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D100 Dungeon box art

D100 Dungeon

Game ID: GID0083195
Collection Status
Description

D100 Dungeon is a game in which you will steer an adventurer through underground caves and dungeons, looking for lost treasures and completing dangerous quests. With each game your adventurer will gain wealth, recognition and become stronger and increasingly skilled in their pursuits. All you will need to play D100 Dungeon, is a pencil, eraser, a few dice and your imagination.

The game uses a series of tables and harks back to a cross over of an RPG and a choose-your-own adventure book, with quests and character development. You can pick this up and play as and when you have free time.

Each quest is a trip to the dungeon, where you will have a specific goal. Whether you win or fail the quest, your character is constantly developing and looting better and better equipment and more gold. As you progress through the dungeon, you map your progress and make notes so you can easily return back to a quest you have started next time. This is an ideal lunch break, train journey, or flight filler game.

You can visit the games website here : https://www.mk-games.co.uk/d100dungeon

—description from the designer

Year Published
2017
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment: pos 2 · mix 0 · neu 0 · neg 0
Mentions per page
Top
Showing 1–2 of 2
Video Rap4ET12btw Unknown Channel playthrough at 1:07 sentiment: positive
video_pk 39620 · mention_pk 119672
Unknown Channel - D100 Dungeon video thumbnail
Click to watch at 1:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • accessible and tactile with rewarding dice mitigation
  • engaging solo or small-group play
Cons
  • randomness can affect consistency
  • some players may prefer heavier crunch mechanics
Thematic elements
Comparison games
  • Aeon's End
  • Descent
Mechanics (from transcript analysis)
  • deck-building dungeon crawl — Build a deck from a pool of cards to navigate a dungeon, fight encounters, and acquire upgrades.
  • Dice mitigation — Mechanisms to influence dice outcomes, increasing reliability of actions and outcomes.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Ultimate Railroads because I'm trash at that game and I deserve uh, to learn and try to get a little better.
  • this beator right here is my favorite thing of all time.
  • This might be like a top 10 game for me. I love word games, spell games, and this is Slay Fire, but with words.
  • really enjoyed it. All the dice mitigation and stuff.
  • Let’s play Root.
References (from this video)
No references stored for this video.
Video 2UbwtK7oFsk Beyond Solitaire interview at 27:01 sentiment: positive
video_pk 6989 · mention_pk 20683
Beyond Solitaire - D100 Dungeon video thumbnail
Click to watch at 27:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • familiar framework for solo GMing; rich prompts for scenes
Cons
  • can feel dense or ‘old-school’ to new players
Thematic elements
  • adventure, treasure-hunting, exploration
  • fantasy dungeon exploration with retro, old-school feel
  • procedural, table-driven encounters
Comparison games
  • Ultraviolet Grasslands
Mechanics (from transcript analysis)
  • random tables — procedural dungeon generation and encounter construction
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's really a setting but it also has a rule set
  • Stats are not story and numbers are not narrative
  • Everything is playing every interaction you have with an RPG rule as a soloist is part of your solo gameplay
  • the courage to kind of leave characters or leave a scene and just do something else
  • Not forgetting the G in RPG—the game part of it
  • the book is way more than a transcript of videos
  • play is an essential part of human life
References (from this video)
No references stored for this video.
Transcript Navigation
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