Something delicious is cooking up in the kitchen, and as a talented chef, it’s up to you to carefully carve up the right ingredients and turn them into culinary masterpieces. Prepare a wide variety of recipes from around the world, and hype them up to earn extra praise!
In Diced Veggies you take turns with the cleaver, slicing ingredient dice away from the shared chopping block and assigning them to the recipes you’re working on. This unique resource-gathering mechanism is the key to your scrumptious success. The particular veggies that your recipes require isn't your only consideration... you can only take a limited number of pips with each chop, and the right dice values can unlock all sorts of drool-worthy Hypes to boost a recipe's score!
A clever cleaver is all you need to whip up delicious recipes in this dice-slicing game for up to four chefs!
—description from the publisher
Diced Veggies Review!
Diced Veggies - Solo Playthrough
- Innovative use of dice and pip values
- Fast-paced with clean teaching
- Strong family-friendly appeal
- Hype cards add meaningful variety and twists
- Clear rulebook and accessible theme
- Some production quality concerns (dice paint wear)
- Cleaver design could be improved for precision
- Occasional color/die paint issues
- vegetable chopping and recipe fulfillment
- home kitchen / cooking theme
- light, humorous, family-friendly
Mechanics (from transcript analysis)
- block dice chopping — Players cut dice from a block from the outside using a cleaver to obtain vegetable dice.
- Chef token — Token to modify a die value to aid completing hype cards or recipes.
- Combat: Dice — Players cut dice from a block from the outside using a cleaver to obtain vegetable dice.
- dice cap and intake — Hold up to eight dice; can take up to 10 pips worth of dice per cut.
- End-game trigger — First to fill six recipes ends the game; others get one final turn.
- hype cards — Deck of hype cards provide special scoring/conditions; can affect recipes or dice.
- reset mechanism — When an ingredient type runs out, dice are reset and returned to the pool.
- Score Calculation — Points from fulfilled recipes plus hype cards at game end.
- set collection / recipe fulfillment — Fill recipe cards by collecting exact numbers/types of vegetable dice.
- Turn structure — Each turn: cut vegetables, cook/fulfill if possible, draw a card.
Video topics + discussion points
Quotes (from this video)
- I really enjoyed the way dice were used in this game
- this is clearly what's happening this is a very clear game easy to teach
- this is a great family hit
- the hype cards were a fun way to kind of get some extra points
- it's universally just a fun theme
References (from this video)
- Cute and simple rules that are easy to learn
- Strong solo mode with responsive AI mechanics
- Appealing artwork and flavorful recipe descriptions
- Satisfying cutting mechanic that ties into resource management
- Good pacing for quick solo sessions and adaptable for 2–4 players
- Dutch edition translation required some improvisation for upgrade cards
- Two-player experience can feel similar to solo, reducing perceived tension
- Some recipes and upgrade texts rely heavily on translation, which might slow setup for non-Dutch players
- vegetable-centric recipe creation through dice-based ingredient management and cooking
- kitchen, casual cooking challenge with a small table-top board
- lighthearted, instructional with a cozy, foodie vibe
Mechanics (from transcript analysis)
- cook phase and scoring — After gathering, players cook dishes by combining ingredients; each dish has point values, with a limit of one upgrade per dish.
- dice drafting and ingredient selection — Players draw and select dice values to form valid ingredient sets for recipes; values must be unique within a dish.
- hand and end-turn card management — Players draw and exchange cards at the end of turns, maintaining a hand size that influences options and planning.
- hand management — Players draw and exchange cards at the end of turns, maintaining a hand size that influences options and planning.
- pattern/collection constraint via cutting — A knife-like mechanic requires cutting along straight lines between dice to separate ingredients from a block, simulating a prep action.
- Recipe — Each player starts with two recipes and one upgrade card; players may acquire more cards and must manage them to maximize points.
- recipe management and upgrade cards — Each player starts with two recipes and one upgrade card; players may acquire more cards and must manage them to maximize points.
- restock and market dynamics — Vegetables are restocked periodically, replenishing options and enabling new strategies.
- solo-mode AI interaction — In solo mode, an AI handles restocks and simulated turns, altering pacing and endgame conditions.
Video topics + discussion points
Quotes (from this video)
- it's very simple and easy to play
- it's now a one to four player game
- it's a lovely game
- you will never find a better salsa
- it's a really fun game to play solo
- it's quite quick
- it does make you hungry though
- don't play this on an empty stomach or play it at least with snacks nearby because you're going to need them
References (from this video)
- cute, family-friendly
- easy to learn
- appeals to kids and adults
- dice management can get chaotic with younger players
- recipe creation with dice as ingredients
- Family kitchen / cooking theme
- cute, light-hearted
Mechanics (from transcript analysis)
- Dice rolling — dice are rolled to determine ingredients and actions
- set collection — players collect recipe cards to complete meals
Video topics + discussion points
Quotes (from this video)
- Black Friday is still traditionally where everybody just go out and knock each other out the way trying to get stuff
- it's Christmas time
- we're going to talk about Black Friday game suggestions
References (from this video)
- accessible and fast
- fun coordination of dice
- thematic depth may be light
- cute kitchen chaos
- kitchen/dice cooking theme
- family-friendly
Mechanics (from transcript analysis)
- dice drafting / chopping — dice pool used to fulfill recipes; you can steal dice from others
Video topics + discussion points
Quotes (from this video)
- none of these games have like an official solo mode but I really wish that they did
- I would play it way more if I could just play it by myself
- I would love a solo mode for Fort
- Hookie is one of my all-time favorite games
References (from this video)
- Unique knife drafting mechanism
- Light and quick gameplay
- Interesting solo mode
- Good component quality
- Potentially too light for serious gamers
- Recipe preparation
- Kitchen/Cooking
- Dice drafting cooking simulation
Mechanics (from transcript analysis)
- dice drafting — Players use a knife to cut and select dice representing vegetable ingredients
- Recipe completion — Players collect dice to fulfill recipe requirements
Video topics + discussion points
Quotes (from this video)
- I don't really think it's a gimmick
- This is not similar to anything in my collection
References (from this video)
- fun tactile dice interaction
- clever pun on dicedness and presentation
- satisfying to see diced veggies on the table
- dice luck can dominate some sessions
- theme may feel thin without strong visuals
- Culinary prep and presentation with a playful twist
- A veggie-cutting kitchen with diced pieces used for scoring
- Quirky, food-forward narration
- No Thanks
Mechanics (from transcript analysis)
- dice placement — Dice are used as veg items; players arrange them to fulfill scoring patterns.
- pattern-building — Players build patterns on their player boards to maximize points from diced veggies.
Video topics + discussion points
Quotes (from this video)
- I am in fact a dog see here are my feet uh and that's my face with my tall ears and this is me eating a dog treat
- my number one game of all time is a little game called exploding kittens
- this bone can get bit watch me bite
- I would rather just eat the food
- there cannot be too many bones