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China box art

China

Game ID: GID0066764
Game Info
Year
2005
Collection
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Description

China is an abstracted game of political influence in China. Players use cards to place pieces (Houses or Emissaries) into the nine regions on the board. When all house spaces in a region are filled (or at the end of the game), players score for majorities of houses in that region. At game end, players then score for having majorities of emissaries in two adjacent regions. Players also score for having four or more houses in an uninterrupted sequence along one of the roads on the board.

This fascinating game of domination combines multiple tactical possibilities with simple-to-learn rules and a short playing time!

Even today in China, the unmistakable evidence of a fascinating story is everywhere. Hundreds of years ago, the country teetered on the brink of a change in power. Regional rulers fought continuously with each other with only one goal in mind: to become the new Emperor. They erected imposing houses and sent their emissaries to the regional courts.

China is based on the award-winning game Web of Power by master game designer Michael Schacht. China differs from Web of Power in that there is no "half-time" scoring of regions as there is in the earlier game; there are four face-up cards to draw from instead of just two; and all adjacent regions have Emissary scoring opportunities, whereas in Web of Power, some adjacent regions did not.
A special variant with fortifications is included.

Aside from these differences, the two games are essentially the same.

Description

China is an abstracted game of political influence in China. Players use cards to place pieces (Houses or Emissaries) into the nine regions on the board. When all house spaces in a region are filled (or at the end of the game), players score for majorities of houses in that region. At game end, players then score for having majorities of emissaries in two adjacent regions. Players also score for having four or more houses in an uninterrupted sequence along one of the roads on the board.

This fascinating game of domination combines multiple tactical possibilities with simple-to-learn rules and a short playing time!

Even today in China, the unmistakable evidence of a fascinating story is everywhere. Hundreds of years ago, the country teetered on the brink of a change in power. Regional rulers fought continuously with each other with only one goal in mind: to become the new Emperor. They erected imposing houses and sent their emissaries to the regional courts.

China is based on the award-winning game Web of Power by master game designer Michael Schacht. China differs from Web of Power in that there is no "half-time" scoring of regions as there is in the earlier game; there are four face-up cards to draw from instead of just two; and all adjacent regions have Emissary scoring opportunities, whereas in Web of Power, some adjacent regions did not.
A special variant with fortifications is included.

Aside from these differences, the two games are essentially the same.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 14
This page: 14
Sentiment: pos 10 · mix 2 · neu 0 · neg 0
Mentions per page
Showing 1–14 of 14
Video ErIMmlSP2kw PlayingBoardGames Review at 0:33 sentiment: mixed
video_pk 94810 · mention_pk 259331
PlayingBoardGames - China video thumbnail
Click to watch at 0:33 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Flashy and fun trope
  • Works well with cards that allow retrying tests (e.g., Live and Learn)
  • Efficient at killing enemies of various health values
  • Guarantees a significant amount of damage over its uses
  • Uses supplies instead of ammo, which can be refilled by certain cards like Emergency Cash 3
Cons
  • Limited uses can add up
  • Can be outclassed by other survivor cards like the upgraded Fire Extinguisher
  • Outclassed by general melee weapons in some contexts
  • Timeworn Brand is often preferred for higher damage potential over longer turns
  • Can be outclassed by other weapons in other classes
Thematic elements
  • Fantasy weapon in pulpy action games
Comparison games
  • Arkham Horror Second Edition
  • Eldrich Horror
  • Doom
  • Evil Dead
Mechanics (from transcript analysis)
  • Action Cost — Requires an action to use.
  • Combat (Fight) — Provides bonuses to fighting and deals damage.
  • Conditional Effect (Attack Failure) — Has an effect that triggers if the attack fails, either placing a supply or dealing damage.
  • Experience Cost — Costs four experience to play.
  • Hand Slot — Takes up two hand slots.
  • Resource (Supply) Management — Uses supplies, with an effect on failure or success related to placing or spending supplies.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is probably the flashiest weapon in the entirety of Arkham Horror, right?
  • It's a very fun like tropey fantasy to have in these kind of like pulpy action games.
  • The idea is you are failing and like you're failing forward.
  • So you're basically still just like getting the hit in.
  • It's kind of like following the oops, lucky, dumb luck, um the look what I found kind of train where it's like no matter what this hits.
  • Chainsaw was kind of just outclassed in the survivor class when it came to them getting the upgraded fire extinguisher.
  • Chainsaw ultimately will always have a home.
  • There's a lot of cool ideas that just get like replaced with the most efficient ones.
References (from this video)
No references stored for this video.
Video s8DDOE3V8XY Getting Games Discussion at 4:56
video_pk 89894 · mention_pk 239458
Getting Games - China video thumbnail
Click to watch at 4:56 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • urban development and district building
  • Tang dynasty Chiang in a large city within a historic period
Comparison games
none
Mechanics (from transcript analysis)
  • car drafting — drafting cards related to gate actions; hand management; variable player power
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it looks like this is a 60 to 120 minute game
  • the balance between workers (which are warriors) and resources (which are livestock) are two sides of the same coin
  • the more of uh one thing that you do the less of the other thing
  • this is the next game coming out from delicious games
References (from this video)
No references stored for this video.
Video vaJPUelYA9I Watch It Played Discussion at 1:44
video_pk 87511 · mention_pk 228828
Watch It Played - China video thumbnail
Click to watch at 1:44 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
  • Tigers and Euphrates
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's a Wonderful game I absolutely adore it.
  • It's a phenomenal game it's absolutely brilliant and I love it I truly love it.
  • I've spent more money on it than I should have.
  • Be kind to yourself and to those around you.
References (from this video)
No references stored for this video.
Video JZsJx4vtCes Chairman of the Board Top List at 13:55 sentiment: positive
video_pk 86434 · mention_pk 223531
Chairman of the Board - China video thumbnail
Click to watch at 13:55 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Borrows from other Stefan Feld games but is more grandiose and ambitious.
  • Euro trappings with dice manipulation, map movement, troop spawning, and area control.
  • Dice system similar to Castles of Burgundy but uses pairs of dice.
  • Logical and easy-to-resolve actions.
  • Crunchy due to the magnitude and buffet of options.
  • Rich layers of gameplay, requiring prioritization.
  • End of round objectives provide huge benefits.
  • High variability in strategy returns and objective focus.
  • Ability to tailor engine for different strengths (exploring, hunting, etc.).
  • Cannot do everything at all times, must utilize dice rolls best.
  • Plenty of mitigation tools for dice rolls.
  • Remarkably smooth and easy to play for a complex game.
  • Taught easily to a beginner who had a great time.
  • Lived up to and exceeded expectations.
  • One of the favorite games of the year and favorite Stefan Feld games.
Cons
  • Can feel pigeon-holed by dice rolls if mitigation tools are not used.
  • Requires careful use of mitigation tools to avoid suboptimal moves.
Thematic elements
  • Civilization game focused on improving technology, with Euro trappings like dice manipulation, map movement, spawning troops, and area control.
Comparison games
  • Castles of Burgundy
Mechanics (from transcript analysis)
  • action selection — Around 25 logical and easy-to-resolve actions are available, offering a buffet of options.
  • Area Control — Controlling areas is one of the mechanics.
  • dice manipulation — The main driving system uses a pair of dice for actions, with mitigation tools available.
  • Engine Building — Players can tailor their engine to do different things each game.
  • Objective Fulfillment — End of round objectives provide benefits if opponents are beaten to them.
  • Technology Improvement — Players improve their technology as they go.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • My biggest takeaway from this game is that combat system I think it's super cool.
  • The game itself has a lovely visual design the miniatures are are gorgeous looking it's very Charming artwork great table presence.
  • I thought this was such a a fresh take on the co-op genre that I wanted to Le at least give it a try.
  • I found that this game lacked a little bit of direction I think it would have been better if there was maybe round by round objectives or something you can try and go for to get some bonus points just to put you on the rails a little bit.
  • All in all um again despite me objectively liking a lot of things that went on here I found the game a little bit too Meandering and a bit too plotting um and just like lacking that little bit of drive and that little sense of urgency that I would have liked to have seen.
  • Stephen Feld kind of the polar opposite of Uve Rosenberg to me almost all of his games gel with me you know they fit like a glove because I tend to like the way that he thinks and Designs games.
  • For such a complex game it is remarkably smooth and easy to play.
  • This one lived up maybe even exceeded my expectations and is definitely one of my favorite games of the year and one of my favorite Stephen Feld games which is saying something.
References (from this video)
No references stored for this video.
Video Yc4XQe-Nm94 UndeadVikingVideos Discussion at 7:10 sentiment: positive
video_pk 83908 · mention_pk 212380
UndeadVikingVideos - China video thumbnail
Click to watch at 7:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • good game
Cons
none
Thematic elements
Comparison games
  • Hansa
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • What a load off my mind. Holy cow.
  • So tasty.
  • Don't hit me with a good time.
  • Get a ticket for the flea market.
  • You got a golden ticket.
  • That's the one hour I ask.
  • You know what? It might be have to be Friday night then because Friday the only thing I've got going
  • I know, but who do I kick out?
  • It is a good movie. It is a good movie.
  • My favorite John Cusack movie is um Eight Men Out.
  • Say anything. Hold hold hold the hold the the Ben's iconic man.
  • Are you going to be able to play Station Fall next week?
  • That'll be fine for me.
  • I got to go.
  • You could do a 900 p.m. Saturday night.
  • I have to be on this crazy secure line. Blah blah blah blah blah blah blah blah. Whatever.
  • Not looking forward to it. But maybe I don't know get cancelceled, but it might. But I'm just I'm just I'm leaving it open in case they do need me.
  • The thing is Wednesday night is usually there's no momentum to play anything big, you know, because you're kind of like, you know, I mean, the momentum is not there yet.
  • If you don't get knocked out, it's an evening. It takes a long time.
  • My head
  • Oh, my god.
  • That's a seven out of 10.
  • You need to get some sunglasses for that one. That's a CSI Miami joke.
  • Well, you know, it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it'
  • Vampire Survivors live on Kickstarter right now. $361,000.
  • Back Vampire Survivors the board game.
  • It's great. It's my game of the year.
  • Hero Forge, if you're watching, I'd love to make another video for you. Send me some more credits.
  • That [__] is addictive. Oh my god.
  • Gnome Hollow is a delightful game. Whether you're an avid board game player or new to board games, this game is very suitable for both. The gameplay is smooth. You have many action to choose from, but but it still remains clear. We really like the theme. Gnomes always do well. The ring markers are magnetic, which is super handy. That makes them easy to keep on your player board.
  • Hughes and Q's is quite good.
  • I felt like it's one of those games unfortunately after I play it once I was just like well and I never need to play this again.
  • A+ for style points. Super cute theme and artwork. I give this a low rating based on the fact that I myself just can't really play it. The spatial aspect of the rings with all their twists makes it hard for me to plan my turns and you can't get around the spatial aspect and to aim for a win through other methods.
  • People love to be harsh.
  • Tile laying that's been done before. The tile laying is really dull. Even though there are seven tiles to choose from, there are ever only one or two viable choices because you want to close the path as soon as possible. There is nothing new to see here. Move along.
  • I love people and I hate them at the same time.
  • Well, that's harsh.
  • We're in the happiest timeline right now.
  • There's no like RPG stuff there really.
  • I think that Morborg is just a garbage thing. It's just like it's it's it is it is it was a flash in the pan.
  • Yeah. And it's just like we got we're going to just have all these Borg things and I just like what are we doing?
  • I just need this remote control and this chair and that's all I need.
  • The Color from Outer Space. It showed up.
  • Well, what you need to go see or stream is um Renfield with Nick Cage.
  • That's just over the top ridiculous. It's It's amazing.
References (from this video)
No references stored for this video.
Video wk6YBpx7YUo Rahdo Runs Through Top List at 54:29 sentiment: positive
video_pk 83658 · mention_pk 211325
Rahdo Runs Through - China video thumbnail
Click to watch at 54:29 · YouTube ↗
Overall sentiment (raw)
Very Positive
Pros
  • Phenomenal
  • Does multi-use cards in a really fun way
  • Number 10 on the month's list
Cons
none
Thematic elements
  • Economic Multi-use Card Simulation
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Players draft cards as part of the gameplay.
  • economic engine building — The game involves building an economic simulation.
  • Multi-Use Cards — Cards can be used for multiple purposes within the game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And countryside is a freaking phenomenal.
  • This is one of the best engine building games I have played this year.
  • It is very likely going to make it into my top 10 games of the year. It is that good.
  • My number three of the month is Rising Cultures.
  • Number two is Druids of Adora.
  • It's classic feld, making a comeback.
  • Number one, Furnish Duel.
  • A game that will not be coming out until 2026 will very likely make it into my top 10 games of 2026.
References (from this video)
No references stored for this video.
Video weDcShuzPXE Unknown Channel Promotion at 2:15 sentiment: positive
video_pk 67370 · mention_pk 163472
Unknown Channel - China video thumbnail
Click to watch at 2:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • colorful and humorous theme
  • easy for families and non-gamers
Cons
none
Thematic elements
  • Set matching to discard cards
  • Animal-themed cards wearing bikinis, family-friendly vibe
  • fun and lighthearted
Comparison games
none
Mechanics (from transcript analysis)
  • Set matching — Match sets to discard cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love to that all of these games have a QR code on them.
  • Winners will be announced on August 10th.
  • Three three places to enter, three entries you can win, and one of you will be the lucky winner.
  • They are all card-based, and they are all a good time.
References (from this video)
No references stored for this video.
Video c5R23AHGi3g The Dice Tower Top List at 1:11 sentiment: mixed
video_pk 38494 · mention_pk 115885
The Dice Tower - China video thumbnail
Click to watch at 1:11 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Nostalgic appeal and interactivity
  • Early example of area-control design that influenced later titles
Cons
  • Aging components and visuals
  • Today there are more engaging area-control games available
Thematic elements
  • area control influence with power allocation
  • area-control themed game with houses and power tokens
  • abstract/territorial control
Comparison games
  • Web of Power
Mechanics (from transcript analysis)
  • Area Control — players place tokens to control spaces and influence regions
  • area-control amalgam — a mix of overlapping area-control mechanisms across maps
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Not a single one of these games ends up on my list today.
  • 21 years ago when I made this list, I was 28; now I'm 49 and tastes change.
  • This game here, this I've not played that much anymore, but I still like it.
  • I would love to see a more modern remade version of this one a lot.
  • I really like the theme of this game.
  • This is a worker placement game where you place workers face down so people know where you're placing your workers but they don't know the value of them.
  • Look at that PLA. You have to realize when this game came out, there was almost no plastic in games.
References (from this video)
No references stored for this video.
Video 8sn36LcmRAg Game Night Picks - Pair Of Dice Paradise Discussion at 2:39 sentiment: positive
video_pk 37606 · mention_pk 112980
Game Night Picks - Pair Of Dice Paradise - China video thumbnail
Click to watch at 2:39 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Underrated gem with elegant design
  • Offers depth in a compact package
Cons
  • Obscure title with limited print run
  • Learning curve can be nontrivial
Thematic elements
  • area control and pattern-building in a kitia-inspired design
  • Mythic Asia/Kitia-inspired setting
  • strategic, with emphasis on optimization and clever moves
Comparison games
  • Rondo
Mechanics (from transcript analysis)
  • Set Collection — Collect tiles/regions for point bonuses.
  • tile/drafting based placement — Place tiles and build patterns to score across regions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Play Chin. Play this obscure Canitia game.
  • Speculation. That's a great I'm looking at my things. Speculation.
  • I would play Entaria over Zuul. And I tell you what, I would play Entaria genuinely.
  • This game is similar to Mysterium, but I think Obscurio is better.
  • Thousands and thousands of board games are released every year.
References (from this video)
No references stored for this video.
Video UnuS6U4y_DA Chairman of the Board Discussion at 7:17 sentiment: positive
video_pk 12231 · mention_pk 125703
Chairman of the Board - China video thumbnail
Click to watch at 7:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • fast, tense, and strategic with room for error
  • race element adds drama
Cons
  • mistakes can be costly; depth could be intimidating for new players
Thematic elements
  • tile/pagoda shedding with race element
Comparison games
none
Mechanics (from transcript analysis)
  • Tile grouping / pagoda shedding — collect colored tiles into groups; shed pagodas; connect to towns for additional shedding and race-like scoring.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is bonfire... kind of one of his more recent ones
  • I thoroughly thoroughly enjoyed this two-player game
  • it's remarkably fast as well I think I played it in about 75 minutes
  • I think it's absolutely fantastic and one of the best two-player games I've played this year
  • I love this game because the dice system in Bora Bora is great and the powers help balance outcomes
  • expansion Mekka & Bah definitely did make a big change in the gameplay
  • Caesar's Empire ... an evergreen feeling game that should be up there with Ticket to Ride
References (from this video)
No references stored for this video.
Video c1Yk5l9L1Fc Foster the Meeple Discussion at 19:42 sentiment: positive
video_pk 8775 · mention_pk 90731
Foster the Meeple - China video thumbnail
Click to watch at 19:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Playful, meme-friendly premise
Cons
  • May feel gimmicky if not executed well
Thematic elements
  • Quirky plant-based humor and growth
  • Chia-themed fun with playful slogan 'I Chia'
  • Lighthearted and punny
Comparison games
  • Wingspan
  • Calico
Mechanics (from transcript analysis)
  • Pattern Building — Players assemble chia-like patterns or collections for scoring.
  • Pattern completion / set collection — Players assemble chia-like patterns or collections for scoring.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The weirder, the better. I love it.
  • It's going to be a real hit.
  • This is all in fun as per usual.
References (from this video)
No references stored for this video.
Video BpPv6huSZBg Chairman of the Board Top List at 14:20 sentiment: positive
video_pk 8685 · mention_pk 130284
Chairman of the Board - China video thumbnail
Click to watch at 14:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • clear, clean evergreen design
  • satisfying race to finish with a strong finish
Cons
  • because of encroachment, can become hostile and highly tactical
Thematic elements
  • racing to shed pagodas while encroaching on opponents
  • domino-adjacent tiling and pagoda-building
  • clean, tactical race
Comparison games
  • Torres
  • Medina
Mechanics (from transcript analysis)
  • city-shedding and pagoda racing — Achieve control of cities by having the most pagodas touching them, then shed more pagodas.
  • Climbing Shedding — Achieve control of cities by having the most pagodas touching them, then shed more pagodas.
  • domino-like tile placement — Draw tiles, place them to create groups of colored tiles, then expand pagodas.
  • encroachment / interference — You can push into an opponent's area and push back pagodas.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • my top 10 board games that are pure and trendproof
  • these games have a timeless quality to them where it almost feels like they could have been played 100 years ago as well as still be played like 100 years in the future
  • these games are not necessarily in order of what is more timeless and what isn't because I obviously feel like they either fit that category or they don't
  • they all fit that category of feeling trendproof
  • these are evergreen games that will weather the storm and stand the test of time
  • Push your luck games have a timeless feel to them because… staying in one more round or dropping out and keeping what you've got is kind of a real visceral emotion
References (from this video)
No references stored for this video.
Video 20cHr0XTlUA Chairman of the Board Review at 9:00 sentiment: positive
video_pk 7395 · mention_pk 125532
Chairman of the Board - China video thumbnail
Click to watch at 9:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Flowing, fast-paced play
  • Clear, tactical decisions
  • Accessible to new players
  • Engaging back-and-forth with opponents
Cons
  • Tile draw luck can affect balance
  • Out of print, availability may be limited
Thematic elements
  • territory control and expansion
  • domino-like tiles on a large board representing regions and towns
  • abstract strategy with direct competition for space
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — control regions by creating groups of two or more tiles
  • domino-shaped tile placement — place domino-like tiles to claim regions
  • pagoda stacking — five or larger areas allow stacking pagodas for points
  • Tile Placement — place domino-like tiles to claim regions
  • vulnerability and capture — regions smaller than five can be captured by others
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Framework is a wonderful player game
  • I would play this one anytime anywhere I think it's that good
  • it's probably my favorite UV Rosenberg game
  • I am a big fan of abstract strategy games after all
  • it is an absolute joy to play
  • one of the best games I have played this year
  • out of print
References (from this video)
No references stored for this video.
Video 2VMJjbxZoRk Chairman of the Board Discussion at 12:10 sentiment: positive
video_pk 5829 · mention_pk 122846
Chairman of the Board - China video thumbnail
Click to watch at 12:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Abstract game at its best with tight decisions
  • Relaxing yet thinky ~30 minutes
Cons
  • Out of print, hard to find
Thematic elements
  • pagodas and color zones
  • domino-style abstract
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — race to remove pagodas by connecting to cities and zones
  • area control / optimization — race to remove pagodas by connecting to cities and zones
  • domino-style placement — placing colored zones and shedding pagodas as connections build
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • an ultra streamlined deduction Style game that's definitely different to your traditional kind of logical deduction games
  • I really like this one
  • guaranteed some laugh out loud moments
  • it's just a very charming, breezy, enjoyable game
  • one of the best abstract games that I've played this year
  • this game is as good as an abstract game can get in my opinion
  • massive brain burner puzzle as you trying to optimally place every single card
  • it's such an easy game to teach and learn
  • this is one of the best simple dice games that I have
  • ratings for this game have just gone up and up and up
  • my favorite Uwe Rosenberg game
  • The Network's become pretty big actually
  • this game is almost perfect
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