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Cascadia box art

Cascadia

Game ID: GID0060907
Game Info
Year
2021
Players
1-4
Age
10+
Playtime
45 min
Collection
Ratings
Expansions & Family
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

Cascadia is a puzzly tile-laying and token-drafting game featuring the habitats and wildlife of the Pacific Northwest.

In the game, you take turns building out your own terrain area and populating it with wildlife. You start with three hexagonal habitat tiles (with the five types of habitat in the game), and on a turn you choose a new habitat tile that's paired with a wildlife token, then place that tile next to your other ones and place the wildlife token on an appropriate habitat. (Each tile depicts 1-3 types of wildlife from the five types in the game, and you can place at most one tile on a habitat.) Four tiles are on display, with each tile being paired at random with a wildlife token, so you must make the best of what's available — unless you have a nature token to spend so that you can pick your choice of each item.

Ideally you can place habitat tiles to create matching terrain that reduces fragmentation and creates wildlife corridors, mostly because you score for the largest area of each type of habitat at game's end, with a bonus if your group is larger than each other player's. At the same time, you want to place wildlife tokens so that you can maximize the number of points scored by them, with the wildlife goals being determined at random by one of the four scoring cards for each type of wildlife. Maybe hawks want to be separate from other hawks, while foxes want lots of different animals surrounding them and bears want to be in pairs. Can you make it happen?

Description

Cascadia is a puzzly tile-laying and token-drafting game featuring the habitats and wildlife of the Pacific Northwest.

In the game, you take turns building out your own terrain area and populating it with wildlife. You start with three hexagonal habitat tiles (with the five types of habitat in the game), and on a turn you choose a new habitat tile that's paired with a wildlife token, then place that tile next to your other ones and place the wildlife token on an appropriate habitat. (Each tile depicts 1-3 types of wildlife from the five types in the game, and you can place at most one tile on a habitat.) Four tiles are on display, with each tile being paired at random with a wildlife token, so you must make the best of what's available — unless you have a nature token to spend so that you can pick your choice of each item.

Ideally you can place habitat tiles to create matching terrain that reduces fragmentation and creates wildlife corridors, mostly because you score for the largest area of each type of habitat at game's end, with a bonus if your group is larger than each other player's. At the same time, you want to place wildlife tokens so that you can maximize the number of points scored by them, with the wildlife goals being determined at random by one of the four scoring cards for each type of wildlife. Maybe hawks want to be separate from other hawks, while foxes want lots of different animals surrounding them and bears want to be in pairs. Can you make it happen?

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 473
This page: 50
Sentiment: pos 34 · mix 5 · neu 3 · neg 0
Mentions per page
Showing 1–50 of 473
Video oiPfMSUkrEQ Board Game Sanctuary Top List at 17:46 sentiment: positive
video_pk 151949 · mention_pk 426717
Board Game Sanctuary - Cascadia video thumbnail
Click to watch at 17:46 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Visually pleasing
  • Emotionally pleasing growth
  • Appeals to visual thinkers
Cons
none
Thematic elements
  • Expanding habitats and placing animals to score points
Comparison games
  • Suburbia
  • Carcassonne
  • Dinosaur World
Mechanics (from transcript analysis)
  • Pattern Building — Placing animal tokens onto habitat tiles in specific patterns and orientations to fulfill scoring requirements.
  • Tile Placement — Players draft hexagonal habitat tiles and place them to expand their environment.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • my top 15 favorite board game mechanics
  • deduction games are some of my favorite board games because they usually promote that really great sense of communication that you have with the people at the table
  • this is a mechanic that's often dressed around a really relaxing and unique theme
  • are you someone who likes to take a risk push the boundaries or even live life on the edge well this next board game mechanic might be just for you
  • the more popular an artist becomes the more valuable they become and across uh four different rounds the value of the artist actually changes
  • it is drafting basically in drafting players are presented with a collection of cards that they have to choose from in a closed selection process
  • area control is um more strategic in terms of trying to position your resources on a geographical level
  • the idea of picking up parcels and delivering them like a postman to its destination like an amazon delivery driver i don't know there's something really cool about seeing that in a euro game
  • the ingenuity behind designing a game that manipulates the results of the dice so it doesn't feel like it's all up to chance is a good sign of good board game design
  • each game that tells a really good story often hooks you in with a complication or a character that has some sort of nuance that needs to be explored
  • there's that sense of progression that sense that what you've completed is well established and well run
  • seeing how tiles are spread out and expand across the board or across the table throughout the game and i've just realized over here i've got a lot of tiles here from dinosaur world just being able to see something grow organically like that threaded game is just both visual pleasing but emotionally pleasing as well
  • there's something about building a really cool pattern and churning them out into victory points that i absolutely enjoy
  • the engine building and tableau building aspect of hand management games just really allows you to tap into that part of the brain where you get to create chaining effects combo effects
  • worker placement is a game that just has that beautiful sense that you can do what you want but then the choices that you have for what you're going to do on your next term where you deploy your next worker is going to become more and more limited and constrained
  • this is my way of trying to squeeze all the board games ever featured in this top 15 mega ball game mechanic video
  • if you're new to board gaming i hope there's a game here that has certainly piqued your interest that you might want to check out
  • if you found this video super helpful i would appreciate it if you hit the like and subscribe button and definitely subscribe because there's some more amazing content that is guaranteed to come your way
  • also if you want to support board game sanctuary please head over to my facebook page and patreon page
  • this is danny sonia i hope your next board game experience is a brilliant one see you next time
References (from this video)
No references stored for this video.
Video y1-rdGXRxjY Board Game Sanctuary Analysis at 7:12 sentiment: mixed
video_pk 151946 · mention_pk 426674
Board Game Sanctuary - Cascadia video thumbnail
Click to watch at 7:12 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Boats serve a functional purpose
Cons
  • Waterfall component unnecessary
  • Components prone to damage
  • Requires assembly/disassembly each game
Thematic elements
  • wildlife
  • rainforest
Comparison games
  • Cascadia
Mechanics (from transcript analysis)
  • Bag Building — this is a very cool bag building game and you get to build like a little rainforest get to play different animals
  • Tile Placement — you get to build like a little rainforest get to play different animals
  • Track management — it basically features the three main tracks that you'll see in the game with if I can actually put this together.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love how these cool little added 3D features or costuming really adds a new Dynamic to the worker placement mechanism that we often see in a lot of worker placement games
  • This is a brilliant game that is not everyone's flavor but it just has that right element of using cool interconnected cogs that kind of um times the strategy that you kind of invest in
  • The idea that you're trying to create this Lily Pad this flower and Lily P Arrangement using Sticks and Stones means you've got to think symbolically about how you're going to get your materials to convey uh the feeling or the idea of the photograph to the other players
  • so often when we've played this game we've taken the Obelisk out played the game and whenever it's time to move move or rotate the um disc we put it back in and just rotate it and then move it out
  • I have the older version of the game where you had to actually make the dispenser out of cardboard which I know a couple of times if I've lifted it up it tends to fall apart
References (from this video)
No references stored for this video.
Video mLf5RBlS9Dg The Broken Meeple Discussion at 19:33 sentiment: positive
video_pk 151901 · mention_pk 426122
The Broken Meeple - Cascadia video thumbnail
Click to watch at 19:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Good solo game
  • Quick setup
Cons
none
Thematic elements
  • Nature, Wildlife
Comparison games
none
Mechanics (from transcript analysis)
  • Set Collection — Implied by the game's nature and common gameplay.
  • tile laying — Implied by the game's nature and common gameplay.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's everything in this game feels like you're going to break it the second you touch it.
  • The Deep Nest Biome is a personal gripe, but yeah, compared to the AI games, no, they're like 10 out of 10 anyway.
  • I don't like tiny epic galaxies. I think it is boring and dull as ditch water.
  • I had to mod the game for arachnophobia mode.
  • Feast of Odin has no business on my shelf.
  • This is literally just Feast of Odin with a few extra tweaks.
  • I'm sorry it pales in comparison to AI. the AI games, AI and the Will of the Wisps and the Blinded Tree or whatever it's called. I forget what the first one was called. Um those two games are just the benchmark in the Metroid Vania style um platforming games.
  • But we're definitely going to have to try and one in one out at most.
  • I would be more happy if the collection only had a hundred games and I was playing those 100 games.
  • So, I'd be perfectly set.
  • Thanks for your support. Thanks for your get well wishes, you know, thanks for keeping me um you know, morale up, you know, whilst I was recovering, you know, thanks for your nice comments.
References (from this video)
No references stored for this video.
Video 8quxvia4oig BoardGameGeek Discussion at 1:27:40 sentiment: positive
video_pk 151905 · mention_pk 426197
BoardGameGeek - Cascadia video thumbnail
Click to watch at 1:27:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Played very regularly
  • Offers a sense of flow
  • Beautiful art and theme
  • Variable scoring keeps it fresh
  • Expansions add complexity if desired
Cons
  • Some find it stressful or boring
  • Landmarks expansion not well-liked by reviewers
Thematic elements
  • Creating habitats and wildlife corridors
  • Pacific Northwest landscape
Comparison games
  • Calico
  • Jump Drive
  • Villagers
  • Cascadia: Landmarks
  • Cascadia: Alpine Lakes
Mechanics (from transcript analysis)
  • Pattern Building — Creating specific arrangements of habitats and animals for scoring.
  • Tile Placement — Players place habitat tiles.
  • token drafting — Players draft animal tokens to place on habitats.
  • variable scoring — Different scoring objectives each game via cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's just a such a quick fun card game
  • Itto is my favorite favorite party game
  • it's such a conversation starter because then you're like really and it's like yeah because of this and you're like oh I didn't think about it that way.
  • It's a crazy silly roll the dice, roll and move game.
  • It's so chaotic cuz every every character messes up every other character.
  • he said, 'I'll send you a print.' And he did today and it's beautiful.
  • Oh, hello. There you are.
  • She's like, 'Oh, I did not remember that at all.'
  • It was so much fun. I pulled something because I was paddling so hard but it was it's a workout y'all. I my abs was sore.
  • And so I leaned on the front of the boat and just had my feet. I was not holding on to anything except for this one line that was connected to the front of the boat. And then I wedged my feet in and I went down head first like I was the king of the world. It was so much fun. Amazing.
References (from this video)
No references stored for this video.
Video X1a5KUD-V2U Stonemaier Games Top List at 2:14
video_pk 151806 · mention_pk 425367
Stonemaier Games - Cascadia video thumbnail
Click to watch at 2:14 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Castles of Burgundy again, number one.
  • Hats off to how replayable this game is.
  • People keep coming back to it and declaring it their number one game that they've played, that they also want to play again.
  • I really appreciate... the vast variety of um of buildings that you can place in your tableau.
  • The game has a lot of replayability replayability built into it from the dice, the different tiles, to the different asymmetric mats, but also a big part of the replayability comes from the order in which the buildings uh become available on the board, and each building does something different.
  • They feel really good to get into your into your display. They they make the game feel different from time to time and depending on when you get these tiles, that can also make the game feel different.
  • It's just a little bit tough if you come back to the game after not playing it for a while.
References (from this video)
No references stored for this video.
Video hfmV5I-xFDg The Cardboard Herald Interview at 13:27 sentiment: positive
video_pk 142934 · mention_pk 406240
The Cardboard Herald - Cascadia video thumbnail
Click to watch at 13:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • interesting bones
  • approachable and welcoming
Cons
  • compared against other Flatout Games titles
Thematic elements
  • Cozy and inviting themes
Comparison games
  • Calico
  • Azul
Mechanics (from transcript analysis)
  • tiling — There's like some interesting similar bones here, right?
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is one of those ones where I'm like I don't I don't ever see myself getting rid of it. I I always come back to this. It's kind of like a Splendor killer in the house.
  • You have to kind of take your ego out of it, too, though.
  • We've got a lot of the booth dedicated to showing that um game off and then we also run Whisper Stone events at Gen Con. So, we've got the booth and we've got events and it's it's sort of a well-oiled machine at this point.
  • Gen Con is kind of like our New Year. It sort of feels like, you know, those winter holiday times where it's like, 'Oh, the fruits of our labor. We've had a big long year and then we're at Gen Con and we're showing off the new titles which are often released in limited run there and we're really gearing up for the year ahead.'
  • And so it's a great social event, but it's also a great kind of marketing research event.
  • And there's an undeniable special quality, I think, that's still preserved in tabletop games that isn't really there in other industries where there's the accessibility.
  • Don't worry, I got Whisper Stone questions. I ended up playing it at uh PAX Unplugged last year at least a a demo version that you guys had.
  • You know, like you hear about authors doing where you know, like Tolkien famously never threw away anything. He'd have an idea and he'd be like, this isn't working here. So he'd you know, tuck it into a drawer only for his son to you know, uncover years later and be like, this is how orcs are made.
  • And the artwork is no joke in this game.
  • Not everything should just be jammed out as quick as possible, and especially if it's game that you personally really want to play.
  • The Flat Out Games story is uh, something that uh uh, is inspirational for so many designers out there, so many developers, publishers out there.
References (from this video)
No references stored for this video.
Video gfz_yQgyIZk Board Gaymes James Top List at 2:42 sentiment: mixed
video_pk 137774 · mention_pk 391121
Board Gaymes James - Cascadia video thumbnail
Click to watch at 2:42 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • I think it's something that I can end up replaying over and over again
Cons
  • I currently don't have it anymore. I actually sold it.
Thematic elements
  • Harmony's 3D effect.
Comparison games
  • Cascadia Alpine Lakes
  • Harmonies
  • Frosted Blooms
Mechanics (from transcript analysis)
  • Tile Placement — For tiling, this one's a hard choice because these kind of cycle through my collection a lot. I went with Cascadia because I think it's something that I can end up replaying over and over again.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • These aren't like my 10 favoritis games. I thought more about what does a holistic collection look like if I wanted to if I was starting a collection over again.
  • I like the Mage Knight co-op style where we're both kind of on the same team beating things up, exploring and adventuring and seeing what we can get to and like kind of like that Dungeon and Dragons kind of style, cooperative thing where we're both we're all kind of independent and able to make our own decisions and moving towards the same goal versus having to work together and decide collectively on something.
  • everyone that had played it that I was talking to said it was like really hard and not very easy to teach and get around. But then I played it. I'm like that's so not true at all. This game is super easy.
  • And as an autistic, I've got to have a train game, right?
  • If you love Terraforming Mars, grab yourself Wondrous Creatures instead.
  • It's cute. It's cozy, but it still can be aggressive with the gargantuan beasts, and it can still be um well, not even aggressive, but more competitive, I guess.
References (from this video)
No references stored for this video.
Video WQgC-jnng7c Top List at 18:41 sentiment: positive
video_pk 134358 · mention_pk 382205
Cascadia video thumbnail
Click to watch at 18:41 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Such a good game.
  • Love tile laying, tile placement, and spatial organization.
  • Super smooth and easy to understand.
  • Really do enjoy the base game, but really really enjoy it with the expansion.
Cons
none
Thematic elements
  • Nature and wildlife
  • Pacific Northwest
Comparison games
  • Landmarks expansion
Mechanics (from transcript analysis)
  • Pattern Building — Organizing habitats and placing animals to meet scoring conditions.
  • tile laying — Players lay habitat tiles.
  • Tile Placement — Players place animal tokens on the habitats.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • but that's about it. Flamecraft.
  • Um, such a fun, quick little game that has so much decision making in it that's fun decision- making, doesn't feel like you're working.
  • My number 41.
  • Very nice. That's a nice game.
  • Um, so my number 41, just so we know before I say it, is not Vincent Trade artwork.
  • This is a game called The Reckoners. This is a cooperative game where you are fighting against bad superheroes. They're not heroes at all. Bad super villains, bad guys.
  • The crazy thing is is your timer in this game is your population of people because as you're out there trying to defeat these epics, they are taking it out on the population and your population is dropping.
  • This is a really cool, really great theme for a um, cooperative.
  • But, but yeah, that's my number 41. The reckers. I love this game. It's a great game.
References (from this video)
No references stored for this video.
Video kG-lloZbEVc Top List at 1:20 sentiment: positive
video_pk 134297 · mention_pk 382895
Cascadia video thumbnail
Click to watch at 1:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Award-winning game
  • Beautiful
  • Simple
  • Easy to teach
  • Fun
Cons
  • Hard to master
  • Limited turns
Thematic elements
  • Tile laying and drafting with different terrains and animals to score points.
Comparison games
none
Mechanics (from transcript analysis)
  • Set Collection — Scoring differently according to objective cards which are represented by different animals and there are different scoring mechanisms.
  • tile drafting — You are drafting tiles and have to draft the tiles and then lay them in different terrains to score differently according to objective cards.
  • tile laying — You are drafting tiles and have to draft the tiles and then lay them in different terrains to score differently according to objective cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's fun to do and I I think you should try it too cuz it's super fun it will surprise you
  • The Lost Ruins of Arnak: The theme is integrated perfectly into the game, making players feel immersed in the world.
  • Ark Nova: All of these little kind of combinations of things were happening and I was planning where to put my action card and I had to plan a couple of steps ahead
  • Ark Nova: Oh oh good brain oh yeah this is still still my favorite game
  • Ark Nova: It's all about performing conservation acts and partnering with universities and partnering with other zoos
  • Ark Nova: It's pretty long it's a long game
  • Ark Nova: I love love love this game
  • Ark Nova: It right now it's my number one favorite game of all time
References (from this video)
No references stored for this video.
Video ZdltZUfpfIg Top List at 3:25 sentiment: positive
video_pk 134310 · mention_pk 383071
Cascadia video thumbnail
Click to watch at 3:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beautiful artwork
  • Surprisingly thematic
  • Favorite tile drafting game
  • Easy to understand rules with adjustable complexity
  • Satisfying scoring opportunities with landmarks expansion
Cons
none
Thematic elements
  • Nature
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Nature tokens allow players to perform special actions like picking an unpaired combination or refreshing the available tokens.
  • Pattern Building — Players try to get animal tokens into certain patterns and group terrain types together for scoring.
  • Set Collection — Collecting animal cards at the beginning of the game dictates scoring goals. The landmarks expansion involves collecting cards by matching terrain types.
  • tile drafting — Players choose a tile to add to their habitat, and must take the paired animal token, placing it according to specific animal card scoring conditions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'll admit that this was a game that I was pretty lukewarm on at first I thought it was just okay but the more I play it the more its Brilliance shines through
  • Simplicity and minimalism with crunchy gameplay underneath there are a lot of things to consider but there isn't an overabundance of complexity which is great
  • this was one of the first games that played with the following mechanism which is now one of my favorite mechanisms and shows up on several games on this list
  • I enjoy playing the game but I am not really sure that I would want to have the game entirely figured out or i' lose a lot of the joy that I get from playing it
  • the joy comes from Discovery and that feeling of Discovery is thankfully still there for me in Puerto Rico
References (from this video)
No references stored for this video.
Video 6BEtghZn6iU Top List at 41:54 sentiment: positive
video_pk 134292 · mention_pk 383891
Cascadia video thumbnail
Click to watch at 41:54 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Satisfying combo mechanics
  • Gorgeous production
  • Straightforward rules
  • Unique scoring tension
Cons
  • Might be too similar to other tile-laying games for some
Thematic elements
  • tile-laying, habitat building
  • Pacific Northwest
Comparison games
  • Babylonia
  • Ingenius
  • Tigris and Euphrates
  • Stevenson's Rocket
  • Samurai
  • Thru the Desert
Mechanics (from transcript analysis)
  • Area Control — connecting habitats
  • Route Building — scoring on your root building
  • Set Collection — scoring objectives
  • Tile Placement — tile placement kia esque through the desert stuff
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's such a harsh game and I love it for how harsh it is
  • it's just a really really clever design
  • when you're able to sus out your opponent's word are just some of the most like satisfying moments
  • the Base werewords box art is atrocious
  • elegant fighty games you can't really get much better
  • it's almost like a good game to just impress people that board games aren't what you thought they were
  • aspirational and that is how I think about Eclipse second da for the Galaxy
  • this is my Twilight Imperium this is the big space game that I want to be playing a lot more than I am
  • I adore Eclipse as much as it is a hard game to play it's just encapsulating so much of what I love about games thematically s of space 4X games it like feels like stuff like M of Zion and ascendency and stuff like that that I grew up playing on on on the computer it just feels like those games in a board game
  • I think it's just really really smart really really good game
  • I do think the uprising addition for lack of a better word is the definitive way to play
  • I could be wrong again I don't know because they've made it as confusing as possibly can that I will say I won't defend like that's it's an obnoxious way to like sell your game personally
References (from this video)
No references stored for this video.
Video 2JJItGDkYUU Top List at 4:35 sentiment: positive
video_pk 134236 · mention_pk 382064
Cascadia video thumbnail
Click to watch at 4:35 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Love this game
  • Will play it just about anytime
  • Easy to teach
  • Very relaxing game
  • Consistently enjoyable
Cons
  • Josiah was tired of it at one point, but Danielle still loves it.
  • Hasn't been played as much as Josiah would like.
Thematic elements
  • Habitat and animal optimization
  • Building out a habitat
Comparison games
  • Harmony's
Mechanics (from transcript analysis)
  • Habitat Building — Players are building out their habitat.
  • Puzzle — There is a good puzzle in optimizing animals and habitat spaces.
  • Set Collection — Scoring is based on animal cards that show how to score.
  • tile drafting — Players draft a tile and a little token.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's just about the most perfect game I could come up with. I think it really is the perfect game for you. Like, as a player, I think it it just hits all of those notes.
  • there was no other game that could be number one on my list this year.
  • This is absolutely my favorite favorite game. I love it so much. I love literally everything about it.
  • So, like sometimes I'm like, oh, they're really building up conservation. I'm watching an opponent and I'm thinking they're going to cross paths and end the game before I want it to end.
  • It's just a very good, perfect game for me.
References (from this video)
No references stored for this video.
Video cbBI9A1c3GY Top List at 12:05 sentiment: positive
video_pk 134240 · mention_pk 382136
Cascadia video thumbnail
Click to watch at 12:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Love to play it
  • Want to play it whenever anyone wants to play
  • Relaxing and chill game
  • Enough puzzle to keep interested but not overly thinky
  • Just a good game
Cons
none
Thematic elements
  • nature, wildlife
Comparison games
none
Mechanics (from transcript analysis)
  • Pattern Building — Arranging the tiles to build out your area.
  • tile drafting — Drafting the environment tile and the animal token.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's the greatest time of the year for board gaming. We are ranking our top 50 games of all time.
  • Pub Meeple is so easy, it makes it a lot easier to do that because then it does a lot of the heavy lifting for you, and then you can just kind of work off of that.
  • We don't know what the other person's list is. We have intentionally kept it a secret from each other so that we can be surprised along with you.
  • And these are games that I want to play as of March 2026. These are my top games. Next week, they could change, so you can't hold us to anything, but this is just like when I made this list, this is like what I was really excited about, really wanted to play right now.
  • And so that's just generally what it's going to be. That's right.
  • So, this is another one that we go to when we want to introduce people to the hobby. For sure.
  • Everybody draws out of their bag at the same time and you get to go as long as you want to.
  • And so, that was really a a good thing for me. Like I was like, "Oh, that's that's really clever that they did that."
  • Boop is a two-player cat kitten game. And you place out kittens and try to get three in a row and then once you do they turn to cats and then you're trying to get three cats in a row but they boop each other all over the place.
  • this is a game that we've only played one time. But if it was a great experience a really good experience. Like it was worth it to me to put it in the top 50.
  • Just One is like the perfect party game to me.
  • And there's so many different characters now that you can play and they're all over the board. Like there's so many different people. So it's like you can battle against all kinds of crazy scenarios.
  • the light bulb just came on all of a sudden.
  • And I'm having a blast with it. Yes. And so yeah, we we've played it a bunch now and I'm I'm actually competitive now in the game to where before I was just getting destroyed every time.
References (from this video)
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Video tLMxyoZcB-k Top List at 19:32 sentiment: positive
video_pk 134226 · mention_pk 381938
Cascadia video thumbnail
Click to watch at 19:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Accessible and enjoyable.
  • Engaging scoring objectives and mechanisms.
  • Good for nature theme lovers.
Cons
  • Host wonders why it doesn't hit the table more often.
  • Lighter than some desired games.
Thematic elements
  • Nature and wildlife
Comparison games
none
Mechanics (from transcript analysis)
  • Pattern Building — You've got a tile that has an environment or multiple environments on it coupled with an animal. And these animals go on the tiles depending on what those tiles allow.
  • Set Collection — There are scoring objectives for the different animals. There are scoring objectives for the environments and how how big the environments can be
  • tile drafting — fairly easy. It's a a a draft tile drafting game in which you're building environments
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The layout, the components, the art is something that is very thematic. That's really what something that sold me on it.
  • If you're going to buy it, buy the deluxe version. It gives you more gameplay and uh and more options.
  • But the core of the game is the trading that goes on.
  • It's very clever in how it was done. It's very simple. You can teach this to somebody in just, you know, 10 15 minutes maybe at at most.
  • it's something that I'm glad I have in my collection.
References (from this video)
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Video s3U5vPpDIQc Top List at 42:09 sentiment: positive
video_pk 134268 · mention_pk 382564
Cascadia video thumbnail
Click to watch at 42:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Easy to learn and play.
  • Doesn't cause analysis paralysis.
  • Plays similarly to its junior version.
  • Relaxing player experience.
Cons
none
Thematic elements
  • wildlife
  • Pacific Northwest
Comparison games
  • Cascadia Junior
Mechanics (from transcript analysis)
  • Bag Building — Players draw tokens from a bag.
  • Drafting — Players select tiles and animal tokens.
  • Pattern Building — Players aim to create specific patterns for scoring with animals.
  • tile laying — Players build terrain by laying tiles.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Gosh, I love Modern Art.
  • It's like it actually feels like you're in an auction house.
  • I love this game dearly.
  • The game itself is literally tiles where you're you're building terrain together.
  • it's the ease of play and it's the way that you can get into it and not be like, "Oh gosh, what do I do?"
  • This game doesn't do that.
  • It's such a good game.
References (from this video)
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Video bPBm6HEJ3J0 Top List at 45:01 sentiment: positive
video_pk 134220 · mention_pk 381882
Cascadia video thumbnail
Click to watch at 45:01 · YouTube ↗
Overall sentiment (raw)
Extremely Positive
Pros
  • Gives a lot of joy
  • Highly replayable even after hundreds of plays
  • Easy to learn and play
  • Beautiful artwork
  • Satisfying puzzle element
Cons
  • Expansion can make the game too 'worky' or thinky for the host's preference.
Thematic elements
  • Wildlife
  • Pacific Northwest
Comparison games
none
Mechanics (from transcript analysis)
  • tile drafting — Players draft a landscape tile and an animal tile.
  • Tile Placement — Players add tiles to their area, creating landscapes and placing animals.
  • variable scoring — Different animals score in different ways each game, determined by drafting scoring cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I don't think they're as similar as everyone says they are.
  • Sanctuary is the Arc Nova smaller version.
  • The biggest critique I've heard about this game comes from Arc Nova fans who also... It's like, it's the biggest critique of this game was that it wasn't Arc Nova.
  • This game gives me so much joy.
  • I have played this game for over 500 times. Let that sink in.
  • You want to play board games? Start with this one.
  • This is a gateway game.
  • I really enjoy Trajan. I really do. But I'd rather play...
References (from this video)
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Video FRUjROKaqC8 Top List at 11:34 sentiment: positive
video_pk 129700 · mention_pk 369028
Cascadia video thumbnail
Click to watch at 11:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Great little tile laying game
  • Very simple, very easy
  • Elegant in its simplicity
Cons
none
Thematic elements
  • Wildlife and Habitat
  • Pacific Northwest
Comparison games
none
Mechanics (from transcript analysis)
  • Drafting — Players draft terrain tiles and animal tokens.
  • Set Collection — Animals are placed on terrain tiles based on scoring objectives.
  • Tile Placement — Players place hexagonal terrain tiles to build out their environment.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We're going through my top 50 games of all time.
  • So, this is now starting to get into the uh games that well, if I could only have 20 games in my collection, these are probably the 20 games.
  • A lot of people hate app- driven games, but a lot of the games in this list where the apps are involved, I feel like they enhance the game. They don't hinder the game.
  • And it's kind of brutal, right?
  • Beer and pretzels type of game. But there is a lot of strategy that you need to solve.
References (from this video)
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Video IsNMvsOkjEI Beyond Solitaire Analysis at 2:55 sentiment: positive
video_pk 129414 · mention_pk 368066
Beyond Solitaire - Cascadia video thumbnail
Click to watch at 2:55 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • nature
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, in general, if you're going to play games with your non-hobby game family, uh, what I'm always looking for is is the game really easy to teach?
  • On a cruise, there's one more layer, which is is the game small? Because I don't like to check bags and so these are also games that fit in carry-on luggage.
  • Um, so, that as a hobby is clearly alive and well.
  • And the fact that my mom remembered the name, incredible.
  • And so, that kind of, you know, topsy-turvy aspect of the game, I think it's really fun.
  • Every single member of my family thought this was hilarious, had a great time, really enjoyed that like hey so-and-so's about to win, we all have to stop them like aspect of the game.
  • We were we were clearly the cool gamer family on the cruise.
References (from this video)
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Video siPvws_oGDM Board Gaymes James Top List at 0:22
video_pk 128755 · mention_pk 366262
Board Gaymes James - Cascadia video thumbnail
Click to watch at 0:22 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • Pattern matching to score points with animals
Comparison games
none
Mechanics (from transcript analysis)
  • pattern matching — to score points
  • tile laying — You're trying to do some pattern matching to score points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • No. What's on second?
  • I don't know who's on third.
  • So, that means I'm going first.
  • The last person to have getting glory is the person who gets to go first.
  • Amazing game. Highly recommend this one and it's an older one.
  • Randomly determine who receives the first player moose.
References (from this video)
No references stored for this video.
Video 2ffxkAU-6Zc Discussion at 2:09
video_pk 127096 · mention_pk 362165
Cascadia video thumbnail
Click to watch at 2:09 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We do it for three reasons. One, as a nice little creative outlet. Two, as a way to connect with the community and make friends and kind of enjoy the hobby with other people. And three, we do it because it's we kind of do it as a I guess a public service because it's really great when we review a game and someone sees that video and they go and buy that game and then they come back to us and they tell us how much they enjoyed playing it or it's a new favorite game or they're so happy they got it cuz that's a really cool feeling.
  • In fact, Tali and I would much rather pay for a game ourselves and review it like we usually do, and have that be a really great game, than get a really average or derivative game for free, but then we have to spend our time playing and do all this work to preview it or review it.
  • And the second thing leading on from this is, if you're asking someone to do anything with your game, make sure you're asking that channel. And what I mean by this is, look at their content. Is your game a good fit?
  • And the third thing is if you're asking someone, make sure to sell your game. Don't make them do the work, e.g., the content creator, to find out what this game is about.
  • do not then ghost them and never reply cuz there's been multiple times where people have sent us these emails we've been talking about the whole time, and then we show an interest and we ask about the game, is there a rule book, is there you know, can you tell us a bit more, and then we get one or two emails in and then just completely ignore any future correspondence.
References (from this video)
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Video rRmj1ogkO5E Board With Steve Analysis at 1:06
video_pk 124060 · mention_pk 355408
Board With Steve - Cascadia video thumbnail
Click to watch at 1:06 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, do yourself a favor and find the ones that you really, really like and just stick with those and avoid the others.
  • You don't need to own everything. There's just no need.
  • If you're playing with other groups and you play with family or whatever, then that makes more sense, but there's just no need.
  • Use that money smarter and wiser.
  • You don't need to just own things for the sake of owning them, especially if you can play them for free.
  • Free is way better than paying money.
  • I know some games are amazing, but do you really need to own another copy of it?
  • It's just a mistake that's really easy to make.
  • For a lot of people, board gaming is a community of experience, and it's all about just getting together and having a nice time.
  • And if you're just bringing something for you, then you're just being selfish, especially if you're hosting.
  • You want to make sure that everybody's having a good time.
  • And unfortunately, this is something which I learned the hard way, so please don't be like me.
  • Look, Game Found and Kickstarter are cool. Bling is cool, and board games are cool.
  • then all you've end up with is a 75-ft pile of board games that you've played once, that you're too scared to come back to because you go to read the rule book and you discover that it's like buying one of those mega LEGO box sets and opening them up every single package, putting it in the middle, and then setting the instructions on fire because that's how difficult it is to set up and learn how to play when you've got so much stuff to add in.
  • But, if you're anything like me and you're not all in on the game, you're going to end up wasting money on something that you didn't need when you could have just bought the base box and a few extra things and then got your worth from the game and moved on to the next one.
  • So, maybe hold off on spending all of that money on something that's unproven and just try and wait.
  • I know one of the worst things in the hobby that we have is FOMO, the fear of missing out, and I hate that companies, like especially Kickstarter, use it against you where it's like one-time printing, all in deluxe-ified copy, get it now, it's only this much money.
  • If you don't do it now, you're going to miss out, it's never going to come back.
  • But, trust me when I say this, if companies can make money from a board game, they're going to reprint the game.
  • So, if the game is worth having around, they're going to make more copies of it because companies like to make money because that's how capitalism works.
  • Try and hold off on something until it's proven, until you know that you love it and like it, and then go for the deluxe-ified version of it.
  • FOMO makes me really, really sad, and it's something which I find I have to catch myself not trying to fall into all of the time when I'm looking on to buy a board game or whatever, and I see there's only one left, and then it's like, am I buying the game because I want the game, or am I buying it because there's only one left and I'm scared that I'm never going to get to try and play it.
  • So, one of the things that I would really suggest that you do is if you're interested in a game and it's getting good reviews, watch some playthroughs of it or a how to play so you can get an idea of actually how the game works and if it's going to be something for you.
  • Don't listen to somebody because they like the game.
  • It's just because that person likes the game, it doesn't mean that you're going to like the game.
  • At the end of the day, it doesn't matter what somebody on YouTube is telling you.
  • There's plenty of games that I love that reviewers have bombed and have got bad scores on BoardGameGeek.
  • And there's plenty of games that people love.
  • I spent ages getting it.
  • It's fine. Sold it. Played it like four times, didn't like it, moved on.
  • You should listen to me. I'm smart. I'm not. I'm dumb. Don't listen to me. I'm an idiot.
  • I really am.
  • Okay. So, for my last bit of unsolicited advice that I can give you is just take your time.
  • Whether you're new or old to the hobby, just sit on the thing that you think that you want before you go out and purchase it.
  • The one of my biggest issues is impulsiveness, and I'm I'm quick just to want something and I'll just go and buy it and not even think about it.
  • But, if you learn to like sit on it for like 10 minutes, a lot of the time you'll stop yourself from doing that impulsive purchase that you don't need to do.
  • And just just take a second, have a good time, smell the roses, and just look at the collection that you already have if you're not new to the hobby.
  • It's It's all part of the fun and it's something which I would never want to take away from anybody.
  • So, definitely do that side of it.
  • But, hey, actually, as long as if you've got the funds and you're not spending all the budget and you're not putting yourself in debt, just do what the hell that you want and have a good time.
References (from this video)
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Video gN6hIcymfAo Sir Thecos Unboxing at 0:38 sentiment: positive
video_pk 119021 · mention_pk 335295
Sir Thecos - Cascadia video thumbnail
Click to watch at 0:38 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Tile-laying — Mentioned as the host's favorite type of game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I absolutely love the original Cascadia. It's one of my most favorite Actually, I think it is my most favorite tile-laying game.
  • So, if you know the original Cascadia, um you will have an easy time getting into this because it's like very, very similar.
  • The most important component is in here and here. So, you know a game is really good if it has two of the most important components.
References (from this video)
No references stored for this video.
Video xtwmXPjI6SE The Dice Tower Analysis at 4:47 sentiment: positive
video_pk 118457 · mention_pk 333995
The Dice Tower - Cascadia video thumbnail
Click to watch at 4:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • I like it
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hey everybody, I'm Tom Vassal. Welcome to Look Back, a series where I take a look at games that I reviewed a year ago, 5 years ago, 10 years ago, and 20 years ago.
  • And I tell you what I think about these games now, if I think about them at all.
  • When you talk about games that are cozy-esque, I think this is pretty close one of those as you build these nice streets.
  • Thanks so much for watching. I'm Tom Vasel, and this is Look Back.
References (from this video)
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Video -Qj24nTYyTs Board Games UnLocked Review at 0:24 sentiment: positive
video_pk 117848 · mention_pk 332593
Board Games UnLocked - Cascadia video thumbnail
Click to watch at 0:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Enjoyable spatial awareness puzzle
  • Good enough on its own
  • Has enough variety for how often the host plays it
Cons
  • Can become less engaging if played very often
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Pattern Building — Players build a habitat around their starting terrain tile, aiming to connect matching terrain types and place animals according to scoring rules.
  • Set Collection — Animals score based on various conditions, encouraging players to collect specific types or arrangements.
  • Tile Placement — Players place hexagonal terrain tiles and wildlife tokens.
  • variable scoring — Each animal type has unique scoring criteria, providing replayability.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The question is with Alpine Lakes, is it different enough from the original Cascadia to worth buying?
  • The two big differences in Alpine Lakes is that one, you are now scoring for terrain types mixed with animals.
  • And then, the second thing that I think is kind of the biggest change is now you have to deal with something called elevation.
  • Kind of takes it up a notch.
  • And I mean, for table presence alone, it actually helps because you're not just constantly building out to cover up the table.
  • I do actually really like the the level of elevation, even though it takes some getting used to.
  • To me those kinds of scoring just happens to be happenstance.
  • If you own Cascadia and you play it about as often as I do, which is very very not very often, that this is going to um really just kind of you're not going to play original Cascadia more now.
  • They're very similar in skeleton.
  • And you know, honestly, I probably like them about equal, which is because they both do similar scoring systems.
  • I like the elevation, but I don't like it enough to say I like this better than original Cascadia.
  • And you can't really mix them.
  • So, I mean, if you don't own either, it kind of depends. Do you want Do you like that I would say this one's a little bit more complex, just a little, with the elevation.
  • Uh but they're both relatively the same weight.
  • So, yeah, I don't know. It's going to come down to I guess theme. Do you like animals or do you like landscapes more?
  • I I wish you can combine them because then that would just be two it it'd be too random because you couldn't have habitat scoring, you know, with meadows, glaciers, and forest and then all the different animal types because A, you combine the animals, then you're probably not going to get enough of them to justify trying to score them and same with the tiles.
  • I will say for what whatever reason, the the verbage that they use in this game is weirdly more confusing for the scoring cuz they use this group of corridors, which I which basically means group.
  • I think both of them are amazing.
  • On a scale of 1 to 10, uh, you know, what do I give original Cascadia?
  • Cuz it's going to be the same score, I think.
  • Uh, original Cascadia, I have it at an eight. I'm going to give this one an an eight as well.
References (from this video)
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Video a8kfUZo6Xgk The Dice Tower Discussion at 0:58
video_pk 116692 · mention_pk 329486
The Dice Tower - Cascadia video thumbnail
Click to watch at 0:58 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is from Brotherwise Games and I thought it was an April Fools' joke when I first heard about it.
  • It says little It's a toy for your shelf of a shelf itself.
  • These feel like paper wrapped around a wood block.
  • I'm in a Eurogamer's heaven right now.
  • I'm freaking out, man.
  • This is a giant box.
  • I don't know if I want to put a seal of approval on this.
  • For me, this is a a chachki thing that I'm not personally like super intrigued by, but there's not a lot of hidden depth here.
  • We'll see you with real games next time.
References (from this video)
No references stored for this video.
Video w1lUBSoVtfQ Board Games UnLocked Review at 0:15 sentiment: positive
video_pk 115033 · mention_pk 327332
Board Games UnLocked - Cascadia video thumbnail
Click to watch at 0:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fantastic game, very much enjoyed.
  • The puzzle nature of making patterns and fitting things together works.
  • Strategic drafting of tiles and tokens.
  • Luck is mitigated.
  • Two-layer puzzle aspect is engaging.
  • Succinct but solid game design.
  • Theme is deceptive; there's real strategy.
  • Informative facts about animals and terrain are a nice touch.
  • Has depth and is satisfying.
  • Achievements add replayability and a video game-like feel.
  • Wooden tokens have a good lifespan.
Cons
  • Some scoring explanations are vague and need better clarification.
  • Tokens not being double-sided is a minor quality of life annoyance.
  • Cardboard tokens in a bag can be annoying if not wooden.
  • Game length can exceed the estimated 30-45 minutes, sometimes reaching an hour.
Thematic elements
  • Wildlife and habitat
  • Cascadia region
Comparison games
  • Calico
  • My City
  • Parks
  • Quacks of Quedlinburg
  • Wingspan
Mechanics (from transcript analysis)
  • Pattern Building — Players create patterns with tiles to score points, often considering adjacency bonuses.
  • Polyamino — The game involves placing polyomino tiles to create a landscape.
  • Set Collection — Players aim to collect sets of wildlife on specific terrains to score points based on varying scoring conditions.
  • tile drafting — Players draft tiles and tokens to create habitats and score points based on wildlife placement and terrain adjacency.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is one of those games that whenever you start playing you're just like oh oh oh.
  • The theme makes you think it's going to be kind of light and fluffy on both of them but there really is strategy to them.
  • I can't think of a reason not to give it a ten.
  • It's an eight, strong eight, strong yes because you're higher you know.
References (from this video)
No references stored for this video.
Video 8xCcAKuDokI Board Games UnLocked Playthrough at 0:16 sentiment: positive
video_pk 115034 · mention_pk 327333
Board Games UnLocked - Cascadia video thumbnail
Click to watch at 0:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Visually appealing components and art.
  • Includes interesting and thematic nature facts.
  • Offers a relaxing puzzle experience.
  • Strategic tile placement and drafting mechanics.
Cons
none
Thematic elements
  • Building a habitat and wildlife
  • Pacific Northwest
Comparison games
  • Wingspan
  • Calico
  • Maracaibo
  • Scythe
Mechanics (from transcript analysis)
  • Drafting — Players draft habitat tiles and wildlife tokens from a central pool.
  • Pattern Building — Players aim to create specific patterns of habitats and wildlife to score points.
  • Set Collection — Players collect wildlife tokens and place them on habitat tiles according to scoring rules.
  • Tile Placement — Players place hexagonal habitat tiles to build their environment.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Holy [ __ ] they thought of everything this is genius cards so we don't even need to play it's already incredible
  • The number of grizzlies now is less than five percent of the number that used to roam the land
  • We could plant wetlands on top of all of these abandoned area urban areas let the earth take it back
  • It's highly thematic.
  • The forests of Cascadia are some of the most beautiful and diverse in the entire world
  • The red-tailed hawk Boutou jamaicensis is one of the north america's most common bird species it can be found throughout cascadia as well as throughout the continent
References (from this video)
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Video iFF6fO6hTdM Board Games UnLocked Analysis at 0:16 sentiment: positive
video_pk 113588 · mention_pk 325335
Board Games UnLocked - Cascadia video thumbnail
Click to watch at 0:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fantastic base game
  • Adds more content and variety
  • Can now be played up to six players
Cons
  • Landmarks module can be 'a little much' for casual players
  • Landmarks can feel inconsequential
  • Can complicate a clean game
Thematic elements
  • Wildlife and habitats
Comparison games
none
Mechanics (from transcript analysis)
  • Objective Cards — Players aim to fulfill multiple scoring objectives for animals and terrain.
  • Set Collection — Players collect animal tokens to score points based on various objective cards.
  • Tile Placement — Players place terrain tiles to create habitats.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think Cascadia is fantastic and uh more content for it was just going to be a great thing and it is for for the most part
  • This expansion is a little bit weird because you would think that more content for a game like this is actually a great thing but I actually find it at least the landmarks expansion module to be a little a little much at least for casual players of Cascadia
  • I just think that they complicated a game that was already really clean to begin with
  • Landmarks probably like a seven like it's good it's a good expansion uh not for everyone
  • I was sitting there kind of like I don't really need those in this game this is already a really clean solid game
References (from this video)
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Video iFF6fO6hTdM Board Games UnLocked Analysis at 0:19 sentiment: mixed
video_pk 113588 · mention_pk 325336
Board Games UnLocked - Cascadia video thumbnail
Click to watch at 0:19 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Adds more variety and content to Cascadia
  • Increases player count to six
  • Can be a 'breath of fresh air' for experienced players
Cons
  • Landmarks module can be overwhelming for casual players
  • Can make the game more complex than necessary
  • Landmark scoring can feel minor
  • May be ignored by players focusing on animal scoring
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • landmark placement — Allows players to place a landmark token on a terrain tile, covering it and providing new scoring opportunities for that terrain type.
  • Terrain objectives — Adds objectives for different terrain types (rivers, mountains, prairies, wetlands, forests).
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think Cascadia is fantastic and uh more content for it was just going to be a great thing and it is for for the most part
  • This expansion is a little bit weird because you would think that more content for a game like this is actually a great thing but I actually find it at least the landmarks expansion module to be a little a little much at least for casual players of Cascadia
  • I just think that they complicated a game that was already really clean to begin with
  • Landmarks probably like a seven like it's good it's a good expansion uh not for everyone
  • I was sitting there kind of like I don't really need those in this game this is already a really clean solid game
References (from this video)
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Video DR5mhcjhkuY Board Games UnLocked Discussion at 1:44
video_pk 112644 · mention_pk 324255
Board Games UnLocked - Cascadia video thumbnail
Click to watch at 1:44 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, 10 seconds. Uh, three points for the game title, one point for the designer.
  • What do all these have in common? They're designed by Uve Rosenberg.
  • And man, 10 seconds. That really puts it on you.
  • All right. So, that's five points.
  • So, I'm at 14 points.
  • So, I got 17.
  • So, I got 21.
  • So, 24.
  • Okay. Hey, I'll take four points.
  • Okay, 35.
  • So that's four points there. So I'm at 73.
  • Okay. I am at 76.
  • That is uh 76. That is how well I did.
  • So if there were how many questions were there at the very 20 20 total questions.
  • So not bad. I I definitely don't think that was too terrible.
References (from this video)
No references stored for this video.
Video lX18ViMwPMQ Board Game Sanctuary Discussion at 10:21 sentiment: positive
video_pk 109822 · mention_pk 315884
Board Game Sanctuary - Cascadia video thumbnail
Click to watch at 10:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Offers 'beat the score moments' that increase longevity.
  • Progressive gameplay through campaigns makes it feel like a video game with increasing difficulty.
  • Uses existing components for varied gameplay.
Cons
none
Thematic elements
  • tile placement with animals in patterns for points
Comparison games
none
Mechanics (from transcript analysis)
  • Campaign play — Features multiple scenarios and campaigns that increase in difficulty.
  • Tile Placement — Involves placing tiles with animals in particular patterns to score points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Playing board games to me was always viewed through a very social lens
  • solo games really to me initially felt quite anti-social
  • playing game solo that isn't that really interesting level of play interaction
  • the idea that you're playing through a deck of cards you can kind of semi-predict how the other play is going to play
  • I realized that maybe I am so deep into this hobby that I'm kind of in my own little speedboat going so fast ahead that anyone who's kind of trying to get on board or that I'm trying to share these really cool experiences with are really simply getting left behind
  • playing games solo is actually quite a valuable experience
  • playing game in Solo mode has enhanced my ability to teach the game to other people
  • bettering your own score is actually quite a valuable thing to go for
  • sometimes a solo mode can be a completely additional game in itself
  • the first of all is that it needs to be simple the less time that I'm dabbling in the AI player's turn the more time I can dabble in my own term and think about my own choices in the game
  • it's got to be unpredictable if the AI player starts becoming predictable over time and I can essentially go okay in two turns from now this is what they're gonna do then it kind of diffuses a lot of the excitement and the challenge that the game is going to bring
  • the AI mode needs to be varied and uh difficult as well because if an AI is going to be really easy to beat then you're not really going to be motivated to play the game again
  • for me a really great way to ReDiscover games that have been in your collection for a really long time and you know when you can't have that opportunity to get people together to play just seeing how the solo mode works and experiencing the game through a different lens is actually incredibly gratifying
References (from this video)
No references stored for this video.
Video abqJzw4JTOs Board Game Sanctuary Preview at 0:00 sentiment: positive
video_pk 109257 · mention_pk 314986
Board Game Sanctuary - Cascadia video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Cool two-player card drafting game.
  • Building beautiful rainforest trees.
  • Collecting sets of Planet cards to score points.
  • Animal cards give new abilities and different ways to score.
Cons
  • Don't want odd numbered ferns.
  • Might accidentally pick up a drought or even a fire which could ruin your canopy.
Thematic elements
  • Growing things
  • Rainforest
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Players look through piles of cards and decide whether to keep or pass. Passing adds a new card to the pile.
  • Hand Management — Players need to manage their hand of cards, avoiding negative cards like drought or fire that could ruin their canopy.
  • Set Collection — Players collect sets of Planet cards to score points, with specific scoring conditions for certain card combinations.
  • table presence — The game involves building trees by overlaying trunks and capping them with canopies, suggesting a visual table presence.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • let me show you a really cool two-player card drafting game all about growing things
References (from this video)
No references stored for this video.
Video Fy9zUzZ7DFM Board Game Sanctuary Review at 0:00 sentiment: positive
video_pk 109197 · mention_pk 314883
Board Game Sanctuary - Cascadia video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Best family game played this year.
Cons
none
Thematic elements
  • Wildlife
Comparison games
none
Mechanics (from transcript analysis)
  • Action Point Allowance — Triggering actions based on points of contact with leaf colors.
  • Hand Management — Playing Leaf cards from your hand.
  • Tile Placement — Using cards to place different Leaf shapes out into a central area.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a game where you'll be playing Leaf cards from your hand and using them to place different Leaf shapes out into this Central Area you'll be placing your Leaf to ensure that there are as many points of contact as possible and this is where it gets super cool each of the five leaf colors are associated with a different action in the game for each point of contact you get to trigger that number of actions on your here the player would trigger two green actions two orange two yellow and another two orange that's a mega combo I can't believe it touching a green leaf allows you to draw more Leaf cards and thus more options hello touching an orange leaf allows you to collect sets of animal cards which you can hibernate each winter Brown Lea allows your squ to ascend this bonus track the highest one gets six points yellow leaves give you pretty Sun token to help trigger the frost allowing you to store your animals the Red Leaf allows you to grow mushrooms or even make them bigger it's a cool area control scoring mechanism
References (from this video)
No references stored for this video.
Video OouyLtTu4Fo Board Game Sanctuary Rules Teach at 0:00 sentiment: positive
video_pk 109207 · mention_pk 314897
Board Game Sanctuary - Cascadia video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • game looks really cool
Cons
none
Thematic elements
  • map continuation and scoring points
Comparison games
none
Mechanics (from transcript analysis)
  • Tile Placement — Players draw three tiles and place one out to continue the map and score points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video VbpxS3GWVW0 Board Game Sanctuary Discussion at 0:21
video_pk 109192 · mention_pk 314869
Board Game Sanctuary - Cascadia video thumbnail
Click to watch at 0:21 · YouTube ↗
Pros
  • adventurous heart
  • green thumb
Cons
none
Thematic elements
  • Nature
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • whatever board games you have really says a lot about who you are
  • you feel like you know me too well and we've only just met
  • this one says to me that we're going to be the best of friends
References (from this video)
No references stored for this video.
Video u5GXPsoumIk Board Game Sanctuary Discussion at 0:53 sentiment: positive
video_pk 108990 · mention_pk 314581
Board Game Sanctuary - Cascadia video thumbnail
Click to watch at 0:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beautiful Euro game
  • Interesting linear progression
  • Can take photos
  • Can fill up canister with water for other resources
  • Can collect different part cards
  • Animal tokens are wild and can substitute resources
  • A two-and-through game of progressing and moving forward
  • Allows players to take their time
Cons
none
Thematic elements
  • Planning a bushwalk, moving along a trail, taking equipment, and taking in scenery and nature.
  • National Parks in America
Comparison games
none
Mechanics (from transcript analysis)
  • linear movement — Players can only move in one direction to a free spot on the trail.
  • resource collection — Collecting photos, water for resources, and part cards.
  • Set Collection — Collecting different part cards and animal tokens.
  • Token substitution — Animal tokens can be substituted for other resources.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • one of my ultimate nature quests in life is to visit every National Park in America
  • this is a beautiful two and Thro game of progressing and moving forward but also taking your time
References (from this video)
No references stored for this video.
Video 0Y9McoTBnv0 Board Game Sanctuary Review at 0:00 sentiment: positive
video_pk 108920 · mention_pk 314457
Board Game Sanctuary - Cascadia video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Wide variety of plants
  • Satisfying feeling when elements come together
  • Plants featured are relatable to owner's home
Cons
  • Combinations can be tricky and forced
Thematic elements
  • creating a habitat
Comparison games
none
Mechanics (from transcript analysis)
  • Drafting — You're going to be drafting different decorative furniture items as well as different room cards and different plants.
  • Tile Placement — synergizing their layer in a checkerboard style fashion.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, I guess my verdict is it gets a green thumbs up for me and I love it.
References (from this video)
No references stored for this video.
Video Q1U0E0FY3_Q Board Game Sanctuary Discussion at 0:27 sentiment: neutral
video_pk 108892 · mention_pk 314412
Board Game Sanctuary - Cascadia video thumbnail
Click to watch at 0:27 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I got this awesome new puzzly game called Shallow Sea, and it's just like Cascadia.
  • I also got this really popular game called Harmonies, which a lot of people say is kind of like Cascadia.
  • Hey, I even got recommended this game called Kohaku, which is a Zen Pontar lane game that's very reminiscent of Cascadia.
  • I got Calico, which is like Cascadia, and Cities, which is kind of like Cascadia, too.
  • Well, have you heard of life of the Amazonia? It's just like Cascadia.
References (from this video)
No references stored for this video.
Video cC9mF45luOk Game Night Picks - Pair Of Dice Paradise Review at 16:45 sentiment: positive
video_pk 104874 · mention_pk 302670
Game Night Picks - Pair Of Dice Paradise - Cascadia video thumbnail
Click to watch at 16:45 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Stand-alone follow-up to a highly popular game.
  • New spatial challenge with thousands of possible combinations.
  • Scores environments for elevation.
Cons
none
Thematic elements
  • creating diverse environments
  • Pacific Northwest
Comparison games
  • Cascadia
Mechanics (from transcript analysis)
  • Pattern Building — Creating diverse environments and scoring based on surrounding and elevation.
  • tile drafting — Players draft new double-hexagon habitat tiles and wildlife tokens.
  • Tile Placement — Drafting new double-hexagon habitat tiles.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • That's right. It is time for us to throw off the shackles of workaday life and become the greatest board game manufacturer that the world has ever seen.
  • The Game Makers is, in many ways, a love letter to the board gaming industry.
  • players continue the journey started in Cascadia to create the most diverse Pacific Northwest environment that they can by drafting new double-hexagon habitat tiles and wildlife tokens to expand their landscape outward and also, get ready for it, ready? Here we go. Upward.
  • where we find that the local zoo has broken into chaos. All the animals have escaped and now they need us to help them back to their respective homes.
  • a single player card and dice game where the legendary hero strives to ascend into godhood.
  • where the courageous new owner of a magical inn builds their bewitching B&B to best suit an eccentric host of guests, while also cultivating the ivy that's covering the walls.
  • Now, Entropy is a big old rondel-powered universe-building Eurogame where scientists bend creation to their will as they create a brand new solar system, coax stars to life, and fuel new biomes all towards the ultimate goal of seeding planets with life.
References (from this video)
No references stored for this video.
Video 0pYZlm91kpg Rolls in the Family Review at 74:16:16 sentiment: mixed
video_pk 100817 · mention_pk 279863
Rolls in the Family - Cascadia video thumbnail
Click to watch at 74:16:16 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Good for kids and new players.
  • Satisfying puzzle.
  • Plays well with up to six players with the expansion.
Cons
  • Personally prefer Harmonies.
  • Might be replaced if a similar game is found.
Thematic elements
  • Wildlife and habitat
Comparison games
  • Harmonies
  • Planet Unknown
  • Cascadia Jr.
Mechanics (from transcript analysis)
  • Set Collection — Maximizing scoring combinations.
  • tile drafting — Draft the pairing of the tile and the animal.
  • Tile Placement — Placing it out in front of you and you're kind of doing this own little puzzle to score the best way possible.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We said they do not belong in the collection any longer.
  • It is a good healthy you know cycle and you only have so many time so much time to play games.
  • See, Ryan, here's what's happening. You just buy worse games than I do.
  • I do like the pieces. Threedimensional. They're very satisfying.
  • It's hard when you're not playing it.
  • I think I like Cascadia Junior better.
References (from this video)
No references stored for this video.
Video qV_uPMXIQ3k Grant Lyon Top List at 0:31 sentiment: mixed
video_pk 100385 · mention_pk 279101
Grant Lyon - Cascadia video thumbnail
Click to watch at 0:31 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • a lot of engine building
Cons
  • prefer at a higher player count
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — In Campania, you're placing dice behind privacy screens to send workers out to spots on the board to fight for control of those spots.
  • Dice Placement — In Campania, you're placing dice behind privacy screens to send workers out to spots on the board to fight for control of those spots.
  • Engine Building — And there's a lot of engine building, building cards, building upgrades that get you more points and stuff.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Here are my top five board games in the month of July out of the 25 new games I played.
References (from this video)
No references stored for this video.
Video Zv3w0ctKLFU Game Night Picks - Pair Of Dice Paradise Discussion sentiment: neutral
video_pk 99991 · mention_pk 335476
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • Pacific Northwest
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Yes, Ollie is joining us today to ward off the bad luck that has been plaguing me this last week.
  • But Ollie has a steep price, and that's constant pets.
  • I'm going to need you to unpack that for me.
  • That brain space had been dedicated to rubbing a dog, so I hadn't thought that far ahead.
  • I'm changing it so we don't have the same answer and because I've decided dragons tell riddles.
  • Don't correct me on camera, Google.
  • That's And that's the problem with artificial intelligence. Unnecessary. So uppity.
  • BoardGameGeek was built around a copy of Acquire, and that's the foundation of it.
  • I need you to get one wrong if I'm going to catch up.
  • If you're going through hell, keep going.
References (from this video)
No references stored for this video.
Video sCcWTJ28jnI Tabletop Turtle Analysis at 4:01 sentiment: positive
video_pk 99416 · mention_pk 276424
Tabletop Turtle - Cascadia video thumbnail
Click to watch at 4:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • Nature
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Cozy isn't a feeling a game earns anymore. Its squishy components bulk ordered from China. It's watercolor art commissioned off Fiverr and slapped into into shallow mechanics and vapid gameplay.
  • Cozy has become a shield against honest criticism.
  • Don't let light or beginner friendly or peaceful excuse a game being uninspired and hacky.
  • The greatest crime publisher pull is trying to sell that feeling to games that haven't really earned it.
  • We're all gamers. I just want us to stay vigilant against the constant barrage of [ __ ]
References (from this video)
No references stored for this video.
Video CrbHZDIAJ3k BoardGameCo Discussion at 14:08 sentiment: positive
video_pk 99395 · mention_pk 276911
BoardGameCo - Cascadia video thumbnail
Click to watch at 14:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Very excited to dive into it fully solo
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
  • Pattern Building — Implied by the Cascadia series.
  • tile laying — Implied by the Cascadia series.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • By all accounts, CMON backing out of this NFT investment, given how much uproar there was when it happened, by all accounts, this is the right move. But even this makes it seem like it's a ship without its rudder. Makes it feel like they don't really have a direction.
  • Everything he says is completely on point except for one major issue. I personally prefer a sleeved deck of cards.
  • Magic the Gathering, it's on the upswing, which is fascinating cuz this whole universe is beyond thing.
  • The problem is, I'm not their target audience. I used to love Magic, don't play Magic anymore. They're not losing me as a customer. I wasn't a customer anyway.
  • It's so weird. My relationship with CMON is weird.
  • Should you sleeve your cards? Not necessarily, but I do think it's a good read. I think his logic holds up. It just depends on why you sleeve your cards.
References (from this video)
No references stored for this video.
Video yly5TguvOpw BoardGameCo Discussion at 14:06 sentiment: neutral
video_pk 99170 · mention_pk 276026
BoardGameCo - Cascadia video thumbnail
Click to watch at 14:06 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Solo playthrough — The host expresses a desire to do a solo playthrough of Cascadia Alpine Lakes.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Gen Con 2026. I'm excited, stressed. I have too many things I'm trying to get done, not enough time to do it all.
  • It's the life I've accepted for myself for right now.
  • I don't know how to balance all that.
  • It's okay not to have a full schedule this week.
  • I haven't found perfect balance. I have felt that I am constantly trying to do more than I'm able to, but I'm unsure what to drop to bring balance to the force.
  • Both things simultaneously remain true. I am incredibly grateful for so many aspects of my life that I enjoy. And like I said, you know, 3 minutes ago, sometimes I just want to throw up my hands in defeat and give up.
  • It's good things. These are good problems to have. Problems that I'm grateful for, but problems all the same.
  • Most people who have what we want are experiencing challenges of their own.
  • My dreams have come true. Like my dreams have come true.
  • Even with all that, it's worth knowing it doesn't make things automatically easy. There's always hard that comes along with the good. There's always another side to the coin.
  • This year we've seen a ton of content creator burnout.
  • It's trade-offs. Gen Con is a great example of trade-offs. It is so much fun. It is so exciting. Also, it's so expensive.
References (from this video)
No references stored for this video.
Video no7Ky6ahFqo Our Family Plays Games Analysis at 42:42 sentiment: positive
video_pk 95178 · mention_pk 261222
Our Family Plays Games - Cascadia video thumbnail
Click to watch at 42:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
  • Strictly tile and tokens
Thematic elements
Comparison games
  • Harmonies
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Have we jumped the shark family? Because this shelfie thing is the mini stuff.
  • It's a toy. So, Brother Wise is in the toy business.
  • It is not underrated cuz it's always on the hot.
  • It is evil. It is evil.
  • I'm a water connoisseur.
  • We want to move forward and show that people from all walks of life can come together, reason together, work together, play together, and get along because we're all human.
References (from this video)
No references stored for this video.
Video 8wfnktJqnBc Rolls in the Family Discussion at 20:53
video_pk 94813 · mention_pk 259349
Rolls in the Family - Cascadia video thumbnail
Click to watch at 20:53 · YouTube ↗
Pros
none
Cons
  • Not long for this world.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We're here for fitness game collection.
  • This is Rolls in the Family.
  • Um Yep. And Daniel finally got his priorities straight
  • We're going to argue where you put things on a board game shelf.
  • This is we're already to our first big controversial moment here.
  • No, it's best.
  • The wall is also nonstructural.
  • People think this is easy. I tell you what they're think
  • This is what the they tune in for.
  • You know me. I'm assuming you want this light, bright, and jumbo alphabet puzzle down here, too.
  • Structurally sound, folks. Structurally sound.
  • Can you imagine the thumbnail? We could like catch it midshelves falling on us.
  • This is where we start to test the industrial integrity of these shelves.
  • Oh, it better.
  • We learned that you can turn a box.
  • Millennium Blades is the weird one.
  • You actually didn't get enough shelves.
  • Primal takes up the same space as like nine games.
  • Why play games? You can just move them around.
  • We have slightly different taste.
  • I'm more willing to sacrifice that for games that like feel like they should be next to each other.
  • I love aesthetize their whole collection by color.
  • It's like disregard for function.
References (from this video)
No references stored for this video.
Video 20zCNCFPvJs Watch It Played Rules Teach at 0:28 sentiment: positive
video_pk 92547 · mention_pk 248722
Watch It Played - Cascadia video thumbnail
Click to watch at 0:28 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Simple to learn and play
  • Quick to play
  • Good for casual play during breaks
Cons
  • Has a tie-breaking rule that was not considered in years of play
  • A specific tie-breaking scenario led to a rule being made up on the spot and a humorous suggestion to stop playing the game.
Thematic elements
Comparison games
  • Arkham Horror
  • Descent 2
Mechanics (from transcript analysis)
  • Card Play — Players play cards in runs that go either up or down, matching the same color. Runs can include duplicates and cards wrap around (King can loop to Ace).
  • color changing — A player can change the color of a pile by playing a card of the same value but opposite color after drawing a card.
  • Drawing Cards — If a player cannot play a card, they must draw a card from the draw pile.
  • Hand Management — Players aim to get rid of all cards in their hand by playing them according to the rules.
  • Set Collection — The game involves playing cards in runs, which implies collecting sets of cards that fit the criteria.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is my geek of the week and this is a game that uh I designed well with a couple of colleagues
  • it was so simple you could just play it and talk and it didn't really require a lot of thought
  • because honestly this game is so simple you barely even need one page to explain it
  • if that ever happens in a game of castanza put the cards away never play the game again
  • I really look forward to announcing the next geek of the week which will be happening very soon
References (from this video)
No references stored for this video.
Video M5Xc5jGnsYk Watch It Played News at 4:35 sentiment: positive
video_pk 90872 · mention_pk 243307
Watch It Played - Cascadia video thumbnail
Click to watch at 4:35 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • Habitat building
Comparison games
  • Calico
Mechanics (from transcript analysis)
  • tile laying — it's a tile laying token drafting game of habitat building
  • token drafting — it's a tile laying token drafting game of habitat building
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • i feel as though while this isn't aimed at me this really could be one of those games that grows the hobby and because of that i'm more for it
  • but i'm excited about it and i really think it's gonna be one to look out for
  • it looks absolutely awesome and it's slated for october
  • and i'm very excited about it for that reason and it's coming later this year
  • as soon as possible please it's meant to be coming out at the end of the year but we don't know whether it's going to be on ios or on android or both please be on both just do that please come on i believe in your wizards
  • but seriously this is a prop phone it should not be ringing at all it's not real i took the wires out it's literally turned to off
  • my guess is haunted that's what i'm gonna say or maybe paul is a ghost or both
References (from this video)
No references stored for this video.
Video DxLKCNkWak8 kovray Top 5 List at 7:08 sentiment: positive
video_pk 90687 · mention_pk 242542
kovray - Cascadia video thumbnail
Click to watch at 7:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • polished production and design
  • strong standalone appeal for fans of Calico
  • expands with scenario-oriented variants
Cons
  • potential overlap for players familiar with Calico
Thematic elements
  • nature, wildlife, cozy, zen puzzle vibe
  • Calico-inspired tile-laying with wildlife habitats
  • puzzle-centric with optional scenario variants
Comparison games
  • Calico
Mechanics (from transcript analysis)
  • Polyomino — fit animal-themed tiles into a cohesive board
  • Polyomino-style placement — fit animal-themed tiles into a cohesive board
  • Tile Placement — place landscape tiles to shape habitats
  • Tile-laying — place landscape tiles to shape habitats
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's got animals in it which is instantly something that i'm looking forward to
  • the narrative is probably my favorite part about the crew
  • gloomhaven has got to be one of my favorite board game experiences
  • largest board game kickstarter campaign of all time
References (from this video)
No references stored for this video.
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