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Expeditions: Around the World box art

Expeditions: Around the World

Game ID: GID0119551
Game Info
Year
1996
Collection
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Description

Based on Wolfgang Kramer's earlier effort Wildlife Adventure, Expedition — which is on the market as Expeditions: Around the World since 2023 — is a game about moving three commonly held expeditions around the world in search of various archaeological sites. The board shows a map of the world with many different branching paths, and players advance the expeditions by placing plastic arrows. When an expedition arrives at a location that matches one of your private site cards or one of the public site cards, you score that card. Certain spaces on the board allow you to play again immediately, and other spaces allow you to pick up a bonus action card that you can play at any time on one of your turns.

The game ends when someone has scored all of their cards, then whoever has the highest total score wins.

Description

Based on Wolfgang Kramer's earlier effort Wildlife Adventure, Expedition — which is on the market as Expeditions: Around the World since 2023 — is a game about moving three commonly held expeditions around the world in search of various archaeological sites. The board shows a map of the world with many different branching paths, and players advance the expeditions by placing plastic arrows. When an expedition arrives at a location that matches one of your private site cards or one of the public site cards, you score that card. Certain spaces on the board allow you to play again immediately, and other spaces allow you to pick up a bonus action card that you can play at any time on one of your turns.

The game ends when someone has scored all of their cards, then whoever has the highest total score wins.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 9
This page: 9
Sentiment: pos 8 · mix 1 · neu 0 · neg 0
Mentions per page
Showing 1–9 of 9
Video 5xZqh3UFImk Review at 0:07 sentiment: positive
video_pk 69454 · mention_pk 165969
Expeditions: Around the World video thumbnail
Click to watch at 0:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Extremely easy to jump into and teach.
  • Streamlined gameplay.
  • Good rule book with clear examples.
  • Players feel like they always have opportunities and can pivot.
  • Engaging theme with flavor text and artwork.
  • Works well with 2 to 6 players.
  • Simple yet fun.
  • Accessible and less components than Ticket to Ride.
Cons
  • The game state might have changed a little bit by the time it's your turn in a 6-player game.
  • Might go a little bit longer at the six-player count.
Thematic elements
  • Exploration of places around the world
Comparison games
  • Ticket to Ride
Mechanics (from transcript analysis)
  • Hand Management — Players manage a hand of cards representing destinations.
  • map exploration — Players expand expeditions across a map to reach objectives.
  • Race — Public objectives on the board are a race to achieve first.
  • Route Building — Players place arrows to grow expeditions towards specific locations.
  • Set Collection — Completing cards with specific locations grants points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I really liked this one
  • so simple so streamlined but just a ton of fun
  • this is the kind of game that I wish I had thought of as a aspiring designer
References (from this video)
No references stored for this video.
Video XBT49IScy70 Board Game Dad Top 9 List at 12:52 sentiment: positive
video_pk 39146 · mention_pk 117982
Board Game Dad - Expeditions: Around the World video thumbnail
Click to watch at 12:52 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • high accessibility and strong visual appeal
  • great for younger players and group play
Cons
  • map sites are not country- or city-labeled, encouraging teacher-led discussion
  • some destinations may require contextual knowledge
Thematic elements
  • routes to destinations; learning geography
  • world geography and exploration
  • map-based exploration with informational text cards
Comparison games
none
Mechanics (from transcript analysis)
  • map-based exploration — use a map with real-world sites for educational prompts
  • Network/Route Building — place arrows to extend expeditions toward destinations
  • route-building — place arrows to extend expeditions toward destinations
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • these are games for Gaming's own sake so these are fun these are games that you would play with your own group of friends
  • this game is cooperative if you've never played a Cooperative game before that means all of the players are working together to overcome a challenge
  • Timeline it's very very simple uh you start with one card on the table and it has a year on it
  • it's chock full of science content it has its own booklet full of how the scientific facts are built into the game's design
  • Expeditions around the world... very easy rule set no compromise needs to be made in order to get younger players playing this game
References (from this video)
No references stored for this video.
Video 8sptcyNALNQ Board Game Dad Rules Teach at 0:00 sentiment: mixed
video_pk 35546 · mention_pk 106164
Board Game Dad - Expeditions: Around the World video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Three concurrent expeditions encourage broad strategic planning and cross-expedition synergy.
  • Public/private objectives incentivize diverse goal selection and player interaction.
  • Tug-of-war over routes adds tension and opportunities for on-the-fly optimization.
Cons
  • Can become chaotic with larger player counts and many expeditions to track.
  • Complex to master; requires careful attention to turn sequencing and destination effects.
  • Heavy reliance on player interaction, which may slow play or cause analysis paralysis in some groups.
Thematic elements
  • Exploration and route optimization under constraint
  • Global destinations and routes; exploration around the world
  • Procedural, analytical overview
Comparison games
none
Mechanics (from transcript analysis)
  • Compound Scoring — Reaching destinations provides points, with potential bonuses for specific destinations and for the tokens associated with them.
  • Destination-based scoring — Reaching destinations provides points, with potential bonuses for specific destinations and for the tokens associated with them.
  • Multi-expedition management — There are three expeditions always in play (red, blue, yellow), regardless of player count, forcing players to juggle multiple objectives simultaneously.
  • Opportunity optimization — The cleverest player seeks synergies across expeditions, aligning moves to maximize overall point gains despite competing pressures.
  • Path direction tug-of-war — Directing the paths of expeditions becomes a contested resource, with players influencing routes and trying to anticipate opponents' moves.
  • Public and private objectives — Scoring is driven by achieving publicly visible goals as well as personal private objectives, creating personal incentives within a shared context.
  • Tug of War — Directing the paths of expeditions becomes a contested resource, with players influencing routes and trying to anticipate opponents' moves.
  • Turn-based route advancement — On a player's turn, they may advance any one expedition to a new destination, creating a dynamic flow of movement across the board.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The cleverest player will be the one who sees opportunity amidst the chaos and optimizes the trajectories of all expeditions to maximize gains.
  • With up to six players in only three Expeditions, the game becomes a tactical tug-of-war that rewards foresight and adaptability.
References (from this video)
No references stored for this video.
Video bDS4cLRkkJM Board Stupid Discussion at 7:21 sentiment: positive
video_pk 35391 · mention_pk 105652
Board Stupid - Expeditions: Around the World video thumbnail
Click to watch at 7:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • classic feel with modernized rules
  • approachable family weight
  • broad thematic appeal
Cons
  • possibly dated in mechanic depth for some players
Thematic elements
  • adventure and classic exploration
  • world travel, global expedition routes
  • retro classic design with modernization notes
Comparison games
  • Ticket to Ride
Mechanics (from transcript analysis)
  • Card Drafting — Select cards to enable routes and score points.
  • family-weight, accessible play — Designed to be approachable for families and casual players.
  • Network/Route Building — Plan and construct travel routes around the world.
  • route-building — Plan and construct travel routes around the world.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a murder mystery kind of uh... set in Paris in the 1920s
  • the arc at the end goes bam
  • it's a tug of war game because you have two boards going on
  • this is the Dark Horse of the show
  • Pac-Man edition of corridor doesn't come in this size regularly
  • it's a pushy luck dexterity game
  • the whole concept of hate drafting I know that very well
References (from this video)
No references stored for this video.
Video rrW3d3JKa3U Board Games for One Review at 10:15 sentiment: positive
video_pk 31491 · mention_pk 151359
Board Games for One - Expeditions: Around the World video thumbnail
Click to watch at 10:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong group dynamic and accessible rules
  • engaging for players who like travel routes
Cons
  • older design feel may not appeal to all modern gamers
Thematic elements
  • botanical exploration and collecting
  • global expedition to collect plant specimens (traveling world)
  • classic adventure
Comparison games
  • Ticket to Ride
  • Pandemic
Mechanics (from transcript analysis)
  • Card Drafting — draw and use destination cards to progress routes
  • card drafting / hand management — draw and use destination cards to progress routes
  • Network/Route Building — move to countries to fulfill plant-card requirements
  • route-building — move to countries to fulfill plant-card requirements
  • set collection / card drafting — collect destination cards to complete routes
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is like the Super Smash Brothers kind of. I know, I know.
  • If you're a heavier gamer and you don't like, you know, people messing with your plans, you'll hate this.
  • This was absolutely beautiful. I love how well it moved.
  • The goddess made me do it.
  • I would buy it.
  • Moon Colony Bloodbath... engine destroying game, sick sense of humor
References (from this video)
No references stored for this video.
Video 2GecVh3RiYE The Board Game Garden Top 10 List at 11:58 sentiment: positive
video_pk 28061 · mention_pk 82085
The Board Game Garden - Expeditions: Around the World video thumbnail
Click to watch at 11:58 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • great for large groups
  • engaging geographical theme
Cons
none
Thematic elements
  • geography and travel exploration
  • world map with known places, geographic exploration
  • educational, social
Comparison games
none
Mechanics (from transcript analysis)
  • Hand Management — hand of locations; play arrows to chain paths and discard cards
  • hand-management — hand of locations; play arrows to chain paths and discard cards
  • path/discard mechanic — moving through routes causes discards and scoring considerations
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a very cute Resource Management Town Builder game
  • the interesting thing about this trick-taking game is that you are combining both trick taking with cards as well as trick-taking with dice
  • the amount of chaining in this game is really really good
  • it's a wonderful flip town game
  • Vienna is fantastic and I want to try more of the Stephen Feld City collection
  • this game is addicting
  • I am addicted
References (from this video)
No references stored for this video.
Video 9sJm-GBoRQU BoardGameBollocks Review at 0:00 sentiment: positive
video_pk 13057 · mention_pk 127561
BoardGameBollocks - Expeditions: Around the World video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • stunning board art and production
  • engaging loop mechanic that interacts with opponents
  • light and accessible while offering strategic choice
  • fun social interaction and 'covert meddling' elements
  • acts as a thematic alternative to Ticket to Ride
Cons
  • difficult to reach southern hemisphere locations due to card demands
  • some expeditions die out quickly and are hard to revive
  • dated vibe in production and theme
  • third expedition can be underutilized
  • potential for analysis paralysis in longer sessions
Thematic elements
  • Trade routes, exploration, collecting location cards
  • Global travel routes and exploration
  • Public objectives with wraparound map loops
Comparison games
  • Ticket to Ride
Mechanics (from transcript analysis)
  • End-game scoring and penalties — Score for completed cards and markers; penalties for remaining cards/markers
  • Hand Management — Draw six cards; claim public objectives for points via markers
  • hand management and public objectives — Draw six cards; claim public objectives for points via markers
  • loop/wraparound map — Use loops to move between distant areas and recover progress
  • Network/Route Building — Place arrows to connect locations and advance expeditions
  • Route Building — Place arrows to connect locations and advance expeditions
  • ticket cards and card swapping — Tickets modify advancement and allow removing arrows or swapping cards
  • Variable Map — Use loops to move between distant areas and recover progress
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Expeditions around the world is a really fun light game that feels like a precursor to Ticket to Ride
  • the board looks absolutely amazing
  • you can use the loop aspect of this game to your strategic Advantage
  • Expeditions around the world worth your time and bother today and in the future
References (from this video)
No references stored for this video.
Video P3wzYN2P2k0 Board Stupid Top List at 3:19 sentiment: positive
video_pk 8648 · mention_pk 127182
Board Stupid - Expeditions: Around the World video thumbnail
Click to watch at 3:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Broad appeal to non-gamers
  • Educational content about world locations
  • Solid family-friendly design
Cons
  • Limited weight for heavier gamers
Thematic elements
  • geography and exploration
  • Global travel and geography education, exploring world locations
  • educational, family-friendly
Comparison games
none
Mechanics (from transcript analysis)
  • location cards — collect and utilize location cards to complete objectives.
  • Network/Route Building — plan efficient travel routes between locations to score points.
  • Route Building — plan efficient travel routes between locations to score points.
  • Set Collection — engine-like loops to access different rewards and paths.
  • set collection/loops — engine-like loops to access different rewards and paths.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a very fun game for £29.50
  • there's a lot in that box
  • a cool little combo element if you like to be a little bit more board gamey
  • it's a cooperative card game that you can play with people that are not board gamers that will get it immediately, but you're having a lot of fun
  • you can just keep playing it until you get bored
  • Just One is the ultimate Christmas party family. It is incredibly enjoyable with the simplest rule set that you can explain in 30 seconds
References (from this video)
No references stored for this video.
Video hLV36__EAxQ Our Family Plays Games Discussion at 0:00 sentiment: positive
video_pk 513 · mention_pk 1538
Our Family Plays Games - Expeditions: Around the World video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Travel theme
  • Secret destinations
  • Good reviews
Cons
none
Thematic elements
  • Travel
  • Exploration
  • Adventure
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
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