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Cthulhu: Death May Die box art

Cthulhu: Death May Die

Game ID: GID0080994
Game Info
Year
2019
Players
1-5
Age
14+
Playtime
90 min
Collection
Ratings
Expansions & Family
Cthulhu: Death May Die – Fear of the Unknown
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

In Cthulhu: Death May Die, inspired by the writings of H.P. Lovecraft, you and your fellow players represent investigators in the 1920s who instead of trying to stop the coming of Elder Gods, want to summon those otherworldly beings so that you can put a stop to them permanently. You start the game insane, and while your long-term goal is to shoot Cthulhu in the face, so to speak, at some point during the game you'll probably fail to mitigate your dice rolls properly and your insanity will cause you to do something terrible — or maybe advantageous. Hard to know for sure.

The game has multiple episodes, and each of them has a similar structure of two acts, those being before and after you summon whatever it is you happen to be summoning. If any character dies prior to the summoning, then the game ends and you lose; once the Elder One is on the board, as long as one of you is still alive, you still have a chance to win.

The episodes are all standalone and not contingent on being played in a certain order or with the same players.

Description

In Cthulhu: Death May Die, inspired by the writings of H.P. Lovecraft, you and your fellow players represent investigators in the 1920s who instead of trying to stop the coming of Elder Gods, want to summon those otherworldly beings so that you can put a stop to them permanently. You start the game insane, and while your long-term goal is to shoot Cthulhu in the face, so to speak, at some point during the game you'll probably fail to mitigate your dice rolls properly and your insanity will cause you to do something terrible — or maybe advantageous. Hard to know for sure.

The game has multiple episodes, and each of them has a similar structure of two acts, those being before and after you summon whatever it is you happen to be summoning. If any character dies prior to the summoning, then the game ends and you lose; once the Elder One is on the board, as long as one of you is still alive, you still have a chance to win.

The episodes are all standalone and not contingent on being played in a certain order or with the same players.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 116
This page: 50
Sentiment: pos 29 · mix 8 · neu 4 · neg 0
Mentions per page
Showing 1–50 of 116
Video -0iGRGT2l6c Top List at 1:22 sentiment: positive
video_pk 134239 · mention_pk 382112
Cthulhu: Death May Die video thumbnail
Click to watch at 1:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • So much fun
  • Great miniature quality
  • So many different bad guys to go fight against
  • Thematic flare
Cons
none
Thematic elements
  • Cthulhu-esque
Comparison games
none
Mechanics (from transcript analysis)
  • cooperative play — It's the good guys against the bad guys.
  • miniatures — Great miniature quality.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is our 10th INSTALLMENT OF OUR TOP 100 games of all time.
  • Memoir '44 is my number one.
  • My number one is Too Many Bones.
  • I absolutely love Too Many Bones. I love the system.
  • I really enjoy his artwork and I I think games that look good are more fun to play.
  • Component quality in general. Geez Louise.
References (from this video)
No references stored for this video.
Video -0iGRGT2l6c Top List at 33:36 sentiment: positive
video_pk 134239 · mention_pk 382122
Cthulhu: Death May Die video thumbnail
Click to watch at 33:36 · YouTube ↗
Overall sentiment (raw)
Very positive
Pros
  • So much fun
  • Great miniature quality
  • Many different bad guys and scenarios
  • Thematic flare
  • Well done
  • High replayability due to combinations of investigators and scenarios
Cons
none
Thematic elements
  • Investigating and fighting cosmic horrors
  • Lovecraftian Mythos
  • Scenario-based, boss battles
Comparison games
none
Mechanics (from transcript analysis)
  • Boss battling — The game involves fighting powerful boss monsters.
  • cooperative play — Players work together against the game.
  • Dice Rolling — Dice are used for combat and other actions.
  • scenario play — Players choose and play through specific scenarios.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is our 10th INSTALLMENT OF OUR TOP 100 games of all time.
  • Memoir '44 is my number one.
  • My number one is Too Many Bones.
  • I absolutely love Too Many Bones. I love the system.
  • I really enjoy his artwork and I I think games that look good are more fun to play.
  • Component quality in general. Geez Louise.
References (from this video)
No references stored for this video.
Video K5BA7lO6634 Board Games UnLocked Top List at 1:02:07 sentiment: positive
video_pk 134283 · mention_pk 382719
Board Games UnLocked - Cthulhu: Death May Die video thumbnail
Click to watch at 1:02:07 · YouTube ↗
Overall sentiment (raw)
Extremely positive
Pros
  • Sheer amount of variety
  • Great theme and immersion
  • Challenging gameplay
  • Modular scenarios with different Old Ones and episodes
  • Unique characters with special abilities
  • Simple to learn and play
Cons
  • Small cardboard tiles
Thematic elements
  • Fighting cosmic horrors
  • Lovecraftian Mythos
  • Scenario-based with decision points
Comparison games
  • Zombie Side
  • Aure
  • Elder Tor
  • Marvel United
  • Massive Darkness
Mechanics (from transcript analysis)
  • character abilities — Each character has unique abilities that make them feel distinct.
  • cooperative play — Players work together to defeat the Old One.
  • Dice Rolling — Dice are used for combat and other actions.
  • Modular Board — The combination of different Old Ones and episode cards changes the game setup and challenges.
  • Push Your Luck — Players can roll additional dice but risk failure if too many misses are rolled.
  • Sanity — Characters can go insane, which makes them more powerful but can lead to losing the game.
  • Scenario/Mission Based — Each game session is a distinct scenario or episode with specific objectives.
  • Variable player powers — Characters have unique starting abilities and progression paths.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is currently my favorite Lovecraft game or Cthulhu Mythos game.
  • The fact of the matter is whenever you are going more insane the more powerful you get but that's at a cost because eventually you will lose.
  • It's overall an extremely simple game to learn and play but man isn't it just oozing with theme.
  • This oh my God this is an epic honestly like this is a goddamn masterpiece.
  • The writing which is now done with voice acting is awesome the boss battles are awesome the characters are awesome.
  • This has become my lifestyle game.
  • I cannot overstate how insanely good the writing is.
  • This one not sure which one I like better, I like the whole sprawling
  • I love this damn game
  • there's just so much crap with this game and I love the almost unlimited amount of replayability with this
  • this is a goddamn masterpiece
  • this theme is amazing this like sci-fi futuristic kind of but Greek mythology thing where these primordials came in and killed the Greek gods
  • I cannot overstate how insanely good the writing is
  • this has become my lifestyle game
  • I love the tactile feel of everything in this game
  • Chip theory is my game company
References (from this video)
No references stored for this video.
Video jlwHKHEZOI0 Rolls in the Family Top List at 21:21 sentiment: positive
video_pk 134203 · mention_pk 381770
Rolls in the Family - Cthulhu: Death May Die video thumbnail
Click to watch at 21:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fits a nice slot for thematic cooperative games.
  • Captures what they like about other cooperative games.
  • Half the playtime of Eldritch Horror.
  • More zoomed-in action.
  • Plug-and-play nature with mixing episodes and elder gods.
  • Pure fun mechanisms.
  • Love the asymmetry.
Cons
  • Didn't get played enough in the last year.
  • Sad that it didn't get played more.
  • Still calibrating on the list.
Thematic elements
  • fighting elder gods
  • Lovecraftian horror
  • scenario-based
Comparison games
  • Arkham Horror (second edition)
  • Eldritch Horror
Mechanics (from transcript analysis)
  • cooperative play — Thematic cooperative games.
  • Dice Rolling — You're getting to just roll dice.
  • Modular Board — Matching an episode with an elder one, and you can kind of mix and match.
  • Press Your Luck — We like getting to go insane, and the more insane you go, the more powers you unlock.
  • Variable player powers — And then you're going to have different investigators. And so, there's just a lot to like here.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It dropped eight spots.
  • This is what Clank! should have always been.
  • Um, so I've just had tons of fun with this one um, and it still holds up here on my list largely based on a lot of memory of plays.
  • This is crazy.
  • My number 31 is Splendor.
  • A very big cool presentation that admittedly does make it more fun to play as you're moving these buildings out and seeing how everything um but really accessible rules.
References (from this video)
No references stored for this video.
Video WxoUuRQ-CAo The Dice Tower Review at 0:06 sentiment: mixed
video_pk 128738 · mention_pk 366245
The Dice Tower - Cthulhu: Death May Die video thumbnail
Click to watch at 0:06 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
none
Cons
  • Mechanisms are not very original and feel similar to other games.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Dice Rolling — The dice rolling and the dice re-rolling feels similar.
  • Enemy Movement — The sticky enemies, when you walk by them, they come with you. That feels very similar.
  • Mission Design — Even some of the mission design, you know, that comes in the mission book here, feels kind of similar to that game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The game play here, the mechanisms that make up this game are just not very original.
  • I love that the dice might get stuck on a hit or a miss, that the lock, I like that as a concept.
References (from this video)
No references stored for this video.
Video MDtL24CUsoI The Discriminating Gamer Top List at 8:23 sentiment: positive
video_pk 128380 · mention_pk 365246
The Discriminating Gamer - Cthulhu: Death May Die video thumbnail
Click to watch at 8:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Great game
  • Really shines in its scenario and monster combinations
  • Off the charts replayability
  • Really really love Cthulhu: Death May Die
  • One of my favorite horror games
  • Certainly one of my favorite Cthulhu games of all time
Cons
  • Host has just scratched the surface with the number of combinations.
Thematic elements
  • Investigators trying to solve puzzles, fight monsters, and stop a ritual as Cthulhu comes to Earth.
  • Lovecraftian horror setting
  • Scenario-based with customizable monster and scenario combinations.
Comparison games
  • Mansions of Madness second edition
Mechanics (from transcript analysis)
  • cooperative play — Implied by investigators working together.
  • Pick-Up and Deliver — Implied by investigating and stopping a ritual.
  • scenario play — Each core box has multiple scenarios that can be played.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Undaunted Normandy Reinforcements is probably my favorite of the bunch.
  • It's one of those games that it's it's like it's got no right to be as good as it is, and it really really good.
  • It's such an incredibly fun and inventive deck building game that almost feels like a board game the way you're moving cards around the board um or the mat.
  • This is really one of my favorite horror games, and certainly one of my favorite Cthulhu games of all time.
  • This is my favorite Cthulhu themed game.
  • Dune Imperium: Uprising just improves the system significantly.
  • My wife's favorite game of all time.
  • There's really no other game quite like it out there.
  • Love this game.
  • This is a great edition of Zombicide.
References (from this video)
No references stored for this video.
Video xOWEZMs3MzI Quackalope Analysis at 0:49 sentiment: mixed
video_pk 124657 · mention_pk 357436
Quackalope - Cthulhu: Death May Die video thumbnail
Click to watch at 0:49 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Masterpiece lore and storytelling
  • Compelling character progression and personal stories
  • Engaging with the Cthulhu mythos
Cons
  • Needs expansions to be fully realized (implied by context of downsizing)
  • Can feel repetitive or redundant with other games
  • Takes up significant shelf space and ambition
Thematic elements
  • The host highlights the lore and storytelling as 'masterpieces' and mentions characters that 'breathe, that fight, that die, that struggle through the chaos of their own minds'.
Comparison games
  • Zombicide: Black Plague
  • Insania
Mechanics (from transcript analysis)
  • Character progression — Features level progression and unlocking character abilities through buffs and debuffs.
  • Narrative Elements — Focuses on characters that are 'real, that breathe, that fight, that die, that struggle through the chaos of their own minds'.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And the reality is a lot of games have to go. Probably half of my total collection has to go.
  • And Seimon's philosophy was that they wanted to deliver a lifetime worth of board games in a single Kickstarter pledge, in a single wave of content.
  • The problem is is that if you are moving or downsizing, if you have multiple lifestyle games, if you live in the reality of the board game hobby, which means you have more games than you tend to actually get to the table.
  • And the reason being is because it got diluted, separated in an effort to make a lifetime worth of a board game.
  • It's one of the elements that we loved and still love about Zombai Black Plague, this brutal, gritty, hard, challenging game.
  • So, as I've been making hard decisions, I think I've come to the conclusion that Zombicide and Cthulhu Death May Die really don't have room on my shelves anymore. They're too big. They're too ambitious.
  • And the lynch pin for this decision, the contrast, the the thing that I'm anticipating coming down the road is that I have another game on the way. a game that I think will take the spot of both of these, at least for my collection.
  • The third thing that for me makes Insania a right style game for my shelf that might venture to uh leave it off the table for some of you watching is its unapologetic nature to history to brutality to humanity.
  • So that's where I am. That's the pitch I'm making. Zombicide, Cthulhu, Death May Die, take up a little bit too much room, have debuffed their core boxes to a point where I don't want to play them without the expansions.
  • These two, I don't think they're carrying their water anymore. And Insania is on the near horizon.
References (from this video)
No references stored for this video.
Video N5in_OTT3RI Rolls in the Family Discussion at 0:13 sentiment: positive
video_pk 120569 · mention_pk 343758
Rolls in the Family - Cthulhu: Death May Die video thumbnail
Click to watch at 0:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Captures cooperative experience
  • Half the playtime of Arkham Horror Second Edition/Eldritch Horror
  • Zoomed in, more immediate feel
  • Flavorful
  • Low friction to play
  • Simple actions
  • Interesting team tactics
  • Plug and play nature
  • Mix and match scenarios and investigators for different experiences
  • Dice chucking
  • Thematic
  • Going insane unlocks powers
  • Pure fun mechanisms
Cons
none
Thematic elements
  • cosmic horror
Comparison games
  • Arkham Horror Second Edition
  • Eldritch Horror
Mechanics (from transcript analysis)
  • action selection — The actions are really simple
  • Character progression — You know, we like getting to go insane and the more insane you go, the more powers you unlock.
  • Dice Rolling — You're getting to just roll dice but they're still interesting tactics as a team of how you approach the scenario.
  • Modular Setup — You're matching an episode with an elder one and you can kind of mix and match to get kind of different experiences
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Cthulhu Death May Die does such a good job of capturing some of what we like about the cooperative experience of those games, cutting the play time in half, making it a little bit more zoomed in of like we're actually in hallways with monsters and things and it still has this big flavorful feel but with so little friction to play.
  • And then we love the plug and play nature of it that you're matching an episode with an elder one and you can kind of mix and match to get kind of different experiences on top of the fact that you're going to have different investigators.
  • Um but yeah, really really fun game, Cthulhu Death May Die.
References (from this video)
No references stored for this video.
Video ATXZbbUsHVw The Dungeon Dive Review at 0:22 sentiment: positive
video_pk 120559 · mention_pk 343624
The Dungeon Dive - Cthulhu: Death May Die video thumbnail
Click to watch at 0:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The game always feels like you're starting at the climax of a story.
  • The episode system provides a lot of variety and replayability.
  • Each episode feels different due to unique components and objectives.
  • The character progression system is engaging, with a risk/reward balance between getting stronger and nearing death.
  • The discovery deck is a clever implementation of multi-use cards.
  • The dice pool system is fun and engaging.
  • The cultist and creature minis are cool.
Cons
  • The giant miniatures take up a lot of space and lead to bulky boxes.
  • The reviewer would prefer standees to save space.
  • The final confrontation can devolve into a dice fest and is not as exciting as hoped.
  • The use of tiles for the map can make setup slower and the tiles can slide around.
Thematic elements
  • Investigating and stopping cultists from summoning eldritch horrors
  • In media res, starting at the climax of a story
Comparison games
  • Eldritch Horror
  • Arkham Horror
  • Kingdom Death Monsters
  • Runebound
  • Runebound Second Edition
Mechanics (from transcript analysis)
  • Card Play — Discovery decks provide multi-use cards for events, stat tests, and requirements.
  • Character progression — Investigators can level up by gaining sanity, which increases their power but also brings them closer to death.
  • cooperative play — Players work together to stop the ritual and defeat the Great Old One.
  • Dice Rolling — Tests are resolved by rolling a pool of dice, with successes, criticals, and penalties (tentacles for sanity loss).
  • miniatures — The game features detailed miniatures for investigators and monsters.
  • Modular board/tiles — The game uses tiles to build the map, and different scenarios use different tile sets.
  • scenario-based play — The game is played in standalone episodes, which can be combined with different Great Old Ones for variety.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I would love this game a lot more if it was if if the all the sets were in boxes the size of like Eldrich Horror or or Arkham Horror.
  • It always feels like you're coming into the final act of a exciting, thrilling story or movie.
  • As they take more sanity they become stronger. They get more enraged and they give into their more base instincts and they become deadlier. But if they push it too far and you level up too much you die.
  • It just kind of devolves into this big dice fest where you're trying to kill the old one and they have a ton of health, you know.
  • Shelf space is one of the first things that I think about.
References (from this video)
No references stored for this video.
Video dkKSsQ8I6vA Meet Me At The Table Playthrough at 0:06 sentiment: positive
video_pk 117873 · mention_pk 332628
Meet Me At The Table - Cthulhu: Death May Die video thumbnail
Click to watch at 0:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Love this game, it's a top five for sure.
  • The upgraded components by Tim on Etsy and painted minis by PJ look amazing.
  • The scenario 'Horror in the Museum' is fun and hilarious.
  • The game is always tight and engaging.
  • The 3D components make the game pop on the table.
Cons
  • Loses about 50% of the time, indicating high difficulty.
  • Agent Thursday is eliminated during the playthrough.
  • The game is described as 'absolutely royally screwed' at one point due to enemy overwhelm.
Thematic elements
  • Disrupting a ritual by creating wax sculptures, fighting cultists and monsters to appease elder gods.
  • Long ago, a museum where a mad curator sacrificed victims to elder gods.
Comparison games
none
Mechanics (from transcript analysis)
  • boss battle — Players face off against an Elder One, which progresses through stages with increasing difficulty.
  • Combat — Players engage in combat with monsters and cultists using dice rolls.
  • Dice Rolling — Dice are used for various actions including combat, capturing hostages, and resolving some effects.
  • Hostage Taking — Players can take cultists or monsters as hostages by succeeding at a roll, which is then used to create wax sculptures.
  • Modular Board — The scenario involves placing tokens and moving them around a board, with different gates and spaces.
  • sacrifice — Hostages are sacrificed to create wax sculptures, which is a key objective in the scenario.
  • Sanity Track — Investigators lose sanity when certain events occur, and reaching specific points on the track can trigger abilities or symptoms.
  • Set Collection — The objective involves collecting seven wax sculptures to disrupt a ritual.
  • Stress — Investigators can gain stress, which can impact their abilities or be lost through certain actions.
  • Variable player powers — Investigators have unique abilities, starting relics, and insanity cards that modify their gameplay.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love this game. It's a top five for sure, without a doubt.
  • This is hilarious.
  • This insect thing looks absolutely phenomenal. I would not want to see this down a dark alleyway.
  • Wow, it is a lot when you add these cards. There's a lot of things to trigger, but it's quite fun.
  • This game is so good.
  • Toughness is kind of a ridiculous ability.
  • We were so close, you guys.
References (from this video)
No references stored for this video.
Video aJKfO75QCWI Board Games UnLocked Review at 0:41 sentiment: positive
video_pk 115948 · mention_pk 328488
Board Games UnLocked - Cthulhu: Death May Die video thumbnail
Click to watch at 0:41 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fun gameplay loop with a neat balance of getting insane to get more powerful.
  • Unique characters with special abilities that define their role.
  • Thematic artwork and feel.
  • Simplicity of mechanics makes it easy to learn and play.
  • Challenging but not overwhelming.
  • Fast playtime that doesn't feel long.
  • Promotes teamwork and makes players feel like a cohesive unit.
  • Innovative discovery cards tied to scenarios.
  • Clear objectives add depth to the game.
  • Fast setup compared to other Cthulhu games.
  • Feels badass to play.
Cons
  • Tiles are weirdly small and oddly shaped.
  • Some players might question the number of components set up (e.g., six cultists when more could be used).
  • The core objective of disrupting a ritual to kill an elder one is somewhat repetitive across scenarios.
Thematic elements
  • Cthulhu mythos
Comparison games
  • Cthulhu: Death May Die (Blasphemous Alchemy)
  • Eldritch Horror
  • Mansions of Madness
  • Reich Busters
  • Arkham Horror (third edition)
  • Deep Madness
Mechanics (from transcript analysis)
  • character abilities — Each character has unique abilities that define their role, such as Stealth, Healing Prayer, Brawling, Marksman, and Toughness.
  • Combat — Monsters and enemies attack players. Some mechanics involve specific attack types like Brawling or Marksman.
  • Dice Rolling — The game involves rolling dice for actions, with green and black dice having both positive and negative outcomes. Abilities and items can influence dice rolls.
  • Discovery cards — These cards are tied to the scenario and offer choices that can be beneficial or have consequences, like finding a 'one-handed lab monkey'.
  • Enemy AI/Movement — Enemies attack at the end of the player's turn, and some have specific movement rules, like moving to adjacent spaces or advancing on a track.
  • Objective-based win condition — Players must complete specific objectives to wound and defeat the elder one, adding depth to the scenario.
  • Sanity/Madness — Players can get insane to become more powerful, but risk falling off the edge and losing. There's a balance of bouncing between getting powerful and crawling closer to insanity.
  • scenario-based gameplay — The game includes different episodes with unique objectives, monsters, and effects, such as 'Eldritch Idols' or 'Sarcophagus Guards'.
  • Stress Mechanic — Players can gain stress, which can be mitigated by spending resources. Maximum stress prevents re-rolls, leading to negative consequences.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Cthulhu death may die yeah you liked it liked it sweet wasn't wasn't too bad pretty cool gameplay loop I have to say
  • wow another Cthulhu game and another dungeon crawl it's like okay
  • I think the characters are a lot of fun the different pathologies you can have kind of it it seems like not near limitless but there's a lot of possibilities with this game
  • My favorite thing about this game is its simplicity
  • it doesn't feel like two hours at least not to me when I looked at the time I was like oh mmm I felt that was two hours
  • this is your let's go in and let's just [__] kill an elder one yeah we are
  • this is more chewable like hey you know how we have we have a couple hours like cuz mansions is a beast to set up Eldridge is a beast to set up this one it's just like okay well I'm gonna take this guy and this guy and that has everything I need
  • it's such a breath of fresh air this game was
References (from this video)
No references stored for this video.
Video FOobGnbNMG4 Board Games UnLocked Playthrough at 0:30 sentiment: positive
video_pk 115892 · mention_pk 328391
Board Games UnLocked - Cthulhu: Death May Die video thumbnail
Click to watch at 0:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging and thematic characters with unique abilities.
  • Dynamic and escalating gameplay that creates tension.
  • Satisfying cooperative challenge against a formidable foe.
  • Replayability through different scenarios and investigators.
Cons
  • Can be brutally difficult.
  • Rulebook clarity is sometimes questioned.
  • Can lead to player elimination if sanity is lost.
Thematic elements
  • Combating elder gods and cultists to prevent world-ending rituals.
Comparison games
none
Mechanics (from transcript analysis)
  • Action Point Allowance — Players take a set number of actions per turn, such as moving, attacking, extinguishing fire, or destroying equipment.
  • character abilities — Each investigator has unique special abilities and pathologies that influence gameplay, like Rasputin's 'unkillable' ability or the Kid's 'gate manipulation'.
  • Dice Rolling — Dice rolls are used for combat, skill checks (like extinguishing fire), and other actions, with successes and failures impacting the game state.
  • Fire spread — Fire tokens are placed on the board and can spread, creating hazardous areas that players must navigate or extinguish.
  • Objective-based scenarios — The game involves specific objectives, such as destroying labs to disrupt a ritual, in addition to defeating the Elder One.
  • stress and insanity — Characters accumulate stress and insanity, which trigger negative effects and can lead to character degradation or death.
  • Threat Escalation — The Elder One (Cthulhu) advances, and other threats like cultists and fire tokens appear, increasing the difficulty and pressure on players.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Everyone knows Cthulhu.
  • I got you do you know for once it is really nice not to be the little urchin girl that I always am in every Cthulhu game ever.
  • He's basically kind of like a guy who runs a book called the king of yellow he's just another elder one.
  • What's worse than cultists? Cultists! You've set the place on fire.
  • This game is [expletive] hard.
  • We're gonna die from sanity.
References (from this video)
No references stored for this video.
Video 2ngu9j3uR6o Board Games UnLocked Review at 1:02
video_pk 113625 · mention_pk 325394
Board Games UnLocked - Cthulhu: Death May Die video thumbnail
Click to watch at 1:02 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's what a co-op game should do, it should be brutal and not easy to beat.
  • It's a good showpiece that was the main reason I got it cuz just to have that Big Show showpiece of everything.
  • It's very atmospheric. I really enjoyed that. It's like he starts off that and just slowly encroaching destroying the entire world as he's walking and it's like you're on the timer.
  • It was just very quick to like understand instead of it being like Oh God okay we have this meticulous like very finicky rule set on how to make this work it was just it's Plug and Play almost.
  • It didn't feel like hard for the sake of being hard.
  • I'd give it an eight
  • It's it's just more of the same it brings a different aspect to to it and I think this would be a good one to do as a group gaming event.
References (from this video)
No references stored for this video.
Video NYmbZiazUuA Learn to Play Games Rules Teach at 0:15 sentiment: positive
video_pk 105093 · mention_pk 303108
Learn to Play Games - Cthulhu: Death May Die video thumbnail
Click to watch at 0:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fully cooperative gameplay
  • Modular board setup for replayability
  • Investigator-specific skills and upgrades
  • Custom dice with unique symbols
  • Sanity and stress mechanics add thematic depth
Cons
none
Thematic elements
  • Fighting Elder Ones
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video R1usRiNRWZ8 Nights Around a Table Unboxing at 1:58
video_pk 90341 · mention_pk 241246
Nights Around a Table - Cthulhu: Death May Die video thumbnail
Click to watch at 1:58 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • Fighting Cthulhu
  • Cathedral
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • mind clash is all about making their games just over just overboard with production values and just making them cool cool cool
  • the art is neat it's original um like i say it's hard a lot of these games you look at it and you're like oh well that's that's back to the future you look at this you're like oh that's star trek but this one it's hard hard to put a finger on it isn't it
  • if you know trickerion you know what's what's happening and then they did something really really smart and really really sneaky
  • the components are amazing i like them i really like the feel them
  • my first live stream thank you for joining me
  • i'm a storage nerd
  • this is a kickstarter product if you couldn't tell
  • it's a loan but it's a fun loan
  • the future is a scary place folks
  • whoa what happens when you need to burp or fart on a live stream do you know
  • Look at this thing this is crazy
  • Mineclash is all about making their games just overboard with production values and just making them cool cool cool
  • The vision, the artistic vision, is so weird, it's so funky and out there
  • If you're a geek and I know you probably are this game is for you
  • These are the coolest things, and they'll look better once I get them out of the bag
  • I was so disappointed when I bought it... and then I played it and it's wicked, I loved it, it's so cool.
  • It's like kitchen sink game design and people have faulted it for that.
  • Perseverance is like Lost meets Jurassic Park
  • It seemed like a really unique concept to me but weird, is that weird?
  • and they said this will never be available at retail and then they released a version of it at retail I was like damn you
  • they said we will we're not going to do gollum versions of these other games and then they released them
  • Spacious and component-heavy
  • The host notes that Nemesis requires more space than the Anachrony Infinity Box, and mentions a friend's extensive collection of 'Too Many Bones' components.
  • Expansive and modular
  • The game consists of a base game and numerous expansions, allowing players to customize their experience.
  • Audacious (Collector's Edition)
  • Social Deduction
  • The host compares it to 'werewolf' and questions if it includes a literal clock tower.
References (from this video)
No references stored for this video.
Video JnqWwGDVXQs Nights Around a Table Other at 2:43:11
video_pk 90346 · mention_pk 241283
Nights Around a Table - Cthulhu: Death May Die video thumbnail
Click to watch at 2:43:11 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • if you're working I'm working I don't know just have me on in the background and I'll be yapping and yammering
  • editing a video seems extremely complicated or am I wrong
  • I refuse oh this shot's very blurry
  • I'm a numerophobe
  • it's the stupidest is that not the stupidest thing you've ever heard in your life
  • I can't believe I'm remembering all this stuff on the spot
  • I am horrendous at math like just awful with numbers they freak me out
  • If you can get yourself properly micked people will forgive dim imagery but they won't forgive crappy audio
References (from this video)
No references stored for this video.
Video sOAe7z-Tddw Watch It Played Top 10 List at 2:06 sentiment: neutral
video_pk 89232 · mention_pk 236684
Watch It Played - Cthulhu: Death May Die video thumbnail
Click to watch at 2:06 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • cooperative investigation against eldritch gods
Comparison games
none
Mechanics (from transcript analysis)
  • Cooperative Game — Players work together to stop the eldritch threat.
  • cooperative play — Players work together to stop the eldritch threat.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's survival of the fittest
  • you good at making predictions I knew you'd say that
  • care for what you wish for
  • the game where blank minds think alike
  • "Sabika implements three interrelated rondelles"
References (from this video)
No references stored for this video.
Video sOAe7z-Tddw Watch It Played Top 10 List at 2:21 sentiment: positive
video_pk 89232 · mention_pk 236685
Watch It Played - Cthulhu: Death May Die video thumbnail
Click to watch at 2:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • new content, upgraded rules, new episodes and monsters
Comparison games
none
Mechanics (from transcript analysis)
  • additional episodes and content — Adds six new episodes and two new Elder boxes with new insanities and monsters.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's survival of the fittest
  • you good at making predictions I knew you'd say that
  • care for what you wish for
  • the game where blank minds think alike
  • "Sabika implements three interrelated rondelles"
References (from this video)
No references stored for this video.
Video M4_wo1JlGpQ Watch It Played News at 5:00 sentiment: neutral
video_pk 89240 · mention_pk 236754
Watch It Played - Cthulhu: Death May Die video thumbnail
Click to watch at 5:00 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • New season for the base game
  • Two big new bad guys
  • Random monster encounters
  • Mysterious relics
Cons
  • Long and needlessly off-putting names for the bad guys
  • Relics come with a price
Thematic elements
  • Cthulhu Mythos
Comparison games
  • Cthulhu: Death May Die
Mechanics (from transcript analysis)
  • Mysterious Relics — Useful items that come with a price.
  • New Episodes — The expansion adds six new episodes.
  • Random Monster Encounters — A new twist to the gameplay.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • players tried to escape from Minecraft's fiery Underworld the nether
  • in it you'll be sprinting through rugged Landscapes full of magma and lava navigating and defending against dangerous monsters and only if the players complete the dash to the portal in time while also taking out the mantras Guardians can you survive the adventure together
  • the quest can you protect the Village from raiding illagers is poised
  • an illager is the name of a persistent mob spawn in Minecraft this is an illager evil son of a gun
  • your helpful Animal Companions will stand Faithfully by your side whatever that means because you know that sounds nice to me
  • I was really surprised by Builders and biomes actually it was a quality game so why not more Minecraft board games I say I'm all for it
References (from this video)
No references stored for this video.
Video BD0R_PCq7zA Quackalope Top List at 12:22 sentiment: positive
video_pk 88176 · mention_pk 231856
Quackalope - Cthulhu: Death May Die video thumbnail
Click to watch at 12:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Towering and cool miniatures
  • Brings Cthulhu Mythos to life
  • Cool creature designs
Cons
none
Thematic elements
  • Cthulhu Mythos
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The Witcher the old world from go on board that's going to be my number 10
  • these are some of the tiniest Miniatures I own and yet the Fidelity the detail on these is absolutely excellent
  • Awaken Realms is known for putting out ex extremely nice miniatures and Nemesis SL lockdown is no exception to this
  • there are a few Titans in the industry when it comes to Miniatures or we're talking awaken Realms we're talking Seamon we're talking uh steam Forge games like these are some some groups that are known for making big old beefy goodlooking Minis
  • metal is probably my favorite component in any board game I love metal coins I love metal tokens and I I especially and specifically love metal Miniatures
  • Foundations of Rome this is a polyomino game it's a city-builder game okay it has some of the most beautiful production quality ever in a board game
  • Oath sorn into the deep
  • Kingdom Death does still to this day is the miniature champion of the world
  • Every single one of these was hand cut hand sculpted in clay first
  • Madara is probably the best Japanese JRPG jrpg style board game in the industry
  • the more it looks like some kind of surreal bizarre creation out of someone's head the more into it I am
References (from this video)
No references stored for this video.
Video 5iZKXhYfoaw UndeadVikingVideos Discussion at 3:29:09 sentiment: positive
video_pk 88186 · mention_pk 231945
UndeadVikingVideos - Cthulhu: Death May Die video thumbnail
Click to watch at 3:29:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The writing for new cases is described as good, though a bit wordy.
  • The game sold 1,000 copies worldwide, indicating a built-in audience.
Cons
  • The original cases had issues, with some leading nowhere.
  • The game's writing can be a little wordy.
Thematic elements
  • Cosmic horror
  • Cthulhu Mythos
Comparison games
  • Zombies (as a theme that is milked more)
Mechanics (from transcript analysis)
  • Case/Scenario-based gameplay — The game features 'cases' or scenarios, with discussion about new and existing ones needing fixes.
  • Reboot/Expansion potential — There's talk of a reboot that will fix old cases and add new ones, possibly in separate booklets.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I feel like Cthulhu could still be milked
  • the cases are really solid
  • the writing's really good it's a little wordy but I can edit that down
  • Origins is garbage it was just absolute garbage
  • he made it because I had 2,000 copies of him and I I threw in a dumpster eventually
  • I hate the theme
  • I'm agreeing to this is if it's overpowered
  • that damn Joshy balancing lame who needs that in the game
  • it's a super broken busted card
References (from this video)
No references stored for this video.
Video keYeekasjI8 The Dungeon Dive Top List at 21:15 sentiment: positive
video_pk 87523 · mention_pk 228872
The Dungeon Dive - Cthulhu: Death May Die video thumbnail
Click to watch at 21:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • what a great game
  • man is it ever fun
  • mix those modules the different episodes together to create a scenario
  • investigators are super interesting
  • have neat powers
  • love that kind of pressure look kind of a tug of war system between keeping your character sane but making them more powerful
  • love all of the mix of the different characters
  • scenarios they do focus on these cultists
  • like that cult angle
  • fantastic game
  • tiles being too small for The Minis really doesn't bother me because that just means that they all fit back in the Box easy and they all fit on my table
Cons
  • game I don't think about and I'm not really sure why
  • people complain about the tiles being too small for The Minis
Thematic elements
  • Cults and summoning Great Old Ones
Comparison games
  • Arkham Horror Second Edition
Mechanics (from transcript analysis)
  • Module mixing — the way you mix those modules the different episodes together to create a scenario
  • Sanity/Power Trade-off — that kind of pressure look kind of a tug of war system between keeping your character sane but making them more powerful
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Fallout with the expansions with the California expansion and the atomic bonds um Atomic bonds expansion the small expansion that basically fixes the game uh yeah out of the box wasn't a great game I liked it more than most people did but those expansions greatly Elevate the game it is a great great post-apocalyptic game that does have that unique Fallout feel
  • The combat is a little fiddly and just never really feels natural I always forget uh how to solve combat in that game but uh everything else I really like the questing is super cool and just it's a neat world to be in and I think they did a really good job of capturing the uniqueness of Fallout
  • But once you start adding in all of the incredible expansions for Defenders of the realm then the game really does feel like this Grand epic adventure game
  • It's a cliffhanger game fortune and Glory the Cliffhanger game it has that old Cliffhanger serialized feel to it where you jump for a cliff and you fail that roll and you miss and then on your next turn you have to pick up on that Cliffhanger and you're hanging on by a thread
  • This is probably the most unique game on this list and that is B in one aard game all about Brighton and that is the 2022 it's the uh 10th anniversary edition I believe it's the newest edition that he just put out and this is a game all about having a adventurous day in the city of Brighton and it's a modernday urban Adventure game and it is so Charming
  • It really is it's impossible to keep up it's impossible to play all the games it's impossible to play the games I want to play enough to to satisfy me because there's just so many things coming out and so many things competing for for our hobby intention
References (from this video)
No references stored for this video.
Video WAjm3HRzaE8 UndeadVikingVideos Analysis at 17:13 sentiment: positive
video_pk 87170 · mention_pk 227367
UndeadVikingVideos - Cthulhu: Death May Die video thumbnail
Click to watch at 17:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • love having the giant Cthulhu in my room
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think what we have a situation is is that at the at the peak moment and I and I still think that that that the interest in designer board games is still climbing and I say designer board games and non-mass Market I think the interest in designer board games is still climbing it just isn't it isn't climbing the exponential rate that it was
  • space and uh uh time kind of like works against you as a board game player collector as you gain more and more stuff to add to your collection you run out of stuff for places for that stuff you end up renting a uh a storage unit like I do
  • enough is enough they they they have their 200 300 400 plus games in their collection they're looking at the the the shelves and their wall they realize just how much is there
  • Publishers are also recognizing the fact that those things exist and the the market for what we create is changing
  • give me one box that has all the stuff that I need to play this game and yeah that box might be huge but it's one box and it's all contained of that one thing
  • I think we're getting away from that and and and also expansions for games just don't really come out that often anymore
  • do you think that uh back in the day if you will like when Arkham Horror second edition came out and then there' be another box like the exact same size as the base box that would come out you know like Dunwich or or uh have to all the name miskatonic was an expansion
  • I find kind of find it interesting that's the way the hobby is going
References (from this video)
No references stored for this video.
Video VgVyeP5H4YQ Neon Gorilla Review at 1:58 sentiment: mixed
video_pk 87109 · mention_pk 329417
Neon Gorilla - Cthulhu: Death May Die video thumbnail
Click to watch at 1:58 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Relic system adds variety and variability per game
  • insanity mechanic creates push-your-luck tension
  • distinctive investigators with interesting scaling
  • thematic presentation and monster art are strong
Cons
  • heavy luck and punitive misfortune can feel unfair
  • not enough new content to justify price for some players
  • expansion content may feel unbalanced or underwhelming without the full set
Thematic elements
  • insanity, cosmic horror, relic-driven power, elder-one confrontation
  • Lovecraftian horror, episodic investigations within a ritual-summoning arc
  • Array
Comparison games
none
Mechanics (from transcript analysis)
  • asymmetric investigators — investigators each have a signature skill plus shared pool skills
  • Combat: Dice — attack outcomes depend on dice results and mitigation
  • Dice-based combat — attack outcomes depend on dice results and mitigation
  • Dungeon Crawl — map explored by moving through rooms with pre-spawned monsters
  • episodic objectives — complete episode-specific objective to summon the Elder One
  • Events — random events that spawn monsters and disrupt plans, driving tension
  • insanity track — increasing insanity grants power but risks madness and penalties
  • Mythos deck — random events that spawn monsters and disrupt plans, driving tension
  • relics and unknown box — relic cards and new 'unknown' mechanics add variability and difficulty
  • room-to-room dungeon crawl — map explored by moving through rooms with pre-spawned monsters
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • fear of the unknown guess what it's a lot like the original cthulu death may die
  • it's not my type of game I'm not a miniature game Dungeon Crawler guy as much as I do enjoy that stuff
  • I wouldn't actually straight up no as much as there's cool stuff here there's not enough cool stuff for me to spend 1009 bucks on this box
  • Festival of death this is by far the most unique episode in the entire box of fear of the unknown
  • I think there's good things and I think there's just a large percentage that I don't care to actually engage with
  • episodes are your playground
References (from this video)
No references stored for this video.
Video SkIm9B3B_50 Tabletop Minions Discussion at 28:09 sentiment: mixed
video_pk 86618 · mention_pk 224690
Tabletop Minions - Cthulhu: Death May Die video thumbnail
Click to watch at 28:09 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • High quality miniatures.
  • Cooperative miniature game.
Cons
  • It feels like a missed opportunity to get into due to the amount of content and cost of catching up.
  • Some miniatures may have mold lines.
Thematic elements
  • Fighting Cthulhu monsters
  • Cthulhu Mythos
Comparison games
none
Mechanics (from transcript analysis)
  • cooperative gameplay — The game is described as a co-op miniature game.
  • miniature painting — The game features miniatures that can be painted.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's so over complicated a lot of good ideas but terrible to play
  • the models look really good but um it's also not cheap I swear to God I saw the retail on it for that starter box was like 150 bucks
  • because you can now get a pretty decent looking print we can make more stuff like that
  • I used to play silent death back in the day which was a game made by a company called iron Crown Enterprises we used to play the heck out of that
  • it was definitely very kind of complicated as well but at the time being a younger person I enjoyed it quite a bit
  • I don't know if I'm not sure if Vince has played ship combat games I have
  • I use an iada uh Eclipse uh iada hpcs I think is the technical uh model name or whatever and I've always loved that thing it works great
  • why you wouldn't have Federation versus Klingon AR Romulan as the starter factions in any Star Trek game it makes no logical sense to me
  • so I was really hoping they were going to do something different with um with the new version and when they sent me like the copy and I was started reading the rules and stuff I was just like oh this is pretty much just the same
  • there's a zillion charts in that game
  • it was a little fiddly but not too fiddly
  • I do wonder if making Star Trek games fairly complicated is part of knowing Their audience as a trekky I can safely say we tend to like that kind of crunch and the complexity
  • I don't want to play too much crunch these days you know what I mean
  • CPS speed paint through the airbrush on the bottom terrain is the goat indeed
  • I made a video about how to make it so your airbrush never clogs again and I'm 98% sure I made that video
  • I have never had a clog in my airbrush in a decade at this point
  • hard to believe silent death was from the same company I mean probably different people obviously you know but yeah silent death sheets a bit like hero clicks whereas you take damage
  • the tabletop minions Awards will be coming out on Friday so less than a week away tabletop minions awards for 2024
References (from this video)
No references stored for this video.
Video SkIm9B3B_50 Tabletop Minions Discussion at 28:10 sentiment: positive
video_pk 86618 · mention_pk 224708
Tabletop Minions - Cthulhu: Death May Die video thumbnail
Click to watch at 28:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Good quality miniatures
  • Fun to paint for some
Cons
  • May require mold line cleanup
  • Missed Kickstarter content can be expensive to catch up on
Thematic elements
  • horror
  • Cthulhu Mythos
Comparison games
none
Mechanics (from transcript analysis)
  • miniature cleanup — Requires cleaning mold lines for those who are particular about miniature quality.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's so over complicated a lot of good ideas but terrible to play
  • the models look really good but um it's also not cheap I swear to God I saw the retail on it for that starter box was like 150 bucks
  • because you can now get a pretty decent looking print we can make more stuff like that
  • I used to play silent death back in the day which was a game made by a company called iron Crown Enterprises we used to play the heck out of that
  • it was definitely very kind of complicated as well but at the time being a younger person I enjoyed it quite a bit
  • I don't know if I'm not sure if Vince has played ship combat games I have
  • I use an iada uh Eclipse uh iada hpcs I think is the technical uh model name or whatever and I've always loved that thing it works great
  • why you wouldn't have Federation versus Klingon AR Romulan as the starter factions in any Star Trek game it makes no logical sense to me
  • so I was really hoping they were going to do something different with um with the new version and when they sent me like the copy and I was started reading the rules and stuff I was just like oh this is pretty much just the same
  • there's a zillion charts in that game
  • it was a little fiddly but not too fiddly
  • I do wonder if making Star Trek games fairly complicated is part of knowing Their audience as a trekky I can safely say we tend to like that kind of crunch and the complexity
  • I don't want to play too much crunch these days you know what I mean
  • CPS speed paint through the airbrush on the bottom terrain is the goat indeed
  • I made a video about how to make it so your airbrush never clogs again and I'm 98% sure I made that video
  • I have never had a clog in my airbrush in a decade at this point
  • hard to believe silent death was from the same company I mean probably different people obviously you know but yeah silent death sheets a bit like hero clicks whereas you take damage
  • the tabletop minions Awards will be coming out on Friday so less than a week away tabletop minions awards for 2024
References (from this video)
No references stored for this video.
Video xCE-ForhXH4 slickerdrips Top List at 39:01 sentiment: positive
video_pk 86609 · mention_pk 304822
slickerdrips - Cthulhu: Death May Die video thumbnail
Click to watch at 39:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Action-oriented take on Lovecraftian themes
  • Encourages pushing limits and unlocking potential
  • Highly modular and variable
  • Fear of the Unknown box provides a lot of content
  • Satisfying stories with heroic sacrifices or against-all-odds wins
  • New mechanics like unknown monsters and relics add depth
  • Relics and pets offer powerful bonuses
Cons
  • Can be brutally hard at two players
  • Some desirable content might be from Kickstarter exclusives
  • Not a deep narrative experience like some other Lovecraftian games
Thematic elements
  • Stopping cultists from summoning an Ancient One, then fighting eldritch monsters.
  • Lovecraftian Horror Universe
  • Modular scenarios with unique discovery decks and mythos decks creating varied stories.
Comparison games
  • Eldritch Horror
  • Arkham Horror
  • Mansions of Madness
Mechanics (from transcript analysis)
  • Action Point Allowance — Players have actions to move, attack, and interact with objectives.
  • cooperative play — Players work together against the game.
  • Deck Building — Discovery decks provide companions and items.
  • Dice Rolling — Extensive use of dice for combat, checks, and triggering effects.
  • Madness Mechanic — Losing sanity leads to drawing Madness cards with negative effects.
  • Modular Board — Scenarios and Ancient Ones create different game setups.
  • Monster AI — Ancient Ones and unknown monsters have AI decks dictating their actions.
  • Resource Management — Managing health, stress, and sanity.
  • scenario-based play — Each chapter offers different objectives and challenges.
  • Variable player powers — Each investigator has unique skills that can be leveled up.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it is my favorite game of the year and probably of many years
  • just for bringing slay the Spire kind of accurately like adapting it so well to the tabletop I would be so so impressed just with that
  • the fact that we can also play it cooperatively and that like ra can join me on these runs just makes it Excel just makes it sing
  • I can't fault it in any way whatsoever
  • there's so many good things it's really hard to cut it down
  • we're starting out with number 10 but I'm going to say the numbers wrong in a minute because I'm reading off a spreadsheet and I've done row numbers wrong
  • I mainly play solo or two players uh and a lot of the two players is not exclusively but a lot of it is cooperative games
  • if they are competitive then there is little to zero like negative interaction between the players no Fighting No Stealing anything like that have zero interest in doing that against another player
References (from this video)
No references stored for this video.
Video YC1WqV9KoMM slickerdrips Playthrough at 0:01 sentiment: positive
video_pk 86500 · mention_pk 312122
slickerdrips - Cthulhu: Death May Die video thumbnail
Click to watch at 0:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Lots of content in one box
  • Standalone box allows new players to start easily
  • High replayability due to modular components and scenarios
  • Investigators have unique skills and madness effects
  • Relics and unknown monsters add flexibility and challenge
Cons
  • Can be overwhelming with the amount of content across multiple seasons/boxes
  • Risk of negative consequences from Madness
Thematic elements
  • Disrupting cultist rituals to summon an ancient one and battling the summoned ancient one.
  • Kilkenny, Ireland
  • Episode-based scenarios with distinct story elements and ways to disrupt rituals.
Comparison games
none
Mechanics (from transcript analysis)
  • Action Point Allowance — Players have a set number of actions (e.g., three) to perform on their turn.
  • cooperative play — Players work together to achieve the game's objective.
  • Dice Rolling — Successes, failures, and madness are determined by rolling dice with various symbols.
  • Health and Stress — Players manage health to avoid elimination and stress which can be spent for benefits.
  • Madness Track — Players have a madness track that, when advanced, can lead to skill upgrades and unique madness effects.
  • Modular board/scenarios — The game uses different Ancient Ones, episodes, and investigators for varied gameplay.
  • Monster combat — Players attack monsters on the board to defeat them.
  • Rerolls — Players can spend stress or use abilities to reroll dice.
  • Set Collection — Players gather evidence, relics, and items to aid their progress.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The combination you're playing of the Ancient One and the episode as well as the investigators you choose will make the games very different between each other.
  • Our story Kilkenny was the site of one of the first witch trials in Western history and one of the few to find actual witches now though cultists are using ancient energies to power their rituals as a side effect the spirits of the old witches have risen petronilla de unjustly accused and the witch Alice kitler who got her condemned are battling through their ancient Feud are new only proving petronella's innocence will finally lay her spirit to rest taking Alice along with her.
  • Against All Odds has picked apart the Devourer and he is defeated forever more.
References (from this video)
No references stored for this video.
Video nO7eX2GHmks slickerdrips Discussion at 1:31:48 sentiment: other
video_pk 86459 · mention_pk 223731
slickerdrips - Cthulhu: Death May Die video thumbnail
Click to watch at 1:31:48 · YouTube ↗
Overall sentiment (raw)
upcoming
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a great big box uh like it's a campaign right well like not it goes over several sessions but I don't think like a completely ongoing thing.
  • I've heard it described as like a well I've actually heard a mix of people saying that it's like too many bones 2.0 and that it's like a mix of um too many bones and H Marcus I haven't played uh H Marcus but I've heard good things maybe I'll get stri at some point mixed together with the Elder Scrolls lured stuff I'm completely on board for this I cannot wait to play this.
  • it is completely like to to try and put you off if uh if you're not familiar and you're into Euro stuff it is completely dice chucking and there there is like there is Choice there is strategy and stuff into it but more than any of that there is Dice chucking there's rooll to move there's rooll to hit there's rooll to wound there's there's so much dice in this.
  • and so many things crop up in these um random cards that you're drawing whether it's the gear that you find whether it's those um events that um that come up or the the enemies that you tend to find that like you can you can see it happen even in like the the few episodes that I did of that playthrough like it's partly like just the human thing of wanting to recognize patterns but it comes up with these satisfying uh stories so often based on just a big pile of Randomness it is crazy that it can do that.
  • Shout out to bromstone is so good they had a big Kickstarter I think that was a couple of years ago now and it's projected for this year who knows if it will deliver.
  • if you get it and like it it is such a big rabbit hole that you can fall into like this game has been going for a long time like is like 2013 or something original Shadow to bromstone 2014 this game has been out for a long time and like 194 expansions.
  • Liz Boa is winning so I think we're going to be playing Liz boa next year next week.
  • is still getting disappointingly low votes that's my personal I'd like to give uh the the re revised uh Pathfinder ago uh and the reckon is actually
References (from this video)
No references stored for this video.
Video srpA5ZHn5MQ UndeadVikingVideos Discussion at 5:51:48
video_pk 85757 · mention_pk 220486
UndeadVikingVideos - Cthulhu: Death May Die video thumbnail
Click to watch at 5:51:48 · YouTube ↗
Pros
none
Cons
  • regret backing the latest campaign
Thematic elements
  • Cthulhu
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I may have regret backing the latest Cthulhu Death May Die.
  • Fabulous minis.
  • I remember when they were cool mini or not, and and I liked that.
References (from this video)
No references stored for this video.
Video srpA5ZHn5MQ UndeadVikingVideos Discussion at 58:36:40 sentiment: mixed
video_pk 85757 · mention_pk 220469
UndeadVikingVideos - Cthulhu: Death May Die video thumbnail
Click to watch at 58:36:40 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
none
Cons
  • May regret backing
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I may have regret backing the latest Cthulhu Death May Die.
  • Fabulous minis.
  • I remember when they were cool mini or not, and and I liked that.
References (from this video)
No references stored for this video.
Video kzBvVLmBGOg Hungry Gamer Analysis at 11:20 sentiment: mixed
video_pk 85446 · mention_pk 218963
Hungry Gamer - Cthulhu: Death May Die video thumbnail
Click to watch at 11:20 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Really a good game
  • Fun, fast one-off
  • Very good system
  • Played the simpler first scenario
Cons
  • Host doesn't love Cthulhu
  • Understands other scenarios are more interesting
Thematic elements
  • Cthulhu Mythos
Comparison games
none
Mechanics (from transcript analysis)
  • Dice Rolling — Jump in, chuck some dice, kill some stuff, probably be killed, power yourself up, and it is a very, very good system.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • if you took Sudoku and made it a board game with a little bit of adventure in it.
  • This is an intensely clever game.
  • It's super clever.
  • Small game, quick filler, It's right up there with Mouse, Cheesecat, Cucumber for me.
  • This is a bidding game where each of your different skyscrapers on this flying island has a different number on the bottom
  • And the thing with this game is it's easy to teach. It's quick to play. And it is beautiful. Just beautiful.
  • But it is exceptional.
  • this is a crisis management game that has a little bit of RPG leveling up, a whole bunch of worker placement, and as I said, crisis management, and you're chucking some dice to do some fighting and all those kinds of things.
  • This is to me my handsdown favorite deck builder out there. Period. I adore it.
  • It's a dice placement game and I I loved it.
  • It's just super asymmetric, which has that moment of, you know, some people don't know what you're doing, so maybe they don't know if you're cheating or breaking the rules or whatever it is.
  • This is based on Dante's Inferno. The game's called Inferno, which is a very cool theme to me.
  • And just it's a heavy game.
  • In fact, I think this is the absolute top limit of how heavy a Euro game can be and I still would be interested in playing it regularly.
References (from this video)
No references stored for this video.
Video lnkS-yWmjW4 Meet Me At The Table Playthrough at 1:36:17 sentiment: positive
video_pk 85211 · mention_pk 217966
Meet Me At The Table - Cthulhu: Death May Die video thumbnail
Click to watch at 1:36:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fun dice chucking.
  • Compact and quicker to play than some other games.
  • Accessible to both gamers and non-gamers.
  • Enjoyable campaign experience.
  • The combination of Elder One and investigator abilities is great.
Cons
  • Story and narrative elements are not as prominent compared to other games like Arkham Horror.
Thematic elements
Comparison games
  • Zombie Side
  • Black Plague
  • Arkham Horror 3rd Edition
  • Arkham Horror LCG
  • Mak na Arana
Mechanics (from transcript analysis)
  • Combat — Involves fighting enemies, and the biggest puzzle is often about strategic movement and engagement.
  • Elder One Powers — The Elder One plays a role, and its presence influences the game.
  • Investigator abilities — Features different investigators with unique abilities and progression tracks.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Greetings and welcome to Meet Me at the Table. I'm Barrett. This is Colin. And we are hit and miss. Boom.
  • The box is large enough you can sleep in it. It is large enough to sleep in. It's fantastic.
  • I've played both extensively and I would say Death May Die is better in my opinion.
  • But I think Cthulhu Death May Die is just so fun to put it on the table. I can play it with non-gamers and gamers. Yep. And I have a great time every time.
  • So, isn't this a stealth game? Totally fine. I blew him all the way up. B's like Shotgun city, baby. More enemy show up more for me to kill.
  • The first experience I had with Barren was Madara. And let me tell you, it was an interesting one. Chair for an hour and a half.
  • And I just I mean I can do it before I draw, I think. No, no, I can't cuz I got to draw the chips and do my You need to have some chips to use. Okay, you got plenty of chips in here. Three. Boom. Not bad for you. Bad for the marauder.
  • This is so good. I can hardly wait to mail him a volt rock.
  • All right, let's do it. We'll fight then run then learn. Fight then run then learn. Look at the bright side. He didn't ambush us.
  • But I think Cthulhu Death May Die is just so fun to put it on the table. I can play it with non-gamers and gamers.
  • And then he's going to put one of those. Um, I just got No. calling in the chipster. Coming soon to ABC.
References (from this video)
No references stored for this video.
Video dkViBAwawoY The Brothers Murph Top List at 6:29 sentiment: positive
video_pk 84712 · mention_pk 215581
The Brothers Murph - Cthulhu: Death May Die video thumbnail
Click to watch at 6:29 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Revoltingly detailed Cthulhu miniature.
Cons
none
Thematic elements
  • Fighting Cthulhu
  • Lovecraftian Mythos
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Through the Ages: A New Story of Civilization is the engine builder to end all engine builders.
  • In Twilight Struggle, one of the more interesting times in history is played out. And I love that each card is a real event that happened.
  • Gaia Project built on Terrammystica and perfected the form. It's the best one.
  • Gloom Haven: Jaws of the Lion has the best tutorial system I have ever seen in a game, and I think it legitimately creates new board gamers constantly because of the way they make it so approachable.
  • Each Spirit in Spirit Island can be played over and over as you learn how to master their abilities, and there are so much content in the box. It also just plays amazing solo.
  • Dune Imperium Uprising took Dune Imperium to a whole new level of scale and scope, and it's got them worms.
  • It's impossible to have a bad time playing Star Wars Rebellion, especially if you love Star Wars. Okay, mostly only if you love Star Wars, but it's really fun. It's Lord of the Rings in a box, and it's perfect.
  • For a solid like 6 years, Terraforming Mars was absolutely the king of the board game hobby. Unreal staying power.
  • Dune Imperium uses art based on the movies, but it doesn't feel at all like a movie tie-in cash grab.
  • The scale and epic stories that come out of Twilight Imperium fourth edition make it everlasting. Every time you play, you get a permanent memory and story. It's truly impressive.
  • The sheer amount of content in Gloom Haven and the card play makes this dungeon crawler a Eurogamer's delight.
  • Ark Nova takes Terraforming Mars' cardplay in Civilization's action card mechanisms and put it into a theme we're just way more interested in. just the absolute pinnacle of mashing up mechanisms into a masterpiece.
  • Pandemic Legacy Season 1 has deserved every single ounce of acclaim and accolades it's received over the years. It was an absolute phenomena when it came out.
  • I don't want to say anything nice about this game. I don't want to say anything nice about this game. I don't like this game though.
  • Fine. Fine.
  • Brass Birmingham is objectively a board game. Done. Easy. That was nice. Words that are written.
  • Brass rhymes with ass. Got him. You're done.
  • Brass Birmingham has one of the best examples of positive player interaction and a game I'd actually seek out to play for a player. Was that so hard?
  • So, that was one nice thing about every single game in the Board Game Geek top 100. Many games that we actually don't even really like, but there's always something nice to say. Exactly.
  • Just engage.
  • We had a lot of fun making it.
References (from this video)
No references stored for this video.
Video IaBMVA2W7Rc Gaming Rules! Discussion at 7:43 sentiment: neutral
video_pk 84207 · mention_pk 213803
Gaming Rules! - Cthulhu: Death May Die video thumbnail
Click to watch at 7:43 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The rule books for those games which were co-written by Vlarger and Jason. Uh those are really really good rule books. very very well written, absolutely perfect in terms of teaching you the game. Zero questions afterwards.
  • Well, Mage Knight, but only just Mage Knight is my number one favorite game of all time.
  • Elder Scrolls is very likely in my top 10 or top 20, but yeah. Um, it depends how much time I've got. If I had 12, 14 hours free, I'd play Elder Scrolls. If I had four or five hours free, I'd play Mage Knight.
  • Okay. Well, let's say Voidfall because the last two times that I've played Voidfall, I have specifically said I don't want to play this with people who haven't played before.
  • It's a great game. It's from QuinnD Games. They always do really good games and I'm doing a giveaway and it's not had many entries.
References (from this video)
No references stored for this video.
Video pcLtrG1hJks Rob's Tabletop World Discussion at 16:50
video_pk 83335 · mention_pk 209703
Rob's Tabletop World - Cthulhu: Death May Die video thumbnail
Click to watch at 16:50 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And they always make changes that that really make no sense whatsoever. But hey, it's YouTube.
  • I'm so tired of doing auctions. Believe me.
  • So, we are $1,700 short of what we need to kind of keep going.
  • I want this to be the last auction. And I'll tell you why.
  • I really want to try to keep going.
  • I really don't know how long I can keep going. I really don't.
  • When it stops feeling fun and more like work, it's probably a good time to walk away.
  • How much fun I was having was ridiculous.
  • But as long as you have a good time, who gives two shits?
  • There's no spilled milk.
  • I have been swimming upstream for the longest time.
  • It's just not in me to to call quits.
  • We're just going to do the best we can and that's about it.
  • I just want to concentrate on content. Good, solid ideas and content.
  • And I've got some things that I'm not even mentioning that I want to do that I'm really looking forward to.
  • Just taking things to another level, if that makes any sense, you know.
  • We're just going to do the best we can.
  • I think that's the most important thing.
  • I would almost get rid of the Chronicles of Crime, but when I was sick with CO and I could not sleep at night and I would stay awake all night, I would go out and paint and I painted that entire set.
  • I have a real hard time trying to justify getting rid of it. Um because it was so personal painting it, you know, it's one of those things that when you when you paint something like that and you're that sick and you remember that you Oh god, I'm never going to sleep.
  • I miss doing them.
  • I'm thinking of of just trying and and and playing, you know, playing through the pain more or less.
  • It's been a lot of role playing stuff and conquest.
  • This better be like the greatest game ever in a condensed little box for 60 bucks.
  • All right. So, this opens up and there's these four little boxes in here.
  • This is a game and I figured this out afterwards.
  • This is like an RPG that you can play very quickly with a bunch of people or by yourself.
  • Is it worth 50 bucks? It's only one way to find out, right? 60 bucks, excuse me.
  • I guess it's pretty popular overseas from what I read.
  • I'm tired of them. They are exhausting.
  • If nobody watches it, that's fine. That's fine. As long as I'm enjoying myself, I really don't give two shits. And that's the way I feel.
  • I promise you that. I could promise you that.
  • I figure I'd come on thank everybody. Got everything out. Everybody should be getting it.
  • If this next one that I do can get me over the hump, I'm just not going to worry about anything going forward.
  • It'll be a small one just to all we need to do is just raise enough to get over the hump.
  • Am I going to go to an Origins? Am I going to go to a Dice Tower?
  • It's become a a a convention that's more about the Dice Tower people than it is about gaming and all different events and stuff like that.
  • Gen Con is such it's so big. It's so overwhelming.
  • Origins is just it's it's a quaint. It's different.
  • I got to talk Chris called me the other day. I gotta talk to him, see where he's going.
  • I just don't have it the way I did when I was earlier, you know, middle of summer.
  • I might just do Origins, keep it nice and quiet.
  • I always like that one. It was always nice and quiet.
  • I'm going to do something. I just don't know what.
  • And then uh you know, too damn old to be going to conventions.
  • I got raetball and and wrestling to do.
  • I'm going to try to be live more and talk more and hopefully get some things hooked up where I can kind of show some things off more.
References (from this video)
No references stored for this video.
Video GoLygHCLGv8 Rob's Tabletop World Discussion at 19:11 sentiment: mixed
video_pk 83255 · mention_pk 209420
Rob's Tabletop World - Cthulhu: Death May Die video thumbnail
Click to watch at 19:11 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
none
Cons
  • Host does not anticipate playing it.
Thematic elements
  • Cthulhu Mythos
Comparison games
none
Mechanics (from transcript analysis)
  • miniatures — The host has a painted version of the game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, baseball highlights 20 45. So, I kind of want to start testing some things and I think I'm going to try something real simple like a nice little playthrough with this game and um because you could play it solo and you know each game takes about four to seven minutes to play.
  • And, you know, not the most high high high high quality game in the world, but as far as fun, I mean, isn't that what it's all about?
  • I'll tell you, Stonemaier Games. Dear God, that guy just he's special. He really is. Really is special. Special dude. Just knows what he's doing.
  • I can't even get rid of Star of Aaros because that piece of garbage is You got to have the 1.5. You know, they ruined they ruin any value of the the old game. If you ever want to get rid of the old game, it's it's completely useless because they had to come out with 1.5 version.
  • All I want is just one more championship to make up for that because they were robbed with the Steelers which was the what they which they call the most crooked game ever.
References (from this video)
No references stored for this video.
Video B73uRXdeajg Rob's Tabletop World Discussion at 15:00 sentiment: positive
video_pk 83207 · mention_pk 209313
Rob's Tabletop World - Cthulhu: Death May Die video thumbnail
Click to watch at 15:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Majority of miniatures are painted.
Cons
  • Host is not a big fan of Eric Lang.
Thematic elements
  • Cthulhu
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is our last one. This is the last one I'm doing. And I'm I'm telling you, this is the last one I'm doing.
  • Make sure that you email me, uh, what lot you want to bid on, your address. That way I have it.
  • I'm just going to pull out one book that is worth $125.
  • It is a neat little storytelling game.
  • I cannot do it. Um, and it is a great Sony camera.
  • It's just filled with miscellaneous everything. It is a surprise lot.
  • I mean you can resell all this stuff. That's what I'm trying to tell you.
  • It is just a mishmash box of stuff and just I don't care what you bid, just take it, make some money off of it, sell it individually, whatever you want to do with it.
  • this is going to be a pain in the ass to pick up.
  • It is like having your own built-in arcade and it is fantastic.
  • It is going to be packed with almost $1,000 worth of war gaming uh war games.
  • I painted a majority of this. This is some of the better stuff that I've done.
  • I'm not a big fan of Eric Lang.
  • I always make sure that you get more than your money's worth.
  • make sure when you bid, uh, that you put in your, uh, address. uh what lot you're going to bid on
References (from this video)
No references stored for this video.
Video mQnarBnw0Q8 Rob's Tabletop World Discussion at 8:58
video_pk 83142 · mention_pk 209047
Rob's Tabletop World - Cthulhu: Death May Die video thumbnail
Click to watch at 8:58 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I always knew that this was a nasty dirty business. You have people that are very introverted that are really not outgoing people and you give them a little bit of power and they become they become monsters. You know, you know, power in the hands of the weak sometimes is the greatest thing that can ever be.
  • You run a [ __ ] board game channel, okay? Maybe somebody will recognize you on the street every once in a while, but you're not making million-dollar movies in the in in Hollywood. Okay? You're doing good. You're making a living. God bless you. Okay? You employ a bunch of people, God bless you, okay? But you're not changing the world, okay?
  • And it's it's it's just like it's it's and I I I [clears throat] turned to my friend and I said, 'You want to know something?' I always knew [snorts] that this was a nasty dirty business.
  • It goes by quick. It goes by so super fast. I mean, we were just talking about that today, how quickly. Um my wife was showing my mother-in-law some pictures of uh some of her cousins and now they have kids that are working and I go, 'Really?' They go, 'Yeah, don't stand still.' like, 'Oh god, it's been that long.' You know, in a blink of an eye, it's gone. It's gone.
References (from this video)
No references stored for this video.
Video GpWkKqF0wiM Rob's Tabletop World Discussion at 12:23 sentiment: positive
video_pk 83115 · mention_pk 208869
Rob's Tabletop World - Cthulhu: Death May Die video thumbnail
Click to watch at 12:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • miniatures — The Death May Die lot is described as 'pretty much painted'.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I hate Boston more than life itself sometimes.
  • I think we're gonna get killed. I really do.
  • I just want that one more before I, you know, that that that kind of redemption before, you know, I take my dirt nap.
  • I don't want to sound like a defeist, which I do sound that way, but I just know how these things play out.
  • Uh, you know, everything's fixed anyways.
  • The minute the minute you legalize something, it opens the door to real big corruption.
  • I swear. Most unpolable thing ever.
  • I'll throw myself in front of a coyote before I let these dogs get hurt. I don't care. It'll be a good death.
  • I hope I don't end up in rehab or something.
References (from this video)
No references stored for this video.
Video GpWkKqF0wiM Rob's Tabletop World Discussion at 25:20
video_pk 83115 · mention_pk 208871
Rob's Tabletop World - Cthulhu: Death May Die video thumbnail
Click to watch at 25:20 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I hate Boston more than life itself sometimes.
  • I think we're gonna get killed. I really do.
  • I just want that one more before I, you know, that that that kind of redemption before, you know, I take my dirt nap.
  • I don't want to sound like a defeist, which I do sound that way, but I just know how these things play out.
  • Uh, you know, everything's fixed anyways.
  • The minute the minute you legalize something, it opens the door to real big corruption.
  • I swear. Most unpolable thing ever.
  • I'll throw myself in front of a coyote before I let these dogs get hurt. I don't care. It'll be a good death.
  • I hope I don't end up in rehab or something.
References (from this video)
No references stored for this video.
Video WS83hA6At_g Board Gaymes James Playthrough at 7:20 sentiment: neutral
video_pk 82731 · mention_pk 207826
Board Gaymes James - Cthulhu: Death May Die video thumbnail
Click to watch at 7:20 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • Thematic and cinematic co-op experience
  • Streamlined combat mechanics
Cons
  • Rules can be dense for newcomers
  • Dice luck can heavily influence outcomes
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Cooperative dice-driven combat — players work together to defeat eldritch threats using dice-driven actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Drafting's hard.
  • Zero rush.
  • This one is like Seven Wonders, but you're building a tableau.
  • I hate drafting.
  • There we go. And we are just picking one and discarding.
References (from this video)
No references stored for this video.
Video 5CYMW5DCEuA Board Stupid Top 10 List at 16:31
video_pk 82761 · mention_pk 207913
Board Stupid - Cthulhu: Death May Die video thumbnail
Click to watch at 16:31 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is the top 10. This is our top 10 ever.
  • These are the games that we like the most.
  • It's a magical game that blends worker placement with deck building.
  • We are basically just big kids at the end of the day.
References (from this video)
No references stored for this video.
Video n0IJuO5csV0 The Discriminating Gamer Top 30 List at 10:01 sentiment: positive
video_pk 81879 · mention_pk 204785
The Discriminating Gamer - Cthulhu: Death May Die video thumbnail
Click to watch at 10:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Distinct Lovecraftian theme
  • Unique faction-based scoring
Cons
none
Thematic elements
  • Array
  • Lovecraftian horror with cosmic threats
  • Deck-building with faction scoring; semi-competitive
Comparison games
none
Mechanics (from transcript analysis)
  • Deck Building — Build a deck to move around a board and influence events.
  • deck-building — Build a deck to move around a board and influence events.
  • Hand Management — Manage items and resources to optimize scoring; factions determine end scoring.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's really really a fun game.
  • I was delightful. I really enjoyed it.
  • it's a hoot.
  • I really enjoyed it.
  • This is a great solitaire game.
  • I would read it to her and she'd make all the decisions.
References (from this video)
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Video 32whXAhpbxg Stonemaier Games Top List at 2:25 sentiment: positive
video_pk 81122 · mention_pk 199960
Stonemaier Games - Cthulhu: Death May Die video thumbnail
Click to watch at 2:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Shines in that you normally lose if a player is defeated, but that loss condition is waived after the ritual is disrupted and you've begun the phase to simply defeat the monster.
  • The madness system is really interesting.
  • Getting closer to being defeated by madness will actually make your character stronger.
Cons
none
Thematic elements
  • Defeating a boss or looming threat.
Comparison games
none
Mechanics (from transcript analysis)
  • Cooperative — A cooperative game where the ultimate task is to defeat a boss or looming threat.
  • Madness System — Getting closer to being defeated by madness will actually make your character stronger.
  • Vulnerability Phase — Players first need to make the boss vulnerable or lure them out.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Not necessarily exactly 50/50, but games where you're doing one thing for most of the game or part of the game, all players are doing the same thing and then something changes.
  • This is something that came to mind a long time ago when I played a game called Forale, which I'll talk about a little bit later, but in Forale, you are uh acquiring properties in the first half of the game and then you are auctioning off those properties in the second half of the game.
  • This game is a delight as you get to build a shared narrative and often spectacular failure is even more fun than winning.
  • The first half is simultaneous chaos as you assemble your absurdly shaped ship that in the second half of the game goes on a voyage through a series of adventure cards that test the ship you build in the first half of the game.
  • The game can often feel hopeless, and you can sometimes find a way to overcome it.
  • I think it also shines in that you normally lose if a player is defeated, but that loss condition is waved after the ritual is disrupted and you've become begun the phase to simply defeat the monster.
  • This is the two halves of the game that that Dylan is talking about.
  • I enjoyed both phases of the game and I really like that one thing is leading to another.
  • The first game half of the game where you are bidding to gain certain properties and oftentimes bidding to not gain weaker properties.
  • two distinct halves, both very connected, very, very closely connected to one another.
  • The first game is a little bit like a teaching game.
  • So, those are the two halves of the game, giving clues versus working together to solve the clues.
  • One where you're working privately to be clever, the other half where you're trying to be clever together with other players cooperatively.
  • The first half is a drafting game where you are planning a trip to Japan.
  • And in the second half of the game, day by day, players show what they have chosen to do for that day.
  • So, there are important decisions that you're making in the second half of Let's Go to Japan as you actually go on the trip.
  • I love the planning, but I also love the executing and the storytelling that emerges as you are going through these days one by one.
  • players don't fully understand the consequences of their decisions in the first half of the game if they're playing for the first time.
  • And so I think if in in a longer version of these games or longer games like this uh you have to give players a little bit of a taste of what is to come so they understand what they are building towards.
References (from this video)
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Video IDdshT2jZiE BoardGameCo Top List at 38:38 sentiment: positive
video_pk 81106 · mention_pk 199662
BoardGameCo - Cthulhu: Death May Die video thumbnail
Click to watch at 38:38 · YouTube ↗
Overall sentiment (raw)
Extremely Positive, considered a top-tier game despite setup time.
Pros
  • Love the game
  • Well worth the setup time
  • Satisfying experience
  • Epic struggle against the Elder Ones
Cons
  • A lot to set up
  • Unknown monsters can be annoying if not mixed properly
  • Elder Ones can be very hard
Thematic elements
  • Fighting Elder Gods
  • Lovecraftian horror
  • Scenario-based campaign
Comparison games
none
Mechanics (from transcript analysis)
  • cooperative play — Players work together to defeat the Elder God.
  • Dice Rolling — Used for combat and other actions.
  • Miniature Combat — Involves moving miniatures and fighting monsters.
  • scenario-based play — Each game session is a scenario against an Elder One.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • My biggest issue with it is that I thought it would replace the crew for me. Uh, and it doesn't.
  • Everyone has to be willing to submit information to the table. if you just hold your cards to yourself the entire time and just watch. Yes, technically it gives you a leg up over other players to a small degree, but also you're just not fun to play with.
  • It's basically like card comboing with like fun worker placement vibes. It's like terrifying Mars adjacent.
  • It is literally I timed myself multiple times in this. It is 2 minutes to set up a session of Quinnfire Chronicles.
  • So Clover has replaced code names.
  • Based on the first game alone, I would say do not buy this. Play terrifying Mars as is based on the first game alone.
  • Legacy of Mars is a giant scam.
  • Small differences between the base Let's Go to Japan and Let's Go to France. Small differences, but those differences make such a huge difference.
  • It is well worth the 20-minute setup.
  • It feels like the world is constantly against you as you play.
References (from this video)
No references stored for this video.
Video nug0PscYL9Y The Dice Tower Discussion at 33:04 sentiment: positive
video_pk 80870 · mention_pk 198471
The Dice Tower - Cthulhu: Death May Die video thumbnail
Click to watch at 33:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • It's really good.
Cons
  • Far and away the heaviest Stefenfeld game.
Thematic elements
Comparison games
  • Civil
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And so you're thinking about what innovations have happened.
  • It's been my pleasure as always to say hello, answer a few questions from all of you lovely people in the chat.
  • Board game rule books need to get better. Period.
  • Not every game needs a solo mode. Period.
  • It's probably more card games or close to more card games and board games.
References (from this video)
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Video PGxFZMyf4nE The Discriminating Gamer Top List at 8:03 sentiment: positive
video_pk 80826 · mention_pk 198167
The Discriminating Gamer - Cthulhu: Death May Die video thumbnail
Click to watch at 8:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Great minis
  • Great stories
  • Great storytelling
  • Dark and unsettling
  • Lot of fun
Cons
none
Thematic elements
  • Investigators dealing with cosmic horror and monsters
  • Various locations
  • Scenario/episode based storytelling
Comparison games
none
Mechanics (from transcript analysis)
  • miniatures — Features great minis.
  • Modular Board — Uses modular boards for different setups.
  • Scenario/Episodic Play — Played through different scenarios or episodes.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • My number 10, Cthulhu Wars.
  • My number nine is a game that I played recently.
  • My number eight is based, of course, on Tolkien.
  • My number seven is Conan.
  • My number six is a game that I actually haven't played this one in a while.
  • My number five is from the great author Frank Herbert.
  • My number four, getting back to HP Lovecraft, this is Cthulhu: Death May Die.
  • My number three, also an HP Lovecraft game.
  • My number two, back to Frank Herbert.
  • Okay, before I say my number one, I have a number of honorable mentions here.
  • All right, let's go ahead and take a look at my number one game based on a book or story.
  • Well, ladies and gentlemen, those are my favorite games based on books and stories, my favorite literary games.
  • What do you think? What are your favorite games based on books and stories?
  • Please like this video and subscribe to the channel if you haven't already.
References (from this video)
No references stored for this video.
Video BC-i6GZtAu4 All You Can Board Discussion at 77:11:52 sentiment: mixed
video_pk 80556 · mention_pk 196370
All You Can Board - Cthulhu: Death May Die video thumbnail
Click to watch at 77:11:52 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Every session reportedly has its own emergent story.
  • Highly rated on BGG.
Cons
  • Long playtime (90-120 minutes) for a cooperative game.
  • Involves many components and significant table space.
  • Not the reviewer's preferred style of game.
Thematic elements
  • Fighting Cthulhu
  • Lovecraftian
  • Emergent Storytelling
Comparison games
  • Nemesis
  • Oath: Chronicles of Empire and Exile
Mechanics (from transcript analysis)
  • Cooperative — A cooperative game that takes 90-120 minutes to play.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The scoring in The Princess of Florence is really unique and it's one of the main draws for me.
  • Pax Pamir is just such a masterclass in creating a really tense and dynamic political game.
  • Catacombs is such a fun dexterity game. The flicking mechanic is just so satisfying.
  • Root is a prime example of an asymmetric game done right. Every faction feels so different.
References (from this video)
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Video QGS47wg9Gsg BoardGameGeek Playthrough at 18:21 sentiment: positive
video_pk 80430 · mention_pk 195769
BoardGameGeek - Cthulhu: Death May Die video thumbnail
Click to watch at 18:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Really fun
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Guest designer interaction — The reviewer played Eric Lang's game with him, which was funny and exciting.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The smoldiest smoldering ever.
  • Well, I'm a little jealous. I would like to be in winter.
  • It's bad if you do and it's bad if you don't. So, which one do you want to choose?
  • I mean, you need to do it, but we've been super busy.
  • My mom was telling us how terrible Toronto was, right? The other day
  • It's not a problem with Toronto. It's just mom, you know.
  • The crowdfunding stork visited my house the other day.
  • The princes are zombies. And it shows a picture of the princess shambling towards you, and it says, uh, we love you for your brains.
  • It's basically kind of like 40k kind of characters except we had an interesting thing there where you have a regular person that's not military that's got three vic hit points and then you got a military person that's got six hit points and they have to like be together. It's kind of a neat dynamic.
  • I think that's just our brains making up a rule. Sure. you know that doesn't exist.
  • We screw it up.
  • My concerns about madness are justified.
  • We need more crazy though. Like my concerns about madness are justified.
  • The harder one. I mean, the ones I think are hard that we've done every time.
  • We need more madness though. Like my concerns about madness are justified.
References (from this video)
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