Gear up for a thrilling adventure to recover a legendary flying machine buried deep in the ruins of an ancient desert city. You'll need to coordinate with your teammates and use every available resource if you hope to survive the scorching heat and relentless sandstorm. Find the flying machine and escape before you all become permanent artifacts of the forbidden desert!
In Forbidden Desert, a thematic sequel to Forbidden Island, players take on the roles of brave adventurers who must throw caution to the wind and survive both blistering heat and blustering sand in order to recover a legendary flying machine buried under an ancient desert city. While featuring co-operative gameplay similar to Forbidden Island, Forbidden Desert is a fresh, new game based around an innovative set of mechanisms such as an ever-shifting board, individual resource management, and a unique method for locating the flying machine parts.
- Cooperative play with tense, push-your-luck moments
- Engaging puzzle-solving under time pressure
- Can be punishing when things go wrong; learning curve
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- it's legitimately pretty cool
- it's a really cool game
- it's a starter worker placement game
- it's surprisingly thinky for a game that's one page of rules
- it's asymmetric and the factions play very differently
- the theme is absurd
- it's thinky because of planning ahead
- it's a flicking game, it's a dexterity game
- the artwork is beautiful
- it's purposely mean
- it's a great space game
- it's a big epic adventure
- every time you put a tile in and it affects everything else in your area
References (from this video)
- Dynamic desert movement creates tension
- Clear escalation with variable difficulty
- Strong thematic feel and teamwork emphasis
- Can be punishing if mistakes are made early
- Requires careful coordination and communication
- survival, teamwork under pressure
- desert exploration with a lost relic quest
- scenario-based, with variable setups
- Pandemic Legacy
- Horrified
Mechanics (from transcript analysis)
- cooperative resource management — players must allocate tools and decisions to survive each turn
- Resource management — players must allocate tools and decisions to survive each turn
- tile-based exploration with shifting sands — the desert moves, sands accumulate to block paths and raise risk
- Tile/Map Shifting — the desert moves, sands accumulate to block paths and raise risk
Video topics + discussion points
Quotes (from this video)
- Cooperative games are normally like very thematic.
- you’re not playing against each other you’re trying everybody together to solve the mechanic to solve the problem.
- it's a really friendly game that will everybody try to win or lose together.
- the desert moves around and blows around the desert… the desert is actually trying to kill you.
- it’s brutally punishing.
References (from this video)
- the living board element creates tension
- cooperative play feels thematic and engaging
- depends on player cooperation; miscoordination hurts
- can be harsh on solo or small groups
- cooperative survival with shifting board
- desert exploration
- cooperative puzzle solving
- Glenmore
- Survive: Escape from Atlantis
Mechanics (from transcript analysis)
- cooperative_play — players collaborate to achieve a shared objective
- living_board — tiles shift or blow with wind adding dynamic terrain
Video topics + discussion points
Quotes (from this video)
- I like building the machine which is all done instantly grabbing tiles racing the other players to build your spaceship better than theirs
- number ten on the list is real time tile laying games
- tessellation is the absolute epitome of the tile laying
- patchwork is beautiful and accessible and plays in a short duration
- it's a brilliant game in all its forms
References (from this video)
- tight co-op experience
- clear, tense objectives
- can feel tense or stressful for casual players
- survival and extraction
- desert exploration with cooperative urgency
- cooperative strategy
Mechanics (from transcript analysis)
- cooperative puzzle — players work together to overcome environmental challenges and escape.
Video topics + discussion points
Quotes (from this video)
- I am known for my channel Minimum Player Count mainly on YouTube but I first started on Instagram
- Welcome to the show
- we are not going to take it easy on you so maybe you should be a little bit nervous
- stop watching and go play a game
- you can also see some of my videos on board game spotlight
References (from this video)
- Engaging theme for some groups
- Accessible entry for co-ops
- Not engaging enough for practice; not a fit for all groups
- survival and expedition under shifting sands
- cooperative desert exploration
- adventure with hidden dangers
- Forbidden Island
Mechanics (from transcript analysis)
- cooperative play — Similar to Forbidden Island but set in a desert with dynamic sandstorm mechanics.
Video topics + discussion points
Quotes (from this video)
- it's a jousting game that's kind of vicious and it's based on colors and numbers
- Sushi Go Party is an adorable and really easy to learn and teach drafting
- Splendor is addictive but they just can't quit
- Diamonds because it's a trick-taking game so kids who have played hearts or spades tend to like it
- Castle Panic has been a huge hit in my classroom
- Escape the Dark Castle
- Azul is one of those evergreen games