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City of the Big Shoulders box art

City of the Big Shoulders

Game ID: GID0068923
Game Info
Year
2019
Collection
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Description

After the great Chicago Fire of 1871, the brave men and women of Chicago sought to rebuild their once-great city, and rebuild it they did. Over the next 60 years Chicago experienced an economic golden age, making such great progress that it hosted The World's Columbian Exposition in 1893, followed not long after by a celebration of its Century of Progress at The World's Fair in 1933.

Many of the household brands we've come to know and love today had their start in Chicago during this time period; Oscar Mayer, Kraft, Quaker Oats, Nabisco, Swift & Co, Armour & Co, Schwinn Bicycles, Charles Schwab, and many others made a home here in this tall, bold slugger.

In City of the Big Shoulders players take on the roles of entrepreneurs and investors seeking to rebuild Chicago into a city fit for the world stage. In this unique merger of 18xx-style stock manipulation mechanics with euro-style gameplay, players start companies, trade in shares, hire employees, equip their factories, produce goods and sell them to be delivered to homes across the midwest.

Although City of the Big Shoulders features a large amount of strategic depth and rewarding gameplay, it does so in a shorter timeline than is typical of most heavy economic games. Players play just five rounds (also known as decades) in about two and a half hours. Each decade consists of five unique phases: A stock phase where players can buy and sell stock; a building phase where players rebuild the city of Chicago, placing action spaces on the board; an action phase where companies send their partners to make deals across Chicago; an Operating Phase where companies buy resources, produce goods, and ship them out of Chicago; and finally a cleanup phase where the board is set up for the following decade. At the end of the fifth decade, the game ends. Players then exchange shares that they have purchased over the course of the game for cash, are rewarded for any of the public goals they have accomplished over the five decades of play, and tally their money to determine who is Chicago's greatest resident.

—description from the publisher

Description

After the great Chicago Fire of 1871, the brave men and women of Chicago sought to rebuild their once-great city, and rebuild it they did. Over the next 60 years Chicago experienced an economic golden age, making such great progress that it hosted The World's Columbian Exposition in 1893, followed not long after by a celebration of its Century of Progress at The World's Fair in 1933.

Many of the household brands we've come to know and love today had their start in Chicago during this time period; Oscar Mayer, Kraft, Quaker Oats, Nabisco, Swift & Co, Armour & Co, Schwinn Bicycles, Charles Schwab, and many others made a home here in this tall, bold slugger.

In City of the Big Shoulders players take on the roles of entrepreneurs and investors seeking to rebuild Chicago into a city fit for the world stage. In this unique merger of 18xx-style stock manipulation mechanics with euro-style gameplay, players start companies, trade in shares, hire employees, equip their factories, produce goods and sell them to be delivered to homes across the midwest.

Although City of the Big Shoulders features a large amount of strategic depth and rewarding gameplay, it does so in a shorter timeline than is typical of most heavy economic games. Players play just five rounds (also known as decades) in about two and a half hours. Each decade consists of five unique phases: A stock phase where players can buy and sell stock; a building phase where players rebuild the city of Chicago, placing action spaces on the board; an action phase where companies send their partners to make deals across Chicago; an Operating Phase where companies buy resources, produce goods, and ship them out of Chicago; and finally a cleanup phase where the board is set up for the following decade. At the end of the fifth decade, the game ends. Players then exchange shares that they have purchased over the course of the game for cash, are rewarded for any of the public goals they have accomplished over the five decades of play, and tally their money to determine who is Chicago's greatest resident.

—description from the publisher

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 13
This page: 13
Sentiment: pos 10 · mix 0 · neu 1 · neg 1
Mentions per page
Showing 1–13 of 13
Video NcTMhyFrS9g Rolling Dice & Taking Names Discussion at 5:19 sentiment: positive
video_pk 93484 · mention_pk 253000
Rolling Dice & Taking Names - City of the Big Shoulders video thumbnail
Click to watch at 5:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Enjoyed the experience
  • Easy to understand
  • Captures the 18XX feel in less time
  • Love the theme
  • Worker placement mechanic feels familiar and engaging
  • Two thumbs up
Cons
  • Rulebook is a mess, requires jumping around
  • Can be intimidating due to complexity
  • Managing multiple companies and pools of money can be difficult
  • Initial plays might involve mistakes in money management
  • Requires poker chips for better management
Thematic elements
  • Economics, Business, Stock Market
  • Chicago after the Great Fire, over 50 years
Comparison games
  • 18XX games
Mechanics (from transcript analysis)
  • 18XX Style — Captures the feel of 18XX games but in a shorter playtime without traditional route building.
  • Company Management — Players can own and run multiple companies, managing their finances and operations separately.
  • Drafting — Buildings are drafted during the building phase.
  • economic engine building — Players build companies that generate revenue and value over time.
  • Resource Management — Players manage resources to run factories and generate goods.
  • stock market simulation — Players buy and sell stock, influencing prices and earning dividends.
  • Worker Placement — Players use 'partners' to take actions on a central board and within their companies.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm in some cushy office space somewhere just saying yeah send this crew out they're out into the stormy ain't gonna fix that line over there I don't do that
  • we had a headache because you're sitting there racking your brain what is the best clue that I can give to somebody
  • this is basically a logic puzzle disguised as a detective themed game
  • the whole concept of is multiple companies and their to the end of the game
  • the funniest thing when you try to screw somebody else up and you laugh at somebody
  • I have no points it was pathetic
References (from this video)
No references stored for this video.
Video E3EuYUQS5zI Rolling Dice & Taking Names Top List at 15:47 sentiment: positive
video_pk 93477 · mention_pk 252964
Rolling Dice & Taking Names - City of the Big Shoulders video thumbnail
Click to watch at 15:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Really liked the economic aspect.
  • Enjoyed playing it many times over the year.
Cons
none
Thematic elements
  • economic
Comparison games
none
Mechanics (from transcript analysis)
  • economic — The game is described as a heavy economic game.
  • Worker Placement — Mentioned as having "some worker replacement elements to it."
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Mardis top three list of things from 2019 yeah we spared no expense on this show
  • I just rank the things that I've watched and what I like
  • the Mandalorian how good is that TV show
  • I don't think it could have been any better than what it was
  • I'm a sucker for Quentin Tarantino movie
  • as a comic book fan boy I've always liked the idea of not really knowing where the Joker came from
  • Joaquin Phoenix needs to be nominated for for something for acting because he just did an incredible job
  • When I first heard about the game untitled goose game I thought what a stupid name
  • I'm not gonna spoil anything but you need to go watch it to see the end
  • I've always liked the idea of not really knowing where the Joker came from
  • What I was excited about this game is this is a video game that uses deck-building as the way to do combat
  • This is a roguelike game where you get to see how far you can go
  • When this came out on Netflix last year I was somewhat tentative about it
  • This is old-school Dream Theater I love the sound of them
  • It's one of those things you're gonna talk about with friends and family and discuss and analyze for quite a while
  • I've come to find out I really like economic games
  • the way the shoot the video and the way that it's it's scripted and everything it's it's funny it's well thought out
  • he just has just amazing energy and great presence on the screen
  • it has a lot of the new elements the smooth vocals the proggy part but has some heavy elements from their earlier albums
  • this is a two-player game as a tactical war game but you make movements in combat by use of tech building mechanics
References (from this video)
No references stored for this video.
Video imz5NVA-9xQ Rolling Dice & Taking Names Discussion at 16:47:43 sentiment: positive
video_pk 93479 · mention_pk 252979
Rolling Dice & Taking Names - City of the Big Shoulders video thumbnail
Click to watch at 16:47:43 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • my favorite economic game
  • played much much better this time around
Cons
  • took three hours to play with three people
Thematic elements
  • economic
Comparison games
none
Mechanics (from transcript analysis)
  • economic — The core theme and focus of the game, involving managing companies and money.
  • Worker Placement — Used to teach new players and engage in economic strategy.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • you've been playing the snot out of that game
  • I will now eat crow, I screwed up if you listen to this show it happens a lot you should be used to it by now
  • that's the charm of the show
  • this is this is very hard
  • it is now as far as like a heavier economic game it is right now my favorite economic game
  • I played much much better this this time around
  • it is not that hard to figure out but anyway
  • this game can be very cutthroat
  • I was not explaining expecting this to be as cutthroat as what it was
  • fashion world's not for the weak
  • for me the pros of this game is as we've already stated the putting out of the workers and then resolving I enjoyed that
  • I enjoyed the complexity of scoring during the shows and having to pay attention to that
  • my negative of course I've always hated feeding my people I think they need to work for free
  • it is it is it's not really bad spreadsheet II but you do have to do some serious algebra because that upkeep phase
  • this for sure is gonna be staying on my shelf
  • this will definitely be added to my shelf
  • this is a MOBA RTS this is how I was thinking about it
  • I got ap on this game
  • it feels like a compact Arkham Horror game even without the dice
  • the first time we played it I kept saying where are the monsters why aren't we you know feeling threatened it just seemed very easy
  • I absolutely love that and we got that big Arkham feel from a small compact game
  • you really should but you want that Arkham feel and a much shorter time then Final Hour may be the perfect game for you
  • I keep flying over your head I keep sitting in one line they do they do
  • that's the whole concept of the game and that's what chip theory games has captured I think very well
  • you gotta know those factions it's very important because if you don't then you're missing a ton of the strategy in this game
  • well no it doesn't suck it's just a lot of couch co-op games you play with one system and two controllers
  • I love working you know cutting up a tree with a chainsaw man I'm like oh this is so just keep bringing me the wood heat let me cut those logs man it's it's a lot of power
  • my miniature market contacts who are in st. Louis could hook us up
  • get anywhere in this world is contact
References (from this video)
No references stored for this video.
Video Pfo71zbCsOw Nights Around a Table Discussion at 0:28
video_pk 89459 · mention_pk 237575
Nights Around a Table - City of the Big Shoulders video thumbnail
Click to watch at 0:28 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • do you have a grail game do you have a holy grail game
  • board gaming is my hobby and my job so most of the games that i really want i just buy
  • the thrill is in the hunt am i right
  • i have so many unplayed pieces of cardboard in my house
References (from this video)
No references stored for this video.
Video YYDMN20FRvE Heavy Cardboard Discussion at 1:43:13 sentiment: neutral
video_pk 86646 · mention_pk 224931
Heavy Cardboard - City of the Big Shoulders video thumbnail
Click to watch at 1:43:13 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • There's no way to be I I can't I can't even get people to tell me their schedule two weeks in advance so it's very much a week to week thing
  • I hold it to a higher level than that and so on the downside it doesn't allow us to stream games as quickly as I would like sometimes
  • if if if the expansion for oath were included in that I would I would put that above arcs okay wow okay
  • universally okay
  • don't I think it's great the way it is just get more maps which they're doing so honestly that's my answer
  • a reprint of ground floor would be great so I can get a copy of it
References (from this video)
No references stored for this video.
Video Mf35DlpOqQE Heavy Cardboard Top List at 380:28:40 sentiment: positive
video_pk 85950 · mention_pk 221349
Heavy Cardboard - City of the Big Shoulders video thumbnail
Click to watch at 380:28:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Special place in the designer's heart
  • Fixing niggling issues in a new edition
  • Still enjoyable despite imperfections
Cons
  • Has niggling issues
Thematic elements
Comparison games
  • Stressbotics
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I don't want to talk about Zul'kator.
  • It's just it's it's uh it's almost painful to think about.
  • Hadrian's Wall, man, I love this game.
  • It feels incredibly satisfying when you start to see your little engines start to run.
  • Tiletum, man, I love this game.
  • The components are absolutely beautiful.
  • Terraforming Mars is just an epic game.
  • Wingspan is just a beautiful game.
  • Everdell is incredibly charming.
  • Lost Ruins of Arnak, I love this game.
  • Ark Nova is a very deep game.
  • Oath: Chronicles of Empire and Exile is a very unique game.
  • Tiny Epic Galaxies is a really fun game.
References (from this video)
No references stored for this video.
Video keZCT0J6sGo Rules Teach at 0:07 sentiment: positive
video_pk 79778 · mention_pk 193337
City of the Big Shoulders video thumbnail
Click to watch at 0:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The game aims to make players Chicago's greatest entrepreneur.
  • It involves starting companies, trading stocks, hiring employees, and producing goods.
Cons
none
Thematic elements
  • Rebuilding Chicago as an entrepreneur
  • Chicago after the fire of 1871
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Players choose actions like selling/buying stock, starting a company, hiring, investing, and producing goods.
  • Economic Game — The core of the game revolves around managing money, stocks, and production to gain the most money.
  • Resource Management — Players acquire and use resources like livestock, steel, wood, and coal.
  • Set Collection — Collecting resources and goods to fulfill demand tiles is a key part of the game.
  • stockholding — Players manage company stock, including directors shares, preferred shares, and common shares, affecting stock value and dividends.
  • Tile Placement — Players place building tiles on their player board and demand tiles on the main game board.
  • Worker Placement — Players place partner meeples on action spaces to perform various company actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The player with the most money is Chicago's greatest entrepreneur then wins City of the Big Shoulders
References (from this video)
No references stored for this video.
Video LdWNtdsItS8 Getting Games Interview at 32:44 sentiment: positive
video_pk 63364 · mention_pk 156744
Getting Games - City of the Big Shoulders video thumbnail
Click to watch at 32:44 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • city-building, engine-building with building tiles that others can use
Comparison games
  • Brass
  • Lords of Waterdeep
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • priority number one is to have fun
  • priority number two is to make sure everyone else is having fun
  • priority number three is to try to win
  • board games are human compiled
  • the rule book is code the human brain is the compiler
  • there's no scriptwriting that happens over here
References (from this video)
No references stored for this video.
Video xIqTyhFB_lw Board Gaming Ramblings Playthrough at 19:30 sentiment: positive
video_pk 41133 · mention_pk 124788
Board Gaming Ramblings - City of the Big Shoulders video thumbnail
Click to watch at 19:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging urban development theme
  • strong historical flavor
Cons
  • Can be heavy for casual players
Thematic elements
  • urban development and empire-building
  • Chicago’s industrial age
  • historical city-building
Comparison games
  • Anton.
  • The Great Chicago Games
Mechanics (from transcript analysis)
  • city-building / resource allocation — Players develop neighborhoods and manage resources to grow a metropolis.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is the back of the Box challenge
  • Aquatica that is correct
  • Crystal Palace that is correct
  • City on the big shoulders
  • beep energy capacitors strange crystallin material
References (from this video)
No references stored for this video.
Video ows7MHibw8c Unknown Channel Cooking Stream at 38:59 sentiment: positive
video_pk 41033 · mention_pk 124461
Unknown Channel - City of the Big Shoulders video thumbnail
Click to watch at 38:59 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Rich theme and historical flavor
  • Deep strategic choices
Cons
  • Complex rules, longer playtime
Thematic elements
  • urban development, power dynamics, capitalism
  • Industrial Chicago, late 19th to early 20th century
  • historical simulation with thematic flair
Comparison games
none
Mechanics (from transcript analysis)
  • Area Majority — players compete for influence across districts
  • Set collection / engine building — building up resources and capabilities over time
  • Worker Placement — allocating workers to actions and areas
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Glory to Rome.
  • watched your gameplay of City of the Big Shoulders a while ago.
  • This is stupid simple. It requires four ingredients, three of which I feel pretty confident almost all y'all have in the house.
  • Be safe, be smart, hunker down, and enjoy some quality time.
References (from this video)
No references stored for this video.
Video _wA5fa_r3Dg Board to Death TV - Board Game Reviews Review at 0:18 sentiment: positive
video_pk 13150 · mention_pk 97322
Board to Death TV - Board Game Reviews - City of the Big Shoulders video thumbnail
Click to watch at 0:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong resource management and strategic tension around turn order
  • Thematic setting and escalating power of buildings across eras
  • High production quality and well-designed icons
  • Engaging mix of stock market and industrial development
Cons
  • Potential repetition despite new buildings each era
  • Theme may be dense or heavy for casual players
  • Color differentiation between managers and salespeople noted
Thematic elements
  • economic rebirth, investment, corporate growth, stock market dynamics
  • Post-Gire Chicago reconstruction era (1870s–1890s) after the Great Chicago Fire of 1871
  • Array
Comparison games
none
Mechanics (from transcript analysis)
  • Action phase and partner placement — During the action phase, players send partners to buildings to hire workers, gain resources, and acquire assets; turn order and partner placement are crucial.
  • Building phase and era progression — Starting with era-specific tiles, players place buildings; available spaces depend on color coding (green = flexible, white = first-come).
  • End-of-era cleanup and era progression — Rounds end, mats refreshed, era marker advanced and new dynamics introduced in later eras.
  • Operating phase and production — Highest-appeal company operates, purchases resources, activates assets, and produces goods via factories with worker/automation considerations.
  • Sales, dividends, and stock value effects — Goods sold generate value; sales bonuses and dividend payments to investors affect stock value and profits.
  • Stock Holding — Players buy and sell stock using personal money, set starting stock prices and issue new certificates.
  • Stock phase and equity trading — Players buy and sell stock using personal money, set starting stock prices and issue new certificates.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I really enjoyed this game and it's definitely worth checking out.
  • the component quality is top-notch and icons are pretty good
  • there you have city of Big Shoulders in a really tiny nutshell
  • I like the resource management of the game and of course the sense of racing for the money tops
References (from this video)
No references stored for this video.
Video d-2vLidTzdI Board to Death TV - Board Game Reviews Review at 0:32 sentiment: positive
video_pk 12363 · mention_pk 36071
Board to Death TV - Board Game Reviews - City of the Big Shoulders video thumbnail
Click to watch at 0:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deep, heavy euro with high replayability due to variable building placements
  • Strong thematic integration with Chicago’s industrial era
  • Interactive economy and space control via buildings and payments to others
Cons
  • High complexity and length; not ideal for casual players
Thematic elements
  • urban growth, entrepreneurship, and stock-market-inspired investment
  • Chicago, early 20th-century industrial development
  • economic simulation with variable development each game
Comparison games
  • 1846
Mechanics (from transcript analysis)
  • Building phase / action-space creation — Each round you select one building card to place; one is discarded and one is kept for future use, creating new action spaces.
  • Resource production and sale — Companies produce goods from resources, which can be sold for money with bonuses and multipliers.
  • Stock market / share phase — Players buy and manage shares; share prices climb over time and can be bought, sold, or traded.
  • Variable turn order — Turn order shifts based on share activity, typically cycling clockwise.
  • Worker Placement — Workers are placed on spaces owned by government, the bank, or other players, triggering actions and payments.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a heavy euro
  • this is important for a couple reasons one it means the game completely develops differently every time you play the game it's a completely different game
  • these become action spaces so on the next round
  • the expansion adds five new companies they're all little wacky so they have special rules attached to them
  • the base game comes with ten companies in it
References (from this video)
No references stored for this video.
Video krvN3GmzMrw Chairman of the Board Top List at 0:57 sentiment: negative
video_pk 10691 · mention_pk 31556
Chairman of the Board - City of the Big Shoulders video thumbnail
Click to watch at 0:57 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • rich depth and numerous interacting systems
Cons
  • extremely long play time (over five hours with teach)
  • difficult to teach and pace; not as accessible
Thematic elements
  • corporate expansion, dividends
  • Chicago, industrial economy
  • economic simulation with heavy euro-style depth
Comparison games
none
Mechanics (from transcript analysis)
  • dividends/stock mechanic — ownership and payout structure influences scoring and player advantage
  • economic engine building — players invest in companies, drive production, and vie for dividends
  • multifaction/action economy — many interacting systems create a dense decision space
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • There is a lot going on here, way more than I can summarize in a short clip like this
  • this took us over five hours to play with a teach, and that's unforgivable
  • an older Martin Wallace game, paint-by-numbers and ultra generic
  • it's not my favorite of the racing genre
  • five minutes to play and it's just a different Unique Style game
  • the core system is brilliant and it keeps you engaged throughout
References (from this video)
No references stored for this video.
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