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Imperium: Horizons box art

Imperium: Horizons

Game ID: GID0166786
Game Info
Year
2024
Players
1-4
Age
14+
Playtime
160 min
Collection
Your Tier
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Description

Formidable adversaries are arrayed against you. Your people stand ready. History beckons.

In your hands lies the destiny of one of the most storied peoples of history. Under constant threat of attack, you must conquer new lands, oversee dramatic scientific and cultural advances, and lead your people into the era of empire. Expand too rapidly and unrest will bring your civilisation to its knees; build up too slowly, however, and you might find yourself a mere footnote of history. As one of fourteen radically asymmetric civilisations, you will compete to become the most dominant empire the world has ever seen.

Imperium: Horizons is a standalone game that contains the Abbasid, Aksumite, Cultist, Gupta, Inuit, Japanese, Magyar, Martian, Mayan, Polynesian, Sassanid, Taino, Tang, and Wagadou civilisations. Each makes for a unique and challenging opponent in both multiplayer and solo games.

Fully compatible with Imperium: Classics and Imperium: Legends for those wanting to expand their pool of civilisations even further, Imperium: Horizons also incorporates a new trade module that allows players to recreate all the intrigue, wealth generation, and dynamic politics of a thriving economy.

—description from the publisher

Description

Formidable adversaries are arrayed against you. Your people stand ready. History beckons.

In your hands lies the destiny of one of the most storied peoples of history. Under constant threat of attack, you must conquer new lands, oversee dramatic scientific and cultural advances, and lead your people into the era of empire. Expand too rapidly and unrest will bring your civilisation to its knees; build up too slowly, however, and you might find yourself a mere footnote of history. As one of fourteen radically asymmetric civilisations, you will compete to become the most dominant empire the world has ever seen.

Imperium: Horizons is a standalone game that contains the Abbasid, Aksumite, Cultist, Gupta, Inuit, Japanese, Magyar, Martian, Mayan, Polynesian, Sassanid, Taino, Tang, and Wagadou civilisations. Each makes for a unique and challenging opponent in both multiplayer and solo games.

Fully compatible with Imperium: Classics and Imperium: Legends for those wanting to expand their pool of civilisations even further, Imperium: Horizons also incorporates a new trade module that allows players to recreate all the intrigue, wealth generation, and dynamic politics of a thriving economy.

—description from the publisher

Ask a Rules Question
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 18
This page: 18
Sentiment: pos 13 · mix 2 · neu 0 · neg 0
Mentions per page
Showing 1–18 of 18
Video sUkxxD8UaaE Rolling Dice & Taking Names Discussion at 52:16 sentiment: positive
video_pk 93447 · mention_pk 253628
Rolling Dice & Taking Names - Imperium: Horizons video thumbnail
Click to watch at 52:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Excellent production quality with a helpful organizer.
  • High asymmetry between factions, offering significant replayability.
  • Clever progression from simple to powerful decks.
  • Revised rulebook for Horizons.
  • Solo mode available.
Cons
  • Can be very long to play, especially with more players.
  • High complexity and learning curve.
  • Low player interaction in some playthroughs.
  • The full game can feel too long, leading to a preference for the short variant.
Thematic elements
  • Civilization building through deck building
Comparison games
none
Mechanics (from transcript analysis)
  • Action Point Allowance System — Players have a limited number of actions or activations per turn, tracked with tokens.
  • Asymmetric Player Powers — Each of the 14 new civilizations offers a unique playstyle and mechanics.
  • Card Drafting — Players acquire cards from a central market.
  • Civ Building — The core of the game involves developing a civilization from a simple start to a powerful one.
  • Deck Building — Players start with a basic civilization deck and acquire new cards from a market to improve their deck.
  • Hand Management — Managing the cards in hand, including unrest cards, is crucial.
  • Resource Management — Players generate and spend various resources to acquire cards and achieve objectives.
  • Unrest Mechanic — Unrest cards clog up the deck, and players must find ways to mitigate or discard them.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • y'all can't see that and people know exactly and you talk briefly and you just hope someone doesn't keep talking to you cuz I'm in the grocery store man I got to go
  • I was going to try to do do a swarm deck or um what was it the goblin Rush deck
  • I don't want to hear it it was something I was watching the other day and they were really children
  • holy cow might as well have gone and bought a 12pack but I knew I didn't need all of that
  • if you could find an unopened copy I would play it again because I have forgotten
  • wow that's really good Marty but that's basically where you want to try to get to
  • it's my game I can make it however I want to play
  • he can still throw he's he's incredible it's insane it's unreal I wish my arm would stay intact like that
References (from this video)
No references stored for this video.
Video _OFyzWcQd-Y The Cardboard Herald Discussion at 6:53 sentiment: mixed
video_pk 86620 · mention_pk 224723
The Cardboard Herald - Imperium: Horizons video thumbnail
Click to watch at 6:53 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • The promise of what it delivers is very appealing.
  • Intriguing player asymmetry.
  • Trading mechanic is interesting.
Cons
  • Eric had a negative experience with the base Imperium game, finding it finicky.
  • The solo mode is not clicking for Eric due to the need for more player interaction.
  • Can be very administrative in solo mode, especially with the trading module.
  • The game demands a lot from players in terms of understanding keywords and actions.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Combat — Described as the primary way to interact with opponents, often involving forcing them to abandon lands.
  • Player Asymmetry — Mentioned as a key design element that Eric found intriguing.
  • Trading — Described as 'interesting' and a significant part of the game, especially for multiplayer.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • ahead those Azul tiles they look like Starburst they look like delicious bespoke chocolats that I might get in Europe or something uh they look amazing I when they talk about Like A Feast for your eyes those AO tiles are you know like I'm getting hungry I'm getting a little sweaty looking at those things going like oh boy I just want to eat one of those
  • the Forbidden Island lion is a certain type of like softer gummier plastic that she every time we play that thing is like it's the plastic that you just want to chew on I'm like what's wrong with you I'm worried she's come down downstairs in the middle of the night and take Chomps out of the lion in The the box like she doesn't want it to taste like anything else she wants that to be exactly what it is she meets that lion where it is she's like I this is I would like to eat this lion yeah it feels chewy
  • do you think like any of the Gloom Haven or Frost Haven characters would be like if they were like roasted which Gloom Haven character looks like they would taste the best based off of their artwork
  • I'd love to hear from the audience what do you think would be the tasus board game component uh however you want to interpret that and also what's wrong with Christina uh maybe we could get some feedback on that too uh put it in the comments below
References (from this video)
No references stored for this video.
Video yjjTAdoTPeE Man vs Meeple Discussion at 7:29 sentiment: positive
video_pk 86655 · mention_pk 225001
Man vs Meeple - Imperium: Horizons video thumbnail
Click to watch at 7:29 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Really cool game
  • Best card games
  • Solo bot available
  • Thematic decks
Cons
  • Tough game to get into
  • Heavy on the heavier side
Thematic elements
  • Thematic deck-building around different cultures and their progression through time.
  • Various themes like martians, mythical, Samoans, different cultures
Comparison games
none
Mechanics (from transcript analysis)
  • asymmetric decks — Each faction has its own unique deck.
  • Bot Play — Includes a bot for solo practice.
  • Deck Building — A 'thematic deck game' where decks are built around specific themes.
  • Player Progression — Players progress their society through time, evolving from an initial state.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Treat yourself
  • Heavy Rain I call this the Zen Game of the Year
  • this is one of the highest recommendations of the Year
  • throw it in your cart just throw it in your cart throw it in your backpack this is one of the best games I played this year
  • this is why this game is essentially the one of the best co-ops if not the best co-op there is period
  • Fate Forge boom this is it
  • this is Peak top tier top tier Cooperative game
  • this is my highest recommendation Outside of Fate Forge like my highest recommend
  • Fate Forge is one of the best games of the year no question this will be in my top 10 this year
  • This has everything you need without going overboard
  • Title Blades is my highest recommendation outside of Fate Forge like my highest recommend
  • This is my you know big big money
  • You have got to get confusing L because you need a game that you are you have a cool little puzzle game that you can take with you anywhere
  • It's an absolutely beautiful game on the eyes it's got book layout it's got a you know like a book board
References (from this video)
No references stored for this video.
Video ecpUwJ8Btlc The Cardboard Herald Top List at 2:37 sentiment: positive
video_pk 86525 · mention_pk 224068
The Cardboard Herald - Imperium: Horizons video thumbnail
Click to watch at 2:37 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Factions from unexplored regions
  • Additions made to the game in this edition
Cons
  • Nitpicky rules
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • solo game — there just isn't a solo game that does what this does
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • you know that this is directly inspired by Shadow of the Colossus
  • apart from the verticality it's just such a smart creative cool package where each hero is a combination of a character class and a couple hero cards shuffled together and kind of played as if it were a deck building game that you're not doing any addition to throughout the game itself
  • it has such an amazing intuitive simple system for telegraphing what the oppositional behavior of this Leviathan that you're climbing is going to be and giving you time most of the time to react to it
  • Ironwood is an asymmetrical hard driven tactical game with multi-use cards Ironclad and wood walkers have different decks different Victory conditions move around the board differently fantastic components and artwork
  • Pagan fate of Rowan Oak which is an expandable asymmetrical deduction card game where one player plays as a witch the other player is playing as the Witch Hunter and the witch is playing cards to try to perform this Grand ritual whereas the Witch Hunter is trying to figure out who the witch is and then bring them to justice
  • React the Arts of War this one was super under my radar until packs unplugged but this is a onev one grid-based card dueling game with these highly asymmetrical artist characters that are very unique in their play style very thematic you are moving your artists around the board trying to damage the other artists you're competing against so thematic and extremely
  • River of gold if you had told me 5 years ago that they were going to be making a Euro set in rokuan the setting of my personal Obsession as a teenager and young adult I would have well I would have believed you but I would have flipped my lid and even still now I'm kind of in shock at how good of a game it pulled off in being especially under a younger Studio like office dog
  • River of gold is an exceptional worker placement with a linear aspect as you navigate these boats down the river and progressively more and more buildings are constructed along the ways
  • it has just the right blending of approachable economics and astounding capabilities that you can roll into and is magnificently produced with these beautiful gold reflective elements throughout the otherwise kind of watercolor esque board
  • first up we have SEI I know this is on a lot of other people's lists but it has a fantastic solo mode it uses an automa where the automa uh will do somewhat of a random action but the actions will be more powerful than anything that you can do on your turn so it ends up being very competitive you can see here I just finished a solo game and the scores were pretty close actually within 10 points
  • arcs it is difficult to talk about this game without getting into the Weeds about how beautifully the mechanics interact with each other in this game to create an epic space conflict but at the same time a game about making do with what few actions you have
  • it's hard to imagine arcs not being in the top three of this list in what we have talked about as an absolute Bonkers of a year it's cunning inventive and original while still being all that much more approachable than many of Leader's prior works
  • the depths to which you can explore the systems involved is really something
  • the last recommendation on my list is I Napoleon designed by Ted racer uh and GMT games it's another card driven game what I like about this one is the historical aspect of it and how true to the life of Napoleon it is uh first you start by playing as uh Napoleon when he was a commander you move up to uh first console and then ultimately Emperor if you make that far and there's a ton of ways to lose um but you can go through his entire life it's a fantastic solo experience highly recommend it
  • Harvest the number one game of 2024 the Box really does say it best a fantastically fun fur filled farming Affair that is tricky to say but the game is just that much fun too
  • Harvest is an amazing game it is a knife fight in a hay bale your turns are so few that you cannot Dilly nor dally but the adorable theme makes something that should be an inherently stressful game into a cute little farming experience
  • it has the deep deep complexity of trying to maximize your turns to give it legs to even the most astute of board gamers was some serious debate Among Us contributors on the channel as to whether Harvest should take the number one slot
  • taking the raw elements that TMG had rightly gone with but bringing it to a more Modern Standard giving it both a visual overhaul but also giving at a tight mechanical system that is shockingly deep for how mechanically narrow it may seem at first to have this level of function in a farming game that is played in a mere four rounds only 12 placements for the entire game is the Pinnacle of refined game design
  • making Harvest our 2024 game of the year
References (from this video)
No references stored for this video.
Video g4Z8_llfBII The Cardboard Herald Discussion at 8:37
video_pk 86428 · mention_pk 223487
The Cardboard Herald - Imperium: Horizons video thumbnail
Click to watch at 8:37 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Good components can't save a bad game though a mediocre or good game is almost always improved by having better components
  • The BGG solo Community... they will solo anything you could give them a hamburger and they're like we made a solo game out of it
  • I think that components go a long way in you know elevating the experience the the cute novelty
  • I think that if someone's like I don't care at all about the theme or the components then they're they're to a degree lying because if that were the case you'd just be playing spreadsheets
  • The most intimate thing to me certainly is starts with the visuals
  • Every production of castles of burgundy has felt like it has been made a worse game because of the components
  • I think that it's definitely a theme that I haven't seen really mentioned other than briefly in board games where it's like just a thing that kind of happens to you during a civilization game
References (from this video)
No references stored for this video.
Video 5HmGVuWUgsw The Cardboard Herald Discussion at 4:17 sentiment: mixed
video_pk 86278 · mention_pk 222782
The Cardboard Herald - Imperium: Horizons video thumbnail
Click to watch at 4:17 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Amazing solo play
  • Artwork makes me want to play again
  • Complex system
Cons
  • Scared of it as a multiplayer game
  • Not much player interaction
  • Aggressive teaching/turn structure leads to waiting
  • Potential for plays that aggressively change another player's turn
Thematic elements
Comparison games
  • Spirit Island
Mechanics (from transcript analysis)
  • Deck Building — The game involves building a deck of cards.
  • market interaction — Players interact with a market to acquire cards, though some decks focus on cycling through their own cards.
  • Turn structure — Players must wait for others to finish their turns due to potential card plays that can affect subsequent turns, leading to significant downtime.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The best tends to be more of that strive for objectivity you know people going like well okay I guess chess is the best game ever or you know like uh but anytime where you get into that like real academic area there there's almost like a oh fine okay I'll admit that this one is probably the best or you know this or that.
  • I think that there is a lot more subjective in every sort of evaluation and I do think that those intangibles should be considered in what we try to evaluate as you know like meaningful best reviews.
  • I think that there is a lot more subjective in every
  • Island root and terraforming Mars were the top three
  • my tastes have changed over time I have kind of like shaped and refined my palette
  • critics have to watch so many effing movies that of course they're going to prioritize originality
  • Spirit Island is going to be in the top three
  • Aries Expedition representing terraforming Mars and root are probably going to be up there
  • maybe on the horizon that that is going to be our next guest possibly possibly our next guest could could in theory be Dwayne The Rock Johnson
References (from this video)
No references stored for this video.
Video NblgkzpcyoY The Brothers Murph Other at 460:42:40 sentiment: positive
video_pk 85860 · mention_pk 220893
The Brothers Murph - Imperium: Horizons video thumbnail
Click to watch at 460:42:40 · YouTube ↗
Overall sentiment (raw)
highly positive
Pros
  • Super cool.
  • So good.
  • So fun.
  • Great solo mode.
  • Masterpiece.
  • Leveled up version of Imperial Settlers.
Cons
  • Could be considered too much for some.
Thematic elements
  • civilization building
Comparison games
  • Imperium: Classics
  • Imperial Settlers: Empires of the North
Mechanics (from transcript analysis)
  • asymmetric factions — Unique factions like Mayans, Japanese, and Macedonians with distinct playstyles.
  • Card Crafting — Implied by the ability to gain new cards and influence deck composition.
  • civilization building — Players progress their civilization by cycling decks and accessing new cards.
  • Deck Building — Core mechanic where players build and cycle decks.
  • Solo Play — Works well solo against an easy-to-run bot.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's a game about collecting games, which sounds like it's going to be right up your alley. It's basically a game about setting up your shelf.
  • It is I think my favorite of the Imperium games that I have played so far.
  • This is a game where you are working together trying to land a plane.
  • It's really tense.
References (from this video)
No references stored for this video.
Video NblgkzpcyoY The Brothers Murph Other at 652:37:12 sentiment: positive
video_pk 85860 · mention_pk 220897
The Brothers Murph - Imperium: Horizons video thumbnail
Click to watch at 652:37:12 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Unique civilizations offer distinct gameplay experiences.
  • Satisfying engine-building and strategic depth.
  • Strong thematic integration.
Cons
  • Can be complex to learn.
  • May require significant playtime.
Thematic elements
  • Leading a unique space-faring civilization
  • Space exploration and civilization building
  • Card-driven narrative
Comparison games
  • Imperium: Classics
Mechanics (from transcript analysis)
  • Asymmetric powers — Each civilization has unique starting abilities and deck composition.
  • Deck Building — Players build and refine their own deck of cards representing their civilization's actions and resources.
  • Tableau Building — Players build a personal tableau of cards that provide ongoing abilities or benefits.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's a game about collecting games, which sounds like it's going to be right up your alley. It's basically a game about setting up your shelf.
  • It is I think my favorite of the Imperium games that I have played so far.
  • This is a game where you are working together trying to land a plane.
  • It's really tense.
References (from this video)
No references stored for this video.
Video U5LJvMT7aFs The Broken Meeple Discussion at 1:01:34 sentiment: other
video_pk 85580 · mention_pk 219668
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Click to watch at 1:01:34 · YouTube ↗
Overall sentiment (raw)
Skeptical
Pros
  • Improved rulebook compared to the original Imperium.
Cons
  • Dubious to list as a separate game for awards as it's essentially the same game as Imperium.
  • Feels like cheating to put it on a separate awards list.
Thematic elements
none
Comparison games
  • Imperium
Mechanics (from transcript analysis)
  • standalone expansion — Functions as a standalone expansion to Imperium, providing enough content to play the game on its own.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It takes elements of The Mind and those sort of games where you have to you can't communicate and you've got to figure stuff out.
  • But the game uses Texas Holden Poker to do it.
  • So flip seven.
  • It's literally just the equivalent of an Uno card game of push your luck.
  • I found Slay the Spire to be boring as a computer game.
  • The rinse repeat nature of a rogike game is just not fun to me because you just rinse and repeat the same thing.
  • Let's Go to Japan actually did a pretty good job of doing the theme well with that.
  • Let's Go to Japan is mostly about the scoring phase.
  • SETI search for extraterrestrial intelligence one win it wins it over
  • But, Seti, yeah, I'm I'm happy with this one.
  • war game. To be honest, I'm not interested in war games. Arcs is I mean, that is basically what Arcs is.
  • I don't find what you do in the game that interesting, period.
  • the card system has a major problem.
  • the ambitions as well, this is one thing I really do not like.
  • So, my scoring objectives are based on random chance.
  • How is that a good aspect of design?
  • the defenses I was getting from some people were really bad.
  • It's only a game.
References (from this video)
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Video XsYdBcLymRk Foster the Meeple Top List at 25:17 sentiment: positive
video_pk 84664 · mention_pk 215307
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Click to watch at 25:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Really, really, really liked it.
  • Had a great time.
  • Love a civ game.
Cons
  • Solo game.
  • Indifferent on solo games.
  • Takes a while to play.
  • Two player maximum recommended.
Thematic elements
  • Building out a civilization
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Different phases of the game, barbaric and civilized eras.
  • Card Play — Adding cards to the market, different types of cards do different things.
  • civilization building — Building out a civilization.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, if you love Marvel, it's excellent. If you love Da Run, it's excellent. And it plays so well solo.
  • And it was probably the pinnacle of my gaming experience. I don't think I'll ever hit that threshold again. It was amazing.
  • Pax Penning is probably one of the most interesting games I've ever played.
  • It is this cascade. It's so unique and so fun.
  • For a game that comes in like the standard salt and pepper size box, it's so much game.
  • It's fine at two.
  • But it's not memorable, too.
References (from this video)
No references stored for this video.
Video L2GHwLR5byA The Brothers Murph Top List at 30:36 sentiment: positive
video_pk 83610 · mention_pk 211006
The Brothers Murph - Imperium: Horizons video thumbnail
Click to watch at 30:36 · YouTube ↗
Overall sentiment (raw)
Very Positive
Pros
  • Incredibly fun and incredible game.
  • Fantastic solo mode.
  • Factions play very differently.
  • Large number of unique nations/factions.
Cons
  • Can be very long, especially with more than two players.
Thematic elements
  • Nation building and expansion
  • History and Sci-Fi
Comparison games
  • Imperium Classics
  • Imperium Legends
  • Star Trek Captain Share
Mechanics (from transcript analysis)
  • Asymmetric gameplay — Each faction has a unique deck and plays very differently from others.
  • Card Drafting — Players acquire cards from a common pool and potentially from a personal discovery deck.
  • Deck Building — Players build their decks, aiming to cycle through them to gain more powerful cards from a discovery deck.
  • Solo Play — The game features a solo mode with an AI opponent.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's time for the better, let's be honest, more more accurate list.
  • We're re-ranking our list.
  • You got to subscribe. Okay. Subscribe right now.
  • It's the search for Extrestle Intelligence.
  • It's just so good. Like, the art's good. It's so simple. It's
  • So, we're going to talk about our kind of now as of today 10 favorite games from 2024.
  • But nonetheless, Imperium Horizons, uh, which is a new game for sure, but was building on Imperium Classics and Legends, but it is its own game.
  • So, like the Romans, you're trying to get a bunch of reasons because the Romans be expanding. They out there taking over reasons. That's what they do, right?
  • every faction plays very differently.
  • play this game solo or two-player and that's it.
  • The solo mode's really fantastic as well.
  • soloing this game is awesome.
  • This is my favorite game from last year and it's still not that close.
  • for me it's still not that close.
  • I love STEI so much.
  • It's such a good year.
  • the aliens are the coolest part of the game.
  • I love the mid-game reveal. It's so cool.
  • Seriously, crazy good year.
  • Crazy good year for games uh in 2024.
References (from this video)
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Video qc48EbZ0ITo The Brothers Murph Analysis at 18:32
video_pk 81168 · mention_pk 200238
The Brothers Murph - Imperium: Horizons video thumbnail
Click to watch at 18:32 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is my worst pick. This is actually the pick my lowest pick on this whole list.
  • I feel like this one's going to be pretty good.
  • That dropping down to your eighth pick is wild.
  • Oh my god, that's not good.
  • Again, that is what I expected. That is your lowest pick of your draft.
  • For a nine pick, that's a gift.
  • That's a solid score for a nine.
  • Wow, that's low for your nine.
  • That's a really great Your nine and 10 were really solid.
  • For a total of 54,000.
  • Helge, if you're watching this, you screwed me over, damn it.
  • Multiple in the top 100, yeah.
  • It came down to three.
  • The worst designer? Yeah, who's got the worst bottom seven?
References (from this video)
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Video zXb-3LS1WFs Rahdo Runs Through Top List at 1:41:37 sentiment: positive
video_pk 81162 · mention_pk 200168
Rahdo Runs Through - Imperium: Horizons video thumbnail
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Overall sentiment (raw)
Positive
Pros
  • Really like my first playthrough.
  • Really like what I played when I played it.
Cons
  • Took a long time just because we were learning it.
  • Second playthrough, I only got through half because we ran out of time.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Deck Building — Deck building.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I just love that resource progression.
  • It the resource progression feels to me like that you start with a wheel then you get cards then you get uh spaceships right?
  • The game is just way too heavy. It is insane.
  • It's like a rock paper scissors. I'm building my ship this way to count to your ship. Then you should build your ship another way.
  • Yeah. Because they are so heavy, right? They do take such an investment you want to like uh go through, but people were saying that that Colution was was awesome.
  • I think the moral of this stream is we can call anything a Civ game if you try hard enough.
References (from this video)
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Video ByGBv7zhjfk Board Games UnLocked Top List at 17:53 sentiment: positive
video_pk 80952 · mention_pk 198801
Board Games UnLocked - Imperium: Horizons video thumbnail
Click to watch at 17:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Solo mode is awesome because every faction has its own AI
  • Nice heavy deck builder for solo players looking for a challenge
Cons
  • Has that feel of being a very heavy game
Thematic elements
  • Civilizations, Cultists, Aliens/Martians
Comparison games
  • Star Trek Captain's Chair
  • Star Wars
Mechanics (from transcript analysis)
  • asymmetric factions — every single deck has its own like AI, you know, solo aspect to it.
  • Deck Building — heavier deck building games
  • solo mode — I actually prefer playing this one solo. Fair over the two player.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We're just redoing this because 5 years is when we did this last time and after looking at my list then and look at my list now, there was been a metric ton of changes.
  • Um so that changes a lot of it. Plus, companies are almost bullied into having a solo mode.
  • So, these are going to be like games I play by myself, whether it's, you know, two-handed or or strictly solo games.
  • It's a narrative game. Uh and uh you are running through you're like these these uh it's there's a lot of espionage like you're a spy.
  • The app doesn't like take away from the game. It's not an app game where you also have cards. It's Yeah, it's a it's a perfect blend with that app driven.
  • This has that Marvel Champions feel where you have your alter ego side.
  • This one is just a really good uh 40k um
  • Man, we we don't know how good we had it back then
References (from this video)
No references stored for this video.
Video BwQ3eF9jbPA Review at 0:09 sentiment: positive
video_pk 67058 · mention_pk 163051
Imperium: Horizons video thumbnail
Click to watch at 0:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Great experience in a small number of cards.
  • Asymmetric civilizations with unique abilities and play styles.
  • Solo mode offers a bot for challenge or a practice mode for a full experience.
  • Simple card text for easy understanding.
  • Great illustrations tie into civilizations.
  • Simple to play, minimal rule lookups needed once sequence and icons are understood.
  • Simulates large-scale civilization with few components.
  • Encourages looking up historical information.
  • Plays smoothly once understood.
  • Practice solo mode is simple and a full experience.
  • Campaign modes are available.
  • The whole system (Horizons, Classics, Legends) is enjoyable.
Cons
  • Requires understanding the sequence of play, icons, and limitations.
  • Unrest cards can end the civilization if not managed.
  • Some cards might not immediately convey their tie-in.
  • Original rulebook for solo mode was missing a rule about unrest cards, making it extremely difficult.
  • Rulebook can be unruly.
Thematic elements
  • civilization style building
Comparison games
none
Mechanics (from transcript analysis)
  • Asymmetric powers — you have all these different asymmetric civilizations that you get to play as which have their own abilities and different play styles.
  • Card Drafting — Done with cards and resources.
  • Deck Building — this is just their deck. There's also the commons. So there are these shared cards sort of that come out there that can come out each play
  • Resource Management — Done with cards and resources.
  • Set Collection — gain one material per I think that is food or gain one population per what is that lands I think you have in play.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And you have all these different asymmetric civilizations that you get to play as which have their own abilities and different play styles.
  • It's called practice but it's not something that's kind of like stripped out of it doesn't strip down the experience. It's just it's everything and you get to see how these civilizations play out.
  • The cards themselves are simple in terms of understanding them. like there the text is pretty pretty easy to follow, but then you have this great illustration that sort of is just neat in terms of seeing how it ties into that civilization and it's great artwork, but it's simple to play.
  • But for the most part, I just play now and focus on my strategy, which doesn't always work out, but I don't have to pause to understand what is going on.
  • And that's part of that is the rules, part of that is the strategy, part of that is the visual aspect or at least understanding what these different icons mean and what the game is trying to convey to you in its unique form.
  • But it feels like it simulates a very large scale civilization at a with a small number of cards and components, which is really nice.
  • Now that that's in there, it makes a lot more sense and it's very enjoyable.
  • So, that's like a nice way to start to play, but it's also a full experience.
References (from this video)
No references stored for this video.
Video WTWhyd4RzjE Board of It Top List at 26:41 sentiment: positive
video_pk 28710 · mention_pk 84204
Board of It - Imperium: Horizons video thumbnail
Click to watch at 26:41 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • very strong at two players; downtime is manageable with tight focus
  • thematic depth and elegant card interactions
  • highly regarded in the Imperium lineage for two players
Cons
  • long turns and extended play times, especially with four or more
  • limited table-talk due to deep internal planning
Thematic elements
  • cultural and technological evolution through card-driven actions
  • civilization-building, from barbarian roots to civilization
  • highly strategic and long-form; can feel solitaire-like
Comparison games
  • Imperium (series)
Mechanics (from transcript analysis)
  • deck-building / hand management — construct and optimize a civilization through a central marketplace and development deck
  • development deck progression — draw and develop cards that become more powerful and advance civilization
  • Engine Building — play cards to trigger combos and long-term engine growth
  • resource engine / card synergy — play cards to trigger combos and long-term engine growth
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I can't recommend it enough
  • great little filler game with some really lovely artwork
  • it's arguably the most solitaire game we've played outside of some Roll & Write games
  • two players is best; a lot of downtime when you add more players
References (from this video)
No references stored for this video.
Video _pXKWgDJNbg BoardGameGeek Top List at 15:43 sentiment: positive
video_pk 13812 · mention_pk 114089
BoardGameGeek - Imperium: Horizons video thumbnail
Click to watch at 15:43 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Huge content quantity and faction variety
  • Solo mode described as particularly strong
Cons
  • Very long games possible; not ideal for casual sessions
  • Interaction can be relatively light
Thematic elements
  • engine-building through cyclical deck interactions and faction-specific techs
  • Ancient civilizations with sci-fi twists; multiple factions in a deck-building framework.
  • asymmetric faction-based world-building
Comparison games
none
Mechanics (from transcript analysis)
  • Deck Building — Cycle through a deck, acquiring and playing cards to shape engines.
  • deck-building — Cycle through a deck, acquiring and playing cards to shape engines.
  • leader-focused gameplay — A central leader or focus drives generation and scoring tracks.
  • market/purchase — Acquire technologies and common cards from a market to fuel growth.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We absolutely adore this game. It's super super fun.
  • the big Mayan calendar in the middle
  • you can place a worker on the symbol that matches the god card.
  • This is a big deck building game where you are going to have a different nation.
  • Every game I feel like is a little bit different because the board map will change.
  • Civolution is very good.
References (from this video)
No references stored for this video.
Video mX4pLHviDDA OFG Voices Interview at 24:15 sentiment: positive
video_pk 798 · mention_pk 112134
OFG Voices - Imperium: Horizons video thumbnail
Click to watch at 24:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Adds many new civilizations
  • Improved user interface
  • Optional module for more depth
Cons
  • Large box, heavy setup
Thematic elements
  • Empire-building, diplomacy and conflict
  • Expanded space civilizations in a sci-fi empire-building universe
  • Heroic sci-fi conquest with modular civilizations
Comparison games
  • Imperium Classics
  • Imperium Legends
Mechanics (from transcript analysis)
  • Inter-player interaction — Positive interactions and modules to customize play
  • Modular Board — New civs add variety and asymmetry
  • Modular civilizations — New civs add variety and asymmetry
  • Positive Player Interaction — Positive interactions and modules to customize play
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Touring Machine is my most played game ever.
  • I've played over 80 plays of this game.
  • 100% recommend it on BGA.
  • Mage Knight is my number one.
  • Captain's Chair is a heavy deck-builder tableau hybrid.
  • There are infinite puzzles to solve every day on BGA.
  • I have a central magnificent idea for a game—the build Network out of dominoes.
References (from this video)
No references stored for this video.
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