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Codenames box art

Codenames

Game ID: GID0071615
Game Info
Year
2015
Players
4-8
Age
10+
Playtime
15 min
Collection
Ratings
Expansions & Family
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

Two rival spymasters know the secret identities of 25 agents. Their teammates know the agents only by their codenames — single-word labels like "disease", "Germany", and "carrot". Yes, carrot. It's a legitimate codename. Each spymaster wants their team to identify their agents first...without uncovering the assassin by mistake.

In Codenames, two teams compete to see who can make contact with all of their agents first. Lay out 25 cards, each bearing a single word. The spymasters look at a card showing the identity of each card, then take turns clueing their teammates. A clue consists of a single word and a number, with the number suggesting how many cards in play have some association to the given clue word. The teammates then identify one agent they think is on their team; if they're correct, they can keep guessing up to the stated number of times; if the agent belongs to the opposing team or is an innocent bystander, the team's turn ends; and if they fingered the assassin, they lose the game.

Spymasters continue giving clues until one team has identified all of their agents or the assassin has removed one team from play.

Description

Two rival spymasters know the secret identities of 25 agents. Their teammates know the agents only by their codenames — single-word labels like "disease", "Germany", and "carrot". Yes, carrot. It's a legitimate codename. Each spymaster wants their team to identify their agents first...without uncovering the assassin by mistake.

In Codenames, two teams compete to see who can make contact with all of their agents first. Lay out 25 cards, each bearing a single word. The spymasters look at a card showing the identity of each card, then take turns clueing their teammates. A clue consists of a single word and a number, with the number suggesting how many cards in play have some association to the given clue word. The teammates then identify one agent they think is on their team; if they're correct, they can keep guessing up to the stated number of times; if the agent belongs to the opposing team or is an innocent bystander, the team's turn ends; and if they fingered the assassin, they lose the game.

Spymasters continue giving clues until one team has identified all of their agents or the assassin has removed one team from play.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 293
This page: 50
Sentiment: pos 36 · mix 3 · neu 3 · neg 1
Mentions per page
Showing 1–50 of 293
Video 7aZV9PnuSWA Top List at 0:22 sentiment: positive
video_pk 151485 · mention_pk 425285
Codenames video thumbnail
Click to watch at 0:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • word association
Comparison games
none
Mechanics (from transcript analysis)
  • team play — This is a two team party game.
  • word association — Clue giver is trying to link several words together using just one word.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Welcome back to the top 50 games in my board game collection
  • Scratch Up Board Games top 50.
  • It's spytastic.
  • It's a good gateway game. It's a good dice rolling game. It's just a good game
  • Sorry for the terrible accent. This is an amazing game to play with friends and also an amazing way to lose friends.
  • If you haven't heard of Flip Seven, have you been living under a rock? Are you Patrick Star?
  • I'm not bitter, I'm just not very good at this game.
  • This is a gorgeous gorgeous gorgeous gorgeous ocean origami card game
  • An origami ocean, sign me up.
  • Let me know, do you like these games? Well, I like them. I just think this list keeps getting better and better.
  • See you in the next video.
References (from this video)
No references stored for this video.
Video 1JgOROrlAEo Top List at 0:44 sentiment: positive
video_pk 151486 · mention_pk 425291
Codenames video thumbnail
Click to watch at 0:44 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Successfully condenses a big group game for two players
Cons
  • Can feel like a big old spy loser if you run out of time
Thematic elements
  • Word association game condensed for two players
  • Spy operations
Comparison games
  • Codenames
Mechanics (from transcript analysis)
  • Risk Management — trying to avoid the deadly assassin and making sure you do it in time before all of the rounds run out
  • word association — trying to give each other one-worded clues to try and link several words together.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's that time again, the top 50 board games in my collection numbers 45 through a 241
  • Great collection, don't you agree?
  • These five games are so good and deserve their place in my top 50.
References (from this video)
No references stored for this video.
Video M7e-ugYR8gw Top List at 10:40 sentiment: positive
video_pk 134296 · mention_pk 382879
Codenames video thumbnail
Click to watch at 10:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Smash hit party game
  • Works with virtually any group
  • Satisfying to connect multiple words with one clue
Cons
none
Thematic elements
  • Word association and deduction
  • Espionage
Comparison games
none
Mechanics (from transcript analysis)
  • Deduction — Teammates guess the correct word cards based on clues.
  • team-based — Pits two teams against each other.
  • word association — Spy Masters give out clues to help their teammates guess the correct word cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • My number 77 game is galactic Renaissance this sibling designed to inish turned out to be far more polarizing than I ever would have guessed
  • The Simplicity and speed of Luna combined with the unique abstract Challenge and Perfect Production make this one of the most fresh two-player games in years
  • bitewing games is launching the most epic Riner Kia Kickstarter project ever and yes currently it is a secret but not for long
References (from this video)
No references stored for this video.
Video 6BEtghZn6iU Top List at 18:12 sentiment: mixed
video_pk 134292 · mention_pk 383883
Codenames video thumbnail
Click to watch at 18:12 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • App is very good
  • App invigorated love for the game
  • Rock solid at its core
  • Good reminder of how solid the game is
Cons
  • Slipping down seven spots
  • Expected to slip off the list entirely
  • App is not representative of the board game in its entirety
  • Hard to evaluate ranking for a game played so much
  • Everyone knows about it, hard to say anything new
  • Not considered 'cool' enough for some parties
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Deduction — This is a deduction game where players try to guess words based on clues.
  • team play — It's a team-based game.
  • word association — The core game of Codenames relies on word association.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's such a harsh game and I love it for how harsh it is
  • it's just a really really clever design
  • when you're able to sus out your opponent's word are just some of the most like satisfying moments
  • the Base werewords box art is atrocious
  • elegant fighty games you can't really get much better
  • it's almost like a good game to just impress people that board games aren't what you thought they were
  • aspirational and that is how I think about Eclipse second da for the Galaxy
  • this is my Twilight Imperium this is the big space game that I want to be playing a lot more than I am
  • I adore Eclipse as much as it is a hard game to play it's just encapsulating so much of what I love about games thematically s of space 4X games it like feels like stuff like M of Zion and ascendency and stuff like that that I grew up playing on on on the computer it just feels like those games in a board game
  • I think it's just really really smart really really good game
  • I do think the uprising addition for lack of a better word is the definitive way to play
  • I could be wrong again I don't know because they've made it as confusing as possibly can that I will say I won't defend like that's it's an obnoxious way to like sell your game personally
References (from this video)
No references stored for this video.
Video lcwKJgxqOmE Top List at 4:40 sentiment: positive
video_pk 134281 · mention_pk 382697
Codenames video thumbnail
Click to watch at 4:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Thinking person's party game
  • Analytical and strategic
  • Allows for a lot of players
  • Enjoyable iterations like Codenames Marvel
  • Fun game
  • Easy to get to the table
  • Lots of replayability
Cons
  • Not many opportunities for laughter, some doubt if it's a true party game
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • cooperative play — There is a cooperative version called Codenames Duet.
  • team-based — Players split into two teams.
  • word association — Clue-giving based on single words to connect multiple concepts.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This game is so simple but so much fun
  • The second phase is not really a game anymore it's just you're just watching
  • this game feels a bit different from all of the lcgs
  • Pursuit of happiness has found a way to make it mechanically satisfying
  • I really feel every time I play this game as if I lived a a new life
References (from this video)
No references stored for this video.
Video KvaSIHgKkgU Board to Death TV - Board Game Reviews Rules Teach at 0:48 sentiment: positive
video_pk 130689 · mention_pk 372246
Board to Death TV - Board Game Reviews - Codenames video thumbnail
Click to watch at 0:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • It's a party game.
  • It's very light.
  • It's very fun.
  • Looks great.
Cons
none
Thematic elements
  • word association
Comparison games
none
Mechanics (from transcript analysis)
  • Deduction — Teams guess words based on clues, trying to avoid neutral words and the assassin.
  • team play — Players break up into two teams, each with a spy master who is the captain.
  • word association — A one-word clue is given that the clue-giver is trying to get their team to associate to other words on the board, followed by a number indicating how many words are linked.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The excitement's been unreal.
  • Very very light, very fun, a party game.
  • Rule one of gaming have fun.
  • What's not in the book, have a good time.
References (from this video)
No references stored for this video.
Video 2CaCewdsh7A Top List at 2:27 sentiment: positive
video_pk 129715 · mention_pk 369123
Codenames video thumbnail
Click to watch at 2:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Love Codenames
  • No exception to the Codenames love
Cons
none
Thematic elements
  • Connecting pictures with a single word clue
Comparison games
none
Mechanics (from transcript analysis)
  • Grid Movement — You've got a 4x5 grid.
  • word association — You've got clue guessers. You've got clue givers. And you are trying to connect, in this case, the pictures with just one word.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Back at it again with my top 50.
  • It's a lot harder than it sounds because if you can't physically say words or do actions like this, yeah, that's that's tricky.
  • Let it be known, I do not stand with any of a certain creator's stances on certain things.
  • It's like my wordlele, my puzzle of the day.
  • That was the next five games in my top 50. Have you played these games? Let me know. See you in the next video.
References (from this video)
No references stored for this video.
Video 5Lg6O8FTev4 Top List at 18:24 sentiment: positive
video_pk 129696 · mention_pk 368998
Codenames video thumbnail
Click to watch at 18:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fun wordplay
  • Can create memorable moments
  • Enough content to be satisfying for a long time
Cons
  • Host doesn't typically gravitate toward party games.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Deduction — Players try to deduce which words their spymaster intended.
  • team play — Played in two teams, each with a spymaster giving clues.
  • word association — Players give one-word clues to link multiple words on the table.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • My whole mission statement as a gamer and as a content creator is to make families aware of games that would be compatible with what they might do.
  • It is an abstract game in the pure sense, but it is so much fun when you play it.
  • It's probably the most chaotic trick taking game I've played.
  • I hate luck based games almost as much as I love them.
  • This game has fallen quite a bit because we just don't get it played.
  • The pass the buck element to flip tactoe is really what makes it so good.
References (from this video)
No references stored for this video.
Video X4Q76uS3WE4 Top List at 27:04 sentiment: mixed
video_pk 129692 · mention_pk 368964
Codenames video thumbnail
Click to watch at 27:04 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Engaging for team captains
  • Can be played in creative, larger grids
  • Lots of expansions and versions available
Cons
  • Doesn't like being on a team
  • Clue-giving style can be frustrating for others
  • Two-player version preferred over standard team play
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Deduction — Team captains can only see which of these words need to be guessed by their teammates.
  • team-based play — Now, you play this in teams. You've got a team captain for both teams.
  • word association — I can say money. And they say, Oh, it's probably bank. Whoop, and then they touch it.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's literally a perfect game.
  • The fun of Quirkle is the fact that it's quick, easy, simple, and joyful.
  • This game's fantastic.
  • The idea of you creating the game that you'd like to play with, the deck that you want to play with, during the game.
  • That's what makes games fun, right? That decision.
  • It's so good. It's got a lot of depth. It's got a lot. It's just so replayable.
  • My problem with this game is twofold. Firstly, I don't like being on a team.
  • Sagrada is a perfect game.
References (from this video)
No references stored for this video.
Video rZ0jk1SJ9qI Board Game Sanctuary Discussion at 6:32 sentiment: positive
video_pk 119398 · mention_pk 336236
Board Game Sanctuary - Codenames video thumbnail
Click to watch at 6:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It just gave me such a gratifying feeling to be able to I guess gift a game to my friends for free.
  • The first reason why I would give one of my games away or more games away for free is the fact that the shelf life of that game has ended in my collection.
  • The second reason why I might get rid of a game for free is by donating it.
  • The third reason I give a game away for free actually is kind of a weird um topic for me to talk about because I um get prototype copies or because I get copies that are kind of unfinished and I use them to create videos for different publishers and game designers.
  • The fourth reason I will give a game away for free is purely space limitation.
  • The last reason I'll give a game away for free is if I'm done with the game.
  • So, what's your opinion on giving away your board games free?
  • Um at the moment I'm gradually trying to get back into releasing more long-form videos.
References (from this video)
No references stored for this video.
Video rZ0jk1SJ9qI Board Game Sanctuary Discussion at 6:34 sentiment: positive
video_pk 119398 · mention_pk 336237
Board Game Sanctuary - Codenames video thumbnail
Click to watch at 6:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It just gave me such a gratifying feeling to be able to I guess gift a game to my friends for free.
  • The first reason why I would give one of my games away or more games away for free is the fact that the shelf life of that game has ended in my collection.
  • The second reason why I might get rid of a game for free is by donating it.
  • The third reason I give a game away for free actually is kind of a weird um topic for me to talk about because I um get prototype copies or because I get copies that are kind of unfinished and I use them to create videos for different publishers and game designers.
  • The fourth reason I will give a game away for free is purely space limitation.
  • The last reason I'll give a game away for free is if I'm done with the game.
  • So, what's your opinion on giving away your board games free?
  • Um at the moment I'm gradually trying to get back into releasing more long-form videos.
References (from this video)
No references stored for this video.
Video p__2W6PExj4 BoardGameGeek Top List at 15:58 sentiment: positive
video_pk 119384 · mention_pk 336190
BoardGameGeek - Codenames video thumbnail
Click to watch at 15:58 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Massive and still popular
  • Works extremely well as a clue-giving game
  • Simple yet ingenious mechanic
  • Available in various versions like Pictures, Duet, and themed editions
Cons
none
Thematic elements
  • Espionage and word association
Comparison games
  • Codenames Pictures
  • Codenames Duet
Mechanics (from transcript analysis)
  • Clue giving — One player gives a one-word clue and a number to indicate how many words on the grid relate to that clue.
  • Grid Movement — Players guess words on a 5x5 grid, trying to avoid the assassin word.
  • team play — Players are divided into teams (red and blue) competing to identify their team's words first.
  • word association — Clues are based on associations between words on the grid.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Every game can be a party.
  • This is something that is fueled by the BGG users presum presumably you the ones who are watching this.
  • This is a very, very fun party game that I mean, I feel like broke onto the scene because it's so ridiculous looking.
  • This is widely always considered to be one of the best ones.
  • It's just simple and it's got great art and yeah, it's just it's again a classic just simple little drafting game.
  • So, uh, these games a lot of times, we'll talk about a couple more that follow this thing. There'll sort of be like a law and then things are getting kind of passed or failed and then you're kind of like, well, who made it fail?
  • It's really, again, if you played, you know, werewolf mafia in college and stuff, it's really that kind of pure
  • Code Names was and still is massive.
  • that simple idea of like this is a clue game, but you only get one word and it can pertain to multiple answers was such a just a stroke of genius of simplistic genius.
  • It's a really great really straightforward, very casual, light party game.
  • This is the only one that's in the top 100.
  • Every character has an ability has something they can do.
  • if you get a good Blood of the Clock Tower storyteller, it's amazing.
References (from this video)
No references stored for this video.
Video nzRZDobwdRU Board Games UnLocked Review at 0:15 sentiment: positive
video_pk 115668 · mention_pk 328131
Board Games UnLocked - Codenames video thumbnail
Click to watch at 0:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Genius in its simplicity and delivery
  • High replayability
  • Accessible to both hobbyist and casual gamers
  • Fun mental challenge
Cons
  • Can be frustrating if another team is getting all the clues
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • team play — The game is played with two teams competing against each other.
  • word association — Players give one-word clues to help their team guess words related to the clue.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Codenames Duet encapsulates pretty much what Codenames does except we don't have another team to play against.
  • My personal preference is Duet even though it is harder, I love the cooperative nature more than the competitive.
  • Giving clues is rough.
  • Duet by nature is not a party game.
  • It's a great system, I mean we can help each other out and not even know it.
  • My only complaint with Duet is the harsh penalty.
  • This game has unlimited replayability.
  • It's a mental challenge but you it's it's so much of a challenge that you don't feel stupid for losing.
  • This says it's the number one party game... it still is Codenames really?
  • Word games are great, I love word games because they're accessible.
References (from this video)
No references stored for this video.
Video 0g7NxqapJmw Board Games UnLocked Playthrough at 0:16 sentiment: mixed
video_pk 115669 · mention_pk 328678
Board Games UnLocked - Codenames video thumbnail
Click to watch at 0:16 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Can be funny if you have to redo a game due to hitting an assassin.
  • Can be nerve-wracking.
  • Can be satisfying when you make a good clue that is understood.
  • Offers a different dynamic compared to regular Codenames.
Cons
  • Can be quiet and mumbly, not ideal for watching.
  • Difficult to narrow down clues to a single word.
  • Age gaps between players can lead to different pop culture knowledge.
  • High number of assassins increases difficulty.
  • Time limit adds pressure.
  • Rough game.
Thematic elements
Comparison games
  • Codenames
Mechanics (from transcript analysis)
  • Assassin Mechanic — Hitting an assassin results in losing the game, adding a significant risk to guessing.
  • Clue giving — Players give one-word clues and a number to identify multiple words on the board for their partner.
  • cooperative play — Players work together towards a common goal of identifying all their team's agents before time runs out or assassins are hit.
  • Deduction — Players must deduce which words their partner intended based on the clues and the available words.
  • time limit — A time limit adds pressure to the game, encouraging quicker decision-making.
  • word association — Players must associate given words with the target words on the board based on the clues provided.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Codenames Duet is better.
  • This is probably not going to be the most exciting run through.
  • The hard part about this game is I feel I feel like I see a combination but it's it's narrowing it down to one word to try and be like okay how am I gonna get yeah.
  • This game is so nerve-wracking.
  • The penalty for guessing wrong is losing well yeah because you technically lose two when you get a bystander.
  • I suck hard ass at this game or I'm just playing with people who I just do not sync with.
  • I think it's a rough game.
References (from this video)
No references stored for this video.
Video nzRZDobwdRU Board Games UnLocked Review at 0:17 sentiment: positive
video_pk 115668 · mention_pk 328677
Board Games UnLocked - Codenames video thumbnail
Click to watch at 0:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Love the cooperative nature
  • Less frustrating than the competitive team version
  • Tactical and strategic
  • Rewarding when successful connections are made
  • High replayability through different card layouts
  • Can be adjusted with house rules for a better experience
Cons
  • Harsh penalty for guessing a bystander
  • Very difficult
Thematic elements
Comparison games
  • Codenames
Mechanics (from transcript analysis)
  • cooperative play — Designed for two players working together to identify all their agents before time runs out.
  • Shared clues/assassins — The game features shared assassins and clues, adding complexity to the guessing process.
  • time limit — Players have a limited number of turns (timers) to guess all their words correctly.
  • word association — Players give one-word clues to help their partner guess specific words from a grid, avoiding others.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Codenames Duet encapsulates pretty much what Codenames does except we don't have another team to play against.
  • My personal preference is Duet even though it is harder, I love the cooperative nature more than the competitive.
  • Giving clues is rough.
  • Duet by nature is not a party game.
  • It's a great system, I mean we can help each other out and not even know it.
  • My only complaint with Duet is the harsh penalty.
  • This game has unlimited replayability.
  • It's a mental challenge but you it's it's so much of a challenge that you don't feel stupid for losing.
  • This says it's the number one party game... it still is Codenames really?
  • Word games are great, I love word games because they're accessible.
References (from this video)
No references stored for this video.
Video GeS28MvnIiw Board Gaming Ramblings Review at 0:12 sentiment: neutral
video_pk 110517 · mention_pk 317986
Board Gaming Ramblings - Codenames video thumbnail
Click to watch at 0:12 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • Cool game
Cons
  • Team aspect sometimes disliked
  • Lack of discussion with only one clue giver and one guesser in 4-player games
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
  • team-based play — Played in teams with one code giver and multiple guessers.
  • word association — Code giver says a word and a number to guide guessers to specific words on a card.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm going to land this on an 8.5. I think it's like super super good.
  • this one for me lands on a 7.5. It is a lot of fun. It it would be my preferred way of playing Codenames.
  • I think Codenames would be like a 6.5 maybe.
References (from this video)
No references stored for this video.
Video XGQfwGpqI1U Board Game Sanctuary Top List at 0:17 sentiment: positive
video_pk 109954 · mention_pk 316356
Board Game Sanctuary - Codenames video thumbnail
Click to watch at 0:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Appeals to those who like charades-style word play.
  • Enjoyable to decide the spy master's clues and think along the same lines.
  • Stringing together three-word combos as spy master is rewarding.
Cons
  • Game truly shines at four or more players, rules exist for 1-3 but it's not ideal.
Thematic elements
  • Spy
Comparison games
none
Mechanics (from transcript analysis)
  • Deduction — Players try to make contact with operatives based on clues from the spy master, trying to avoid other teams' agents and the assassin.
  • team play — Players are divided into two teams, each with a spy master.
  • word association — Spy masters give one-word clues linked to multiple words on the team's list.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Do you love the spy characters like James Bond Ethan Hunt and Jason Bourne?
  • Wish you could be a secret agent where you can by joining me today in my five favorite spy things party board games in five minutes?
  • Can I have those dice shaken not stirred?
  • The assassin adds an element of risk; if you choose the assassin, you lose the game.
  • The accusations and counter-accusations make for a loud yet thrilling experience.
  • This thing could break alliances and friendships so be prepared for that.
References (from this video)
No references stored for this video.
Video 5jIzkuZ0Kbg Board Game Sanctuary Review at 2:39 sentiment: positive
video_pk 109985 · mention_pk 316404
Board Game Sanctuary - Codenames video thumbnail
Click to watch at 2:39 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The spy theme and word connection concept work well.
  • Great for brain development and connecting words.
  • High suspense and tension, especially in larger games.
  • Fun and fast-paced experience.
  • Good educational value, especially for English language learners.
  • Accessible and easy to learn party game.
Cons
  • Does not scale well for 2-3 players, reducing the sense of competition and suspense.
  • Spy masters can deliberate for a long time on clues, potentially slowing down the game.
  • The 3-player version is not fully developed.
Thematic elements
  • Rival spy teams trying to make contact with their agents
  • Spy theme
Comparison games
none
Mechanics (from transcript analysis)
  • Deduction — Players must deduce the meaning of clues and the identity of agents based on word associations and team colors.
  • Hidden Roles — Each word card represents either a spy for one of the teams, a bystander, or the assassin.
  • team play — The game is played in two rival teams, each with a spymaster and field operatives.
  • word clues — Players give one-word clues and a number to their teammates to identify words on the board corresponding to their team's color.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The idea of connecting words together in this whole 007 Mission Impossible Spy theme really works very well.
  • It is a great brain development game that allows you to connect words together and it is really really fun cuz the spense level is quite High especially when you're playing with teams that appeared against each other because there's always that uncertainty of will I reveal the Spy agent from another team or will I be revealing the Assassin and therefore throwing it for my whole team and the game so in that aspect it really makes for very fun and fast-paced experience.
  • Codenames is a fun part game that is easily accessible by all it's very easy to learn and as long as the pace of the game is maintained uh this should be a hit at any party.
References (from this video)
No references stored for this video.
Video tenPUaDWuMs Board Game Sanctuary Top List at 13:53 sentiment: positive
video_pk 109936 · mention_pk 316476
Board Game Sanctuary - Codenames video thumbnail
Click to watch at 13:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Great team-building experience.
  • High tension during gameplay.
  • Least amount of downtime among Codenames versions.
  • Keeps the pace moving quickly.
  • Functions well for newcomers.
  • Scales well from two players up to 10-12 players.
Cons
  • Avoiding the assassin is crucial.
Thematic elements
  • Word association game where teams try to identify agents while avoiding an assassin.
  • A 5x5 grid of codenames.
Comparison games
  • Codenames
Mechanics (from transcript analysis)
  • cooperative play — Two players or two teams work together to identify cards.
  • Grid Movement — Players try to make contact with 15 field agents represented by codenames on a 5x5 grid.
  • time limit — Players have nine turns to locate all agents.
  • word association — Teams give one-word clues and a number to link multiple codename cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Party games are my go-to board game genre especially when I have family or friends coming over for the holidays or when I'm meeting a group of people for the first time.
  • Party games are really great for promoting social interaction it gives people something to talk about whilst avoiding some of that forceful awkward get-to-know-you conversation.
  • This video ends provide you with a sample of party games that help to break the ice and give you a few suggestions for your next party or social get-together.
  • This game takes traditional concepts and party game IDs and remelts them and revitalizes them and presents them in a new fresh and exciting way.
  • Werewords is a fantastic party icebreaker game because it has a high level of social interaction.
  • Skull is an excellent icebreaker game which is suitable for any casual social situation.
  • Spyfall is an excellent game promoting and starting a conversation with your friends family and colleagues.
  • It is a fantastic icebreaker game.
  • This version [Codenames Duet] is my preferred version out of all the codenames versions out there because it has the least amount of downtime and also it keeps the pace of the game moving relatively quickly.
References (from this video)
No references stored for this video.
Video moQmrjcE5UI Board Game Sanctuary Top List at 19:14 sentiment: positive
video_pk 109927 · mention_pk 316459
Board Game Sanctuary - Codenames video thumbnail
Click to watch at 19:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Huge improvement and reimplementation of the original Codenames
  • Faster turns
  • Alleviates anxiety for the clue giver
  • Campaign mode offers increased variety, challenge, and replayability
  • Flexible for different player counts and situations
Cons
  • This version is fully cooperative; original is more competitive
Thematic elements
  • Making contact with secret agents using one-word clues
Comparison games
  • Codenames
Mechanics (from transcript analysis)
  • cooperative play — Codenames duet is a two player or two team fully cooperative word association game.
  • Deduction — Players will be trained to deduce the fifteen code names of agents in a five by five word grid based on clues given by the other player.
  • Real-Time — There is a countdown timer element to this game with a limited number of turns available.
  • Turn Taking — In alternating turns players will act both as clue giver and guesser as they give a one word meaning clue that links to a series of green code names together along with a number that identifies how many words that clue relates to.
  • word association — Codenames duet is a two player or two team fully cooperative word association game we play second their own spies as they try to make contact with all of their secret agents using one-word clues before time runs out.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The challenge of organizing the board game night can be that it's simply too difficult to find a group of four, five or more players to play with.
  • Simply stated many people often prefer to play a casual board game with their relatives friend or significant other.
  • I really hope you've enjoyed this smorgasbord of some of my favorite to play board games
  • I also hope you found some of those peers throughout the video too
References (from this video)
No references stored for this video.
Video y21TRtaehY0 Board Game Sanctuary Analysis at 8:24 sentiment: positive
video_pk 109915 · mention_pk 316234
Board Game Sanctuary - Codenames video thumbnail
Click to watch at 8:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Love the original game so much that I didn't want to play it at the two-player and in a cooperative version.
Cons
  • Getting Codenames: Duet pretty much very similar games except you where is cooperative and we're working together and I can play it with just one other person.
Thematic elements
Comparison games
  • Codenames: Duet
Mechanics (from transcript analysis)
  • word association — Really love Codenames.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • With hundreds of board games that are being released annually, that number is increasing exponentially.
  • When a really cool board game comes along and piques your interest, there's a certain level hype that follows that.
  • Consider very carefully what exactly that you're buying into.
  • Think about the potential experience that board game can provide to the people that you're going to be playing with.
  • You really need to think about the reliability of the information that you're being presented about a game.
  • If you've got the time, it's well worth spending a little bit of extra time looking at multiple sources and multiple opinions on a particular game.
  • You need to think about whether do you already own that game in your collection at home or some form of that game.
  • Think about the worth of the game itself in terms of its price.
  • It is your money and ultimately your choice.
  • It's so critically important to research a game very thoroughly.
  • The board game hobby is such a beautiful community of people and the games themselves just continually amaze me.
References (from this video)
No references stored for this video.
Video y21TRtaehY0 Board Game Sanctuary Analysis at 8:27 sentiment: positive
video_pk 109915 · mention_pk 316235
Board Game Sanctuary - Codenames video thumbnail
Click to watch at 8:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • It was actually quite cool because I love the original game so much that I didn't want to play it at the two-player and in a cooperative version.
Cons
none
Thematic elements
Comparison games
  • Codenames
Mechanics (from transcript analysis)
  • Cooperative — Cooperative and we're working together and I can play it with just one other person.
  • word association — Pretty much very similar games to Codenames.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • With hundreds of board games that are being released annually, that number is increasing exponentially.
  • When a really cool board game comes along and piques your interest, there's a certain level hype that follows that.
  • Consider very carefully what exactly that you're buying into.
  • Think about the potential experience that board game can provide to the people that you're going to be playing with.
  • You really need to think about the reliability of the information that you're being presented about a game.
  • If you've got the time, it's well worth spending a little bit of extra time looking at multiple sources and multiple opinions on a particular game.
  • You need to think about whether do you already own that game in your collection at home or some form of that game.
  • Think about the worth of the game itself in terms of its price.
  • It is your money and ultimately your choice.
  • It's so critically important to research a game very thoroughly.
  • The board game hobby is such a beautiful community of people and the games themselves just continually amaze me.
References (from this video)
No references stored for this video.
Video sH8MmBPe20w Board Game Sanctuary Top List at 10:50 sentiment: positive
video_pk 109848 · mention_pk 315999
Board Game Sanctuary - Codenames video thumbnail
Click to watch at 10:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Ingenious concept for linking words.
  • Offers thrilling experiences.
  • Great for conveying nuance to teammates.
Cons
  • Can be high-pressure to come up with good word combos as the clue giver.
Thematic elements
Comparison games
  • Codenames Duet
Mechanics (from transcript analysis)
  • Risk Assessment — Teams must guess their team's words while avoiding the assassin and the other team's operatives.
  • team-based word association — Two teams guess a grid of keywords, with one player giving one-word clues to link multiple words.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Word games are probably my favorite genre of board games to get out when people come over or when we go on a weekend away or to play with family or friends.
  • I haven't always had this fond association with word style board games mainly because of my background and my family and how I grew up.
  • It wasn't until I went to university studied the English and that's when a lot of the ideas and concepts that I really like in modern literature and themes in board games just finally connected together for me.
  • I really come to appreciate the complexities of English as a language.
  • This game takes that sense of eavesdropping and funnels it and distills it into a brilliant word game, probably one of the best I've ever played.
  • It is a beautiful game about spelling things out but in a way where you think okay if I use that word player number one might not actually know what that word is.
References (from this video)
No references stored for this video.
Video VbpxS3GWVW0 Board Game Sanctuary Discussion at 0:49
video_pk 109192 · mention_pk 314876
Board Game Sanctuary - Codenames video thumbnail
Click to watch at 0:49 · YouTube ↗
Pros
  • a bit of a team player
Cons
none
Thematic elements
  • Team player
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • whatever board games you have really says a lot about who you are
  • you feel like you know me too well and we've only just met
  • this one says to me that we're going to be the best of friends
References (from this video)
No references stored for this video.
Video 9SgtGua_o34 Paula Deming Discussion at 12:01 sentiment: positive
video_pk 108307 · mention_pk 312639
Paula Deming - Codenames video thumbnail
Click to watch at 12:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • It facilitates conversation among friends.
  • It's a good excuse to play with adults rather than children.
  • It's challenging and makes your brain work.
  • It's a good way to learn how other people's minds work.
Cons
  • Guessing the wrong word immediately ends the turn.
  • The assassin card results in an instant loss.
Thematic elements
  • spies
Comparison games
  • Concept
  • The Mind
  • The Crew
  • Swords and Sweethearts
Mechanics (from transcript analysis)
  • Deduction — Players must deduce the intended words from the clues, while avoiding incorrect words like bystanders or the assassin.
  • Press Your Luck — After a correct guess, the team can choose to guess again, up to the number given in the clue, with a bonus guess if all words are guessed.
  • team play — Players are divided into teams (red and blue) with a spy master giving clues and operatives guessing.
  • word guessing — Players give one-word clues with a number to hint at multiple words on the board for their team to guess.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We did a thing. We got excited and made a thing. You and other people who I freaking love online also got excited and made a thing.
  • The show is called Conudo. Kudo. It's Latin. No, it's Latin because Felicia is very smart. Um uh uh it's Latin Felicia. What does it translate to in English? Pretentious. Um it means play together. It's sort of like a command.
  • There's an executive somewhere who said no to like a live play and those and those people went, 'Okay, I guess we'll just do it without you.' And now that D and that executive is has to live with the stench of that failure for the rest of their life. And honestly, I love it for them.
  • My daughter and I watched Star Wars for the first time and she didn't want to do it because there were um it was in space. I'm like, 'No, no, it's magic in space.'
  • The Mind is a card game where you have cards that uh that are numbered from like one to 100 or something like that and the and what you are trying to do is play the cards down in numerical order without talking to each other. So like it's all about making connections to the people that you're playing with so you can figure out when it's appropriate to put that
  • The strongest inoculation, not according to me, according to experts in pushing back the fascism and the authoritarianism and and the terrifying like masked thugs is to know your neighbors. Make eye contact with your neighbors. Talk to your friends that live nearby. Check in on each other.
References (from this video)
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Video iaqXiMrhSzo The Dice Tower News at 1:04:46 sentiment: positive
video_pk 106465 · mention_pk 307778
The Dice Tower - Codenames video thumbnail
Click to watch at 1:04:46 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Elegant simplicity in rules.
  • Effective as a 'gateway game' for new players.
  • Taps into fundamental human need for communication.
  • Massive commercial success with multiple versions, translations, and awards.
  • Plays well across different player experience levels.
Cons
none
Thematic elements
  • Secret Agents
  • Two teams compete to contact their designated secret agents hidden among a word grid, with one player acting as spymaster and giving clues.
Comparison games
  • Mysterium
  • Uno
Mechanics (from transcript analysis)
  • Deduction — Teammates must guess the correct words based on the spymaster's clues, avoiding neutral bystanders and the assassin.
  • team play — Played with two competing teams, each with a spymaster and operatives.
  • word association — Players give one-word clues to identify multiple words on the board.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The people, we wouldn't have anything to talk about without the wonderful designers and publishers who make these fantastic games.
  • I don't believe in this well, everyone's a winner thing because we only have one trophy, you know, per game.
  • If you go and pick one of these games on these lists tonight and just go play that game, you're going to have a great time.
  • There's nothing like putting a game on the table, having people come over, play that game with you, and they go home changed.
  • When designers were designing these games, they did not know how amazing they would be. So, they decided to bring it back.
  • We're here to celebrate the art in the games we play.
  • The rules lawyers are so good that as soon as I hired them, my wife can't beat me at games anymore.
  • Innovation in games is uh more difficult than ever these days.
  • It's so great that in this crazy world uh so many people still have time and are willing to sit down with their friends and families and uh play board games.
References (from this video)
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Video QHhuLYNBQCs The Dice Tower Top List at 15:51 sentiment: positive
video_pk 104296 · mention_pk 300719
The Dice Tower - Codenames video thumbnail
Click to watch at 15:51 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • A blast
  • Thinking game
  • Team discussion is key
  • Many themed sets available
  • Cool narration in new edition
Cons
  • Can involve silence during clue-giving
Thematic elements
  • Word association and deduction
Comparison games
  • Password
  • Rollicky
  • Just One
Mechanics (from transcript analysis)
  • Clue giving — Giving a word that you hope connects to multiple clues.
  • Deduction — Trying to figure out which words your team should guess based on clues.
  • Grid Movement — Codenames has a grid of words out in front of you.
  • team-based — It's a team-based word game.
  • Word Game — Giving a clue to teammates to guess words.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I want more Agricola.
  • Um it's always a a puzzle when you get that first set of cards.
  • Um and I and I just like how the whole system comes together.
  • Codenames is a blast.
  • Um, it it is a thinking game and and one that has a little bit of silence when you first start.
References (from this video)
No references stored for this video.
Video M7fCtXq82rA The Dice Tower Review at 0:07 sentiment: negative
video_pk 102381 · mention_pk 292111
The Dice Tower - Codenames video thumbnail
Click to watch at 0:07 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • It is pretty.
Cons
  • Lack of strategic depth; relies on random guessing.
  • Disliked game interaction ('try to out bother people').
  • No knowledge to inform decisions.
  • The game is hated by the reviewer.
  • Too long for the type of gameplay (45 minutes).
Thematic elements
  • gift-giving
Comparison games
none
Mechanics (from transcript analysis)
  • Gift Giving — Players give gifts to others at the table.
  • guessing — Players can guess what gift another player has to potentially switch with them.
  • Set Collection — Players try to get the same colors of gifts in rows and columns.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • THAT'S THE GAME. I HATE IT.
  • This is the worst game we're talking about today. I really despise it.
  • It is a two out of 10.
  • I cannot recommend Catan. It It doesn't get a one because it's pretty and that's a little satisfying to close that box there forever for me.
References (from this video)
No references stored for this video.
Video baO2vJ27v7Y Ryan and Bethany Board Game Reviews Analysis at 2:39
video_pk 100392 · mention_pk 279050
Ryan and Bethany Board Game Reviews - Codenames video thumbnail
Click to watch at 2:39 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And today is our Gen Con vlog day zero
  • It's going to be great. I'm looking forward to giving you all of this stuff and I hope you enjoy it.
  • Basically, we're going to say that you have a board game in alphabetical order.
  • So, here's a taste. I'll start with A, Agricola.
  • Um Agricola, Bring, Cauldron Quest, Dominion.
  • I feel like every time we come to Gen Con, there's always a point where there's some kind of crazy traffic.
  • We are just walking to Gen Con.
  • There is someone with a Codenames rolling cart uh just pitching Codenames uh and that's pretty awesome.
  • Heard about Four Souls Smoky Mountain.
  • Dragon Overlord, kind of a lane battler.
  • There's just a ton of new releases coming out from Asmodee.
  • So much to look at.
  • Here we have a deck-building with a tile-laying tile-laying game.
  • There is a Love Letter Kpop Edition on Earth.
  • Apparently, it's a really cool trick-taking game where you're always trying to be in the second place.
  • I love the art on these Melodins cover, and the individual packets of cards.
  • I am here with Justin, our faithful uh videographer/tech guy.
  • A lot of different styles, like visual styles, and then just like simple games to complex complex ones.
  • I have never had Ethiopian food before
  • Highlight of Gen Con so far, even though Gen Con hasn't started yet.
  • Tomorrow we'll have lots more to show you at the dealer hall and that kind of stuff.
  • All right guys, have a great night. We'll see you in the morning.
References (from this video)
No references stored for this video.
Video 4mG3fGyn0r0 The Dice Tower Event Coverage at 12:18
video_pk 100381 · mention_pk 279011
The Dice Tower - Codenames video thumbnail
Click to watch at 12:18 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
  • Codenames Critical Role Adventures
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is how the magic happens, man.
  • I'm not impressed.
  • It's going to be very fun.
  • So much better.
  • It is still crickets compared to what it's going to be tomorrow.
  • Can you believe the graphics on that sign?
  • Welcome to table Tetris.
  • This is going to get some uh hardware installed, and then it's going to go up there where that little laser dot is.
  • Little does he know that if he loses, he will be hurtled into a fourth dimension, never to be seen again.
  • It's starting to take shape, kids.
  • You see those jowls? They are downturned exactly as they should be.
  • I have only so many days left.
  • I figure if I stay seated like this throughout the entirety of the con, I add 5 years to my life.
  • Here's a rare game you don't see often at Gen Con, dexterity dice stacking.
  • This is going to be the easiest, cleanest view that we'll have all week of the Kingdom Death Monster booth.
  • So, they've got all sorts of custom dice towers here for Wingspan.
  • This woodwork motif they have is going to come together.
  • This is an RPG that they're coming out with.
  • The wild thing about walking through these halls here and taking a look at all the booths is the aisles are still like open.
  • It's it's unbelievable just how big this hall is and how hard it is to navigate once the doors open.
  • This game is killer.
  • Get me your vlog footage. I really need it now.
  • We just reviewed on the channel. You've seen it. You know it. You love it.
  • So, it's now later in the day in the afternoon here and you can see that there's more of a chill atmosphere.
  • Brilliant idea.
  • So, this is one of the lines at Gen Con, and apparently uh you can actually play with CGE in line.
  • I feel bad for whoever's in the Yeti costume after spending all day setting up the booth in the hot hot conference room.
  • eating chicken wings with a knife and a fork. And I I don't know that I've ever been so disgusted in my life. Barbaric.
References (from this video)
No references stored for this video.
Video 8RVJBrDNkPM BoardGameCo Review at 0:58 sentiment: positive
video_pk 100038 · mention_pk 278133
BoardGameCo - Codenames video thumbnail
Click to watch at 0:58 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Tremendously satisfying word puzzle game
  • Word cards are far more open than picture-based versions
  • Excellent base game that has received a 5 out of 5 rating
Cons
  • Traditional version plays best at 4+ players, ideally 4, 6, or 8, making it less suitable for smaller groups
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • clue-giving — One player (clue master) gives a single word clue and a number to their team to guess specific cards on a grid.
  • team-based play — Two teams compete against each other, with one clue giver and at least one guesser per team.
  • word association — Players must connect the clue to multiple word cards on a 5x5 grid while avoiding opponent's cards and an 'assassin' card.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm not entirely sure why they chose four-plus. You can play this at two, at three, at four, five, six, seven, eight, nine, 10. It starts to get a little unwieldy, honestly, at that point.
  • This is very different. It brings a lot of new mechanics to the table.
  • I find it's just less interesting than just playing open-ended Codenames.
  • I'm not here for the story. It is a nice cute charming thing that that for the first time I go through each mission, it's great.
  • This is the biggest innovation Codenames has seen since Codenames: Duet came on the scene, which I thought was a great addition to the Codenames family.
  • I still find the theme deck to be slightly less great.
  • Codenames has been a five out of five game for me for a very, very, very long time.
References (from this video)
No references stored for this video.
Video 8RVJBrDNkPM BoardGameCo Review at 2:51 sentiment: positive
video_pk 100038 · mention_pk 278274
BoardGameCo - Codenames video thumbnail
Click to watch at 2:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Clever system for two-player cooperative play
  • Great addition to the Codenames family
  • Has come very close to the play count of regular Codenames
Cons
none
Thematic elements
Comparison games
  • Codenames
  • Codenames Critical Role Adventures
Mechanics (from transcript analysis)
  • cooperative clue-giving — Players work together to identify their agents while avoiding assassins, taking turns giving single-word clues for multiple cards.
  • Two-Player Game — The game is designed to be played by two players, offering a dedicated cooperative experience.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm not entirely sure why they chose four-plus. You can play this at two, at three, at four, five, six, seven, eight, nine, 10. It starts to get a little unwieldy, honestly, at that point.
  • This is very different. It brings a lot of new mechanics to the table.
  • I find it's just less interesting than just playing open-ended Codenames.
  • I'm not here for the story. It is a nice cute charming thing that that for the first time I go through each mission, it's great.
  • This is the biggest innovation Codenames has seen since Codenames: Duet came on the scene, which I thought was a great addition to the Codenames family.
  • I still find the theme deck to be slightly less great.
  • Codenames has been a five out of five game for me for a very, very, very long time.
References (from this video)
No references stored for this video.
Video _OpOZguzg98 Let's Table It Review at 0:00 sentiment: positive
video_pk 99493 · mention_pk 276623
Let's Table It - Codenames video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • clever
  • quick to teach
  • had our whole family laughing
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Deduction — Everyone else has to figure out exactly where your clue belongs in the circle.
  • word association — Trying to connect two completely unrelated words with just one clue.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • What if Codenames so clever and Edo had a baby?
References (from this video)
No references stored for this video.
Video xEZI5EZVWTA The Dice Tower Rules Teach at 0:00 sentiment: positive
video_pk 99442 · mention_pk 276494
The Dice Tower - Codenames video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The game is really interesting because you can make the clues really obvious.
  • You need all three clues to get the answer, not just any two.
  • Very rarely does someone get it after one clue, but it can happen.
Cons
  • You have to be careful because you want the clues to be built in such a way that you need all three clues to get the answer, not just any two.
  • Sometimes I'll make two clues really obvious and hope those aren't the two that the other team draws.
  • The opposing team gets two guesses at first.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Clue giving — The speaker discusses the careful construction of clues, emphasizing that all three clues are needed to get the answer, not just any two. They also mention making clues obvious but hoping the opposing team doesn't draw the obvious ones.
  • guessing — The speaker notes that players can sometimes guess the answer after one clue, but the opposing team gets two guesses.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The game is really interesting because you can make the clues really obvious, but you have to be careful because you want the clues to be built in such a way that you need all three clues to get the answer, not just any two.
  • You know, it's tricky.
  • Sometimes I'll make two clues really obvious and hope those aren't the two that the other team draws.
  • Very rarely does it someone get it after one clue, but it can happen, and the fact that your opposing team gets two guesses at first.
References (from this video)
No references stored for this video.
Video c2pULaBLStY Rolling Dice & Taking Names Review at 45:49 sentiment: positive
video_pk 95308 · mention_pk 262088
Rolling Dice & Taking Names - Codenames video thumbnail
Click to watch at 45:49 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Highly enjoyable two-player experience.
  • Good for couples.
  • More engaging than the original Codenames for some players.
  • Versatile and easy to teach.
  • High replayability.
Cons
  • Some players (like Donna) might not enjoy it.
  • Can be very tense and lead to painful mistakes.
Thematic elements
  • Two spymasters work together to identify all their team's agents before the other team does.
Comparison games
  • Codenames Pictures
  • Codenames Marvel
  • Codenames Disney
  • Codenames After Dark
  • Roast King
Mechanics (from transcript analysis)
  • Assassin Mechanic — Hitting an assassin card immediately ends the game.
  • cooperative play — Two players work together to guess words.
  • Double-Sided Grid — Each player sees a different set of target words on the grid.
  • Grid deduction — Players guess words on a 5x5 grid.
  • Limited turns — Players have nine turns to guess all their words.
  • word association — Players give one-word clues and a number to link multiple words on the grid.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • You know, here you are, you're professional actor. Almost. I'm trying to be professional.
  • I don't know why you're still mean to Rodney all the time, Marty.
  • My highlight of his life is to play Dungeons & Dragons and he said that he gets like eight of his friends together and I'm quoting I do like a spread of food he has a dungeon room downstairs in our basement is spectacular I decorated a forum I bring him food and he sits there for like six or eight hours playing D&D Wow Wow
  • It's it's broken down every scenario is broken down into souls or you know solar days on Mars and right around in each of the scenarios I played I've now played three scenarios the the right around soul three or four you go oh that's what I'm supposed to be doing here it goes here we go and you get the engine going just a little too late
  • This game is built on one thing on your turn you don't I basically do one thing you're gonna make skill checks you're gonna select an action and make some sort of skill check and that is handled through this action deck that you have but the action deck also contains the cards that you actually taken to your hand that you can use over the course of the game but the action deck is also your life it's all rolled into one
  • The artwork on the cards whenever you're laying out this map with these cards the artwork makes sense from card to card it create it creates kind of this mosaic of the seventh continent and it's just stunning on the table it looks it looks amazing
  • It's just super simple super manageable a great way to get people in there's just seven distinct different factions a great way to get into like something that would have a bigger selection
  • The value of connecting with friends through board games.
  • Having a nice little you know top or a thing would it would have been nice cuz I'd probably a couple times I'll probably knock some dice off the table and everything
  • the production is top-notch. definitely phenomenal
  • these things are pushed to fit... they will actually stay together.
  • the board itself is super manageable and it comes with two game boards and they're both like rectangles and they're they're double-sided
  • the strategy is is how you build your objective deck and how you build your power deck
  • if you have more critical successes than the other person even though you have more successes overall the attack fails
  • this is perfect [for board gamers or people just getting in]. absolutely perfect for them
  • I suck at teaching rules
  • people just had the best time in the world playing
  • I forgot that [rule about area control]
  • I don't really get the whole area control thing... I didn't see it was really that important
References (from this video)
No references stored for this video.
Video Z7laxJni19w Rolling Dice & Taking Names News at 1:06:40 sentiment: positive
video_pk 95196 · mention_pk 261281
Rolling Dice & Taking Names - Codenames video thumbnail
Click to watch at 1:06:40 · YouTube ↗
Overall sentiment (raw)
Very Positive
Pros
  • Great two-player cooperative experience.
  • Different and more serious than expected.
  • Excellent concept.
Cons
  • Some players may not want to play the campaign.
Thematic elements
Comparison games
  • Codenames
Mechanics (from transcript analysis)
  • cooperative play — Players work together against the game.
  • Deduction — Players deduce the correct words based on clues.
  • Party Game — Codenames has been this party game I played for years
  • Two-Player Game — it's the 's the big size version for people like us who can't read small fonts
  • word association — Players give clues based on words.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Looks like a beast on the table but when you hear it's like it's an engine building game you like I could play an engine building game
  • We sat down to play that game hole holy cow we were literally passing a hat Vil around the table for how much thinking you had to put into that game that surprised me
  • this game London when we first saw it at Gen Con when Oscar green said hey guys scream hey come take a look at this
  • the cover of the game box and how plain it is but mm-hmm it really some reason fits this game it just looks nice the cover looks elegant and the art is really good and then you actually get into the game and you find this really elegant cool little card game
  • engineers it was really cool cuz it's kind of math because you had to like the little algebraic problems you have to solve but it's such a great thing of a dice manipulation game plus the area control game plus a set collection game all merged into one that's one of those I really got to the table a lot in 2017
  • and Tony this was actually one of the early games in 2017 that really grabbed us one of those that didn't look that great on the table but then you start playing in and it's one of those that we just played over and over and over again and just just really enjoyed it
  • that rule about when that third dragon comes out yes everything stops correct I kept saying it and kept saying it and reminding people boy we had a flip the table moment when that occurred
  • oh die another seaman without miniatures look at that
  • two seam on one two squirrely Awards and neither games had merci ya don't have to put miniatures in the game to make it go no you don't lure in DOS so good
  • it's what I call the reverse work replacement where you're taking stuff off the board and putting it on your board in order to activate things I just thought was a really unique mechanic
  • and again tony is one of those shockers for us at the beginning year I had never heard of gentes and we got an early copy and try to try it out and it blew us away
References (from this video)
No references stored for this video.
Video cPu7j2208SM Rolling Dice & Taking Names Analysis at 3:12 sentiment: positive
video_pk 94952 · mention_pk 260366
Rolling Dice & Taking Names - Codenames video thumbnail
Click to watch at 3:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • very popular party game
  • easy to teach
  • inexpensive
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • my name is Marty these are my musings
  • I love looking at empirical cells data whether it be for movies or comic books or albums it doesn't matter I like seeing what the top sellers are
  • those four games have been around for quite a while which goes to show that either one people in this hobby are still buying those games or hopefully hopefully people are coming into the hobby and those are those gateway games that everybody recommends for people to check out
  • evergreen as' I just made that term up
  • it doesn't matter how often they refresh that game it's always a fantastic seller thing is though I bet it drops out of the top ten in the next quarter
  • so to have this game that is a hundred bucks still continue to sell well quarter after quarter year after year is just a testament to how popular that game is
  • exploding kicking kicking exploding chickens now that would be funny
  • now when I first saw Dominion on this list I thought wait a minute that should be a board game but I guess when you really think about it it's nothing but cards 100% card game
  • I love Arkham Horror LCG I have been into LCG games since they first came out
  • with Arkham Horror LCG every time I play that game I am totally sucked into the story
  • sweet sweet game if you have not tried it I highly recommend checking it out
  • Seven Wonders is considered a card game come on it's got player boards it's got a lot of different tokens I think personally that should belong in the board game category and not the cards and dice Hey but maybe I'm wrong
  • Games Workshop is killing it right now
  • Dungeons & Dragons since the release of the fifth edition has just skyrocketed in popularity it has taken over everything
  • it's yugioh TCG key Forge and Dragon Ball super
  • it's really cool to see ki Forge up in there
  • While it's not a CCG in the sense of you buy blind booster packs you don't know what's gonna be in there instead you're buying a blind deck and not sure what's gonna be in there I guess it still has a collectible aspect to it
  • since that game just came out also fourth quarter of last year it was hot it was hard to find
  • you were you surprised by any on this list or did you think there would be someone this list that weren't on there
  • smash that like button and flip that subscribe button
References (from this video)
No references stored for this video.
Video 8wfnktJqnBc Rolls in the Family Discussion at 2:44
video_pk 94813 · mention_pk 259337
Rolls in the Family - Codenames video thumbnail
Click to watch at 2:44 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We're here for fitness game collection.
  • This is Rolls in the Family.
  • Um Yep. And Daniel finally got his priorities straight
  • We're going to argue where you put things on a board game shelf.
  • This is we're already to our first big controversial moment here.
  • No, it's best.
  • The wall is also nonstructural.
  • People think this is easy. I tell you what they're think
  • This is what the they tune in for.
  • You know me. I'm assuming you want this light, bright, and jumbo alphabet puzzle down here, too.
  • Structurally sound, folks. Structurally sound.
  • Can you imagine the thumbnail? We could like catch it midshelves falling on us.
  • This is where we start to test the industrial integrity of these shelves.
  • Oh, it better.
  • We learned that you can turn a box.
  • Millennium Blades is the weird one.
  • You actually didn't get enough shelves.
  • Primal takes up the same space as like nine games.
  • Why play games? You can just move them around.
  • We have slightly different taste.
  • I'm more willing to sacrifice that for games that like feel like they should be next to each other.
  • I love aesthetize their whole collection by color.
  • It's like disregard for function.
References (from this video)
No references stored for this video.
Video 4OHWCxS0MJk Rolling Dice & Taking Names Discussion at 1:34:03
video_pk 94710 · mention_pk 258758
Rolling Dice & Taking Names - Codenames video thumbnail
Click to watch at 1:34:03 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a popularity contest
  • those are your gateway games that will eventually lead to the pandemics
  • I'm not gonna begrudge anybody to sit and play Monopoly that that's all they know man
  • if you like monopoly you might like and then suggest something else
  • I will play Monopoly with you anytime as long as we play by the rules
  • there's the problem everybody has a slight what do you play with this particular rule no there's no house rules play by the real rules
  • I think that's a natural step and I think people could easily go from monopoly to ticket to ride
References (from this video)
No references stored for this video.
Video tcwyRM2-Pb8 Rolling Dice & Taking Names Analysis at 7:34 sentiment: positive
video_pk 93520 · mention_pk 253178
Rolling Dice & Taking Names - Codenames video thumbnail
Click to watch at 7:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • sells well year after year
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • much like people do when they buy a house fix it up and then flip it for some extra money
  • it's when it comes to the games are like the best in the category for maybe a party or two-player game or best game overall because then it comes down for me for fun and fun is a very subjective thing
  • the tell of games has been affected - when it comes to the kind of boom and bust mentality a game comes out if it doesn't hit in the first two weeks it's done and you move on whereas in years past games had a little more time to find their feet and take root with an audience
  • there's also a cult of the new mentality right now which is a very bad thing to have in this kind of hobby
References (from this video)
No references stored for this video.
Video kSf9WUuKOt0 Rolling Dice & Taking Names Discussion at 1:30:09 sentiment: neutral
video_pk 93537 · mention_pk 253928
Rolling Dice & Taking Names - Codenames video thumbnail
Click to watch at 1:30:09 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I was so excited to get some shrink wrap off of some games yes and then have to go through the part of opening up Rule books and trying to read rules and then teach rules to all these new games which that's becoming a chore for me it really is.
  • The way you deal damage is just like it was with crossfire so everybody basically has a start the deck of cards cleric screen rogues red mages blue and martial arts the fighter is black and the encounters that you have to deal damage based on color.
  • You cannot go wrong when there is a game that has an appetizer in it.
  • It wasn't anything that I couldn't overcome I understood you know just got play the colors go do the deck building it was very simple from that simple but one thing that threw me off was that event deck.
  • I am trying my best to teach it and I can just look across the table everybody's like yeah whatever and I'm like okay huh face grand bazarre.
  • It's like oh my gosh Makris gonna teach a game we're not gonna learn it he's gonna screw up the rules and there's this negativity out there and so yeah I am discounted for trying.
  • Ignasi is standing right there with an incredible shirt of first Martian where'd you get that so sweet look at those like yeah there was a gift from Erin especially for the show.
  • Basically it is a one whole period of pain and frustration and I strongly this no no don't do it don't don't go this path.
  • So everybody across the world can watch yes we did it two years ago and last year we did it we didn't do this we definitely shouldn't do this so I totally agree yes yeah cool and I'm kind of curious how difficult is it for a non polish speaking individual to attempt portal con is it going to would it be like terrible no we each year we have couple of our fans from the from the Europe flight tickets in Europe are not that expensive so coming from for a poor token from Italy or from Germany or from the Spain he's not that big a cost and for these players is a one day filled with absolutely craziness about the portal games or people playing portal games games most of our fans speak English fluently because they are gamers so of course they use BoardGameGeek of course they listen to the podcast over so they are fluent in English so there's no problems playing games and as I mentioned like for the for the people's hardcore fans of portal games from German or of France or Italy there is not a big deal to come to us so every single proton we have a couple of people from different countries.
  • No you don't say Michael's gonna do anything bad or anything like that but just like what could it be I was pleasantly surprised because he sent us these treats that I had heard people talk about before called well it looks like I said stroopwafels but they're Dutch treats so I assume they're pronounced strip strip waffle or something like that just stop just stop don't embarrass just I'm trying to be correct here okay I don't say it's stroopwafel okay fine anyway.
References (from this video)
No references stored for this video.
Video 3tFr7Cr9Yno The Dice Tower Review at 0:17 sentiment: positive
video_pk 92829 · mention_pk 249629
The Dice Tower - Codenames video thumbnail
Click to watch at 0:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • It works because you will know the most obvious clue in the world.
  • It works as a very good clue giving game.
  • It becomes golden when everyone else at the table goes, "Oh, no."
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Clue giving — The core of the game involves giving and guessing clues.
  • word association — Players associate words based on clues, as exemplified by the 'C' clue.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • That's where this game shines I think is that it works cuz a very good clue giving game.
  • And when everyone else at the table goes, "Oh, no."
  • That's when this game becomes golden for me, right?
References (from this video)
No references stored for this video.
Video zaM5kZPoPlg Grant Lyon Top List at 1:38 sentiment: positive
video_pk 92852 · mention_pk 249702
Grant Lyon - Codenames video thumbnail
Click to watch at 1:38 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • distills Codenames into a two-player cooperative game
  • clever word association
  • satisfying when good clues are given and words are guessed
Cons
  • a little more difficult than original Codenames
  • less of a big party game feel
Thematic elements
  • word association
Comparison games
  • Codenames
Mechanics (from transcript analysis)
  • cooperative play — Players work together to identify words based on clues.
  • word association — Players give single-word clues to help their partner guess multiple words from a grid, avoiding 'assassins'.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • One of the biggest trends in the board game hobby over the last few years has been dual versions of board games.
  • A two-player version of a game is often times easier to get to the table, you know, when you only have one other person you can you can get it played more often and sometimes these dual versions kind of distill a game down and make it a quicker experience as well and I like that too.
References (from this video)
No references stored for this video.
Video fH3mFHGwjvE Getting Games Discussion at 1:39 sentiment: positive
video_pk 92277 · mention_pk 247868
Getting Games - Codenames video thumbnail
Click to watch at 1:39 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Appears to work well with large groups (discussion of 6-12 players).
  • Host expresses strong excitement and intent to try it (pre-ordered and eager to play).
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Clue giving with a one-word and one-number clue — Spy master gives a clue consisting of a single word and a number to direct teammates to guess their agents.
  • Hidden affiliation mapping — Spy masters know which of the 25 cards belong to their team, the opposing team, or the assassin.
  • Team guessing and spy master roles — Teams guess cards based on the clue; spy master identifies their own agents; assassin card ends the round or loses for the team.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a party game sish but it also definitely has some thinking stuff going on
  • I have been quite disappointed by warful Bonanza
  • the person who rolled the dice better wins
  • I could see it being played almost every single game night
References (from this video)
No references stored for this video.
Video yo01z2Nfm88 Getting Games Top 20 List at 3:23 sentiment: positive
video_pk 92235 · mention_pk 247765
Getting Games - Codenames video thumbnail
Click to watch at 3:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • great party vibe
  • easy to scale with different group sizes
Cons
none
Thematic elements
  • word association clues to guide your team
  • party game
Comparison games
none
Mechanics (from transcript analysis)
  • one-word clues with a number — spymaster gives a single word and a number; team tries to guess the related words on a 5x5 grid
  • team play — two teams; spymasters know which cards belong to their team and which are dangerous or neutral
  • Word Deciphering — spymaster gives a single word and a number; team tries to guess the related words on a 5x5 grid
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the spatial arrangement really matters
  • you put stickers down you rip cards up and so the next time you play things are fundamentally different
  • it's a wonderful crunchy delicious way
  • this game just explode with awesome tension
  • this is such a great ice breaker
  • it's such a great party vibe
  • through the ages is the best board game I've ever played
References (from this video)
No references stored for this video.
Video cbBFm3Wk_iY Watch It Played Discussion at 30:51 sentiment: positive
video_pk 92188 · mention_pk 247597
Watch It Played - Codenames video thumbnail
Click to watch at 30:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Offers a new visual twist on a popular game
  • Potential to be a preferred way to play Codenames
Cons
none
Thematic elements
  • Word association game using pictures instead of words.
Comparison games
  • Codenames
  • Dixit
Mechanics (from transcript analysis)
  • Deduction — Teams guess the correct pictures based on the clues.
  • word association — Players give one-word clues to link multiple pictures.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Pap, you still haven't received your Tekkaido that you backed at a pretty high amount because you got your own character in the game.
  • It's funny. We we talked about that at some point. Just like the humor, like the humor of doing something like a pep talks where I would talk about, you know, like some advice for particular games and it's something I like that. I like that. I love that idea of a pep talk.
  • Rebel Mage here uh, left a message just said, "Pep, just want to say you're a great co-host for watching play. Keep up the good work."
  • For me, it's probably going to be Star Realms. Star Realms is very high on here as well for me. Um, but I kind of want to skip that just because of how repeatable Star Realms is anyway. And I'm going to go to Sheriff of Nottingham.
  • Uh, this is self- serving, but I would dress up as a Mounty and be my character from the Dead of Winter promo that's in the fundraiser.
  • I'd want to find something I already look like and kind of like I wouldn't just go as my favorite character. I'd go as a character that I think I that I could that I could best look even kind of naturally almost, right?
  • Yes, we talk about it somewhat frequently actually. Like, oh, we should probably cover some of the old older classics. Yeah, cuz there are still people today who pick up those games and and want to uh learn how to play them, right?
  • Every game. But the one that always comes to mind for me is uh Pathfinder and any game that's kind of trying to do what the Pathfinder adventure card game is doing because in that game whenever you level up and complete missions, you get like draw a random item out of the box or do this or do that.
  • Like Seall has something similar to that. They have an emnity thing. If you attack someone then they remember that other players remember that in in the game's mechanics and then that comes back to haunt you later or whatever.
  • The whole idea of under Mountain is like it's constantly shifting and like it's the surroundings are changing. So every time you go down, things will be a little different anyway. So it' be really cool to make like a legacy style dungeon exploring thing around the end of that naturally.
References (from this video)
No references stored for this video.
Video cbBFm3Wk_iY Watch It Played Discussion at 34:41 sentiment: positive
video_pk 92188 · mention_pk 247605
Watch It Played - Codenames video thumbnail
Click to watch at 34:41 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Something that needs to be added
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Pap, you still haven't received your Tekkaido that you backed at a pretty high amount because you got your own character in the game.
  • It's funny. We we talked about that at some point. Just like the humor, like the humor of doing something like a pep talks where I would talk about, you know, like some advice for particular games and it's something I like that. I like that. I love that idea of a pep talk.
  • Rebel Mage here uh, left a message just said, "Pep, just want to say you're a great co-host for watching play. Keep up the good work."
  • For me, it's probably going to be Star Realms. Star Realms is very high on here as well for me. Um, but I kind of want to skip that just because of how repeatable Star Realms is anyway. And I'm going to go to Sheriff of Nottingham.
  • Uh, this is self- serving, but I would dress up as a Mounty and be my character from the Dead of Winter promo that's in the fundraiser.
  • I'd want to find something I already look like and kind of like I wouldn't just go as my favorite character. I'd go as a character that I think I that I could that I could best look even kind of naturally almost, right?
  • Yes, we talk about it somewhat frequently actually. Like, oh, we should probably cover some of the old older classics. Yeah, cuz there are still people today who pick up those games and and want to uh learn how to play them, right?
  • Every game. But the one that always comes to mind for me is uh Pathfinder and any game that's kind of trying to do what the Pathfinder adventure card game is doing because in that game whenever you level up and complete missions, you get like draw a random item out of the box or do this or do that.
  • Like Seall has something similar to that. They have an emnity thing. If you attack someone then they remember that other players remember that in in the game's mechanics and then that comes back to haunt you later or whatever.
  • The whole idea of under Mountain is like it's constantly shifting and like it's the surroundings are changing. So every time you go down, things will be a little different anyway. So it' be really cool to make like a legacy style dungeon exploring thing around the end of that naturally.
References (from this video)
No references stored for this video.
Video 2CKSuG5D7JI Getting Games Review at 41:29 sentiment: neutral
video_pk 92160 · mention_pk 247484
Getting Games - Codenames video thumbnail
Click to watch at 41:29 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • visual clues and guessing
  • picture-based word association (Code Names variant)
  • team-based word-guessing party game
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • balance is really important and having other interests is really important
  • she's my best friend she's my favorite person and best friend
  • thanks everyone I really appreciate it
References (from this video)
No references stored for this video.
Video OWjI5IeR3j0 Watch It Played Discussion at 44:16
video_pk 92168 · mention_pk 247525
Watch It Played - Codenames video thumbnail
Click to watch at 44:16 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think we did it. We've started on time. That never happens.
  • The words are on both sides. No, but for them, they're going to be seeing this side.
  • This was not a sponsored segment. They didn't ask me to like feature this on their content.
  • I think that's why I go half elf cuz I I do like role playing.
  • Well, technically you could do this. Um, we just don't feel it creates an optimal playing experience.
  • They're not going to make money off of all the board gamers who are suddenly going to jump to League of Legends because of this board game.
  • My brain like blew out the back of my head.
  • It's not a fake word. It might not be a common word to some of our listeners.
  • The puns definitely got worse.
  • I'm still above Daredevil. But again, I just in general just so impressed with how they're bringing those characters to life.
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Video PRYjO8BgBv8 Game Night Picks - Pair Of Dice Paradise Analysis at 0:50
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  • Target being a friendly local game store? Why the mere thought is preposterous. Sacrilege, or is it?
  • no a catalog of modern board games alone doesn't qualify Target as a friendly local game store. There's more to a game store than just games.
  • Is the friendly local game store of the future going to change from being an independent Mom and Pop Shop to a big box retail chain? Could stores like Target and Barnes & Noble even ever technically qualify as a friendly local game store?
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