Skip to main content
Ecologies box art

Ecologies

Game ID: GID0110009
Game Info
Year
2019
Collection
Your Tier
Loading…
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description

In Ecologies, you build and maintain food webs in diverse biomes around the world. Each biome has a different ecology, and gives unique rewards when it is healthy and balanced. But watch out, your opponents may decide it's easier to disturb and degrade your ecosystems than nurture their own. In this hectic environment, you must choose how best to protect and care for your ecologies.

Designed by a biology instructor, the game includes 77 unique organisms, 7 biomes, and beautiful vintage Victorian art. (108 cards total)

It’s all about building healthy food webs in different biomes. If you create a healthy ecology you get the perks and powers of that biome. Each organism card lists what it eats and what it’s eaten by. You arrange them with plants on the bottom, predators on top. There is a trade mechanic similar to catan where you trade with others based on what you need and what they need. It is a race to get 12 victory points and different organisms give different points. There are factor cards that can affect opponents and different strategies such as focusing on one biome, going for perks and bonuses, or attacking other ecologies.

The game takes inspiration from titles like Settlers of Catan, Agricola, and Dominion. Real science is integral to the game as it is used in the classroom to teach real concepts to biology students. While it is scientific enough for the classroom it is also strategic enough for game night.

The points system is based on ecological trophic levels. The producers (plants) are worth less and as you make your way up the pyramid organisms are worth more as it takes a lot of energy to sustain them. In real life only roughly 10% of the energy makes it from one level to the next, meaning you have to have acres of land and hundreds of animals just to sustain one apex predator. There is a full rule book included with the card game that also goes over the science.

—description from the publisher

Description

In Ecologies, you build and maintain food webs in diverse biomes around the world. Each biome has a different ecology, and gives unique rewards when it is healthy and balanced. But watch out, your opponents may decide it's easier to disturb and degrade your ecosystems than nurture their own. In this hectic environment, you must choose how best to protect and care for your ecologies.

Designed by a biology instructor, the game includes 77 unique organisms, 7 biomes, and beautiful vintage Victorian art. (108 cards total)

It’s all about building healthy food webs in different biomes. If you create a healthy ecology you get the perks and powers of that biome. Each organism card lists what it eats and what it’s eaten by. You arrange them with plants on the bottom, predators on top. There is a trade mechanic similar to catan where you trade with others based on what you need and what they need. It is a race to get 12 victory points and different organisms give different points. There are factor cards that can affect opponents and different strategies such as focusing on one biome, going for perks and bonuses, or attacking other ecologies.

The game takes inspiration from titles like Settlers of Catan, Agricola, and Dominion. Real science is integral to the game as it is used in the classroom to teach real concepts to biology students. While it is scientific enough for the classroom it is also strategic enough for game night.

The points system is based on ecological trophic levels. The producers (plants) are worth less and as you make your way up the pyramid organisms are worth more as it takes a lot of energy to sustain them. In real life only roughly 10% of the energy makes it from one level to the next, meaning you have to have acres of land and hundreds of animals just to sustain one apex predator. There is a full rule book included with the card game that also goes over the science.

—description from the publisher

Ask a Rules Question
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment: pos 1 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–1 of 1
Video dOElwqyIi_I Board Stupid Top 10 List at 2:26 sentiment: positive
video_pk 42205 · mention_pk 297765
Board Stupid - Ecologies video thumbnail
Click to watch at 2:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Accessible environment-building
  • Pretty production
Cons
  • May feel light to some players
Thematic elements
  • environmental stewardship
  • environmental building and stacking
  • abstract thematic
Comparison games
  • Cascadia
Mechanics (from transcript analysis)
  • Layer Building — place tokens to build layered environments
  • tile stacking — place tokens to build layered environments
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Two sides of the map for two different types of gamer.
  • This is one of the strongest games this year, especially for its simplicity with innovative twists.
  • Ethical production again Mighty Boards.
References (from this video)
No references stored for this video.
Transcript Navigation
Top
Showing 1–1 of 1
View on BoardGameGeek