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Dutch Blitz box art

Dutch Blitz

Game ID: GID0108322
Game Info
Year
1960
Players
2-4
Age
8+
Playtime
15 min
Collection
Rating
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description

In Dutch Blitz, each player has her own deck of forty cards, with cards 1-10 in four colors; red and blue cards show a Pennsylvania Dutch boy, while yellow and green cards show a Pennsylvania Dutch girl. Each deck has a different symbol on the back to aid with card sorting between rounds.

At the start of each round, each player lays out three cards face up in front of her to create her post piles; places a face-up stack of ten cards, seeing only the top card, next to her post piles to create her blitz pile ; and holds the remaining cards in hand face down.

Playing at the same time, each player tries to empty her blitz pile. If she has a 1 on the top of any face-up stack, she plays it to the center of the table to create a Dutch pile. If she has a 2 of the same color as any 1 on top of a Dutch pile, she can place the 2 on the 1. All cards on a Dutch pile must be played in ascending order and must be the same color. A player can also play from the blitz pile onto a post pile, or from one post pile onto another, but only if the numbers are in descending order and the boys and girls alternate.

If a player can't play anything, she can reveal cards from the stack in her hand, counting them out in groups of three, then laying them face up while revealing only the top card. She can play this top card onto a Dutch pile or post pile as long as she meets the rules for doing so.

As soon as a player empties her blitz pile, the round ends. Each player scores 1 point for each of her cards among the Dutch piles, then loses 2 points for each card remaining in her blitz pile. Players then sort all the cards and play another round. As soon as at least one player has at least 75 points, the game ends and the player with the most points wins.

Note that while the Dutch Blitz: Expansion Pack allows for play of Dutch Blitz with up to eight players (by having differently colored card backs), it is also a standalone game and is therefore listed as a separate edition of Dutch Blitz despite the name.

Description

In Dutch Blitz, each player has her own deck of forty cards, with cards 1-10 in four colors; red and blue cards show a Pennsylvania Dutch boy, while yellow and green cards show a Pennsylvania Dutch girl. Each deck has a different symbol on the back to aid with card sorting between rounds.

At the start of each round, each player lays out three cards face up in front of her to create her post piles; places a face-up stack of ten cards, seeing only the top card, next to her post piles to create her blitz pile ; and holds the remaining cards in hand face down.

Playing at the same time, each player tries to empty her blitz pile. If she has a 1 on the top of any face-up stack, she plays it to the center of the table to create a Dutch pile. If she has a 2 of the same color as any 1 on top of a Dutch pile, she can place the 2 on the 1. All cards on a Dutch pile must be played in ascending order and must be the same color. A player can also play from the blitz pile onto a post pile, or from one post pile onto another, but only if the numbers are in descending order and the boys and girls alternate.

If a player can't play anything, she can reveal cards from the stack in her hand, counting them out in groups of three, then laying them face up while revealing only the top card. She can play this top card onto a Dutch pile or post pile as long as she meets the rules for doing so.

As soon as a player empties her blitz pile, the round ends. Each player scores 1 point for each of her cards among the Dutch piles, then loses 2 points for each card remaining in her blitz pile. Players then sort all the cards and play another round. As soon as at least one player has at least 75 points, the game ends and the player with the most points wins.

Note that while the Dutch Blitz: Expansion Pack allows for play of Dutch Blitz with up to eight players (by having differently colored card backs), it is also a standalone game and is therefore listed as a separate edition of Dutch Blitz despite the name.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 5
This page: 5
Sentiment: pos 5 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–5 of 5
Video 7F8jRBi2DAY Top List at 4:52 sentiment: positive
video_pk 66582 · mention_pk 162253
Dutch Blitz video thumbnail
Click to watch at 4:52 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Chaotic good time
  • Leads to fits of giggles
  • Easily portable
  • Great for number and color recognition for young kids
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • card shedding — Players race to play their cards in numerically ordered piles of specific colors.
  • real-time — Everyone plays at once.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • games don't need no necessarily need a huge art budget to be a great game.
  • I think this is one way for some games, not every game, but some games to really shine with a much lower sunk cost budget than other games.
  • You don't need necessarily a bunch bunch of fancy components, dozens and do dozens of illustrations to have a really great game.
  • We can all have slightly different definitions of this.
  • It all leads to subtle and interesting choices.
  • When everything feels like it's on fire around me, it's nice to find a bit of rest by respit in a gentle rain.
  • This game is a chaotic good time, but in the best way.
  • the components fit into a small box. They're they're very sparse components.
  • But uh but they come across they end up having a fairly big table presence and I've gotten a lot of replayability out of multiple oint games.
  • you can get a lot out of these games that rely on a wide variety of rules of words just by having words in the game. You don't necess you don't need
  • By this I mean games with minimal components and or art.
  • I think it's a great reminder for me and maybe you as a designer that games don't need no necessarily need a huge art budget to be a great game.
  • So I think this is one way for some games, not every game, but some games to really shine with a much lower sunk cost budget than other games.
  • there's a huge emergent narrative that comes through in Rumble Nation with very minimalistic components.
  • I kind of thought of it as a combination of all those different things with some variances.
  • investing in a really beautiful box cover is really really important for the game and investing in great graphic design is really really important for the game.
  • I think valuing and investing in great graphic design is can can elevate a game even when you don't have much of an art budget at all.
References (from this video)
No references stored for this video.
Video XlDHkAH9N88 The Board Game Garden Top List at 6:12 sentiment: positive
video_pk 40149 · mention_pk 121376
The Board Game Garden - Dutch Blitz video thumbnail
Click to watch at 6:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • fast-paced and energetic
  • excellent at social settings and game nights
Cons
  • can feel chaotic or overwhelming for some players
Thematic elements
  • speed, shedding cards, and rapid scoring
  • chaotic family card game in a frantic social setting
  • high-energy, chaotic
Comparison games
  • St. Valet?
Mechanics (from transcript analysis)
  • hand management — players race to empty their piles with simultaneous play
  • set collection — building down piles in ascending order for points
  • speed hand-management — players race to empty their piles with simultaneous play
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Chakra is wonderful
  • I absolutely love it and I'm so freaking happy I didn't get rid of it
  • Dutch Blitz is the best time
  • Rove is absolutely amazing
  • Witchcraft is a fantastic card based game
  • Azul I am so excited to talk about my number 72
  • Role Player is wonderful wonderful game
References (from this video)
No references stored for this video.
Video WX9EACaSWR0 Jenna's Cozy Corner Discussion at 30:14 sentiment: positive
video_pk 36959 · mention_pk 110961
Jenna's Cozy Corner - Dutch Blitz video thumbnail
Click to watch at 30:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Chaotic and fast-paced fun
  • Great for large groups
Cons
  • Can be hectic and overwhelming for some players
Thematic elements
  • Real-time card shedding with chaotic speed
Comparison games
none
Mechanics (from transcript analysis)
  • Real-time card play — Players race to play cards in order to shed and score points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I actually really enjoyed Moonrakers.
  • I did not enjoy Steam Up very much.
  • I really really enjoyed Haven.
  • Dale of merchants has been on the Shelf of opportunity for a while.
  • Dwellings of Elder Vale I freaking love.
References (from this video)
No references stored for this video.
Video berxHrvscig The Board Game Garden Top List at 12:36 sentiment: positive
video_pk 31668 · mention_pk 93316
The Board Game Garden - Dutch Blitz video thumbnail
Click to watch at 12:36 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Very chaotic and fun
  • Easy to teach and quick to play
Cons
  • Can be chaotic and loud
  • Not ideal for very serious gaming sessions
Thematic elements
  • Family party game with rapid tempo
  • Chaotic fast-paced card game
  • Light, chaotic interaction
Comparison games
none
Mechanics (from transcript analysis)
  • speed play — players race to build piles and discard quickly
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Gen Con is the biggest convention in the US
  • I would love to hang out with you guys there and play some games
  • I'm just so so excited to do it
References (from this video)
No references stored for this video.
Video tYktE_Xftc0 Board Game Coffee Discussion at 4:24 sentiment: positive
video_pk 3116 · mention_pk 9134
Board Game Coffee - Dutch Blitz video thumbnail
Click to watch at 4:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's not a fan to jump the story; you have to wait and finish
  • this is a real board game coffee seal of approval
  • it's so simple that you can teach anybody how to play that
  • have fun, keep gaming
References (from this video)
No references stored for this video.
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