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Irish Gauge box art

Irish Gauge

Game ID: GID0170951
Game Info
Year
2014
Players
3-5
Age
15+
Playtime
60 min
Collection
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Mechanic profile
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Description

Irish Gauge — one of three titles in Winsome Games 2014 Essen Set — is played on a map of Ireland and is similar in style to many of the stock-based, cube-rail games released by Winsome Games since 2007.

On each player's turn, they can either place a share of one of five companies up for auction, build track (represented by cubes) in one of these five companies, upgrade a town to a city, or call for dividends. The dividends are paid out to shareholders of certain railroads based on how many cities/towns they connect to and how many shares of this company have been issued. The upgrade and dividend actions also affect game length and the likelihood of further dividends for each company. The game ends when a certain condition is met at the end of a player's turn, and the player with the highest sum of money and stock value at the end of this turn wins.

Irish Gauge is the first title in the Iron Rail series by Capstone Games.

Description

Irish Gauge — one of three titles in Winsome Games 2014 Essen Set — is played on a map of Ireland and is similar in style to many of the stock-based, cube-rail games released by Winsome Games since 2007.

On each player's turn, they can either place a share of one of five companies up for auction, build track (represented by cubes) in one of these five companies, upgrade a town to a city, or call for dividends. The dividends are paid out to shareholders of certain railroads based on how many cities/towns they connect to and how many shares of this company have been issued. The upgrade and dividend actions also affect game length and the likelihood of further dividends for each company. The game ends when a certain condition is met at the end of a player's turn, and the player with the highest sum of money and stock value at the end of this turn wins.

Irish Gauge is the first title in the Iron Rail series by Capstone Games.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 21
This page: 21
Sentiment: pos 12 · mix 4 · neu 2 · neg 0
Mentions per page
Showing 1–21 of 21
Video O1BtIN6NcDk Rolling Dice & Taking Names Interview at 5:35 sentiment: mixed
video_pk 93474 · mention_pk 252942
Rolling Dice & Taking Names - Irish Gauge video thumbnail
Click to watch at 5:35 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Great intro to train games
  • Quick and fun
  • Great way to get into stock ownership and auction mechanics
Cons
  • Less tension with three players
  • Competes with other games like 'Wiz-War' for playtime
Thematic elements
  • Train game
Comparison games
  • Age of Steam
  • Wiz-War
Mechanics (from transcript analysis)
  • Auction — Players auction for shares of stock.
  • Resource Management — Players draw cubes from a bag to determine dividends.
  • Set Collection — Players try to create connections between cities with a particular type of train line they have stock in.
  • Stock Holding — Players own shares of trains.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The person with the least amount of Devils is the winner at the end.
  • This is a light game right Tony
  • It's just a little light engine building game that's it playing simple its quick
  • Recreating that wow moment if you will
  • We wanted to make the tower be the true villain
  • The tower is the one putting these obstacles in your way
  • It's like the quest item that you'd have in the neighborhood you would go play it
  • It's a lot of memory
  • The fifth round there's no drafting or anything you just take the letters that you've accumulated of the course of the game and try to create the best word you can
  • We will support it as long as we possibly can
  • It is a complicated piece of machinery though it's not a die so if you drop it on the floor won't just roll under the couch it might well break
  • It's just amazing what will pop up first on Google just click and go
References (from this video)
No references stored for this video.
Video AbLQ0QtK12A BoardGameTeacher Rules Teach at 0:07 sentiment: positive
video_pk 91442 · mention_pk 245380
BoardGameTeacher - Irish Gauge video thumbnail
Click to watch at 0:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Becoming Ireland's best investor by having the most money is the win condition.
Cons
none
Thematic elements
  • Operators and investors of train lines
  • Ireland
Comparison games
none
Mechanics (from transcript analysis)
  • Action Point Allowance — Players have three build points to use when placing track.
  • Auction — Initial shares are auctioned, and players can auction shares during their turn.
  • Dividend payouts — Players call for dividends, which are then paid out based on company connections to cities and towns.
  • Route Building — Players build track to connect cities and towns, forming train lines.
  • Set Collection — Connecting a railway to three major cities outlined in red triggers a dividend bonus, implying a goal of collecting specific connections.
  • Stock Holding — Players acquire share certificates for different railway companies.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • welcome today we're going to be taking a look at Irish gauge this is a three to five player route building a stock holding train game where you take the role of operators and investors of five train lines across Ireland
  • The initial share of each railway is auctioned in order yellow purple orange blue and red
  • Players will take one of four actions during their turn auktioner share place track place special interest or call for dividends
  • when the last dividend tube is drawn the player finishes their turn and then we go into the final scoring
References (from this video)
No references stored for this video.
Video TyOITi0uMAE Getting Games Discussion at 15:00
video_pk 91294 · mention_pk 244823
Getting Games - Irish Gauge video thumbnail
Click to watch at 15:00 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I went 17 days without turning on my video camera
  • the patreon support is also super important to keep all of this stuff going
References (from this video)
No references stored for this video.
Video pEldrXot2IQ kovray Discussion at 6:17 sentiment: positive
video_pk 90347 · mention_pk 241290
kovray - Irish Gauge video thumbnail
Click to watch at 6:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • engaging tension between bidding and dividends
  • strong player interaction
Cons
  • tightly tied to bidding mechanics which may or may not appeal to all players
Thematic elements
  • railroads in Ireland
Comparison games
none
Mechanics (from transcript analysis)
  • Auction / Bidding — players bid and manage dividends to influence railroad development
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hadrian's Wall is so neat it feels like a game you can play solo or with others and still have a great experience.
  • Enchanted Plumes ended up surprising me; it was exactly what I wanted it to be.
  • Mass Transit is a cooperative-leaning roller of logistics with approachable complexity.
  • Nova Luna is a special game, a race to the finish with clever pattern-building.
  • Mystic Veil balances collecting veils with building your cards in a clever way.
References (from this video)
No references stored for this video.
Video zO5Jp5dGsTA Hungry Gamer Top 29 List at 12:49 sentiment: neutral
video_pk 85002 · mention_pk 217016
Hungry Gamer - Irish Gauge video thumbnail
Click to watch at 12:49 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Track-building / stock market theme — A train-themed game with track-building and company stock dynamics.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a delightful small convention.
  • The Rage Bucks program... it is fantastic.
  • It's a huge huge game library.
  • Every con should be using this Cardboard Events system.
References (from this video)
No references stored for this video.
Video A_D2gIZTV0Y BoardGameCo Top 10 List at 4:30 sentiment: neutral
video_pk 81480 · mention_pk 202632
BoardGameCo - Irish Gauge video thumbnail
Click to watch at 4:30 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
  • Felt very slow, very stock-taking.
  • Too mathematically inclined.
  • Host didn't care for it.
Thematic elements
  • Stock Market
Comparison games
none
Mechanics (from transcript analysis)
  • Stock market — The game involves buying and selling stocks and shares and companies, building up values.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • But you're basically gathering movies. That's what you're doing. You're kind of a you're taking a turn to either buy better seats for your theater or buying movies to play in your theaters.
  • The first game on its own would have been like a 2.5, maybe a three. Without the cards that make the game interesting, it's a forgettable yatsi-ish game where you get one reroll, not two. It's an okay game. Nothing bad about it, just like it's been done before. The cards made it interesting. and the Cars made it fun.
  • It's straightforward. It's straightforward. It's fine. I don't think again definitely didn't wow me. Like the more I talk about it, the more I'm like, I will never buy this game. Nothing against it. I just I think it's a fun enough game to play on boardame arena. I don't think it does anything particularly special to make it a game that I feel the need to own in my collection.
  • Overall, you're going around a rondell. You're kind of working around this map. It's basically it's it's a rondelle, but it's a map. You move around the board. You stop at various locations. You place down your crew. You buy various cards. You engage in combat. It's kind of reminiscent to Pirates of Marbo, just less fun so far. It really feels like Pirates of Marabo is just a straightup better game
  • It's just such a good game of just trying to figure out how to optimize.
  • My most favorite game on this list is Darwin's Journey.
  • It is not the easiest game to learn, but it's also not the hardest game to learn. one of my favorite games of all time. Incredible game. Absolutely amazing.
References (from this video)
No references stored for this video.
Video CNl2wKKbDWE BoardGameCo Analysis at 116:30:40 sentiment: mixed
video_pk 80733 · mention_pk 197640
BoardGameCo - Irish Gauge video thumbnail
Click to watch at 116:30:40 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Totally fine
Cons
  • Did not love that one at all
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I made three videos earlier this year. Three videos where I cover the different games I want to play, some games, some expansions, some games in 2024, all the various categories.
  • Now, I've shown off some of the things they have in the past. I have this kind of messily over here right now. Just the various uh bits and bobs of various ways you can track 10 by 10 lists or you know uh the 5x5 lists or any different kind of challenges using fun little uh blanks that go in here and then you use little meeples to track the various uh scores you the various games you've played in order to see how well you're doing on your personal challenges.
  • Um, I mean, I've played a bunch of games and I have various games I will want to play, but stick around to the end of this video and you'll see me uh put together on the fly with subject to change a challenge board for me to go through separate from my uh current challenge.
  • Speaking of my current challenge, I have a package from him that just showed up over here.
  • As much as Vegas Geek 3D does fun little magnetic boards, if you want a fun place to put your fun little magnetic board, check out these shelves behind me from Allplay, the table from AllPlay.
  • Long story short, uh he saw that I have this challenge for myself of games I want to play. And so he said, "Hey, what if I think a challenge board for you?" And I was like, "That would be awesome."
  • Do I actually have 35? 1 2 3 4 5 6 7 8 9 10. No, this is a 50 challenge board. Oh no, I need to add 50 games to the mix.
  • I'm going to go ahead and open up the tokens and simply see how well we've been doing.
  • Middle Ages is one of the games that I wanted to play and I have played Middle Ages.
References (from this video)
No references stored for this video.
Video -qstVuJfUUM Meeple University Review
video_pk 70154 · mention_pk 167055
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a pure bidding stockholding and root building game that plays smoothly
  • and it has some hidden layers of strategy in it once you've played some
  • the artwork is done by Ian O'Toole
References (from this video)
No references stored for this video.
Video -qstVuJfUUM Meeple University Review at 0:38 sentiment: positive
video_pk 70154 · mention_pk 244561
Meeple University - Irish Gauge video thumbnail
Click to watch at 0:38 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • "it's a pure bidding stockholding and root building game that plays smoothly"
  • "and it has some hidden layers of strategy in it once you've played some"
  • "the game goes pretty quick"
  • "the artwork is done by Ian O'Toole"
  • "not medium complexity"
Cons
none
Thematic elements
  • financing and railway construction
  • railway network building with stock trading
Comparison games
none
Mechanics (from transcript analysis)
  • Auction / Bidding — five different stocks are auctioned; players bid for stocks
  • auction/bidding for stocks — five different stocks are auctioned; players bid for stocks
  • city/building and dividends — build cities and influence dividends (via building cities and dividends actions)
  • dividend determination via bag cubes — cubes in a bag determine which train network earns dividends and how much
  • Network/Route Building — build trains to connect cities
  • Stock Holding — selling stocks and sharing dividends with players who hold the same stocks
  • stock management and dividends — selling stocks and sharing dividends with players who hold the same stocks
  • train network building — build trains to connect cities
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a pure bidding stockholding and root building game that plays smoothly
  • and it has some hidden layers of strategy in it once you've played some
  • the artwork is done by Ian O'Toole
References (from this video)
No references stored for this video.
Video NH_FSnMHICg watch it played Rules Teach at 0:12 sentiment: positive
video_pk 64738 · mention_pk 158235
watch it played - Irish Gauge video thumbnail
Click to watch at 0:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • investment, building railways, and collecting dividends
  • Ireland, railway network connecting cities
  • economic/stock-market style rail empire management
Comparison games
none
Mechanics (from transcript analysis)
  • Auction / Bidding — The top share from each pile is auctioned; players bid at least the large printed value; passing discards; winner pays the bank and takes the share.
  • dividends_action — Draw three dividend cubes and calculate payouts for each railway based on paying cities and towns along its track; payouts are divided among shareholders proportionally to shares.
  • End Game Bonuses — The game ends when the dividend bag is emptied; players then settle cash into the shares' values to determine the winner.
  • end_condition — The game ends when the dividend bag is emptied; players then settle cash into the shares' values to determine the winner.
  • railway_placement — On your turn you may place a track if you own at least one share; placement costs build points and is constrained by hex type and adjacency rules.
  • share_auctions — The top share from each pile is auctioned; players bid at least the large printed value; passing discards; winner pays the bank and takes the share.
  • special_interest — You can convert a town into a city by placing a cube from the bag onto the town's hex, if connected to your railway; consumes a cube.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • three to five player game irish gauge designed by tom muscle and published by capstone games
  • investing in train companies building tracks connecting cities and collecting dividends all in an effort to have the most money by the end of the game
  • these are the four possible actions you can take on a turn
  • the opening bidder passes and so does everyone else then the opening bidder gets the share for free no matter what
  • end of the dividend bag
References (from this video)
No references stored for this video.
Video G1vAVQh5bGw Getting Games Discussion at 0:39 sentiment: mixed
video_pk 63490 · mention_pk 156913
Getting Games - Irish Gauge video thumbnail
Click to watch at 0:39 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • mechanically streamlined
  • box with great art and component quality
  • rules are very quick to teach (single sheet)
  • playtime is relatively short for a game of this type
Cons
  • not personally aligned with stock market or train themes
  • uncertainty about how often the game would be replayed by the author
Thematic elements
Comparison games
  • 18XX
Mechanics (from transcript analysis)
  • Auction — start an auction for a new sheriff stock; five companies; minimum price; passes determine who gains a stock
  • dividends — call dividends by drawing three cubes from a bag; cities matching cube colors pay out if there are connections
  • end-game stock/value scoring — end scoring uses minimum value of stocks plus dividends; bag-based randomness affects payouts
  • town-to-city upgrades — upgrade towns into cities to increase payouts; cities differ from towns by having a cube
  • train placement — place trains on the map by spending build points; extend from previous hexes; spacing and costs described
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is the neat game like I think mechanically it's very streamlined
  • I'm not a train game type of person
  • downtime wasn't particularly bad
  • it's a filler dice game
  • the biggest plus to me is just the fresh feeling of that action selection board like I've not played something like that before
References (from this video)
No references stored for this video.
Video pVCa90hzjH8 Heavy Cardboard Rules Teach at 0:00 sentiment: positive
video_pk 60149 · mention_pk 152599
Heavy Cardboard - Irish Gauge video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Clear, step-by-step explanation of each action on a turn
  • Good use of the physical components to illustrate concepts
  • Logical turn structure with four distinct options
  • Concrete examples that link in-board actions to dividends
  • Demystifies auctions, track laying, and dividend mechanics
Cons
  • Rule complexity can be intimidating for new players, especially the fractional costs (e.g., one-and-a-half points for difficult hexes)
  • No loan mechanic may constrain late-game strategy for some groups
  • Dense terminology around cities and special interests could slow beginners
Thematic elements
  • Railway investment and dividend-driven economy with market-style bidding
  • Ireland, Cork Brandon and South Coast region during a railway-era expansion; map-based track building with towns and cities
  • Procedural/educational explanation with concrete in-game examples
Comparison games
none
Mechanics (from transcript analysis)
  • auction_shares — Players bid to buy shares of five railway companies; face value is the minimum bid and determines cashing out later.
  • dividends_draw — When dividends are triggered, three cubes are drawn to determine payout colors; only one payout occurs per dividend draw, and payouts depend on the color cubes in specific cities.
  • dividends_payout — Cities bearing drawn colors pay four dollars per cube per share; shares cash out at their face value at game end or when sold.
  • end_condition — The game ends when all special interest cubes have been drawn from the pool.
  • lay_track — Players spend build points to place track on rural, rough, and city hexes; only shareholders can lay track for their company; costs escalate with terrain and occupancy.
  • place_special_interest_cube — Players place one of three colored special interest cubes in towns or cities where their company has presence, enabling dividends later.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the game goes until we run out of special interest cubes
  • you always have four options on your turn
  • and that, folks, is how you play irish gage
References (from this video)
No references stored for this video.
Video x4YRrlqe0x4 BoardGameCo Top 10 List at 3:16 sentiment: mixed
video_pk 38769 · mention_pk 116836
BoardGameCo - Irish Gauge video thumbnail
Click to watch at 3:16 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • accessible entry point into the 18xx/stock-train genre
  • shorter playtime (around an hour)
Cons
  • rating around 7.2 may indicate not all will love it
  • still likely a niche within train/13x systems
Thematic elements
  • train game with economic/trade elements
  • Stock market and train network/railway development theme
  • classic, accessible Euro with light thematic storytelling
Comparison games
none
Mechanics (from transcript analysis)
  • Auction / Bidding — auction-like or market-driven choices affecting resource flow
  • bidding/market interaction — auction-like or market-driven choices affecting resource flow
  • Network/Route Building — placing routes and managing cars/lines to optimize efficiency
  • Stock market — players invest and trade shares to influence income and actions
  • train network building — placing routes and managing cars/lines to optimize efficiency
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's a deck building game that kind of gives me vibes of like let's go to Japan, like you're building your deck, but you're playing through your story and your life as you go through it.
  • The art looks great. I'm very intrigued by the art.
  • A 7.2 rating does not make me think it's going to fall into the need to add.
  • This is a meta game around the hobby that we're in featuring all these various games as you deal with the worker placement.
  • I love chaining rewards.
  • Keyflower... I thought it was absolutely brilliant.
  • Production holds it back a bit; I hope for a deluxeified version.
References (from this video)
No references stored for this video.
Video ENAHmSzpyEQ No Pun Included Review at 0:00 sentiment: positive
video_pk 29674 · mention_pk 87146
No Pun Included - Irish Gauge video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fast teachability with rules that fit on a single page
  • Humorous, lively interaction and social negotiation
  • Accessible entry-point compared to heavier 18XX games
  • Tight four-action system keeps decisions focused
Cons
  • Auction dynamics can lead to early dominance by wealthier players
  • Game can lose momentum for some groups
  • First print production quirks (glue stain on the board) noted in older copies
Thematic elements
  • Railway stock market speculation, track-building decisions, and dividends
  • Map of Ireland during the early railway era, with cities and regions connected by rail networks
  • humorous, observational
Comparison games
  • 1846
  • 1830
  • Ticket to Ride
Mechanics (from transcript analysis)
  • Auction / Bidding — Five companies are auctioned; players bid on shares with minimum values, creating early equity and strategic pressure.
  • auction bidding — Five companies are auctioned; players bid on shares with minimum values, creating early equity and strategic pressure.
  • Dividends and cube draws — Calling dividends draws cubes from a bag to determine which cities pay out money.
  • End Game Bonuses — At game's end, money is tied to the initial share values, shaping risk, timing, and strategy.
  • End-game value mechanics — At game's end, money is tied to the initial share values, shaping risk, timing, and strategy.
  • Special action cube — A chosen color cube acts as a special action, affecting payouts and strategic options.
  • Stock ownership and auctions — Shares represent company influence; ownership shifts through auctions, making control fluid rather than fixed.
  • Track laying — One to three trains can be placed on hexes to connect cities as players extend their networks.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Irish gauge more than any other train game that we've played is a freewheeling rollercoaster of laughter emotions and unexpected decisions with only four actions available
  • you can teach it to your friends in under five minutes
  • money begets power baguettes money so to speak
  • the final nail in the coffin of excellence
  • Irish Gauge is a playground and sometimes playgrounds go wonky and I'll take this one caboose
References (from this video)
No references stored for this video.
Video l19C2U_sq_Q Getting Games Discussion at 13:17 sentiment: positive
video_pk 10589 · mention_pk 31191
Getting Games - Irish Gauge video thumbnail
Click to watch at 13:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • Rail transport
  • Railway networks in Ireland
  • Abstract
Comparison games
none
Mechanics (from transcript analysis)
  • unknown — Two-page style rules mentioned
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I am really looking for feedback from people because this is something very new
  • Cube rails games have kind of grabbed a hold of my brain in a really interesting way
  • Trans-Siberian Railroad is a wacky game
  • I am in the throes of infatuation with this new genre of gaming
  • I would really appreciate you considering that
References (from this video)
No references stored for this video.
Video kl0mMHVGl1M Foster the Meeple Top List at 7:49 sentiment: positive
video_pk 9536 · mention_pk 28218
Foster the Meeple - Irish Gauge video thumbnail
Click to watch at 7:49 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Lighter entry to heavy train games
  • Good introduction to 18xx style games
  • Plays efficiently
Cons
  • Jeff hasn't played other games in the Rails series
  • Possibly not the best of the series
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Jeff and I rank with our hearts and not with our brains
  • our list is if you don't like it Move Along
  • we play as many games as we do in a year which is literally hundreds thousand
  • our rankings are extremely fluid
  • there's so many good freaking games out there
  • oron hits The Sweet Spot of combo
  • this Oracle Delia Oracle Del like what is this game
  • if you love puzzles and sudoku or whatever you're probably gonna love it
  • don't poo poo on tapestry it's freaking good
  • three ring circus is going to continue to increase for me
References (from this video)
No references stored for this video.
Video K5xSPyZUxYU 3 Minute Board Games Discussion at 12:10 sentiment: positive
video_pk 6062 · mention_pk 18042
3 Minute Board Games - Irish Gauge video thumbnail
Click to watch at 12:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Proper train game
  • Host doesn't have many train games
Cons
none
Thematic elements
  • Train game
  • Irish railway
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I used to call this a shelf of shame that was a pretty common thing to call it back in the day and I don't never really liked that term because I don't feel shame that I haven't got to these games
  • this is mostly work like this is just a backload of things I probably should get to
  • people will still be looking for it
  • it doesn't matter if the game is like 20 years old people will still be looking for it
  • I've painted this one and I spent a lot of time doing it
  • there's no point putting them on the channel I think both of them have been out of print for like a decade
  • one of the worst kickstarters by one of the worst studios in board gaming history
  • Golden Bell Studios did everything wrong you could possibly think of
  • purely toxic company run by incredibly terrible people
  • it would be kind of a joke that I'd be able to do a three minute video of feudum
  • this game has a tutorial video online that's like 40 minutes long
  • The Rose explanation video feels like a parody but it's actually how the game is played
  • nothing personally to me puts me off playing a game that then sitting down unboxing it and having a craft assignment
  • stop making me spend hours assembling your damn games
  • this is an uncontrollable mess right now
  • I'm a full-time dad and I'm really doing this in the evenings
  • I have a finite space and also it just puts pressure and stress on me having a whole bunch of crap there that I know I'm not going to get to
  • I'm going to do a big cull
  • I will be published by this company but that doesn't mean I'm going to be slavishly devoted to every single game they put out
  • I am a sucker for cute animal games like I really am
References (from this video)
No references stored for this video.
Video ne_4pivs08o Foster the Meeple Discussion at 18:30 sentiment: positive
video_pk 4472 · mention_pk 13127
Foster the Meeple - Irish Gauge video thumbnail
Click to watch at 18:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Good gameplay
  • Cute trains
Cons
none
Thematic elements
  • Irish history
  • Trains
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • moments during board games that formulate memories that you'll never forget
  • there's just something for everyone
  • it's all about the people
  • the board gaming space has allowed me to just have so many incredible fun moments that i'll never forget
  • it chose us via christy
  • we're gonna have it at jeff's parents basement everybody's coming
  • agricola sucks and everybody else seems to love it
  • arnak is severely overrated
  • i don't think gloomhaven should be number one on the list anymore
  • humans are not good at rating things
  • my nine is different than your nine
References (from this video)
No references stored for this video.
Video J7cs70HGO2Y Foster the Meeple Top List at 0:00
video_pk 3908 · mention_pk 11419
Foster the Meeple - Irish Gauge video thumbnail
Click to watch at 0:00 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's an experience
  • it's incredibly mean in Cutthroat
  • I would never stop playing it on BGA
  • this is the best game one of the best games ever in my opinion
  • it's crazy chaos I love this game
  • it's not overly light racing game
  • I love this game I wish so badly was on BGA
  • it's an engine builder
References (from this video)
No references stored for this video.
Video oDIArzZcDic The Brothers Murph Discussion at 18:00 sentiment: positive
video_pk 3481 · mention_pk 10321
The Brothers Murph - Irish Gauge video thumbnail
Click to watch at 18:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • solid Euro-weight; approachable in person vs async play
  • beautiful cubey/art style
Cons
  • async online can dull the experience; prefer in-person
Thematic elements
  • railway empire building
  • rail network in Southern Africa region (South Africa map) and Iberian / Iberian Gauge variants
  • historical/transportation theme
Comparison games
  • Iberian Gauge
  • I think of Sagani and Framework
Mechanics (from transcript analysis)
  • rail network construction — lay rails with cubes to connect cities; manage dividends
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Don't tell me theme doesn't matter. Yes, it does.
  • This is one of those games where drafting out different teams could be really cool.
  • It's a banger.
References (from this video)
No references stored for this video.
Video Kep_C1q8ogM Rolling Dice & Taking Names Discussion at 33:51 sentiment: positive
video_pk 358 · mention_pk 1082
Rolling Dice & Taking Names - Irish Gauge video thumbnail
Click to watch at 33:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • clear economic engine
  • straightforward stock/rail integration
Cons
  • can be dense for newcomers
Thematic elements
  • rail network development with stock market dynamics
  • Railway era, economic expansion
  • historical/economic simulation
Comparison games
  • Iberian Gauge
  • Ride the Rails
Mechanics (from transcript analysis)
  • stock market / dividends — Invest in shares and receive dividends from the rail company.
  • track construction / leasing — Build/Lease rail rights to extend network and increase income.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think this may be my favorite of the three iron rail series games that we've played
  • Meadow is designed by Clemens Kalicki
  • the loop is basically being able to take the same actions again during your turn
  • Dimension this game had a lot a lot more attention to it than what i was expecting
  • not innovative in the sense of what you're doing of collecting sets and turning them in but i do think adding in the co-op aspect of it
References (from this video)
No references stored for this video.
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