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Fiction box art

Fiction

Game ID: GID0125434
Game Info
Year
2023
Players
2-8
Age
10+
Playtime
30 min
Collection
Your Tier
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Mechanic profile
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Description

Fiction is a Wordle-inspired game of deception. One player is the Lie-brarian and will choose a secret word from a classic work of literature. The other players will, as a team, use logic and literacy to deduce the secret word as quickly as possible.

Players have ten guesses and two ten-minute time periods to deduce the secret word, but beware! The Lie-brarian's clues will always contain exactly one lie. The Guessers win if they figure out the word; the Lie-brarian wins if the time or number of guesses runs out.

Description

Fiction is a Wordle-inspired game of deception. One player is the Lie-brarian and will choose a secret word from a classic work of literature. The other players will, as a team, use logic and literacy to deduce the secret word as quickly as possible.

Players have ten guesses and two ten-minute time periods to deduce the secret word, but beware! The Lie-brarian's clues will always contain exactly one lie. The Guessers win if they figure out the word; the Lie-brarian wins if the time or number of guesses runs out.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 17
This page: 17
Sentiment: pos 13 · mix 3 · neu 1 · neg 0
Mentions per page
Showing 1–17 of 17
Video EIfAJMh7wRo Tabletop Tokki Top 10 List at 1:00 sentiment: positive
video_pk 89114 · mention_pk 236253
Tabletop Tokki - Fiction video thumbnail
Click to watch at 1:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Accessible and social party experience
  • Strong emphasis on quick thinking and interaction
Cons
  • Loud environments may be needed for best experience
  • May rely on a larger group to maximize fun
Thematic elements
  • Word association within a category
  • Party game context with a casual home gathering
  • Playful, lighthearted party atmosphere
Comparison games
none
Mechanics (from transcript analysis)
  • Real-time category guessing — Judge pairs together a letter with a clue; players shout out qualifying words within a time window, with the timer extended as long as new qualifying answers appear
  • word association — Players generate words that fit a given category, leveraging illustrated fruit cards as visual prompts
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I have zero impulse control
  • this is a scrumptious looking little card game
  • I'm a big fan of Real Time games I'm a big fan of word association
  • my number one holiday game I'm looking forward to cat in the Box Lux
  • there you have it
References (from this video)
No references stored for this video.
Video _N3jJMD072s Getting Games Discussion at 19:12 sentiment: positive
video_pk 88905 · mention_pk 235282
Getting Games - Fiction video thumbnail
Click to watch at 19:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • word-based with team play; interesting twist on Wordle
Cons
none
Thematic elements
  • word deduction; librarian vs. team
  • classic literature; Wordle-inspired
Comparison games
  • Wordle (inspiration)
Mechanics (from transcript analysis)
  • Team-based word deduction — librarian provides clues; teams deduce a secret word from classic literature; time/guesses limit
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm incredibly biased and I'm not going to sit here and tell you to back the Kickstarter campaign for this one
  • I wrote the rulebooks for all these four games
  • distilled two-hour 18nxx experience
  • I judge games by their cover; Katamino Tower looks cool
  • Clover really surprised me with how much I've enjoyed it
References (from this video)
No references stored for this video.
Video 1_EL41Ht8cE Tabletop Tolson Review at 0:37 sentiment: positive
video_pk 88731 · mention_pk 234641
Tabletop Tolson - Fiction video thumbnail
Click to watch at 0:37 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging bluffing mechanic that changes Wordle-like play
  • Strong literary aesthetic with deck artwork
  • Replayable via different books and words
  • Two-player dynamic creates tight interaction
Cons
  • Better with two players; may feel cramped with larger groups
  • Learning curve to manage lies and clues
  • Setup requires clean board and markers
Thematic elements
  • deception and deduction within a Wordle-like framework
  • Literary-themed word-guessing with bluffing, set around a librarian's game
  • bluff-and-reveal with hidden word and truth/fiction tokens
Comparison games
  • Wordle
Mechanics (from transcript analysis)
  • Compound Scoring — Base phase uses no duplicate letters; advanced phase allows duplicates.
  • deception/lie mechanic — The librarian can introduce one false clue per round to mislead guessers.
  • draw from literature deck — Deck contains literary titles used to form words or clues.
  • dual-phase scoring — Base phase uses no duplicate letters; advanced phase allows duplicates.
  • Hidden Information — Secret word written on librarian’s board; guessers cannot see it.
  • timer-based rounds — Two 10-minute guessing cycles per game phase, with a timer that adds pressure.
  • word-guessing — Players guess a five-letter word with feedback tokens indicating accuracy (in-word, in-right-position, not-in-word).
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This game is a mind bend, what a really interesting, creative application of a wonderful word game.
  • I say big thumbs up these are necessary, these make the game.
  • The timer adds the pressure, it does add the impetus to really just think quickly.
References (from this video)
No references stored for this video.
Video GbxN24-YMzw BoardGameBollocks Top List at 3:57 sentiment: positive
video_pk 88538 · mention_pk 233652
BoardGameBollocks - Fiction video thumbnail
Click to watch at 3:57 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Superb combination of auction and dexterity.
Cons
  • The paddle is always broken in every copy seen.
Thematic elements
  • Countries and commodities
Comparison games
none
Mechanics (from transcript analysis)
  • Auction — Cups represent auctions for countries and commodities.
  • dexterity — Chucking cubes into cups representing auctions.
  • Set Collection — Set collection stuff after winning auctions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Remember if your favorite bidding slash auction game isn't on this list that's because hey we haven't played it or B we think it's [__] so remember if you're new here then please consider subscribing to this channel hit the like button and all that YouTube [__] see you after this
  • Well I'll say that if you're playing with a la playground if you mix two sets together you're going to be here till the cows come home
  • The thing that makes this game fantastic is that the real value of the item you're bidding on is only known at the end of the auction when you [__] want it right
  • You might end up buying an outhouse for a shitload of money and then flogging it for [__] all
  • So if you ain't got no mates you're in the [__] in yeah
  • It causes an absolute Ruckus when you write down an astronomical bid for Chinese housing right only to be usurped by an even more batshit crazy bid from your Mabel that causes everyone's eyes to pop out of their socket and the hemoroids to fall from your ass
References (from this video)
No references stored for this video.
Video shh5HBQm0rU UndeadVikingVideos Discussion at 1:00:30 sentiment: mixed
video_pk 88541 · mention_pk 233675
UndeadVikingVideos - Fiction video thumbnail
Click to watch at 1:00:30 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Can be fun.
  • Good concept for a word game.
Cons
  • Felt like a Wordle clone with a cheating mechanism.
  • Not the most ingenious game.
Thematic elements
Comparison games
  • Wordle
  • Mastermind
  • What's My Word
Mechanics (from transcript analysis)
  • Lying — Players can lie about their responses, and the other player has three chances to catch them.
  • word deduction — Players pick a word from a book and the other player guesses it, with a lie mechanism.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the Buzz for last Light was so
  • the Thunder Road Vendetta well I didn't realize it was that big wow
  • it felt to me like oh I really want to make a world a Wordle board game but I can't have the Wordle license
  • the only place in this hotel that isn't technically Gen Con property is the lobby
  • this is just too geeky for normal people you're scaring them away you know
  • you can't buy anything but that I I got a signed copy of Cosmo octopus too but that's I Henry just gave that to me
  • the only thing out of Gen Con is like the thieves
  • the trampling it was a tramping well it was like so crazy
  • if somebody had gotten hurt like if somebody had gotten knocked down and shoved down you know sprained their leg or Worse something like that gen con's at fault at that point
  • people don't read people don't read anything Scott knows
  • It's like gamer Go Fish yeah pretty much
  • I understand why it's upsetting to you and I understand why why it leaves a bad taste in your mouth
  • I don't know what do you mean two badges we had two I mean we had we run a room you know at the Gen Con thing
  • It's like when you're not being recorded I'll get your real feelings
  • I just don't feel like it does anything for the for this at all
  • millions upon millions upon millions of people playing it obviously but I mean I just don't know how many of those are like big board games
  • they got their Disney first they got their Mickey Mouse first yeah so exciting so exciting
References (from this video)
No references stored for this video.
Video j9cNJF-s1pM Before You Play Discussion at 12:41 sentiment: mixed
video_pk 87737 · mention_pk 229793
Before You Play - Fiction video thumbnail
Click to watch at 12:41 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Interesting twist on word guessing with the lying mechanic.
  • The literary theme is unique.
  • Works well at a two-player count for focused deduction.
  • Challenging even for those who enjoy deduction games.
Cons
  • The lying mechanic makes deduction very difficult for some players.
  • Can be dominated by players skilled at word games or deduction.
  • Requires careful note-taking and consistency from the clue-giver.
Thematic elements
  • Guessing a five-letter word based on snippets from classic literature, with a deceptive clue-giving mechanic.
  • Deduction-based word guessing.
Comparison games
  • Wordle
Mechanics (from transcript analysis)
  • Deduction — Players use clues and a process of elimination to guess a hidden word.
  • Hidden role — One player is the 'word master' trying to guide others while also deceiving them.
  • Lying — The clue-giver must intentionally lie about one letter's presence or position in the word each round.
  • Set Collection — Keeping track of used letters on a sheet to aid deduction.
  • timer — A time limit is imposed on guessing, adding pressure.
  • Word Game — The primary goal is to guess a five-letter word.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The kicked out actions are not as dynamic as I would imagine at a three or four player game because the board at least for this prototype version is uh the same no matter the player count.
  • I cannot get the deduction down for this but you love deduction I do but this one like with the it's that lying component
  • One of Monique's favorites favorite maybe maybe your favorite roll to this day
  • The art is is very beautiful that is that is that is a nice thing about it
References (from this video)
No references stored for this video.
Video TLvpuqgwtgo Board Game Sanctuary Discussion at 28:23 sentiment: positive
video_pk 86867 · mention_pk 226303
Board Game Sanctuary - Fiction video thumbnail
Click to watch at 28:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • engaging team play with collaborative deduction
  • low barrier to entry and strong social interaction
Cons
none
Thematic elements
  • word discovery and truth-telling with a librarian role
  • Word guessing as a team-based Wordle-inspired party game
  • party/social deduction with word clues
Comparison games
none
Mechanics (from transcript analysis)
  • pairing/discarding to end rounds — players decide when to end a round based on hand contents
  • word guessing + false clue — librarian tells truth except for one fake clue, team must deduce the word
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • there's a really Nuance level of interaction in this game where what you choose to take is going to impact the next person
  • the stonik feel of these gems is super cool
  • dice games are one of my favorite because not only do they add a physical tactile element to the game but the way that you can use the dice to power things or activate things
  • word is all about the spelling or the structure of the word
  • Daybreak It Is by Matt Leck the designer of pandemic
References (from this video)
No references stored for this video.
Video RX8uAMITPH8 Foster the Meeple Discussion at 22:23 sentiment: positive
video_pk 86786 · mention_pk 225853
Foster the Meeple - Fiction video thumbnail
Click to watch at 22:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Wordle style
  • Cooperative or competitive
  • Very enjoyable
Cons
none
Thematic elements
  • Words
Comparison games
none
Mechanics (from transcript analysis)
  • Competitive play — Can be played competitively.
  • cooperative play — Can be played cooperatively.
  • Word Game — A Wordle style word game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's basically a pretty simplistic dice chucker
  • it is so unique it is very interesting
  • dune's hot so hot is so hot right now
  • it is a very straightforward and um I think a great game to introduced to people that have not played hidden movement games
  • it was really fun and very like if you're a fan of the classic movie Groundhog Day this would be a great one
  • it is a very very enjoyable game
  • it is insanely hectic um but very very fun and very very cute
  • I love it it's adorable everybody should try it
  • distilled is amazing
  • it's a heavy game
References (from this video)
No references stored for this video.
Video KOE5skxMrSE The Dice Tower Discussion at 7:28 sentiment: positive
video_pk 81379 · mention_pk 201671
The Dice Tower - Fiction video thumbnail
Click to watch at 7:28 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • I like a lot.
  • Very enjoyable game.
Cons
none
Thematic elements
  • Logic game
Comparison games
none
Mechanics (from transcript analysis)
  • Logic — a logic game for one against other players
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a series that we do where we talk about the different games that we reviewed over the course of the week and other videos.
  • It's going to be Elder Scrolls: Betrayal of the Second Era, came
  • Thiefdom, a game where you're running around as thieves on the board. A lot of cool features in this game, but at the end of the day it's just a little too long.
  • Uh I did Coral Castle, a drafting game which I found to be very enjoyable. Very simple. I don't The components could be improved, but I like how the game plays.
  • What a fantastic game. I'm really enjoying this one. The money pieces could be improved, but just placing out kind of an area control game, but if you don't win, your stuff stays on for the next turn. An engine-building area control game I thought really cool.
  • Regret as a game design tool. Oh cool. I use a game design tool every day. Near misses in games that you have to play repeatedly have actually been shown to motivate continued play. They generate a negative emotion, regret, along with a positive one, motivation.
References (from this video)
No references stored for this video.
Video KIGQCnyhpi0 Other at 14:16 sentiment: mixed
video_pk 69561 · mention_pk 166087
Fiction video thumbnail
Click to watch at 14:16 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Enjoyable for deduction and word game lovers
  • Can be fun for specific types of players
  • Offers a challenging experience
Cons
  • Can make players feel stupid
  • Difficult for those who struggle with word association or logic puzzles
  • Can be mentally taxing
Thematic elements
  • Word deduction and deception
  • Related to books/stories
  • Wordle-inspired deduction
Comparison games
  • Wordle
  • Hookie
Mechanics (from transcript analysis)
  • Deception — The librarian can intentionally provide misleading clues (fact or fiction).
  • Deduction — Players must deduce a secret word using provided information and potential deception.
  • Hidden role — One player acts as the librarian and secretly knows the word, while the other guesses.
  • Word Game — Players guess words based on letter clues and feedback.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is my favorite of all the allplay games psychic Pizza delivers
  • this is the right board I'm going to write a stupid slurp
  • this is a brain burn game man
  • I really liked it I'm into it
  • it's just like a variation of can't stop
References (from this video)
No references stored for this video.
Video t3ZXL-1n14o watch it played Rules Teach at 0:20 sentiment: neutral
video_pk 64219 · mention_pk 157683
watch it played - Fiction video thumbnail
Click to watch at 0:20 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Fact/fiction tokens — Players can play a fact/fiction token to the librarian to indicate whether a clue is true or a lie, with limited usage.
  • Five-letter word guessing — Guesser chooses a five-letter word as their guess and writes it on a guest board, potentially using their alphabet board for help.
  • Honest vs Public clue rows — Two rows of clues exist: Honest Clues (top) and Public Clues (bottom); exactly one symbol in the public row differs from the honest row.
  • Letter feedback grid — The librarian compares each guessed letter to the secret word and marks X (not in word), tilde/wavy line (in word but wrong spot), or check (correct spot) on a lock grid.
  • Optional rules for difficulty — Optional variations include fewer tokens, different timer lengths, and red highlighted words with duplicate letters.
  • Prologue letter reveal — Librarian honestly shares one letter from their secret word at the start, but does not reveal its position.
  • Timer-based rounds and victory conditions — Rounds are timed (10 minutes each), and the game ends when the secret word is guessed or time runs out.
  • Two-phase rounds — Each round has a guess phase followed by a deception/deceive phase while the librarian works in secret.
  • Word Deciphering — Guesser chooses a five-letter word as their guess and writes it on a guest board, potentially using their alphabet board for help.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • they will always lie about one of the details this is why they're called The Librarian
  • the guessers will have 10 chances to deduce the secret word
  • The Honest Clues
References (from this video)
No references stored for this video.
Video wQ3Xbpn-VyA Ryan and Bethany Board Game Reviews Review at 0:07 sentiment: positive
video_pk 62284 · mention_pk 154794
Ryan and Bethany Board Game Reviews - Fiction video thumbnail
Click to watch at 0:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Blends a familiar word-puzzle mechanic with bluffing and deception
  • High player engagement; both clue-giver and guessers stay involved
  • Moderate play time (about 20 minutes) with a two-half structure
  • Accessible to word puzzle fans; easy to pick up
  • Unique mechanic of choosing a word from a book page and highlighting felter words
Cons
  • Not suitable for players who dislike time pressure or word games
  • Potential quarterbacking and domination by one player may occur in larger groups
  • Can be challenging and stressful; not ideal for casual players
  • Hard mode and token limits may increase complexity
Thematic elements
  • Word guessing with deception; bluffing by the clue giver
  • Books throughout history; selecting a word from a book page to be guessed
  • Deception-driven social deduction with a cooperative guessing team
Comparison games
  • Wordle
  • Letter Jam
  • Bananagrams
Mechanics (from transcript analysis)
  • Clue tokens (truth/lie signaling) — Blue indicates correct letter in correct place, yellow indicates correct letter in wrong place, and X indicates the letter is not in the word. Fact/fiction tokens allow the clue giver to reveal a truth or a lie once per turn.
  • Hard mode modifiers — Red words (hard mode) introduce more challenging letter patterns (e.g., doubled letters) and may reduce available clues.
  • Role management and quarterbacking — In larger groups, a single player may become the de facto clue-giver, which can influence game flow and player engagement.
  • Token economy and timing — A limited number of fact/fiction tokens per half; 10-minute halves (8 minutes in hard mode) and a timer-driven end to each half.
  • Two-team dynamic (clue giver vs. guessers) — One player (librarian/clue giver) provides clues that may be true or false to guide a team toward the target word.
  • Word deduction from book-page words — The target word is drawn from a page of a book; felter words are highlighted as potential guesses for players to choose from.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Fiction is basically a board game gamified version of Wordle you have a felter word that you trying to guess
  • this is incredibly tough this is a big old challenge
  • I really like this game and I don't typically like a lot of word games
  • if you like logic puzzles and deducing things I think you're going to like this
  • you are choosing a word from a page from a book so you choose the page there all these words and then all the felter words are highlighted and you to choose one of those
  • it's 20 minutes you have two halves both of 10 minutes each with a little breather in the middle and that's it it's 20 minutes
References (from this video)
No references stored for this video.
Video Gg1FJlsJTRU board stupid Top 10 List at 5:47 sentiment: positive
video_pk 34395 · mention_pk 102411
board stupid - Fiction video thumbnail
Click to watch at 5:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • fast-paced and thematic
  • strong integration of cards and minis
Cons
  • could be complex for casual gamers
Thematic elements
  • fantasy combat
  • fantasy skirmish with magic and miniatures
  • fantasy battlefield with spellcasting
Comparison games
  • Age of Sigma
  • Magic: The Gathering
Mechanics (from transcript analysis)
  • card_driven_actions — cards trigger spells and creature actions on the board.
  • miniature_skirmish — smaller-scale battles using standees and cards.
  • mixed_media_play — card play integrates with miniatures on a shared board.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is our top 10 games to maybe go and buy at UK GE.
  • We've tried to have something for everyone on this list.
  • Spend your money responsibly.
  • We love UKG. We love you guys.
  • If you see Deep Regrets, please leave it for Matt. He'll be very sad. Otherwise, I will have deep regrets.
References (from this video)
No references stored for this video.
Video QLvoE1azxD4 TheGameBoyGeek - Hi Quality Hi Energy Board Game Reviews Review at 1:03 sentiment: positive
video_pk 32925 · mention_pk 97557
TheGameBoyGeek - Hi Quality Hi Energy Board Game Reviews - Fiction video thumbnail
Click to watch at 1:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Cleverly translates Wordle-like play into a social, shared experience
  • Cooperative play with tension from the deception mechanic
  • Line mechanic adds strategic depth and lies to detect
Cons
  • Normal mode can be too easy for some groups
  • Librarian role may be stressful or less enjoyable for some players
  • Word-game theme may not appeal to those who dislike classical literature
Thematic elements
  • Lying, deception, and word deduction within a cooperative setting.
  • Literary world built around classic novels (e.g., references to The Great Gatsby).
  • Librarian narrator guiding players through rounds with hidden information.
Comparison games
  • Wordle
  • Codenames
  • Crypto
  • Letter Jam
Mechanics (from transcript analysis)
  • Cooperative Game — Players work together under a ticking timer and a limited number of guesses.
  • Cooperative pressure — Players work together under a ticking timer and a limited number of guesses.
  • Deception / liar mechanic — The librarian must lie exactly once per round when giving feedback.
  • Feedback tokens — Fact or fiction tokens can reveal truths about a letter when used.
  • word deduction — Players guess a hidden word by evaluating letter feedback (correct place, correct letter wrong place, incorrect).
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is, after all, a library.
  • It's devious, delightful, and extremely confusing when your group starts triple guessing everything.
  • First, this is an incredibly clever way to bring what is usually a solitary screen staring activity to life as a shared social experience.
  • The cooperative gameplay paired with a ticking timer creates just the right amount of pressure to keep everyone locked in.
  • If you're looking for something light, quick, and brainy that hits that sweet spot between party game and puzzle challenge, fiction is a pretty great option.
  • On the other hand, if you're a big Scrooge and just hate classic works like A Christmas Carol, or you don't know how to spell, probably take a pass on this game.
References (from this video)
No references stored for this video.
Video dkpHSY36_8A Paula Deming Playthrough at 0:00 sentiment: positive
video_pk 12381 · mention_pk 36161
Paula Deming - Fiction video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Portal-inspired theme
  • Hidden role deduction mechanics
Cons
none
Thematic elements
  • portal (video game series)
  • deduction
  • social deduction
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video uhCGfd5sRpo Foster the Meeple Analysis at 7:54 sentiment: positive
video_pk 9383 · mention_pk 27650
Foster the Meeple - Fiction video thumbnail
Click to watch at 7:54 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Thematic homage to literature and adaptations
  • Great for book lovers
Cons
  • Could be niche for non-readers
  • Narrative emphasis can slow pace
Thematic elements
  • grammar policing, book-to-film debates
  • A literary-obsessed realm with storytelling and book culture
  • bookish, slightly argumentative
Comparison games
none
Mechanics (from transcript analysis)
  • deck-building / narrative control — players curate a library of stories and manage wording to score
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Flamecraft as a human just let me describe them and you'll know what I mean
  • Fage now Mage is that fancy foodie friend who brings a curated cheeseboard to literally every Gathering
  • I nailed it
References (from this video)
No references stored for this video.
Video p0Lpqj58sY8 Paula Deming Discussion at 14:27 sentiment: positive
video_pk 6237 · mention_pk 18471
Paula Deming - Fiction video thumbnail
Click to watch at 14:27 · YouTube ↗
Overall sentiment (raw)
positive (engaging and social, though mentally taxing).
Pros
  • Innovative deception mechanic on a Wordle-like framework
  • Strong social interaction for streams
  • Replayability via random word prompts
Cons
  • Complex deduction can be challenging in a live demo
  • Learning curve for new players
Thematic elements
  • librarian vs. traitor dynamic within word prompts
  • word-guessing and deception in a Wordle-like format
  • social-deduction word game
Comparison games
  • Wordle
  • One Night Ultimate Werewolf
Mechanics (from transcript analysis)
  • Fact/fiction tokens — players can deploy tokens to question or confirm letters as fact or fiction.
  • Liar mechanic — one player acts as librarian and can lie about answers to mislead the other player.
  • Word prompts — cards provide yellow and red prompts; yellow prompts lack repeated letters, red prompts do have repeats.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We are going to do a prediction and this time we are going to offer a buy option.
  • This is Call of Duty the board game we’re demoing, sponsored by Arcane Wonders.
  • Fiction is a Wordle-inspired, traitor-filled word game.
  • Mind Space is a thoughtful polyamino game with a clever dice-driven draw system.
  • Shake That City is a bright city-building card game on a small footprint.
References (from this video)
No references stored for this video.
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