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Challengers! box art

Challengers!

Game ID: GID0064275
Game Info
Year
2022
Players
1-8
Age
8+
Playtime
45 min
Collection
Your Tier
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Description

Challengers! is an interactive deck-management game for 1-8 players that plays in about 45 minutes independent of player count. With the tournament gameplay style, you meet another opponent every round.

In the Deck Phase, you choose new members and add them to your deck, which might consist of a wizard, alien, cat, gangster and kraken. 75 distinct characters with more than 40 exciting effects create a unique experience every game. Choose from six different sets and discover new strategies and synergies every game.

In the Match Phase, stay in flag possession to win the trophy of that round. Try to get the most fans and trophies over the course of seven rounds to be able to qualify for the final. If you can best your opponent in the final, you win Challengers!

(If you think that all sounds a lot like a board game adaption of a digital Autobattler, we are proud to tell you that this is the first of its kind!)

—description from the publisher

Description

Challengers! is an interactive deck-management game for 1-8 players that plays in about 45 minutes independent of player count. With the tournament gameplay style, you meet another opponent every round.

In the Deck Phase, you choose new members and add them to your deck, which might consist of a wizard, alien, cat, gangster and kraken. 75 distinct characters with more than 40 exciting effects create a unique experience every game. Choose from six different sets and discover new strategies and synergies every game.

In the Match Phase, stay in flag possession to win the trophy of that round. Try to get the most fans and trophies over the course of seven rounds to be able to qualify for the final. If you can best your opponent in the final, you win Challengers!

(If you think that all sounds a lot like a board game adaption of a digital Autobattler, we are proud to tell you that this is the first of its kind!)

—description from the publisher

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 26
This page: 26
Sentiment: pos 17 · mix 1 · neu 3 · neg 1
Mentions per page
Showing 1–26 of 26
Video GhC5WWo-eqQ Watch It Played Discussion at 4:50 sentiment: positive
video_pk 89393 · mention_pk 237327
Watch It Played - Challengers! video thumbnail
Click to watch at 4:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Innovative adaptation of auto battler concepts to a board game
Cons
none
Thematic elements
  • interactive deck management for 1-8 players; first board game adaptation of an auto battler
Comparison games
  • Teamfight Tactics
Mechanics (from transcript analysis)
  • deck-building / deck management — choose new members of your team and add them to your deck
  • match/positioning — the match phase involves positioning to achieve goals
  • team assembly — forms a team of fighters (e.g., wizard, alien, cat) from a deck
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's more of a shelf really
  • I can't wait to give it a go even if a lumineer makes me think I'm playing specifically as a Candlestick
  • snake bite is the name of a drink
References (from this video)
No references stored for this video.
Video PAzrN6vPVSg Watch It Played News at 7:50 sentiment: neutral
video_pk 88693 · mention_pk 234433
Watch It Played - Challengers! video thumbnail
Click to watch at 7:50 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • game design competition
Comparison games
none
Mechanics (from transcript analysis)
  • arena combat — Players compete in a series of rounds with their decks.
  • Deck Building — The game involves building a deck of cards representing participants in a competition.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hello I'm Matthew and welcome to your board game news
  • Metal Gear Solid the board game is back
  • I'm really happy to see this game come to light
  • this sounds Ace
  • honestly there's just something about the art style and the theme that really drew me in
  • I love Star Trek so I'm always happy to see the IP being used to support great games
  • Arc Nova is now available on Broadway Arena where players design a modern scientifically managed Zoo
  • The Game of the Year Award nominees are dwarf romantic the board game fun facts and next station London
  • I love Ticket to Ride I'm very excited and I'm immediately giving in to the hive I'm doing it
References (from this video)
No references stored for this video.
Video HykeFEB2EwU Watch It Played News at 2:29 sentiment: positive
video_pk 88640 · mention_pk 234141
Watch It Played - Challengers! video thumbnail
Click to watch at 2:29 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Standalone expansion, can be mixed with the original.
  • Includes 16 trainer cards for unique player powers.
  • Dozens of characters with diverse effects.
  • Interactive deck management.
Cons
none
Thematic elements
  • tournament gameplay
Comparison games
  • Clank in Space
Mechanics (from transcript analysis)
  • Area Control — In the match phase, players need to stay in possession of the flag to win.
  • deck management — Players build their decks by choosing new members in the deck phase and adding them to their deck, which contains dozens of characters with 40 effects.
  • Set Collection — Players collect new members for their deck, including varied characters like wizards, aliens, cats, gangsters, and krakens.
  • Tournament play — Players meet a new opponent every round in a tournament gameplay style.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the crate generation of board games is upon us
  • Challengers 2 has been announced by z-man games with what has to be the most eyebrow raising placement of an exclamation mark in board games since Clank in space
  • like how I want to one day oust the other members of watch it played together we can do it
  • this all just sounds cool to me I like spells
  • I'd have called it scrambley everyone else
  • this looks like a Nostalgia fuel fun time to me so I can't wait to play it
References (from this video)
No references stored for this video.
Video HykeFEB2EwU Watch It Played News at 8:57 sentiment: positive
video_pk 88640 · mention_pk 234148
Watch It Played - Challengers! video thumbnail
Click to watch at 8:57 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Plays quickly regardless of player count.
  • Modify your deck.
  • Capture the flag gameplay.
  • Meet a new opponent each round.
  • 75 distinct characters for unique experiences.
Cons
none
Thematic elements
  • tournament gameplay
Comparison games
none
Mechanics (from transcript analysis)
  • Capture the flag — Tournament gameplay style where players capture the flag.
  • deck management — A deck management game where players modify their deck.
  • player interaction — Every round you meet a new opponent from among 75 distinct characters.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the crate generation of board games is upon us
  • Challengers 2 has been announced by z-man games with what has to be the most eyebrow raising placement of an exclamation mark in board games since Clank in space
  • like how I want to one day oust the other members of watch it played together we can do it
  • this all just sounds cool to me I like spells
  • I'd have called it scrambley everyone else
  • this looks like a Nostalgia fuel fun time to me so I can't wait to play it
References (from this video)
No references stored for this video.
Video w-cCLC7u7nk Watch It Played Discussion at 7:13
video_pk 88579 · mention_pk 233873
Watch It Played - Challengers! video thumbnail
Click to watch at 7:13 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Deck construction — One half of the game is deck construction.
  • deck management — An interactive deck management game.
  • Player vs. Player — The second half is the match phase where you play against different opponents each time or oh battleer style.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • tiny adventurers hard to find reprint
  • and an expansion I'm very excited about
  • hello I'm Matthew and welcome to your board game news
  • a long time ago we covered Gloom holding a solo micro version of gloomhaven that you can play in the palm of your hand
  • well it looks like cephyr were so impressed with Joe cliffall's shrink abilities that they with the help of co-designer Nikki Valens have created Gloom Haven buttons and bugs a solo mini version of one of the most popular games in the world
  • so buttons and bugs has an original campaign story written by Isaac Childress that features a play Star very similar to gloomhaven where on a quest to become a famous Adventurer You Get shrunk by an Acer recluse so you have a new mission to return to your normal size
  • each scenario is a single card pitting one mercenary against a handful of enemies with simplified actions and AI
  • each mercenary has a hand of just four double-sided cards but they can be used twice both the front and the back before they are discarded and attacks are resolved using a die in conjunction with a modifier table on both the table and the Mercury ability cards can be improved as you level up throughout the campaign
  • we played this as an exclusive over on our twitch Channel and I it was a sponsored segment but I really really liked it I'm probably never going to be the kind of person who's going to go and play all of gloomhaven but I could see myself getting this one it was an add-on to the big grand festival campaign that they ran on backer kit but buttons and bugs will also be coming to retail soon
  • and even more Adventures are ahead in the game that helped make this episode possible Everdell Farshore from styling games a new section of the land of Everdale comes to life in the rugged Northern Seaside land of Everdel Farshore here stormwatch Sailors search for Bountiful islands and valuable Treasures as hard-working folk gather resources and build the cities in unison with the ever-changing waves on the mighty ocean the Standalone game is set in the country of Far Shore within the Everdel universe where each season you lead a crew of Critters workers to build up a prosperous City to explore the enchanting ocean Beyond manual actions carefully in order to build and to sail because your Victor will require adapting to the Salty Winds of Change follow the link in this video's description to pre-order Everdale fashion now and be among the first to get it when it makes landfall in August
  • another new expansion I feel like we just spoke about this but another new expansion has been announced for the one to five player terrifying Mars a few weeks ago we were talking about Prelude 2 the sixth expansion which contained a second round of Prelude cards to speed up the beginning of the game and now we have automa which is to be part of an upcoming Kickstarter autumna or Mars but apparently they are still debating the name I'd have gone with solo Zone layer
  • it's focused on making a richer and more interesting solo experience which they want to be a welcome boost to the large community that enjoys playing terraforming Mars solo
  • this time instead of racing against the clock the Ultima allows you to compete against corporations run by algorithms and special cards that make it possible for you to add any of your favorite expansions to create the challenge you're looking for it's not yet known what else will be in this upcoming Kickstarter but I'm guessing there's still a lot more to come in this line
  • byr games had a bit of a surprise hit a couple years ago with the Belgian beer race where two to four players race through Belgium and it's breweries where you were tasked to visit as many breweries as you can buy the beers and drink with moderation throughout a three-day competition with no drink driving you had to travel by bike public transport or hitchhike while avoiding hangovers
  • now we are being treated to another round with the Belgian beer race dice a rolling right version of its Big Brother this one plays one to four Drinkers and is a lighter and faster game as you visit Belgium breweries drink and buy beers and trying to be the first to achieve three goals using dice rolling to move from one Brewery to another
  • Cosmos are releasing the English version of the one to four player the Lord of the Rings adventure to Mount Doom from the extremely acclaimed designer of Pillars of the Earth Michael Reinac in this Cooperative Adventure players are following the story of Frodo's perilous journey to destroy the one ring in the fires of Mount Doom accompanied by his familiar Fellowship who are charged with protecting him from the dangers he will face along the way
  • the players control the fortunes of this company together by moving the individual figures across the game board on a journey through well-known locations or while the nagsal Nazgul hunt you down I'm sorry I'm I'm sorry
  • the movement of the characters is controlled by a special dice mechanism with colored dice determining which figure can be moved and while the dice value determines the number of spaces a figure can travel choosing the dice before and after the role players are faced with decisions that have significant repercussions as the game continues and this one will be out soon
  • Aval
  • well to be announced later heard I don't know so more than that when we know but for now stick with us here on what you played for on the radar where there's even more announcements being made just no one told Rodney what they are
References (from this video)
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Video xJeP4MxxJ_I Meeple University Discussion at 10:41 sentiment: positive
video_pk 88535 · mention_pk 233581
Meeple University - Challengers! video thumbnail
Click to watch at 10:41 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Pantera that was Prototype so I'm able to be bought just taken or whatever a peaceful garden obviously the one that I showed and here is the um the wind farms in Argentina correct correct well not volcano I'd like to probably sorry if I was in Uruguay yes so for on a volcano we just feel like a Harding's game I like to try it still
  • nucleum this is also a prototype that I saw this is coming David Torchy's next one yes yes by um by ball and dice so this is one that the same day is actually nuclear but they make it in the alternative world because otherwise you'll probably too controversial for nuclear
  • and then the um Star Trek Discovery black alert team assistant yeah that'll be the first Star Trek game in the in the new discovery Universe yep I'll just be um Spore driving all over the place
  • and then there's a game called armelo now this there is a video game called amelo and they're making the board game so it'll be exciting I don't know if you play have you played our Melo I haven't actually played I'm a lawyer yet myself have you okay it seems like a good like artwork as well it wasn't on Sega Mega Drive I probably haven't played it
  • it seems like a good like artwork as well
References (from this video)
No references stored for this video.
Video Vp1sgwDCf3I Our Family Plays Games Discussion at 2:40 sentiment: positive
video_pk 88121 · mention_pk 231512
Our Family Plays Games - Challengers! video thumbnail
Click to watch at 2:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Highly replayable
  • Perfect balance of strategy and luck
  • Plays up to eight players, best at even counts
  • Giga tournament mode for 9-16 players with two tables
  • Quick play time of about 45 minutes for a full tournament
Cons
none
Thematic elements
Comparison games
  • Challengers Beach Cup
Mechanics (from transcript analysis)
  • Bench mechanic — When a player loses a flag, the cards that were beat go to their bench. Cards of the same name share a bench slot.
  • deck management — Players add new cards to their deck and remove unwanted cards in a deck phase between rounds.
  • Victory Points — Fans are the victory points in this game, gained from trophies and other card effects.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And that's why Last Light is my game of the year for 2023.
  • I really really like it. I think it's great for um gamers who are looking to get into something a little bit heavier um without going like way way way way into the deep end.
  • It looks great. It feels great to play and definitely one of my top favorite games of 2023.
  • My favorite for 2023 is Point City.
  • Star Wars, the deck building game from Fantasy Flight Games. How could you not love it?
  • What GAMES WAS your favorite in 2023? LET US KNOW DOWN BELOW.
References (from this video)
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Video 4wcK6qvjiDY All You Can Board Top 10 List at 8:27 sentiment: positive
video_pk 88107 · mention_pk 231436
All You Can Board - Challengers! video thumbnail
Click to watch at 8:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • deck-management with a high degree of control
  • freedom to adjust and tailor your deck
  • deceptively deep decisions
Cons
  • not for everyone; some may view it as luck-driven or too divisive
Thematic elements
Comparison games
  • War (card game) - referenced in explaining the concept
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's one of the most unique games I've probably ever played
  • this is one of my biggest surprises of the year
  • it's a Triumph of game design
  • colorful and combo-tastic
  • team versus Team battles with zero luck
References (from this video)
No references stored for this video.
Video E2_544A6S0A Sir Thecos Top List at 18:46 sentiment: positive
video_pk 86264 · mention_pk 222712
Sir Thecos - Challengers! video thumbnail
Click to watch at 18:46 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • solid game
  • cool premise
  • works very well
  • great implementation on Board Game Arena
Cons
  • nothing special
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this one is an abstract game that actually worked pretty well
  • oh boy oh boy this is a game I don't have to think about it I I I could even think about giving it lower than a d but I will give it a d now
  • the design doesn't work at all it's so specific there's like so much text on the cards it's i' I've I've never seen cards like that
  • this is we have the suspicion that this is AI generated or at least some of it uh like what the regarding the rules in the design because wow this is really cumbersome
  • it's a solid game this is like a game that is has a cool premise it works very well but it's nothing special but still I keep coming back to it because the Bame Marina implementation is so great
  • Kaber of course uh this needs to be an S tier because it's my top three game in both my list solo and general
  • Secret identity I will also give an a yeah it works really well
  • it's very very tough but I like it it's always fun
  • very good Abra game I can just I just recomend can recommend that to pretty much everyone
  • Not turn I just reviewed on my channel uh I like this game I will give this a B I think B is fine uh it's a good game it has a very interesting Bing mechanism and a it has a few mechanisms that are very unique
  • Missana uh I'm still really torn now that I played the cave of Gins which is really good um I might rank this higher I would also give this a B I don't know this game I think this game like will become even better like when you have more expansions right the base game is okay it's fine probably just a b Toc
  • just one srank one of the best party games out there definitely srank uh I always like to pull it out it's one of my most favorite party games
  • K grip also clear srank let me just put it up here clear srank game is one of my most most favorite portable solo games ever
  • Kites Kites I will give a H A or B uh it's a very good game but I think I will give it a b it's also like a fun time you play like one two three four games and then you're over it and then you don't want to play it for a few weeks right at least that's how I feel but every time I pull it out it's very very fun I like it
  • fun facts also clear S rank I like this a little bit more than just one uh but they're both incredible party games so definitely also S rank
  • belati um a game that is not very well known I think internationally but a very cool deduction party game I also have to give this an S it's always a fun time like really really fun party games
References (from this video)
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Video AuiJmZS5tdU TheGameBoyGeek - Hi Quality Hi Energy Board Game Reviews Interview at 31:43 sentiment: positive
video_pk 85923 · mention_pk 221188
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Click to watch at 31:43 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Wonderful genre
  • Worth playing on paper
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • auto battler — It's a physical board game in the auto battler genre.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • If there was a Mount Rushmore of game designers he'd be on it, Mr. Richard Garfield.
  • Well, the uh the original inspiration I was walking uh around Portland and saw some birds uh seagulls jockeying for posts and uh I began to um fantasize that uh that the birds were choosing the better posts and uh acquiring them based on the pecking order because one would fly up and either be pushed off or manage to take the post they were trying to land on.
  • And uh I thought it might be an interesting opportunity to make a game like Strateggo, but only one person showed uh showed their piece and the other one said who won, thereby keeping some of the the mystery in the game and uh that's what I applied to this idea of pecking order.
  • You kind of like take something that's typically done and you completely turn it on its head.
  • I try a lot and uh and uh many many don't make it past uh casual play.
  • In my opinion, there's been some recent good examples of what to do with the reprint.
  • I don't typically do a lot of negative reviews. That game got a negative review for me.
  • I feel like publishers try to do too much. I feel like they don't listen to what the people actually want.
  • Old games uh games in general when they reach a certain quality level just stand up to a lifetime of replay and they there's no logical reason why they should expire.
  • It's not that I don't care about themes. I do. Um I I don't uh but but I I I want them to resonate with whatever the mechanics are.
  • I totally approve of that as a as as a way to play. That's the way I play. I find it very enjoyable to have those deductions on the table rather than to have to memorize them.
  • The game the game worked really well, but it was positioned as sort of a heavier game than it should have been. It came in a in a bigger box than it needed to.
  • With uh Spyet, I actually presented they they said they wanted to uh with Shadow Blades, they wanted to change the flavor to being uh instead of spies sort of set in a modern context, they changed it to uh Asian warriors uh Korean Asian warriors. And I I actually redesigned the entire game based on that.
  • With uh Vanguard Exiles? It's on Steam with uh as in early release, so there's a long way to go, but uh but you can play head-to-head.
  • I've tried to make auto battlers myself. Uh and uh they always felt when when I was working on them, they always felt like uh I I I they always stalled at this point where I said, "Oh, this is kind of fun, but you know what? It would be better on computer."
  • Recently I played uh zombie kids with uh with my seven-year-old twins. And and this worked this worked really well is getting a legacy experience which was a you know which which worked for that age was marvelous.
References (from this video)
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Video ewdfzVQZrF8 TheGameBoyGeek - Hi Quality Hi Energy Board Game Reviews Analysis at 9:18
video_pk 85457 · mention_pk 219049
TheGameBoyGeek - Hi Quality Hi Energy Board Game Reviews - Challengers! video thumbnail
Click to watch at 9:18 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Nontaku Temple of the Ice. This is a cosmos game by designer Kane Keno. Fantastic game drafting set collection. Building a three-dimensional pyramid area control. Not super heavy. It's pretty light, but it's probably a little too heavy for the spiel. This is a perfect kenner spiel pick.
  • Aqua, Biodiversity in the Oceans from the OP. Uh, another great one that is again a little heavier than a Spielus. A puzzly game where you're tile laying, you're trying to attract animals to your coral and then have bigger animals eat the animals that you've already got. It's a puzzly game. Very good. Little too heavy for Spiel, I think, but perfect for Ken Spiel.
  • This next one is probably the heaviest of this list. Craft Wagon Age of Engineering. This is a re-implementation of a of a heavier mediumweight Euro game, Craft Wagon.
  • And the last one I'm going to mention is Enaria demo by Michael Keesling. This is like a step heavier than Azul, but has lots of similarities to Azul. Uh so, but it's definitely heavier.
  • I'm sure I'm going to get a lot of hate mail in the comments just like I did last year when I or two years ago when I uh was blasting the the the challengers whole debacle and then the Sky Team thing. I'm sure I'm going to get a lot of people from Germany hating this video, but this is how people outside of Germany feel about the award and it doesn't seem like the Germans really care.
References (from this video)
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Video 6tEXNWdfh6E Sir Thecos Analysis at 12:00 sentiment: mixed
video_pk 85278 · mention_pk 218229
Sir Thecos - Challengers! video thumbnail
Click to watch at 12:00 · YouTube ↗
Overall sentiment (raw)
Mixed
Pros
  • It's so quick, so quick to play, right?
  • and it's like fun to play.
  • like in Arena, I like it.
Cons
  • I wouldn't want to own it in person, I think, because I wouldn't get it to the table very often.
  • And solo, it's not worth the hassle to to like build up the entire game to like like set it the entire game up when you can just play within five or 10 minutes.
  • I know almost all the cards by now.
  • It's not that exciting anymore.
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is clearly um an Srank game.
  • This is an amazing game that definitely deserves an S rank.
  • Can you give a really simple game an S? Yeah, I think you can if it works well and it does work really well.
  • I know almost all the cards by now. It's not that exciting anymore.
  • Azul is amazing. I love this.
  • This is one of my most favorite dungeon crawlers to be honest, and it's not very wellnown, I think.
  • It's just really luck based.
  • I like this a lot.
  • Cluster is like where you put like magnets in like um a circle made out of um some string and you are trying to like place magnets so they don't are not attracted to other magnets otherwise you have to take them into your hands and when you have no magnets left you win.
  • It's not a bad game but it's more like an activity right and not everybody likes it.
  • The theme sells it for me, right?
  • This is like Yatsi just a little bit more interactive because you have like uh you have like specific cards in the middle like 16 cards in a 4x4 grid in the middle with like the things you need to reach with your five dice by rolling three up to three times but you like put your token on it when you reach that so you block it for other players.
  • This was one of the most positive rankings within the last I don't know a few months because we don't have one single D title and we have only one title in C and this one is like nice curve here right so actually if you ignore C and D we have a nice curve here how it should be in a tier list just very positive
References (from this video)
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Video DlAAABE2u1c Foster the Meeple Other at 10:14
video_pk 84708 · mention_pk 215469
Foster the Meeple - Challengers! video thumbnail
Click to watch at 10:14 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • tournament
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • if you are watching this during the gameon you've got this you got this we got this you got this we're all out here just trying to survive playing games and not sleeping it's great
  • this is going to be the name that game challenge which we did three years ago like I said I am wearing my same sweater because I want to relive
  • we're going to describe them and how you get points is you guess correctly but is it if I describe it and you guess correctly I get the point no you get the point
  • all right how many did I get six
  • that wasn't so I have six points no I have six points okay oh I put the name WR that's fine
  • you're picking games we've played like one time
  • well you know what that's your fault you made that decision I did good game better luck next year
  • do you think I won
  • why are you picking these weird normal games would normally know about
  • you just don't know would you do you want to lose
  • I just could not remember the name of the game because honestly I don't really like it that much
  • why wouldn't you pick games I like I was just scrolling
References (from this video)
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Video Yw60N-7MAmE All You Can Board Discussion at 19:55 sentiment: positive
video_pk 82983 · mention_pk 208561
All You Can Board - Challengers! video thumbnail
Click to watch at 19:55 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Elegant deck-building with memory and discard tension
  • Strong in-person social dynamics and player interaction
Cons
  • Learning curve and rule overhead; can be confusing on first play
Thematic elements
  • Array
  • Tournament card flip / combat style
  • tense, strategic, tournament feel
Comparison games
  • Tigers and Euphrates
  • GNC
  • Scout
Mechanics (from transcript analysis)
  • Capture the Flag style progression — rounds reduce to final face-off determining overall winner
  • Deck Building — before each matchup players add or remove cards to their deck
  • Deck-building / Custom deck construction — before each matchup players add or remove cards to their deck
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Panda Spin is so great.
  • This is Ego by Bitewing Games.
  • I want to play it again.
  • The aha moments were fast and furious.
  • Ready, Set, Bet is one of the best spectator board games that I've come across.
  • Gazebo is a clever domino experience; the two-player version is fantastic.
References (from this video)
No references stored for this video.
Video pJHlYlp6jlY Stonemaier Games Top 10 List at 17:12
video_pk 81541 · mention_pk 203136
Stonemaier Games - Challengers! video thumbnail
Click to watch at 17:12 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Deck-building with head-to-head auto battles — Players build decks simultaneously; battles are head-to-head and occur while others deck-build.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • there's a ton of interaction in the trading phases of this game that are completely simultaneous
  • you must trade with other players to have a successful strategy or even to have fun
  • Planet Unknown uses a rondelle to let players select tiles and there are shared goals and a race to get technology cards
References (from this video)
No references stored for this video.
Video SSkE6UddZ0s Board Games UnLocked Discussion at 3:33 sentiment: neutral
video_pk 81404 · mention_pk 201881
Board Games UnLocked - Challengers! video thumbnail
Click to watch at 3:33 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I got 66, so not great. Not great. So, I ate on this one.
References (from this video)
No references stored for this video.
Video 5mDVBSac19k JestaThaRogue Analysis at 10:10 sentiment: positive
video_pk 80625 · mention_pk 196765
JestaThaRogue - Challengers! video thumbnail
Click to watch at 10:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The auto-battler system turned out to be a lot of fun.
  • Everyone the reviewer played with enjoyed it.
Cons
  • The auto-battler system was not initially appealing.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • auto battler — The game features an auto-battler system that the reviewer found surprisingly fun.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Every game I've ever bought, I've bought for a good reason. At least that's what I tell myself.
  • I don't watch playthroughs cuz playthroughs tend to be too long.
  • I think it's just the hype and how much money this project's making and all this buzz around it was making me think I should get on this now, and I just know that I'm going to get the cards, maybe play it twice, and then never play it again.
  • If it can fit in this 4x4 Kallax, then it will stay. If it doesn't fit, then something's got to go.
  • Will I still enjoy the game after 10 plays? It's not a question I ask myself.
  • Those are the 10 questions I ask myself before buying a game
References (from this video)
No references stored for this video.
Video c1mINKH_9g8 Discussion at 94:45:20 sentiment: positive
video_pk 69103 · mention_pk 165455
Challengers! video thumbnail
Click to watch at 94:45:20 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Fun, lighthearted competition
  • Fast rounds
  • Surprising strategic depth in deck construction
  • Unique drafting and playing mechanism
Cons
  • Can feel repetitive after many plays
  • Player elimination might not appeal to everyone
Thematic elements
  • Carnival / Festival
Comparison games
  • Sushi Go Party
Mechanics (from transcript analysis)
  • Card Drafting — A core mechanic involves drafting cards to build a deck.
  • Deck Building — Players construct their decks by drafting cards.
  • Player Elimination — The tournament structure means players are eliminated as rounds progress.
  • Set Collection — Collecting sets of cards is part of the strategy.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It feels like a classic card game just in terms of like the you you're you bid the number of tricks you're going to win, but you have to be you have to be exactly right.
  • Thematically I think it doesn't land like there
  • It still feels satisfying to get a good engine going.
  • It's just like, fun, lighthearted competition.
  • Sky Team is absolutely incredible. It is so tense. It is so good.
  • It's a game where you feel like you've earned your victory.
References (from this video)
No references stored for this video.
Video M3T-gjnmkqg All You Can Board Discussion at 38:02 sentiment: positive
video_pk 66233 · mention_pk 161093
All You Can Board - Challengers! video thumbnail
Click to watch at 38:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • fast, chaotic, highly engaging with groups
  • great with multiple players
Cons
  • not as strong with odd player counts
Thematic elements
Comparison games
Mechanics (from transcript analysis)
  • deck-building / automated battles — capture the flag style with automated battles; your deck value determines outcomes
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I really liked it first of all I had a really good time with the White Castle
  • I was blown away by Scout
  • Earth is my favorite out of all four of those games so far
  • it's pure Mayhem
References (from this video)
No references stored for this video.
Video QcL5p2NXa-g Watch It Played Rules Teach at 0:13 sentiment: positive
video_pk 64286 · mention_pk 157734
Watch It Played - Challengers! video thumbnail
Click to watch at 0:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • Capture the Flag competition featuring a roster of fantastical characters and fan trophy scoring
  • tournament across multiple parks with leaf and mushroom themed play mats and central park areas
Comparison games
none
Mechanics (from transcript analysis)
  • Bench and exhaust management — When possession changes, cards go to bench spaces; copies must be placed separately unless exact copies exist, and some cards can move to an exhaust pile.
  • deck consolidation — All cards gained during the deck phase are combined with existing cards, forming a single deck for play.
  • Deck draw and keep limit — When drawing from a chosen deck, players draw five cards and may keep only a number equal to the icon on the deck (e.g., two cards for a certain deck).
  • Deck modification and redraws — Players may discard drawn cards and redraw, with restrictions (once per deck phase); discarded starter cards return to the box.
  • Deck phase pacing and visibility — Players may examine their current cards but must keep them separate from newly drawn cards until after the new selections are made.
  • Deck selection by round (A/B/C) — Players choose from decks A, B, or C based on the current round; round one uses deck A only; later rounds may allow switching.
  • Match phase (Capture the Flag combat) — Players take turns flipping cards to accumulate total power; the first to meet or exceed the opponent's total wins possession of the flag, and the flag is attached to the last card played.
  • Programming — There is a robot mode using gray starting cards for solo play, with a separate deck running the robot's actions.
  • Robot mode (solo play) — There is a robot mode using gray starting cards for solo play, with a separate deck running the robot's actions.
  • Trophies, fans, and scoring — Winning a match earns trophies; trophies contribute fans; end-of-round tallies determine finalists and overall winner with tie-break rules.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • to win the world's greatest Capture the Flag tournament
  • I'll Be The Diamond Player
  • rounds of matches will continue until players have completed the seventh one
  • their values underneath no longer count they help me Capture the Flag
References (from this video)
No references stored for this video.
Video 2zBkywMBq5U Tabletop Tolson Discussion at 0:25 sentiment: positive
video_pk 59746 · mention_pk 152287
Tabletop Tolson - Challengers! video thumbnail
Click to watch at 0:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fast, engaging deck-building duel with simultaneous play
  • Scales from 1 to 8 players with a solid two-player mode
  • Drafting and deck-building dynamics feel satisfying and tense
Cons
  • May feel lighter in weight compared to the other nominees
  • Not as weighty or strategic as Iki and Planet Unknown for some players
Thematic elements
  • competitive deck-building duel
  • Tournament-style duels with head-to-head matches
  • abstract, duel-focused
Comparison games
  • Iki
  • Planet Unknown
Mechanics (from transcript analysis)
  • Deck Building — start with a basic starter deck; draft and add new cards each round; cap of six unique named cards at the drafting area
  • deck-building — start with a basic starter deck; draft and add new cards each round; cap of six unique named cards at the drafting area
  • Hand Management — players compare values to beat the opponent's top card to capture a flag
  • hand-management — players compare values to beat the opponent's top card to capture a flag
  • head-to-head simultaneous play — rounds proceed with players drawing/playing cards in sequence to outpace the opponent; success wins the round and a trophy
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • these are three Dynamite games I think they did a great job picking them
  • the game is all in the cards and really how you're making your deck building it exactly the way you want to build it
  • Planet Unknown totally takes it
  • I think Challengers is a great game
  • I think Iki is a really good game and a game that's going to stay
  • this is a real treat it is a real delight
References (from this video)
No references stored for this video.
Video ZRkA9DGsZxM Tabletop Tolson Review at 0:50 sentiment: positive
video_pk 59744 · mention_pk 152285
Tabletop Tolson - Challengers! video thumbnail
Click to watch at 0:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Clear and engaging deck-building core that scales from 2 to 8 players without slowing down.
  • Strong thematic integration with the American Ninja Warrior vibe, including the head-to-head format and fan-table dynamic.
  • Fast-to-learn rules with quick rounds that encourage social interaction and table talk.
  • AI deck option keeps play accessible for smaller groups or when players are missing a friend.
  • High replayability due to varied card pools and the ability to customize strategies across seven rounds.
Cons
  • Luck of the draw can influence outcomes, particularly early deck luck shaping round momentum.
  • Fan stand mechanic, while flavorful, could feel fiddly or overly punishing in some groups.
  • The head-to-head, tournament-style structure may not appeal to players who prefer fully co-op or purely competitive play without simultaneous elements.
Thematic elements
  • American Ninja Warrior-inspired obstacle-course competition blended with deck-building and crowd/fan dynamics.
  • Tabletop, shared play area with 2–8 players, simultaneous matches, and a tournament-style progression echoing off-season American Ninja Warrior ramps.
  • Competitive, fast-paced, and strategic; emphasis on evolving decks and head-to-head contests within a larger event structure.
Comparison games
none
Mechanics (from transcript analysis)
  • capture_the_flag_style — Winning a round earns a trophy/flag; flags are accumulated and can be fought over across the seven rounds, driving a sequential objective track.
  • Deck Building — Players construct and upgrade their own decks across rounds; cards drawn and played determine outcomes, with limited control over order after a round begins.
  • deck_size_resource_management — Deck-building decisions include discarding or keeping cards; removed cards are out of the game for the entire match, increasing long-term planning pressure.
  • deck-building — Players construct and upgrade their own decks across rounds; cards drawn and played determine outcomes, with limited control over order after a round begins.
  • fan_stand_slot_management — Players place cards into a fan base display with slots that must be unique by card name; exceeding variety reduces available slots and strategic options.
  • head-to-head_challenges — One-on-one or pairwise confrontations occur on the table, with adjacent players competing across the same course-like setup.
  • scalability_and_ai — Supports 2–8 players with an AI deck for odd player counts, preserving timing and ensuring balanced play when players are uneven.
  • Simultaneous Actions — All players reveal and resolve cards on the same timeline, enabling a consistent pace from two to eight players and reducing downtime.
  • simultaneous_play — All players reveal and resolve cards on the same timeline, enabling a consistent pace from two to eight players and reducing downtime.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Challengers is my American Ninja Warrior game of 2023 season 15.
  • This head-to-head challenge is brand new and exactly the kind of gameplay Challengers offers.
  • It's a real table pleaser, fast game to play, quick game to pick up.
  • Everything is simultaneous, so no matter how many players you have, the pace stays solid.
  • I love the deck-building aspect and the fan stand mechanic—the cards you choose shape your fate across seven rounds.
References (from this video)
No references stored for this video.
Video wu_iguu58N8 JestaThaRogue Rules Teach at 0:11 sentiment: positive
video_pk 50971 · mention_pk 151326
JestaThaRogue - Challengers! video thumbnail
Click to watch at 0:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Accessible and straightforward to learn
  • Fun thematic flavor with wacky characters
  • Includes two-player and solo modes with robot option
  • Clear setup steps and structured round flow (deck phase then match phase)
Cons
  • Learning curve due to multiple deck types and card abilities
  • Setup is component-heavy and potentially lengthy for larger player counts
  • Bottom-of-deck discard nuances may be fiddly for new players
Thematic elements
  • Capture-the-flag competition with fan tokens and trophies; lighthearted, humorous framing.
  • Tournament-style arena where players harness a deck of wacky characters to capture a flag and earn fans.
  • Array
Comparison games
none
Mechanics (from transcript analysis)
  • Compound Scoring — Fans and trophies determine finalists and eventual champion after seven rounds.
  • Deck Building — Players draft and manage cards from multiple decks, with round-based draw and discard rules.
  • Deck phase vs. match phase — Two distinct phases guide how decks are manipulated and how combat unfolds each round.
  • Deck-building (A/B/C decks) — Players draft and manage cards from multiple decks, with round-based draw and discard rules.
  • Flag possession combat — Reveal cards to reach the required attack power to seize the flag.
  • Flag toss / start player — Determine initial advantage by a flag toss; flag possession influences future actions.
  • Robot mode / solo play — Bot variants and solo card sets enable play against an AI opponent with progressive difficulty.
  • Scoring via fans and trophies — Fans and trophies determine finalists and eventual champion after seven rounds.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • players are building a deck of wacky and wonderful characters to win a capture the flag tournament
  • the robot does not gain fans and cannot make it to the final match
  • just use the two player rules against the bot
  • deck phase and match phase
References (from this video)
No references stored for this video.
Video QEdE0svmsbE Board Game Dad Review at 1:06 sentiment: negative
video_pk 36408 · mention_pk 109146
Board Game Dad - Challengers! video thumbnail
Click to watch at 1:06 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • clever four-matches-at-once structure
  • fast rounds and quick play
  • attractive, varied card artwork and themes
  • replay potential with deck-building customization
  • supports large group play and family settings
Cons
  • heavy luck factor and reliance on random card draws
  • limited meaningful decisions during play (mostly top-deck reveals)
  • deck-building feels shallow; pre-round choices exist but in-round play is largely predetermined
  • described as fluffy with little substance
  • not enriching or deeply strategic; similar to War with added luck
Thematic elements
  • tournament-style competition using a deck-building mechanic and fan-based scoring
  • Competitive family game night with four simultaneous matches that determine a championship
  • Array
Comparison games
  • War
  • King of Tokyo
  • Quacks of Quedlinburg
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "Challengers is not quite War but ... it's about as fun as just playing War over and over again."
  • "this is a fluffy game it has no substance"
  • "I do not recommend Challengers"
  • "four simultaneous games"
  • "clever"
  • "I think families will like it"
References (from this video)
No references stored for this video.
Video bIM0xmAX0WY Game Night Picks - Pair Of Dice Paradise Analysis at 1:55 sentiment: neutral
video_pk 34394 · mention_pk 102393
Game Night Picks - Pair Of Dice Paradise - Challengers! video thumbnail
Click to watch at 1:55 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • Unknown
  • Unknown
  • Unknown
Comparison games
none
Mechanics (from transcript analysis)
  • unknown — Unknown
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The common thread here is that all of these games held crowdfunding campaigns.
  • The common thread here is that all of these games feature voting as a key mechanism.
  • We make the rules. We decide the winners.
  • If you were able to get three, four, or all five of those common threads, let us know and we will deduct your point and give you the credit.
  • Voting is kind of like negotiation.
References (from this video)
No references stored for this video.
Video CuioBtUIYvI Board Game Dad Review at 0:00 sentiment: positive
video_pk 33312 · mention_pk 98901
Board Game Dad - Challengers! video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Accessible to large groups
  • Engaging deck-building core
  • Clear path for social play and quick rounds
Cons
  • Luck-based battles can feel random
  • Depth depends on card pool and drafting choices
Thematic elements
  • Competitive card battling with deck-building and luck
  • Generic competitive arena with tournament-style matches
  • Procedural, rules-driven evaluation of gameplay
Comparison games
none
Mechanics (from transcript analysis)
  • blind/battle card reveal — One player reveals a card value while the other draws cards blindly until meeting or exceeding that value.
  • Combat: Blind Bet — One player reveals a card value while the other draws cards blindly until meeting or exceeding that value.
  • Deck Building — Players add new cards to their deck from a common supply between rounds.
  • deck-building — Players add new cards to their deck from a common supply between rounds.
  • discard-to-bench and redraw — Losing cards are discarded to the bench and players draw new cards for future battles.
  • Special Card Effects — Some cards grant extra options or alter the battle dynamics with special abilities.
  • Token Pairing — Multiple players participate in a bracket-style pairing system across rounds.
  • tournament-style pairing — Multiple players participate in a bracket-style pairing system across rounds.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Challengers is a tournament style deck
  • the battles are driven by luck, the deck building is fun and altogether it makes for an accessible game to get a large number of people around the table.
  • The cards can have special effects, presenting players with options on how they want to build their strategy.
References (from this video)
No references stored for this video.
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