Game Info
Year
1995
Players
5
Age
8+
Playtime
20 min
Collection
Your Tier
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Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description
In Reiner Knizia's High Society, players bid against each other to acquire the various trappings of wealth (positive-number and multiplier cards) while avoiding its pitfalls (negative number and divisor cards). While bidding, though, keep an eye on your remaining cash - at the end of the game, even though all those positive-number cards might add up to a win, the player with the least money isn't even considered for victory.
In 2003 re-published by Überplay.
In 2003 published with a new theme by Amigo as Einfach Tierisch.
In 2006, published by University Games as Animalement Vôtre (French version) and Beestenveiling (Dutch version).
In 2008, re-published by Eagle-Gryphon Games
In 2018, re-published by Osprey Games
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 60
This page: 50
Sentiment:
pos 41 ·
mix 5 ·
neu 3 ·
neg 0
Showing 1–50 of 60
Video 7-FMKWwZd9g
Rolling Dice & Taking Names Discussion at 497:33:20 sentiment: mixed
video_pk 95195 · mention_pk 261265
Click to watch at 497:33:20 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
- Marty understands the premise and would play it against Tony.
Cons
- Marty believes it's not suitable for his wife due to card counting
- Can lead to arguments about card counting
Thematic elements
- Bidding and card counting
Comparison games
none
Mechanics (from transcript analysis)
- auction/bidding — Players bid on cards.
- Card Counting — A significant aspect of the gameplay that Marty finds challenging for some players.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- This is The Edible Games Cookbook and this is a cookbook that you actually make the food in it.
- I have a lot of hype for Detective: City of Angels.
References (from this video)
No references stored for this video.
Video 8zwChQ9CUKI
Rolling Dice & Taking Names Discussion at 27:12 sentiment: mixed
video_pk 93519 · mention_pk 253171
Click to watch at 27:12 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
- Interesting tension at the end
- Easier to teach and quicker to play than For Sale
- Inexpensive
- Unique endgame rule where the player with the least money is eliminated
Cons
- Can be confusing when bidding for negative point cards
- May not hold attention for players who enjoy deep strategy or counting cards
- Some players may find it unengaging if they can easily remember card values
Thematic elements
- Bidding game
Comparison games
- For Sale
Mechanics (from transcript analysis)
- bidding — Players bid using cards from their hand of denominations to win cards from a central deck.
- Hand Management — Players manage a deck of cards representing their bidding power.
- Player Elimination — The player with the least money at the end of the game is eliminated.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I was going to get upset because we wanted to play The Omen and our friend who let us borrow that game mark from the scurry reports now upset because he's never played the game and now he wants to play it but now we're gonna be able to because you backed it
- for me this game can hit the table anytime more than the other game definitely more than the other game
- you can definitely play poorly and maybe be out of the game
- I think we're there with with board games now right and it's the quality of the components as long as the components are there I'm good with it
- I apologize to anybody I talked into buying Star Wars destiny
- as long as the components are there I'm good with it
References (from this video)
No references stored for this video.
Video 7xH1GZw4cZg
Getting Games Discussion at 19:13 sentiment: positive
video_pk 91933 · mention_pk 246810
Click to watch at 19:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- tense bluffing and tension from bidding
- quirky and approachable auction mechanic
- short playtime and social interaction
Cons
- tension can feel punishing if misread
- not a traditional auction game feel
Thematic elements
- wealth, prestige, and bid-control
- high-society auction environment; rich players bidding on prestige items
- auction bluffing experience
Comparison games
- Liar's Dice
- Skull
Mechanics (from transcript analysis)
- auction/bidding with money cards — players bid with hands of money cards; the bid is raised around the table until all pass
- card-based bidding options — you construct bids by combining cards to reach a target value
- pass and reclaim — when you pass you can retrieve some bid cards into your hand
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- it's designed by yuffie rosenberg
- the entire game was on the phone
- I think all of us who played it are looking forward to playing more
- I would probably be more excited to play War of the Buttons again than some other games
- thematic idea is that government corruption is being crackdown on but gift-giving is used to circumvent it
References (from this video)
No references stored for this video.
Video 8K97Ru99DO0
Getting Games Discussion at 14:06 sentiment: positive
video_pk 91920 · mention_pk 246771
Click to watch at 14:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
- spending money wisely
- historical high-society
- economic strategy
Comparison games
none
Mechanics (from transcript analysis)
- Hand Management — play cards to manage money and actions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I'm not making a review videos anymore
- I've been so excited to be playing games over this last month
- BoardGameGeek is an amazing resource for me as a content creator
References (from this video)
No references stored for this video.
Video fpX7YcFnn6A
Game Night Picks - Pair Of Dice Paradise Analysis at 9:40 sentiment: neutral
video_pk 91876 · mention_pk 246632
Click to watch at 9:40 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
- accumulating wealth and fortune
Comparison games
none
Mechanics (from transcript analysis)
- Set Collection — The game is described as 'all about just accumulating wealth and fortune'.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Well it's standard issue for analog game custodians like myself
- Oh Chaz I gotta go with the unquiet dead are about to unionize bye
- well history books now say that in 1869 Queen Victoria and the crown jewels went missing do you think my revelations about the future that won't me go back and fix it because you know I could I I think I could go back and I could just tell everybody that it was a plot from a digital movie that I downloaded off the internet
- The notorious interdimensional artifact thief Jake Bay. He uses board games as wormholes in time and space to steal priceless artifacts from the past present and future
- you fool you've overloaded the intro tabletop transportal devices circuitry it's gonna blow
- with the help of Osprey games we were able to return both myself and Mr. Erikson to our normal selves and restore the timeline to its original proper condition by returning all the stolen items to their rightful places in history
References (from this video)
No references stored for this video.
Video OdxE2rvzrIw
Actualol Discussion at 106:20:10 sentiment: positive
video_pk 91808 · mention_pk 246479
Click to watch at 106:20:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Lovely durable bakelite pieces
- Comes in a bag so you can take it and play on your next holiday
- Shorter, simpler alternative to chess
- Loads of depth, can play hundreds of times
Cons
none
Thematic elements
- Protecting and attacking a queen bee
Comparison games
- Chess
Mechanics (from transcript analysis)
- abstract strategy — The goal is to surround the opponent's queen bee while protecting your own.
- Movement programming — Each insect piece moves in a different way, requiring planning.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- It's called I Know Mia.
- It's about Mia being murdered.
- It's just one card, you know, so it's very easy to set up.
- You scan the QR code to go to the crime scene, you scan the QR code to talk to the people involved.
- It's essentially like a board game version of a point-and-click adventure game.
- You have to work together to complete the missions.
- It's just a deck of cards, you know, no real board.
- It's basically the same game as The Crew: The Quest for Planet Nine, but with a few tweaks.
References (from this video)
No references stored for this video.
Video OdxE2rvzrIw
Actualol Discussion at 191:26:50 sentiment: positive
video_pk 91808 · mention_pk 246486
Click to watch at 191:26:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Modern classic card game
- Everyone's on tenterhooks at the end when you find out who spent too much cash
Cons
- The person with the least money left is out
- What is the right price to pay?
Thematic elements
- Bidding on expenses and status symbols
Comparison games
none
Mechanics (from transcript analysis)
- auction/bidding — Players bid on expenses and status symbols.
- economic — The person with the least money left at the end is out.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- It's called I Know Mia.
- It's about Mia being murdered.
- It's just one card, you know, so it's very easy to set up.
- You scan the QR code to go to the crime scene, you scan the QR code to talk to the people involved.
- It's essentially like a board game version of a point-and-click adventure game.
- You have to work together to complete the missions.
- It's just a deck of cards, you know, no real board.
- It's basically the same game as The Crew: The Quest for Planet Nine, but with a few tweaks.
References (from this video)
No references stored for this video.
Video vVaPPwsXlOA
Watch It Played Discussion at 8:26 sentiment: positive
video_pk 90024 · mention_pk 240029
Click to watch at 8:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- straight up best card games of all time
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
- Card game — straight up best card games of all time
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Settlers of Catan has probably brought more people into this hobby than anything else and for that I'm truly truly thankful I really am.
- Playing a solo game helps clear my mind... I find it quite a good form of meditation, a good way to get into that very important state of flow in my brain.
- The more intense it gets, often the more I can relax whilst I'm doing it.
- Hunting down gems like this, I know a gems and have to convince other people to play.
- It's the thrill of the hunt. It's the hunter and just like the hunter-gatherer in me going out and finding the rare exotic board, bringing it back, plucking its feathers, it's great.
- If you've got any board game adjacent hobbies, what do you do on your time away from the board? Let me know down below.
- There's enough people on this planet for more than one person to be interested in everything.
References (from this video)
No references stored for this video.
Video el-0TjmX6p8
All You Can Board Top 10 List at 12:00 sentiment: positive
video_pk 89624 · mention_pk 238356
Click to watch at 12:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- short and quick session
- easy to pick up
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video 6nYurNS4jwY
All You Can Board Top 50 List sentiment: positive
video_pk 89116 · mention_pk 236266
Overall sentiment (raw)
positive
Pros
- quick, 20-minute filler game
- engaging auctions with a novel money-tracking mechanic
Cons
none
Thematic elements
- wealth, prestige, and social maneuvering
- high society social circle
- quick, social bluffing and bidding
Comparison games
none
Mechanics (from transcript analysis)
- auction/bidding with hidden money — players bid on cards using money that is spent face down
- player elimination by resource management — the least money left determines who is out
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- it's a real-time game where that each round has two phases
- it's always a blast to play
- I highly recommend it
- you can end with zero points and still win
References (from this video)
No references stored for this video.
Video 6nYurNS4jwY
All You Can Board Top 50 List sentiment: positive
video_pk 89116 · mention_pk 268489
Overall sentiment (raw)
positive
Pros
- quick, 20-minute filler game
- engaging auctions with a novel money-tracking mechanic
Cons
none
Thematic elements
- wealth, prestige, and social maneuvering
- high society social circle
- quick, social bluffing and bidding
Comparison games
none
Mechanics (from transcript analysis)
- auction/bidding with hidden money — players bid on cards using money that is spent face down
- player elimination by resource management — the least money left determines who is out
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- it's a real-time game where that each round has two phases
- it's always a blast to play
- I highly recommend it
- you can end with zero points and still win
References (from this video)
No references stored for this video.
Video djqXwP2WLFo
Meeple University Discussion at 19:55 sentiment: positive
video_pk 88584 · mention_pk 233909
Click to watch at 19:55 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Makes a simple game appeal to hobby gamers and non-hobby gamers.
- Highly expandable.
- Very good game.
- Broad appeal.
- Really good fun.
Cons
- Never played Ethnos, so unable to compare.
- The theme and board are different from Ethnos.
Thematic elements
Comparison games
- Ethnos
Mechanics (from transcript analysis)
- Card Drafting — Players can draw cards from a face-up display or from the deck, with replenishment rules impacting draw size.
- Hand Management — Remaining cards in hand after playing a set are returned to the table, influencing other players' choices.
- Set Collection — Players collect sets of cards that are either all matching colors or all matching icons.
- Track Advancement — After playing a set, players advance on color tracks based on the leader card's color and set size, earning points and special abilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- hello everyone I'm Stella and this is Tara from Maple University today we are back with five games in 30 minutes or under 30 minutes we'll try our best
- The premise is that you only score points for the cards that you complete the cards that you get once you get them all covered with coins you get your coins back and then you flip it down into a scoring pile
- It becomes a game of extreme balance because there's never a benefit in winning something by a lot you want to win everything by the absolute minimum amount
- This is a little icebreaker game
- I really like the way the game progresses as well because all of these tracks you move up them more quickly with smaller sets to at the start of the game and you need larger sets at the end of the game so it even has this big shift where in the first round it's probably most effective to like play a bunch of one and two card sets just to bank these points that you'll score at the end of every round and then as you go more on you get more specialized and it's harder to to get these big sets and the points aren't necessarily worth as much
- It's such a simple twist but it works so effectively
References (from this video)
No references stored for this video.
Video N1Ygdltatg4
All You Can Board Top 50 List at 44:10 sentiment: positive
video_pk 88116 · mention_pk 231495
Click to watch at 44:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- tension from bidding and spending money
- great small-card game
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- it's a game about monsters
- it's a real time Battleship but 4v4 or 3v3 on teams
- the cards that you play determine which spots on the board you can go to
- it's the type of game that every collection should have a game where you split into teams
- it's a great ice breaker
- I would love to play Red Rising
- the end game reveal is the best part of the game
References (from this video)
No references stored for this video.
Video kGWETVxgg-k
UndeadVikingVideos Discussion at 2:01:53 sentiment: positive
video_pk 87757 · mention_pk 229869
Click to watch at 2:01:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Classic
- Always a blast
- So freaking good
- Clever
Cons
- Variable length, don't know exactly when it's going to end.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
- Set Collection — Trying to get points to get into second position and sometimes trying to not get points because you're already in the lead.
- variable scoring — You want to be the second person to take the trick, you want to have the second highest total score.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- it was a little too long 12 hands was too many I would have preferred playing the 500 instead of a thousand
- this system was had its cool things it had some cool things but it also had just some garbage ideas
- it's just like who came about these rules it's just like these aren't streamlined these are garbage they are horrible
- the Marvel superheroes game was like the Marvel Universe
- spacehulk spacehulk spacehulk space Hulk I knew it was Warhammer I just didn't know
- it's the one where you uh you're playing as a disease trying to kill everybody take over the world it's like an AA control game
- I think it's in my top 25 or 50 games of all time
- the game just chef's kiss
- Shadows of Brimstone game and it's just like yeah doing nothing
- Brimstone is our money maker they they'll milk the dead
- it's sort of a Rog likee and I think it doesn't get enough credit
- like you're doing the same thing just longer and more tedious and more like that's that's bad
- the deluxe version of it um had a basically kind of a foil cover like as the person's casting a spell and so there's this kind of rainbow effect foil cover of like the magic that's coming up
- it was it was insane yes crazy what people go foil covers bring to the end
- the Cliffhanger game with a more compact box size streamline rule book and over a decade's worth of Polish and AATA worked in this is the ultimate edition of the classic Cliffhanger Adventure game
- the cards were tiny
- Shadows of Brimstone game and it's just like
- we couldn't get any traction we couldn't get anybody to notice the game even existed anywhere
- it was like it sold it we sold out day and a half just because it had a foil had a foil rainbow cover
- I hate those things yeah I pick every box sleeve off of every game I've ever got
- we would rather be cheated out of money than refuse a customer service request from somebody who honestly needed it
- the owner said why isn't that guy allowed in the store and they told him why and he's like it's a free country he can say whatever he wants
- I was like Rich if like quite literally Rich you should just tell people that I will be there and that will get more people to come in and and sell stuff and I and give me the table for free
- I don't make anything so what's the point of
- I don't have to pay $5 just so sit at a [ __ ] table now
- we're not coming here anymore you come to my house for board game night that's it
- well how about you buy it and when you're done with it bring it back to me and I'll give you the money back minus five bucks
References (from this video)
No references stored for this video.
Video kGWETVxgg-k
UndeadVikingVideos Discussion at 2:01:54 sentiment: positive
video_pk 87757 · mention_pk 229892
Click to watch at 2:01:54 · YouTube ↗
Overall sentiment (raw)
Highly Positive
Pros
- Always a blast
- So freaking good
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- it was a little too long 12 hands was too many I would have preferred playing the 500 instead of a thousand
- this system was had its cool things it had some cool things but it also had just some garbage ideas
- it's just like who came about these rules it's just like these aren't streamlined these are garbage they are horrible
- the Marvel superheroes game was like the Marvel Universe
- spacehulk spacehulk spacehulk space Hulk I knew it was Warhammer I just didn't know
- it's the one where you uh you're playing as a disease trying to kill everybody take over the world it's like an AA control game
- I think it's in my top 25 or 50 games of all time
- the game just chef's kiss
- Shadows of Brimstone game and it's just like yeah doing nothing
- Brimstone is our money maker they they'll milk the dead
- it's sort of a Rog likee and I think it doesn't get enough credit
- like you're doing the same thing just longer and more tedious and more like that's that's bad
- the deluxe version of it um had a basically kind of a foil cover like as the person's casting a spell and so there's this kind of rainbow effect foil cover of like the magic that's coming up
- it was it was insane yes crazy what people go foil covers bring to the end
- the Cliffhanger game with a more compact box size streamline rule book and over a decade's worth of Polish and AATA worked in this is the ultimate edition of the classic Cliffhanger Adventure game
- the cards were tiny
- Shadows of Brimstone game and it's just like
- we couldn't get any traction we couldn't get anybody to notice the game even existed anywhere
- it was like it sold it we sold out day and a half just because it had a foil had a foil rainbow cover
- I hate those things yeah I pick every box sleeve off of every game I've ever got
- we would rather be cheated out of money than refuse a customer service request from somebody who honestly needed it
- the owner said why isn't that guy allowed in the store and they told him why and he's like it's a free country he can say whatever he wants
- I was like Rich if like quite literally Rich you should just tell people that I will be there and that will get more people to come in and and sell stuff and I and give me the table for free
- I don't make anything so what's the point of
- I don't have to pay $5 just so sit at a [ __ ] table now
- we're not coming here anymore you come to my house for board game night that's it
- well how about you buy it and when you're done with it bring it back to me and I'll give you the money back minus five bucks
References (from this video)
No references stored for this video.
Video ebUG75vaxtQ
Chairman of the Board Top List at 10:26 sentiment: positive
video_pk 87418 · mention_pk 228395
Click to watch at 10:26 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
- Small box filler
- Tight economy
- Interesting twist at the end
- Strategic bidding balance
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
- Auction — Bidding for point-scoring cards and against taking negative cards.
- Money management — Limited funds require careful bidding.
- push-your-luck — Implied in managing risk with negative cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- this is another definitely a a forgotten gem in my opinion
- this is definitely unlike any other kitti game that I've played
- quite a frustrating game um but the hand management is extremely clever um and a very tense game as well
- the cool thing about this game is the twist at the end where if you are the player who spent the most money you are automatically disqualified from winning
- this one seems to be a bit more polarizing but it's a huge hit for me personally
- brilliantly refined very sophisticated and streamlined gameplay um one of the best T placement games out there
- definitely a deeper game than it first meets the eye and it's one of the best auction games ever made
- wonderful game one of the purest games I have in my collection and one of my favorites full stop an absolute work of art
- well Riders was fine Dragon Riders so Dragon master was decent royal visit if you like the tug-of war system you might like this one didn't quite work for me same go to Blue Moon Legends very interesting World designed game but one that didn't quite suit my game style
- definitely one of the highest regarded kitu games and for good reason it's my second favorite kitu game
- this one is another auction Style game where you have fixed bids so you cannot just bid what you want you have four tokens at any time and all you're doing is you are revealing these tokens or these tiles out in this kind of push your luck mechanism
- lots of layers lots of wrinkles um definitely a deeper game than it first meets the eye
- it's one of the best auction games ever made I think it might be my favorite
- this is one of his root building style games as you have a a rack full of tiles you're using them to create huge chains of your particular color and trying to connect these different kind of cities together
- gaml could not be more simple just simply place a TI or think two tiles or more than that at times onto the board and um score accordingly
References (from this video)
No references stored for this video.
Video 8OScTTl3i1Y
Get into games Discussion at 36:51 sentiment: positive
video_pk 86031 · mention_pk 221783
Click to watch at 36:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- fast bidding mechanic
Cons
- might be punishing for some players
Thematic elements
- Array
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- celebrating the joint 40th birthdays of Brad and Rebecca that's 80 years old
- the toddler didn't nap and pretty much made it through the whole day
- everybody just mucks in and everybody feels part of it
- there was the obligatory game of Blood on the Clock Tower
- it forces your hand you have to talk to strangers
- kid-friendly games integrated into general play
References (from this video)
No references stored for this video.
Video Jc32_rkQV_Y
Grant Lyon Other at 1:15 sentiment: positive
video_pk 82591 · mention_pk 207489
Click to watch at 1:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Portable
- Quick
- Fun twist on bidding mechanism
Cons
none
Thematic elements
- acquiring trappings of wealth
Comparison games
- QE
Mechanics (from transcript analysis)
- auction bidding — This is an auction bidding game... you are bidding to acquire various trappings of wealth, and then there are also some bad cards that come out, and you'll be bidding to not take those pitfall cards.
- Set Collection — spending money to get these different cards, and those cards will help you get points by the end of the game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I don't include anything in this video unless it has been confirmed by the publishers themselves. So, this information is coming straight from them.
- Oh, in in March, I'll be at Dice Tower West. I'll be doing my comedy show there and playing some big group games there.
- This is the first game that used the mechanism where you know, you'll be spending money to get these different cards, and those cards will help you get points by the end of the game. But, whoever spends the most money automatically loses.
- So, you know, that's the unique aspect of it of So, you know, you're trying to think of both clues that work well together, but also clues that sort of stand alone, uh right, as they get erased.
- The Color Monster is uh game meant for young children. So if you don't have young children, this is probably not for you.
- It is maybe the best at like sort of encapsulating that Mario Kart feel in a board game.
- Sagrada to me is one of the best pretty and puzzly games out there.
- And then he was like, 'Yeah, you know, the second one maybe I
- All Play is releasing a new edition of High Society.
- This is an auction bidding game from the designer Reiner Knizia, who has a lot of different auction bidding games.
- All Play is also releasing a new version of the party game French Toast.
- The Op is releasing Flip Seven with a vengeance.
- This is a new version of the great card game Flip Seven that just has a lot more player interaction.
- they call they literally call this a meaner version of Flip Seven.
- WizKids is releasing Fantasy Realms: Greek Legends.
- Uh this is a new version of the game Fantasy Realms uh that came out almost 10 years ago.
- I have a new project coming on this channel soon and I'm going to be dropping some trailers for that and telling you guys more about it soon but I'm really I'm really excited for this thing I've been working on and I can't wait to tell you more about it.
References (from this video)
No references stored for this video.
Video navw8T9-GE0
Chairman of the Board Other at 15:49 sentiment: positive
video_pk 82279 · mention_pk 206846
Click to watch at 15:49 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
- Likes current version
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video dKahptEze44
The Dice Tower Event Coverage at 9:25
video_pk 81509 · mention_pk 202809
Click to watch at 9:25 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- This is the grooviest board gaming weekend in all of Knoxville is the promise here.
- The dice are shaped like heads.
- This is the best game of Medici I've ever played.
- You're the biggest loser.
- We wanted to do something that had some ways to get people connected really quick right from the jump.
- Well, Funky Town Games, it's been real, it's been fun, but it hasn't been funky.
- I haven't seen one in the wild, probably decade.
References (from this video)
No references stored for this video.
Video izGKE5c_2ys
Discussion at 7:42 sentiment: neutral
video_pk 79531 · mention_pk 192993
Click to watch at 7:42 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
- Game end timing (when the fourth green card appears) can lead to score variability.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
- Card Driven End Game — Game end is triggered by a specific card (fourth green card).
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- So, it sounds like you know, we all like a little bit of foreplay when it comes to our board games.
- It really made those rules feel concrete to me though by watching them.
- And he barely needed a refresher. It was his first time playing and he won.
- the disappointment is just because when you're getting into a game like that you're expecting to be like okay well I'm getting into this for like 15 sessions like a year of casual play whenever people can get together and it was like we did two sessions and and I'm the one leading those sessions and I'm no longer compelled to gather people for it because I'm realizing I'm not having a good time
References (from this video)
No references stored for this video.
Video _xkrHh3uZ8w
Top List at 4:48 sentiment: positive
video_pk 66736 · mention_pk 162538
Click to watch at 4:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Really fun because auction games like this, where you're kind of going around and around, you want to have more people to kind of push the price of things up and kind of manipulate things.
- Really simple to get into, but there are more strategy to it.
- Interesting card play mechanism.
Cons
- Whoever spends the most money, basically whoever has the least amount of money at the end of the game, you get knocked out. You cannot win no matter how many points you accumulated. You're instantly out.
Thematic elements
- Extravagant lifestyle
Comparison games
none
Mechanics (from transcript analysis)
- Auction — This is a great auction-style game where you are betting on the finer things in life, and you want to have kind of as as extravagant a lifestyle as humanly possible.
- Hand Management — It is also kind of a weird like hand management game where you want to save, you know, some of your higher price cards, you know, your money cards to be able to spend and make these big swings, but you, you know, don't want to run out of money and you don't want to run out of like flexibility for what you can choose to pay because of the cards you have in your hand.
- Set Collection — you want to be the second most extravagantly spending person and buying the best high-priced items.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- It's like Any euro game is like, 'Here's a fifth-player expansion.' I'm like, Incorrect. No, thank you.
- The reason I love this game in general is that every turn everyone is gaining information because Nick might be asking Molly over here a question, but we all write down who asked who what and what letter and how many matches that made.
- So, it just makes for this kind of like maximum mind puzzle that will just I have games where I feel like I'm smart and other games where I feel like I could not be further from understanding anything about the world.
- Ready Set Bet is so much fun. And this game particularly is great at five cuz you can have one person be kind of the announcer and then everyone else um bidding and betting and stuff like that.
- It's just this fun silly thing.
- I love ready set bet. It's got to be number one.
References (from this video)
No references stored for this video.
Video 0CxB5KtgDhA
Top List at 1:16 sentiment: positive
video_pk 66476 · mention_pk 161992
Click to watch at 1:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Elegant punishment for overspending.
- Constant pressure.
- Countdown mechanic prevents game from overstaying its welcome.
- Hits 25 years later.
Cons
none
Thematic elements
- collecting status symbols
Comparison games
none
Mechanics (from transcript analysis)
- Auction — Players bid openly with money cards. The winner pays, takes the card. The player with the least money in hand at the end is eliminated.
- Hand Management — Players manage money cards for bidding and must avoid having the least money at the end.
- Set Collection — Players collect status cards that score positive or negative points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Auctions strip all that away.
- Every single bid is a statement, a bluff, a calculation, sometimes a flat-out provocation.
- That is what makes the category so compelling. The social mechanism is what is driving it, not the rules themselves.
- The tension between winning and wanting to lose for compensation, sits in every placement decision.
- It is a brain-burner in the best sense.
- Auctions strip all that away. Every single bid is a statement, a bluff, a calculation, sometimes a flat-out provocation.
- The social mechanism is what is driving it, not the rules themselves.
- Auction programming, one of the most original action selection systems in recent design.
- It is a brain-burner in the best sense. Highly interactive, tactically rich, and constantly surprising.
- The auction isn't a scene, it is the stage on which an entire century-spanning narrative plays out.
- No auction game produces richer emergent stories across a full game arc.
References (from this video)
No references stored for this video.
Video 7IxVe7snZDQ
Watch It Played Interview at 11:14 sentiment: positive
video_pk 64812 · mention_pk 158345
Click to watch at 11:14 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
- Fantastic card game
- Love the twists
- Plays well at conventions
Cons
none
Thematic elements
- Collecting cards for points
Comparison games
- No Thanks
Mechanics (from transcript analysis)
- bidding — Players bid on cards, sometimes to acquire them, sometimes to avoid acquiring them. There's a twist where bids can be made not to take cards.
- Card Counting — Players can attempt to track cards to infer what others might hold.
- Set Collection — Players collect different cards that grant points, some of which are positive multipliers and others negative.
- Variable Currency — Different denominations of currency (e.g., 15000, 8000, 4000) are used, affecting bidding strategy.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- High Society is a fantastic card game if you're trying to collect the different cards that get you points something multiplier points however some of them have your points or some of them are negative points
- all of a sudden everyone is not bidding to take the card everyone's bidding not to take the card I love those twists in games
- Cursed Court is just marvelous
- it's quick like fun fast but one of the best kind of like bidding deduction games almost in a way a lot of bluffing that goes on
- I'm not the biggest lover of mean games with the caveat being if it's a small light fun fast game then yeah mean is fine because the experience is short but if it's a long big game I struggle with like a big long Euro game that's mean
- the biggest way to deal with mean board games for me is the expectation going in
- hey just so you know this is a really mean game and I want you to play as mean as possible and I'll do the same because that sets up the expectation for the evening
References (from this video)
No references stored for this video.
Video SXSgSP_8LIg
All You Can Board Top List at 5:51 sentiment: positive
video_pk 62462 · mention_pk 155022
Click to watch at 5:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- quick to learn and play (15-20 minutes)
- clever twist about spending money to avoid losing
- strong social interaction
Cons
- limited depth for some players
- not ideal with only three players
Thematic elements
- auction and social maneuvering around card draws
- Aristocratic social scene / 19th-20th century elite milieu
- card-driven bidding with a social twist
Comparison games
none
Mechanics (from transcript analysis)
- Auction — Players bid on cards to win valuable cards and manage money
- Auction / Bidding — Players bid on cards to win valuable cards and manage money
- Hand Management — Players manage their money and cards to optimize outcomes
- hand_management — Players manage their money and cards to optimize outcomes
- variable_end_condition — End triggers based on card revealed counts and drawn greens
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- The main thing about this is that each of our picks from one through five as we go through them should be a noticeable step up in complexity.
- There’s complexity kind of seen in two different ways. I think there’s the rules complexity.
- complexity means different things to everyone.
- one of the hardest like of all these kinds of videos we do where we do these categories or recommendations.
- Age of Innovation does that—it rewards you for learning them by giving you a game that every time you play is going to feel unique.
References (from this video)
No references stored for this video.
Video 4GwDhBplw5I
Jamie, Tabletoptiktok Review at 1:16 sentiment: positive
video_pk 61498 · mention_pk 154153
Click to watch at 1:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Very quick to teach and understand
- Compact and portable
- Tight decision space with meaningful choices
- Engaging bidding tension and strategic depth for a light game
- Flexibility in approach: players can aim for big scores or protect against negative cards
Cons
- End-game trigger can feel abrupt if the fourth green card arrives early
- Balance between risk and reward can vary with player count and card order
- Some players may view the negative cards (P, Faux Pas) as abrupt disruptions rather than design features
Thematic elements
- affluence, prestige, social risk, and the tension of making the right bid without overcommitting funds
- An elite social milieu where players bid on prestigious cards while managing wealth and reputation; the game ends as the social spectacle escalates with the reveal of green multiplier cards.
- expository and instructional with occasional personality and humor from the presenter
Comparison games
none
Mechanics (from transcript analysis)
- Auction / Bidding — Players simultaneously bid using their remaining money on face-up cards; the highest bidder wins the card and pays their bid amount. This core mechanic drives money management and strategic risk.
- bidding on cards — Players simultaneously bid using their remaining money on face-up cards; the highest bidder wins the card and pays their bid amount. This core mechanic drives money management and strategic risk.
- end condition through card reveal — The game ends when the fourth green card is revealed, regardless of remaining cards. This creates a tense race and can shorten or extend rounds depending on how cards appear.
- green multiplier cards (times two, four, six). — Green cards multiply final points, with strategic incentives to collect multiples, while one green card can dramatically reduce total score if it is the halving card.
- Multi-Use Cards — Green cards multiply final points, with strategic incentives to collect multiples, while one green card can dramatically reduce total score if it is the halving card.
- Resource Management — You must guard your money; running out too early prevents further bidding, so decisions must balance short-term gains against long-term viability.
- special penalties (P card and Faux Pas card). — The P card deducts five points at the end; the Faux Pas forces a discard, potentially setting back progress. These cards create negative incentives and negotiation pressure.
- variable scoring cards — Cards 1–10 each have point values, and players must weigh the value of winning larger numbers against the amount of money spent to win them.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- this is a game that it's very quick to teach and understand, but there's a lot of decisions to make in the game that kind of hurt your brain, but in a really fun way.
- The cards that you are bidding on, there will be 10 cards that are going to be numbered 1 through 10 and that is their point value.
- If you get the p card, you lose five points at the end of the game. And if you get the faux paw, you have to discard one card you have already won.
- you are bidding to not take them. So, you have to put out money and the first person to pass or not up the bid, they're the loser who gets the card and everyone else has to spend the money that they bid in order to not get these.
- it's small and compact, so it's easy to take with you, but it really does make you think and plan
References (from this video)
No references stored for this video.
Video uwTv7RdbR0s
Banter and Boards Review at 0:00 sentiment: positive
video_pk 59821 · mention_pk 152332
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Engaging social interaction and reading other players
- Clean, short bidding game with a push your luck element
- Focus on resource management and strategic risk-taking
Cons
- Heavily dependent on player personalities and table dynamics
- Some might find the game abstract or luck-influenced
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
- Auction / Bidding — players bid for cards/items; managing the risk of debt while aiming for high scores
- bidding — players bid for cards/items; managing the risk of debt while aiming for high scores
- Hand Management — players manage a hand of cards representing luxury items with varying values and costs
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- High Society is a social push your luck game
- it's about reading the room
- it's the fine balance of having the most points but not being the poorest one in the group
References (from this video)
No references stored for this video.
Video D2suS6XUvoo
Banter and Boards Top List at 21:12 sentiment: positive
video_pk 59828 · mention_pk 152343
Click to watch at 21:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- great social interaction and read-the-room dynamics
- short and accessible
- poker-like tension without heavy rules
Cons
- heavily depends on player behavior
- may feel luck-driven in certain groups
Thematic elements
- wealth, status, and social maneuvering
- high-society bidding and luxury consumption
- social bluffing with strategic bidding
Comparison games
none
Mechanics (from transcript analysis)
- Auction / Bidding — players bid for luxuries using a shared money pool
- bidding with money — players bid for luxuries using a shared money pool
- push-your-luck and social deduction — balance bidding to maximize points while avoiding being poorest
- scandal cards — bidding can trigger scandal cards that alter victory points
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- these are 10 board games that are quick to teach
- the artwork's Beautiful so if you're looking for a light puzzle I highly recommend Cascadia
- it's very quick to teach and very quick to learn
- a lot of this top 10 list is about accessibility and group play
References (from this video)
No references stored for this video.
Video cWtJGKYp70I
Actualol Top List at 4:27 sentiment: positive
video_pk 42662 · mention_pk 129591
Click to watch at 4:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- iconic card-driven social dynamics
- great final reveal moment
- easy to teach and quick to play
Cons
- humor and references may polarize some players
Thematic elements
- status, money, and social maneuvering
- bubbly social aristocracy; auctions and reputation
- drama, wit, and tabloids
Comparison games
- Love Letter
- The Estates
Mechanics (from transcript analysis)
- bet/precommitment and chip economy — players bid to acquire items while managing reputation markers
- reveal and endgame tension — end game is triggered by chips; reputation and money interplay
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Skull is a classic.
- The tension when someone is flipping coasters one at a time is brilliant.
- No Thanks is a one-of-a-kind game that is perfect for playing in pubs.
- Sea Salt and Paper is a phenomenal game that completely stands on its own.
- Valbara is less brutal than Libertalia.
References (from this video)
No references stored for this video.
Video QrcwpVyU1Ow
BoardGameCo Review at 0:01 sentiment: positive
video_pk 42487 · mention_pk 129045
Click to watch at 0:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- high tension with a small card pool
- quick and easy to teach
- new edition cards add variety and tension
- uncertainty about when the game ends increases strategic depth
Cons
- unintentional kingmaking can dominate and frustrate
- difficulty guessing how much to bid due to unknown end timing
- endings can feel arbitrary depending on card order
Thematic elements
- auction-driven status acquisition with risk of bankruptcy
- A high-society social world where players bid for status cards
- abstract/economic with tense bluffing and kingmaking
Comparison games
- Modern Art
- Raw
Mechanics (from transcript analysis)
- Auction / Bidding — Players bid their money to acquire status cards; the highest bid wins until all others pass.
- auction/bidding — Players bid their money to acquire status cards; the highest bid wins until all others pass.
- bankruptcy_risk — The player with the least money at the end cannot win, creating pressure to manage cash.
- card_effects — Positive and negative cards modify points or force discards; players may avoid negative cards by paying.
- endgame_trigger — The game ends immediately when the fourth red-bordered card is revealed.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- You're just bidding your hand of cards until you get to the end and then see who has the most points and win.
- Overall, this is a very quick and clean, easy to play, easy to titch teach bidding game that adds a lot of tension for a very small box.
- unintentional kingmaking is absolutely present in my games of high society.
- As far as final thoughts on High Society, this is a classic for a reason.
- definitely check out Modern Art if you're looking for a different game about trying to bid on various pieces of art and trying to be mindful of your money and how well spent it is.
- Raw is possibly one of the best pure auction games out there.
- until next time, I'm Alex Radcliffe from Board Game Co.
References (from this video)
No references stored for this video.
Video Ib9DnTWvu9k
The Dice Tower Discussion at 9:26 sentiment: neutral
video_pk 40951 · mention_pk 124233
Click to watch at 9:26 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
- Auction / Bidding — Players bid for prestige in a bidding/auction framework to optimize hand values.
- auction/bidding — Players bid for prestige in a bidding/auction framework to optimize hand values.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- This is a channel, and I've said it before, it's a channel about games, and that's what we talk about.
- Vassel's Law was something where I said that if a game is great, it will be reprinted, with IP restrictions.
- There are so many games coming out that print runs are so small.
- We're running five different events. We're running Dice Tower Cruise, Dice Tower West, Dice Tower East, Dice Tower Vacation, and Dicetower Retreat.
- I don't monetize the daily minutes; I do it for fun.
- I never schedule games because con is stressful; I like to keep it flexible.
- Wingspan would be a big change for someone returning after 10 years.
- Print runs are small and the market is changing; it’s not as simple as before.
References (from this video)
No references stored for this video.
Video YCu3WjcE518
Totally Tabled Top List at 22:06 sentiment: positive
video_pk 39932 · mention_pk 120643
Click to watch at 22:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- fast auctions
- high tension and fast rounds
Cons
- requires careful tracking of money cards
Thematic elements
- auction / money management
Comparison games
none
Mechanics (from transcript analysis)
- Auction / Bidding — Bidding using cards from a hand; spending affects final scoring.
- auction with money cards — Bidding using cards from a hand; spending affects final scoring.
- doublers / risk management — Some cards double points; strategic bidding to avoid negatives.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- that was an absolute chaotic mess I don't even know if this video is watchable or not
- the ultimate board game travel kit
- absolute chaotic mess and yet I had fun talking about 16 games
References (from this video)
No references stored for this video.
Video SbBukM4q6yU
Board Game Animal Discussion at 0:34 sentiment: positive
video_pk 38745 · mention_pk 116769
Click to watch at 0:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- fast play
- clear bidding tension
- teaches budgeting under pressure
Cons
- can be swingy due to bid order
- some luck affects outcomes
Thematic elements
- status and wealth through bidding
- elite social event, champagne lifestyle
- satirical, light commentary on social ambition
Comparison games
- Royal Visit
Mechanics (from transcript analysis)
- Auction / Bidding — players bid using money tokens to acquire cards; the highest bid wins, creating tension over resource management.
- auction/bidding — players bid using money tokens to acquire cards; the highest bid wins, creating tension over resource management.
- Compound Scoring — cards have values; scoring is based on the combination and remaining money.
- Hand Management — players balance spending money with accumulating valuable cards.
- hand_management — players balance spending money with accumulating valuable cards.
- set/collection scoring — cards have values; scoring is based on the combination and remaining money.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- there's a new version of high society that's coming out in Poland
- the original game it's not going anywhere it's not like anything's being rewritten right it's always going to be the same game
- this is dangerous you can't mess with the SpaceTime Continuum or the reality of the board game hobby
References (from this video)
No references stored for this video.
Video W6DTJCWHFpI
The Dice Tower Analysis at 0:03 sentiment: mixed
video_pk 38540 · mention_pk 116077
Click to watch at 0:03 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
- Short, approachable playtime (~30 minutes)
- Generally well-paced with clear end conditions
- Accessible bidding mechanic with strategic tension
Cons
- Potential for very short games if early purple cards come out
- Card distribution can lead to luck-driven swings
- Sometimes ends abruptly, requiring restart for a fuller experience
Thematic elements
- Social status, luxury, and risk management
- A gala or social event where players bid for prestige cards.
- Abstract auction with light narrative framing
Comparison games
none
Mechanics (from transcript analysis)
- Auction / Bidding — Players bid money cards to secure prestige cards; highest bid wins.
- auction bidding — Players bid money cards to secure prestige cards; highest bid wins.
- card management — Carefully select and play money cards to influence the final score and end conditions.
- End Game Bonuses — Score based on remaining money and acquired prestige cards, balancing risk and reward.
- End-game scoring — Score based on remaining money and acquired prestige cards, balancing risk and reward.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- There's one small negative I have is that I think you can have some weird games in high society.
- If the purple cards come out pretty fast, there could be some wonky games where there's just not a lot out there
- What does the box say on here? 30 minutes. But you can play this in
References (from this video)
No references stored for this video.
Video WX9EACaSWR0
Jenna's Cozy Corner Discussion at 9:36 sentiment: mixed
video_pk 36959 · mention_pk 110948
Click to watch at 9:36 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
- Tight bidding mechanism
- Short playtime makes it accessible
Cons
- Certain players may feel eliminated early
- Older design may feel abstract to modern audiences
Thematic elements
- Bidding/auction with social pressure
Comparison games
none
Mechanics (from transcript analysis)
- Auction / Bidding — Players bid to secure cards with varying values; higher bids risk elimination as a twist.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I actually really enjoyed Moonrakers.
- I did not enjoy Steam Up very much.
- I really really enjoyed Haven.
- Dale of merchants has been on the Shelf of opportunity for a while.
- Dwellings of Elder Vale I freaking love.
References (from this video)
No references stored for this video.
Video DHPGHUsue4M
The Dice Tower Review at 0:18 sentiment: positive
video_pk 36638 · mention_pk 109952
Click to watch at 0:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Tight, tense bidding with meaningful decisions
- Expansion cards add variety without overhauling core mechanics
- Strong art and production values in the AllPlay edition
- Short playtime, making it a good filler or quick play
Cons
- Can end abruptly if the purple end-game card appears early
- Rules can be a little confusing for newcomers
- Shelf presence concerns due to foil packaging/box readability
Thematic elements
- wealth, social standing, aristocratic culture
- A luxury-gaming environment where players vie for status and prestige through bidding on luxury cards.
- light, satirical, tongue-in-cheek
Comparison games
- QE
- Cleopatra Society of Architects
Mechanics (from transcript analysis)
- Auction / Bidding — Players bid for luxury cards using their own money cards; bids escalate as players add cards and outbid the previous bidder.
- Elimination based on spending — The player who has spent the most money is eliminated; remaining players tally final scores to determine the winner.
- End Game Bonuses — The game ends when the fourth purple end-game card is revealed from the deck.
- End-game trigger (purple end-game cards) — The game ends when the fourth purple end-game card is revealed from the deck.
- End-of-round / end-of-game scoring modifiers — Certain cards double or modify money values; these affect final scoring and strategy.
- Negative cards (scandals) — Scandal cards reset or change bidding dynamics; the taker of a scandal returns bid cards to their hand and others’ bids may be discarded.
- Player Elimination — The player who has spent the most money is eliminated; remaining players tally final scores to determine the winner.
- Simultaneous face-down bidding — Bids are placed face-down and revealed; players may add cards to their bid or drop out.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- We are the low society.
- This is a nice addition of it.
- The three extra cards bring it up a little bit for me.
- It's a spicy card.
- What a good good little game. I like it a lot.
References (from this video)
No references stored for this video.
Video GDgtK5bk_6c
The Dice Tower Week In Review at 16:52 sentiment: positive
video_pk 35105 · mention_pk 104731
Click to watch at 16:52 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- solid bidding game
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- It is an excellent production. It is everything you've come to maybe know and love about Neuroshima Hex.
- Outstanding, man. I love this trick-T game that also includes set collection.
- Disappointing. This is basically Forbidden Island, the card game with too few spaces and a little too much swinginess.
References (from this video)
No references stored for this video.
Video f1nK_cRQy9k
Drive Thru Games Top 10 List at 10:13 sentiment: positive
video_pk 34793 · mention_pk 103722
Click to watch at 10:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Uncomplicated teach-to-play in under a minute
- Snappy, elegant auction mechanism with meaningful decisions
- Compact footprint for lunch-table gaming
Cons
- Relies on public perception of value; can be swingy
- Limited depth for players seeking heavy economic strategy
Thematic elements
- Wealth, social maneuvering, and risk-reward calculus
- Gilded auctions of luxury and prestige
- Elegant, minimalistic presentation with strong player interaction through bidding
Comparison games
- Go/No-Go auction styles
Mechanics (from transcript analysis)
- Auction — Players bid using money cards to win treasures; negative points can come from treasure cards.
- Auction / Bidding — Players bid using money cards to win treasures; negative points can come from treasure cards.
- Simultaneous card play — Bids are made with hidden money cards, then revealed, driving tension and strategic risk.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Arboretum is an absolute perfect game and I just it comes out and I play and this is why it didn't have my top 50
- this is exploding kittens this stays in the collection
- it's the most back project ever in the history of Kickstarter
- the shifting team Alliance thing is the best part of Chimera
- Arboretum is an absolute perfect game
References (from this video)
No references stored for this video.
Video -oTUVvCzqXY
No Pun Included Review at 0:10 sentiment: positive
video_pk 33973 · mention_pk 101193
Click to watch at 0:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Elegant, pure auction mechanism with minimal filler
- Tension between greed and budgeting creates lively negotiation
- Short playtime makes it a strong filler or opener
- Pre-2000 design feels historically grounded and insightful about real-world markets
- Humor and satire land for many players, reinforcing theme
Cons
- Can feel merciless with rapid budget destruction
- Luck and bid dynamics can overwhelm skill for some groups
- Humor and theme may not land for all players
- Edition/art preferences can influence perceived value
Thematic elements
- status pursuit through buying conspicuous items and attempting to maintain financial balance
- European aristocracy in a high-society social circle; an elite auction setting
- satirical, witty commentary on wealth and social display
Comparison games
- Raw
- Modern Art
Mechanics (from transcript analysis)
- Asset scoring / point accumulation — Purchased cards grant points; assets vary in value and strategic importance.
- Auction / Bidding — Players bid money (represented by cards) for assets; the highest bid wins the asset but costs money, shaping end-game standing.
- Hand budgeting / resource management — Money is kept as bid cards; players must balance aggressive bidding with the risk of depleting funds.
- risk-reward tension — Aggressive bidding can win assets but may devastate later rounds; careful balance between greed and prudence is key.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- it's a game from 1995 so it predates most modern board games but its sense of purchasing is more accurate than modern board games
- it's about finding a balance between greed and impulse control
- this is just pure auction
- there is nothing in high society that isn't an auction
- the art in this new edition from Medusa dollmaker
References (from this video)
No references stored for this video.
Video sLFZeIH-tFY
Board Game Animal Top 10 List at 5:16 sentiment: positive
video_pk 31542 · mention_pk 92940
Click to watch at 5:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Accessible to non-gamers
- Compact
Cons
- Less depth for hobbyists
Thematic elements
- social bidding market
- auction for money
Comparison games
none
Mechanics (from transcript analysis)
- Auction — money-based bidding for items
- Auction / Bidding — money-based bidding for items
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- they're so easy to store carry and bring anywhere that that you really just can't lose with
- Spicy is my go-to for people who claim that they've only ever played Uno this is my favorite small card game ever
- I am obsessed
- If you're traveling I highly recommend any game that you saw on this list
- not only is this tiny but it's not time consuming to play either this Puzzler has repeatedly impressed me for how much of Gloom Haven in a minuscule little package
- I love Sky Team and if you want to fit this in your bag go for it because we had quite a bit of fun
References (from this video)
No references stored for this video.
Video 7zZ7XBGETPA
The Dice Tower Analysis at 0:00 sentiment: mixed
video_pk 30234 · mention_pk 88956
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
- Introduces a distinctive 'spend the most and you lose' twist that creates unique strategic pressure.
- Encourages timing and tempo in bidding; players must balance short-term gains against long-term risk.
- Can lead to dramatic comebacks or dramatic busts, which heightens table talk and player engagement.
Cons
- Balancing the mechanic so the loss condition feels fair rather than punitive can be challenging.
- If players misread the risk-reward balance, the game can feel unsatisfying or overly luck-influenced.
- The tension of spending can overwhelm other strategic considerations if not tuned properly.
Thematic elements
- Wealth, status, and social maneuvering. The tension comes from balancing ostentation with restraint, since overspending can cost victory.
- An exclusive, high-society milieu where players attempt to acquire prestige by acquiring valuable items through public auctions and private bidding that reflects wealth and social standing.
- Competitive, tension-driven auction play with a twist: spending the most money can cause you to lose, creating a social-dynamics flavor where bluffing and timing matter as much as value.
Comparison games
- QE
- Cleopatra Society of Architects
Mechanics (from transcript analysis)
- Auction / Bidding — Players bid for a lineup of items using money tokens. The price each item costs is paid immediately, and players carefully manage their remaining funds across rounds to avoid being the player who spends the most.
- auction/bidding — Players bid for a lineup of items using money tokens. The price each item costs is paid immediately, and players carefully manage their remaining funds across rounds to avoid being the player who spends the most.
- Closed Economy — Public bidding and the visible money in front of players influence choices, encouraging strategic deception and risk assessment based on opponents' apparent wealth.
- money-as-risk mechanic — A non-traditional auction dynamic where the goal is to accumulate prestige without depleting your money. Spending more money can lead to a loss, introducing a counterintuitive objective compared to traditional bidding games.
- public visibility of wealth — Public bidding and the visible money in front of players influence choices, encouraging strategic deception and risk assessment based on opponents' apparent wealth.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- High Society is a game that, as far as I can tell, is the first to implement a mechanic where if you spend the most money you lose.
- It's a good mechanism that adds tension when someone is spendy at the right moments, like being able to get that ten and the nine which could clinch the game, but that might not always be the case.
- That might not be the case, and I think that's a great dynamic.
References (from this video)
No references stored for this video.
Video RNNqW9Qfb4k
Board Stupid Discussion at 13:53 sentiment: positive
video_pk 28202 · mention_pk 82646
Click to watch at 13:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- iconic party-game feel
- reprint updates with eco-friendly inserts
Cons
- may feel repetitive for long sessions
Thematic elements
- social auction and bluffing
- High-society bidding party
- lighthearted, fast-paced
Comparison games
- Kingdom bidding games
Mechanics (from transcript analysis)
- Auction — play bids for priceless hands, highest bid wins
- Auction / Bidding — play bids for priceless hands, highest bid wins
- Set Collection — gather valuable combinations for scoring
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- This one looks super super cool. We can't wait to play this one.
- Fat bears. That's fat bear season.
- Simple to learn, hard to master, beautiful to play.
- Code Names is immaculate. It's a brilliant game.
- Gwent is that game... It's basically the same game that you played in the video game.
- Terascape... a hardcore cooperative zombie apocalypse survival.
- Old King's Crown... expect a full review on this coming very very soon.
References (from this video)
No references stored for this video.
Video vY36UxxF074
3 Minute Board Games Discussion at 0:00 sentiment: positive
video_pk 13126 · mention_pk 38392
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- tight pacing and tense bidding
- short playtime suitable for casual sessions
- great art in the edition used in the video
- satisfying moments when overspending crashes a player
- compact box for portability
Cons
- tension can be unnerving or frustrating for some players
- no solo mode
- open bidding can feel unforgiving
Thematic elements
- Social status, prestige, and risk management through bidding
- Renaissance-era European high society
- Competitive bidding with social faux pas and strategic spending
Comparison games
- Modern Art
Mechanics (from transcript analysis)
- card management and resource tracking — Money cards must be spent in full; limited supply of money cards; no change returned.
- end-of-round/round-based card reveal — Cards revealed sequentially; the fourth teal card triggers scoring.
- open auction bidding — Players bid money cards to acquire VP cards; bidding proceeds around the table; highest bid wins.
- risk/reward scoring with modifiers — VP modifiers include doublers, halvers, negative cards, and faux pas that can discard points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- High Society is a nasty little bastard of the game and I love it dearly for that
- the best thing about this game is seeing the person who overspent crash and burn out of the game
- the art is phenomenal in this Edition as well simply stunning
- first you start off feeling flush and Wealthy, but then you have to pay to avoid something shameful
- a great game for anyone wanting something short and a bit nasty
References (from this video)
No references stored for this video.
Video 4jQzgGcfxz4
Actualol Discussion at 0:52 sentiment: positive
video_pk 11955 · mention_pk 35064
Click to watch at 0:52 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Elegant, quick social interaction
- Bright, accessible components
Cons
- The auction theme might feel abstract to some
Thematic elements
- wealth, social maneuvering
- Auction/social intrigue with high stakes
- short, sharp negotiation with social flavor
Comparison games
none
Mechanics (from transcript analysis)
- Auction — Players bid for prestige and money in a quick auction round, balancing risk and reward.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Las Vegas is probably my top one, and it's just everyone's involved.
- New York Slice is one that I really like—the I split you choose thing; it's just simple rules but I really dig that.
- Skull and Cockroach Poker are two really great bluffing games.
- This is like my sweet spot—these are the games that I love to introduce to new people.
- I love board games because they allow me to have incredible social experiences with friends.
- The biggest barrier to board games being huge is just that so many people won't play them.
References (from this video)
No references stored for this video.
Video okREwIZ5bg8
Adam in Wales - Board Game Design Top List at 2:18 sentiment: positive
video_pk 11645 · mention_pk 34195
Click to watch at 2:18 · YouTube ↗
Overall sentiment (raw)
highly_positive
Pros
- clever simple mechanisms
- creates tension
- beautiful production
- affordable pricing
- classic card game
Cons
none
Thematic elements
- auction
- bidding
Comparison games
- For Sale
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video UIU74i2IfK4
Adam in Wales - Board Game Design Discussion at 11:19 sentiment: positive
video_pk 10636 · mention_pk 31373
Click to watch at 11:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
- Auction game
- Social competition
- Thematic
Comparison games
none
Mechanics (from transcript analysis)
- Auction — Bidding with limited tokens
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- It wasn't just the hundred sort of best designed games this was the hundred games that I feel that I'm particularly sort of connected to
- The games that have a place in my heart really games that I've got a lot of nostalgia for
- It felt a bit like doing a roll and write game but without all of the sort of convenience
- I wish I still had castles of burgundy and notre dame
- The main thing that got in the way for me was all the iconography
- I do use board games as an escape from screens and technology
- I really like the production of cockroach poker
- I found it was a game where I could see the ending coming and then someone would just go and there we go we've got another 20 minutes now
- It feels like something other than a board game
- The decisions you make in the game are very very slight
- Right up my alley
- I do really like push your luck
- That's my favorite game
- Abyss is my second favorite game
- I love pekka pig
- I just think it's ugly
References (from this video)
No references stored for this video.
Video aNHZeTPOE_M
Dice Tower Unboxing at 0:57 sentiment: positive
video_pk 10328 · mention_pk 30473
Click to watch at 0:57 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Great game
Cons
none
Thematic elements
- Auction/bidding
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Welcome to the most boring unboxings in the world, where we take a look at what comes in a dice tower and we see what it is.
- I like the the concept of it a lot.
- I am so excited about this game or puzzle.
- So, teaching people how to build bridges. What a cool concept.
References (from this video)
No references stored for this video.
Video VcKuFuKuxKM
3 Minute Board Games Top List at 7:04 sentiment: positive
video_pk 9946 · mention_pk 29250
Click to watch at 7:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- simple auction game with elegant design
- portable and plays quickly at 5 players
- increased bidding at 5 players heightens tension
- good filler game option
Cons
- can lead to spending spirals
Thematic elements
- wealth
- social status
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video yA4LlkUZBgA
Actualol Top List at 2:49 sentiment: positive
video_pk 8706 · mention_pk 25678
Click to watch at 2:49 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Thematic cohesion with an elegant, tense auction mechanic
- Accessible rules and fast playtime
- Beautiful, aspirational flavor that fits the theme
Cons
- Mean-spiritedness can emerge as players push others out with money advantages
Thematic elements
- opulence, auctions, prestige
- Gilded, aspirational social scene
- elegant, competitive, light-hearted
Comparison games
none
Mechanics (from transcript analysis)
- auction/bidding — Bid on highly desirable luxury items; the player spending the most over the game risks elimination due to dwindling funds.
- money management with denomination variety — Different money values influence bidding strategy and end-game outcomes.
- set collection / card drafting — Win rounds by drafting or collecting valuable items aligned with the auction theme.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- it's such a great dynamic in its information-driven setup; you are buying low and selling high and that extra insider trading twist means that you're always watching the other players
- this is one of my favorite party games
- there's backstabbing and it can be quite mean but I think as long as you go into it knowing that because it fits the theme I think people just really get caught up into it and enjoy it
- Onitama is my favorite two-player abstract game
- The Mind is one of the most fun I've had with some of my close friends; it really brings you together as a group
References (from this video)
No references stored for this video.
Video YOjcTcMIAxE
Chairman of the Board Discussion at 11:35 sentiment: positive
video_pk 7761 · mention_pk 22925
Click to watch at 11:35 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- simple yet tense due to memory of others' actions
Cons
- may rely on hidden information and reading others
Thematic elements
- memory of others' spending to avoid disqualification
- bidding social game
Comparison games
- For Sale
Mechanics (from transcript analysis)
- bidding — track expenditures of players to avoid disqualification
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- the game is super fast
- I highly recommend that one
- Witness used memory in quite an interesting way
- it's really good family weight game where the actual lack of memory skills can actually make the game better
- Extremely charming and I think um very underrated actually
- This is a cool party game because even if your trivia knowledge isn't very good, you can still get the answers correct based on the previous clues given
References (from this video)
No references stored for this video.