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Jisogi: Anime Studio Tycoon box art

Jisogi: Anime Studio Tycoon

Game ID: GID0174162
Game Info
Year
2025
Players
1-4
Age
12+
Playtime
120 min
Collection
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Description

Jisogi is a brand new worker-placement board game designed and published by Esper Game Studio, with art by Eisuke Gou and Senkawa Teien. The theme is Anime, more specifically the hard-working folks and the crushing business behind it.

In this tycoon-style game, players use Staff members (cards placed in front of their personal Studio board) to select from a range of available actions (limited by the type of Staff). Their objective is to release an original Anime -composed of 3 Script parts (Setting, Plot, and Twist). Whenever released, players will gain resources and points according to their popularity -determined by the technical level of the Anime + how many genre matches they have to rotating Trend cards.

"Jisogi" comes from 自転車操業, jitenshasōgyō, an expression that refers to barely keeping a business going (an analogy that a bicycle falls over when its wheels cease rotating). Get ready for a challenging tycoon-style game where you'll hustle to make your dream Anime against all odds.

Description

Jisogi is a brand new worker-placement board game designed and published by Esper Game Studio, with art by Eisuke Gou and Senkawa Teien. The theme is Anime, more specifically the hard-working folks and the crushing business behind it.

In this tycoon-style game, players use Staff members (cards placed in front of their personal Studio board) to select from a range of available actions (limited by the type of Staff). Their objective is to release an original Anime -composed of 3 Script parts (Setting, Plot, and Twist). Whenever released, players will gain resources and points according to their popularity -determined by the technical level of the Anime + how many genre matches they have to rotating Trend cards.

"Jisogi" comes from 自転車操業, jitenshasōgyō, an expression that refers to barely keeping a business going (an analogy that a bicycle falls over when its wheels cease rotating). Get ready for a challenging tycoon-style game where you'll hustle to make your dream Anime against all odds.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 8
This page: 8
Sentiment: pos 6 · mix 1 · neu 0 · neg 0
Mentions per page
Showing 1–8 of 8
Video AALFhkc7gEY The Dice Tower Review at 0:19 sentiment: positive
video_pk 62590 · mention_pk 155304
The Dice Tower - Jisogi: Anime Studio Tycoon video thumbnail
Click to watch at 0:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Maintains the core worker placement feel while introducing varied, escalating solo challenges
  • Solo scenarios provide focused, different objectives that can vary the gameplay and strategy
  • Easy to learn from a teaching perspective and useful for solo practice or when teaching the game to others
  • Minimal extra components required for solo play; existing box contents can be repurposed
Cons
  • Not a full automa or a one-to-one replica of multiplayer; some players may prefer a purer automa experience
  • Reviewed as a hybrid approach that may not appeal to players seeking a strict solo implementation or no competition effects
  • Some changes between editions may affect solo rules, making it slightly unstable until final revisions are settled
Thematic elements
  • Array
  • Animation studio
  • Informational
Comparison games
  • Jogi Anime Studio Tycoon (multiplayer)
Mechanics (from transcript analysis)
  • Card Drafting — A deck of network cards is used; solo mode removes certain cards and uses a face-down deck to drive blocking rules and objectives.
  • Deck Management / Card Drafting — A deck of network cards is used; solo mode removes certain cards and uses a face-down deck to drive blocking rules and objectives.
  • Objective-based Progression / Time Track — Solo scenarios present fixed goals and a number of rounds to complete them, with escalating difficulty as scenarios advance.
  • Resource Management — Players manage resources such as reputation points, coins, debt, and staff cards to meet solo objective conditions.
  • resource/stock management — Players manage resources such as reputation points, coins, debt, and staff cards to meet solo objective conditions.
  • Track Advancement — Solo scenarios present fixed goals and a number of rounds to complete them, with escalating difficulty as scenarios advance.
  • Worker Placement — Core action where players place workers to access locations and perform actions, replicated in solo mode with costs and prohibitions similar to multiplayer.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the solo variant is really a good way for you to learn the game
  • this is a hybrid style solo mode
  • the challenges feel varied, and they make you focus on a different thing
  • I think the solo mode shines as a multiplayer game
References (from this video)
No references stored for this video.
Video JqhSfa95Naw Meeple University Review
video_pk 39108 · mention_pk 166715
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The debt is probably the most different mechanism here compared with many worker placements.
  • The art is very shiny.
  • It's a midweight or an introduction to networks or something like that.
  • Push your luck a little bit.
  • You can always take debt and get more money, which means you can always take the actions you want.
References (from this video)
No references stored for this video.
Video JqhSfa95Naw Meeple University Review at 0:00 sentiment: positive
video_pk 39108 · mention_pk 117904
Meeple University - Jisogi: Anime Studio Tycoon video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong thematic integration with a charming anime-studio motif
  • Beautiful, shiny components and visually appealing art
  • Engaging debt mechanic that adds tension and strategic depth
  • Solid four-round structure with decisive endgame timing
  • Icon matching and storytelling components create meaningful strategy and variety
Cons
  • Turn order can create a perceived first-move advantage and may encourage early locking of key actions
  • Debt management can feel punishing for new players or those who mismanage funds
  • Endgame scoring requires careful timing; sometimes delaying release to chase bigger scores is risky
  • Some players may find the icon-matching engine fiddly or slightly opaque at first
Thematic elements
  • opening and running an anime studio; debt, talent management, and storytelling goals drive the workflow
  • Japanese anime studio environment with a satirical, stylized twist
  • icon-based, round-based progression where art, plot, setting, and twists are assembled into a produced anime
Comparison games
  • Terra Mystica
  • React
Mechanics (from transcript analysis)
  • debt_mechanic — players can take debt to fund actions; repayment incurs interest; debt persists and penalizes final scoring if not resolved
  • deck_and_icon_matching — collect setting, plot, twist, and art components; match icons and use hype tokens to boost hearts/reputation
  • Loans — players can take debt to fund actions; repayment incurs interest; debt persists and penalizes final scoring if not resolved
  • round_structure_and_release — four rounds; assemble required components and art, then release an anime in a single big scoring moment at round end
  • scoring_and_tokens — hearts (reputation) earned via matched art/story elements and hype tokens; end-game scoring is driven by these values and round-based objectives
  • turn_order_and_first_player_bonus — turn order (clockwise with a first-player marker) affects access to high-value actions and bonuses; strategic blocking of actions is possible
  • upgrades_and_expansion — upgrade workers or hire more workers to unlock stronger actions; each upgrade increases wages and costs
  • Worker Placement — players place color-coded workers on action spaces to perform basic or bonus actions; actions escalate as workers are upgraded
  • worker_placement — players place color-coded workers on action spaces to perform basic or bonus actions; actions escalate as workers are upgraded
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The debt is probably the most different mechanism here compared with many worker placements.
  • The art is very shiny.
  • It's a midweight or an introduction to networks or something like that.
  • Push your luck a little bit.
  • You can always take debt and get more money, which means you can always take the actions you want.
References (from this video)
No references stored for this video.
Video KAaT9wPeOLY Maple University Discussion at 14:26 sentiment: positive
video_pk 35918 · mention_pk 161375
Maple University - Jisogi: Anime Studio Tycoon video thumbnail
Click to watch at 14:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong thematic integration and flavorful components
  • Engaging engine-building with thematic tension
Cons
  • Can be complex for new players
  • Rule clarity could be challenging without a guide
Thematic elements
  • depressed, hardworking workers building a studio empire
  • Anime studio tycoon ambience
  • very rich in thematic flavor with workplace dynamics
Comparison games
  • Ark Nova
Mechanics (from transcript analysis)
  • Worker Placement — You manage limited workers to trigger actions and upgrade effects, aiming to publish or produce at year's end.
  • worker placement/engine-building hybrid — You manage limited workers to trigger actions and upgrade effects, aiming to publish or produce at year's end.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is our first 2026 vlog video.
  • Gatsby is a two-player game in its simplicity and I recommend it.
  • The interlinking part is very satisfying and the engine grows as you chain actions.
  • We are going to share our top five new-to-us games of 2025.
  • This is by Cranial Creations. And this is so good.
References (from this video)
No references stored for this video.
Video 782HrgcfgZA The Board Gaming Doctor Discussion at 0:06 sentiment: mixed
video_pk 29541 · mention_pk 86766
The Board Gaming Doctor - Jisogi: Anime Studio Tycoon video thumbnail
Click to watch at 0:06 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Stunning anime artwork and high production value
  • Strong thematic integration with mechanics
  • Accessible learning curve for a mid-weight Euro
  • Tight, rewarding turn-by-turn decisions
  • Solid solo mode and replayability through challenges
Cons
  • Strategic depth can feel light for some players
  • Rulebook learning curve can be rough
  • Limited action spots can increase contention and competition
  • Some may want more crunchy economic decisions
Thematic elements
  • Anime industry, studio management, production cycles, trends
  • Managing an anime studio to produce increasingly popular anime titles, balancing creative work and business
  • Tableau-building and worker-placement integrated with theme
Comparison games
  • Splendor
  • Sweetlands
  • Hollertow
  • Terramystica
  • Clans of Caledonia
  • Agricola
  • Gricola
Mechanics (from transcript analysis)
  • Card networking / one-time abilities — Networking cards grant limited-use abilities.
  • End-round release scoring — Release anime and score based on script colors, animation tokens, and worker synergies.
  • Hype resource — Flexible resource that influences scoring and revenue.
  • Loans — Loan mechanism to borrow money with repayment considerations.
  • Loans / money management — Loan mechanism to borrow money with repayment considerations.
  • Set Collection — Collect trope tokens to shape anime concepts and align with current trends.
  • Set collection / tropes collection — Collect trope tokens to shape anime concepts and align with current trends.
  • Solo mode / challenges — Eight solo-mode challenges providing learning guidance and scoring variation.
  • Tableau Building — Build a personal tableau with art tokens and scripts to unlock scoring and actions.
  • Trend cycling — Tropes go in and out of fashion by round and influence scoring.
  • Worker Placement — Place workers on actions; top positions are valuable and may be contested; competition can require extra tokens or money.
  • Worker progression / Genki specialists — Hire specialized workers with unique effects and higher pay.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the artwork is fantastic.
  • it's a wonderful wonderfully looking game.
  • I think it was done very appropriately and the artwork is really good as well.
  • So, in any case, it's a 7.6 Six out of 10 for me.
  • turnbyturn decisions are very uh rewarding
  • I like the solo mode and the challenges that are offered.
  • I do want to express how appreciative I am for the integration of the theme into a board game.
References (from this video)
No references stored for this video.
Video LKQ_xtCSXrA Meeple University Top 20 List at 37:30 sentiment: positive
video_pk 29035 · mention_pk 85403
Meeple University - Jisogi: Anime Studio Tycoon video thumbnail
Click to watch at 37:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • quirky theme and art
  • upgraded workers with powerful combos
  • tight two-player work/piece-laying dynamic
Cons
  • debt mechanism can be punishing
Thematic elements
  • anime studio tycoon
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Yay. There's a rule book about it. So technically, we create our own rule book.
  • It's our video. There's a rule book about it, so technically we create our own rule book.
  • This video technically should be called Meiple University's top games of 2025 plus Terren revised game of 2024.
  • Formidably so this is a contract card shading game.
  • Kingdom Crossing is the seven bridges of Königsberg in game form.
References (from this video)
No references stored for this video.
Video _4-oBCGfk8A The Dice Tower Top List at 7:00 sentiment: positive
video_pk 28151 · mention_pk 82370
The Dice Tower - Jisogi: Anime Studio Tycoon video thumbnail
Click to watch at 7:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Artwork screams anime, vivid, distinct cards
  • stylized and thematic
Cons
none
Thematic elements
  • anime production, studio life
  • Anime studio production world
  • anime-inspired, Tintin-esque
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • art is incredibly subjective.
  • I love aquariums.
  • This is absolutely gorgeous artwork.
  • The art just screams anime in every way.
  • It's the best art I think of 2025.
References (from this video)
No references stored for this video.
Video To57_FF0yRY Board Stupid Top List at 6:18 sentiment: positive
video_pk 8909 · mention_pk 123355
Board Stupid - Jisogi: Anime Studio Tycoon video thumbnail
Click to watch at 6:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Stunning production and artwork
  • Theme is woven into mechanics; strong fan appeal
  • Very engaging for anime fans
Cons
  • Theme may overwhelm mechanics for non-fans
Thematic elements
  • Japanese anime industry; production, merch deals
  • anime studio management; script parts assembly to match trends
  • theme-driven worker-placement with integrated storytelling
Comparison games
  • Ember Heart
  • Whisperwood
Mechanics (from transcript analysis)
  • merchandising / release timing — tie-in to trends and merch deals for scoring
  • Set Collection — collect script parts and assemble a project to release
  • set-collection / script assembly — collect script parts and assemble a project to release
  • Worker Placement — assign writers, directors, and animators to tasks
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's a banger.
  • That is a banger for me.
  • The theme elevates to my heart.
  • This is the dream because the theme is done so well and interwoven with the mechanics.
  • It's a solid for me.
  • I want to play more.
  • It's a fantastic production.
  • The world’s limits are pretty big and a lot of moral choices.
  • Take Time is the biggest surprise of the year.
  • It is a wonderful deterministic experience that doesn't last 4 hours.
References (from this video)
No references stored for this video.
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