Kids Chronicles: Quest for the Moon Stones is a co-operative family game of adventure and mystery investigation that mixes a board game and app.
As magicians' apprentices, players dive into the fairy tale lands of the Kingdom of Summer and the Winter Empire. Accompanied by the faithful familiar, Nils The Moon Cat, they embark on a quest to find four magical Moon Stones. To achieve their goal, young magicians have to solve numerous mysteries and help inhabitants of both Kingdoms overcome their problems.
Using the Scan&Play technology, each component — locations, characters, items, etc. — has a unique QR code, which depending on the scenario selected will activate and trigger different clues and stories. Experiencing the 3D scenes requires only a mobile phone or a tablet. Players simply hold their mobile device in front of their eyes to immerse themselves in the game's universe and search for clues in a virtual world.
The game comes with one tutorial and five unique stories. Each game session lasts around 30 to 45 minutes.
—description from publisher
- kid-friendly and accessible for children
- app integration provides clear guidance and an interactive experience
- art and fantasy setting are appealing and engaging for a family audience
- magic and questing to recover four moonstones, aided by a moon cat
- a magical kingdom with locations such as Merlin's tower, swamp, forest, and castle/main city
- app-driven interactive narrative with conversations and clues
- Chronicles of Crime
Mechanics (from transcript analysis)
- adoption and magic incantation — adopting a magical Moon Cat through a magical incantation to gain a companion and new abilities
- App Assisted — an on-screen app shows scenes, prompts actions, and provides look/redo options during play
- app-driven scenes and prompts — an on-screen app shows scenes, prompts actions, and provides look/redo options during play
- board and inventory management — players place items and character cards in designated spots as they progress
- card scanning and NPC dialogue — character and object cards are scanned to trigger conversations and obtain information
- collecting moonstones — the objective is to gather four moonstones to learn magic and complete the quest
- puzzle and object interaction — players use gathered objects (e.g., rope, lantern) to solve problems and advance (e.g., freeing a trapped person, lighting a swamp)
- QR code location navigation — locations are represented by QR codes on the board, guiding exploration to connected areas
Video topics + discussion points
Quotes (from this video)
- it's basically Chronicles of Crime but the kid's version
- it's easier
- it's very kid friendly
- the app itself will tell you what to do
- you are now apprentice magicians
- mooncat was hiding there
References (from this video)
- engaging VR system that invites exploration
- strong artwork and world-building with vibrant characters
- flexible, non-linear puzzle solving suitable for families
- clear target age range (7+), with accessibility for older kids
- feels more board-game assisted than app-assisted for some players
- may be challenging for younger children (5-6) despite 7+ rating
- mystery solving and exploration in a kid-friendly magical world
- Summer Kingdom and Winter Kingdom, magical realm explored via VR and board game components
- tutorial-driven with character interactions and VR-enhanced storytelling
- Chronicles of Crime
Mechanics (from transcript analysis)
- dialogue-based deduction — players ask questions to characters via QR prompts to gather perspectives and piece together the solution
- item/character tracking — found items go to a bottom section; located characters go to the map section; unresolved elements stay in their top section until found
- non-linear puzzle progression — six missions (including a tutorial and five main missions) with multiple approaches and no hard fail state
- QR code scanning — every item, location, and character has a QR code that players scan to trigger plot, obtain information, and advance the mystery
- VR exploration — VR mode lets players look around locations to find items, people, and clues while maintaining tactile deck and board interactions
Video topics + discussion points
Quotes (from this video)
- i really enjoyed the vr system it's time didn't you have to look around i like that
- it's a video game and a board game
- the question from the moonstone was a really fun adventure that our family had a great time playing
- there's no wrong way you can't really lose this game all you're doing is kind of slowly progressing towards the solution