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Elder Sign box art

Elder Sign

Game ID: GID0111354
Game Info
Year
2011
Players
1-8
Age
14+
Playtime
90 min
Collection
Rating
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description

Game description from the publisher:

It is 1926, and the museum's extensive collection of exotic curios and occult artifacts poses a threat to the barriers between our world and the elder evils lurking between dimensions. Gates to the beyond begin to leak open, and terrifying creatures of increasing strength steal through them. Animals, the mad, and those of more susceptible minds are driven to desperation by the supernatural forces the portals unleash. Only a handful of investigators race against time to locate the eldritch symbols necessary to seal the portals forever. Only they can stop the Ancient One beyond from finding its way to Earth and reducing humanity to cinders.

Elder Sign is a fast-paced, cooperative dice game of supernatural intrigue for one to eight players by Richard Launius and Kevin Wilson, the designers of Arkham Horror. Players take the roles of investigators racing against time to stave off the imminent return of the Ancient One. Armed with tools, allies, and occult knowledge, investigators must put their sanity and stamina to the test as they adventure to locate Elder Signs, the eldritch symbols used to seal away the Ancient Ones and win the game.

To locate Elder Signs, investigators must successfully endure Adventures within the museum and its environs. A countdown mechanism makes an Ancient One appear if the investigators are not quick enough. The investigators must then battle the Ancient One. A clever and thematic dice mechanism pits their exploration against monsters and the sheer difficulty of staying sane and healthy, all within the standard game duration of one to two hours.

Description

Game description from the publisher:

It is 1926, and the museum's extensive collection of exotic curios and occult artifacts poses a threat to the barriers between our world and the elder evils lurking between dimensions. Gates to the beyond begin to leak open, and terrifying creatures of increasing strength steal through them. Animals, the mad, and those of more susceptible minds are driven to desperation by the supernatural forces the portals unleash. Only a handful of investigators race against time to locate the eldritch symbols necessary to seal the portals forever. Only they can stop the Ancient One beyond from finding its way to Earth and reducing humanity to cinders.

Elder Sign is a fast-paced, cooperative dice game of supernatural intrigue for one to eight players by Richard Launius and Kevin Wilson, the designers of Arkham Horror. Players take the roles of investigators racing against time to stave off the imminent return of the Ancient One. Armed with tools, allies, and occult knowledge, investigators must put their sanity and stamina to the test as they adventure to locate Elder Signs, the eldritch symbols used to seal away the Ancient Ones and win the game.

To locate Elder Signs, investigators must successfully endure Adventures within the museum and its environs. A countdown mechanism makes an Ancient One appear if the investigators are not quick enough. The investigators must then battle the Ancient One. A clever and thematic dice mechanism pits their exploration against monsters and the sheer difficulty of staying sane and healthy, all within the standard game duration of one to two hours.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 15
This page: 15
Sentiment: pos 8 · mix 3 · neu 2 · neg 0
Mentions per page
Showing 1–15 of 15
Video i0kOtgetqL8 Review at 6:43 sentiment: positive
video_pk 67667 · mention_pk 163845
Elder Sign video thumbnail
Click to watch at 6:43 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Makes the base game better (referring to an expansion)
  • Can fit into schedules more easily
  • Enjoyable to play again after a long time
Cons
  • Can be difficult to get dice rolls needed for tasks
  • Losing dice if tasks are failed
  • Sanity damage can be punishing
  • Some tasks require specific dice combinations that are hard to achieve
  • Certain lingering effects from Mythos cards can make tasks harder
  • Elder sign rewards can be reduced by game effects
Thematic elements
  • Stopping an ancient one from waking up or defeating them
  • Miskatonic Museum
Comparison games
  • Eldritch Horror
  • Arkham Horror second edition
  • Arkham Horror third edition
Mechanics (from transcript analysis)
  • Adventure Completion — Players move to adventure locations and attempt to complete tasks by rolling dice.
  • character abilities — Each investigator has unique abilities and starting items.
  • Dice rolling — Core mechanic involves rolling dice to complete adventures and tasks, aiming for specific symbols.
  • Doom track — Doom tokens are added to a track, signifying the advancing threat of the ancient one.
  • Item/Artifact Acquisition — Players can gain unique items and common items through completing adventures.
  • monster encounters — Monsters can appear on adventure cards, adding challenges or requiring specific actions.
  • Mythos cards — These cards introduce events, challenges, or effects that impact the game state.
  • Resource management — Players manage clue tokens (for re-rolls) and trophies (for special abilities).
  • set collection — Players need to collect 12 elder signs to win the game.
  • Spellcasting — Characters can use spells to manipulate dice or hold them for future turns.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It makes the base game a lot better and it's more stuff basically.
  • It's something I can fit in a lot more easily.
  • So, we need 12 of them to stop Glaaki from waking up.
  • It's nice to not all plain sailing, but it's nice to do a a semi-smooth run of it as well. And be mildly successful at it.
  • The downside of it is that the setting up and you know, putting in and taking out what you want to do from the combination of expansions you want to turn on.
References (from this video)
No references stored for this video.
Video Op6wAvL9JhM Review at 0:13 sentiment: positive
video_pk 66576 · mention_pk 162246
Elder Sign video thumbnail
Click to watch at 0:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Really cool and unique system
  • Fantastic game
  • Visually appealing on the table
  • Great dice quality
  • Lots of characters for replayability
  • Fun
  • Unique
  • Lots of luck involved, but also ways to mitigate it
Cons
  • Takes up a little bit of space
  • Stickers on the box were difficult to remove initially
  • Dice don't always roll favorably
Thematic elements
  • Stopping the old one from taking over
  • Miskatonic University/Museum
Comparison games
  • Elder Sign Omens
Mechanics (from transcript analysis)
  • card drafting — you're going to have your card anatomy for all the different cards you're going to have out in play.
  • cooperative play — try to stop basically the old one from taking over
  • Dice rolling — you're basically just rolling dice trying to close up different cards... the whole basis of this game is rolling dice matching symbols
  • Push Your Luck — kind of a push-your-luck type of a game... pushing your luck is you Do I want to roll? I don't have to roll. This one here, you have to roll until you complete it.
  • Resource management — spend these cards to help you with your dice rolls
  • set collection — rolling dice matching symbols
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And this is basically a dice a Yahtzee-ish style game kind of a push-your-luck type of a game where you're basically just rolling dice trying to close um close up different cards that you're going to have that are in what is it the Miskatonic University and then you're trying to stop basically the old one from taking over. It's a really cool really unique system.
  • I love the look of this game on the table. It does take up a little bit of space. It's not as bad as what you think but oh so so good.
  • Now the dice for this game are really nice, okay? They feel really good. They're nice and slick. I don't see any imperfections on those dice and they're nice big rounded corners. I love me [snorts] some good dice, okay?
  • Oh man. Lovecraft, how in the world did you come up with these names?
  • This is a fantastic game, and I cannot wait to get this one to the table um with Cody so he can play it.
  • Super fun game. Can't wait to give this one a play.
References (from this video)
No references stored for this video.
Video 73XmtmrD95Y watch it played Discussion at 5:41
video_pk 65608 · mention_pk 159331
watch it played - Elder Sign video thumbnail
Click to watch at 5:41 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I hope you check that out also I'm still working on the behind the scenes video and the map perk for the kids um I always try to make an emphasis on working on the gameplay videos and getting those out on a regular basis so I have to work on those other little projects squeezed in whatever free time I can find so I just want to reassure you those things are still being worked on and they absolutely will be released
  • I'm also really excited because I'm now registered for Gen Con 2012 a friend of mine is coming with me I've never been to any gaming convention before in my life and this is the biggest board gaming convention that I know of in North America so it's probably going to just blow my mind trying to navigate that area
  • I asked people to submit some ideas for Logos I got a few and one of them I liked as soon as I saw it um this is a logo by Yan Ponte sorry if I'm mispronouncing your name but let me tell you something I really appreciate the work you put into this in particular some of the meaning that was put into this logo is really neat
  • I'm going to show you that in a second but I wanted to say listen I understand change can be met with some resistance I'm sure I'm sure some of you won't like the logo um I'm sorry for that you can't please everyone all the time I hope it doesn't take away too much from your enjoyment of the series but I hope and I believe that many of you you will like it
  • I wanted to find something that was unique special hopefully would be meaningful to people especially people have been watching watching our series for a long time and then I I got this idea and once I had it man it was stuck in my head I could not do it
  • So if you've watched our series uh from the beginning uh then you'll remember that we did a playthrough of mansions of Madness and one of the most memorable characters at least for me and I think for a lot of you was our Harvey Walters character
  • I don't know about you guys but I cannot imagine what would be scarier to a mansion full of cultists than this Army of Harvey that I have in front of me
  • but no one should ever feel like that's the the focus of the show I mean we want to just keep having fun playing games with you guys and we appreciate that you guys want us to be able to keep doing that
References (from this video)
No references stored for this video.
Video KfBSjeXrcCU Watch It Played Discussion at 6:42
video_pk 65400 · mention_pk 159060
Watch It Played - Elder Sign video thumbnail
Click to watch at 6:42 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • If I own a game and I've played it and I enjoy it, it's something I would put on the table again, I rate it an eight.
  • What really is going to make a game appealing on Kickstarter are high quality miniatures or the very least high quality plastic and wooden components.
  • If the game's on our show, I like it.
  • I want them to be proud. I want them to feel like I'm presenting their game in the best possible light.
References (from this video)
No references stored for this video.
Video hKpJZRDPhpY Watch It Played Analysis at 3:55 sentiment: positive
video_pk 65102 · mention_pk 158727
Watch It Played - Elder Sign video thumbnail
Click to watch at 3:55 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Replaces cardboard tokens with wooden pieces for various game elements.
  • Provides a large quantity of tokens, potentially boosting player optimism.
Cons
none
Thematic elements
  • investigating the unknown, fighting cosmic horrors
  • Lovecraftian horror
Comparison games
none
Mechanics (from transcript analysis)
  • component upgrade — Wooden bits replace cardboard tokens for health, sanity, Elder Signs, clue tokens, and doom tokens.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • My hope was that by showing you some of these products if this is something that you might have an interest in then you get a pretty good idea of what it is that they have to offer.
  • If you have dungeon pets you can now get an upgrade set with pieces that are shaped more appropriately for what they represent.
  • Upgrading components in your games as you might have an interest in would probably make for a pretty impressive presentation.
  • Hopefully this video gave you a sense of the variety and quality of the product.
References (from this video)
No references stored for this video.
Video 3-EV-CLOIj8 Ryan and Bethany board game reviews Review at 0:52 sentiment: mixed
video_pk 62366 · mention_pk 154897
Ryan and Bethany board game reviews - Elder Sign video thumbnail
Click to watch at 0:52 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Item cards provide dice control and strategic options
  • Cooperative with strong Lovecraftian theme
  • Pace and downtime at lower player counts
  • Replayability via many adventures and expansions
  • Trophy/elder sign progression adds path to victory
Cons
  • Very high difficulty and punishing when not drawing elder signs
  • Monsters difficult to defeat; often a loss
  • Heavy dice-rolling with limited control
  • Poor scalability; up to eight players leads to long downtimes
  • Base game may need expansions for balance
Thematic elements
  • cosmic horror, occult investigations
  • Lovecraftian horror in a modern investigator setting
  • adventure-card driven with modular missions and doom clock
Comparison games
none
Mechanics (from transcript analysis)
  • adventure cards with top-down tasks — complete lines on cards sequentially
  • Ally cards — allies provide effects across rounds
  • character abilities — each investigator has unique abilities and starting items
  • Cooperative Game — cooperative, playable solo or with up to multiple players
  • Dice rolling — roll dice to fulfill symbols on adventure cards to progress or fail
  • dice-rolling resolution — roll dice to fulfill symbols on adventure cards to progress or fail
  • doom tokens and Doom Clock — doom tokens accumulate to wake the monster; clock advances each turn
  • elder signs and trophies — collect elder signs to defeat the monster; trophies spend for items/spells
  • Item cards — common and unique items modify dice and provide saves/extra dice
  • Multi-use cards — common and unique items modify dice and provide saves/extra dice
  • multi-use saved dice — items allow saving dice between rounds; can save dice to fulfill cards
  • Resource management — track sanity and stamina (brains and hearts) and manage losses/gains
  • Solo/Co-op play — cooperative, playable solo or with up to multiple players
  • Spell cards — spells that affect dice and provide combos
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • elder sign this is kind of a dice rolling horror game set in the Lovecraft universe of Cthulhu
  • there's a lot going on for a dice game
  • I usually don't like a lot of dice rolling in my games I like more control and this game did give me a little bit of that
  • Overall Elder Sign it's a fun game I like it it's a solid game
  • not again that I recommend strongly but if you like to love crap universe if you like tough co-ops if you like dice rolling in your games might be worth check it out
  • we've never beat a monster
  • we would never dream of playing with eight players
  • solo game maybe two three four players at the most
References (from this video)
No references stored for this video.
Video YCSG0veLyok Watch It Played Discussion at 3:09 sentiment: positive
video_pk 51276 · mention_pk 140190
Watch It Played - Elder Sign video thumbnail
Click to watch at 3:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong story-driven elements
  • replayability through varying events and cards
Cons
  • rules complexity
  • setup time
Thematic elements
  • cooperative mystery with eldritch threats
  • Lovecraftian mythos-inspired investigations in an ominous, occult setting
  • story-led encounters via event/Crossroad cards
Comparison games
  • Dead of Winter
  • Summoner Wars
Mechanics (from transcript analysis)
  • Cooperative Game — players work together to survive and solve encounters
  • cooperative play — players work together to survive and solve encounters
  • event/Crossroad cards — cards introduce story-driven challenges that players resolve together
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think I'm going to have to consider going to my gaming group and my family and saying listen I'd like to explore some of these games a little more deeply
  • think about you know personally what do I like in games that help make them more replayable for me
  • I imagine that at least a couple my selections will be games that have that scenario based play, event decks, things that have narrative story elements that change each time that you play
  • I want us to think what is it about games that makes us want to play them over and over again
  • think probably a couple my choices will be something in the living card game format as well because this will offer the benefits of repeated play and getting better at a game
References (from this video)
No references stored for this video.
Video Ympm8kS_QZA AzureDeath | Solo Board Gaming Top List at 21:22 sentiment: positive
video_pk 13230 · mention_pk 38732
AzureDeath | Solo Board Gaming - Elder Sign video thumbnail
Click to watch at 21:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • easy to learn
  • solid solo experience
Cons
  • base game can feel light without expansions
Thematic elements
  • Yatzee-like dice with Arkham flavor
  • Arkham Horror-inspired Lovecraftian
  • Campaign-lite with expansions
Comparison games
  • Arkham Horror: The Card Game
Mechanics (from transcript analysis)
  • dice-based encounters — Yahtzee-style dice to resolve encounters
  • Expansions — base game plus many expansions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's always your turn
  • one of the best solo deck builders you can get
  • this is one of the most impressive solo titles from GMT
  • this is such a fantastic puzzle
  • a masterpiece of minimalism
  • it's such a satisfying card play
References (from this video)
No references stored for this video.
Video GIBNq6AuHCg AzureDeath | Solo Board Gaming Top List at 2:45 sentiment: positive
video_pk 9448 · mention_pk 27899
AzureDeath | Solo Board Gaming - Elder Sign video thumbnail
Click to watch at 2:45 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong introduction to the Arkham Horror world
  • Relatively low upkeep with a focused solo experience
  • Accessible entry point into Lovecraftian co-op themes
Cons
  • Can become easy with only base content; expansions add difficulty
  • Some players may prefer more direct antagonistic opponent rather than a purely dice-driven arc
Thematic elements
  • Investigators facing cosmic horrors through dice-driven play
  • Arkham/Miskatonic University Lovecraftian mythos
  • Narrative-driven exploring clues and Elder Signs
Comparison games
  • Arkham Horror: The Card Game
  • Lovecraftian dice games
Mechanics (from transcript analysis)
  • Dice-driven clue collection — Roll dice to gather clues and elder signs to delay or defeat the deity
  • Resource gathering and combat against a deity — Manage clues, elder signs and assets to defeat a chosen deity
  • Roll-and-challenge against a non-direct opponent — No direct human opponent; the challenge is the deity and procedural events
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's very thematic, basically a gamification of the process of creating a character in DND
  • the AI opponent is very smooth and doesn't take a lot of upkeep
  • it's one page front and back, that's it very, very simple rules
  • this is known as a raw and ripe game and it's a pretty beloved genre
  • the universe games come with mini expansion modules that add replayability
  • an 18-card masterpiece
  • print this right here to turn it into a flip and ride game
References (from this video)
No references stored for this video.
Video _n-_KwavI60 Tabletop Turtle Discussion at 0:00 sentiment: neutral
video_pk 6606 · mention_pk 19615
Tabletop Turtle - Elder Sign video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
  • cooperative game
  • host doesn't play cooperative games often
  • mediocre game
Thematic elements
  • Lovecraftian
  • cosmic horror
  • Elder creatures
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm very Cutthroat here - I much rather save budget for a new game, save space for new games
  • not all games are forever games - sometimes it's totally okay to buy a game with the expectation of playing it for about five years and then not wanting to play it again
  • I can still respect I played a lot of Steam, but I just don't want to play it anymore
  • there's so much hate on like oh you can't be like dipping your chosen to miniature games - but as adults there's so much hate on that
  • when you own a lot of games there's a lot of rules up here and the tough thing is that when there's so many rules up here you need some games that you teach or play later to be a little intuitive
  • the difficulty I have with it is that when I explain it to new players it's tough to explain - each player has a different ruleset
  • I think that's one of the first games that if it didn't invent that concept at least popularize it
  • if the game is going to warrant me having to do separate explanations for everybody, extra effort - it's got to be really damn good and Vast isn't really damn good
References (from this video)
No references stored for this video.
Video pOoGhKDEkho 3 Minute Board Games Review at 0:00 sentiment: mixed
video_pk 6401 · mention_pk 18956
3 Minute Board Games - Elder Sign video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Easy to teach due to Yahtzee-style dice
  • Accessible, lightweight co-op within the Arkham setting
  • Lots of character and encounter variety
  • Expansions add depth and improve experience
  • Solid core loop of rolling dice to solve encounters
  • Great companion phone app
Cons
  • Dice randomness can lead to frustrating spirals
  • Low-probability success may rely on luck
  • Some players may dislike heavy dice reliance
  • Core set might feel lightweight for some players
Thematic elements
  • Investigating ancient evil and occult horror
  • Arkham, Massachusetts; Arkham Museum
  • cooperative, scenario-driven encounters
Comparison games
  • Arkham Horror
  • Arkham Horror: The Card Game
Mechanics (from transcript analysis)
  • cooperative win condition — All players win when enough Elder Signs are collected before failure.
  • Dice-based action resolution — Players roll dice with symbols and assign results to encounter tasks.
  • Encounter decks with gate mechanics — Encounters come from decks; some create gate openings and spawn threats.
  • Mythos and Doom track — Mythos cards add Doom, leading to monster appearances and Old One awakenings.
  • Variable investigator powers — Each investigator has unique abilities that influence strategy.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Elder Sign is one of the Arkham file games from Fantasy Flight games and it's one of the lighter and more accessible ones
  • the core gameplay Loop of rolling dice matching symbols and solving encounter cards is very solid
  • it also has a great phone app
  • on top of that there's a bunch of good expansions that really improve the overall experience
  • but as for the core set alone it's a great lightweight Co-op game for those folk who love Dice and want something lighter than most Arkham games
  • the best thing about this game is that simple core Yahtzee based dice system it makes it very easy to teach
  • however, if you hate dice you're really gonna hate this game
  • Elder Sign: screw this guy hate him
References (from this video)
No references stored for this video.
Video bJ5RjGXJsrs BoardGameBollocks Discussion at 0:33 sentiment: mixed
video_pk 6388 · mention_pk 18860
BoardGameBollocks - Elder Sign video thumbnail
Click to watch at 0:33 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • strong thematic atmosphere
  • cooperative teamwork
  • short, tense sessions
Cons
  • rule complexity can be opaque for newcomers
  • availability and component quality concerns over time
Thematic elements
  • cooperative investigation into eldritch forces
  • Lovecraftian horror investigations
  • story-driven campaign feel with mythos flavor
Comparison games
  • Arkham Horror
Mechanics (from transcript analysis)
  • Cooperative Game — players collaborate to survive investigations against eldritch threats
  • cooperative play — players collaborate to survive investigations against eldritch threats
  • dice pool/roll-and-allocate — dice are rolled and allocated to perform actions and resolve encounters
  • Dice rolling — dice are rolled and allocated to perform actions and resolve encounters
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • probably the greatest party game of all time
  • it's a betting racing game
  • this is basically one huge massive rondell of a game
  • I hate painted miniatures
References (from this video)
No references stored for this video.
Video zLaTSNphdTM Beyond Solitaire Interview at 1:00:15 sentiment: positive
video_pk 5330 · mention_pk 15856
Beyond Solitaire - Elder Sign video thumbnail
Click to watch at 1:00:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • engaging for families and casual groups
  • diverse investigations into mythos lore
Cons
  • mythos theme may not appeal to all players
Thematic elements
  • cooperative/competitive exploration with difficulty management
  • Lovecraftian mythos
  • pulp horror adventure
Comparison games
  • Dominion
  • Founding Fathers
Mechanics (from transcript analysis)
  • cooperative/competitive try-to-survive — players cooperate to close gates while competing for elder tokens
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The Dietz Foundation is the world's only not-for-profit game company so that we are set up that when we make money in however we make it that our funds and our profits go towards helping education.
  • Donations always go directly to the cause, after the PayPal fee, 97 percent goes where it's supposed to go—much more than the 50 or 60 percent you get from most charitable organizations.
  • Games are a great way to learn about everything.
  • I don't like working for them anymore, I prefer working for myself.
  • Education can be wide and varied, and can be by subject matter as well as by the educational goal.
  • If you want to learn about civil rights, you can take the game to your home and interact with it in a safe space to think through difficult topics.
References (from this video)
No references stored for this video.
Video P9zZvuyYDis The Dice Tower Other at 7:24 sentiment: neutral
video_pk 4840 · mention_pk 14318
The Dice Tower - Elder Sign video thumbnail
Click to watch at 7:24 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
  • Weird mechanics
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Shelf 16 is kind of a an odd mix here
  • This shelf has twice as many games as most shelves
  • one of my favorite two-player games, but it's very difficult to learn and play
  • Fantastic abstract strategy game
  • Such a classic game and I like it a lot
  • I don't know why I like it so much, but I do
  • one of the most beautiful dexterity/party games there are
  • There are so many games on the shelf
References (from this video)
No references stored for this video.
Video lVJ1ID22RRA 3 Minute Board Games Top List at 8:27 sentiment: positive
video_pk 1168 · mention_pk 3383
3 Minute Board Games - Elder Sign video thumbnail
Click to watch at 8:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong fit for yahtzee fans
  • available on phones and tablets for quick play
Cons
  • derivative of yahtzee's core mechanics
Thematic elements
  • cooperative dice puzzle with card adjustments
  • Arkham horror-inspired investigations
Comparison games
  • Yahtzee
Mechanics (from transcript analysis)
  • card and dice adjustments — use bonuses and cards to shape dice outcomes
  • dice rolling and re-rolling — roll dice to complete challenges with different totals
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is fundamentally the same game as yahtzee
  • the biggest single difference is that all players are working off the same set of dice
  • it's weirdly like a cross between a dice game of yahtzee and magic the gathering without the deck construction
  • it's meanly hard at times and disturbingly unfair
  • I would recommend it for people who love probability and love taking risk
  • it's so silly and light that you can't take it too seriously
  • this is a modern take on yahtzee
  • my favorite game directly inspired by yahtzee
  • you can roll and you can re-roll up to three times
  • you can re-roll as much as you want but one side on each character is a biohazard
  • it's on phones it's on tablets you can just pick it up and play it anywhere you want
  • 30 dice worth of actions in a four- to six-player game
References (from this video)
No references stored for this video.
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