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Glory to Rome box art

Glory to Rome

Game ID: GID0143371
Collection Status
Description

In 64 A.D., a great fire originating from the slums of Rome quickly spreads to destroy much of the city, including the imperial palace. Upon hearing news of the fire, Emperor Nero Caesar races back to Rome from his private estate in Antium and sets up shelters for the displaced population. Reporting directly to Nero, you are responsible for rebuilding the structures lost in the fire and restoring Glory to Rome.

Glory to Rome is a card-based city building and resource management game with a novel mechanism. Each card may act as a building, a client, a raw material, or a valuable resource, frequently forcing players into difficult decisions regarding how each card should be used. In addition, much of the game is played from the discard pool, giving players some control over what cards are accessible to opponents. Actions are triggered by a form of card-driven role selection -- the active player leads a role, and other players may follow if they discard a matching card from hand (to the pool). Players who don't follow may 'think' to draw more cards. There are thus strong interactions between the different uses of cards. Scoring is a combination of completing buildings and storing resources, with end-of-game bonuses for storing a diverse assortment. Game length is player-controlled, and is triggered in a few different ways.

The lighthearted artwork of the original editions was replaced by minimalist art in the 'black box' edition, and both have been the source of great controversy. Many of the non-English editions use more conventional artwork.

Year Published
2005
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment: pos 2 · mix 0 · neu 0 · neg 0
Mentions per page
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Showing 1–2 of 2
Video 5VRzzmZqz-c Before You Play top_50_list at 28:40 sentiment: positive
video_pk 2336 · mention_pk 6843
Before You Play - Glory to Rome video thumbnail
Click to watch at 28:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • unique, chaotic, flavorful
  • great party/game-night dynamic
Cons
  • out of print; repros exist but are not always ideal
  • rules can be dense and tricky
Thematic elements
  • multi-use cards; chaotic engine
  • ancient Rome card-based city-building
  • humorous, dense
Comparison games
  • Innovation
  • San Juan
Mechanics (from transcript analysis)
  • action selection grid — disks and grid mechanics dictate turn order and actions
  • Multi-use cards — cards serve multiple purposes (buildings, resources, actions)
  • Ordering — disks and grid mechanics dictate turn order and actions
  • ruthless bidding and chaos — card powers can massively swing outcomes
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a really intense game
  • this is the meanest tree game out there
  • it's the best trick-taking game of all time
  • the economy in this game is probably one of the most interesting parts
References (from this video)
No references stored for this video.
Video jKtjj4_5sik The Secret Cabal top_50_list at 8:36 sentiment: positive
video_pk 1259 · mention_pk 3656
The Secret Cabal - Glory to Rome video thumbnail
Click to watch at 8:36 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Elegant, minimalist design with deep engine-building
  • Card interactions create satisfying point churn
Cons
  • Complex scoring and deep optimization may intimidate new players
Thematic elements
  • engine-building via card play
  • ancient Rome
  • card-driven, modular engine construction
Comparison games
none
Mechanics (from transcript analysis)
  • Card interaction / scoring emphasis — Strategic timing and card combos maximize point generation.
  • Card-driven engine-building — Use cards as actions/resources to drive scoring and engine growth.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • there are stories in a giant book and it randomizes when you go down in the caves
  • it's always a new adventure
  • the one thing I like is the way that people can take people on missions
  • it's got aspects of why I love Battlestar Galactica and the hidden Trader
  • the stock market of this game
  • it's still there, it's still a great game to play
  • the Rondell is so neat
  • you can lock out tiles if you take one of the scoring spaces
  • the more cards you pull back to your hand when you recall them the better the benefit is
  • the minis are really cute, this like cute chibi style
  • the artwork and graphic design of this game it is just gorgeous
  • it's fascinating to watch people and their logic for figuring out who is The Insider
References (from this video)
No references stored for this video.
Transcript Navigation
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