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It's a Wonderful World box art

It's a Wonderful World

Game ID: GID0172100
Game Info
Year
2019
Players
1-6
Age
14+
Playtime
45 min
Collection
Ratings
Expansions & Family
It's a Wonderful Kingdom
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

In It’s a Wonderful World, you are an expanding Empire and must choose your path to your future. You must develop faster and better than your competitors. You’ll carefully plan your expansion to develop your production power and rule over this new world.

It’s a Wonderful World is a cards drafting and engine building game from 1 to 5 players. Each round, players will draft 7 cards and then choose which ones will be recycled to immediately acquire Resources, and which ones will be kept for construction to produce Resources each round and/or gain victory points.

When a card is fully built, it’s added to the player’s Empire to increase the player’s production capacity for each round. The mechanical twist being that the production phase works in a specific order. You'll have to plan your constructions carefully!

For a deeper insight of the gameplay, please follow this link : It's a Wonderful World - First steps

In addition to the base game, players can also enjoy expansions boxes introducing an innovative Campaign mode. Each Campaign offers a storyline to follow and many gameplay twists. At the end of each campaign, players will open a reward booster to unlock new cards, enhance their base game and keep a memory of what happened during the campaign. All the campaigns can be replayed and don’t imply game components destruction.

More info on the Campaign mode : It's a Wonderful World - Campaign Mode

—description from the publisher

Description

In It’s a Wonderful World, you are an expanding Empire and must choose your path to your future. You must develop faster and better than your competitors. You’ll carefully plan your expansion to develop your production power and rule over this new world.

It’s a Wonderful World is a cards drafting and engine building game from 1 to 5 players. Each round, players will draft 7 cards and then choose which ones will be recycled to immediately acquire Resources, and which ones will be kept for construction to produce Resources each round and/or gain victory points.

When a card is fully built, it’s added to the player’s Empire to increase the player’s production capacity for each round. The mechanical twist being that the production phase works in a specific order. You'll have to plan your constructions carefully!

For a deeper insight of the gameplay, please follow this link : It's a Wonderful World - First steps

In addition to the base game, players can also enjoy expansions boxes introducing an innovative Campaign mode. Each Campaign offers a storyline to follow and many gameplay twists. At the end of each campaign, players will open a reward booster to unlock new cards, enhance their base game and keep a memory of what happened during the campaign. All the campaigns can be replayed and don’t imply game components destruction.

More info on the Campaign mode : It's a Wonderful World - Campaign Mode

—description from the publisher

Ask a Rules Question
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 85
This page: 50
Sentiment: pos 36 · mix 2 · neu 5 · neg 0
Mentions per page
Showing 1–50 of 85
Video s8x8Tg8MBXw Top List at 10:40 sentiment: positive
video_pk 134305 · mention_pk 383016
It's a Wonderful World video thumbnail
Click to watch at 10:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Challenging
  • Fun
  • Satisfying understanding by game end
Cons
  • Can feel chaotic
  • Challenging hand management
Thematic elements
  • civilization building
  • Engine building
Comparison games
none
Mechanics (from transcript analysis)
  • Card drafting/selection — Players select cards from a pool.
  • Engine Building — Players build up an engine through card play.
  • Hand Management — Players manage a hand of cards to progress in the game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • but number 86 is Love Letter
  • I thought it would be top 20
  • I think love letter is BR brilliant in its Simplicity
  • so colorful so colorful
  • it's exactly what a party game should be
  • Unique I've never actually seen a mechanic quite like broom service
  • beautiful beautiful beautiful
  • it is not as easy as they look
  • it's about Jack the Ripper basically and it's one versus all
  • you just feel like you're being chased the entire time
  • player interaction is really good
  • it's fun super fun
  • lots of cars beautiful cars beautiful artwork
  • it's very Point sality very Point sality very kind of puzzly little bit of spatial awareness beautiful art it's great
  • The Wolf theme isn't just abstracted on or painted on
  • the art is great
  • I'm really afraid I don't want to keep playing because I don't do those types of of of trading card games or living trading card game
  • Darth Vader just killed Princess Leia
  • I think it's perfect spot there and I hope it stays there
References (from this video)
No references stored for this video.
Video yh39tCMd9g8 Top List at 16:06 sentiment: positive
video_pk 134298 · mention_pk 382912
It's a Wonderful World video thumbnail
Click to watch at 16:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Great crafting engine building
  • Neat way of building resources
  • Thoughtful card passing
  • Fantastic game
Cons
  • Can be very hard and mind-blowing at first.
Thematic elements
  • Collecting resources to build cards and power an engine.
  • Card drafting and engine building.
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Players draft cards, keeping one and passing the rest.
  • Engine Building — Players build an engine by constructing cards that provide resources and abilities.
  • Recycling cards — Option to recycle cards for resources.
  • Resource Management — Collecting and managing resources to build cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Parks number 25 beautiful there's a couple of expansions that go with it they're they're fine but Parks base game love it yes love it love it love it
  • it's a dice drafting game and I love dice drafting games and you have little coasters and you roll your dice Fe coaster right and you keep one and then you pass the coaster and then you keep going around until you have you've collected all your di
  • Dune Imperium um you can play it with two players but you'll have to have a dummy player so essentially it's a three player game uh worker placement Builder um takes after the Dune yeah the science F right um and it's just it's your basic deck builder except what this one adds and I love it is when you go to certain locations you can start to add troops to the Battleground and at the end of every round a battle takes place
  • the art is beautiful the mechanics are fantastic it's thinky my brain hurts when I'm done I love it
  • it's a great engine builder the game's beautiful um it's super fun it's thinky enough but easy enough to teach yeah great wingspan the component is also very good so beautiful
  • traumatized by having to put the little deal on every little trolley before we played it
References (from this video)
No references stored for this video.
Video uYeIbKwA6og Top List at 25:38 sentiment: positive
video_pk 134271 · mention_pk 382593
It's a Wonderful World video thumbnail
Click to watch at 25:38 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Great engine building
  • Lots of cubes and resources
  • Quicker than comparable games
  • Satisfying to build your engine
Cons
  • Not much direct player interaction.
  • Some players might find it less engaging due to the lack of interaction.
Thematic elements
  • Building a futuristic world/empire.
Comparison games
  • Terraforming Mars
Mechanics (from transcript analysis)
  • Drafting — There is a drafting element to the game.
  • Engine Building — A core mechanic where players build up their capabilities.
  • Resource Management — Involves managing various resources, often represented by cubes.
  • Set Collection — Features elements of set collection.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is where it gets really really crunchy, really good.
  • we did get their permission that we would be allowed to add their GoFundMe link in the description below.
  • Yes. Oh my gosh. Who are we?
  • this list is going to be a little bit different, but we're going to see some oldies, but goodies still come. A few new ones.
  • it's so crazy that this is a family game that has so many symbols.
  • This rewards repeated plays 100%.
  • It looks like it's a heavy game, but it's honestly very simple.
  • It's so wonderful because you are the final girl in a uh you know horror trope, whatever.
  • This might just some days is my favorite abstract strategy game of all time.
  • The cooperative version, it stole the show.
  • I adore Unmatched with a passion.
References (from this video)
No references stored for this video.
Video 1T3fbzX7YKU The Dice Tower Review at 0:00 sentiment: neutral
video_pk 122128 · mention_pk 351303
The Dice Tower - It's a Wonderful World video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
  • Almost too simple in a way.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Players choose one of six decks of cards.
  • Deck Building — Players choose one of six decks of cards.
  • Set Collection — Players are marking things off on their sheet, implying collection.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's accurately named.
References (from this video)
No references stored for this video.
Video ea7A_YHE1Xs Board Games UnLocked Review at 0:16 sentiment: mixed
video_pk 115746 · mention_pk 328222
Board Games UnLocked - It's a Wonderful World video thumbnail
Click to watch at 0:16 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Good production quality (Kickstarter edition)
  • Good card quality and artwork
  • Simple and easy to set up
  • Simple and quick to play
  • The initial drafting phase where the whole hand is drafted is liked by one reviewer.
  • Dry erase scoring sheets are a nice touch.
Cons
  • Very samey and not revolutionary
  • Theme is lost and gameplay doesn't match thematic descriptions
  • Lack of progression towards achievements
  • Engine doesn't feel satisfyingly built before the game ends
  • Fiddly despite being simple
  • Zero player interaction
  • Tedious scoring
  • Campaign is lackluster and uninspired
  • Disappointing B-side of empire boards
  • Not recommended over other drafting games like Seven Wonders.
Thematic elements
  • Building a civilization/empire across time with anachronistic discoveries
  • Thematic rulebooks describe narrative, but gameplay does not fully support it.
Comparison games
  • Machikoro
  • Tapestry
  • Seven Wonders
  • Gizmos
  • Potion Explosion
  • Nations of Oceania
  • Dwellings of Eldenwood
Mechanics (from transcript analysis)
  • Drafting — Players draft cards, which are then used to build their empire. The game features a simultaneous drafting mechanic where players draft their entire hand before playing cards.
  • Engine Building — Cards represent developments that players build to create an engine for resources and points. The game is described as an engine builder but not thematically building something.
  • Set Collection — Players collect cards and resources to build specific developments or achieve supremacy in certain areas.
  • Simultaneous action selection — The core mechanic involves drafting cards simultaneously, meaning players are not directly interested in what others are building at that moment.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm gonna give it a five
  • it's just boring
  • it's just not compelling
  • I would not recommend this game over any other drafting game
  • The theme is is really lost
  • It's like oh man I found it boom it's like this is going to happen which is going to cause this to happen it's like nope okay just here's just give me my cubes show my cubes boom all right so there's there that's gonna be five points later on
  • I think they're really cool because as far as I know there isn't a legacy civilization game
References (from this video)
No references stored for this video.
Video 9PBBRJE3YeY Board Games UnLocked Analysis at 0:00 sentiment: positive
video_pk 114636 · mention_pk 326849
Board Games UnLocked - It's a Wonderful World video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Expansions enhance the game without fundamentally changing it.
  • Outsiders provide good end-game scoring opportunities.
  • Building bonus cards provide clear goals.
  • Keeper of Keys provides improved player boards.
Cons
  • Combining both expansions significantly lengthens the game.
  • Can lead to an overwhelming amount of resources and points.
  • Lack of manuscript cycling options can be frustrating.
  • New heroes can seem weaker than original ones.
Thematic elements
Comparison games
  • Paladins
  • Architects of the West Kingdom
Mechanics (from transcript analysis)
  • action selection — The expansions introduce new actions and ways to activate existing ones.
  • Deck Building — The expansions tend to 'fatten up' the deck, which can be a negative if not managed.
  • Set Collection — Collecting sets of manuscripts or certain building types is a key scoring mechanism.
  • Worker Placement — The core mechanic of the base game and the expansions seem to enhance it.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • do not play them together
  • both of these expansions are very clean in what they add and it doesn't it doesn't really unlike what paladins that expansion did that kind of changed the game it did this enhanced these both these extensions i think enhanced the game it was still vi counts through and through
  • keeper keys because of the cardboard
  • i think the board probably gives me the tipping point for it
  • pal this is a solid 10. hardcore 10.
References (from this video)
No references stored for this video.
Video hdmfjE_8RpI Beyond Solitaire Top List at 3:57 sentiment: positive
video_pk 92819 · mention_pk 249608
Beyond Solitaire - It's a Wonderful World video thumbnail
Click to watch at 3:57 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging engine building
  • Can lose track of time
  • Relaxing rather than stressful
  • Good for solo play
  • Good for focused play without too much effort
Cons
  • Theme is secondary to mechanics
Thematic elements
  • building a world
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Players draft cards to build their strategy early in the game.
  • Engine Building — Players build an engine to produce resources and build cards.
  • Resource conversion — The game revolves around converting cubes into cards and vice versa to build up production.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • potato chip games. And what I mean by that is games that I can play again and again and again across multiple game nights and even multiple times in one sitting.
  • I'm very glad that Ricky Royal introduced me to this game because he and I play it on BGA and it's been a really good time.
  • It was my original potato chip game, and I have really enjoyed playing it with students, um with just anybody over the years, because it's still a classic.
  • And so, for me, I think what a potato chip game is is a game that you've gotten so comfortable with, so familiar with, that you can cruise through it, and so it feels meditative and good in that particular way, as opposed to new and, you know, bitey and challenging the way that a fresher game or a more intense game might feel.
  • So, those are my potato chip games. The games that I find myself coming back to repeatedly on game nights, online, uh or when I want to solo something, but I don't want to learn something new. I just want to be comfortable.
  • So, now I'm curious about y'all. Uh what are your potato chip games that you'll just play again and again and um I think maybe an extension question is do you consider those your favorite games?
References (from this video)
No references stored for this video.
Video -YsF4F_IBIM Getting Games Discussion at 18:31 sentiment: positive
video_pk 91297 · mention_pk 244842
Getting Games - It's a Wonderful World video thumbnail
Click to watch at 18:31 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • engaging hand drafting with a solid engine-building core
  • surprisingly depth for a seemingly light drafting game
  • clear production track and color-coded resources
Cons
  • not as light as some expect; more crunch than anticipated
  • potential AP in drafting and production decisions
Thematic elements
  • resource production and engine-building
  • engine-building world with drafting and building construction
Comparison games
  • Seven Wonders
Mechanics (from transcript analysis)
  • engine-building — construct buildings to produce resources and chain production effects
  • hand drafting — draft seven cards by passing cards around the table; pick one each round
  • recycling / discard for resources — discard cards for immediate resources or recycle for value
  • Resource management / production — manage five types of resources to complete buildings and accumulate points
  • round-based production — four rounds with production producing resources and points
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a heavy weight style euro game where each player essentially is on a ship that found this island in the middle of the ocean
  • the peninsula was supercool
  • we all loved the animal creation process right from the very first moment we started playing
  • I would have preferred if the game had been a little more streamlined
  • this is a hand drafting style game so it's somewhat similar to seven Wonders
  • I really quite enjoyed it
  • Diablo with the board game
  • I loved those video games ... there’s a soft spot in my heart for this overall theme
References (from this video)
No references stored for this video.
Video TyOITi0uMAE Getting Games Discussion at 27:32
video_pk 91294 · mention_pk 244834
Getting Games - It's a Wonderful World video thumbnail
Click to watch at 27:32 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I went 17 days without turning on my video camera
  • the patreon support is also super important to keep all of this stuff going
References (from this video)
No references stored for this video.
Video pL_btJOxES8 Getting Games Playthrough at 0:01 sentiment: mixed
video_pk 91195 · mention_pk 244471
Getting Games - It's a Wonderful World video thumbnail
Click to watch at 0:01 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Long-term drafting and synergy opportunities between card types
  • Clear focus on infrastructure and resource management with end-game scoring incentives
  • Strategic planning around production and recycling bonuses
Cons
  • Heavy reliance on resource timing and planning; mistakes can be costly
  • Complex decision space with many simultaneous considerations
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • construction / completion — Build cards in a construction area; some provide generals or end-game points; others enable ongoing production.
  • Draft phase — Deal seven cards to each player; players select one and pass the rest to another player.
  • Production Phase — Allocate resources (materials, energy, science, gold) to produce outputs and complete construction.
  • recycling — Discard cards to convert into other resources or effects; used to optimize card drafting and resource flow.
  • Variable Phase Order — Allocate resources (materials, energy, science, gold) to produce outputs and complete construction.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a wonderful world
  • I think this is the card that we want so let's keep this one here
  • it's time travel and it needs five science and three crystal ium and it just gives 15 points at the end of the game
  • mega bomb I think it's probably better than the human cloning
  • they are going to find Atlantis
  • we are going to be just a single science away from completing this climate control
References (from this video)
No references stored for this video.
Video dyi6OBy828U 3 Minute Board Games Top List at 18:34 sentiment: positive
video_pk 90797 · mention_pk 243006
3 Minute Board Games - It's a Wonderful World video thumbnail
Click to watch at 18:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Crams a lot of decisions into a short playtime.
  • Wacky and nonsensical theme is appealing.
  • Good for people who want an engine builder but not a long playtime.
Cons
none
Thematic elements
  • Nation Building / Resource Management
  • Near Future / Post-Apocalyptic
  • Wacky, nonsensical
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — this card drafting engine builder
  • Engine Building — an engine builder
  • Resource Management
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video UlSNl9x0OqY Watch It Played Discussion at 5:00 sentiment: positive
video_pk 90659 · mention_pk 242437
Watch It Played - It's a Wonderful World video thumbnail
Click to watch at 5:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Sequel to 'It's a Wonderful World'
  • One or two player standalone game
  • More interaction than the original
  • Uses modules offering mechanical variants
  • Sounds really cool
  • Coming to Kickstarter in April
Cons
  • Unclear if 'challenges' means goals to achieve or obstacles to overcome
Thematic elements
  • Low fantasy
Comparison games
  • It's a Wonderful World
  • First Class
  • Taverns of Tiefenthal
Mechanics (from transcript analysis)
  • bluffing — Kingdom has added bluffing and challenges.
  • Card Drafting — An engine builder with card drafting.
  • Engine Building — An engine builder with card drafting.
  • Modular — The game is played using modules, each different and offering mechanical variants.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • space the final frontier other than like our minds but no one wants to go in there because that would be terrifying
  • terraforming mars ares expedition where we again return to mars to give it a good old once over making it fit for human life but this time only using cards
  • you'd be forgiven for thinking that mars was well and truly terraformed but hey gloomhaven looked pretty finished until they released jaws the lion
  • if you find a mysterious board game possibly magical don't play it
  • bigfoot is real i fundamentally believe that
  • i do love modules in games like first class and taverns of teeth and phone and while this is probably going to be different to those something about having various modules to pit against each other that just sounds cool
  • i prefer to
  • is sagrada legacy yep that's pretty much all we know so far about that one but i do love sagrada so a legacy version where the game evolves and changes as you play from game to game sounds good no idea how it will work but i'm very interested
  • red raven have announced now or never the next game in the raven verse which is what i call it and almost no one else does but it follows near and far above and below and one north hollywood branch of in and out now or never has you and up to three of your friends though i prefer to play with my enemies competing to best rebuild your ancestral village and guide the rest of the villagers on their way home and although the creatures of the meteorite yep apparently there's a meter right now have lost much of their strength many of them remain and you must fight them off to protect traveling villagers now never is a competitive strategy game that has you choose one of four asymmetrical characters to play and you'll be rebuilding your village so that the returning villagers have a place to live and you interact with the other players by hiring their specialists to perform special actions they'll also have to combat dangerous creatures to rescue villagers or while you explore a fancy landscape filled with bizarre places technologies people and meteorites for heaven's sake watch out for meteorites and it includes two modes of play standard and story when playing in story mode you read from a storybook when you explore making choices and learning more about the characters and the world
References (from this video)
No references stored for this video.
Video X4Xc94qy3vY Getting Games Update Vlog at 20:42 sentiment: positive
video_pk 90520 · mention_pk 241953
Getting Games - It's a Wonderful World video thumbnail
Click to watch at 20:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the numbers are not very good if i'm being honest
  • it's my dream to work full time in the board game industry
  • i am a human
  • i'm rambling right now but i really try to be as transparent as i can
References (from this video)
No references stored for this video.
Video MIBr6cD01Ck Getting Games Discussion at 11:56 sentiment: positive
video_pk 90499 · mention_pk 241870
Getting Games - It's a Wonderful World video thumbnail
Click to watch at 11:56 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
  • It's a Wonderful World (kingdom variant)
Mechanics (from transcript analysis)
  • hand drafting — mentioned as a preferred hand drafting mechanic in discussion
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • beyond the sun is such a good game
  • i am loving that game
  • i would definitely not mind having a copy of kingdom
  • it's a wonderful world expansion ... corruption and ascension
References (from this video)
No references stored for this video.
Video EKT6Zkdpvp8 3 Minute Board Games Other at 1:20:26 sentiment: positive
video_pk 90494 · mention_pk 241853
3 Minute Board Games - It's a Wonderful World video thumbnail
Click to watch at 1:20:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Crams a lot of decision-making into short playtime.
  • Good for those wanting an engine builder without extreme length.
  • Straightforward to teach and learn.
  • Simple core system with complex card interactions.
  • Bizarre theme is memorable.
  • Densely packed with good decisions.
Cons
  • Drafting can be slowed down by a single player in some groups.
  • Theme is considered weird by the reviewer.
Thematic elements
  • Building a nation, harnessing people's will, researching technologies, and discovering ancient powers to create the most wonderful state.
  • A fictional air future setting
  • Nation-building, resource management.
Comparison games
  • Seven Wonders
  • Terraforming Mars
Mechanics (from transcript analysis)
  • Card Drafting — Drafting seven cards each turn, choosing one to keep and passing the rest.
  • Engine Building — Building cards that produce resources or grant bonuses to create an efficient engine.
  • Leader bonuses — The player who produced the most of a resource type gets a leader bonus.
  • Production phases — Producing resources based on built cards in a specific order.
  • Resource Management — Gathering resources (ore, science, factories, etc.) to build cards.
  • Set Collection — Collecting sets of cards for victory points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video P-Y1g9l8rzQ Watch It Played Discussion at 3:19 sentiment: positive
video_pk 90405 · mention_pk 241554
Watch It Played - It's a Wonderful World video thumbnail
Click to watch at 3:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • art from the game on tokens
  • fits into existing set
Cons
none
Thematic elements
Comparison games
  • It's a Wonderful World
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • What a clever idea. I knew this set was coming for a while and I have to say, I'm pretty thrilled with it.
  • I played the heck out of Tapestry when it first released and I have to say, seeing these bits kind of has me jonesing to play it again.
  • Here you get all 80 character tokens, 40 generals and 40 financiers, all showing art from the game, so they'll fit right into your set.
  • This promo card has three additional missions, which I'll avoid spoiling here, but as a little tease, it features the Canada arm, a real pride and joy of Canadians everywhere.
  • These are two additional cases for the base game. I can't show them to you because of course, that would spoil them.
References (from this video)
No references stored for this video.
Video oNmlyV-umWg kovray Top 10 List at 8:37 sentiment: positive
video_pk 88797 · mention_pk 234865
kovray - It's a Wonderful World video thumbnail
Click to watch at 8:37 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Smooth fusion of drafting, engine-building, and scaling with modules
  • High component quality and satisfying progression
  • Lots of replayability with different module configurations
Cons
  • End-game scoring and multi-use card choices can be complex for new players
Thematic elements
  • city-building/industrial progression
  • engine-building within a fantastical world of development and drafting
  • engine-building with competitive drafting
Comparison games
none
Mechanics (from transcript analysis)
  • Compound Scoring — rounds build up to scoring in various ways, with end-game evaluation balancing outputs like beer and bread (example from play).
  • Drafting — players draft cards to build their engine and plan future turns.
  • Multi-Use Cards — cards can be used in multiple ways to generate resources, fulfill contracts, or activate powers.
  • Resource/contract scoring — rounds build up to scoring in various ways, with end-game evaluation balancing outputs like beer and bread (example from play).
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a lot of fun there's so many different spells in this game
  • there's a collective pool of cards that you can either draft from to add to your own deck or potentially defeat if they're your opponents to get bonuses
  • this game has one of the best miniatures out of miniature games
References (from this video)
No references stored for this video.
Video v9OjmxgneLk BoardGameGeek Top 10 List at 8:46 sentiment: positive
video_pk 81694 · mention_pk 204027
BoardGameGeek - It's a Wonderful World video thumbnail
Click to watch at 8:46 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • compact and fast drafting game
  • strong sense of tempo and progression
Cons
  • scoring can be opaque at first glance
Thematic elements
  • resource management and card drafting
  • civilization-building through time
  • time-progressive tableau construction
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — draft cards and pass them around to build a tableau
  • construction/production — place cards into production and gain resources to advance
  • Set Collection — collect cards and resources that synergize for scoring
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • There's a lot of different ways that this can work.
  • Moon Calling Blood Bath is great.
  • I love Slay the Spire in every capacity.
  • Quacks of Quedlinburg... the simultaneous nature is why it's my number one.
References (from this video)
No references stored for this video.
Video zXb-3LS1WFs Rahdo Runs Through Top List at 24:03 sentiment: positive
video_pk 81162 · mention_pk 200141
Rahdo Runs Through - It's a Wonderful World video thumbnail
Click to watch at 24:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Excellent engine building and resource management
  • Satisfying turn structure with card recycling
  • Engaging theme with a dystopian twist
  • Great for online play (BGA)
  • Excellent legacy campaign
Cons
  • Some found the theme initially off-putting
  • Only played one turn in one instance
Thematic elements
  • Building up industries, allocating resources, dystopian civilization
  • Dystopian society, over ages of time
  • Intentionally creepy and subversive theme
Comparison games
  • Seven Wonders
Mechanics (from transcript analysis)
  • Card recycling — Cards can be recycled for a resource bonus to immediately start construction on other cards.
  • Engine Building — Constructed cards produce resources, which are then used to build more cards.
  • legacy campaign — Features an excellent legacy campaign called 'War in Peace'.
  • Pick and pass drafting — Players draft seven cards each round and then allocate them.
  • Resource Management — Players manage resources generated by constructed cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I just love that resource progression.
  • It the resource progression feels to me like that you start with a wheel then you get cards then you get uh spaceships right?
  • The game is just way too heavy. It is insane.
  • It's like a rock paper scissors. I'm building my ship this way to count to your ship. Then you should build your ship another way.
  • Yeah. Because they are so heavy, right? They do take such an investment you want to like uh go through, but people were saying that that Colution was was awesome.
  • I think the moral of this stream is we can call anything a Civ game if you try hard enough.
References (from this video)
No references stored for this video.
Video FUqih9q7yo0 Our Family Plays Games Interview at 1:15:09 sentiment: positive
video_pk 80782 · mention_pk 197913
Our Family Plays Games - It's a Wonderful World video thumbnail
Click to watch at 1:15:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • A favorite game of Alan R. Moon.
  • Enjoyed playing with his wife.
Cons
none
Thematic elements
  • Building a civilization and developing technology
  • A retro-futuristic world
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Players draft cards to build their tableau.
  • Engine Building — Players develop a system of producing resources and points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We love Ticket to Ride. It never gets old. It's one of those gateway games that we introduce to people because it's easy enough for you to to understand it if you're not a gamer, but it gives you enough strategy that if you are a gamer, you want to master it.
  • This game makes sense. Every time we show it to somebody, we just let them know this is a game. You know, people have a ticket. I said you you everybody's bought a ticket to somewhere. You've either been on a train or a plane. So, you understand the tickets and the destinations. It just makes sense. It's easy to teach the people.
  • I think the thing that hasn't changed is the respect for game designers. Um I really I'm I'm really kind of upset about it.
  • Well, usually what I tell them is you have to be good at rejection because, oh, when you start out as a game designer, you get a lot of rejection.
References (from this video)
No references stored for this video.
Video HTj4MnUS3kg Review at 0:14 sentiment: positive
video_pk 79633 · mention_pk 193170
It's a Wonderful World video thumbnail
Click to watch at 0:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • So simple, even a complete beginner can pick it up.
  • Enough mental taxation to stave off chronic dementia.
  • Hidden final scoring works really well.
Cons
  • Tiny, weeny bit of player interaction.
  • Theme gets lost when cards are stacked.
  • Recycle option is a little bit boring.
Thematic elements
  • building an empire
  • dystopian future
Comparison games
  • Century Spice Road
  • Seven Wonders
Mechanics (from transcript analysis)
  • Card Drafting — Players draft cards from a hand of seven, picking one and passing the rest on until they have seven cards.
  • End game scoring — Victory points are calculated from base points, multiplier cards, and bonuses.
  • Resource Management — Players produce different resources to construct more developments and gain victory points.
  • Set Collection — Players aim to fulfill construction requirements on cards and gain bonuses.
  • Tableau Building — Cards are used to build developments, which then produce resources.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And in this game, you will be drafting cards from a hand of seven.
  • So, the first thing that we really, really like about this game is that it is so simple, yeah?
  • So, the first thing that we didn't really like about this is that there is only a tiny, weeny bit of player interaction.
  • So, the final thing that we found a little bit lackluster with this game is that the recycle option, when you choose what you're going to do with your card, is a little bit boring, yeah?
  • So, we are going to say yes. It's a Wonderful World is so simple, even a complete beginner can pick it up.
  • There is hardly any player interaction, which is a real Greek tragedy and the recycle option is boring, but overall, this game can be summed up by what would happen if Century Spice Road and Seven Wonders accidentally got pregnant after making a hardcore porno.
References (from this video)
No references stored for this video.
Video Uu9HnwnkZQo Meeple University Rules Teach
video_pk 70285 · mention_pk 167211
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • expand your empire and choose your path
  • this is it's a wonderful world
  • players control and build up their own empires in a futuristic dystopian society trying to earn the most victory points from what they produce
  • therefore it is to a player's advantage to attempt to chain together a sequence of buildings which produces progressively more resources in a single round
  • whoever wins the final game wins the campaign
References (from this video)
No references stored for this video.
Video Uu9HnwnkZQo Meeple University Rules Teach at 0:09 sentiment: positive
video_pk 70285 · mention_pk 245943
Meeple University - It's a Wonderful World video thumbnail
Click to watch at 0:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Players control and build up their own empires.
  • Game controlled by card draft.
  • Players can chain buildings for progressively more resources.
  • Specializing in resource types provides benefits.
  • Leftover resources can be converted to wild cubes.
  • Buildings provide victory points and/or trigger scoring conditions.
  • Includes a solo mode.
  • Includes a five-game campaign called 'War and Peace'.
Cons
  • Leftover resources are cashed in at a five to one ratio.
  • Players face wastage if they don't draft enough construction cards.
Thematic elements
  • building empires
  • futuristic dystopian society
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — In each round players draw cards, draft one into their draft area, and then hand the rest to a neighbor until they've gained seven cards into the draft area.
  • Engine Building — Players build cards, which have a cost to build and generate resources and points. As production grows, players can build a higher proportion of their drafted cards.
  • Production Phase — Players receive their production based on what they've built, with this phase resolved in a specific order. Buildings successfully constructed in an early part of production become available to give their production in later phases.
  • Set Collection — Players gain a direct benefit for specializing in resource types by holding a clear majority in a specific type of production, which grants a financier or general token.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • expand your empire and choose your path
  • this is it's a wonderful world
  • players control and build up their own empires in a futuristic dystopian society trying to earn the most victory points from what they produce
  • therefore it is to a player's advantage to attempt to chain together a sequence of buildings which produces progressively more resources in a single round
  • whoever wins the final game wins the campaign
References (from this video)
No references stored for this video.
Video 5V8HAxVshrE Meeple University Rules Teach
video_pk 70130 · mention_pk 167031
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • ten years after the Great War you must choose your path to rebuild and expand to make a wonderful world
  • it's a wonderful world is played in four rounds and each round is played in three phases
  • the draft phase the planning phase and the production phase
  • not all colors of card are equivalent white and black cards are really your low-cost engine building cards
  • The most important thing to know is that not all colors of card are equivalent
  • The Heritage edition comes with two replayable campaigns.
References (from this video)
No references stored for this video.
Video 5V8HAxVshrE Meeple University Rules Teach at 0:07 sentiment: positive
video_pk 70130 · mention_pk 243991
Meeple University - It's a Wonderful World video thumbnail
Click to watch at 0:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Heritage edition with replayable campaigns
  • Asymmetric empire card options (A/B sides, Kickstarter variants)
Cons
none
Thematic elements
  • rebuilding and expanding empires
  • ten years after the Great War
  • post-war empire-building through drafting, planning, and production
Comparison games
none
Mechanics (from transcript analysis)
  • Card completion and bonuses — Completing a card grants immediate bonuses and allows moving it into the empire.
  • Card Drafting — In drafting phase players are dealt cards and choose which to keep, passing the rest around until all are drafted.
  • Compound Scoring — At the end of four rounds, final scores come from empire cards, constructed cards, and modifiers from financiers or generals.
  • construction vs recycling — In planning, players may place drafted cards under construction or recycle them to gain resources for use elsewhere.
  • drafting cards — In drafting phase players are dealt cards and choose which to keep, passing the rest around until all are drafted.
  • Final scoring — At the end of four rounds, final scores come from empire cards, constructed cards, and modifiers from financiers or generals.
  • Multisided empire cards — Empire cards have two (A/B) sides, with possible Kickstarter variations (C/D) offering different starting productions and bonuses.
  • Production phase sequencing — During production, resources are produced in sequence and players may then use them to build or upgrade cards.
  • Resource placement and rubbish bin — Resources gained must be placed on cards or the empire; unused resources go to a rubbish bin and are removed after limits.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • ten years after the Great War you must choose your path to rebuild and expand to make a wonderful world
  • it's a wonderful world is played in four rounds and each round is played in three phases
  • the draft phase the planning phase and the production phase
  • not all colors of card are equivalent white and black cards are really your low-cost engine building cards
  • The most important thing to know is that not all colors of card are equivalent
  • The Heritage edition comes with two replayable campaigns.
References (from this video)
No references stored for this video.
Video yQl1_2z4894 Discussion at 0:53
video_pk 69195 · mention_pk 165576
It's a Wonderful World video thumbnail
Click to watch at 0:53 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's been such a joy to read your guesses and your kind messages. It really warmed my board gamer heart.
  • my most favorite game ever.
  • Did you get them all? Or maybe just a few.
  • This channel means so much to me and I truly couldn't have done any of this without all of you, the viewers, the commenters, the silent supporters, the sharers, the likers, just everyone.
  • Here's to more great games, more passionately made videos, and more comments from all of you.
  • See you in the next video, and don't forget to check your comment.
References (from this video)
No references stored for this video.
Video dEOi-7kQf2g Other at 4:38
video_pk 69201 · mention_pk 165591
It's a Wonderful World video thumbnail
Click to watch at 4:38 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Whoever has the most monies at the end of this pop quiz will be employee of the month.
  • This game is broken every other Wednesday.
  • This is so bad for me, y'all.
  • I'm so bad at this.
  • My brain doesn't do these.
  • I guess I can give you a little clues if you want to.
  • So, this is uh this is from the teens.
  • This is the worst round of I've ever done in the history of these kinds of games.
  • The problem is these aren't helping because it's just flavor text from Lord of the Rings.
  • I was like, Lord of the Rings doesn't have flavor text and I was like, oh, what would have a ton of flavor text is the card game, of course.
  • So, we each have a strike. Strike.
  • Gosh, man.
  • Yeah. So, what's what's our current score right now?
  • So those are all basically fake on West but they were still number one.
  • Mike is the employee of the month.
  • Nick, you will be our next pop quiz master.
References (from this video)
No references stored for this video.
Video 5hVrRFlo7go jungus games Discussion at 7:59 sentiment: neutral
video_pk 67052 · mention_pk 163014
jungus games - It's a Wonderful World video thumbnail
Click to watch at 7:59 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • hand-drafting — hand-drafting game described as entry-level
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the big change here is i'm turning the good games vlog into a patreon exclusive
  • the only constant is change
  • i adore bunny kingdom
References (from this video)
No references stored for this video.
Video C5Tt2-24u94 Interview at 1:37:01 sentiment: positive
video_pk 66525 · mention_pk 162115
It's a Wonderful World video thumbnail
Click to watch at 1:37:01 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Loved by Austin.
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Mentioned as a favorite game of Austin's that uses card drafting.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think that the worst thing that we could possibly do is bore you.
  • We're going to make a game that a lot of people don't like and that is totally fine.
  • It's all about the tracks. Just like it's all about the cones. It's all about the tracks.
  • I think that anyone can be a game designer. And so a lot of times they're flexing those muscles that they don't know they have by telling you how to fix your game.
  • I love fusing two things that aren't aren't usually together. That's where you find new.
  • The skill ceiling is pretty high, which is kind of interesting given that it is a dice game and you'd think like, wow, the the variability in the dice rolling uh would make it super variable, but no, like Toby's just better at this game and he's going to beat me pretty often.
  • I want to be like thinking about something the whole time, you know? I want to be doing something.
  • He never wants somebody to mess to mess with his plans. In your games, people mess with plans, which I love.
  • We're really proud of where that ended up.
  • So, it's like, 'Oh, I can't spend I can't spend my coins anymore because that's points. I got to hold on to those.'
  • It's my favorite of our designs. I love it. I'm so happy that it is delivering.
  • I don't want to be that guy [the quarterback]. But I can't stop myself.
  • The fun part is is we don't lose the collaboration because there's literally a phase at the top of everything.
  • It solved another issue for me too, which is I am recognize this myself. I am a quarterback co-op player and I hate that about myself.
  • The breakthrough in that project was how do we make it not feel just like we we pasted this over top of Moonrakers.
  • So, there's there's a resource that literally is you can change the color or you can change the face of any of your dice and and that is a huge strategy and a huge part of winning is manipulating your dice at the right time and saving them for the right moments.
  • The skill ceiling is pretty high, which is kind of interesting given that it is a dice game...
References (from this video)
No references stored for this video.
Video 7v_j2dhp4SU Grant Lyon Discussion at 0:36 sentiment: positive
video_pk 65377 · mention_pk 159037
Grant Lyon - It's a Wonderful World video thumbnail
Click to watch at 0:36 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — playing cards to get you resources
  • production line optimization — trying to optimize your production line
  • Resource Management — get you resources
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • wingspan is bringing a lot of people into the board gaming hobby right now
  • if you like wingspan because you want some more games to check out here's a few
  • if you like wingspan because you like the creator of the game well then check out her follow-up game mariposas
References (from this video)
No references stored for this video.
Video HW1UosD_KV8 Grant Lyon Discussion at 0:16 sentiment: positive
video_pk 65352 · mention_pk 159008
Grant Lyon - It's a Wonderful World video thumbnail
Click to watch at 0:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — you are drafting cards.
  • Engine Building — creating a production line of Cubes.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Splender is a solid introduction to engine building games
  • at some point you might be seeking more
  • the most likeforlike comparison with Splender is Sentry
  • it's a wonderful world might be my own personal favorite engine building game
  • Aquatica is one of the most gorgeous and unique engine building games you can play
  • everdale mixes work replacement with engine building
  • wingspan is an engine building game all about birds
  • it's got these little eggs in it that will be one of your favorite components in any game ever guaranteed
References (from this video)
No references stored for this video.
Video LzCqs21EKzk Getting Games Playthrough at 0:41 sentiment: neutral
video_pk 63470 · mention_pk 156879
Getting Games - It's a Wonderful World video thumbnail
Click to watch at 0:41 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Players draft seven cards per round by selecting one card from their hand and passing the remaining cards to the left or right depending on the round.
  • card drafting and passing — Players draft seven cards per round by selecting one card from their hand and passing the remaining cards to the left or right depending on the round.
  • Construction vs. discard for resources (recycling) — Drafted cards can be constructed to produce resources, or discarded to gain the resource printed as a recycle bonus, placing the resource onto a card or nation card.
  • End Game Bonuses — End-game points come from completed buildings, blue card bonuses, and tokens such as generals and financiers, with additional conditions.
  • End-game scoring — End-game points come from completed buildings, blue card bonuses, and tokens such as generals and financiers, with additional conditions.
  • Planning phase and building — During planning, players decide for each drafted card whether to construct it or discard to obtain a resource, to complete building requirements across multiple cards.
  • Production phase and resource generation — In production, resources are generated from completed buildings and nation cards; supremacy bonuses go to the player who produced the most of a given resource type.
  • resource placement and color matching — Gained resources must be placed onto a card in construction or onto the nation card in a color-matching spot; they can become generic cubes when moved.
  • Round structure (four rounds) — The game is played over four rounds; after each round, players pass their cards according to the round, until scoring.
  • Supremacy bonuses and tokens — The production phase grants supremacy bonuses (e.g., financier, general tokens) to the player who generates the most of a resource type.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • welcome to the jungin schemes tutorial
  • it's a wonderful world
  • the game is going to end once we complete the fourth round of the game and then it's time to start adding up all of their points
References (from this video)
No references stored for this video.
Video cgVF4WRnHuM Getting Games Rules Teach at 0:02 sentiment: neutral
video_pk 63401 · mention_pk 156792
Getting Games - It's a Wonderful World video thumbnail
Click to watch at 0:02 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • tutorial/demonstration
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — At the start of each round, players place two cards into one of two offerings; the opponent then selects from the offerings.
  • card drafting into offerings — At the start of each round, players place two cards into one of two offerings; the opponent then selects from the offerings.
  • construction and production — Cards chosen are used to construct buildings; during the production phase, cards produce resources in a left-to-right order.
  • menace module and combat — The game uses a menace module where menaces are placed in front of players; a combat phase allows spending soldiers to defeat menaces.
  • Resource Management — Resources are produced/placed into alchemy areas; crystallium acts as a wild resource and can upgrade production; multiple resources interact to complete constructions.
  • resource management and alchemy mechanism — Resources are produced/placed into alchemy areas; crystallium acts as a wild resource and can upgrade production; multiple resources interact to complete constructions.
  • trap tokens and facedown cards — Players can flip cards face down by placing trap tokens; facedown cards stay hidden until revealed.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a wonderful kingdom
  • prototype version of the game today
References (from this video)
No references stored for this video.
Video Ku5kJk-FP84 Getting Games Review at 0:16 sentiment: neutral
video_pk 63402 · mention_pk 156793
Getting Games - It's a Wonderful World video thumbnail
Click to watch at 0:16 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • lots of decisions
  • big resource engine
  • high interaction through card offers and baiting
  • modular components allow mixing in different modules
Cons
none
Thematic elements
  • deck-building/resource management to build buildings for points
  • a kingdom to be prosperous and competitive against an opponent
  • engine-building with resource management and modular components
Comparison games
none
Mechanics (from transcript analysis)
  • action resolution and opponent interaction — players try to bait the opponent into taking bad cards and plan around visible cards under construction
  • buildings and resources — cards can become buildings requiring specific resources; resources produced by completed buildings
  • Compound Scoring — resources from buildings are placed on other buildings; most buildings score points
  • Hand Management — draw a hand and play two cards into one or two piles; opponent takes a pile
  • hand management and card drafting into piles — draw a hand and play two cards into one or two piles; opponent takes a pile
  • menaces — choose from many menaces to introduce negative cards into the pool, making them less likely to be taken
  • modules — modules such as menace, advisors, and traps modify gameplay
  • recycling — discarding cards to gain resources that can be placed on buildings
  • resource engine and scoring — resources from buildings are placed on other buildings; most buildings score points
  • tokens — soldier tokens acquired by constructing buildings to fight menaces
  • traps — up to two cards per round can be played face-down as traps, possibly containing good cards or hidden menace
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • now it's a wonderful kingdom is a one to two player game that takes about 45 to 60 minutes to play
  • you always use one of several different modules
  • up to two cards face down and those are called traps
  • these menaces that are going to slow your engine down
References (from this video)
No references stored for this video.
Video _cXYiwOQFJU All You Can Board Review at 28:36 sentiment: positive
video_pk 62913 · mention_pk 155862
All You Can Board - It's a Wonderful World video thumbnail
Click to watch at 28:36 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • clean, smooth drafting with easy teach
  • good engagement through resource synergy and end-game scoring
  • accessible for a wide range of players
Cons
  • not necessarily a must-own for all hobby gamers
  • some players may seek more interactive or deeper drafting games
Thematic elements
  • engine-building via card drafting to build empires
  • world-building through drafting and resource management
Comparison games
  • Seven Wonders
  • Sushi Go
  • Cartographers
Mechanics (from transcript analysis)
  • Card Drafting — draft and pass cards across the table in four rounds
  • construction vs. recycling — drafted cards can be constructed (built) or recycled for resources
  • Production Phase — resources produced by built cards and base empire resources
  • Simultaneous Actions — no player downtime; everyone acts as cards are drafted
  • Simultaneous Play — no player downtime; everyone acts as cards are drafted
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is one of my favorite games that I've played in 2022
  • it's a skip for me
  • this is an emphatic own it for me
  • it's a very clean smooth playing game
  • I highly recommend everyone at least check it out
  • it's chaotic and it's so fun
References (from this video)
No references stored for this video.
Video iU0mTV3MUw0 All You Can Board Discussion at 30:42 sentiment: positive
video_pk 62909 · mention_pk 155827
All You Can Board - It's a Wonderful World video thumbnail
Click to watch at 30:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong among the three in the video
  • accessible drafting with engine-building potential
Cons
  • somewhat streamlined; may not have lasting legs for all players
Thematic elements
  • resource management with empire-building
  • civilization-building drafting
  • draft, build, collect resources
Comparison games
  • Sushi Go
  • Cartographers
  • Welcome To
  • Welcome To The Moon
  • Isle of Cats Explore and Draw
Mechanics (from transcript analysis)
  • Card Drafting — one card selected, pass the rest to the next player; four rounds total
  • construction vs recycling — decide which cards to construct or recycle for resources
  • Set Collection — produce resources and utilize Empire abilities and tokens
  • set collection / production — produce resources and utilize Empire abilities and tokens
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • in 2023 I am putting a freeze on my Personal Collection so I'm doing a sort of no buy challenge for the entire year of 2023
  • I'm not allowed and this I've never done this before I've never gotten rid of a game without having played it
  • bare minimum I should be able to get my collection below 150 games
  • these two-player head-to-head games are co-designed by Nigel Buckle and David Tursty
  • it's a great game and it still holds up well
References (from this video)
No references stored for this video.
Video UpEtj-atDPI Crimsonboardgames Discussion at 2:02 sentiment: positive
video_pk 61583 · mention_pk 154223
Crimsonboardgames - It's a Wonderful World video thumbnail
Click to watch at 2:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Solid solo mode exists
  • Engaging engine-building with accessible rules
  • Good fit as a mid-weight family/medium-weight title
Cons
  • Complexity may be a barrier for very casual players
  • Theme and art may be less appealing to some players
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Players draft cards that provide resources, buildings, and benefits to advance their engine.
  • card-drafting — Players draft cards that provide resources, buildings, and benefits to advance their engine.
  • Engine Building — Players construct a production engine by drafting and selecting actions to acquire resources and develop their tableau.
  • engine-building — Players construct a production engine by drafting and selecting actions to acquire resources and develop their tableau.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm going to be playing this probably non-stop.
  • It's a Wonderful World more. So who knows if I'll get that plate this month.
  • It's so easy. It's not even funny. And I love that.
  • I'm over the moon.
References (from this video)
No references stored for this video.
Video _DhIh6t9W2c Allies or Enemies Top List at 6:04
video_pk 61162 · mention_pk 153732
Allies or Enemies - It's a Wonderful World video thumbnail
Click to watch at 6:04 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • Array
  • Array
  • card drafting and tableau-building
  • Array
  • dystopian world of bankers vs. warlords
  • Array
  • Array
  • Array
  • positive
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's just like a super easy to teach but super mean game that you can play with your family
  • I love games where you're involved on everyone's turn
  • the expansions have added a lot to it
  • the production value of the aliens those miniatures
  • this is basically alien the board game
References (from this video)
No references stored for this video.
Video qYmY-2qWbn0 Allies or Enemies Top List at 14:56 sentiment: positive
video_pk 61159 · mention_pk 153720
Allies or Enemies - It's a Wonderful World video thumbnail
Click to watch at 14:56 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • deep engine-building
  • short rounds and accessible feel
Cons
none
Thematic elements
  • engine-building via card drafting
  • industrial empire building
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Draft cards to create efficient engine combos; 'hate drafting' can occur to block opponents.
  • card drafting to build an engine — Draft cards to create efficient engine combos; 'hate drafting' can occur to block opponents.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • i recommend this with ignorance is bliss
  • star wars is my number one favorite anything i'm just obsessed with star wars
  • this is a table hog of a two-player game
  • no one owns it
  • you can play this with new gamers because you can explain it very quickly
References (from this video)
No references stored for this video.
Video vJr3lC9FY64 The Board Game Garden Discussion at 13:12 sentiment: positive
video_pk 42399 · mention_pk 128694
The Board Game Garden - It's a Wonderful World video thumbnail
Click to watch at 13:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is going to be the most fun video that we're going to do together.
  • We can fit as many board games into one calyx cube as possible to make the perfect collection.
  • Let's get into this shall we.
References (from this video)
No references stored for this video.
Video HGeLLsTqPLA The Board Game Garden Discussion at 6:40 sentiment: positive
video_pk 41177 · mention_pk 124921
The Board Game Garden - It's a Wonderful World video thumbnail
Click to watch at 6:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Satisfying engine puzzle
  • Clear production chain visualization
  • Accessible yet deep for experienced players
Cons
  • Theme may not resonate with everyone
  • Some comparison to Seven Wonders but distinct
Thematic elements
  • engine-building and card drafting
  • industrial empire in a thematic world
  • story-driven production chain
Comparison games
  • Seven Wonders
Mechanics (from transcript analysis)
  • Card Drafting — draft cards, pass the rest to the next player each round
  • end-game scoring by multiple card-based conditions — points come from card effects and production bonuses
  • engine-building — constructed production line from drafted cards to generate resources
  • Resource Management — spend resources to build cards and score points
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's such a relaxing game
  • it's a wonderful world it's a freaking good game
  • I am so freaking happy that I decided to get this
  • this is such a satisfying puzzle and engine builder
  • wingmate automates the AI
  • this is a small compact way of playing those games
References (from this video)
No references stored for this video.
Video R6zP0ZjTUnA The Board Game Garden Discussion at 10:06
video_pk 40169 · mention_pk 121459
The Board Game Garden - It's a Wonderful World video thumbnail
Click to watch at 10:06 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • July was actually I think the best month that I've ever had so that is pretty freaking awesome
  • Trailblazers such a fantastic game you are drafting these little cards
  • It's a wonderful world I love it
References (from this video)
No references stored for this video.
Video _iQQ7127QH8 Meeple Mountain Top List at 8:02 sentiment: positive
video_pk 38753 · mention_pk 116784
Meeple Mountain - It's a Wonderful World video thumbnail
Click to watch at 8:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • simultaneous play reduces downtime
  • strong accessibility
Cons
  • expansions not fully explored in review
Thematic elements
  • industrial growth and development
  • Resource drafting and production across a growing empire
  • fast-paced drafting with simultaneous play
Comparison games
none
Mechanics (from transcript analysis)
  • Resource Management — use drafted cards to fulfill production needs
  • Simultaneous card drafting — all players draft cards at once and then resolve
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • i just love how the mechanics blend well with the theme
  • it's a more complex pirate game with so many choices
  • most importantly i feel like i've enjoyed this game every single time i've played it
  • this is my new favorite title of theirs
  • it's cooperative and that might not make sense but if you are curious then you should totally check out the crew the quest for planet nine
  • this is a nice medium weight game that game brewer hit out of the park in my opinion
References (from this video)
No references stored for this video.
Video R4U5rvcBFkw Totally Tabled Playthrough at 0:06 sentiment: positive
video_pk 38628 · mention_pk 116433
Totally Tabled - It's a Wonderful World video thumbnail
Click to watch at 0:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • engaging solo engine-building with a clear production loop
  • intuitive setup that converts Seven Wonders-like drafting into a solo-friendly variant
  • strong synergy between building choices and end-game scoring
  • ramped production that scales with card placement and recycling decisions
  • decisions feel meaningful each sequence and round
Cons
  • solo variant can feel dense or punishing for new players
  • some card options may seem underpowered without the right combination
  • score maximization can require careful planning and a fair bit of math
Thematic elements
  • industrialization, engine-building, resource management
  • Sci-fi corporate empire, interstellar production
  • engine-building progression with evolving card interactions
Comparison games
  • Seven Wonders
Mechanics (from transcript analysis)
  • construction and resource placement — Players place cards into a construction area to build empire structures, then allocate resources (materials, energy, gold, etc.) to meet construction costs.
  • drafting (solo adaptation) — The usual closed drafting from a hand is replaced in solo mode with eight piles of five cards each, where you select from piles and indirectly simulate drafting by choosing or discarding cards to optimize your build.
  • end-game scoring via card types — Scoring is derived from a combination of green science buildings, black cards, financiers, and other card-dependent bonuses accumulated across rounds.
  • Production Phase — Each round progresses through production, delivering resources (materials, energy, gold, science, etc.) to power up built cards and trigger bonuses.
  • recycling — Discarding a card can yield a resource or benefit, often enabling stronger production or card draw possibilities.
  • supremacy bonuses — If a resource production hits certain thresholds, players may gain tokens or bonuses that influence end-game scoring and card effects.
  • Variable Phase Order — Each round progresses through production, delivering resources (materials, energy, gold, science, etc.) to power up built cards and trigger bonuses.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • not going to lie I'm a bit concerned about our lack of points
  • we absolutely nailed it there at the end
  • time travel is now done
  • get to the parallel Dimension we're producing one blue it goes here that's the parallel Dimension
  • we've finished our second sequence so we're done with that planning phase
  • emperor level generations of subjects will cower at your name for centuries to come
References (from this video)
No references stored for this video.
Video Ko23MOMpZl0 The Board Game Garden Discussion at 29:53 sentiment: positive
video_pk 37951 · mention_pk 114038
The Board Game Garden - It's a Wonderful World video thumbnail
Click to watch at 29:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong engine-building solo component
  • replayable with many card synergies
Cons
  • can feel pressurized by simultaneous scoring
Thematic elements
  • civilizational development and production
  • industrial-age card drafting and engine-building
  • abstract engine-building with strong visuals
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — draft cards to construct production engines
  • Engine Building — place drafted cards to produce resources and points
  • production/engine building — place drafted cards to produce resources and points
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • huge shout out to all my patrons
  • the patreon link down below
  • this video is sponsored by wsbg
  • it's so comforting to me
References (from this video)
No references stored for this video.
Video Y5OoE4e6TPE ON TABLE Board Games Top List at 7:16 sentiment: positive
video_pk 37556 · mention_pk 112818
ON TABLE Board Games - It's a Wonderful World video thumbnail
Click to watch at 7:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • dense engine-building decisions
  • high visual appeal
Cons
  • can be heavy for casual players
  • table presence can be demanding
Thematic elements
  • collection and combination of cards to draft resources
  • world-building with card drafting in a competitive city-building vibe
  • concentrated, resource-management focus
Comparison games
  • Lorenzo il Magnifico
  • Maracaibo
Mechanics (from transcript analysis)
  • Card Drafting — players draft and play cards to build their economic engine
  • set collection and resource conversion — cards convert into points and bonuses
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • today the first place or actually the last place in my ranking is smallworld
  • we will fight for control over the areas
  • it's a wonderful world really great game
  • I really like to play this board game and definitely recommend it if you don't know it yet
  • screens are a lovely mechanic for hiding your money during bidding
  • the decisions of how to allocate the dice and the results behind the screens are the best moment
References (from this video)
No references stored for this video.
Video 5QwCok03fhY The Board Game Garden Top List at 30:30 sentiment: positive
video_pk 37005 · mention_pk 111062
The Board Game Garden - It's a Wonderful World video thumbnail
Click to watch at 30:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Satisfying engine-building with production synergy
  • Strong density of card interactions and scoring options
Cons
none
Thematic elements
  • engine-building with closed drafting
  • industrial-age advancement and production
  • strategic, production-focused
Comparison games
none
Mechanics (from transcript analysis)
  • Closed Drafting — Draft card-building actions and then recycle or construct for production and points
  • Engine Building — Construct buildings to produce cubes and resources, then optimize production lines
  • engine-building / tableau building — Construct buildings to produce cubes and resources, then optimize production lines
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Remember, you are somebody's reason to smile.
  • I absolutely love this game. It is in my top 100 games of all time.
References (from this video)
No references stored for this video.
Video WX9EACaSWR0 Jenna's Cozy Corner Discussion at 21:19 sentiment: positive
video_pk 36959 · mention_pk 110953
Jenna's Cozy Corner - It's a Wonderful World video thumbnail
Click to watch at 21:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Solid engine-building core
  • Flexible with player choice
Cons
  • The game can feel repetitive for some players over time
Thematic elements
  • Engine-building with card drafting and tableau development
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Drafting cards to build your engine and scoring tracks.
  • Engine Building — Chain actions to generate resources and points over turns.
  • engine-building — Chain actions to generate resources and points over turns.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I actually really enjoyed Moonrakers.
  • I did not enjoy Steam Up very much.
  • I really really enjoyed Haven.
  • Dale of merchants has been on the Shelf of opportunity for a while.
  • Dwellings of Elder Vale I freaking love.
References (from this video)
No references stored for this video.
Video S0kms86hZng Totally Tabled Top 10 List at 8:50 sentiment: positive
video_pk 36612 · mention_pk 109872
Totally Tabled - It's a Wonderful World video thumbnail
Click to watch at 8:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • one of the author's favorite drafting games
  • strong decision space and interaction through drafting
  • strong thematic alignment with card synergy
Cons
  • can be tough to master the drafting economy
  • some players may find it less streamlined than other drafting games
Thematic elements
  • drafting and engine-building
  • fantasy world with resource networks
  • emergent, driven by card interactions and drafting decisions
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — players select cards to build their engine and gain resources
  • Engine Building — built cards generate ongoing income and effects
  • engine-building — built cards generate ongoing income and effects
  • Resource Management — managing a mix of wood/stone/commerce resources for building
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • very cool it means there's very little downtime you're always excited about what everyone is rolling
  • Windrose system it's such a brilliant mechanism where dice are rolled and you're going to pick two of the dice
  • I wish that windrose system was used in other games designer steal that please
  • winning is not necessarily the best measure of how good you are at the game
  • this might be the only game that I think that I'm actually good at
References (from this video)
No references stored for this video.
Video srCROPcbMg8 Meeple Mountain Discussion at 4:05 sentiment: positive
video_pk 35523 · mention_pk 106027
Meeple Mountain - It's a Wonderful World video thumbnail
Click to watch at 4:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deep engine-building with strong synergy
  • Clear pathways to scoring with multiple routes
Cons
  • Can be complex for new players
  • Planning can lead to analysis paralysis at higher player counts
Thematic elements
  • Resource management and engine-building via card drafting
  • Industrial empire-building through production lines
  • Strategic planning with combo potential
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Players draft building cards to form production engines.
  • Engine Building — Cards provide ongoing benefits, allowing chain production and scoring opportunities.
  • engine-building — Cards provide ongoing benefits, allowing chain production and scoring opportunities.
  • Set Collection — Players collect tokens/resources to trigger buildings and scoring opportunities.
  • set collection / resource management — Players collect tokens/resources to trigger buildings and scoring opportunities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "the goal of the game is to try to get as many coins as possible"
  • "it's not timed so it's not also like I'm dying kind of a thing it's not that stressful"
  • "the ghost places marker on the talking board"
  • "the ghost makes a sound or indicate an object in the room"
  • "it's a card drafting umpire building game"
  • "the more I build the more points"
References (from this video)
No references stored for this video.
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