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Cthulhu: Death May Die box art

Cthulhu: Death May Die

Game ID: GID0080994
Game Info
Year
2019
Players
1-5
Age
14+
Playtime
90 min
Collection
Your Tier
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Expansions & Family
Cthulhu: Death May Die – Fear of the Unknown
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Description

In Cthulhu: Death May Die, inspired by the writings of H.P. Lovecraft, you and your fellow players represent investigators in the 1920s who instead of trying to stop the coming of Elder Gods, want to summon those otherworldly beings so that you can put a stop to them permanently. You start the game insane, and while your long-term goal is to shoot Cthulhu in the face, so to speak, at some point during the game you'll probably fail to mitigate your dice rolls properly and your insanity will cause you to do something terrible — or maybe advantageous. Hard to know for sure.

The game has multiple episodes, and each of them has a similar structure of two acts, those being before and after you summon whatever it is you happen to be summoning. If any character dies prior to the summoning, then the game ends and you lose; once the Elder One is on the board, as long as one of you is still alive, you still have a chance to win.

The episodes are all standalone and not contingent on being played in a certain order or with the same players.

Description

In Cthulhu: Death May Die, inspired by the writings of H.P. Lovecraft, you and your fellow players represent investigators in the 1920s who instead of trying to stop the coming of Elder Gods, want to summon those otherworldly beings so that you can put a stop to them permanently. You start the game insane, and while your long-term goal is to shoot Cthulhu in the face, so to speak, at some point during the game you'll probably fail to mitigate your dice rolls properly and your insanity will cause you to do something terrible — or maybe advantageous. Hard to know for sure.

The game has multiple episodes, and each of them has a similar structure of two acts, those being before and after you summon whatever it is you happen to be summoning. If any character dies prior to the summoning, then the game ends and you lose; once the Elder One is on the board, as long as one of you is still alive, you still have a chance to win.

The episodes are all standalone and not contingent on being played in a certain order or with the same players.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 75
This page: 50
Sentiment: pos 30 · mix 6 · neu 5 · neg 0
Mentions per page
Showing 1–50 of 75
Video R1usRiNRWZ8 Nights Around a Table Unboxing at 1:58
video_pk 90341 · mention_pk 241246
Nights Around a Table - Cthulhu: Death May Die video thumbnail
Click to watch at 1:58 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • Fighting Cthulhu
  • Cathedral
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • mind clash is all about making their games just over just overboard with production values and just making them cool cool cool
  • the art is neat it's original um like i say it's hard a lot of these games you look at it and you're like oh well that's that's back to the future you look at this you're like oh that's star trek but this one it's hard hard to put a finger on it isn't it
  • if you know trickerion you know what's what's happening and then they did something really really smart and really really sneaky
  • the components are amazing i like them i really like the feel them
  • my first live stream thank you for joining me
  • i'm a storage nerd
  • this is a kickstarter product if you couldn't tell
  • it's a loan but it's a fun loan
  • the future is a scary place folks
  • whoa what happens when you need to burp or fart on a live stream do you know
  • Look at this thing this is crazy
  • Mineclash is all about making their games just overboard with production values and just making them cool cool cool
  • The vision, the artistic vision, is so weird, it's so funky and out there
  • If you're a geek and I know you probably are this game is for you
  • These are the coolest things, and they'll look better once I get them out of the bag
  • I was so disappointed when I bought it... and then I played it and it's wicked, I loved it, it's so cool.
  • It's like kitchen sink game design and people have faulted it for that.
  • Perseverance is like Lost meets Jurassic Park
  • It seemed like a really unique concept to me but weird, is that weird?
  • and they said this will never be available at retail and then they released a version of it at retail I was like damn you
  • they said we will we're not going to do gollum versions of these other games and then they released them
  • Spacious and component-heavy
  • The host notes that Nemesis requires more space than the Anachrony Infinity Box, and mentions a friend's extensive collection of 'Too Many Bones' components.
  • Expansive and modular
  • The game consists of a base game and numerous expansions, allowing players to customize their experience.
  • Audacious (Collector's Edition)
  • Social Deduction
  • The host compares it to 'werewolf' and questions if it includes a literal clock tower.
References (from this video)
No references stored for this video.
Video JnqWwGDVXQs Nights Around a Table Other at 2:43:11
video_pk 90346 · mention_pk 241283
Nights Around a Table - Cthulhu: Death May Die video thumbnail
Click to watch at 2:43:11 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • if you're working I'm working I don't know just have me on in the background and I'll be yapping and yammering
  • editing a video seems extremely complicated or am I wrong
  • I refuse oh this shot's very blurry
  • I'm a numerophobe
  • it's the stupidest is that not the stupidest thing you've ever heard in your life
  • I can't believe I'm remembering all this stuff on the spot
  • I am horrendous at math like just awful with numbers they freak me out
  • If you can get yourself properly micked people will forgive dim imagery but they won't forgive crappy audio
References (from this video)
No references stored for this video.
Video sOAe7z-Tddw Watch It Played Top 10 List at 2:06 sentiment: neutral
video_pk 89232 · mention_pk 236684
Watch It Played - Cthulhu: Death May Die video thumbnail
Click to watch at 2:06 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • cooperative investigation against eldritch gods
Comparison games
none
Mechanics (from transcript analysis)
  • Cooperative Game — Players work together to stop the eldritch threat.
  • cooperative play — Players work together to stop the eldritch threat.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's survival of the fittest
  • you good at making predictions I knew you'd say that
  • care for what you wish for
  • the game where blank minds think alike
  • "Sabika implements three interrelated rondelles"
References (from this video)
No references stored for this video.
Video sOAe7z-Tddw Watch It Played Top 10 List at 2:21 sentiment: positive
video_pk 89232 · mention_pk 236685
Watch It Played - Cthulhu: Death May Die video thumbnail
Click to watch at 2:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • new content, upgraded rules, new episodes and monsters
Comparison games
none
Mechanics (from transcript analysis)
  • additional episodes and content — Adds six new episodes and two new Elder boxes with new insanities and monsters.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's survival of the fittest
  • you good at making predictions I knew you'd say that
  • care for what you wish for
  • the game where blank minds think alike
  • "Sabika implements three interrelated rondelles"
References (from this video)
No references stored for this video.
Video M4_wo1JlGpQ Watch It Played News at 5:00 sentiment: neutral
video_pk 89240 · mention_pk 236754
Watch It Played - Cthulhu: Death May Die video thumbnail
Click to watch at 5:00 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • New season for the base game
  • Two big new bad guys
  • Random monster encounters
  • Mysterious relics
Cons
  • Long and needlessly off-putting names for the bad guys
  • Relics come with a price
Thematic elements
  • Cthulhu Mythos
Comparison games
  • Cthulhu: Death May Die
Mechanics (from transcript analysis)
  • Mysterious Relics — Useful items that come with a price.
  • New Episodes — The expansion adds six new episodes.
  • Random Monster Encounters — A new twist to the gameplay.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • players tried to escape from Minecraft's fiery Underworld the nether
  • in it you'll be sprinting through rugged Landscapes full of magma and lava navigating and defending against dangerous monsters and only if the players complete the dash to the portal in time while also taking out the mantras Guardians can you survive the adventure together
  • the quest can you protect the Village from raiding illagers is poised
  • an illager is the name of a persistent mob spawn in Minecraft this is an illager evil son of a gun
  • your helpful Animal Companions will stand Faithfully by your side whatever that means because you know that sounds nice to me
  • I was really surprised by Builders and biomes actually it was a quality game so why not more Minecraft board games I say I'm all for it
References (from this video)
No references stored for this video.
Video BD0R_PCq7zA Quackalope Top List at 12:22 sentiment: positive
video_pk 88176 · mention_pk 231856
Quackalope - Cthulhu: Death May Die video thumbnail
Click to watch at 12:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Towering and cool miniatures
  • Brings Cthulhu Mythos to life
  • Cool creature designs
Cons
none
Thematic elements
  • Cthulhu Mythos
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The Witcher the old world from go on board that's going to be my number 10
  • these are some of the tiniest Miniatures I own and yet the Fidelity the detail on these is absolutely excellent
  • Awaken Realms is known for putting out ex extremely nice miniatures and Nemesis SL lockdown is no exception to this
  • there are a few Titans in the industry when it comes to Miniatures or we're talking awaken Realms we're talking Seamon we're talking uh steam Forge games like these are some some groups that are known for making big old beefy goodlooking Minis
  • metal is probably my favorite component in any board game I love metal coins I love metal tokens and I I especially and specifically love metal Miniatures
  • Foundations of Rome this is a polyomino game it's a city-builder game okay it has some of the most beautiful production quality ever in a board game
  • Oath sorn into the deep
  • Kingdom Death does still to this day is the miniature champion of the world
  • Every single one of these was hand cut hand sculpted in clay first
  • Madara is probably the best Japanese JRPG jrpg style board game in the industry
  • the more it looks like some kind of surreal bizarre creation out of someone's head the more into it I am
References (from this video)
No references stored for this video.
Video 5iZKXhYfoaw UndeadVikingVideos Discussion at 3:29:09 sentiment: positive
video_pk 88186 · mention_pk 231945
UndeadVikingVideos - Cthulhu: Death May Die video thumbnail
Click to watch at 3:29:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The writing for new cases is described as good, though a bit wordy.
  • The game sold 1,000 copies worldwide, indicating a built-in audience.
Cons
  • The original cases had issues, with some leading nowhere.
  • The game's writing can be a little wordy.
Thematic elements
  • Cosmic horror
  • Cthulhu Mythos
Comparison games
  • Zombies (as a theme that is milked more)
Mechanics (from transcript analysis)
  • Case/Scenario-based gameplay — The game features 'cases' or scenarios, with discussion about new and existing ones needing fixes.
  • Reboot/Expansion potential — There's talk of a reboot that will fix old cases and add new ones, possibly in separate booklets.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I feel like Cthulhu could still be milked
  • the cases are really solid
  • the writing's really good it's a little wordy but I can edit that down
  • Origins is garbage it was just absolute garbage
  • he made it because I had 2,000 copies of him and I I threw in a dumpster eventually
  • I hate the theme
  • I'm agreeing to this is if it's overpowered
  • that damn Joshy balancing lame who needs that in the game
  • it's a super broken busted card
References (from this video)
No references stored for this video.
Video keYeekasjI8 The Dungeon Dive Top List at 21:15 sentiment: positive
video_pk 87523 · mention_pk 228872
The Dungeon Dive - Cthulhu: Death May Die video thumbnail
Click to watch at 21:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • what a great game
  • man is it ever fun
  • mix those modules the different episodes together to create a scenario
  • investigators are super interesting
  • have neat powers
  • love that kind of pressure look kind of a tug of war system between keeping your character sane but making them more powerful
  • love all of the mix of the different characters
  • scenarios they do focus on these cultists
  • like that cult angle
  • fantastic game
  • tiles being too small for The Minis really doesn't bother me because that just means that they all fit back in the Box easy and they all fit on my table
Cons
  • game I don't think about and I'm not really sure why
  • people complain about the tiles being too small for The Minis
Thematic elements
  • Cults and summoning Great Old Ones
Comparison games
  • Arkham Horror Second Edition
Mechanics (from transcript analysis)
  • Module mixing — the way you mix those modules the different episodes together to create a scenario
  • Sanity/Power Trade-off — that kind of pressure look kind of a tug of war system between keeping your character sane but making them more powerful
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Fallout with the expansions with the California expansion and the atomic bonds um Atomic bonds expansion the small expansion that basically fixes the game uh yeah out of the box wasn't a great game I liked it more than most people did but those expansions greatly Elevate the game it is a great great post-apocalyptic game that does have that unique Fallout feel
  • The combat is a little fiddly and just never really feels natural I always forget uh how to solve combat in that game but uh everything else I really like the questing is super cool and just it's a neat world to be in and I think they did a really good job of capturing the uniqueness of Fallout
  • But once you start adding in all of the incredible expansions for Defenders of the realm then the game really does feel like this Grand epic adventure game
  • It's a cliffhanger game fortune and Glory the Cliffhanger game it has that old Cliffhanger serialized feel to it where you jump for a cliff and you fail that roll and you miss and then on your next turn you have to pick up on that Cliffhanger and you're hanging on by a thread
  • This is probably the most unique game on this list and that is B in one aard game all about Brighton and that is the 2022 it's the uh 10th anniversary edition I believe it's the newest edition that he just put out and this is a game all about having a adventurous day in the city of Brighton and it's a modernday urban Adventure game and it is so Charming
  • It really is it's impossible to keep up it's impossible to play all the games it's impossible to play the games I want to play enough to to satisfy me because there's just so many things coming out and so many things competing for for our hobby intention
References (from this video)
No references stored for this video.
Video WAjm3HRzaE8 UndeadVikingVideos Analysis at 17:13 sentiment: positive
video_pk 87170 · mention_pk 227367
UndeadVikingVideos - Cthulhu: Death May Die video thumbnail
Click to watch at 17:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • love having the giant Cthulhu in my room
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think what we have a situation is is that at the at the peak moment and I and I still think that that that the interest in designer board games is still climbing and I say designer board games and non-mass Market I think the interest in designer board games is still climbing it just isn't it isn't climbing the exponential rate that it was
  • space and uh uh time kind of like works against you as a board game player collector as you gain more and more stuff to add to your collection you run out of stuff for places for that stuff you end up renting a uh a storage unit like I do
  • enough is enough they they they have their 200 300 400 plus games in their collection they're looking at the the the shelves and their wall they realize just how much is there
  • Publishers are also recognizing the fact that those things exist and the the market for what we create is changing
  • give me one box that has all the stuff that I need to play this game and yeah that box might be huge but it's one box and it's all contained of that one thing
  • I think we're getting away from that and and and also expansions for games just don't really come out that often anymore
  • do you think that uh back in the day if you will like when Arkham Horror second edition came out and then there' be another box like the exact same size as the base box that would come out you know like Dunwich or or uh have to all the name miskatonic was an expansion
  • I find kind of find it interesting that's the way the hobby is going
References (from this video)
No references stored for this video.
Video SkIm9B3B_50 Tabletop Minions Discussion at 28:09 sentiment: mixed
video_pk 86618 · mention_pk 224690
Tabletop Minions - Cthulhu: Death May Die video thumbnail
Click to watch at 28:09 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • High quality miniatures.
  • Cooperative miniature game.
Cons
  • It feels like a missed opportunity to get into due to the amount of content and cost of catching up.
  • Some miniatures may have mold lines.
Thematic elements
  • Fighting Cthulhu monsters
  • Cthulhu Mythos
Comparison games
none
Mechanics (from transcript analysis)
  • cooperative gameplay — The game is described as a co-op miniature game.
  • miniature painting — The game features miniatures that can be painted.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's so over complicated a lot of good ideas but terrible to play
  • the models look really good but um it's also not cheap I swear to God I saw the retail on it for that starter box was like 150 bucks
  • because you can now get a pretty decent looking print we can make more stuff like that
  • I used to play silent death back in the day which was a game made by a company called iron Crown Enterprises we used to play the heck out of that
  • it was definitely very kind of complicated as well but at the time being a younger person I enjoyed it quite a bit
  • I don't know if I'm not sure if Vince has played ship combat games I have
  • I use an iada uh Eclipse uh iada hpcs I think is the technical uh model name or whatever and I've always loved that thing it works great
  • why you wouldn't have Federation versus Klingon AR Romulan as the starter factions in any Star Trek game it makes no logical sense to me
  • so I was really hoping they were going to do something different with um with the new version and when they sent me like the copy and I was started reading the rules and stuff I was just like oh this is pretty much just the same
  • there's a zillion charts in that game
  • it was a little fiddly but not too fiddly
  • I do wonder if making Star Trek games fairly complicated is part of knowing Their audience as a trekky I can safely say we tend to like that kind of crunch and the complexity
  • I don't want to play too much crunch these days you know what I mean
  • CPS speed paint through the airbrush on the bottom terrain is the goat indeed
  • I made a video about how to make it so your airbrush never clogs again and I'm 98% sure I made that video
  • I have never had a clog in my airbrush in a decade at this point
  • hard to believe silent death was from the same company I mean probably different people obviously you know but yeah silent death sheets a bit like hero clicks whereas you take damage
  • the tabletop minions Awards will be coming out on Friday so less than a week away tabletop minions awards for 2024
References (from this video)
No references stored for this video.
Video SkIm9B3B_50 Tabletop Minions Discussion at 28:10 sentiment: positive
video_pk 86618 · mention_pk 224708
Tabletop Minions - Cthulhu: Death May Die video thumbnail
Click to watch at 28:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Good quality miniatures
  • Fun to paint for some
Cons
  • May require mold line cleanup
  • Missed Kickstarter content can be expensive to catch up on
Thematic elements
  • horror
  • Cthulhu Mythos
Comparison games
none
Mechanics (from transcript analysis)
  • miniature cleanup — Requires cleaning mold lines for those who are particular about miniature quality.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's so over complicated a lot of good ideas but terrible to play
  • the models look really good but um it's also not cheap I swear to God I saw the retail on it for that starter box was like 150 bucks
  • because you can now get a pretty decent looking print we can make more stuff like that
  • I used to play silent death back in the day which was a game made by a company called iron Crown Enterprises we used to play the heck out of that
  • it was definitely very kind of complicated as well but at the time being a younger person I enjoyed it quite a bit
  • I don't know if I'm not sure if Vince has played ship combat games I have
  • I use an iada uh Eclipse uh iada hpcs I think is the technical uh model name or whatever and I've always loved that thing it works great
  • why you wouldn't have Federation versus Klingon AR Romulan as the starter factions in any Star Trek game it makes no logical sense to me
  • so I was really hoping they were going to do something different with um with the new version and when they sent me like the copy and I was started reading the rules and stuff I was just like oh this is pretty much just the same
  • there's a zillion charts in that game
  • it was a little fiddly but not too fiddly
  • I do wonder if making Star Trek games fairly complicated is part of knowing Their audience as a trekky I can safely say we tend to like that kind of crunch and the complexity
  • I don't want to play too much crunch these days you know what I mean
  • CPS speed paint through the airbrush on the bottom terrain is the goat indeed
  • I made a video about how to make it so your airbrush never clogs again and I'm 98% sure I made that video
  • I have never had a clog in my airbrush in a decade at this point
  • hard to believe silent death was from the same company I mean probably different people obviously you know but yeah silent death sheets a bit like hero clicks whereas you take damage
  • the tabletop minions Awards will be coming out on Friday so less than a week away tabletop minions awards for 2024
References (from this video)
No references stored for this video.
Video nO7eX2GHmks slickerdrips Discussion at 1:31:48 sentiment: other
video_pk 86459 · mention_pk 223731
slickerdrips - Cthulhu: Death May Die video thumbnail
Click to watch at 1:31:48 · YouTube ↗
Overall sentiment (raw)
upcoming
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a great big box uh like it's a campaign right well like not it goes over several sessions but I don't think like a completely ongoing thing.
  • I've heard it described as like a well I've actually heard a mix of people saying that it's like too many bones 2.0 and that it's like a mix of um too many bones and H Marcus I haven't played uh H Marcus but I've heard good things maybe I'll get stri at some point mixed together with the Elder Scrolls lured stuff I'm completely on board for this I cannot wait to play this.
  • it is completely like to to try and put you off if uh if you're not familiar and you're into Euro stuff it is completely dice chucking and there there is like there is Choice there is strategy and stuff into it but more than any of that there is Dice chucking there's rooll to move there's rooll to hit there's rooll to wound there's there's so much dice in this.
  • and so many things crop up in these um random cards that you're drawing whether it's the gear that you find whether it's those um events that um that come up or the the enemies that you tend to find that like you can you can see it happen even in like the the few episodes that I did of that playthrough like it's partly like just the human thing of wanting to recognize patterns but it comes up with these satisfying uh stories so often based on just a big pile of Randomness it is crazy that it can do that.
  • Shout out to bromstone is so good they had a big Kickstarter I think that was a couple of years ago now and it's projected for this year who knows if it will deliver.
  • if you get it and like it it is such a big rabbit hole that you can fall into like this game has been going for a long time like is like 2013 or something original Shadow to bromstone 2014 this game has been out for a long time and like 194 expansions.
  • Liz Boa is winning so I think we're going to be playing Liz boa next year next week.
  • is still getting disappointingly low votes that's my personal I'd like to give uh the the re revised uh Pathfinder ago uh and the reckon is actually
References (from this video)
No references stored for this video.
Video srpA5ZHn5MQ UndeadVikingVideos Discussion at 5:51:48
video_pk 85757 · mention_pk 220486
UndeadVikingVideos - Cthulhu: Death May Die video thumbnail
Click to watch at 5:51:48 · YouTube ↗
Pros
none
Cons
  • regret backing the latest campaign
Thematic elements
  • Cthulhu
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I may have regret backing the latest Cthulhu Death May Die.
  • Fabulous minis.
  • I remember when they were cool mini or not, and and I liked that.
References (from this video)
No references stored for this video.
Video srpA5ZHn5MQ UndeadVikingVideos Discussion at 58:36:40 sentiment: mixed
video_pk 85757 · mention_pk 220469
UndeadVikingVideos - Cthulhu: Death May Die video thumbnail
Click to watch at 58:36:40 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
none
Cons
  • May regret backing
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I may have regret backing the latest Cthulhu Death May Die.
  • Fabulous minis.
  • I remember when they were cool mini or not, and and I liked that.
References (from this video)
No references stored for this video.
Video kzBvVLmBGOg Hungry Gamer Analysis at 11:20 sentiment: mixed
video_pk 85446 · mention_pk 218963
Hungry Gamer - Cthulhu: Death May Die video thumbnail
Click to watch at 11:20 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Really a good game
  • Fun, fast one-off
  • Very good system
  • Played the simpler first scenario
Cons
  • Host doesn't love Cthulhu
  • Understands other scenarios are more interesting
Thematic elements
  • Cthulhu Mythos
Comparison games
none
Mechanics (from transcript analysis)
  • Dice Rolling — Jump in, chuck some dice, kill some stuff, probably be killed, power yourself up, and it is a very, very good system.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • if you took Sudoku and made it a board game with a little bit of adventure in it.
  • This is an intensely clever game.
  • It's super clever.
  • Small game, quick filler, It's right up there with Mouse, Cheesecat, Cucumber for me.
  • This is a bidding game where each of your different skyscrapers on this flying island has a different number on the bottom
  • And the thing with this game is it's easy to teach. It's quick to play. And it is beautiful. Just beautiful.
  • But it is exceptional.
  • this is a crisis management game that has a little bit of RPG leveling up, a whole bunch of worker placement, and as I said, crisis management, and you're chucking some dice to do some fighting and all those kinds of things.
  • This is to me my handsdown favorite deck builder out there. Period. I adore it.
  • It's a dice placement game and I I loved it.
  • It's just super asymmetric, which has that moment of, you know, some people don't know what you're doing, so maybe they don't know if you're cheating or breaking the rules or whatever it is.
  • This is based on Dante's Inferno. The game's called Inferno, which is a very cool theme to me.
  • And just it's a heavy game.
  • In fact, I think this is the absolute top limit of how heavy a Euro game can be and I still would be interested in playing it regularly.
References (from this video)
No references stored for this video.
Video lnkS-yWmjW4 Meet Me At The Table Playthrough at 1:36:17 sentiment: positive
video_pk 85211 · mention_pk 217966
Meet Me At The Table - Cthulhu: Death May Die video thumbnail
Click to watch at 1:36:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fun dice chucking.
  • Compact and quicker to play than some other games.
  • Accessible to both gamers and non-gamers.
  • Enjoyable campaign experience.
  • The combination of Elder One and investigator abilities is great.
Cons
  • Story and narrative elements are not as prominent compared to other games like Arkham Horror.
Thematic elements
Comparison games
  • Zombie Side
  • Black Plague
  • Arkham Horror 3rd Edition
  • Arkham Horror LCG
  • Mak na Arana
Mechanics (from transcript analysis)
  • Combat — Involves fighting enemies, and the biggest puzzle is often about strategic movement and engagement.
  • Elder One Powers — The Elder One plays a role, and its presence influences the game.
  • Investigator abilities — Features different investigators with unique abilities and progression tracks.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Greetings and welcome to Meet Me at the Table. I'm Barrett. This is Colin. And we are hit and miss. Boom.
  • The box is large enough you can sleep in it. It is large enough to sleep in. It's fantastic.
  • I've played both extensively and I would say Death May Die is better in my opinion.
  • But I think Cthulhu Death May Die is just so fun to put it on the table. I can play it with non-gamers and gamers. Yep. And I have a great time every time.
  • So, isn't this a stealth game? Totally fine. I blew him all the way up. B's like Shotgun city, baby. More enemy show up more for me to kill.
  • The first experience I had with Barren was Madara. And let me tell you, it was an interesting one. Chair for an hour and a half.
  • And I just I mean I can do it before I draw, I think. No, no, I can't cuz I got to draw the chips and do my You need to have some chips to use. Okay, you got plenty of chips in here. Three. Boom. Not bad for you. Bad for the marauder.
  • This is so good. I can hardly wait to mail him a volt rock.
  • All right, let's do it. We'll fight then run then learn. Fight then run then learn. Look at the bright side. He didn't ambush us.
  • But I think Cthulhu Death May Die is just so fun to put it on the table. I can play it with non-gamers and gamers.
  • And then he's going to put one of those. Um, I just got No. calling in the chipster. Coming soon to ABC.
References (from this video)
No references stored for this video.
Video dkViBAwawoY The Brothers Murph Top List at 6:29 sentiment: positive
video_pk 84712 · mention_pk 215581
The Brothers Murph - Cthulhu: Death May Die video thumbnail
Click to watch at 6:29 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Revoltingly detailed Cthulhu miniature.
Cons
none
Thematic elements
  • Fighting Cthulhu
  • Lovecraftian Mythos
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Through the Ages: A New Story of Civilization is the engine builder to end all engine builders.
  • In Twilight Struggle, one of the more interesting times in history is played out. And I love that each card is a real event that happened.
  • Gaia Project built on Terrammystica and perfected the form. It's the best one.
  • Gloom Haven: Jaws of the Lion has the best tutorial system I have ever seen in a game, and I think it legitimately creates new board gamers constantly because of the way they make it so approachable.
  • Each Spirit in Spirit Island can be played over and over as you learn how to master their abilities, and there are so much content in the box. It also just plays amazing solo.
  • Dune Imperium Uprising took Dune Imperium to a whole new level of scale and scope, and it's got them worms.
  • It's impossible to have a bad time playing Star Wars Rebellion, especially if you love Star Wars. Okay, mostly only if you love Star Wars, but it's really fun. It's Lord of the Rings in a box, and it's perfect.
  • For a solid like 6 years, Terraforming Mars was absolutely the king of the board game hobby. Unreal staying power.
  • Dune Imperium uses art based on the movies, but it doesn't feel at all like a movie tie-in cash grab.
  • The scale and epic stories that come out of Twilight Imperium fourth edition make it everlasting. Every time you play, you get a permanent memory and story. It's truly impressive.
  • The sheer amount of content in Gloom Haven and the card play makes this dungeon crawler a Eurogamer's delight.
  • Ark Nova takes Terraforming Mars' cardplay in Civilization's action card mechanisms and put it into a theme we're just way more interested in. just the absolute pinnacle of mashing up mechanisms into a masterpiece.
  • Pandemic Legacy Season 1 has deserved every single ounce of acclaim and accolades it's received over the years. It was an absolute phenomena when it came out.
  • I don't want to say anything nice about this game. I don't want to say anything nice about this game. I don't like this game though.
  • Fine. Fine.
  • Brass Birmingham is objectively a board game. Done. Easy. That was nice. Words that are written.
  • Brass rhymes with ass. Got him. You're done.
  • Brass Birmingham has one of the best examples of positive player interaction and a game I'd actually seek out to play for a player. Was that so hard?
  • So, that was one nice thing about every single game in the Board Game Geek top 100. Many games that we actually don't even really like, but there's always something nice to say. Exactly.
  • Just engage.
  • We had a lot of fun making it.
References (from this video)
No references stored for this video.
Video IaBMVA2W7Rc Gaming Rules! Discussion at 7:43 sentiment: neutral
video_pk 84207 · mention_pk 213803
Gaming Rules! - Cthulhu: Death May Die video thumbnail
Click to watch at 7:43 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The rule books for those games which were co-written by Vlarger and Jason. Uh those are really really good rule books. very very well written, absolutely perfect in terms of teaching you the game. Zero questions afterwards.
  • Well, Mage Knight, but only just Mage Knight is my number one favorite game of all time.
  • Elder Scrolls is very likely in my top 10 or top 20, but yeah. Um, it depends how much time I've got. If I had 12, 14 hours free, I'd play Elder Scrolls. If I had four or five hours free, I'd play Mage Knight.
  • Okay. Well, let's say Voidfall because the last two times that I've played Voidfall, I have specifically said I don't want to play this with people who haven't played before.
  • It's a great game. It's from QuinnD Games. They always do really good games and I'm doing a giveaway and it's not had many entries.
References (from this video)
No references stored for this video.
Video pcLtrG1hJks Rob's Tabletop World Discussion at 16:50
video_pk 83335 · mention_pk 209703
Rob's Tabletop World - Cthulhu: Death May Die video thumbnail
Click to watch at 16:50 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And they always make changes that that really make no sense whatsoever. But hey, it's YouTube.
  • I'm so tired of doing auctions. Believe me.
  • So, we are $1,700 short of what we need to kind of keep going.
  • I want this to be the last auction. And I'll tell you why.
  • I really want to try to keep going.
  • I really don't know how long I can keep going. I really don't.
  • When it stops feeling fun and more like work, it's probably a good time to walk away.
  • How much fun I was having was ridiculous.
  • But as long as you have a good time, who gives two shits?
  • There's no spilled milk.
  • I have been swimming upstream for the longest time.
  • It's just not in me to to call quits.
  • We're just going to do the best we can and that's about it.
  • I just want to concentrate on content. Good, solid ideas and content.
  • And I've got some things that I'm not even mentioning that I want to do that I'm really looking forward to.
  • Just taking things to another level, if that makes any sense, you know.
  • We're just going to do the best we can.
  • I think that's the most important thing.
  • I would almost get rid of the Chronicles of Crime, but when I was sick with CO and I could not sleep at night and I would stay awake all night, I would go out and paint and I painted that entire set.
  • I have a real hard time trying to justify getting rid of it. Um because it was so personal painting it, you know, it's one of those things that when you when you paint something like that and you're that sick and you remember that you Oh god, I'm never going to sleep.
  • I miss doing them.
  • I'm thinking of of just trying and and and playing, you know, playing through the pain more or less.
  • It's been a lot of role playing stuff and conquest.
  • This better be like the greatest game ever in a condensed little box for 60 bucks.
  • All right. So, this opens up and there's these four little boxes in here.
  • This is a game and I figured this out afterwards.
  • This is like an RPG that you can play very quickly with a bunch of people or by yourself.
  • Is it worth 50 bucks? It's only one way to find out, right? 60 bucks, excuse me.
  • I guess it's pretty popular overseas from what I read.
  • I'm tired of them. They are exhausting.
  • If nobody watches it, that's fine. That's fine. As long as I'm enjoying myself, I really don't give two shits. And that's the way I feel.
  • I promise you that. I could promise you that.
  • I figure I'd come on thank everybody. Got everything out. Everybody should be getting it.
  • If this next one that I do can get me over the hump, I'm just not going to worry about anything going forward.
  • It'll be a small one just to all we need to do is just raise enough to get over the hump.
  • Am I going to go to an Origins? Am I going to go to a Dice Tower?
  • It's become a a a convention that's more about the Dice Tower people than it is about gaming and all different events and stuff like that.
  • Gen Con is such it's so big. It's so overwhelming.
  • Origins is just it's it's a quaint. It's different.
  • I got to talk Chris called me the other day. I gotta talk to him, see where he's going.
  • I just don't have it the way I did when I was earlier, you know, middle of summer.
  • I might just do Origins, keep it nice and quiet.
  • I always like that one. It was always nice and quiet.
  • I'm going to do something. I just don't know what.
  • And then uh you know, too damn old to be going to conventions.
  • I got raetball and and wrestling to do.
  • I'm going to try to be live more and talk more and hopefully get some things hooked up where I can kind of show some things off more.
References (from this video)
No references stored for this video.
Video GoLygHCLGv8 Rob's Tabletop World Discussion at 19:11 sentiment: mixed
video_pk 83255 · mention_pk 209420
Rob's Tabletop World - Cthulhu: Death May Die video thumbnail
Click to watch at 19:11 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
none
Cons
  • Host does not anticipate playing it.
Thematic elements
  • Cthulhu Mythos
Comparison games
none
Mechanics (from transcript analysis)
  • miniatures — The host has a painted version of the game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, baseball highlights 20 45. So, I kind of want to start testing some things and I think I'm going to try something real simple like a nice little playthrough with this game and um because you could play it solo and you know each game takes about four to seven minutes to play.
  • And, you know, not the most high high high high quality game in the world, but as far as fun, I mean, isn't that what it's all about?
  • I'll tell you, Stonemaier Games. Dear God, that guy just he's special. He really is. Really is special. Special dude. Just knows what he's doing.
  • I can't even get rid of Star of Aaros because that piece of garbage is You got to have the 1.5. You know, they ruined they ruin any value of the the old game. If you ever want to get rid of the old game, it's it's completely useless because they had to come out with 1.5 version.
  • All I want is just one more championship to make up for that because they were robbed with the Steelers which was the what they which they call the most crooked game ever.
References (from this video)
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Video B73uRXdeajg Rob's Tabletop World Discussion at 15:00 sentiment: positive
video_pk 83207 · mention_pk 209313
Rob's Tabletop World - Cthulhu: Death May Die video thumbnail
Click to watch at 15:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Majority of miniatures are painted.
Cons
  • Host is not a big fan of Eric Lang.
Thematic elements
  • Cthulhu
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is our last one. This is the last one I'm doing. And I'm I'm telling you, this is the last one I'm doing.
  • Make sure that you email me, uh, what lot you want to bid on, your address. That way I have it.
  • I'm just going to pull out one book that is worth $125.
  • It is a neat little storytelling game.
  • I cannot do it. Um, and it is a great Sony camera.
  • It's just filled with miscellaneous everything. It is a surprise lot.
  • I mean you can resell all this stuff. That's what I'm trying to tell you.
  • It is just a mishmash box of stuff and just I don't care what you bid, just take it, make some money off of it, sell it individually, whatever you want to do with it.
  • this is going to be a pain in the ass to pick up.
  • It is like having your own built-in arcade and it is fantastic.
  • It is going to be packed with almost $1,000 worth of war gaming uh war games.
  • I painted a majority of this. This is some of the better stuff that I've done.
  • I'm not a big fan of Eric Lang.
  • I always make sure that you get more than your money's worth.
  • make sure when you bid, uh, that you put in your, uh, address. uh what lot you're going to bid on
References (from this video)
No references stored for this video.
Video mQnarBnw0Q8 Rob's Tabletop World Discussion at 8:58
video_pk 83142 · mention_pk 209047
Rob's Tabletop World - Cthulhu: Death May Die video thumbnail
Click to watch at 8:58 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I always knew that this was a nasty dirty business. You have people that are very introverted that are really not outgoing people and you give them a little bit of power and they become they become monsters. You know, you know, power in the hands of the weak sometimes is the greatest thing that can ever be.
  • You run a [ __ ] board game channel, okay? Maybe somebody will recognize you on the street every once in a while, but you're not making million-dollar movies in the in in Hollywood. Okay? You're doing good. You're making a living. God bless you. Okay? You employ a bunch of people, God bless you, okay? But you're not changing the world, okay?
  • And it's it's it's just like it's it's and I I I [clears throat] turned to my friend and I said, 'You want to know something?' I always knew [snorts] that this was a nasty dirty business.
  • It goes by quick. It goes by so super fast. I mean, we were just talking about that today, how quickly. Um my wife was showing my mother-in-law some pictures of uh some of her cousins and now they have kids that are working and I go, 'Really?' They go, 'Yeah, don't stand still.' like, 'Oh god, it's been that long.' You know, in a blink of an eye, it's gone. It's gone.
References (from this video)
No references stored for this video.
Video GpWkKqF0wiM Rob's Tabletop World Discussion at 12:23 sentiment: positive
video_pk 83115 · mention_pk 208869
Rob's Tabletop World - Cthulhu: Death May Die video thumbnail
Click to watch at 12:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • miniatures — The Death May Die lot is described as 'pretty much painted'.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I hate Boston more than life itself sometimes.
  • I think we're gonna get killed. I really do.
  • I just want that one more before I, you know, that that that kind of redemption before, you know, I take my dirt nap.
  • I don't want to sound like a defeist, which I do sound that way, but I just know how these things play out.
  • Uh, you know, everything's fixed anyways.
  • The minute the minute you legalize something, it opens the door to real big corruption.
  • I swear. Most unpolable thing ever.
  • I'll throw myself in front of a coyote before I let these dogs get hurt. I don't care. It'll be a good death.
  • I hope I don't end up in rehab or something.
References (from this video)
No references stored for this video.
Video GpWkKqF0wiM Rob's Tabletop World Discussion at 25:20
video_pk 83115 · mention_pk 208871
Rob's Tabletop World - Cthulhu: Death May Die video thumbnail
Click to watch at 25:20 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I hate Boston more than life itself sometimes.
  • I think we're gonna get killed. I really do.
  • I just want that one more before I, you know, that that that kind of redemption before, you know, I take my dirt nap.
  • I don't want to sound like a defeist, which I do sound that way, but I just know how these things play out.
  • Uh, you know, everything's fixed anyways.
  • The minute the minute you legalize something, it opens the door to real big corruption.
  • I swear. Most unpolable thing ever.
  • I'll throw myself in front of a coyote before I let these dogs get hurt. I don't care. It'll be a good death.
  • I hope I don't end up in rehab or something.
References (from this video)
No references stored for this video.
Video WS83hA6At_g Board Gaymes James Playthrough at 7:20 sentiment: neutral
video_pk 82731 · mention_pk 207826
Board Gaymes James - Cthulhu: Death May Die video thumbnail
Click to watch at 7:20 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • Thematic and cinematic co-op experience
  • Streamlined combat mechanics
Cons
  • Rules can be dense for newcomers
  • Dice luck can heavily influence outcomes
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Cooperative dice-driven combat — players work together to defeat eldritch threats using dice-driven actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Drafting's hard.
  • Zero rush.
  • This one is like Seven Wonders, but you're building a tableau.
  • I hate drafting.
  • There we go. And we are just picking one and discarding.
References (from this video)
No references stored for this video.
Video 5CYMW5DCEuA Board Stupid Top 10 List at 16:31
video_pk 82761 · mention_pk 207913
Board Stupid - Cthulhu: Death May Die video thumbnail
Click to watch at 16:31 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is the top 10. This is our top 10 ever.
  • These are the games that we like the most.
  • It's a magical game that blends worker placement with deck building.
  • We are basically just big kids at the end of the day.
References (from this video)
No references stored for this video.
Video n0IJuO5csV0 The Discriminating Gamer Top 30 List at 10:01 sentiment: positive
video_pk 81879 · mention_pk 204785
The Discriminating Gamer - Cthulhu: Death May Die video thumbnail
Click to watch at 10:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Distinct Lovecraftian theme
  • Unique faction-based scoring
Cons
none
Thematic elements
  • Array
  • Lovecraftian horror with cosmic threats
  • Deck-building with faction scoring; semi-competitive
Comparison games
none
Mechanics (from transcript analysis)
  • Deck Building — Build a deck to move around a board and influence events.
  • deck-building — Build a deck to move around a board and influence events.
  • Hand Management — Manage items and resources to optimize scoring; factions determine end scoring.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's really really a fun game.
  • I was delightful. I really enjoyed it.
  • it's a hoot.
  • I really enjoyed it.
  • This is a great solitaire game.
  • I would read it to her and she'd make all the decisions.
References (from this video)
No references stored for this video.
Video 32whXAhpbxg Stonemaier Games Top List at 2:25 sentiment: positive
video_pk 81122 · mention_pk 199960
Stonemaier Games - Cthulhu: Death May Die video thumbnail
Click to watch at 2:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Shines in that you normally lose if a player is defeated, but that loss condition is waived after the ritual is disrupted and you've begun the phase to simply defeat the monster.
  • The madness system is really interesting.
  • Getting closer to being defeated by madness will actually make your character stronger.
Cons
none
Thematic elements
  • Defeating a boss or looming threat.
Comparison games
none
Mechanics (from transcript analysis)
  • Cooperative — A cooperative game where the ultimate task is to defeat a boss or looming threat.
  • Madness System — Getting closer to being defeated by madness will actually make your character stronger.
  • Vulnerability Phase — Players first need to make the boss vulnerable or lure them out.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Not necessarily exactly 50/50, but games where you're doing one thing for most of the game or part of the game, all players are doing the same thing and then something changes.
  • This is something that came to mind a long time ago when I played a game called Forale, which I'll talk about a little bit later, but in Forale, you are uh acquiring properties in the first half of the game and then you are auctioning off those properties in the second half of the game.
  • This game is a delight as you get to build a shared narrative and often spectacular failure is even more fun than winning.
  • The first half is simultaneous chaos as you assemble your absurdly shaped ship that in the second half of the game goes on a voyage through a series of adventure cards that test the ship you build in the first half of the game.
  • The game can often feel hopeless, and you can sometimes find a way to overcome it.
  • I think it also shines in that you normally lose if a player is defeated, but that loss condition is waved after the ritual is disrupted and you've become begun the phase to simply defeat the monster.
  • This is the two halves of the game that that Dylan is talking about.
  • I enjoyed both phases of the game and I really like that one thing is leading to another.
  • The first game half of the game where you are bidding to gain certain properties and oftentimes bidding to not gain weaker properties.
  • two distinct halves, both very connected, very, very closely connected to one another.
  • The first game is a little bit like a teaching game.
  • So, those are the two halves of the game, giving clues versus working together to solve the clues.
  • One where you're working privately to be clever, the other half where you're trying to be clever together with other players cooperatively.
  • The first half is a drafting game where you are planning a trip to Japan.
  • And in the second half of the game, day by day, players show what they have chosen to do for that day.
  • So, there are important decisions that you're making in the second half of Let's Go to Japan as you actually go on the trip.
  • I love the planning, but I also love the executing and the storytelling that emerges as you are going through these days one by one.
  • players don't fully understand the consequences of their decisions in the first half of the game if they're playing for the first time.
  • And so I think if in in a longer version of these games or longer games like this uh you have to give players a little bit of a taste of what is to come so they understand what they are building towards.
References (from this video)
No references stored for this video.
Video IDdshT2jZiE BoardGameCo Top List at 38:38 sentiment: positive
video_pk 81106 · mention_pk 199662
BoardGameCo - Cthulhu: Death May Die video thumbnail
Click to watch at 38:38 · YouTube ↗
Overall sentiment (raw)
Extremely Positive, considered a top-tier game despite setup time.
Pros
  • Love the game
  • Well worth the setup time
  • Satisfying experience
  • Epic struggle against the Elder Ones
Cons
  • A lot to set up
  • Unknown monsters can be annoying if not mixed properly
  • Elder Ones can be very hard
Thematic elements
  • Fighting Elder Gods
  • Lovecraftian horror
  • Scenario-based campaign
Comparison games
none
Mechanics (from transcript analysis)
  • cooperative play — Players work together to defeat the Elder God.
  • Dice Rolling — Used for combat and other actions.
  • Miniature Combat — Involves moving miniatures and fighting monsters.
  • scenario-based play — Each game session is a scenario against an Elder One.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • My biggest issue with it is that I thought it would replace the crew for me. Uh, and it doesn't.
  • Everyone has to be willing to submit information to the table. if you just hold your cards to yourself the entire time and just watch. Yes, technically it gives you a leg up over other players to a small degree, but also you're just not fun to play with.
  • It's basically like card comboing with like fun worker placement vibes. It's like terrifying Mars adjacent.
  • It is literally I timed myself multiple times in this. It is 2 minutes to set up a session of Quinnfire Chronicles.
  • So Clover has replaced code names.
  • Based on the first game alone, I would say do not buy this. Play terrifying Mars as is based on the first game alone.
  • Legacy of Mars is a giant scam.
  • Small differences between the base Let's Go to Japan and Let's Go to France. Small differences, but those differences make such a huge difference.
  • It is well worth the 20-minute setup.
  • It feels like the world is constantly against you as you play.
References (from this video)
No references stored for this video.
Video nug0PscYL9Y The Dice Tower Discussion at 33:04 sentiment: positive
video_pk 80870 · mention_pk 198471
The Dice Tower - Cthulhu: Death May Die video thumbnail
Click to watch at 33:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • It's really good.
Cons
  • Far and away the heaviest Stefenfeld game.
Thematic elements
Comparison games
  • Civil
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And so you're thinking about what innovations have happened.
  • It's been my pleasure as always to say hello, answer a few questions from all of you lovely people in the chat.
  • Board game rule books need to get better. Period.
  • Not every game needs a solo mode. Period.
  • It's probably more card games or close to more card games and board games.
References (from this video)
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Video PGxFZMyf4nE The Discriminating Gamer Top List at 8:03 sentiment: positive
video_pk 80826 · mention_pk 198167
The Discriminating Gamer - Cthulhu: Death May Die video thumbnail
Click to watch at 8:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Great minis
  • Great stories
  • Great storytelling
  • Dark and unsettling
  • Lot of fun
Cons
none
Thematic elements
  • Investigators dealing with cosmic horror and monsters
  • Various locations
  • Scenario/episode based storytelling
Comparison games
none
Mechanics (from transcript analysis)
  • miniatures — Features great minis.
  • Modular Board — Uses modular boards for different setups.
  • Scenario/Episodic Play — Played through different scenarios or episodes.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • My number 10, Cthulhu Wars.
  • My number nine is a game that I played recently.
  • My number eight is based, of course, on Tolkien.
  • My number seven is Conan.
  • My number six is a game that I actually haven't played this one in a while.
  • My number five is from the great author Frank Herbert.
  • My number four, getting back to HP Lovecraft, this is Cthulhu: Death May Die.
  • My number three, also an HP Lovecraft game.
  • My number two, back to Frank Herbert.
  • Okay, before I say my number one, I have a number of honorable mentions here.
  • All right, let's go ahead and take a look at my number one game based on a book or story.
  • Well, ladies and gentlemen, those are my favorite games based on books and stories, my favorite literary games.
  • What do you think? What are your favorite games based on books and stories?
  • Please like this video and subscribe to the channel if you haven't already.
References (from this video)
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Video BC-i6GZtAu4 All You Can Board Discussion at 77:11:52 sentiment: mixed
video_pk 80556 · mention_pk 196370
All You Can Board - Cthulhu: Death May Die video thumbnail
Click to watch at 77:11:52 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Every session reportedly has its own emergent story.
  • Highly rated on BGG.
Cons
  • Long playtime (90-120 minutes) for a cooperative game.
  • Involves many components and significant table space.
  • Not the reviewer's preferred style of game.
Thematic elements
  • Fighting Cthulhu
  • Lovecraftian
  • Emergent Storytelling
Comparison games
  • Nemesis
  • Oath: Chronicles of Empire and Exile
Mechanics (from transcript analysis)
  • Cooperative — A cooperative game that takes 90-120 minutes to play.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The scoring in The Princess of Florence is really unique and it's one of the main draws for me.
  • Pax Pamir is just such a masterclass in creating a really tense and dynamic political game.
  • Catacombs is such a fun dexterity game. The flicking mechanic is just so satisfying.
  • Root is a prime example of an asymmetric game done right. Every faction feels so different.
References (from this video)
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Video QGS47wg9Gsg BoardGameGeek Playthrough at 18:21 sentiment: positive
video_pk 80430 · mention_pk 195769
BoardGameGeek - Cthulhu: Death May Die video thumbnail
Click to watch at 18:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Really fun
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Guest designer interaction — The reviewer played Eric Lang's game with him, which was funny and exciting.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The smoldiest smoldering ever.
  • Well, I'm a little jealous. I would like to be in winter.
  • It's bad if you do and it's bad if you don't. So, which one do you want to choose?
  • I mean, you need to do it, but we've been super busy.
  • My mom was telling us how terrible Toronto was, right? The other day
  • It's not a problem with Toronto. It's just mom, you know.
  • The crowdfunding stork visited my house the other day.
  • The princes are zombies. And it shows a picture of the princess shambling towards you, and it says, uh, we love you for your brains.
  • It's basically kind of like 40k kind of characters except we had an interesting thing there where you have a regular person that's not military that's got three vic hit points and then you got a military person that's got six hit points and they have to like be together. It's kind of a neat dynamic.
  • I think that's just our brains making up a rule. Sure. you know that doesn't exist.
  • We screw it up.
  • My concerns about madness are justified.
  • We need more crazy though. Like my concerns about madness are justified.
  • The harder one. I mean, the ones I think are hard that we've done every time.
  • We need more madness though. Like my concerns about madness are justified.
References (from this video)
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Video r3CjARURbRQ The Discriminating Gamer Top List at 11:46 sentiment: positive
video_pk 80277 · mention_pk 195140
The Discriminating Gamer - Cthulhu: Death May Die video thumbnail
Click to watch at 11:46 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Beautiful miniatures
  • Intense gameplay
  • High replayability
  • Fun dice mechanics
  • Character leveling and insanity mechanics
Cons
  • Very difficult, easy to fail
Thematic elements
  • Investigators preventing an elder god from appearing
  • Cthulhu Mythos
Comparison games
none
Mechanics (from transcript analysis)
  • Character progression — And how you're leveling up, but it's also driving you insane.
  • Dice Rolling — I love the dice, the way you use dice in this game.
  • Modular Board — You're creating modular boards.
  • scenario-based — Each box has scenarios, right? But then you also have monster boxes and you can go through each of the scenarios and plug in the different monster boxes.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love Cthulhu games. I think they're so much fun. I love that world. I've read I think I believe I've read every one of Lovecraft's stories.
  • But man, I love this game. It is so much fun. I love the dice, the way you use dice in this game and how you're leveling up, but it's also driving you insane.
  • So, there's a lot of replayability with these interactions between these monster boxes and the episodes. Really love Cthulhu: Death May Die. Brilliant game.
  • Um Arkham Horror the board game, the second edition, which I played, never really thrilled me. I liked it, I didn't love it.
  • my number one Cthulhu Mythos game of all time, Mansions of Madness second edition.
  • the second edition has an app. And the app is great cuz it manages all of that stuff.
  • It's a really really fun and creepy game.
  • great app integration, great minis, great story that comes out of these games, and just a lot of fun.
References (from this video)
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Video NNPCf_iv-7Q Shelfside Analysis at 18:13 sentiment: positive
video_pk 80206 · mention_pk 194808
Shelfside - Cthulhu: Death May Die video thumbnail
Click to watch at 18:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • campy, goofy running around a dungeon with a big bad monster.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, let's see if we can come up with the definition together. Then we'll walk back through all sorts of iterations of dungeon crawling to see how the heck we got here.
  • The genre is getting stretched in all these new creative ways to become more of a vibe.
  • And again, if you think it's really boiled down to something simple like kill monsters, grab the loot, and level up. Well, doesn't that also describe the backsabbing party game Munchkin?
  • And pretty much every single dungeon crawler we've played here is not actually a dungeon crawler by some sense of the definition.
  • Fly, you fools.
  • Rather, it's better to make combat mechanics around, say, constantly responding enemies that goofully stand around and exist to die for the adventurer's profit.
  • So actually the right terminology for a lot of dungeon crawling would be dungeon exterminating.
  • So, since we established that dungeon crawling is now dungeon exterminating with a level of vibes that you feel once your character is equipping items, fighting, and looting, let's go into some other examples of dungeon crawler feel that I felt over the years.
  • And finally, number four, dungeon crawler vibe check. There's actually now zero nada puzzle solving, at least from the strict sense of performing a dedicated puzzle within the dungeon.
  • cooperative board gaming just didn't really exist back then.
  • These are the moments that cause the high fives and make you remember game night.
  • But since it was made with a skirmish mode in mind, its turn order doesn't feel like a dungeon crawler at all.
  • This might be the most dungeon crawlery in the truest sense.
  • Wow, this is actually a pretty good comparison.
  • It's kind of like Munchkin and being dungeon crawler inspired, but now you have the threat of dying and with more mechanics.
  • We've always felt like Gloom Haven fit perfectly into what gamers wanted out of Dn D to just be a murder hobo and to kill everything in their path.
  • It wasn't so much about looting or exploration, even though it technically had those things. Rather, it was about being euro puzzly.
  • And ironically, none of them have that typical high fantasy swords and armor and elves and magic theme.
  • Yeah, I was actually chocked by this.
  • It really feels like we've gone from the video game inspiration to board game form which came with a lot of limitations as dungeon crawling in a board game is inherently timeconuming and also very component consuming.
  • For me, I started this video with the goal of, okay, we're going to nail exactly what a dungeon crawler is. But yeah, still it's just it's just like vibes, right?
  • My final thoughts. So, what do I think is going on with this genre? Well, I think it's been massively overtaken by video game influence onto your board game night.
  • And that makes my life as a reviewer more complicated, but also a lot more fun.
  • It actually sounds a lot like what Hero Quest scenarios are trying to do at the end.
  • So, what do I play now? Like what what?
  • And then I can participate in some sort of conflict like probably combat. And then I can move and interact with some sort of map thing like rooms. I don't care about the puzzle element, and it doesn't always have to be a campaign.
References (from this video)
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Video hx-JrvOLgNk Top List at 9:31 sentiment: positive
video_pk 79916 · mention_pk 193543
Cthulhu: Death May Die video thumbnail
Click to watch at 9:31 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Game that has been loved for a long time
  • Excited to play through new chapters
Cons
  • Problem of delivering too much stuff
  • Doesn't necessarily easily find its way into an organizational pattern
  • Staying sealed in a box until room is available.
Thematic elements
  • Cthulhu Mythos
  • Campaign
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this last year has not been defined by playing a lot of new games this last year has been defined by playing a ton of Classics
  • this is my top 10 list from 2024 but it's a little bit of a weird collection cuz this is technically the 10 games that I regret not playing or the 10 games I wish I got to the table the 10 games that arrived that I was and have been for a long time so excited about
  • the unique thing about being a content creator about working in this board game Space is that we are always playing previewing and prepping content on games that still haven't arrived
  • I would argue that most of these games probably at least six or seven of these games would be on my official top 10 list of 2024 if I had only gotten them to the table in the first place
  • so slay the Spire is coming to the channel very very soon it is still one of the 10 games I desperately want to obsess over
  • it's kind of remarkable that this isn't even opened I haven't done a unboxing video I haven't showcased it on the channel
  • seon has this problem of delivering too much stuff and stuff that doesn't necessarily easily find its way into an organizational pattern
  • this is one of like six or seven boxes for Simon's uh Marvel uh United
  • flip 7 though is one of the games that West Todd one of my close friends uh told me was remarkable he asked me if ID tried it yet I said I hadn't and he said man it's one of the best games of the year you have to try it
  • dark Venture Battle of the agents is one of the most unique uh well-designed indie games I have ever played
  • vagor song is this beautiful maob over the Garden Wall feeling campaign game
  • we're getting structured scheduled we're getting a consistent thematic posting schedule going
  • this group of 10 this group of 10 is or are my top games from 2024 whether or not I actually played them in 2024
  • don't beat yourself up just cuz life is messy and you didn't get every game you hop to get to the table or every project you intended on getting done
  • a new year is in some ways an arbitrary line in the calendar that people put to indicate they either suc succeeded or failed and in other ways it's a fresh opportunity a chance to start a new
  • Focus take account of where you are set yourself in a meaningful and purposeful Direction and clean your room make your bed work on yourself
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Video wzyBY4InfxQ Top List at 14:56 sentiment: positive
video_pk 79862 · mention_pk 193450
Cthulhu: Death May Die video thumbnail
Click to watch at 14:56 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Pure co-op
  • Favorite Lovecraft Mythos game
  • Fantastic co-op game
  • Streamlined, modular system
  • Horror theme well represented
Cons
none
Thematic elements
  • Lovecraftian Mythos, cosmic horror
Comparison games
none
Mechanics (from transcript analysis)
  • Cooperative — this one is a pure co-op.
  • Corruption — There's a corruption mechanic in this just like there was in the others.
  • Dice Rolling — You're rolling a bunch of dice.
  • Modular scenarios — you're going to be choosing some episode to play through. And each of these episodes, which is its own box, you kind of just put all these together to create your scenario.
  • Unique character abilities — as characters that are going to each have their own unique abilities and and powers against some big bad.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is my top 10 horror themed games.
  • Board games can't really evoke horror very well.
  • Final Girl is another modular game where you're going to choose a final girl, which is a slasher movie trope.
  • Nemesis is this idea of you are characters that wake up on a ship through cryo after cryosleep.
  • This one really does evoke some sense of dread, right? Some sense of anything can happen at any time.
  • Just a really really great the most cinematic board game probably I've ever played.
References (from this video)
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Video pVC7woH-sG8 Review at 8:46 sentiment: positive
video_pk 74167 · mention_pk 178492
Cthulhu: Death May Die video thumbnail
Click to watch at 8:46 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Really really great games.
  • Ended up winning against all odds.
Cons
  • A miscalculation can lead to a very quick loss (15-20 minutes).
Thematic elements
  • Lovecraftian horror, fighting elder gods
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • GridCon was amazing. Probably the best con thing this year.
  • It was really intense and a proper roller coaster and amazing fun.
  • It wasn't like a great big multiplayer Arkham thing, but we played the new Midwinter Gala.
  • And we ended up winning against all odds in that one.
  • It's a really cool action system.
  • The two-player game works is mean, and I don't like it.
  • It's not a Care Bear friendly mode because it's like you place...
  • But, it's nice and snappy for Nova Roma.
  • I feel like I I've let myself down in round three.
  • I lost sight of what was important.
References (from this video)
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Video NanT-lG8baA Discussion at 0:22
video_pk 69506 · mention_pk 166033
Cthulhu: Death May Die video thumbnail
Click to watch at 0:22 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Welcome back to Dicebreaker your weekly dose of tabletop news
  • Spiel Expo Bangkok 2024 is underway and they've already announced a handful of fresh new games including Ethnos Second Edition Yakuza and this beauty right here Nova era plus some returning heavy weights were revealed too and when we say heavy weighs we mean heavy weights that's right Godzilla is going to be a big part of Cthulhu Death May Die Forbidden Reaches and this miniature or bigat is an impressive in person believe me but more than all the hot game announcements we've just had fun meeting awesome people getting silly with some hilarious party games and playing with some lesser known Personalities in the board game media space learning games playing games and seeing firsthand the love we all have for gaming and just having fun at the table
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Video J5uMfEoVeso Playthrough at 2:28 sentiment: mixed
video_pk 69392 · mention_pk 165871
Cthulhu: Death May Die video thumbnail
Click to watch at 2:28 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • The game can be won through strategic sacrifice.
  • The lock mechanics and key collection provide a solvable puzzle.
  • Discovering patients can grant useful abilities.
  • The final push to defeat the Ancient One can be exciting.
  • Avoiding certain monsters and challenges can be a strategic advantage.
Cons
  • The scenario can be frustrating due to bad luck with keys.
  • The game can feel unwinnable if certain elements align against the players.
  • The fatigue mechanic can be punishing.
  • Some rules interactions, like with fatigue tokens, can be unclear.
  • Players may need to sacrifice investigators to succeed.
Thematic elements
  • Stopping a ritual by cultists who use an oncoming storm.
  • A small isle near Venice
Comparison games
none
Mechanics (from transcript analysis)
  • Action Point Allowance — Investigators have a limited number of actions per turn (e.g., moving, attacking, opening doors).
  • Bag Building — Implicitly used with dice pools and potentially drawing tokens from a pile.
  • cooperative play — The game is played by a group of investigators working together against the game's threats.
  • Dice Rolling — Used for combat, skill checks, and various actions. Rerolls are often available by spending stress.
  • Fatigue tokens — These tokens block spaces on character tracks and trigger negative effects.
  • Set Collection — Key tokens are collected to unlock doors, and players can discover various 'patients' with unique abilities.
  • Stress/sanity management — Investigators manage stress and sanity, which can lead to negative conditions or death.
  • Track Advancement — The Ancient One advances, triggering various effects and increasing pressure on the investigators.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I was hoping to show how frustrating this scenario was.
  • Mike's sacrifice has enabled this.
  • It is this or nothing.
  • This feels very calm for a Death May Die game.
  • The lock is we're going to say this key the lock is number one this key is number four so we're wrong that goes back to the pile but we know that's number one if we didn't spend any more keys.
References (from this video)
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Video 5YbD76_-ZqM Playthrough at 0:06 sentiment: positive
video_pk 69104 · mention_pk 165457
Cthulhu: Death May Die video thumbnail
Click to watch at 0:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The game offers a lot of variety and is described as 'super fun'.
  • The miniatures and components are visually impressive.
  • The scenario with two Elder Ones provides a unique and complex challenge.
Cons
  • The combined Elder Ones are considered 'insane' and 'ridiculous' to fight.
  • The influence track board is described as 'annoying' because it's a piece of cardboard that needs support.
Thematic elements
  • Disrupting a ritual to open a rift to the Dreamlands by cultists.
  • A zeppelin
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Players need to have specific locations 'under control' by having no enemies and a certain number of passengers/crew members.
  • character abilities — Investigators have unique abilities and skills, such as 'well equipped', 'cold blood', 'marksman', and 'arcane mastery', that modify their actions and rolls.
  • Dice Rolling — Successes on dice rolls determine the outcome of actions like moving passengers or attacking enemies. Different colored dice (green, black) and symbols (elder signs) are used.
  • Enemy Summoning — Cultists and monsters are summoned onto the board based on Elder One advancements and mythos card effects.
  • Item/Equipment Use — Players can use equipment cards with various effects, like healing stress, dealing damage, or enabling special movement.
  • Sanity/Stress Track — Players manage stress and sanity levels, which can lead to negative effects or trigger further mechanics when thresholds are reached.
  • Scenario Objectives — The primary objective for this scenario is to disrupt the ritual by controlling two specific locations simultaneously.
  • Transformations — Passengers can transform into enemies, and special rules apply to these transformations, potentially leading to monster summons.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hello everyone and welcome to Meet Me at the Table.
  • This is going to be complex, but it's going to be super fun.
  • Look at those spiders. And by the way, these minis look awesome.
  • We have to take both of them out each round, that seems kind of ridiculous.
  • I do think that I'm not going to play that Elder One often just because I don't think I need that additional complexity and having to take out two.
References (from this video)
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Video O84_1W7hqig Discussion at 12:15 sentiment: positive
video_pk 67730 · mention_pk 163953
Cthulhu: Death May Die video thumbnail
Click to watch at 12:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beautiful box
Cons
none
Thematic elements
  • Cthulhu
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And so this is the video where I start the process of taking a look at them, seeing what has come in, talking about the campaigns that I cannot wait to play and realistically acknowledging that now that I have a child that goes to sleep at a fairly regularly scheduled time and wakes up rarely in the middle of the night.
  • So, pour a drink with me and uh let's go ahead and start going through all of the games that I need to not only unbox, sort, learn, but sit down and start to play.
  • Not a shelf of shame. No, not that. But a lustful, girthful pile of board games that are ready for you to just sweep them up in your arms and make dear and desperate late night romance.
  • I've been receiving stuff that I've already got on back order and I've been uh playing through a lot of stuff that I already had.
  • The most accessible big game campaign game narrative adventure setup I've ever experienced.
  • And the other thing for me is it has these really interesting branching narrative pathways.
  • How do you all go about opening up and organizing your games?
  • Listen, any of these games, I need I need people to come play them with me and make sure I don't get all the rules wrong.
  • The point of this video is just to talk about these giant flipping big box games that I have that I need to open up and all of the lovely games that I need to sit down and play.
  • Y'all said having a kid was going to like throw a wrench. Yeah, I didn't believe you.
  • I need you to let me know what games you have sitting on your desirable floor of unloved, begotten relics of a different age or future past.
References (from this video)
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Video 5s8K2e57gEs Top List at 10:48 sentiment: positive
video_pk 67563 · mention_pk 163699
Cthulhu: Death May Die video thumbnail
Click to watch at 10:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Plug in several different elements that have a significant impact on the game.
  • Combination of monster and map changes how the game is played.
  • Leads to a lot of replayability.
Cons
none
Thematic elements
  • Fighting against a Great Old One
  • Various maps representing where the Great Old One is coming from
Comparison games
  • Shackleton Base
  • Spirit Island
Mechanics (from transcript analysis)
  • Modular Board — The setting/map changes, affecting the exploration and interaction on the board.
  • Modular Monsters — Different Great Old Ones can be chosen, impacting the game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm referring to games where the core experience involves plugging in one or more modules that are part of the core game that have a significant impact on gameplay.
  • I'm not just talking about variable setups where maybe you have a few tokens or tiles that are slightly different than in a previous game.
  • I'm also not talking about player asymmetry where each player is a different character or different faction, things like that.
  • I'm also not including expansion modules.
  • I'm talking about the where the core game is designed around the idea where modules shape the core game experience.
  • This game is essentially infinitely modular.
  • this is perhaps the the best example that I'll have on this entire list of a truly modular game where the core experience of Shackleton base depends on you plugging in these three modules that have a significant impact on the game.
  • To say this is a large game is an understatement, but with these different region modules comes a ton of variety.
  • you are plugging in different elements to create a new unique experience rather than a scenario where it says like this is the scenario that you're playing.
  • all modular setup that all that all modular setup does take some work to put together and reset.
  • I think the takedown is almost worse because you're like, "Oh, we finished playing the game. Now we get and you have to sort out all of these different components."
  • I think that is a great space for modularity in a game like this.
  • You can really play the same temple track over and over again in Lost Arms Vernac and get plenty of replayability out of it.
  • I think Clank I think is my favorite modular game where just with the map modularity uh just flipping over which side of the board you're going to play on um can add can really make each game feel quite different every time you play.
  • We are talking about big modules that you are plugging into the game in from that are built into the core experience and they are making the game feel different or unique or harder or easier um or shorter or longer.
References (from this video)
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Video imiFCGTFYeU Playthrough at 0:08 sentiment: positive
video_pk 67529 · mention_pk 163651
Cthulhu: Death May Die video thumbnail
Click to watch at 0:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • So much fun
  • Always in my top 10
  • Quick to play
  • So modular
  • Awesome 3D tokens
  • Awesome painting
Cons
none
Thematic elements
  • Disrupting a demonic ritual to find the staff of Ra.
  • Egypt
Comparison games
none
Mechanics (from transcript analysis)
  • cooperative play — Players work together as investigators to achieve the game's objective.
  • Dice Rolling — Dice are rolled for combat, traps, and other game effects.
  • exploration — Players explore by flipping over exploration tokens which can be treasures or traps.
  • monster movement — Enemies move on the board based on specific triggers and game rules.
  • Resource Management — Players manage stress, health, and items.
  • Set Collection — Players need to collect three parts of the staff of Raw (shaft, head, gem) to disrupt the ritual.
  • Trading — Players can trade treasures and staff of Raw parts.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is Cthulhu Death May Die. This is such a great game.
  • Anybody looking to be Indiana Jones? I know I am.
  • So, we have our board set up.
  • When the Elder One advances, if there is no gem or bag token on the altar, each investigator takes two wounds.
  • This game, without a doubt, will always be in my top 10.
  • It's just so fun, tense, it's quick to play. It's so modular.
  • I felt just like Indiana Jones, especially with the altar placing something on that so that it wouldn't trigger a trap and the trap tokens and the treasure tokens.
References (from this video)
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Video v8qZkvN1JJw Top List at 1:24:00 sentiment: positive
video_pk 66676 · mention_pk 162467
Cthulhu: Death May Die video thumbnail
Click to watch at 1:24:00 · YouTube ↗
Overall sentiment (raw)
Extremely Positive
Pros
  • Massive amount of content and replayability
  • Constantly expanding with new seasons and content
  • Engaging cooperative gameplay
  • Great for fans of the Lovecraftian theme
Cons
  • Tile size is a common complaint
  • Can be overwhelming due to the sheer amount of content
Thematic elements
  • Horror
  • Lovecraftian Mythos
  • Scenario-based
Comparison games
  • Godzilla (upcoming expansion)
Mechanics (from transcript analysis)
  • Boss battles — Um, you have a huge Godzilla coming that I don't know where on the hell I'm going to put.
  • Character Variety — There's a stack of god probably 60 characters now. Probably more.
  • cooperative play — This one I play this one two characters two-handed.
  • scenario play — Just the unlimited replayability of this when you're just picking a a scenario and then picking a an old one and mixing the cards and just doing all that stuff.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It turns into one big puzzle because there's just a line of enemies that you have to defeat.
  • So much stuff.
  • And Vantage is just a masterpiece. It's so [ __ ] cool.
  • Just the scenario ingenuity of these games is so cool because of different stuff just popping up and happening.
  • Um this one [clears throat] is a a super and and this is the reason this is the sole reason why this game beat out Elder Scrolls when we were doing that comparison.
  • It's just a masterful achievement.
References (from this video)
No references stored for this video.
Video LKubicmquj0 Board Stupid Discussion at 32:49 sentiment: positive
video_pk 66103 · mention_pk 160655
Board Stupid - Cthulhu: Death May Die video thumbnail
Click to watch at 32:49 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong thematic experience with iconic monster battles
  • Exciting boss fights and cooperative action
Cons
  • Rules can be dense for new players
  • Difficult to manage for casual game nights
Thematic elements
  • cooperative, boss-style battles against eldritch threats
  • Lovecraftian horror with cultists and monstrous beings
  • scenario-driven, cinematic encounters
Comparison games
  • Arkham Horror: The Card Game
  • Cthulhu Death May Die
Mechanics (from transcript analysis)
  • Cooperative Game — Players coordinate to seal/defeat Lovecraftian threats
  • cooperative_play — Players coordinate to seal/defeat Lovecraftian threats
  • dice_and_resource_management — Dice-based actions with risk-reward mechanics and monster abilities
  • insanity_mechanic — Madness/mind-state impacts player powers and options
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Matt, did you know that teamwork makes the dream work?
  • There's no I in team. Unless I can't spell team, then there might be.
  • I like it when a co-op game so tries to solve the alpha player problem.
  • I want the game to be thematic because we are sharing the same experience.
  • I want to feel on the edge of my seat at all times.
  • We love even more the games that kind of like introduce you and guide you.
References (from this video)
No references stored for this video.
Video B_rcAwySccg The Dungeon Dive Review at 10:38 sentiment: positive
video_pk 61329 · mention_pk 153997
The Dungeon Dive - Cthulhu: Death May Die video thumbnail
Click to watch at 10:38 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • fast-paced, accessible
  • fits pulpy cosmic horror vibe
Cons
  • potentially less depth than larger, heavier games
Thematic elements
  • Cooperative, pulpy cosmic horror with episodic encounters
  • Global investigators confronting cosmic horrors with faster play
  • Brief, action-movie style adventures with mythos themes
Comparison games
  • Eldritch Horror
  • Arkham Horror Second Edition
  • Mansions of Madness
Mechanics (from transcript analysis)
  • Cooperative Game — Players work together to defeat the elder gods through cards and encounters.
  • cooperative_play — Players work together to defeat the elder gods through cards and encounters.
  • investigator_health — Casualties are quick; players can rerun or respawn in many setups.
  • modular_encounters_and_bosses — Each Great Old One provides its own set of encounters and clues.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a game that replaced arkham horror second edition for me i think it is the battery of the two games
  • i love these small box expansions as a matter of fact these are the only expansions i have for the game
  • once you have the game set up on the table you really never have to go back in the box to dig through other components
  • the investigators die a lot the investigators in this game really are kind of a resource
  • Mansions of Madness and Cthulhu Death May Die are another one of his popular series
References (from this video)
No references stored for this video.
Video f-aH0vpaoyo The Dungeon Dive Top List at 17:28 sentiment: positive
video_pk 61224 · mention_pk 153916
The Dungeon Dive - Cthulhu: Death May Die video thumbnail
Click to watch at 17:28 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • great theme and atmosphere
  • varied scenarios with modularity
Cons
  • miniatures are large and storage is bulky
Thematic elements
  • mythos exploration, monster-busting adventures
  • Lovecraftian pulp horror with modular encounter structure
  • fast-paced, scenario-driven with modular cards
Comparison games
none
Mechanics (from transcript analysis)
  • Cooperative Game — players cooperate against randomized eldritch threats.
  • cooperative play — players cooperate against randomized eldritch threats.
  • Modular Board — scenarios are built by combining base cards with small packs for variety.
  • modular scenario assembly — scenarios are built by combining base cards with small packs for variety.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • They are what I would call omniamers.
  • El Grande seems to be the forgotten game because to me that is still the most perfect board game ever made.
  • I absolutely love all of the work that Tom does.
  • Cosmic Encounter is just so so much fun.
  • The complete lack of El Grande.
  • The minis are way too big. Just ridiculous.
References (from this video)
No references stored for this video.
Video 7lmSFpITHz4 Neon Gorilla Discussion at 0:30 sentiment: neutral
video_pk 42961 · mention_pk 149282
Neon Gorilla - Cthulhu: Death May Die video thumbnail
Click to watch at 0:30 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Cardboard Spooktacular community list is up and running right now.
  • We have 10 days left to vote.
  • Final Grill continues to sit at the top of the list.
  • Horrified has made a huge run up with positive 13 votes.
  • As a reminder, this is an up vote, down vote system.
  • Witchcraft as well tied there.
  • Arkham Horror card game.
  • Dreadful Meadows.
  • It being this high on the list had me looking at it yesterday.
  • Thulu Death May Die.
  • Vagrant Song.
  • Arkham Horror.
  • Boop.
  • I like the cutesy game in there.
  • And Mysterium rounds out the top 10.
  • As you can see, there are tons of games that you can go vote for right this second.
  • If you don't happen to see your game on this list, no worries.
  • Scroll to the top, create a list. It's already hashtagged properly and you can nominate games for this list.
  • You can go make your voice heard right now at crdbrd.ap.
  • I want to hear from you.
  • Make sure if you make a list, you can comment on each and every game and your comments will be shown on the list.
  • So even if you see games on the list, go make your own favorite spooktacular game list.
  • make comments there because I'd love to hear why you think the game should be on the
References (from this video)
No references stored for this video.
Video fyKid_dkx1c Rolls in the Family Top List at 44:43 sentiment: positive
video_pk 41076 · mention_pk 148196
Rolls in the Family - Cthulhu: Death May Die video thumbnail
Click to watch at 44:43 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong thematic cohesion and narrative flavor
  • replayable with many combinations of investigators and scenarios
Cons
  • expansion content can be pricey
Thematic elements
Comparison games
  • Elder Sign
  • Mansions of Madness
Mechanics (from transcript analysis)
  • character-driven abilities and insanity track — each investigator has unique powers and an insanity track that influences upgrade potential.
  • cooperative dungeon-crawl with narrative — players explore rooms, fight monsters, and upgrade powers while managing insanity.
  • Dungeon Crawl — players explore rooms, fight monsters, and upgrade powers while managing insanity.
  • Unique Player Powers — each investigator has unique powers and an insanity track that influences upgrade potential.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the central mechanic of pulling chips and push your luck is so much fun
  • it's a brain burner because everything is connected
  • the dice mechanism... it's tight and open information
  • the narrative tension of Final Girl keeps delivering memorable moments
  • the balance of speed versus efficiency in Great Western Trail is brilliant
  • Race for the Galaxy remains a fantastic quick puzzle with a strong core system
References (from this video)
No references stored for this video.
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