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Keep it PNW

Game ID: GID0177872
Game Info
Year
2022
Collection
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Description

Full of rain, radical politics, cultural diversity, & questionable streetwear, Keep it PNW is your guide to the upper left.

This card pack includes 300 prompt & answer cards based on Pacific Northwest experiences & culture. Each round, the designated judge reads a prompt card, & the remaining players choose the best answer card to fit the prompt. The winner of the round, as chosen by the judge, receives a point. Whoever reaches 10 points first wins.

May the best hippie win.

—description from the designer

Description

Full of rain, radical politics, cultural diversity, & questionable streetwear, Keep it PNW is your guide to the upper left.

This card pack includes 300 prompt & answer cards based on Pacific Northwest experiences & culture. Each round, the designated judge reads a prompt card, & the remaining players choose the best answer card to fit the prompt. The winner of the round, as chosen by the judge, receives a point. Whoever reaches 10 points first wins.

May the best hippie win.

—description from the designer

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment: pos 1 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–1 of 1
Video BuErFTWMBXo Tabletop Tolson Discussion at 0:06 sentiment: positive
video_pk 88273 · mention_pk 298632
Tabletop Tolson - Keep it PNW video thumbnail
Click to watch at 0:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Easy to learn and quick to play
  • Encourages social interaction and banter
  • Flexible for different player counts
Cons
  • Can be fiddly to understand scoring rules
  • Some rounds may yield no points
  • Name confusion in some placements due to misreadings
Thematic elements
  • Survey-based responses about 100 people
  • Group party game with two lines of numbers used for ranking prompts
  • Casual, conversational banter with scoring based on relative placements
Comparison games
  • Timeline
  • Family Feud
  • Wits & Wagers
Mechanics (from transcript analysis)
  • Number line placement — Players slide a card with a numeric value between existing numbers on one of two lines.
  • Relative ranking scoring — Points are awarded based on how closely placements align with the survey's relative order; points accumulate across rounds.
  • Turn-based card play with audience-style feedback — Players place their card one by one to influence the line; others can agree or disagree about placement.
  • Two-line timeline — There are two separate lines where players place cards, representing two separate rankings.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "that's how you play keep it 100"
  • "in a five player game the hand size is four cards"
  • "the rule book lists hand size based on the amount of players"
  • "it's got to be lower than that no way"
  • "first games don't count so just have fun"
References (from this video)
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