In Dutch Blitz, each player has her own deck of forty cards, with cards 1-10 in four colors; red and blue cards show a Pennsylvania Dutch boy, while yellow and green cards show a Pennsylvania Dutch girl. Each deck has a different symbol on the back to aid with card sorting between rounds.
At the start of each round, each player lays out three cards face up in front of her to create her post piles; places a face-up stack of ten cards, seeing only the top card, next to her post piles to create her blitz pile ; and holds the remaining cards in hand face down.
Playing at the same time, each player tries to empty her blitz pile. If she has a 1 on the top of any face-up stack, she plays it to the center of the table to create a Dutch pile. If she has a 2 of the same color as any 1 on top of a Dutch pile, she can place the 2 on the 1. All cards on a Dutch pile must be played in ascending order and must be the same color. A player can also play from the blitz pile onto a post pile, or from one post pile onto another, but only if the numbers are in descending order and the boys and girls alternate.
If a player can't play anything, she can reveal cards from the stack in her hand, counting them out in groups of three, then laying them face up while revealing only the top card. She can play this top card onto a Dutch pile or post pile as long as she meets the rules for doing so.
As soon as a player empties her blitz pile, the round ends. Each player scores 1 point for each of her cards among the Dutch piles, then loses 2 points for each card remaining in her blitz pile. Players then sort all the cards and play another round. As soon as at least one player has at least 75 points, the game ends and the player with the most points wins.
Note that while the Dutch Blitz: Expansion Pack allows for play of Dutch Blitz with up to eight players (by having differently colored card backs), it is also a standalone game and is therefore listed as a separate edition of Dutch Blitz despite the name.
- fast-paced and energetic
- excellent at social settings and game nights
- can feel chaotic or overwhelming for some players
- speed, shedding cards, and rapid scoring
- chaotic family card game in a frantic social setting
- high-energy, chaotic
- St. Valet?
Mechanics (from transcript analysis)
- hand management — players race to empty their piles with simultaneous play
- set collection — building down piles in ascending order for points
- speed hand-management — players race to empty their piles with simultaneous play
Video topics + discussion points
Quotes (from this video)
- Chakra is wonderful
- I absolutely love it and I'm so freaking happy I didn't get rid of it
- Dutch Blitz is the best time
- Rove is absolutely amazing
- Witchcraft is a fantastic card based game
- Azul I am so excited to talk about my number 72
- Role Player is wonderful wonderful game
References (from this video)
- Very chaotic and fun
- Easy to teach and quick to play
- Can be chaotic and loud
- Not ideal for very serious gaming sessions
- Family party game with rapid tempo
- Chaotic fast-paced card game
- Light, chaotic interaction
Mechanics (from transcript analysis)
- speed play — players race to build piles and discard quickly
Video topics + discussion points
Quotes (from this video)
- Gen Con is the biggest convention in the US
- I would love to hang out with you guys there and play some games
- I'm just so so excited to do it
References (from this video)
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- it's not a fan to jump the story; you have to wait and finish
- this is a real board game coffee seal of approval
- it's so simple that you can teach anybody how to play that
- have fun, keep gaming