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Diablo IV box art

Diablo IV

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Waiting on more creator content
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Waiting on more creator content
Description

A constant internet connection is required, including for single-player.

DIABLO IV is the newest incarnation of Blizzard Entertainment’s genre-defining action-role-playing game series. Players will experience a grim new story line while also having the freedom to forge their own path across the most expansive vision yet of the world of Sanctuary—a bleak and shattered hellscape bereft of hope and beset by demons.

Diablo IV Feature Highlights

Explore a vast, contiguous world of Sanctuary and seamlessly travel across five distinctive regions filled with dangerous foes.
Quintessential Diablo gameplay featuring robust RPG character progression, infinitely replayable dungeons, awesome loot, and the series’ hallmark visceral combat.
An open world inhabited by familiar threats and new—like deadly encounters with massive, multi-phase World Bosses. • Playable at BlizzCon: Three iconic classes revealed (with two more to come): the Druid, the Barbarian, and the Sorceress.
All-new technology that will push the Diablo franchise to dark new depths with higher fidelity graphics and the ability to create an expansive open world experience.
A dark new storyline where heroes will be called upon to face a challenge unlike any the world has seen before.

A RETURN TO DARKNESS

Legendary Heroes Return: Three iconic Diablo IV classes are playable at BlizzCon, with two more to come. Each character class retains its core identity, yet also brings players fresh inspiration and fun, revamped play styles:
Barbarians bring the power of the new Arsenal system in battle, arming them with the ability to carry and rapidly switch between four different weapons at a time by assigning them to individual attacks.
Sorceresses shape the elements to obliterate their foes, chilling their foes until they freeze and shatter, electrocuting them with bolts of lightning, or raining flaming meteors from the sky.
Druids are savage shapeshifters who fluidly transform between werewolf, werebear, and human forms to unleash a cataclysm of nature’s fury on the forces of the Burning Hells.

Smarter, Deadlier, and More Diverse Monsters: Face a world inhabited by deadly monster “families” of disparate, yet thematically-linked creatures that work together to present players with interesting strategic challenges.
Deep Character Customization: Players will be able to experiment and discover countless character builds through customizable talent trees and skills, awe-inspiring loot including legendary and set items to collect, runes and rune word combinations, and even personalized mounts for traversing the open world.
Dungeon Crawling: Infinitely replayable dungeons to clear, as well as new Keyed Dungeons that empower players to control their destiny and specify the types of challenging dungeon crawling experiences they want to take on.

A DANGEROUS, DYNAMIC, VAST WORLD TO EXPLORE

A Grim New Chapter: This bleak period in Sanctuary’s history finds humanity in the grip of a chaotic and dark time. Lilith has returned to Sanctuary. Players will need to step foot in this broken realm to learn more.
An Expansive Open World: Encounter other players as you explore five distinctive regions rooted in unique ecologies and filled with dangerous new foes. Face the greatest threat Sanctuary has ever known as you cross the burning desert of Kehjistan; blaze a trail through the werewolf-infested forests of Scosglen; brave the harsh wilderness of the Dry Steppes; scale the uninhabitable Fractured Peaks; and choke back the infestation in the swamplands of Hawezar.

Source: The Game Press Kit.

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Description

A constant internet connection is required, including for single-player.

DIABLO IV is the newest incarnation of Blizzard Entertainment’s genre-defining action-role-playing game series. Players will experience a grim new story line while also having the freedom to forge their own path across the most expansive vision yet of the world of Sanctuary—a bleak and shattered hellscape bereft of hope and beset by demons.

Diablo IV Feature Highlights

Explore a vast, contiguous world of Sanctuary and seamlessly travel across five distinctive regions filled with dangerous foes.
Quintessential Diablo gameplay featuring robust RPG character progression, infinitely replayable dungeons, awesome loot, and the series’ hallmark visceral combat.
An open world inhabited by familiar threats and new—like deadly encounters with massive, multi-phase World Bosses. • Playable at BlizzCon: Three iconic classes revealed (with two more to come): the Druid, the Barbarian, and the Sorceress.
All-new technology that will push the Diablo franchise to dark new depths with higher fidelity graphics and the ability to create an expansive open world experience.
A dark new storyline where heroes will be called upon to face a challenge unlike any the world has seen before.

A RETURN TO DARKNESS

Legendary Heroes Return: Three iconic Diablo IV classes are playable at BlizzCon, with two more to come. Each character class retains its core identity, yet also brings players fresh inspiration and fun, revamped play styles:
Barbarians bring the power of the new Arsenal system in battle, arming them with the ability to carry and rapidly switch between four different weapons at a time by assigning them to individual attacks.
Sorceresses shape the elements to obliterate their foes, chilling their foes until they freeze and shatter, electrocuting them with bolts of lightning, or raining flaming meteors from the sky.
Druids are savage shapeshifters who fluidly transform between werewolf, werebear, and human forms to unleash a cataclysm of nature’s fury on the forces of the Burning Hells.

Smarter, Deadlier, and More Diverse Monsters: Face a world inhabited by deadly monster “families” of disparate, yet thematically-linked creatures that work together to present players with interesting strategic challenges.
Deep Character Customization: Players will be able to experiment and discover countless character builds through customizable talent trees and skills, awe-inspiring loot including legendary and set items to collect, runes and rune word combinations, and even personalized mounts for traversing the open world.
Dungeon Crawling: Infinitely replayable dungeons to clear, as well as new Keyed Dungeons that empower players to control their destiny and specify the types of challenging dungeon crawling experiences they want to take on.

A DANGEROUS, DYNAMIC, VAST WORLD TO EXPLORE

A Grim New Chapter: This bleak period in Sanctuary’s history finds humanity in the grip of a chaotic and dark time. Lilith has returned to Sanctuary. Players will need to step foot in this broken realm to learn more.
An Expansive Open World: Encounter other players as you explore five distinctive regions rooted in unique ecologies and filled with dangerous new foes. Face the greatest threat Sanctuary has ever known as you cross the burning desert of Kehjistan; blaze a trail through the werewolf-infested forests of Scosglen; brave the harsh wilderness of the Dry Steppes; scale the uninhabitable Fractured Peaks; and choke back the infestation in the swamplands of Hawezar.

Source: The Game Press Kit.

Microbadges:

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 3
This page: 3
Sentiment: pos 2 · mix 0 · neu 0 · neg 1
Mentions per page
Showing 1–3 of 3
Video dzo2fed9hfk Stonemaier Games Discussion at 3:47 sentiment: positive
video_pk 151391 · mention_pk 425071
Stonemaier Games - Diablo IV video thumbnail
Click to watch at 3:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • If you were a Decard Kane fan or if you heard if you were with me and thinking oh man I wish to bring him back. He's back but season 15 Jamie. Yes.
  • I'd rather you told me it was coming out in, you know, 12 years. I'd rather be happily surprised than disappointed.
  • He's he's put out he's had such a long career. He's been in the public eye for so long.
  • The final result was really surprising, delightfully surprising as to how good it felt to take back your workers instead of to place your workers.
  • I think the one question that I don't answer is price because there are many answers to the to the price question.
References (from this video)
No references stored for this video.
Video 9Z-RXd-SSBM UndeadVikingVideos Discussion at 2:55:08 sentiment: negative
video_pk 88674 · mention_pk 284223
UndeadVikingVideos - Diablo IV video thumbnail
Click to watch at 2:55:08 · YouTube ↗
Overall sentiment (raw)
Negative, already tired of it
Pros
  • Awesome (initial reaction)
  • Tried and true system
Cons
  • Repetitive gameplay
  • Tired of it already
  • Might not reach the more interesting end-game content
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Hack and Slash — it's just more of go here and and hack hack hack hack hack hack hack
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the best game we played of the day was Nana
  • it's a stupid memory game
  • 100 bucks I will not be buying that
  • it was fine I I enjoyed it I had a good time
  • it's really good it's very good
  • Frost Haven's already on the top 100
  • I miss the old art
  • we offer a championship midgard for 40 bucks
  • it's too random it does you can't mitigate it at all and it's just rough
  • the dice mechanism is cool
  • there's a million copies of space games sitting around
References (from this video)
No references stored for this video.
Video kmgEq_5PkGY Rahdo Runs Through Top List at 1:28:39 sentiment: positive
video_pk 80118 · mention_pk 280263
Rahdo Runs Through - Diablo IV video thumbnail
Click to watch at 1:28:39 · YouTube ↗
Overall sentiment (raw)
Extremely Positive
Pros
  • Phenomenal design, possibly Danny's second or third best game.
  • The worker placement board is dynamically changing.
  • The game offers agonizingly tough decisions.
  • Turns are combo-tastic and full of clever cause and effect chains.
  • Strong thematic integration with the 'dance of the devils'.
  • Enjoyable even for players who prefer lighter games, like Jen.
  • Achieves Vita Lardardo/Gallerist level depth and complexity.
Cons
  • Could be considered Danny's heaviest, crunchiest game to date.
Thematic elements
  • Worker placement, historical event reenactment
  • Implied to be related to Barcelona (dance of the devils)
  • Thematic reenactment of 'dance of the devils' in towns and cities throughout Spain.
Comparison games
  • Windmill Value
  • Coming of Age
  • Venos
  • Gallerist
  • Vita Lardardo
Mechanics (from transcript analysis)
  • action selection — When placing a worker, players choose one of three actions and must jettison the other two.
  • conveyor belt — The worker placement board is comprised of three different conveyor belts where options change.
  • Rondel — Implied by the conveyor belts that move and change options.
  • Set Collection — Workers are sacrificed to turn into points, implying collection for scoring.
  • Worker Conversion — Workers can be sent to the plaza to be transformed into victory points, objectives, and resources, after which they are no longer available.
  • Worker Placement — A worker placement game with a dynamically changing board.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The game is getting a new lick of paint, a new coat of paint, new art, you know, redesigned from the ground up, and two new expansion modules that turn what was already a fantastic, one of the all-time great engine building conveyor belt games.
  • Probably the greatest combination of engine building and conveyor belt gameplay the industry has ever seen.
  • Barcelona is already an absolutely phenomenal worker placement game.
  • This is probably Danny's second or his third best game to date.
  • This is a worker placement game where our worker placement board is constantly dynamically changing because it is comprised of three different conveyor belts where the worker placement options are changing throughout the game.
  • It is full of agonizing tough decisions.
  • The turns in this game are comboastic.
  • It does not fall into that trap.
  • Every time you play with the adventure book, you pick one of six different adventures and you come up with completely new objective-based gameplay that radically alters the game.
  • This has brought Meadow into my top 100 games of all time.
  • Wondrous Creatures is already my highest ranked um worker placement game in history. It is the greatest worker placement game of all time.
  • The board starts different every single time you play because you get new types of worker placement spots that never existed before.
  • It makes everything about the game better in ways that I didn't even know I wanted.
  • You will feel better. You will have made a positive change in the world through the power of board games.
References (from this video)
No references stored for this video.
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