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Commands & Colors: Medieval box art

Commands & Colors: Medieval

Game ID: GID0073629
Collection Status
Description

Game description from the designer:

Commands & Colors: Medieval is based on the Commands & Colors game system and by design is not overly complex. The Medieval game introduces many new game concepts to the Commands & Colors system, which add historical depth and flavor. Some of the new concepts are:

Superior armor and status when battling

Cavalry units increase to 4 blocks

Heavy infantry battle dice are reduced from 5 dice down to 4

Light Bow Cavalry units can employ the Parthian Shot when they evade

Still, some Commands & Colors game mechanics remain familiar to players of other games in the system, like the deck of Medieval Command cards that drive movement while creating a “fog of war,” and the battle dice that will resolve combat quickly and efficiently. The stylized battlefield scenario maps emphasize the important terrain features and highlight the historical deployment of forces in scale with the game system. The scale of the game is flexible, and varies from battle to battle. For some scenarios, a unit may represent a Chiliarchy of soldiers, while in other scenarios a unit may represent just a few brave warriors. The battlefield tactics, however, that you will need to execute to gain victory conform remarkably well to the strengths and limitations of the various medieval unit types, their weapons, the terrain, and history.

The medieval battles showcased in the scenario book focus on the historical confrontations between the Byzantine Empire and Sassanid Persians (530 to 627 AD) with a slight detour to battle the Moors and their rebel allies (645 - 648 AD). The Byzantine Empire during this period of medieval history was one of constant transition and reorganization. Its army tended to mirror its eastern adversaries by deploying an increasing number of armored cavalry formations (Cataphracts) and more missile troops. Yet, it was how the Byzantines adapted their battlefield tactics in relation to the enemy it faced that is perhaps the chief reason for the longevity of their Empire.

Although the Byzantine army fought on other frontiers, against a multitude of opponents, Visigoths, Vandals, Ostrogoths, Franks, Alemanni, those conflicts are beyond the scope and space of this one package. Additional expansion modules that address those battles will be forthcoming.

Year Published
2019
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment: pos 1 · mix 0 · neu 0 · neg 0
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Video B3jHxEzKxlY The Discriminating Gamer top_10_list at 2:22 sentiment: positive
video_pk 8314 · mention_pk 115801
The Discriminating Gamer - Commands & Colors: Medieval video thumbnail
Click to watch at 2:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • enjoyable clash of medieval powers
  • refined rules compared to ancients
Cons
  • some rule tweaks from ancients; not as familiar to some players
Thematic elements
  • Byzantines, Franks, and medieval powers clashing
  • medieval Europe
  • historical theater-style battles with a card/deck feel
Comparison games
  • Ancients
  • Samurai Battles
  • Battlecry
Mechanics (from transcript analysis)
  • block war game system — Variant of the Commands & Colors format tailored to medieval warfare.
  • dice-based combat adjustments — Incorporates unit differentiation and dice outcomes for combat resolution.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • There' s just be some random carnage before the game played out.
  • dragon cards... there were like a whole another deck of cards that can throw monkey wrenches into what you know your opponent's trying to do.
  • it's such a great system and we ended up playing seven or eight games that night.
  • I absolutely love the Napoleonic era, Napoleonic warfare.
  • my number one Commands and Colors game of all time. That is Memoir 44 with the Overlord expansion.
References (from this video)
No references stored for this video.
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