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Gobblet box art

Gobblet

Game ID: GID0144073
Game Info
Year
2000
Collection
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Description

Gobblet is an abstract game played on a 4x4 grid with each of the two players having twelve pieces that can nest on top of one another to create three stacks of four pieces.

Your goal in Gobblet is to place four of your pieces in a horizontal, vertical or diagonal row. Your pieces start nested off the board. On a turn, you either play one exposed piece from your three off-the-board piles or move one piece on the board to any other spot on the board where it fits. A larger piece can cover any smaller piece. A piece being played from off the board may not cover an opponent's piece unless it's in a location where your opponent threatens to win with 3 pieces in a row.

Your memory is tested as you try to remember whose piece one of your larger pieces is covering before you move it. As soon as a player has four pieces in a row, s/he wins — except in one case: If you lift your piece and reveal an opponent's piece that completes a four-in-a-row, you don't immediately lose; you can't return the piece to its starting location, but if you can place it over one of the opponent's three other pieces in that line, the game continues.

_______________
Similiar to :

Cover Up

Description

Gobblet is an abstract game played on a 4x4 grid with each of the two players having twelve pieces that can nest on top of one another to create three stacks of four pieces.

Your goal in Gobblet is to place four of your pieces in a horizontal, vertical or diagonal row. Your pieces start nested off the board. On a turn, you either play one exposed piece from your three off-the-board piles or move one piece on the board to any other spot on the board where it fits. A larger piece can cover any smaller piece. A piece being played from off the board may not cover an opponent's piece unless it's in a location where your opponent threatens to win with 3 pieces in a row.

Your memory is tested as you try to remember whose piece one of your larger pieces is covering before you move it. As soon as a player has four pieces in a row, s/he wins — except in one case: If you lift your piece and reveal an opponent's piece that completes a four-in-a-row, you don't immediately lose; you can't return the piece to its starting location, but if you can place it over one of the opponent's three other pieces in that line, the game continues.

_______________
Similiar to :

Cover Up

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 5
This page: 5
Sentiment: pos 5 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–5 of 5
Video Ed_FsAAjp4o Watch It Played Top 10 List at 7:19 sentiment: positive
video_pk 89898 · mention_pk 239497
Watch It Played - Gobblet video thumbnail
Click to watch at 7:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • Spotting a common symbol between two cards.
Comparison games
  • Spot It!
Mechanics (from transcript analysis)
  • Card claiming — Whoever spots the symbol in common on both cards claims the first card.
  • Pattern Recognition — Any two cards have exactly one symbol in common.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • As an artist I've moved away from board game puns and now I'm concentrating on board game poems.
  • The only thing that prevents our next game from being on William Shatner's list of the 100 best board games I've ever played is the simple fact that he has never made such a list.
  • For example over here Clue is Cludo.
  • Sid Saxon's glory burns bright as a flame.
  • Meeples, cardboard, the papery tactile sensation of resource tokens of plenty sets my mind adrift in a sea of die-cut screen printed possibilities.
  • On second thought board game slam poetry is an awful idea and I regret mentioning it.
  • Eventually the gin retired peacefully in Saskatchewan. The end.
References (from this video)
No references stored for this video.
Video k5rABLKEiUM The Dice Tower Other at 9:54 sentiment: positive
video_pk 81546 · mention_pk 203180
The Dice Tower - Gobblet video thumbnail
Click to watch at 9:54 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Enjoyable game
  • Very easy to play
Cons
none
Thematic elements
Comparison games
  • Gobblet (re-implementation)
Mechanics (from transcript analysis)
  • Area Control — Bigger pieces cover up other pieces.
  • four in a row — Trying to get four in a row.
  • Memory — There's a slight bit of memory.
  • Stacking — You are to stacking pieces.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hens is a game I didn't like at all.
  • Gobblet is a simple game in which you are to stacking pieces and trying to get four in a row, but bigger pieces cover up other pieces.
  • Dice as resources to buy cards, kind of like a Dominion-style game. And it was fine. It just didn't have any kind of air of excitement to it.
  • And it's a big, grandiose Euro-style game that I thought worked pretty well.
  • The biggest problem with Echoes of Time is I think it's almost too short.
  • It's a cool mechanism. This is the game that should have it.
  • It's a very different feeling of Lost Cities. It's not as good as Lost Cities, but it's still pretty cool game.
  • It's very Ameritrashy.
  • It's a lot going on in this game.
  • I think my favorite of those is Pixel Tactics 2.
  • Thanks as always for joining me in my pile of mid games.
References (from this video)
No references stored for this video.
Video yyh3AEk4Jvg Adam in Wales - Board Game Design Top List at 0:09 sentiment: positive
video_pk 12868 · mention_pk 115185
Adam in Wales - Board Game Design - Gobblet video thumbnail
Click to watch at 0:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • coffee table style game
  • beautiful wooden pieces
  • clever mechanic
  • really good game
Cons
  • not quite as good as Quarto
Thematic elements
  • abstract
  • four in a row
Comparison games
none
Mechanics (from transcript analysis)
  • abstract strategy
  • hidden pieces
  • Stacking
  • Stacking and Balancing
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • these games have amazing table presence by which i mean people are going to glance across the room and go what is that person playing and i want to play all these games
  • stacking games have table presence like nothing else
  • looks beautiful it looks like a load of sweets on the board
  • one of my favorite games of all time
  • i don't like that sort of game i find that one of the most frustrating game mechanisms
  • the central marble dispenser is your main draw in this game
  • absolutely brilliant strategic game quite complex game
  • it's actually my favorite of the mask trilogy
  • i'm almost scared to say this but i don't really like azul very much
  • biggest most overlooked game on this list
References (from this video)
No references stored for this video.
Video CHbq5VX6-u0 Adam in Wales - Board Game Design Top List at 6:04 sentiment: positive
video_pk 3054 · mention_pk 84399
Adam in Wales - Board Game Design - Gobblet video thumbnail
Click to watch at 6:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Iconic production for a family abstract
  • strong lineage in the Gigamic/GF tradition
Cons
  • Not recognized by SPIEL despite popularity
Thematic elements
  • pattern building and memory
  • abstract, cup-based theme in a family-friendly package
  • abstract strategy
Comparison games
  • Quarto
  • Quoridor
Mechanics (from transcript analysis)
  • Memory — tracking which arrangements are possible and valuable
  • memory / set-building — tracking which arrangements are possible and valuable
  • Pattern Building — players arrange cups to form patterns and patterns of moves
  • pattern building / placement — players arrange cups to form patterns and patterns of moves
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a fantastic alternative to Scrabble
  • it's not heavy on the awards
  • a real simple introductory card drafting game
  • this is a fantastic alternative to Scrabble
  • the garden is home to an antagonistic Gardener and Panda
References (from this video)
No references stored for this video.
Video fBWDfXE9xsU Adam in Wales - Board Game Design Top List at 17:13 sentiment: positive
video_pk 988 · mention_pk 96818
Adam in Wales - Board Game Design - Gobblet video thumbnail
Click to watch at 17:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • memorable stack interaction
  • dynamic capture mechanics
Cons
  • can be complex to remember stacking rules
Thematic elements
Comparison games
  • Gipf
  • Quarto
Mechanics (from transcript analysis)
  • stacking and capture — place or move pieces; later turns you may lift and capture by stacking
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • these games have no theme
  • it's a toolbox for you as a game designer which of these mechanisms do you want to employ in your own abstract strategy game
  • product design is everything
  • the single most impactful feature of connect 4 was that little hatch beneath the frame
  • abstract strategy games are some of the most interactive games in existence
References (from this video)
No references stored for this video.
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