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Coup box art

Coup

Game ID: GID0077029
Game Info
Year
2012
Players
2-6
Age
10+
Playtime
15 min
Collection
Your Tier
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Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

You are head of a family in an Italian city-state, a city run by a weak and corrupt court. You need to manipulate, bluff and bribe your way to power. Your object is to destroy the influence of all the other families, forcing them into exile. Only one family will survive...

In Coup, you want to be the last player with influence in the game, with influence being represented by face-down character cards in your playing area.

Each player starts the game with two coins and two influence – i.e., two face-down character cards; the fifteen card deck consists of three copies of five different characters, each with a unique set of powers:

Duke: Take three coins from the treasury. Block someone from taking foreign aid.
Assassin: Pay three coins and try to assassinate another player's character.
Contessa: Block an assassination attempt against yourself.
Captain: Take two coins from another player, or block someone from stealing coins from you.
Ambassador: Draw two character cards from the Court (the deck), choose which (if any) to exchange with your face-down characters, then return two. Block someone from stealing coins from you.

On your turn, you can take any of the actions listed above, regardless of which characters you actually have in front of you, or you can take one of three other actions:

Income: Take one coin from the treasury.
Foreign aid: Take two coins from the treasury.
Coup: Pay seven coins and launch a coup against an opponent, forcing that player to lose an influence. (If you have ten coins or more, you must take this action.)

When you take one of the character actions – whether actively on your turn, or defensively in response to someone else's action – that character's action automatically succeeds unless an opponent challenges you. In this case, if you can't (or don't) reveal the appropriate character, you lose an influence, turning one of your characters face-up. Face-up characters cannot be used, and if both of your characters are face-up, you're out of the game.

If you do have the character in question and choose to reveal it, the opponent loses an influence, then you shuffle that character into the deck and draw a new one, perhaps getting the same character again and perhaps not.

The last player to still have influence – that is, a face-down character – wins the game!

A new & optional character called the Inquisitor has been added (currently, the only English edition with the Inquisitor included is the Kickstarter Version from Indie Boards & Cards. Copies in stores may not be the Kickstarter versions and may only be the base game). The Inquisitor character cards may be used to replace the Ambassador cards.

Inquisitor: Draw one character card from the Court deck and choose whether or not to exchange it with one of your face-down characters. OR Force an opponent to show you one of their character cards (their choice which). If you wish it, you may then force them to draw a new card from the Court deck. They then shuffle the old card into the Court deck. Block someone from stealing coins from you.

Description

You are head of a family in an Italian city-state, a city run by a weak and corrupt court. You need to manipulate, bluff and bribe your way to power. Your object is to destroy the influence of all the other families, forcing them into exile. Only one family will survive...

In Coup, you want to be the last player with influence in the game, with influence being represented by face-down character cards in your playing area.

Each player starts the game with two coins and two influence – i.e., two face-down character cards; the fifteen card deck consists of three copies of five different characters, each with a unique set of powers:

Duke: Take three coins from the treasury. Block someone from taking foreign aid.
Assassin: Pay three coins and try to assassinate another player's character.
Contessa: Block an assassination attempt against yourself.
Captain: Take two coins from another player, or block someone from stealing coins from you.
Ambassador: Draw two character cards from the Court (the deck), choose which (if any) to exchange with your face-down characters, then return two. Block someone from stealing coins from you.

On your turn, you can take any of the actions listed above, regardless of which characters you actually have in front of you, or you can take one of three other actions:

Income: Take one coin from the treasury.
Foreign aid: Take two coins from the treasury.
Coup: Pay seven coins and launch a coup against an opponent, forcing that player to lose an influence. (If you have ten coins or more, you must take this action.)

When you take one of the character actions – whether actively on your turn, or defensively in response to someone else's action – that character's action automatically succeeds unless an opponent challenges you. In this case, if you can't (or don't) reveal the appropriate character, you lose an influence, turning one of your characters face-up. Face-up characters cannot be used, and if both of your characters are face-up, you're out of the game.

If you do have the character in question and choose to reveal it, the opponent loses an influence, then you shuffle that character into the deck and draw a new one, perhaps getting the same character again and perhaps not.

The last player to still have influence – that is, a face-down character – wins the game!

A new & optional character called the Inquisitor has been added (currently, the only English edition with the Inquisitor included is the Kickstarter Version from Indie Boards & Cards. Copies in stores may not be the Kickstarter versions and may only be the base game). The Inquisitor character cards may be used to replace the Ambassador cards.

Inquisitor: Draw one character card from the Court deck and choose whether or not to exchange it with one of your face-down characters. OR Force an opponent to show you one of their character cards (their choice which). If you wish it, you may then force them to draw a new card from the Court deck. They then shuffle the old card into the Court deck. Block someone from stealing coins from you.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 86
This page: 50
Sentiment: pos 27 · mix 9 · neu 4 · neg 1
Mentions per page
Showing 1–50 of 86
Video Q1o7f0U1Jj8 The Dice Tower Review at 0:11 sentiment: mixed
video_pk 94936 · mention_pk 260453
The Dice Tower - Coup video thumbnail
Click to watch at 0:11 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Enjoyable tile-laying process
  • Gratifying when trumpet connections work
  • Creates visually interesting "blorps"
  • Can be rewarding to fit pieces together
Cons
  • Theme can be seen as a bit much ("disgusting Seuss")
  • Trumpet mechanic makes decisions too obvious or feels forced
  • Excessive "bookkeeping" and tracking other players' boards
  • Frustrating luck in drawing needed tiles
  • Decisions can feel made for you
  • Not enough trumpets or different color tiles
Thematic elements
  • Blorps and their connections
Comparison games
  • Carcassonne
Mechanics (from transcript analysis)
  • area enclosure — Players aim to complete and enclose areas of the same colored characters.
  • Connection Mechanic (Trumpets) — Special tiles with trumpets allow for larger scoring regions by connecting through other completed Blorp areas, provided the colors match for scoring extension.
  • Scoring bonuses — Points are awarded for completing areas, enclosing special 'spork' tiles, and for having the largest area of specific colors or the most completed Blorps overall.
  • Set Collection — Scoring is based on the largest completed area for each color of Blorp.
  • tile laying — Players draft tiles and place them in their play area, matching sides to existing tiles.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The game Blorp is a tiling game where players are going to be building their own little Blorposphere over here full of these three different colored little characters.
  • So, what makes this different? That is uh that'll be these little connections, these little trumpets over here. So, blorps can speak to each other and in fact, they can make larger regions by connecting through different blorps.
  • It's very Carcassonne-esque to me, right? It's tile-laying game, you're trying to get everything to match up on the sides, and you're trying to build large areas that you enclose. Like I feel like we've seen it before, it's been done.
  • It is kind of bookkeeping. It's a little bit on the work side of things for the amount of fun that I'm getting out of it.
  • I think the game is it's kind of fun to play, but then it it just has a little too much upkeep and like tracking other players' stuff and then also hoping for the right tile.
  • So yeah, six for me. I feel like this is This game's fine, but I'm not going to pull it out again.
  • I am lower than you. I'm at a five because I do I it's fun. Monkey brain says put like kind things together. Ooh, that feels good, right? But it is kind of that that annoyance of of trying to read the board state.
  • They They just don't jive for me very well, despite the fact that I do think that the tile laying is is is cool, and you create some funky awesome-looking blorps out there.
References (from this video)
No references stored for this video.
Video jIw86SJl5zE Neon Gorilla Analysis at 0:32 sentiment: neutral
video_pk 94935 · mention_pk 260452
Neon Gorilla - Coup video thumbnail
Click to watch at 0:32 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • a house
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Every good game borrows something.
References (from this video)
No references stored for this video.
Video J5Kw8JDxCPk The Dice Tower Discussion at 3:47 sentiment: mixed
video_pk 92850 · mention_pk 249687
The Dice Tower - Coup video thumbnail
Click to watch at 3:47 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Super simple party game
  • Fun
Cons
  • Wish there was more gusto to it
  • Wish there was more pep in its step
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • dexterity — Everyone has to yank their corks out and the person rolling tries to grab everyone else's cork with a cup.
  • Dice Rolling — One person rolls dice until they roll sevens or doubles.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And then Wild Blooms, a game in which you have these flowers that you're collecting. A nice a nice game. Uh you collect a flower, and it activates everybody else. Interesting ideas in it, seven out of 10.
  • Uh Morty Morty, which is nominated for the Spiel des Jahres. And at this point, you know if it's won or not. I don't know if it's won or not. But at the we didn't like it at all. I gave it a five out of 10.
  • And then King of Tokyo Godzilla, what a great breath of fresh air, great themeing, really cool. I like King of Tokyo anyway. This is the best version since I played, a nine out of 10.
  • Hey folks, thanks for watching another one of our videos. If you like our videos, if you like our channel, if you would love to game with us at one of our conventions, check out Dice Tower Cruise, Dice Tower East, and Dice Tower West.
  • False Logic Puzzles by Norman D. Willis. I haven't read a good book in a while, and I'm afraid that trend is going to continue here.
References (from this video)
No references stored for this video.
Video u_ySjRV1KcA Watch It Played Discussion at 3:57
video_pk 92414 · mention_pk 248345
Watch It Played - Coup video thumbnail
Click to watch at 3:57 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I received this additional copy of Descent, the Trophins expansion.
  • Now that's the kind of mistake you want your online retailer to be making, right?
  • If you don't listen to podcasts about board gaming, they're the reason you should start.
  • This is the legendary uh expansion, Paint the Town Red. And I haven't picked this one up yet. I haven't had a chance to try it.
  • I hope you enjoyed your fluffy shower.
  • We'll be bringing the vengeance when we get to Gen Con.
References (from this video)
No references stored for this video.
Video ypluhiMPepc Watch It Played Discussion at 8:47 sentiment: positive
video_pk 92460 · mention_pk 248465
Watch It Played - Coup video thumbnail
Click to watch at 8:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • intriguing
Cons
none
Thematic elements
Comparison games
  • Gou
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I believe the spin fort landed on me, so I will go first.
  • We don't have a house rule, but because we're not savages, we basically play like that.
  • A piece of me dies when I roll a success and then have to roll to a miss.
  • My favorite Christmas movie, um, Die Hard. No, probably not Die Hard, although I do like Die Hard. Uh, something more traditional. Christmas Carol, um, with Alistair Sim.
  • To decide who goes first, we fight to the death. For cocked dice, we fight to the death. To decide which color, we fight to the death.
  • First player, I always add a single six-sided dice to every game uh six-sided die, I believe, is the correct way of saying that to every game that doesn't have a a die component.
  • Put all the different colors in your hands and let one of them drop. That's the start player. I actually think this is a great idea.
  • Everyone holds their breath. Last one to pass out is the first player. Michael, you are a terrible, terrible person. That's why I love you.
  • Twilight Imperium is the game I would most like for Christmas.
  • We often try to pick colored pieces based on the color shirt that the person is wearing. That's clever, simple. I like that one.
  • I actually love the weird ways to pick first player that comes in many games today. A lot of them are really funny and thematic.
  • The first player to ask how we decide who goes first goes first.
  • The number one pick was green, then blue, then red, yellow, black, then white, orange, and in last place was purple.
  • The general consensus from people is when you have a cocked die, reroll it, which I was very pleased to see.
  • The number one most soughtafter game, there's actually a three-way tie for Robinson Cruso, Eldrich Horror, and Takonokco.
  • This proved harder to open than I planned and so I just cut ahead so you wouldn't have to watch me embarrassingly struggle to open it.
  • What a different clever idea. We see crossovers in comic books. Why don't we see it in games more often?
  • I've enjoyed it a lot. I feel like I've walked away out of most of these episodes with a with a broadened mind about things.
  • I tend to let other people pick first because it's more important to them and then pick the brightest color, the loudest color because then it's easy for me to uh quickly glance at the board and see what's going on with my pieces.
  • What I really want is them to reprint El Grande.
  • This is a topic I'm very passionate about.
  • Whenever we break out a new game and Matt's explaining the directions, um, whenever Matt's explaining the directions, I always make him focus on what the first player determination is because I think it is so much fun.
  • But I think our personal favorite is probably Whis and it's just longest beard goes first which is just awesome cuz I never seem to get first player on that one.
References (from this video)
No references stored for this video.
Video wh5QWyajT30 Watch It Played Discussion at 13:17
video_pk 92463 · mention_pk 248480
Watch It Played - Coup video thumbnail
Click to watch at 13:17 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I just missed having the option to play War of the Rings, even if I would only get the chance very seldom.
  • It's hard to get rid of them, but harder still to find storage space for all of them.
  • I'll tell myself, hey, maybe one of my friends would enjoy this or one of the friends I have yet to make in the future would enjoy this.
  • My games often find themselves becoming gifts.
  • There are games I would never part with. Even if I rarely play them, they just mean too much to me sentimentally.
  • There's just something locked away in here that I enjoy reminiscing about and it creates a value or feeling I have towards the game that I don't want to get rid of it.
  • I get attached to the games I purchase as well. I don't want my shelving to look bare.
  • The funny thing is though, isn't it about parenting? You try to do something like that to instill a good idea and then you can create this nervousness, this anxiety in your kid because now they're worried about losing something.
  • If I ever have to sell a game, I would rather give it to someone with the interest of starting that person in the wonderful world of board gaming.
  • My solution is research. a lot of research before purchasing a game. Therefore, I have no games that I want to get rid of.
  • Dungeon craws are my thing. They each do something different and I'm not going to throw any of them away. They are my heart.
References (from this video)
No references stored for this video.
Video lBa6s_409cE Getting Games Review at 18:57 sentiment: positive
video_pk 91780 · mention_pk 246387
Getting Games - Coup video thumbnail
Click to watch at 18:57 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Remains engaging as a deduction game
  • Fun to play with family and kids
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Deduction — Players deduce murder details by information revealed through clues and discussion; movement is dice-driven
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "this is a worker placement game"
  • "the main economy of the game is money"
  • "a simple full drafting combo-tastic style game"
  • "engine-building, combo-tastic style game"
  • "we solved the puzzles"
References (from this video)
No references stored for this video.
Video WBFfa8edLDo Shelfside Discussion at 8:30 sentiment: positive
video_pk 91278 · mention_pk 244774
Shelfside - Coup video thumbnail
Click to watch at 8:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fast, tense, highly replayable
  • Great for social deduction lovers
Cons
  • Can be harsh if players over-interpret bluffs
Thematic elements
  • Array
  • Dark political intrigue
  • Bluffing and deduction with hidden roles
Comparison games
none
Mechanics (from transcript analysis)
  • Betting and Bluffing — Players lie about their cards and call others to challenge
  • bluffing / deception — Players lie about their cards and call others to challenge
  • Hidden Roles — Players have hidden character cards with powers
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the clues can be literally anything
  • this is like the pinnacle of accessibility
  • it's the best that games can be accessible to all ages
  • we all had fairytale the stories as a kid
References (from this video)
No references stored for this video.
Video EdoiEgM-6M8 3 Minute Board Games Top List at 7:33 sentiment: positive
video_pk 90985 · mention_pk 243736
3 Minute Board Games - Coup video thumbnail
Click to watch at 7:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Satisfying puzzle
  • Elegantly simple design
  • Strategic scoring
Cons
  • Can be mentally demanding
Thematic elements
  • Connecting cables and closing mechanisms
Comparison games
  • Tigris and Euphrates
Mechanics (from transcript analysis)
  • Pattern Building — Connect all of these cables to close up these mechanisms.
  • scoring — Final score is based on the lowest value of connected sets.
  • Tile Placement — Take one tile from the board and place one tile to change the layout.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the best thing I can say about the game is it's trying to do something different and I love that about it
  • the tricky thing is you can't communicate with your teammate unless you're in the same space as them and that is a really bizarre dynamic to explore it a game
  • while I think the ideas and far away are really cool added something a little different I think it might have been too complex again to try that isolation mechanic out on thirst
  • Flipology is a very clever little game and it works by you dealt out a hand of cards and you arrange them facedown and then you flip one over each turn and then it will have an effect that will take place
  • that simplicity works so well for a friendly lunchtime or family game
  • amazingly they made a damn good game
  • this is better than half the games on the market it's actually pretty good
  • my inspirations were Lords of Waterdeep and viticulture so I took concepts from those games and blended them together
  • it turned out to be one of my favorite games I played last year
  • if you do or if you don't let me know in the comments
  • these videos are only made possible with the support of my patreon
References (from this video)
No references stored for this video.
Video 3ckQB2RsM7o Getting Games Interview at 22:11 sentiment: neutral
video_pk 90334 · mention_pk 241226
Getting Games - Coup video thumbnail
Click to watch at 22:11 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • mystery solving
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I've owned this table since 2006. I picked this up for 60 at a used furniture store.
  • I call it the tank.
  • I will honestly be emotional today I don't have this table anymore.
  • Trans-Siberian Railroad is currently my favorite by a squeaker.
  • Imperial Steam is supposedly a heavy logistics type train game.
  • I would love to play oath.
References (from this video)
No references stored for this video.
Video BLGlbN63N_g Watch It Played Discussion at 10:57 sentiment: positive
video_pk 90165 · mention_pk 240585
Watch It Played - Coup video thumbnail
Click to watch at 10:57 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The first question I have for you this month is how do you feel comfortable buying a game on Kickstarter if you haven't played it?
  • It seems like a gamble. Kickstarter is a lot less like a shop front or a storefront going to a board game shop and buying a game and much more like investing in an idea.
  • My golden rule for Kickstarter is I wouldn't back any game that did not have a copy of the rules PDF available for you to read through.
  • Long flight coming up? What are the best roll and right games small enough to fit on an airplane trade table?
  • How long is too long to allow a retcon in a game?
  • If you could only play mass market games, what games would you play?
  • IP or no IP?
  • I don't really love IPs on games but like everybody in the world if it's the IP that I really like I'm also much more interested in playing a game if it's got an IP that I like.
References (from this video)
No references stored for this video.
Video gM5OGYh0jFo Ryan and Bethany Board Game Reviews Discussion at 9:53 sentiment: mixed
video_pk 89458 · mention_pk 237567
Ryan and Bethany Board Game Reviews - Coup video thumbnail
Click to watch at 9:53 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • short, tense social interactions
  • high player interaction
Cons
  • chaotic; depends on group dynamics
Thematic elements
  • hidden roles, bluffing, and social deduction
  • dystopian court intrigue
  • short, tense, bluff-heavy
Comparison games
  • Love Letter
  • A Game not explicitly named here but related in theme
Mechanics (from transcript analysis)
  • forbidden actions / counteractions — actions can be thwarted by other players' claims and counterclaims.
  • Hidden Roles — players have secret character abilities and must bluff to gain advantage.
  • hidden roles / bluffing — players have secret character abilities and must bluff to gain advantage.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Masterpiece was kind of this bluffing art bidding game that was one of my favorites.
  • Risk was one that we we played a lot with the new Meyer side of the family.
  • This is the only hobby where you can walk into a game store, play a game with people, and then a stranger will invite you to their house next weekend.
  • I would say it was Gen Con 2013 that convinced me this is a real hobby.
  • it's a social hub this is why we do this these things because we like to talk to people.
References (from this video)
No references stored for this video.
Video EmDdEPE-7HU Board Game Coffee Discussion at 6:38 sentiment: mixed
video_pk 89133 · mention_pk 236373
Board Game Coffee - Coup video thumbnail
Click to watch at 6:38 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Nice 50th Anniversary edition with pewter pieces
Cons
  • A marked card makes it impossible to play due to cheating concerns.
Thematic elements
  • Mystery/Deduction
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm Mark Maya and this is boarding coffee
  • we're going to be doing some micro reviews throughout the episode of any games that I've played
  • so the purpose of this I'm gonna show you my collection I'm gonna help you build yours
  • we're going to be giving away it's kind of we're going to be doing some micro reviews throughout the episode of any games that I've played granted in this pile I think there's a lot of games I haven't played so we might just switch through those but the micro reviews are there to help you make informed decisions when building up your collection if you don't win
  • now we're gonna have 24 videos over the next 12 days and we're giving out 55 5-0 we're giving out 50 games over 50 games
  • The winners will be announced live after these 12 videos are released
  • the idea since this is the season of giving we give to you and we want you to pay it forward and give to the kids
  • ah an unexpected party this was an unexpected game to be released because it's about The Hobbit like the dinner they do in the beginning the movie or something
  • it's dense it's like a I think it's like a work replacement I don't know because we've never played it I opened it I started reading the rules got distracted probably by another project and never got back to it so I have no idea
  • so the spill is sponsored by smirk and Dagger who who is giving it away
  • this episode we are giving away Ganesha and deep state for two winners and that's from crowd games
  • so that's three lucky winners I'm gonna win one two three
  • you gotta subscribe to board game coffee on YouTube you gotta like this video and tell us and this is this is for Logistics when picking winners make sure we do get a winner that is in the eligible in an eligible country
  • out of the old games you used to play from back in the day because we had a few oldies here Monopoly risk uh clue Etc are there any of those games that you're still playing today
  • but even if you weren't which one do you have the most fond memories of
  • it is possible to win multiple prizes because it's all randomly selected if your name gets pulled out two three times you're gonna win two three gifts
  • I apologize for the companies who are sponsoring the sponsoring this giveaway
  • we will be announcing all the winners after all the 12 videos are are released and we will be announcing though that we will be announcing those live
  • you can enter every video because you can win multiple times
  • thank you again to our sponsors uh crowd games and smirk and Dagger they made this possible
  • remember have fun keep gaming be social see you next week
References (from this video)
No references stored for this video.
Video EmDdEPE-7HU Board Game Coffee Discussion at 18:11 sentiment: neutral
video_pk 89133 · mention_pk 236394
Board Game Coffee - Coup video thumbnail
Click to watch at 18:11 · YouTube ↗
Overall sentiment (raw)
Neutral
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm Mark Maya and this is boarding coffee
  • we're going to be doing some micro reviews throughout the episode of any games that I've played
  • so the purpose of this I'm gonna show you my collection I'm gonna help you build yours
  • we're going to be giving away it's kind of we're going to be doing some micro reviews throughout the episode of any games that I've played granted in this pile I think there's a lot of games I haven't played so we might just switch through those but the micro reviews are there to help you make informed decisions when building up your collection if you don't win
  • now we're gonna have 24 videos over the next 12 days and we're giving out 55 5-0 we're giving out 50 games over 50 games
  • The winners will be announced live after these 12 videos are released
  • the idea since this is the season of giving we give to you and we want you to pay it forward and give to the kids
  • ah an unexpected party this was an unexpected game to be released because it's about The Hobbit like the dinner they do in the beginning the movie or something
  • it's dense it's like a I think it's like a work replacement I don't know because we've never played it I opened it I started reading the rules got distracted probably by another project and never got back to it so I have no idea
  • so the spill is sponsored by smirk and Dagger who who is giving it away
  • this episode we are giving away Ganesha and deep state for two winners and that's from crowd games
  • so that's three lucky winners I'm gonna win one two three
  • you gotta subscribe to board game coffee on YouTube you gotta like this video and tell us and this is this is for Logistics when picking winners make sure we do get a winner that is in the eligible in an eligible country
  • out of the old games you used to play from back in the day because we had a few oldies here Monopoly risk uh clue Etc are there any of those games that you're still playing today
  • but even if you weren't which one do you have the most fond memories of
  • it is possible to win multiple prizes because it's all randomly selected if your name gets pulled out two three times you're gonna win two three gifts
  • I apologize for the companies who are sponsoring the sponsoring this giveaway
  • we will be announcing all the winners after all the 12 videos are are released and we will be announcing though that we will be announcing those live
  • you can enter every video because you can win multiple times
  • thank you again to our sponsors uh crowd games and smirk and Dagger they made this possible
  • remember have fun keep gaming be social see you next week
References (from this video)
No references stored for this video.
Video q1-Yl1y1QQ0 Beyond Solitaire Analysis at 28:43 sentiment: positive
video_pk 87706 · mention_pk 229640
Beyond Solitaire - Coup video thumbnail
Click to watch at 28:43 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging for students familiar with the game.
  • Effectively integrates Latin into gameplay.
  • Simplifies mechanics for classroom use.
  • The added writing component enhances learning.
Cons
  • Some students may not be familiar with the game.
  • Requires careful management of the deduction process.
Thematic elements
  • Roman house
Comparison games
none
Mechanics (from transcript analysis)
  • Deduction — Players try to deduce who committed a crime, with what weapon, and where.
  • movement on a board — Simplified movement using a projected whiteboard and magnet.
  • question asking — Players ask questions in Latin to gather information.
  • Secret information — Players hold cards with information they can use to disprove suggestions.
  • Writing Component — Students write a narrative of the game's events at the end.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I just use games as kind of an extension of that as another as a thing to communicate
  • I just simplified it I just gave everybody stats
  • the thing is the game has to be fun on its own if it's not fun on its own then it's not going to be fun as a classroom game
  • the worst educational experience I've had with an education game is escape room
  • I have found that I like I like hard games that kick my butt as a solo player but I'm way more forgiving when I'm like playing with other people
  • Earthbound Rangers is just a lovely fun game it's a campaign game and I hate Campaign games so it's doing something right
References (from this video)
No references stored for this video.
Video q1-Yl1y1QQ0 Beyond Solitaire Analysis at 32:45
video_pk 87706 · mention_pk 229643
Beyond Solitaire - Coup video thumbnail
Click to watch at 32:45 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I just use games as kind of an extension of that as another as a thing to communicate
  • I just simplified it I just gave everybody stats
  • the thing is the game has to be fun on its own if it's not fun on its own then it's not going to be fun as a classroom game
  • the worst educational experience I've had with an education game is escape room
  • I have found that I like I like hard games that kick my butt as a solo player but I'm way more forgiving when I'm like playing with other people
  • Earthbound Rangers is just a lovely fun game it's a campaign game and I hate Campaign games so it's doing something right
References (from this video)
No references stored for this video.
Video 37Ivw3KtV1w UndeadVikingVideos Discussion at 21:01
video_pk 87567 · mention_pk 229057
UndeadVikingVideos - Coup video thumbnail
Click to watch at 21:01 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • played the game once on camera and then gave his review of the tutorial and it at least he's being honest about it
  • all he kept doing was comparing it to another game the entire time
  • the cooldown system what they call it yeah so basically if you use it if you use this action you gotta way to turn you put it on your Tableau and then at the end of you turn it slides over and once it slides off then you can take it into your hand and use it again right
  • I don't like this it's the best way to do it because everyone forgets when they can take it back like you put it and you slide it and you get slides off it comes back to your hand it's it's really simple it makes it very easy to know when something when you get something back too and he's like I don't need that
  • he literally watches the guy play the game wrong make mistakes and then complain about the things he did wrong
  • publishing zombies
  • there was like a line I couldn't believe like they haven't roped off in the back it's changed a lot since the last time I've been there and they had it roped off and people were like around the block and [__] waiting to take the picture it was weird
  • it's just like a popup Rocky store they s like Rocky M bilion [__] those people that come take a picture with the Statue yeah
  • you can say hi to two of us what a deal two alab Boomers two the Boomers two Boomers the original Boomers Boomer OG y
References (from this video)
No references stored for this video.
Video 6a2qnTagvqQ Banter and Boards Top 10 List at 4:09 sentiment: positive
video_pk 87263 · mention_pk 227639
Banter and Boards - Coup video thumbnail
Click to watch at 4:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • compact, portable, quick
  • great introduction to bluffing and social deduction
  • high replayability in small groups
Cons
  • depends on player interaction and social dynamics
  • can be punishing for new players
Thematic elements
  • bluffing, deception, and hidden identities
  • A cutthroat political world of influence and manipulation
  • short, tense interactions with quick rounds
Comparison games
  • Code Names
Mechanics (from transcript analysis)
  • Betting and Bluffing — Claim to have a card and perform its action; opponents may challenge.
  • bluffing — Claim to have a card and perform its action; opponents may challenge.
  • Card-based actions — Certain cards grant specific abilities like stealing or blocking.
  • Elimination — Wrong challenges or loss of characters leads to elimination.
  • Hidden Roles — Each player has two face-down character cards with actions.
  • hidden roles/influence — Each player has two face-down character cards with actions.
  • Player Elimination — Wrong challenges or loss of characters leads to elimination.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I would only pull this game out if I have at least 10 people willing to play
  • Monikers is my all-time favorite party game
  • Feed the Kraken is a social deduction game where there are three teams
References (from this video)
No references stored for this video.
Video fukjL_3Qq4w Get into games Interview at 1:13:42 sentiment: positive
video_pk 86452 · mention_pk 223657
Get into games - Coup video thumbnail
Click to watch at 1:13:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • quick to learn
  • tight social interaction and bluffing
Cons
  • can feel repetitive after many plays
Thematic elements
  • bluffing and deception in a volatile court
Comparison games
  • The Resistance
Mechanics (from transcript analysis)
  • bluffing / deduction — players bluff about their identities and perform actions to gain power.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Blood on the Clock Tower live is basically to boil it down to its beest Essentials so that an audience can understand it in as short a time as possible without sacrificing the essential quality of the game.
  • Nemesis is my main because it’s so meaty
  • Ticket to Ride I oh yeah it's it's an old it's an oldie but a goodie
  • Coup because I just love busting out coup with friends it's so easy to learn
  • Dots the little dog game with the dice... Spots is Spots I can't get the name right
  • Patchwork which I hadn't played before
  • Smart 10 that's probably one of yours actually
  • Blood on the Clock Tower live is similar to a classic stage performance but adapted for an audience
References (from this video)
No references stored for this video.
Video o3Pwu4xjc4c slickerdrips Discussion at 1:16:54
video_pk 86381 · mention_pk 223244
slickerdrips - Coup video thumbnail
Click to watch at 1:16:54 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the Restriction is supposed to be and when we moved which was a few years ago now it did get to these shelves are it get the games to fit on those shelves I think we did that and maybe had a bit of room to spare but since moving it's yeah there's a lot of extra shelves downstairs
  • 300 is the mark of too much and that includes like the shelves of tiny games of the game and the C crazy
  • it's size is driving it more than the numbers and as I said it's it's got a it's got to shrink down to mostly this room and there are big gaps but yeah it'll happen
  • Mansions is like a cube to itself Eldritch horror is a Quee to itself
  • Shadows of Brimstone that's probably the game that's it's probably tied from tied with Marvel United for a game that's taken up the most amount of space
  • box size is the issue and that's why like it's so one of them may be um like Imperial like Imperial was a cool idea and a a great train game but like one of the major things it's get it's got against it is that's one whole cax Cube for that game also box size is the issue
  • the game is always a favorite I think we've all got a copy of the game it never needs taken anywhere
  • My number one wish list for board game arena is more Cooperative games
  • I am continuously and constantly in gam castles of burgundy and I'm still no better at it
References (from this video)
No references stored for this video.
Video Z8I_eb4_2wI Game Night Picks - Pair Of Dice Paradise Other at 10:28
video_pk 86010 · mention_pk 221733
Game Night Picks - Pair Of Dice Paradise - Coup video thumbnail
Click to watch at 10:28 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm going to go and find out which board game facts are worth remembering and which ones should be lost in the shuffle
  • The longest game of Risk took 1,000 hours and was played over several months in Finland ultimately ending after the players had continually taken turns for 42 days
  • I picked number one I don't think they're I think they've scrapped the Monopoly one and I don't think they're actually going to make it
  • Psycho Killer is a really great just casual card game if you're doing like a Halloween game night for non- gamers or casual gamers
  • it just plays on all of the horror tropes in the bee horror movies that you know and love throughout the years
References (from this video)
No references stored for this video.
Video QN43MXMZABU Shelfside Top 10 List at 9:31 sentiment: positive
video_pk 85194 · mention_pk 217837
Shelfside - Coup video thumbnail
Click to watch at 9:31 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fast, highly replayable
  • Accessible entry point to social deduction
Cons
  • Luck and misdirection can be frustrating
Thematic elements
  • Array
  • Political intrigue
  • Tense, quick social manipulation
Comparison games
  • The Resistance
  • Werewolf
Mechanics (from transcript analysis)
  • Betting and Bluffing — Players claim to hold influence and perform actions while trying to deceive others
  • bluffing — Players claim to hold influence and perform actions while trying to deceive others
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's long, it's epic, and it's this thematic clash of the rebels versus the Empire.
  • multiplayer real-time dexterity is so easy to start
  • it's basically just a game of chicken
  • Coup is a $10 game
References (from this video)
No references stored for this video.
Video LqyMWq4mpJQ Meeple University Top 100 List at 16:51 sentiment: positive
video_pk 84599 · mention_pk 215122
Meeple University - Coup video thumbnail
Click to watch at 16:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • fast and engaging social deduction with bluffing
  • high interaction and meta-play
Cons
  • alpha players can dominate; not suitable for some groups
Thematic elements
  • bluffing and deduction
  • political intrigue with agents
Comparison games
  • Nemesis
  • Archio Society
  • Ethnos
Mechanics (from transcript analysis)
  • hidden role bluffing and social deduction — five roles; players claim cards; players can lie; actions reveal others' roles; accusation eliminates players with wrong claims; short playing time.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • What makes this game really great? What I love about it, it generates a lot of great conversations and also a great icebreaker for other people.
  • it's a great icebreaker to get to know other people as well.
  • it's a reverse settler game
  • I learned to lie with coup. It's like, okay, I learned poker face and lie through coup
  • it's the unique dexterity element
  • it's dragon coin and dragon scale looking coin and that actually you can spend it to get more action
References (from this video)
No references stored for this video.
Video KnWxmXJwf7o Board Gaymes James Playthrough at 31:31 sentiment: mixed
video_pk 84394 · mention_pk 214434
Board Gaymes James - Coup video thumbnail
Click to watch at 31:31 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Deep tactical depth and puzzle-like solving
  • Rich interaction between optics, color, and geometry
  • Engaging, cooperative exploration of deductions
Cons
  • Very brain-burning and easy to misinterpret rules
  • Heavy reliance on note-taking and careful tracking
  • Can be frustrating without a rigid systematic approach
Thematic elements
  • color/geometry-based deduction with light paths
  • Space-themed puzzle with lasers, colored planets, and a black hole mechanic
  • live, trial-and-error deduction with dialogue
Comparison games
  • Battleship
Mechanics (from transcript analysis)
  • Black hole bending light — A black hole can bend light once, possibly disappearing when hit, altering paths.
  • Color blending and color outcomes — Colors produced by path interactions determine what color/outcome is observed.
  • Hidden information and deduction — Players deduce the opponent's planet placements based on laser results and shared information.
  • Laser path tracing with reflections — Shooting a laser from an edge and following its path as it interacts with planets and colors.
  • Placement rules for planets — Planets must adhere to edge/center/orientation constraints; some shapes cannot be diagonal.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • There has to be a better way to do this.
  • This is Ara Space.
  • Okay. This is maybe not as hard as I thought.
  • GG.
  • That hurts the brain.
References (from this video)
No references stored for this video.
Video hWrJwcN55hQ Stonemaier Games Discussion at 7:00 sentiment: positive
video_pk 83614 · mention_pk 211076
Stonemaier Games - Coup video thumbnail
Click to watch at 7:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • fun to play and teach
Cons
none
Thematic elements
Comparison games
  • Liars Dice
  • Skull
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • My neurodivergent brain loves efficiency puzzles and building my strategy to to time a slingshot to build up to really big turns later in the game.
  • I think that it has to be a game where the tags are used as a discount and not just as a requirement or if it is a requirement that there's an alternate cost to pay for that requirement.
  • We usually plan around three years in advance. So we are already working on the games that we will release in 2028.
  • The top pick here was watching, reading, or listening to a review.
  • Nearly 50% of people say they're willing to wait between six and 18 months to get a game.
  • 33% of people said they want to buy more games from their local game hobby or bookstores.
  • Vidiculture is practically a must-own game for any gamer.
  • I was really excited to bring something new to the hobby for the first time in a while.
  • Maybe some people are willing to wait longer because their gaming shelves are already full.
  • The most successful friendly game stores have large gaming areas that are free or low-cost.
References (from this video)
No references stored for this video.
Video PvAlOFOD0ks Neon Gorilla Discussion at 0:00 sentiment: positive
video_pk 82033 · mention_pk 205747
Neon Gorilla - Coup video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • deeper/ more strategic thinking
  • more action
Cons
none
Thematic elements
Comparison games
  • Secret Hitler
  • Coup Rebellion
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Is it crazy to say that Coup is a better game than Secret Hitler?
  • Coup can be deep.
  • There's way more strategic thinking in Coup. I don't know Yeah, way more.
  • Coup is better than Coup Rebellion and Secret Hitler.
  • I think from a strategic perspective, I think there's just more action, you know, instead of that.
  • I really enjoyed it and I'll buy it.
References (from this video)
No references stored for this video.
Video v1UsqaQ-B_I Grant Lyon Other at 30:25 sentiment: positive
video_pk 82055 · mention_pk 205871
Grant Lyon - Coup video thumbnail
Click to watch at 30:25 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Very silly, energetic, and fun.
  • Good for a pub or end-of-night game.
  • Encourages player interaction through psyching each other out.
Cons
  • Players get a point for making mistakes or pulling away corks unnecessarily.
Thematic elements
Comparison games
  • Play Prop
Mechanics (from transcript analysis)
  • dexterity — Players physically try to capture or retrieve corks based on dice rolls.
  • Dice Rolling — Dice determine when the active player attempts to capture corks.
  • Push Your Luck — Players gain points if they make mistakes, like pulling away their cork when not required, encouraging careful timing.
  • Reaction — Players must quickly react to dice rolls to either trap or escape with the cork.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hello, I'm Grant with Grant's Game Rex.
  • So, if you go to UKGE, I would love to see you at the show.
  • So, yeah, fun little quick game.
  • Wow, round of applause. Uh 40 years of Tales of the Arabian Nights.
  • So, while it does play one to six players, you would need to purchase some of the additional solo content if you want to do it solo.
  • This is distilling the classic game Diplomacy down to a card version of the game.
  • So, you can get it down to a couple of hours or less depending on how many people you are playing with.
  • So, if you like Risk and you want to try a new version of it, then check out GI Joe Special Missions.
  • And it's very silly and energetic and fun.
  • So, those are 15 new additions coming to retail here in the month of March.
References (from this video)
No references stored for this video.
Video bk5hYfcrR_w The Dice Tower Top List at 1:01:32 sentiment: positive
video_pk 81932 · mention_pk 205040
The Dice Tower - Coup video thumbnail
Click to watch at 1:01:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • pioneering deduction game
  • core mechanics are still relevant
  • inspired many subsequent games
Cons
  • roll and move mechanic is dated
Thematic elements
  • murder mystery
  • mansion
  • deductive
Comparison games
  • Sleuth
  • Mystery of the Abbey
Mechanics (from transcript analysis)
  • Deduction — you're doing a deduction game you've got a sheet of paper and you're crossing things off and you're taking notes
  • note-taking — the note taking crossing referencing listening to other people
  • roll and move — the roll and move part of this
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's all about the narration, the story, the the you know, and that's I still get caught up in this map.
  • It was called Remote Possibilities.
  • Scotland Yard, it just it's one of those games that's way ahead of its time.
  • Sid Sackson was Way ahead of his time.
  • This game almost just This started a genre, but then didn't.
  • Cosmic Encounter is the or one of the original asymmetric games.
  • Also introduced the traitor mechanism, which was a really cool concept that again didn't really become a thing till years later.
References (from this video)
No references stored for this video.
Video SuoMEN7dCLA Grant Lyon Other at 51:36 sentiment: positive
video_pk 81710 · mention_pk 204120
Grant Lyon - Coup video thumbnail
Click to watch at 51:36 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Unique and weird theme
  • Puzzly tile placement
  • Interesting scoring combinations
Cons
none
Thematic elements
  • Abstract blobs ('blorps')
Comparison games
none
Mechanics (from transcript analysis)
  • Area Majority — Scoring is based on creating the biggest regions of specific colors ('blorps').
  • Pattern Building — Combining 'blorps' by matching 'trumpets' on tiles.
  • Tile Placement — Players place tiles onto a central area.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • If you are interested in new board games that are coming to stores, to friendly local game stores, and other places right now, and you don't have to wait like 18 months to get the game, then this is the video for you.
  • I always try to include about 25 different games in this video, and I want there to be something for everybody, right?
  • So, if you are looking for like an introduction to worker placement, uh I think this is a good one for that.
  • So, yeah. And I love penguins. Love penguins.
  • This is intentionally a weird game. Uh it's leaning into It's weird.
  • This is a game that combines dice and deduction in a pirate theme.
  • This is another one I couldn't really find a lot of information on, so I don't know exactly how it plays.
  • So, yeah. And I hope you found something that you like.
References (from this video)
No references stored for this video.
Video DOJ-k52YDOE Going Analog Discussion at 44:26 sentiment: positive
video_pk 81456 · mention_pk 202346
Going Analog - Coup video thumbnail
Click to watch at 44:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Extremely fun party game.
  • Creates high tension and excitement.
  • Requires quick reactions and sharp observation.
  • Rubberized cup edge reduces cork damage compared to the original version.
  • Highly recommended as a recent favorite party game.
Cons
  • Can lead to accidental points for pulling corks at the wrong time.
  • Original version had issues with corks being chewed up.
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
  • bluffing — The cupper might fake out players, and players might fake their reactions.
  • dexterity — Players try to pull their corks off a string before the cupper can catch them.
  • Dice Rolling — The cupper rolls dice to determine if they attempt to catch corks.
  • Push Your Luck — String holders must decide whether to pull their cork early or risk it being caught.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We're not going Analog Podcast anymore. It's the Going Analog Show.
  • So, we're going to do a pal- pallet cleanser, right?
  • This is not a campaign on the website like this is not a campaign cuz that's what you think because even on the back of the box I'm looking at right now it says non-campaign
  • from that tableau, you're trying to combine some um different cards that your word qualifies for, but they have to be orthogonally adjacent, and you have to be able to trace a pathway through the cards that you're going to score.
  • There's this extra puzzle element of not just like, oh, I'm not rewarded for just the longest word. I might have the longest word, but that doesn't necessarily mean it's going to score well.
  • if I pick these scoring word scoring tiles over here, I can make a pretty good word. But, if other people also use the same scoring cards, then the value of that card goes gets lower and lower.
  • So, if you've played Point Salad, this feels very much like Point Salad. There's going to be a But with fruit.
  • Each basket will have its own scoring condition based on what fruits are in that basket.
  • the rocks then you could keep them in your discard pile. They're worth a point each or fill up your bonus baskets with rocks, which eats up one of those three spots.
  • It is mean, but because it's so easy just to get more fruit and more baskets, it's not that big a deal.
  • he threw a rock down making it impossible for me to meet that goal because I need three specific fruit for a high value and now he a rock is eating up one of those spaces.
  • It is mean, but at the same time it's like Too mean, but adds a layer of strategy to the game, you know?
  • It's It was garbage day when we were recording today.
References (from this video)
No references stored for this video.
Video p0zLxatspGE Jamie, Tabletoptiktok Game List at 0:22
video_pk 81343 · mention_pk 201362
Jamie, Tabletoptiktok - Coup video thumbnail
Click to watch at 0:22 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Deduction — Host mentions it as the first deduction game they were introduced to as a child, involving finding clues.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, today I want to talk about logical deduction games.
  • So, where you're given certain clues you have to put together and then you have to figure out the solution.
  • None of these games require guessing. You should be able to figure all of them out from the clues given, which I also appreciate.
  • So those are five logical deduction games that I love and one I would love to try.
  • All of them have the information there. It's just if you can put the information together correctly in order to come up with the right answer.
References (from this video)
No references stored for this video.
Video 7R41gQoSg9s Board Game Critique Analysis at 7:36 sentiment: positive
video_pk 81349 · mention_pk 201480
Board Game Critique - Coup video thumbnail
Click to watch at 7:36 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Elegant design achievement
  • Real decisions with stakes
  • Complete game, not filler
Cons
none
Thematic elements
  • Political bluffing
  • Court
Comparison games
none
Mechanics (from transcript analysis)
  • bluffing — Every character ability can be bluffed, as players' cards are hidden.
  • Deduction — Players can challenge bluffs, requiring deduction about opponents' hidden cards.
  • Set Collection — Players aim to lose both their influence cards to be eliminated.
  • Take That — Launching a coup forces an opponent to lose influence.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Small box light board games are not the appetizer.
  • For most groups, most of the time in the actual real world where we actually play these things, they are the main course, and the sooner we stop treating complexity as a proxy for quality, the better off everyone's game nights are going to be.
  • The top 100 is disproportionately dominated by big, complex games, and it's not because those games are inherently better. It's a sampling bias problem fundamentally.
  • The depth emerges entirely from human interaction. That's not a shallow game.
  • Complexity creep is real.
  • Adding complexity is easy. Stripping a game to its essentials and making every rule and every component carry its weight, that is hard. That is a design achievement.
  • The most objectively impressive board game is worthless if it never hits the table.
  • Heavy games are implicitly luxury goods.
  • Small box games fit into real life.
  • The hobby has a prestige problem.
  • The goal is not to tear down heavy games. The goal is to build up the honest conversation around small ones.
  • The small game delivers every single time.
  • Stop calling them fillers.
  • Stop treating complexity as a virtue.
  • Stop letting a biased ranking system tell you what is good.
  • Grab the small box. Sit down. Play.
References (from this video)
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Video ro6E0uATlw0 The Dice Tower Interview at 27:23 sentiment: positive
video_pk 81240 · mention_pk 200659
The Dice Tower - Coup video thumbnail
Click to watch at 27:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fond childhood memories.
  • Always up for a game with brothers.
Cons
none
Thematic elements
  • Mystery solving
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • officially Castles of Burgundy has grown on me.
  • Betrayal at House on the Hill. Everyone's like that's not a party game. It's like a game night game. I'm like well, that's what I want.
  • Bad Bunnies.
  • It was it was it was really it was cute. I enjoyed that one.
  • Do you expect any more Kinfire Delve sets to be produced?
  • I don't expect any more to be produced, but I you know, and I can't even say that I want more to be produced. I'm very happy with what we have, and I like it. I think there's so much variety already. I don't need more. But if they produced it, I'd buy it because I'm a sucker and that's what I do.
  • the biggest thing that I I think still shocks me sometimes is how small the industry is. It is still very um just a bunch of friends in a lot of time in a lot of ways, you know?
  • It's um in a it's a well-established industry that still has that young excitement and and kind of um um, blood in it and I I I really like that.
References (from this video)
No references stored for this video.
Video s_pOgfY8ekk Rolling Dice & Taking Names Discussion at 6:52 sentiment: positive
video_pk 81079 · mention_pk 199403
Rolling Dice & Taking Names - Coup video thumbnail
Click to watch at 6:52 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Silly and fun.
  • Good for a beer and dexterity game setting.
  • Can involve mind games and bluffs.
Cons
  • Can lead to drinks being knocked over.
  • Potential to get captured points.
Thematic elements
  • Dexterity
Comparison games
none
Mechanics (from transcript analysis)
  • dexterity — Players manipulate components (cork on a cord) in a physically skillful way.
  • Dice Rolling — Dice are rolled in a cup, and the sum or doubles determine game actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The Emperor asked the impossible.
  • This is a silly almost beer dexterity game.
  • Diplomacy. It's the game where you lose friends.
  • bag building combat game
  • This is a trick taking game where you as players are going to try to bid on taking the right number of tricks based on the cards in your hand. But here's the twist, y'all. You don't know other than the colors the rank
  • So, the the expansion is a brand new board or you can play on the base board the new faction and then like you said, everybody gets wooden ships.
  • The boats that were used for sailing are then used to establish a settlement on the other side.
  • If you lose, you don't lose one of your settlements. That is good. That is a good thing.
  • So, it's I hate to say, you know, I mixed feelings on that, Marty, to be honest with you. Do I Did I like the new board? Yeah, but I You know where I'm I know it's I'm I'm chewing on my words here, but I It didn't grab me like I thought the new board would, but I appreciate having the boats.
  • It's not a cheap expansion and you must have the base game to use this expansion because all your faction bits and other cards, market cards come from the base game.
  • This is a very challenging trick-taking game because from a standpoint of getting someone to go set or trying to short suit someone or all the rules that that are in your brain from trick taking this is more difficult because once again not knowing the rank is going to be you may say okay I think I'm not going to take this trick and everybody who played suddenly is now below you and you're like oh man I got this trick and you're like I didn't this card was I went on the low end. Haha. It was the second highest one in the suit. So, you really don't know.
  • I'm not a big fan of not knowing the rank of cards, but this one was so generic on difficulty. I didn't have a problem with it. Now, would I play this over a basic deck of Opa? It'd be tough for me to get on the table with my gaming group.
  • Yeah, I I was going to say it's like a mid-tier trick taking game. Uh, for me it I enjoy the twist and I appreciate playing it for the twist, but if I had my plethora of trick uh taking games in the drawer and I open it up and this one's in there, I would probably reach for something else first.
  • You could. If you had gone prior to Mother's Day, you could have gotten a 15% off discount. And I'm sure they're going to run. I think I know. And I'm sure for Father's Day, there's going to be a similar discount. and a back to school discount. But why would you use just 15%? Well, if you do, I know a place that you can use a very special code called RDTN. That'll get you 30% off anything over at the EWIN website.
  • So, the new um Territory Freeze. which, you know, it's been a while since I watched the first one, but if I remember correctly, territory freeze. You can, if you win three in a row, you can freeze the territory you're in, and no one can come battle you until everyone has battled. Is that correct? Do I remember that card?
  • The news we were talking about with Game Toppers actually dropped. Game Toppers is partnering with Asmo Day to come out with the line of Middleear products. This includes mats and tables and we are super excited about it.
  • Guild Wars one on mobile. I just do not see him playing on my Pixel. Even with the Switch though, I mean, is handheld control. Could you Well, I mean, they have controller support.
References (from this video)
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Video 0AK5SV09bcA Rolling Dice & Taking Names Discussion at 6:57 sentiment: positive
video_pk 81080 · mention_pk 199416
Rolling Dice & Taking Names - Coup video thumbnail
Click to watch at 6:57 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Simple and fun.
  • Good for parties or with friends in a beer game context.
Cons
  • Can lead to drinks being knocked over.
  • Players can get points for actions that don't result in captures if opponents are tricked.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • dexterity — The core mechanic involves physically manipulating a cork on a mat via a cord.
  • Dice Rolling — Dice are rolled to determine if players need to quickly remove their cork from the mat.
  • Press Your Luck — Players aim to avoid getting their cork captured while the person with the cup tries to capture them.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The Emperor asked the impossible.
  • We shall redouble our efforts.
  • Diplomacy. It's the game where you lose friends.
  • This is considered my family's Kitia's first game.
  • You don't know other than the colors the rank of the cards because guess what? You don't get to see the ranks of the cards.
  • The tension of the game is I have this really cool ability that I want to get.
  • From that standpoint, I would play this again.
References (from this video)
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Video Zdze7n9FK0g Tantrum House Discussion at 47:02 sentiment: mixed
video_pk 81083 · mention_pk 199436
Tantrum House - Coup video thumbnail
Click to watch at 47:02 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • The game has a "golf scoring" system where the lowest score wins.
  • Points are given for failing to catch a cork or being caught doing something wrong.
  • The game can be tense and requires physical dexterity.
  • Players can attempt to 'fake it' or bluff.
  • There's an element of anticipation and surprise with the dice rolls and cork pulls.
Cons
  • It can be difficult to see the actions of other players.
  • The game involves a lot of 'dad brain' or fatigue affecting performance.
  • The 'pulling' action can be physically demanding.
  • Players can get points for not catching anyone or doing it wrong.
  • The rules for faking or correct actions might be unclear or lead to arguments.
Thematic elements
  • A game involving dice rolls, pulling corks, and golf-like scoring.
Comparison games
none
Mechanics (from transcript analysis)
  • bluffing — Players can attempt to fake actions, adding an element of deception.
  • dexterity — Players must pull a cork from a container, often involving a physical challenge and fine motor skills.
  • Dice Rolling — Dice are rolled to determine if a player scores a point or triggers an action.
  • Set Collection — Players aim for the lowest score, earning points for failing or being caught doing something incorrectly.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hello, hello, and welcome to the Saturday morning board game show.
  • Get comfy. Get cozy. Get ready to play. It's Tantrum House live on your Saturday.
  • We're playing games with wood and meeples. Sharing the news for all you geeky people.
  • This is an all OP focused show. The OP showcase.
  • All the games we're playing today are going to be lots of fun. Party games, card games, word games, other games from the OP, dino games. and we're actually going to be playing them.
  • We're not just telling you about them. We've actually got uh the whole crew here.
  • And you should definitely stick around to the end of the episode cuz somewhere in the middle of the show, we're going to tell you about a prize that we're giving away at the end.
  • Whoa.
  • The first game we have on the table is Flip Seven with a vengeance.
  • No one's safe.
  • Have done this one first.
  • OH, I JUST BUSTED.
  • BUSTED. Let's do this to show I wins.
  • That is so dirty.
  • It It is vengeance.
  • OH, BUSTERONI.
  • DUDE. DUDE, these 13s have been no joke.
  • OH MY GOSH. This is getting terrifying.
  • ALL RIGHT. Flip four instead of flip three. We're going flip four.
  • Might have just won the game.
  • And that's a game.
  • THE NEXT CARD WOULD HAVE BEEN a nine.
  • You could have made it.
  • I GOT 200 ON THE BUTTON.
  • With a vengeance.
  • Our next game, we're going to move over to the couch. And we will be playing Frenzy Falls, which is a card game.
  • Oo. Check out that schedule and we'll be back in one second.
  • All the whispers in the background.
  • Are we on mute?
  • No.
  • Oh, wait. Sorry.
  • Are we ready?
  • The rules are behind you, Ryan.
  • The rules are behind.
  • Okay, we're back. Next up is Frenzy Falls.
  • Ultimately, we are trying to get the victory points that are on the bottom of the cards.
  • I have not licked 20 cards yet, but if somebody else wants to play one draw,
  • proxy.
  • And it doesn't still 2, three, four, five, six, seven, eight, nine.
  • But we still didn't make it.
  • So, I'm going to put that to pull something up.
  • Do I feel like Will has
  • tough to know?
  • I'm not in that bottom row at all.
  • I don't think it matters.
  • Oh, to this one.
  • It's like too late now.
  • It doesn't matter cuz it's going to
  • She's still potentially going to
  • Is the last one going to score?
  • Whoa, whoa, whoa, whoa. Oh, sorry.
  • You have to play have to put something here.
  • Play a six.
  • I actually
  • So, basically the goal of this game is to get rid of all your cards.
  • The special cards, the tap ins and tap outs have extra points on them.
  • This game might be more divisive than flip seven dishes.
  • What do I think bothers other people is the question.
  • Too many people metagaming instead of just being themselves.
References (from this video)
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Video Sq2Bjyc5G1A Good Time Society Playthrough at 3:45 sentiment: positive
video_pk 80990 · mention_pk 198955
Good Time Society - Coup video thumbnail
Click to watch at 3:45 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Can cast spells for free from exile.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Commander — The commander is identified as Cody, Decipherous Codex C.
  • Spellcasting — Can exile cards from the top of the library until an instant or sorcery card with a lesser mana value is found, then cast it for free.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm a human artificer that makes a bunch of doctors and then makes them big.
  • My commander is Cadric Soul Kindler and you might be thinking why is there a dwarven commander for the Angels deck and you're going to find out about that really quick.
  • It was inevitable.
  • This was the most roundabout way to do that and I love it so much.
  • And Avacyn, Angel of Hope, an 8 8 with flying and vigilance. Avacyn, Angel of Hope and other permanents you control have indestructible. Oh.
  • During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.
  • It's now Swords to Plowshares forever.
  • So, it's an 8 8. 8 8 with flying and vigilance. has myriad. Okay. They will die because they It is legendary when the myriad Uh except it isn't legendary.
  • This deck is so funny. I love it.
  • The angels and the demons were not on our side. They're on the side of the spooky man and the red lady with the hair.
References (from this video)
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Video Vb2xRgrxPOI Game Night Picks - Pair Of Dice Paradise Top List at 2:01 sentiment: mixed
video_pk 80938 · mention_pk 198721
Game Night Picks - Pair Of Dice Paradise - Coup video thumbnail
Click to watch at 2:01 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
none
Cons
none
Thematic elements
  • Building the biggest Blorps by combining colors and matching sides of tiles
Comparison games
  • Carcassonne
Mechanics (from transcript analysis)
  • Color Matching — Players combine colors of their tiles.
  • Side Matching — Players match sides of their tiles.
  • Tile Placement — Players place tiles to build Blorps.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Recall is our penultimate pick, because this is a deep strategy game from the designers of 2022's massively popular network building game Revive.
  • Recall focuses on engine building and exploration as various tribes explore the lands and discover traces of ancient civilizations.
  • Then, at three different points during the game, players must choose one of two paths, with the chosen path providing an immediate bonus as well as boosting one of the end-game scoring options.
  • just like those players, we have reached our end game with this month's bestest bet, which is the super puzzly two-player maze deduction game Layers.
  • Layers is full of both dungeon building and simultaneous dungeon exploration.
  • It's a game that tests players to build a dungeon dangerous enough to confuse their competitor, while deftly defying a dungeon of their own.
  • If you'd like to find even more great games to discover, well, then continue on to our latest episodes of our High Rollers or Hot Picks and Cool Recommendations videos.
  • There are a lots more games that are ready for you to enjoy as your next game night pick.
References (from this video)
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Video 1C7zi3FczUA BoardGameBollocks Event Coverage at 4:50 sentiment: negative
video_pk 80771 · mention_pk 197851
BoardGameBollocks - Coup video thumbnail
Click to watch at 4:50 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
  • Not really bothered about this one.
  • Hard to hear the explanation.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • abstract strategy — Basically an abstract strategy game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, my throat is like a piece of sandpaper that I've used to wipe my ass with.
  • if you have been living under a [__] rock for the last 20 years, the UK Games Expo is the UK's biggest exhibition of tabletop games.
  • I don't know, just felt kind of lame.
  • So, [__] that. I'm not I'm not going to spend that much money on this dexterity game.
  • it was a drab looking game. Kind of like too much work for what it was.
  • This could quite easily have been done with a couple of tokens that you flip over. But fact that it comes with these little gimmicky dog things made it absolutely fantastic.
  • one of the best Dexterity games, if not the best Dexterity game that we've ever played.
  • it is a timeless classic that is only going to grow in stature in the future.
  • Birmingham is vile, but luckily for you, the NEC is nowhere near that steaming hole.
  • If you've never been or you turn your nose up, then you are missing out and you're a [__] idiot.
  • I don't give a [__] what games you picked up.
  • I only attack certain people. A people that use breath smells, people with BO, and people who are under 5' 3.
References (from this video)
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Video 1C7zi3FczUA BoardGameBollocks Event Coverage at 16:37 sentiment: mixed
video_pk 80771 · mention_pk 197866
BoardGameBollocks - Coup video thumbnail
Click to watch at 16:37 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Quite enjoyed playing this game.
  • Quite good.
Cons
  • Complete waste of money.
  • Can be made yourself.
  • Expensive for what it is.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • dexterity — Dexterity game. Where you got pieces of string with corks stuck on the end.
  • Dice Rolling — One of us is going to roll a dice. If you get a seven or a double, you'll have to pull your cork away from the center.
  • Player Elimination — You get to a set amount of points and then you are out and you keep going until somebody's left in.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, my throat is like a piece of sandpaper that I've used to wipe my ass with.
  • if you have been living under a [__] rock for the last 20 years, the UK Games Expo is the UK's biggest exhibition of tabletop games.
  • I don't know, just felt kind of lame.
  • So, [__] that. I'm not I'm not going to spend that much money on this dexterity game.
  • it was a drab looking game. Kind of like too much work for what it was.
  • This could quite easily have been done with a couple of tokens that you flip over. But fact that it comes with these little gimmicky dog things made it absolutely fantastic.
  • one of the best Dexterity games, if not the best Dexterity game that we've ever played.
  • it is a timeless classic that is only going to grow in stature in the future.
  • Birmingham is vile, but luckily for you, the NEC is nowhere near that steaming hole.
  • If you've never been or you turn your nose up, then you are missing out and you're a [__] idiot.
  • I don't give a [__] what games you picked up.
  • I only attack certain people. A people that use breath smells, people with BO, and people who are under 5' 3.
References (from this video)
No references stored for this video.
Video 09L5ysgiUrw PlayingBoardGames Discussion at 2:51:49 sentiment: positive
video_pk 80808 · mention_pk 198066
PlayingBoardGames - Coup video thumbnail
Click to watch at 2:51:49 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • great bluffing and deception
  • simple to learn, but deep interaction
  • tense and exciting rounds
  • players make players look weak or strong intentionally
Cons
  • can be frustrating when you're constantly called out
  • player elimination can happen quickly
Thematic elements
  • deception, bluffing, power plays
  • political intrigue
  • bluffing/deduction
Comparison games
none
Mechanics (from transcript analysis)
  • bluffing — Players can claim to have any character card to perform its action, regardless of whether they possess it.
  • Deduction — Players try to deduce what cards their opponents hold based on their actions and reactions.
  • Hand Management — Players manage a hand of two character cards, which can be revealed or hidden.
  • Player Elimination — Players are eliminated if their last card is successfully targeted and they cannot block or challenge.
  • Set Collection — Collecting the right combinations of characters (or bluffing them) is crucial for performing powerful actions.
  • Take That — Actions like assassination and stealing directly impact other players.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The first go is always a little bit of a nightmare.
  • If you're not sabotaging a teammate on every turn, you're going to lose.
  • This is the most financial game I've ever played.
  • This game is [ __ ] sick.
  • I hate Clank.
  • This is so [ __ ] up.
  • You think he has a Duke?
References (from this video)
No references stored for this video.
Video qjhOA2AMN60 Beyond Solitaire Interview at 13:35
video_pk 80635 · mention_pk 196857
Beyond Solitaire - Coup video thumbnail
Click to watch at 13:35 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • mystery
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We're theming at mysteries. We're theming at games.
  • Stars and wishes is uh just like a really great uh safety tool that you would play at the you would use at the end of a session
  • So, yeah, it's a really great um it's it's it's a it's a it's a quick uh safety tool. It's not invasive.
  • I am technically a professor of English. My PhD is in comparative literature.
  • My mission has just been that board games are for everybody, right?
  • There's the violence that does happen doesn't happen on screen.
  • So, um, at least for my first book for Player Elimination, the part of the stakes is that um, Ren's business isn't doing so hot and she's worried that her business is going to close, right?
  • I did have multiple agents tell me off the bat that Ren was not a good protagonist because she has a disability.
  • Like, that in a cozy in a cozy in particular, you know, like kind of in a romance, it's kind of like the romance of of mystery genre in the sense of like, you know, at the end it's going to be okay.
  • What's with the solo gamer hate
  • I only really named like Katon and maybe Clue.
  • It was just fun. It was just fun to to it's it's a fictional world. Why can't I make up fictional board games?
  • you might not know about board games but you get it's a small town. It's a a niche hobby. Um, and it's a welcoming hobby that people are, you know, are there.
References (from this video)
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Video TBeFjsxde6A Where There's A Wilz, There's a Play Review at 1:05:53 sentiment: other
video_pk 80553 · mention_pk 196342
Where There's A Wilz, There's a Play - Coup video thumbnail
Click to watch at 1:05:53 · YouTube ↗
Overall sentiment (raw)
Keeper
Pros
  • It plays okay at two people.
  • It plays fine at two people.
  • really like it.
Cons
  • You just have more cards.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Deduction — deduction game
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We are going to get another copy so we can experience some of the other parts of it that we couldn't finish.
  • I didn't think I was going to like this game. I really didn't.
  • It's a game of chance. If cheese is needed in two of your dishes and cheese never comes up, you never get that bonus for the perfect plate, which is kind of irritating and aggravating, but it's a game of chance.
  • Easy keep that one. It's one of our favorites.
  • This one's hard.
  • It plays better with more than two people because you don't have that dummy character that's just blocking stuff.
  • It's one play like the cafe might be a maybe for me.
References (from this video)
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Video hvWfk1bUsfY Board Gaymes James Review at 0:29 sentiment: mixed
video_pk 80330 · mention_pk 195358
Board Gaymes James - Coup video thumbnail
Click to watch at 0:29 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Small box game
Cons
  • A lot harder with how random it is to get a good hand
  • This one's got way more random and miss in it than the other ones
  • These other ones are a little bit more strategic
Thematic elements
  • poker
Comparison games
none
Mechanics (from transcript analysis)
  • Betting — Players bet on who has the best hand before the cards are revealed.
  • Card drawing — Players draw cards from different decks.
  • Hand building — Players aim to create the best possible hand by drawing cards.
  • Poker — The game is based on poker hands and betting.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Cosmic, thanks for subiding.
  • Bobo, are you going to come say thank you to Cosmic for subscribing?
  • Yeah. Wow.
  • Um, okay. So, you did that? Yeah. And then now I pick and there's a little bit of strategy here of trying to look at Oh, wait. Well, yeah. Which you took D. So, we have fours, ones, and twos. Okay. Take a B. Oh, it's a five.
  • Cosmic wants more treats. Bobo, come here.
  • I missed you. I missed you. I missed you. You dropped it. Someone went on the floor.
  • Okay. A lot harder with how random it is to get a good hand.
  • Um, so now I'm switching up. what I want to try and do. So, I want to go with the one that's got this one. One, two, three, four. Okay, you pick your last card before we bet.
  • Okay. And now we bet who has the best hand.
  • Um, so it's five of a kind, a run, four of a kind, three. Uh, I'm going to bet on myself.
  • I'm going to bet on myself.
  • And then we see who's got the best hand.
  • They only ended up with a pair. three of a kind in the pair.
  • Oh, so you win a space bucket hand and I bet on myself and then you won the bet. So you get another space buck.
  • Now I lose a space buck, but I don't have any space bucks to lose.
  • Oh, so you keep it. Yeah, you'll never get rid of your starting space.
  • No, I thought you lose it. But if you don't have anything. No, you will never lose your starting space.
  • Okay. Okay, now we go for a new round. Yes. And you play the first one who's got five points.
  • I almost had a run. I needed I needed a two or no three.
  • And then you pick first.
  • Oh, bless you.
  • Cut your bottom.
  • You have the best And let me see. Oh, do I get a do I get a buck to bid? You have your space. Oh, I got one over. Okay, I bet on me.
  • All right. Ready?
  • Three. I got three of a kind.
  • I got two pairs.
  • Oh, so you win. Uh, nope. Three of a kind beats two pairs.
  • Oh, okay. So I get So you get best hand. Okay. And you won the bet. And then I won the bet. And then Steve wins because he's got five. I got five speeds.
  • All right. Well, that one's interesting. It's not as good as the other one, but I thought, you know what, could be really easy if you just keep on picking from the same pile.
  • Yeah, but then you you know, you're going to have a four or one and two.
  • No, but like I did keep picking from the same pot. I was trying to get two two.
  • Oh, yeah. See, originally that's I was going to do. I was going to pick from the from D and get Yeah, that's what I did. I got the three fours. So, I think if you had more pe people it would make it uh it's going to be a lot more random.
  • Yeah. More more random because you couldn't you couldn't
  • This one's got way more random and miss in it than the other ones. These other ones are a little bit more strategic players Facebook and thanks to Elo for sending these along.
  • And the next
References (from this video)
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Video QxzcT_U9ahI Board Game Critique Top List at 5:07 sentiment: positive
video_pk 80034 · mention_pk 194085
Board Game Critique - Coup video thumbnail
Click to watch at 5:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Maximum betrayal in the shortest amount of time.
  • Pure and constant meanness from the start.
  • Vicious and quick at appropriate player counts.
  • Brutal metagame layer develops with experienced players.
Cons
  • One bad read ends the game immediately.
Thematic elements
  • Psychological deception and lying
Comparison games
none
Mechanics (from transcript analysis)
  • Calling Bluffs — It's just lying and calling lies.
  • Hidden Information — It's almost entirely about reading people.
  • Lying — You're constantly lying about what character you have.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We're going through the list from the more accessible and chaotic ones up to the heaviest hitters, and we're going to be pretty direct about which ones are worth your money and which ones you can safely skip.
  • The deduction here blends careful clue interpretation with social deception rather than pure voting.
  • What we loved is how mean the discussion can become without anyone raising their voice.
  • It rewards subtle, clever lying and reading people more than loud accusations.
  • The traitor can be incredibly patient.
  • The social deduction is deep because of the shared board state and multiple crisis phases.
  • The Resistance: Avalon is still the one we recommend most often when people ask for a classic that's actually available and holds up.
  • Every quest vote is a minefield of lies, half-truths, and careful observation.
  • The Thing: The Board Game is the one that feels the most like actual horror.
  • Every test and every shared resource carries real tension because you really don't know who's still human.
  • Feed the Kraken is one of the best modern takes on the three-faction hidden role style.
  • Blood currently sitting at number one for us.
  • Dead players continue participating fully, which creates this incredibly rich information economy that most other social deduction games simply don't have.
  • It requires a good storyteller, but when it clicks, it's the meanest, most satisfying social deduction experience we have right now.
  • Roma XLI is the newest game on the list and it fits right into the facade game style we've come to enjoy.
  • Being able to politically remove someone from the game through clever maneuvering is deeply satisfying in a way that feels very Roman.
References (from this video)
No references stored for this video.
Video n3jjK6QfhNQ Review at 0:03 sentiment: positive
video_pk 79942 · mention_pk 193594
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Overall sentiment (raw)
positive
Pros
  • Fun tile placement game.
  • Artwork resembles Dr. Seuss.
  • Stand can stay assembled in the box.
  • Blitz mode is a fan favorite.
  • Playable with most ages.
  • Always a way to place tiles due to blue edges.
  • Blitz mode is fast paced and fun.
  • Doesn't require waiting for turns in blitz mode.
  • Clever design.
Cons
  • Strategy with trumpets can be harder for younger players.
  • Blitz mode can lead to passing tiles, potentially hindering progress.
  • Requires space to play.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Hand Management — You may only play one handed. That's important.
  • passing — if someone gets a tile that they cannot place so let's pretend my next tile cannot be placed anywhere legally. I say 'Blort!' and I pass it to the person next to me.
  • scoring — you must have a complete Blorp with no open edges in order for it to score the end of the game. The bigger it is, the more you're going to score. Your largest of each of the three colors are going to score double points and all of your smaller ones are going to score single points... The surrounded spores get you points and whoever has the most blorps also gets 10 bonus points.
  • Set Collection — Your largest of each of the three colors are going to score double points and all of your smaller ones are going to score single points... whoever out of everyone playing has the largest of each color, they get 10 bonus points.
  • Simultaneous Play — Now for the blitz mode... I can only use one hand and I must legally place it... to start, everyone's going to get one of these random bigger tiles. So that's going to be my starting tile and we are simply going to say go.
  • Tile Placement — this is a tile placement game... So, you have your stand of Blorps and you do have more in here if you're playing with five to six players. So, there will always be four Blorp tiles available for anyone's turn. And on your turn, you are simply going to take an available Blorp tile.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a tile placement game where to me the artwork looks a little bit like it was created by Dr. Seuss and the people that made the substance, if that makes sense.
  • So now because these trumpets communicate and then these trumpets communicate and these trumpets communicate, all of this is one giant yellow blorp, which is going to get me a lot of points.
  • So, I think the blitz mode is really fun because it's just this all out chaos and you're just working on your own thing and you're not waiting for turns and I really like when I don't have to wait for turns.
  • It's a really clever game.
References (from this video)
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Video _53qd1Hchy4 Rules Teach at 0:05 sentiment: positive
video_pk 79783 · mention_pk 193342
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Overall sentiment (raw)
positive
Pros
  • Gaining resources and items.
  • Recruiting goons.
  • Crafting items for reputation and effects.
  • Gaining reputation points through various means.
Cons
  • Losing reputation due to high suspicion during a raid.
  • Potential negative points from certain goon cards.
Thematic elements
  • competing gangs trying to become the toughest gang before the king's visit to fight for their freedom
  • a fantasy prison
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Players assign crew tokens to various locations on the board to gain control and rewards.
  • End game scoring — Final scoring involves leader goals, end-game goal cards, goon cards, resources, and tome cards.
  • Resource Management — Players collect and spend resource cubes (scrap, iron, potion, gold) to craft items and recruit goons.
  • Set Collection — Collecting specific goon cards can result in negative points at the end of the game.
  • Variable player powers — Players choose a crew board and collect crew tokens, and can use different crew token types (lookout, enforcer) which affect gameplay.
  • Worker Placement — Crew tokens are placed on locations to take actions, similar to worker placement mechanics.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The player with the most reputation points has the toughest gang and wins.
References (from this video)
No references stored for this video.
Video EzdpG6cepPw Review at 0:08 sentiment: positive
video_pk 79479 · mention_pk 192927
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Overall sentiment (raw)
positive
Pros
  • Incredible production value.
  • Nice tactile feel from the components.
  • Very simple and fun.
  • Feels like a bar or pub game.
  • Plays well with most audiences.
  • Components feel really good.
Cons
  • Wished there were more moments that triggered false reactions.
  • Could use a little wrinkle to make it feel more special.
Thematic elements
  • Having corks
Comparison games
  • Taco Cat Goat Cheese Pizza
  • Fun Farm
Mechanics (from transcript analysis)
  • dexterity — The action of yanking the strings out, laughing at someone as it was like a false start kind of a thing.
  • Dice Rolling — The cupper rolls the dice until doubles or a value adding up to seven is rolled.
  • Take That — The cupper's job is to try to capture as many corks as it can.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, I'm giving this one a six. Maybe that sounds harsh of a score like numerically compared to what I've said. I've said nothing but really good about the game. But it's just it's so simple and it is exactly what it is.
References (from this video)
No references stored for this video.
Video F0o1ggS0JA0 Analysis at 1:03 sentiment: neutral
video_pk 74164 · mention_pk 178478
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Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And the heart and soul of Root is chaos, is mixture, and is other people getting in your way.
  • Why wouldn't they announce that this is a thing that you can do? And the answer to that is obvious. Why would they? No one wants to buy a second copy of a base game so they can play the same faction against another player sitting at the table. That's completely insane.
  • The way that the stars line up, for those of you that dream big, is just glorious.
  • Get a second copy of your favorite game of all time. I think it's reasonable. You should probably see if they could play together.
  • Use a little bit of like fancy duct tape and a couple house rules and suddenly you've got yourself an unending game of Dominant Species or a uh a version of croenol that has inverted pyramids and sides you can flip off of while still scoring.
References (from this video)
No references stored for this video.
Video U2Auj6ql9_w Top List at 4:40 sentiment: positive
video_pk 72363 · mention_pk 170588
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Overall sentiment (raw)
positive
Pros
  • Deception and bluffing are central.
  • High stakes due to player elimination.
  • Forced actions create tension.
Cons
  • Can lose consistently if opponents call your bluffs correctly.
Thematic elements
  • Political intrigue and deception.
  • Players bluff about their roles and call out others' bluffs.
Comparison games
none
Mechanics (from transcript analysis)
  • bluffing — Players can lie about their role to use abilities.
  • Hidden Roles — Players have hidden character cards.
  • Player Elimination — Losing all your cards results in elimination.
  • Take That — Actions like assassination and income manipulation directly impact opponents.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is kind of a placeholder for all of the ticket to rides we own like five maps to this I think we own like nine if you factor in the sand alone Germany and Europe and London we have a ton of these Maps we really like these games they are extremely streamlined to what a game is
  • this is the game I would recommend every library to purchase if they have a circulating board game collection because it will get played and it will get circulated
  • also a great game by the way it's going to be higher up on my list spoiler alert but this game is also great
  • I just really really like that you don't have to be good at games be good at this game cuz you're just rolling dice like that's it that's all the game is you're just rolling Dice
  • because of that corers is in my heart
  • you are either playing a card you're getting a card or you're picking up your cards and that's it that's all you're doing
  • it's really challenging to know when to do that and when it's going to be beneficial
  • people feel really smart and clever while they're playing it but also not like overwhelmed with all these different things
  • this is a game that you have an action you get to play an action but then everyone to do that exact same action you just have to do a stronger version of it
  • the actions that don't get drafted actually get a little bit of money added to them
  • it's a classic
  • you're trying to draft all these marbles in order to make these drinks
  • there's also some that are not like what you want they will do bad things to you but some of those selections might have just a ton of marbles in them so you're willing to risk it risk this negative thing happening to you in order to gain all of these so you can complete your orders
  • it's really cool with this recessed board as you're putting all of these marbles in all of these places and you're drafting this these cards it just it's a really fun one to play
  • worker placement game but usually worker placement what that means is when you place a worker no one else can go there it's the exact opposite in fact you want to go where you already have people placed
  • my favorite mechanism in this game is you can go and you can arrest other people's groups of people and basically sell them to the jail for money
  • there's kind of this morality track as well as you're um as you're going up kind of building this church this Cathedral as well
References (from this video)
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