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Cities box art

Cities

Game ID: GID0068431
Game Info
Year
2024
Players
2-4
Age
10+
Playtime
35 min
Collection
Ratings
Creator Score
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

You've been tasked by the city council to put together a plan to transform a whole neighborhood in the city. You have the opportunity to build new housing, office buildings, parks, and leisure areas near the waterfront. It is in your hands to make the city a better place.

Cities is a city-building game in which you draft the best projects and arrange them in your own playing area. With action and resource draft mechanisms, it will give you the opportunity to visit the cities of Sydney, Venice, New York, Barcelona, Rio de Janeiro, Lisbon, Mexico City, and Buenos Aires. Can you design the most magnificent neighborhood?

The game is played over eight rounds (or four rounds in a two-player game). Each round, players use their workers to collect 1 scoring card, 1 city tile, 1-2 feature tiles, and 2-4 building pieces. City tiles are made up of park spaces, water spaces, and building spaces. Building pieces are placed on building spaces of the same color to form buildings, which can be 1-4 stories high. Whenever a player fulfills an achievement, they place one of their discs on the achievement board. At the end of the game, players add up the points they have gained from all of their scoring cards and achievements.

—description from the publisher

Description

You've been tasked by the city council to put together a plan to transform a whole neighborhood in the city. You have the opportunity to build new housing, office buildings, parks, and leisure areas near the waterfront. It is in your hands to make the city a better place.

Cities is a city-building game in which you draft the best projects and arrange them in your own playing area. With action and resource draft mechanisms, it will give you the opportunity to visit the cities of Sydney, Venice, New York, Barcelona, Rio de Janeiro, Lisbon, Mexico City, and Buenos Aires. Can you design the most magnificent neighborhood?

The game is played over eight rounds (or four rounds in a two-player game). Each round, players use their workers to collect 1 scoring card, 1 city tile, 1-2 feature tiles, and 2-4 building pieces. City tiles are made up of park spaces, water spaces, and building spaces. Building pieces are placed on building spaces of the same color to form buildings, which can be 1-4 stories high. Whenever a player fulfills an achievement, they place one of their discs on the achievement board. At the end of the game, players add up the points they have gained from all of their scoring cards and achievements.

—description from the publisher

Ask a Rules Question
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 58
This page: 50
Sentiment: pos 40 · mix 4 · neu 1 · neg 1
Mentions per page
Showing 1–50 of 58
Video Q1U0E0FY3_Q Board Game Sanctuary Discussion at 0:23 sentiment: neutral
video_pk 108892 · mention_pk 314848
Board Game Sanctuary - Cities video thumbnail
Click to watch at 0:23 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
  • Cascadia
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I got this awesome new puzzly game called Shallow Sea, and it's just like Cascadia.
  • I also got this really popular game called Harmonies, which a lot of people say is kind of like Cascadia.
  • Hey, I even got recommended this game called Kohaku, which is a Zen Pontar lane game that's very reminiscent of Cascadia.
  • I got Calico, which is like Cascadia, and Cities, which is kind of like Cascadia, too.
  • Well, have you heard of life of the Amazonia? It's just like Cascadia.
References (from this video)
No references stored for this video.
Video -kJy3KrOhb8 Rolling Dice & Taking Names Review at 49:09 sentiment: mixed
video_pk 93439 · mention_pk 253605
Rolling Dice & Taking Names - Cities video thumbnail
Click to watch at 49:09 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • The drafting mechanic is unique and forces interesting choices.
  • High replayability due to variable components.
  • Top-notch production quality.
  • Very fast gameplay and easy to learn.
  • Multiple ways to score points.
  • Hate drafting can add an interesting strategic layer.
  • Clever, less complex game with depth.
Cons
  • Can promote hate drafting, which some players dislike.
  • Some players might find it too complex for simple tile-laying.
  • The random nature of tile drafting can lead to 50/50 chances.
  • Potential for downtime during clue-giving in cooperative mode.
  • Some players may find the multiple scoring mechanisms overwhelming.
Thematic elements
  • Designing a beautiful city
  • City building
Comparison games
none
Mechanics (from transcript analysis)
  • Area Majority — Scoring can be based on having the most of certain features like parks or water.
  • Drafting — Players draft tiles and buildings.
  • Set Collection — Players collect scoring tiles to earn points.
  • Tile Placement — Players place city tiles and feature tiles to construct their city.
  • variable scoring objectives — City achievement boards provide different in-game scoring opportunities.
  • Worker Placement — Players use workers to collect city tiles, feature tiles, and building places.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The goal isn't to get the most victory points, actually, it is to make your way across an island and collect three treasures without getting trapped or cursed.
  • You could take two actions related to manipulating resources, but you couldn't manipulate the same resource twice, which kept you from really manipulating the trade action for other players.
  • The market was definitely part of the game and that definitely did determine what direction I went on what resources I got or maybe what planets I was going for but it's not like in a stock market game.
  • I'm keeping this on the shelf instead of Codenames or something like that because I've played it so many times I want to pull this out here's something you already know how to do but it's a different goal.
  • My boys play probably more old games than they do new games interesting is it because of the hard challenges it's the challenges and they're just classic games that they a lot of the games back then rtss and some some jrpg they just don't make that type anymore or these are the games that basically launched the whole that genre of video games and they just really kind of get into those.
References (from this video)
No references stored for this video.
Video hbK7XUPhZJ4 Watch It Played Review at 0:25 sentiment: positive
video_pk 92036 · mention_pk 247117
Watch It Played - Cities video thumbnail
Click to watch at 0:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Travel magnetic game
  • Simple rules
Cons
  • Pieces left in hand count against you, bigger pieces count more.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Hand Management — Pieces left in hand at the end count against the player.
  • scoring — The player who forms a circle scores 10 points with their score marker.
  • Set Collection — The goal is to form a circle with geometric shapes.
  • Tile Placement — Each player takes a turn laying a piece down.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hello and welcome to GTS business conference 2017
  • I'm Pat McDonald from watch a played
  • I'm Shana Gerry from ultra pro entertainment
  • ask in the comments below and I'll get back to you as soon as possible but otherwise thanks for watching and I'll see you next time
References (from this video)
No references stored for this video.
Video s8DDOE3V8XY Getting Games Discussion at 6:43
video_pk 89894 · mention_pk 239459
Getting Games - Cities video thumbnail
Click to watch at 6:43 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • flicking dexterity-based scoring
  • abstract, circular board with a marble-based action system
Comparison games
none
Mechanics (from transcript analysis)
  • flicking/dexterity action selection — flick a marble around a circular felt strip to determine actions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it looks like this is a 60 to 120 minute game
  • the balance between workers (which are warriors) and resources (which are livestock) are two sides of the same coin
  • the more of uh one thing that you do the less of the other thing
  • this is the next game coming out from delicious games
References (from this video)
No references stored for this video.
Video neWPXR3F6TI Watch It Played News at 7:53 sentiment: positive
video_pk 89908 · mention_pk 239533
Watch It Played - Cities video thumbnail
Click to watch at 7:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • two games in one box
  • unique central mechanic
Cons
none
Thematic elements
  • Mining gold and silver, fighting bandits, owning a ranch OR hitting targets
  • Wild West (one side), Shooting Range (other side)
Comparison games
none
Mechanics (from transcript analysis)
  • Ball rolling — rolling a ball in the felt covered exterior ring roulette style
  • Resource Management — fulfill your dream of owning your own ranch
  • Set Collection — mine gold and silver
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is now my most anticipated game of the year
  • I kind of begin to tell you how much I'm into this
  • I have said many times that the crew mission deep sea is my favorite game of all time I won't shut up about it
  • This feels like a great board game coffee table book
References (from this video)
No references stored for this video.
Video QI5ZMAtW5ZY Getting Games Top 33 List at 21:24 sentiment: positive
video_pk 89514 · mention_pk 237922
Getting Games - Cities video thumbnail
Click to watch at 21:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video zXPLv-pxY34 Watch It Played Analysis at 9:27 sentiment: positive
video_pk 88702 · mention_pk 234510
Watch It Played - Cities video thumbnail
Click to watch at 9:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Unique roulette based action selection
Cons
  • Not yet released, take with a pinch of salt
Thematic elements
  • roulette table
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Uses a roulette wheel for action selection.
  • roulette — The game is a roulette game, with two games included in the box.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We're in the cozy games era of games you know so many games that are nature themed and beautiful and cozy and anthropomorphic animals trading berries and having little lanterns and being all cute
  • I feel like the cozy games era is very much been a reaction to the world in general right comfort from our hobby the a taste for dystopia has fallen by the wayside with current events right so I feel like coziness Comfort warmth something that a lot of people have been eager to get from the board game experience
  • I feel like that there is space in the world for competitive board game play itself to be televised
  • I think the general public seeing werewolf that's fantastic how many people are going to see that TV show find out is based on werewolf buy a copy a werewolf then think this is fun buy the resistance then buy this and buy that and all of a sudden they're playing yinch
References (from this video)
No references stored for this video.
Video qSTyDc5tSSk Getting Games Games Radar Vlog sentiment: positive
video_pk 88151 · mention_pk 347871
Overall sentiment (raw)
positive
Pros
  • renowned designers; simple rule set
  • short playtime (30-40 minutes)
Cons
none
Thematic elements
  • city-building through project drafting
  • global cities
Comparison games
none
Mechanics (from transcript analysis)
  • action and resource drafting — draft projects to build out a city; visit listed cities
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video fX-fAPggAtc Allies or Enemies Discussion at 7:19 sentiment: positive
video_pk 87711 · mention_pk 229687
Allies or Enemies - Cities video thumbnail
Click to watch at 7:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Phil Walker Harding is a great designer
  • Interesting building pieces
Cons
none
Thematic elements
  • City building inspired by global cities
  • Various cities around the world (Buenos Aires, London)
Comparison games
none
Mechanics (from transcript analysis)
  • city building — The game is about city building.
  • Pattern Building — Arranging little building pieces in different colors and stacking them.
  • Set Collection — Exploring different cities to be inspired to build your neighborhood.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • ukge which is the UK's biggest board game convention and it takes place from May 31st to June 2nd and it is in Birmingham
  • this is just based on the descriptions that we've read about
  • Yonder and this is published by Sinister fish with the same designer who did Moon streets and villagers and we really like all three of those
  • it's very different than the the trilogy that I just did
  • the art looks very Whimsical because the designer also does the art as well and I really like his style
  • Terminus and this is published by inside up games and these are in terminous you are competing Subway companies so you are I think building Subway routes and competing with each other to build Subway Roots
  • we just like really like the underground and so anything that has that I am immediately interested
  • Deep regrets and I actually did get to play a an earlier play test like prototype version of this game and it kind of mixes um cthulu and fishing together like and that what an interesting mix that is
  • Shout out to an indie designer who's based right here in Edinburgh and so you always want to support those
  • if there's one in particular you're looking forward to please do let us know in the comments
  • on Saturday from 1:30 to 4:30 I will be play testing last week of summer in the Play Test Zone
  • if you can't make it for that and you just see me around and you want to do a play Test please do ask because I will be more than happy to do that
  • please let us know in the comments what new game you're most looking forward to
References (from this video)
No references stored for this video.
Video sXd3Urzxj2c Quackalope Top List at 11:12 sentiment: positive
video_pk 87375 · mention_pk 228225
Quackalope - Cities video thumbnail
Click to watch at 11:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Lighter weight than Rockwell 1977.
  • Very aesthetically pleasing.
  • Liked mechanics of worker placement and drafting are present.
Cons
  • There are many other city-building games available.
Thematic elements
  • Building a city
Comparison games
  • Foundations of Rome
  • Foundations Metropolis
Mechanics (from transcript analysis)
  • card laying — Players lay down cards to build structures or areas.
  • Drafting — Mentioned as a liked mechanic in relation to this game.
  • Point scoring — Players aim to achieve the highest score.
  • Spatial Puzzle — The game involves arranging elements in a spatially logical way.
  • Worker Placement — Mentioned as a liked mechanic in relation to this game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We are sad to be missing I'm I'm crushed
  • these are the five games we think you should not miss out on at Gen Con
  • we are saving for a child the child needs a bed to sleep in first not board games
  • I don't have games on here that I don't think I'm going to be able to play
  • you're going to stand in line yes I'm for one of the games yes so and this is where you're this is where he made a face at me
  • my problem with this game is that as far as I'm aware I have never seen a music oriented like become become people saying that people are saying that becoming a musician is not a very common theme among board games there's a reason
  • I love my boards I didn't know that about you
  • I'm going to have a baby duck
  • if I can only have one knowing that we might have friends who will be sending us some of these titles
  • we missed um and let us know how J goes
  • it's a Euro with very with variable carplay
References (from this video)
No references stored for this video.
Video FE46whDux0k Grant Lyon Discussion at 11:42 sentiment: positive
video_pk 87307 · mention_pk 227827
Grant Lyon - Cities video thumbnail
Click to watch at 11:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong introduction to worker placement
  • quick to teach, quick to play
  • good for new players to learn the mechanism
Cons
none
Thematic elements
  • city-building and resource management
  • urban development with a focus on quick, tabletop-friendly play
  • conceptual/everyday-life simulation
Comparison games
none
Mechanics (from transcript analysis)
  • grid/board-building — build a city grid with a focus on strategic placement
  • Worker Placement — place workers to collect and build resources toward scoring cards
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a lightweight game but a lightweight strategy game
  • halfway through the game you get endgame scoring cards and get to choose between the ones you get—great idea I’ve never seen done before
  • this is a two-player asymmetric game ... one player is the Witch and one player is the Witch Hunter
  • River Valley Glassworks is a lightweight strategy game with a puzzle feel and a flowing river drafting mechanic
  • Moose Match Mayhem is really going to work for families with kids and stuff like that; it's got a lot of energy
References (from this video)
No references stored for this video.
Video bkoUe6HNG3Q Chairman of the Board Top List at 11:01 sentiment: mixed
video_pk 87027 · mention_pk 226799
Chairman of the Board - Cities video thumbnail
Click to watch at 11:01 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Family-friendly weight game.
  • Designed by Steve Finn and Phil Walker Harding.
  • Very simple game mechanically.
  • Like the idea of this one, like how simple it is.
  • Like how you are tailoring your strategy as you go.
  • Like the main feature of the game: the turn where you have to decide what to go for first.
  • Real scarcity to get what you want sometimes shines through stronger than other times.
  • Appreciate this is who that game's designed for, it is very introductory.
  • Love how smooth the game is, love the potential of the game.
  • Does a great job of doing what it should do, fits that King Domino vibe.
Cons
  • Choices are a little bit too obvious.
  • A little bit too light for me.
  • Doesn't quite cut the mustard to be a keeper within my collection.
  • A narrow miss as well.
  • Want it to be a little bit more than it actually is.
Thematic elements
  • City Building
  • City
Comparison games
  • King Domino
Mechanics (from transcript analysis)
  • Objective Fulfillment — Racing to achieve public objectives which are variable.
  • Pattern Building — Tailoring the city to contribute towards scoring cards and objectives.
  • Set Collection — Collecting different features in parks for points.
  • Tile Placement — Building a 3x3 grid and populating it with features and buildings.
  • Worker Placement (drafting variant) — Drafting components from four rows on the board.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is where I take a look at the last five new to me board games that I've played and I rank and review them in order of preference.
  • I think the decision space was pretty limited.
  • The problem for me is that it does feel a little bit reined in in terms of what you can actually do and each game feels fairly similar.
  • It is very introductory, it is quite light, not only in terms of the rules but also in terms of the decision space.
  • The choices are a little bit too obvious.
  • The potential for comboing and synergizing actions together really does come through.
  • The only criticism I have is that sometimes those objectives on the characters can be a bit swingy.
  • It's a quality design.
References (from this video)
No references stored for this video.
Video hrzxqjNm1hg Where There's A Wilz, There's a Play Discussion at 0:29 sentiment: positive
video_pk 86826 · mention_pk 226141
Where There's A Wilz, There's a Play - Cities video thumbnail
Click to watch at 0:29 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Easy setup and quick to table
  • Quality components (thick tiles, sturdy buildings, good storage bag)
  • Compact footprint with strong replayability (eight cities)
  • Minimalistic yet effective artwork
Cons
  • Feature tiles can be fiddly to shuffle
  • Color differentiation can be difficult for color-blind players
  • Two-player scoring can reduce balance compared to higher player counts
Thematic elements
  • urban planning and city-building
  • Global cities (e.g., New York City, Lisbon, Barcelona, Sydney, Rio de Janeiro, Venice, Mexico City, etc.)
  • abstract tile-based city construction with thematic city-building flavor
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Players select scoring cards that determine end-game scoring and can influence immediate scoring opportunities.
  • City tile variety across eight cities — Eight distinct city layouts provide replayability and varied scoring opportunities.
  • End-of-round scoring via rings — Rings are used to mark scoring progress during the game; end-game totals are calculated from multiple sources.
  • Point Salad — Points are earned by connecting and optimizing features across spaces.
  • Resource/feature scoring (parks, water, avenues, monuments) — Points are earned by connecting and optimizing features across spaces.
  • Set scoring cards / scoring card drafting — Players select scoring cards that determine end-game scoring and can influence immediate scoring opportunities.
  • tile drafting and placement — Players draft and place city, feature, and building tiles into their city grid.
  • Tile Placement — Players draft and place city, feature, and building tiles into their city grid.
  • Worker Placement — On each turn, players place workers to take actions; two-player games have different round structure.
  • Worker placement/round-based actions — On each turn, players place workers to take actions; two-player games have different round structure.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • there's eight cities
  • it's a nice lighter weight game
  • I would recommend this game
  • this one's a keeper
  • it's kind of a little cozy game
References (from this video)
No references stored for this video.
Video I17m_lx5KuY Our Family Plays Games Top List at 27:36 sentiment: positive
video_pk 86822 · mention_pk 226111
Our Family Plays Games - Cities video thumbnail
Click to watch at 27:36 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Simple to teach
  • Fun to play
  • Engaging theme based on real cities
Cons
none
Thematic elements
  • Building a city based on real cities
Comparison games
none
Mechanics (from transcript analysis)
  • city building — You build a city with features like water, statues, and different building levels.
  • Pattern Building — You build your city based on cards that give endgame bonuses.
  • Set Collection — You build your city according to scoring criteria cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we're close to 900 games
  • candy is dandy
  • it's a simple game, it's easy to teach
  • I beat her twice y'all twice she has not recovered yet
  • great minds think alike
  • it is so much fun it is totally addictive
  • we want to take the games outside of the community and the hobbyist to people who have not seen these games are played these games
References (from this video)
No references stored for this video.
Video r0rBmmgj89s Tabletop Tolson Discussion at 12:32 sentiment: positive
video_pk 86749 · mention_pk 225616
Tabletop Tolson - Cities video thumbnail
Click to watch at 12:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • light, fast, visually appealing
Cons
  • may be too light for players seeking deeper strategy
Thematic elements
  • urban development with towers
  • city-building tableau
Comparison games
none
Mechanics (from transcript analysis)
  • resource_selection — Choose from four options with limited availability to maximize scoring.
  • Tableau Building — Players assemble a personal tableau of tiles/cards to form their city.
  • tableau_building — Players assemble a personal tableau of tiles/cards to form their city.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • No Thanks is brilliant I love it; I'll never stop loving it.
  • it's a fascinating mind bend
  • absolutely hilarious I really really enjoyed that
  • it's loads and loads of fun
  • I think I'm becoming addicted to Wings for the Baron
References (from this video)
No references stored for this video.
Video kIwufKkhx9A UndeadVikingVideos Discussion at 59:25 sentiment: positive
video_pk 86753 · mention_pk 225627
UndeadVikingVideos - Cities video thumbnail
Click to watch at 59:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Looks pretty cool
  • Good
Cons
  • Lightweight appearance
Thematic elements
  • Building a city
Comparison games
  • Go Sushi
  • OTP
  • Baron Park
Mechanics (from transcript analysis)
  • Drafting — Players draft from four different sections: buildings, map, bonus cards, or features.
  • Tableau Building — Players build a city tableau.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Positively Fifth Street and it's fantastic because it talks both about the murder but it also talks about like just how he played poker and and made the final table
  • I never I never played Santa's Workshop I heard it was really really good though
  • I enjoyed honey Buzz
  • I thought merch of the dark Road was good
  • The thing that sucks is that the hard cover for it like it's it's it's the I I mean I get they're going with as far as like the the cover but it's like the my least favorite cover of the options that they have available
  • Unless the bonus is you handing me $1,000 right now in my hand cash I don't want it
  • Pepsi as we all know sucks it's and it's and it's horrible
  • Lincoln almost got arrested he was like you're lucky you have an out of state driver's license otherwise you'd be in front of a judge right now
  • Elf Creek games is uh yeah they're defun huh y they're not answering any any emails that's that's not a good sign
  • I always wonder it's like they launched a campaign in June and and I don't know I mean it it did okay but it's like it's one of those things where it's like you you you just hope that they didn't like they didn't know that they were like they were in trouble at that time
  • We partnered with tabletop at the time the tabletop had their you know person there was was Bo and uh bo was like he was not really at the time you know he was just standing there and me and we we brought all the games we brought table you know chairs tables and everything so
  • I started rewatching all of uh Sopranos again such a great show
  • I figure if you just get your kids cynical right away beginning then they're uh set them up for Success
References (from this video)
No references stored for this video.
Video xsiKsXHI_vQ Where There's A Wilz, There's a Play Top 10 List at 17:00 sentiment: positive
video_pk 86669 · mention_pk 225140
Where There's A Wilz, There's a Play - Cities video thumbnail
Click to watch at 17:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • great variability and strategies
  • thematic city-building feel
Cons
none
Thematic elements
  • city building
  • 9x9 tile grid
Comparison games
none
Mechanics (from transcript analysis)
  • Compound Scoring — Score based on different city features and water/land adjacency.
  • scoring by features — Score based on different city features and water/land adjacency.
  • Tile Placement — Build a 9x9 grid with varied city tiles.
  • two-player variant — Two-player setup with specific scoring tiles.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the solo mode was really really good in this one
  • it's a cooperative game because there's limited communication
  • I like the real-time aspect of it
  • I really like the variability with it and the different strategies
  • you end up with a 9 by 9 tile grid
References (from this video)
No references stored for this video.
Video OR_rFFQ9_bY Where There's A Wilz, There's a Play Top List at 2:35 sentiment: positive
video_pk 86433 · mention_pk 223512
Where There's A Wilz, There's a Play - Cities video thumbnail
Click to watch at 2:35 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • really good
  • really enjoyed it
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Tile-laying — A tile-laying game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is our top 10 10 five and 10 five and dime games we played in 2024
  • it's really tough and I play some stuff solo so that is taken into consideration here too
  • I really like that that Dynamic of okay I really want to do something over on this board so I need to make sure I have at least one worker here
  • I love my tile laying games and this one has really risen up and it's just it's a nice cozy game for the two of us to play
  • everything about that game is just so good
  • I love this the solo mode is so easy to run as well
  • this is an amazing game I absolutely love it it is going to be a keeper for a long time
  • I'm surprised umbrella made it
  • I really like that game that's yeah that was another spatial one where I can't picture where the path is going
References (from this video)
No references stored for this video.
Video A-V_W6CfwEs Watch It Played Discussion at 4:54 sentiment: positive
video_pk 86423 · mention_pk 223467
Watch It Played - Cities video thumbnail
Click to watch at 4:54 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • quick to learn and play
  • varied endgame scoring by city
  • engaging drafting tension
Cons
  • not the most complex
  • depends on player interaction
Thematic elements
  • urban planning, neighborhood development
  • Drafting projects to build neighborhoods in a city
Comparison games
none
Mechanics (from transcript analysis)
  • Drafting — Four things to draft each round with a first-come, first-served mechanic.
  • scoring_variants_by_city — Endgame scoring varies by city, influencing drafting priorities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's simple sleek and really goodlooking it's super easy to learn but each choice is Meaningful
  • what a cool two-player game
  • it's brilliant
  • it's such a good engine builder I like 51st state
  • Zenith is marvelous
  • Lone wolves is a two-player dueling trick-taking area majority game
  • delicious decision
References (from this video)
No references stored for this video.
Video C9m3Wz_cH0M Where There's A Wilz, There's a Play Top 15 List at 10:07 sentiment: positive
video_pk 86239 · mention_pk 222544
Where There's A Wilz, There's a Play - Cities video thumbnail
Click to watch at 10:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • three core streams (tiles, features, buildings) create varied goals
  • players must balance multiple scoring incentives
Cons
  • dense decision space may overwhelm casual players
Thematic elements
  • urban planning with resource management
  • city-building
Comparison games
none
Mechanics (from transcript analysis)
  • tile drafting — draft tiles for building a city across four rows (scoring, tiles, features, buildings)
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the box cover is awesome
  • I love the bumping mechanism
  • this game is going to last you a long time
References (from this video)
No references stored for this video.
Video VYN3MdsTfSM Watch It Played Top 10 List at 1:07 sentiment: positive
video_pk 86141 · mention_pk 222134
Watch It Played - Cities video thumbnail
Click to watch at 1:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Positively received in the host's recommended two-player set
Cons
none
Thematic elements
Comparison games
  • Caesar sees Rome
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's Dynamic it's phenomenal it's exciting
  • one of the greatest games of all time one of my favorites
  • distill tension and stress in the most lovely way into a two-player game
  • Ticket to Ride is a great example
  • the thrill of the hunt
  • I own a fair amount of Ticket to Ride expansions
References (from this video)
No references stored for this video.
Video c5r2mefPR2Q UndeadVikingVideos Discussion at 16:42
video_pk 85601 · mention_pk 219781
UndeadVikingVideos - Cities video thumbnail
Click to watch at 16:42 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It was fantastic. It was just there was so much stuff going on that was really enjoyable.
  • Well, I think there's that one Warhammer guy that syn There's some synthesizer show synthesizer synthesizer shows that I watch that have been around for a long time.
  • We must slay them.
  • Thanks for nothing, Danny Nunan.
  • It's like, Oh, honey, I'm so sorry.
  • This is the longest running weekly live stream thing held on YouTube 10 years or so in a row.
  • Americans don't even like America.
  • It's not like we're keeping track here yeah, who's keeping score
  • Oh, really? Runner up code names.
  • You don't make a podcast.
  • I mean, the definition I don't even know what you're saying.
  • You're just making up words.
  • So defeist.
  • Yeah, that gumballs.com. They suck.
  • This is not a good website.
  • The two eyes are swords.
  • It's like, how does anybody know this guy exists?
  • I'm always impressed when things like that exist.
  • Oh, yeah. I guess you can. Yes, you can. But that's not the same because podcast is a different
  • It's like, oh, you know, use use use non like you have didn't make this game colorblind uh friendly.
  • Be excellent to one another as Bill and Ted would say.
  • The fact that the dice rolls were so unlucky against me.
  • I love the game, but it's when those dice rolls don't go your way.
  • It's like, Oh, you know, should he fight the wolves or should he run away?
  • This is the most evil, most powerful terrorist organization in the world that never wins.
  • It's like, 'No, nobody's died. This is realistic.'
References (from this video)
No references stored for this video.
Video PL7BNLUrpHc Ryan and Bethany Board Game Reviews Event Coverage at 2:46 sentiment: positive
video_pk 85531 · mention_pk 219398
Ryan and Bethany Board Game Reviews - Cities video thumbnail
Click to watch at 2:46 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • It's pretty cool.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Set Collection — Players draft a set of houses and small tiles.
  • tile drafting — Players draft a tile, a set of houses, small tiles, and cards every round.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • All right, so we are playing Australas, which has these awesome little coral pieces.
  • And already it's positive. I I it's the rule the learning is positive.
  • This is kind of a the fish version of Wingspan.
  • I liked it a lot.
  • All right, so I'm about to start the Boop tournament.
  • Endeavor Deep Sea is probably my favorite game of the convention so far.
  • One of my absolute favorite trick taking games.
  • This is only available in Korean, unfortunately, but it's super cool if you're a Pokemon fan.
  • Basically, this kind of order fulfillment game.
  • I did lose at Duos.
  • Yeah, another game that his youngest beat him at.
References (from this video)
No references stored for this video.
Video ewdfzVQZrF8 TheGameBoyGeek - Hi Quality Hi Energy Board Game Reviews Analysis at 13:42 sentiment: mixed
video_pk 85457 · mention_pk 219054
TheGameBoyGeek - Hi Quality Hi Energy Board Game Reviews - Cities video thumbnail
Click to watch at 13:42 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Host liked it.
Cons
  • Host did not love it.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Nontaku Temple of the Ice. This is a cosmos game by designer Kane Keno. Fantastic game drafting set collection. Building a three-dimensional pyramid area control. Not super heavy. It's pretty light, but it's probably a little too heavy for the spiel. This is a perfect kenner spiel pick.
  • Aqua, Biodiversity in the Oceans from the OP. Uh, another great one that is again a little heavier than a Spielus. A puzzly game where you're tile laying, you're trying to attract animals to your coral and then have bigger animals eat the animals that you've already got. It's a puzzly game. Very good. Little too heavy for Spiel, I think, but perfect for Ken Spiel.
  • This next one is probably the heaviest of this list. Craft Wagon Age of Engineering. This is a re-implementation of a of a heavier mediumweight Euro game, Craft Wagon.
  • And the last one I'm going to mention is Enaria demo by Michael Keesling. This is like a step heavier than Azul, but has lots of similarities to Azul. Uh so, but it's definitely heavier.
  • I'm sure I'm going to get a lot of hate mail in the comments just like I did last year when I or two years ago when I uh was blasting the the the challengers whole debacle and then the Sky Team thing. I'm sure I'm going to get a lot of people from Germany hating this video, but this is how people outside of Germany feel about the award and it doesn't seem like the Germans really care.
References (from this video)
No references stored for this video.
Video NcfUb8DU2Gg Let's Table It Discussion at 9:46 sentiment: positive
video_pk 85430 · mention_pk 218891
Let's Table It - Cities video thumbnail
Click to watch at 9:46 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • cute, fast tableau-building
  • twist with misfits and obstacles
Cons
  • can be mean-spirited depending on misfits interaction
Thematic elements
  • cute tableau-building with misfits
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • A Gentle Rain is just like my happy place.
  • Kenya Coladis... feels like a vacation in a box to me.
  • It's so fun and relaxing and we can play it anywhere.
  • That's Not a Hat is a memory game where you're trying to either make up an answer because you forgot what the answer is.
  • The Crew is a strategy based game of trying to get to Mars, I think.
  • Ido is a rank game where you tell people in a category what the category is and then they come up with the best or the worst answer.
References (from this video)
No references stored for this video.
Video navw8T9-GE0 Chairman of the Board Other at 2:47 sentiment: positive
video_pk 82279 · mention_pk 206752
Chairman of the Board - Cities video thumbnail
Click to watch at 2:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • action selection
  • Card game
  • Drafting
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video OvZScU450Bk The Brothers Murph Unboxing at 159:13:20 sentiment: positive
video_pk 81313 · mention_pk 201194
The Brothers Murph - Cities video thumbnail
Click to watch at 159:13:20 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • really cool game
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Our board game collection has surpassed the 1,000 board game mark.
  • It feels like it's time to do another collection tour.
  • This is Tiny Epic Galaxies. It's a really fun dice rolling, resource management, engine building kind of game.
  • Terraforming Mars. This is a classic.
  • The feeling of terraforming Mars is just epic.
  • Too Many Bones. This game has some of the coolest dice I've ever seen.
  • It's a cooperative adventure game with really satisfying combat.
References (from this video)
No references stored for this video.
Video Wedusl6NmOY The Dice Tower Event Coverage at 12:13
video_pk 80700 · mention_pk 197367
The Dice Tower - Cities video thumbnail
Click to watch at 12:13 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hey everybody, Tom Vasel here and we are going to the opening day of a board convention here in the Philippines and this is the first day.
  • So, the game buying area is finished.
  • Here's one of these from Table Toys, one of the Spiel des Jahres nominees.
  • And here's the big stage where this morning's They'll have a presentation this morning.
  • This is the view from the stage. You can see kind of the whole thing. They're expecting 20,000 guests, at least 10,000, 15,000. It's going to be a packed thing.
  • The energy here is pretty high.
  • The ultimate play for fun, board card game.
  • I just think it's kind of neat, you know, you have all this and then you can just go outside and see sort of a jungle-esque nature here.
  • It's 9:30, the convention really opens at 10:00.
  • We did our bingo game, our Metro Bingo, which was a lot of fun.
  • The line is almost all the way out the door.
  • But this is not bad for the convention for people to buy this many games.
  • Well, that was a long day.
  • I had a good first day. A great time, a lot of people.
  • I saw tons of games being played and bought. It was a really great time.
  • Thank you everybody for joining me. We'll come back to you for more. There's still three more days of the convention to go.
References (from this video)
No references stored for this video.
Video dRTg-vnuL8o Board Stupid Analysis at 54:08 sentiment: positive
video_pk 80672 · mention_pk 197186
Board Stupid - Cities video thumbnail
Click to watch at 54:08 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Card drafting and tableau building mechanics
  • Similar to Annual X or Car Combo but with more
  • Exciting interactive game
  • Super Meeple production
  • Stunning artwork
Cons
  • Was for demo, not for sale, had to sneak a copy
Thematic elements
Comparison games
  • Annual X
  • Car Combo
Mechanics (from transcript analysis)
  • Card Drafting — The idea behind this one, of course, card drafting.
  • Tableau Building — Tableau building, similar to those games that we really enjoy where you're creating your grid of cards and having those have various effects.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This I was mega excited about.
  • We sneak the copy away.
  • So, the idea behind this one, of course, card drafting, tableau building, similar to those games that we really enjoy where you're creating your grid of cards and having those have various effects, like for example in Annual X or for example in Car Combo, but with slightly more behind it as well.
  • And again, sitting into that lovely sort of 45 minutes to an hour exciting interactive game, which I'm super excited about.
  • The artwork is absolutely stunning.
  • We can't do a 7-hour video. So, we going to in the upcoming weeks, we're going to in the in the other different episode that we do of the hype factor, the playlist or uh review, stuff like that. We're going to talk about all the other games as well.
  • We have the best community of people and we love every single one of you.
References (from this video)
No references stored for this video.
Video TBeFjsxde6A Where There's A Wilz, There's a Play Review at 56:36 sentiment: other
video_pk 80553 · mention_pk 196339
Where There's A Wilz, There's a Play - Cities video thumbnail
Click to watch at 56:36 · YouTube ↗
Overall sentiment (raw)
Maybe
Pros
  • I prefer cities personally.
  • I enjoy it.
Cons
  • there's a lot of scoring that you need to keep track of.
  • it gets a little overwhelming for me personally.
  • The spatial of trying to figure out like what do I need to go where, what, like what order can I take things so I can get the next thing I want. Um is not your biggest thing.
  • The scoring at the end of the game is just horrendous.
Thematic elements
  • cities
Comparison games
  • Cities USA
Mechanics (from transcript analysis)
  • Drafting — Cities and Cities USA are a drafting game
  • Set Collection — drafting uh scorecards
  • Tile Placement — building out a 3x3 city
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We are going to get another copy so we can experience some of the other parts of it that we couldn't finish.
  • I didn't think I was going to like this game. I really didn't.
  • It's a game of chance. If cheese is needed in two of your dishes and cheese never comes up, you never get that bonus for the perfect plate, which is kind of irritating and aggravating, but it's a game of chance.
  • Easy keep that one. It's one of our favorites.
  • This one's hard.
  • It plays better with more than two people because you don't have that dummy character that's just blocking stuff.
  • It's one play like the cafe might be a maybe for me.
References (from this video)
No references stored for this video.
Video tNUPh1k_-nU BoardGameGeek Discussion at 57:03 sentiment: positive
video_pk 80155 · mention_pk 194647
BoardGameGeek - Cities video thumbnail
Click to watch at 57:03 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Easy to teach
  • Lighter strategy game
  • Good gateway to heavier games
  • Player interaction through drafting
  • Creates different player tableaus and scoring opportunities
Cons
  • Requires understanding of goal cards to know what resources are needed.
Thematic elements
  • Building cities/areas with different scoring options
Comparison games
  • Cities USA
Mechanics (from transcript analysis)
  • Drafting — Players draft cards from rows, with restrictions on re-drafting from the same row.
  • Set Collection — Collecting specific goal cards influences what resources players need to draft.
  • Tableau Building — Players build their own tableau of cards which influences scoring.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • But even when I played for the first time, it does not mean anything until you score a goal.
  • It's very easy to grok that you want to put your goals out first and then get the resources, but it's so hard to implement until you played it a couple of times.
  • I really enjoy this game. I like teaching it because it's one of those lighter strategy games that really get people into the mindset or into trying heavier strategy games.
  • And it is so much fun to just watch people act like they don't care initially about whatever green team. And then like when they're winning like I have I have 17 points.
  • I like teaching heavy games when it's very logical.
  • The fun thing about Settlers is that you only are teaching kind of like 70% of the game because when the aliens come out, they have their own set of rules, and you cannot teach them until they actually show up.
  • But if you're a hobbyist it's like this like when can we play this again? It's It is so my wheelhouse. It's not even funny.
  • And it doesn't outstay its welcome. It's really pretty at the table.
  • It's not a stressful real time game.
  • Are you Amanda from the BGG podcast? ... Someone recognized me from my voice
References (from this video)
No references stored for this video.
Video CBGUu5x7AVg Review at 0:00 sentiment: mixed
video_pk 69526 · mention_pk 166051
Cities video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Family-friendly weight
  • Very simple mechanically
  • Gameplay is super simple
  • Tailoring your strategy as you go
  • Real scarcity to get what you want sometimes shines through stronger than other times
  • Does a great job of doing what it should do
  • Fits that King Domino vibe
  • Very pleasant, very enjoyable
Cons
  • A little bit too light for me
  • Choices are a little bit too obvious
  • Could have been the volume of that turna could have been turned up a little bit more at times
  • Does not quite make the cut to be a keeper within my collection
  • A narrow miss
Thematic elements
  • building cities
Comparison games
  • River of Gold
  • AOL Los
  • King Domino
Mechanics (from transcript analysis)
  • Drafting — but more of a a drafting variant of that as you have four rows on the board with four different kind of components that will be added to your city.
  • Set Collection — so simple set collection and the final row is going to be these plastic buildings where you can stack them on the matching colored spots within your city.
  • Stacking — by stacking these plastic blocks um on top of each other.
  • Tile Placement — the second segment is going to be the actual tiles or the foundation in which you can build the things on and these might determine other objectives that you are trying to reach towards.
  • Worker Placement — the gameplay is super simple and it works a little bit like a worker placement game but more of a drafting variant of that.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • There's a real scarcity of what you want that you know that turn a really does shine through so you do need to factor in what do I need right now?
  • I think that maybe it's a little bit too light for me and the choices are a little bit too obvious
  • it does a great job of doing what it should do kind of fits that King Domino Vibe
  • I don't think it's going to quite cuss the cut the mustard to be a keeper within my collection
References (from this video)
No references stored for this video.
Video a2Ch7FDQZes Review at 0:08 sentiment: positive
video_pk 67671 · mention_pk 163849
Cities video thumbnail
Click to watch at 0:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • simple family game
  • cool game
Cons
none
Thematic elements
  • city planning and neighborhood building
  • global cities
Comparison games
none
Mechanics (from transcript analysis)
  • Set Collection — Players collect building pieces, tiles, and decorations for gardens and waterways, deciding which groups of features to collect first.
  • Worker Placement — Each round, you'll be placing your worker on one of the four different sections on the main playerboard.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Have you ever considered yourself to be a city planner or someone who really likes dabbling in decorating the local neighborhood and exploring its functionality?
References (from this video)
No references stored for this video.
Video oJnHwG0WPBo Stella and Taran Top List at 10:00 sentiment: positive
video_pk 66107 · mention_pk 160678
Stella and Taran - Cities video thumbnail
Click to watch at 10:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • simplicity with a lot of layers of strategy
  • plays elegantly
  • really recommend it
Cons
none
Thematic elements
Comparison games
  • New York
  • Sydney
Mechanics (from transcript analysis)
  • Drafting — You draft different elements that you want to build your city. You get the building, you have the tools, you have the objectives and you drive the one person at a time time and you can have a maximum bid on certain row.
  • Set Collection — There's also set collection there's different objectives you're trying to achieve lots of objectives with your placement and so on.
  • Worker Placement — Worker placement drafting.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • calendars are not wall art you have to change them month to month you can't just get attached to a one particular month's picture and leave it there forever
  • this is a spatial auction so you will be placing buildings down you're trying to set you're trying to ultimately Place buildings onto a map and place them in the most beneficial way to meet some objectives to make clusters to do all those sorts of good map types of things
  • it feels old you know how sometimes like the original version came out I think it was around 2008 and you can feel it's not of that modern era you can feel it comes from a time where board game rules could be a bit more brutal and have less Square ups and things like that
  • Phil Walker Harding's known for is like Simplicity with a lot of layers of strategy which this one is
  • most of the points come from these objective cards so it's not a set of common there's a couple of common objectives but most of your points you're picking up what you're going to score from
  • the engine that's driving it is a deck building engine
  • the way you score those resources it's it feels relatively restrictive because you have to get certain resources in certain patterns
  • each crisis and each card has got QR code that you can scan and that this relates to information in real life about the global crisis or environmental things in the world like the trees the pollution everything else that you can find there
  • as a Euro for me as a Euro gamer when I like theme it's when the mechanics it can still be a a bland kind of euro thing but when the mechanics really are true to that theme it's something I quite like
  • you have limited amount of resources that you can have in your board which makes it even harder to you know um like this resource you have to take that you need this you need this to do this action so which one you're going to take you can't do everything at once
  • this has that as well because you in order to build your network every time you reach a a corner of a grid there has to be a station doesn't have to be yours can be someone else's so being near someone else lets you build further and when you make a connection to someone else you both get a benefit much like Tera so you get some energy and the other players get coins
References (from this video)
No references stored for this video.
Video OYZUyQ2JJ6s Discussion at 7:15 sentiment: positive
video_pk 66043 · mention_pk 160515
Cities video thumbnail
Click to watch at 7:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Described as having a novel, engaging mechanic
  • Two games in one could offer variety
Cons
  • Luck-driven elements may affect pacing
Thematic elements
Comparison games
  • The Crew
Mechanics (from transcript analysis)
  • roulette/ball-dropped action — Roulette-like mechanism driving actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "it's another watch it played question and answer video"
  • "rulebooks are living documents really valuable resource for us board game enthusiasts"
  • "I really think it's the oldest on who is saying it and what you mean by it when I hear fill a game I think that could be a great game"
  • "there's nothing greater than a brilliant filler game"
References (from this video)
No references stored for this video.
Video A9ORkfEjjm0 Let's Table It Top 5 List at 5:01 sentiment: positive
video_pk 65839 · mention_pk 159811
Let's Table It - Cities video thumbnail
Click to watch at 5:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • bright and colorful; quick setup
  • two-player play feels tight; good balance
  • high replayability due to different boards
Cons
none
Thematic elements
  • city growth and drafting for scoring conditions
  • urban development; city-building
  • descriptive and practical
Comparison games
none
Mechanics (from transcript analysis)
  • set collection / scoring optimization — choose which items to draft to maximize scoring by end of game.
  • tile drafting — draft a mix of tiles, objectives, buildings, landmarks each round.
  • variable board/replayability — three double-sided city boards provide varied scoring conditions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The colors are gorgeous.
  • Mediterranean coast vibe. Very summer.
  • No language.
  • This is five lazy summer day games.
  • It's quick, easy, and fun.
  • Junk Drawer was a complete surprise for me.
  • The end of the game is actually just when somebody can't place anything in their drawer.
References (from this video)
No references stored for this video.
Video SHt6ejsGJvE kovray Top List at 460:42:00 sentiment: positive
video_pk 64823 · mention_pk 158366
kovray - Cities video thumbnail
Click to watch at 460:42:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • simple action selection with deep strategy
  • high variability with different cities and goals
  • introduces players to the hobby well
  • collaboration between designers
Cons
  • can lead to 'let down moments' when desired actions are taken by others
Thematic elements
  • neighborhood building
  • city
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Now with the catch is that you can choose the order of taking those things.
  • Set Collection — tiles, buildings, goals, landmarks.
  • variable scoring — eight different cities with different scoring conditions, the way that the goals come out they're always going to be different.
  • Worker Placement — on your turn you'll place a worker and do one of the four things that you have to do.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • My list is different than your list and my list is the best 10 games of 2024.
  • This engine building game is very interesting and probably my favorite part about this is the way that you take actions, you'll spend a resource that is a coin and you'll be able to do a variety of different actions.
  • The art style is very unique and different that really invited me over the first few games we played over to the last few games we played.
  • There's eight different cities with different scoring conditions the way that the goals come out they're always going to be different.
  • The art in this game is probably the most gorgeous art of 2024 it's it's a gorgeous game each of the cards is so uniquely Illustrated the cover is fantastic this game is an art piece on your table.
  • The Crew produces that almost like every three four games in my opinion because at one point you're all going to have really crappy hands but you somehow predict the order of your crappy hands at one point you'll someone will draw card redraw cards and they'll draw two aces and the probability of that is not very likely but all of a sudden an ace comes up and it's just so fun.
  • It's poker but it's taking a simple concept well simple concept like poker and turning it into this like or turning it on its head and turning into a Cooperative game that people can get behind.
  • The first time you play it it's just a discovery game and you have to accept that you you won't get very far on the tracks.
  • The reason I think this is my number one is a little bit because of the surprise element surprise in the sense that you didn't expect it I didn't expect it to be as great as I knew it was going to be good but it ended up being fantastic and grade.
  • It tickles my logic brain which is always great and it's a little puzzle that I think everybody can kind of get behind.
References (from this video)
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Video Z_DMulJTwoU Meeple University Top List at 1:21 sentiment: positive
video_pk 64590 · mention_pk 158078
Meeple University - Cities video thumbnail
Click to watch at 1:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • City-building with drafting mechanics
  • Vertical and horizontal building aspects
Cons
none
Thematic elements
  • city-building, drafting
  • city-building with drafting; includes Sydney as a city
Comparison games
none
Mechanics (from transcript analysis)
  • City-building (vertical/horizontal) — Building cities in multiple directions.
  • Drafting — Players draft city tiles.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I am very keen on this game
  • This is a energy production type of game; it's a steam powered game.
  • it's a heavy pen and paper game
  • it's got cute dragons
  • Storm Raiders coming out on Kickstarter
  • card management for taking your actions and leveling up your actions
References (from this video)
No references stored for this video.
Video VvqMHF56pN0 Watch It Played News at 2:25 sentiment: positive
video_pk 64594 · mention_pk 158092
Watch It Played - Cities video thumbnail
Click to watch at 2:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • refreshing urban planning theme
  • board features (dials up to 11) noted positively
  • clear city-building progression
Cons
none
Thematic elements
  • urban planning and development
  • transform a whole neighborhood into the city
  • strategic planning with city-building actions
Comparison games
none
Mechanics (from transcript analysis)
  • achievement tracking — Fulfilling achievements places discs on the achievement board for points.
  • tile/area placement — City tiles and building pieces are placed on plots of the same color to form buildings up to four stories.
  • Worker Placement — Players use workers to collect scoring cards and city-related resources.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • looks great it's a refreshing theme
  • there's little dials on the game boards that go up to 11
References (from this video)
No references stored for this video.
Video tB-R5zKyJ_s kovray Top List at 7:03 sentiment: positive
video_pk 63834 · mention_pk 157348
kovray - Cities video thumbnail
Click to watch at 7:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Introduces worker placement to beginners
  • Different cities with varied scoring offer replayability
  • Four actions per round provide clear structure
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • city-building drafting — Draft and execute four actions per round; build a 3x3 area with multiple scoring routes.
  • Worker Placement — Place a worker to select actions such as buildings, placement areas, goals, or monuments; players draft actions and build a neighborhood within a city.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Next time I'll win.
  • Crushed us.
  • It's a great game to also teach a set collection because you understand how to score negative points and positive points.
  • you truly feel super mega lucky.
  • This is the longest game in the list that we've provided.
References (from this video)
No references stored for this video.
Video lZLJrhFpT6o Let's Table It Review at 0:02 sentiment: positive
video_pk 61852 · mention_pk 154496
Let's Table It - Cities video thumbnail
Click to watch at 0:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Adorable art and cute Oddities
  • Wide range of card abilities
  • Season mechanic adds strategic depth and replayability
  • Good replayability with many unique cards
  • Light, charming, and family-friendly chaos
Cons
  • Some luck involved in drawing cards that may or may not be playable due to season
  • Take-that elements can create negative experiences for some players
Thematic elements
  • Collection-building of charming creatures with take-that interactions and season-based strategy
  • Whimsical world where collectors assemble Oddities across Seasonal cycles.
  • Whimsical, light, family-friendly flavor with charming art and card flavor text
Comparison games
none
Mechanics (from transcript analysis)
  • Collection and rarity — Common Oddities count toward your collection; Rare Oddities grant special abilities.
  • Deck Building — Season cards form a deck; players must match the current season to maximize usefulness and guide actions.
  • Draw and play sequence — On a turn, a player draws a card, then may draw a second card or play a common or rare Oddity to their collection.
  • Luck and draw variability — Shuffles and card draws introduce luck, affecting what cards you can play.
  • Misfit target actions — Misfits can be played on opponents to apply negative effects to their collections.
  • Quirks as one-time actions — Quirks are single-use actions that provide temporary advantages.
  • Season deck-building — Season cards form a deck; players must match the current season to maximize usefulness and guide actions.
  • Season-based restrictions — Season cards restrict which cards can be played, adding strategic depth.
  • Take-that and stealing — Many cards allow stealing or hindering opponents, depending on the action played.
  • win condition — The first player to accumulate six Oddities in their collection wins the round/game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the characters on the cards and Oddities are absolutely adorable
  • There is a wide range of abilities on the cards I think you could play several rounds and not see the same special actions which is great for replayability
  • If you love Charming art and light strategy with a bit of playful chaos Oddities might be your next family favorite
  • our family really enjoyed Oddities
  • how cute the art was
  • season restriction adds a little extra to make the game a little more strategic
References (from this video)
No references stored for this video.
Video nmV7WkWX-ek Board Game Animal Top 25 List at 6:59 sentiment: positive
video_pk 39645 · mention_pk 223195
Board Game Animal - Cities video thumbnail
Click to watch at 6:59 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • balanced drafting enables everyone to participate
  • solid decisions and variability in setups
Cons
none
Thematic elements
  • urban planning
  • city-building
  • scenic, system-focused
Comparison games
none
Mechanics (from transcript analysis)
  • Drafting — balanced drafting mechanism to build cities
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a wonderful little family game
  • it's relaxing puzzly and a great implementation of the concept
  • the puzzly nature really stands out in this version
  • Wormspan was a highlight of 2024 for me
  • Inventors of the Self Tigress is an achievement
References (from this video)
No references stored for this video.
Video 9oukA3_e49M The Board Game Garden Top List at 10:20 sentiment: positive
video_pk 34572 · mention_pk 102978
The Board Game Garden - Cities video thumbnail
Click to watch at 10:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Tight timing of actions
  • Strong thematic integration with city-building
  • High decision density for a lighter heavy game
Cons
  • Missing solo mode in the published version
Thematic elements
  • City construction with public objectives
  • Urban development on a compact grid
  • Strategic tile drafting and worker-placement interplay
Comparison games
  • New York (thematic example)
Mechanics (from transcript analysis)
  • Public objectives tied to city — Public objectives influence scoring and strategy.
  • tile drafting — Draft tiles that affect your city layout and scoring.
  • Worker Placement — Place a worker to take multiple, distinct resources/actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Explorers of Neoria is my number 10. It is a wonderful, very unique game where basically you are taking out or drawing these different little chunky bits from a bag.
  • I really love that decision of do I want to just take one from the board that I know exactly what the color is or do I take out too randomly from the bag and hope for another color that maybe I would prefer.
  • River of Gold... there are three simple actions that you can do. You can sail, you can build, or you can deliver.
  • This is a fantastic game. I will say that I think I'm pretty good at this game.
  • Nova Roma has such a cool action selection worker placement mechanism.
  • Minos Dawn of the Bronze Age... the dice drafting worker placement shines in this game.
  • Wondrous Creatures is fantastic.
  • Skyrise. There is fantastic player interaction.
References (from this video)
No references stored for this video.
Video 1t4Q8TG9c9k Game Night Picks - Pair Of Dice Paradise Top 10 List at 5:33 sentiment: positive
video_pk 33609 · mention_pk 214246
Game Night Picks - Pair Of Dice Paradise - Cities video thumbnail
Click to watch at 5:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Very approachable, teachable in minutes
  • Nice balance of accessible play and strategy for seasoned players
Cons
none
Thematic elements
  • City-building
  • Urban development simulation
  • Euro-style, accessible
Comparison games
none
Mechanics (from transcript analysis)
  • Worker Placement — Place workers to build and score
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • One of my absolute favorite games to use to introduce new players.
  • Ticket to Ride is a brilliant game.
  • Wits and Wagers is a top 10 introductory board game.
  • There is a real mass-market appeal about Azul while also still appealing to hobby gamers.
  • Code Names … you can teach it to a large group of people, family, friends, get together.
  • Chronicles of Crime is a great introductory game.
  • Moon Colony Blood Bath is a deck builder with a twist.
References (from this video)
No references stored for this video.
Video Ardk5_e4DqY The Dice Tower Discussion at 16:17 sentiment: negative
video_pk 32733 · mention_pk 207845
The Dice Tower - Cities video thumbnail
Click to watch at 16:17 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • conceptually interesting
Cons
  • card text is ambiguous
  • hard to score or interpret
Thematic elements
  • moral attributes
  • card-based virtue collection
Comparison games
none
Mechanics (from transcript analysis)
  • card collection with ambiguous meanings — cards define virtues but their effects are unclear on the card itself
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I hate this game so much.
  • The theme definitely is carrying the game but I really like the mechanisms too.
  • It's a nice back and forth two-player game trying to outguess the other person.
  • This is basically Scrabble with pictures.
References (from this video)
No references stored for this video.
Video da4VLnSoMkA Our Family Plays Games Discussion at 59:20 sentiment: positive
video_pk 31880 · mention_pk 208705
Our Family Plays Games - Cities video thumbnail
Click to watch at 59:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • anticipated expansion framework
  • globally flavored cities
Cons
none
Thematic elements
  • city-building
  • urban planning across international cities
  • gateway with depth
Comparison games
none
Mechanics (from transcript analysis)
  • set collection / tile drafting — city tiles and landmarks built across rounds
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We started OFPG Voices, and we brought together a collection of people from all walks of life.
  • If you don't stand for nothing, you'll fall for anything.
  • Games are for everybody.
  • We want thiscon to be so diverse and so inclusive and we want positive attitudes and people to come in who really want to play with people regardless of what you look like.
References (from this video)
No references stored for this video.
Video da4VLnSoMkA Our Family Plays Games Discussion at 59:26 sentiment: positive
video_pk 31880 · mention_pk 208701
Our Family Plays Games - Cities video thumbnail
Click to watch at 59:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • gateway-friendly with broad appeal
  • dense thematic flavor for an abstract
Cons
none
Thematic elements
  • city-building
  • urban planning in abstracts of cities
  • light, strategic
Comparison games
none
Mechanics (from transcript analysis)
  • set collection / tile placement — city tiles and achievements to assemble a city board
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We started OFPG Voices, and we brought together a collection of people from all walks of life.
  • If you don't stand for nothing, you'll fall for anything.
  • Games are for everybody.
  • We want thiscon to be so diverse and so inclusive and we want positive attitudes and people to come in who really want to play with people regardless of what you look like.
References (from this video)
No references stored for this video.
Video da4VLnSoMkA Our Family Plays Games Discussion at 1:00:38 sentiment: positive
video_pk 31880 · mention_pk 208702
Our Family Plays Games - Cities video thumbnail
Click to watch at 1:00:38 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • exciting expansion focusing on US cities
  • adds regional flavor
Cons
none
Thematic elements
  • urban planning
  • US cities
  • regional flavor
Comparison games
  • Cities
Mechanics (from transcript analysis)
  • Set Collection — regional cards representing US cities integrated into play
  • set collection / city-building — regional cards representing US cities integrated into play
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We started OFPG Voices, and we brought together a collection of people from all walks of life.
  • If you don't stand for nothing, you'll fall for anything.
  • Games are for everybody.
  • We want thiscon to be so diverse and so inclusive and we want positive attitudes and people to come in who really want to play with people regardless of what you look like.
References (from this video)
No references stored for this video.
Video TYtr85sqqe4 The Board Game Garden Discussion at 6:17 sentiment: positive
video_pk 28795 · mention_pk 228334
The Board Game Garden - Cities video thumbnail
Click to watch at 6:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong urban planning theme
  • broad appeal for strategy players
Cons
none
Thematic elements
  • City development
  • Urban planning
  • Euro-style resource management
Comparison games
none
Mechanics (from transcript analysis)
  • city-building — Building and managing a growing urban area through resource allocation.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Let's Get Cozy and play some board games
  • I get very socially anxious
References (from this video)
No references stored for this video.
Video RBVMk9eQQ8M Our Family Plays Games Discussion at 27:20 sentiment: positive
video_pk 12541 · mention_pk 36577
Our Family Plays Games - Cities video thumbnail
Click to watch at 27:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging city-building theme
  • Accessible engine with tableau-building flavor
Cons
  • Some players feel thematic integration could be clearer
Thematic elements
  • City growth through project drafting
  • Urban city-building and planning
  • Strategic, thematic
Comparison games
  • Dominion
  • Carcassonne
  • In the Mood for Cities
Mechanics (from transcript analysis)
  • Drafting — Players draft projects to place in their city.
  • tableau-building — Cards and placed projects form a tableau maximizing points.
  • tile/board placement — Projects are placed to shape a growing city.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • board games a lot of ways have helped me find friends and build confidence in Social aspects
  • we sold out about half our inventory yesterday
  • the Mandalorians got it right
  • the show must go on
  • semi-cooperative
  • I cannot win
References (from this video)
No references stored for this video.
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