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KLASK box art

KLASK

Game ID: GID0181021
Game Info
Year
2014
Players
2-4
Age
8+
Playtime
15 min
Collection
Ratings
Mechanic profile
Not enough video data yet
Vibe profile
How this game feels to play
Description

The KLASK game board is shaped like a ball field with two deep holes functioning as goals in each end of the field. In the middle of the field, three white magnetic pieces serve as "obstacles" – do NOT attract them to your own gaming piece! Your gaming piece is a black magnet. You control it by holding a large magnet under the board. This magnet is connected to a small magnet placed on the field. The purpose of the game is to push the small, red ball around on the field with your magnet/gaming piece, shoot the ball past the obstacles and your opponent and into the goal hole (Klask). It’s so much fun when your opponent suddenly is covered in white obstacles or you drop your gaming piece into the goal – something which might happen if you get a little too eager!

Place the game board on a table between the two players. Place the three white magnetic pieces on the white fields on the board. Put two coins in each point slot next to the "0". Each player has a black magnetic gaming piece in two parts. Place the short (thin) part on top of the board and the long (thick) part under the board in such a way, so the two parts “catch” each other. Place the ball in the corner start field. Steer it with the black gaming pieces.

The youngest player starts the game. You score a point if:

The ball ends in your opponent's hole and stays in the hole.
Two or all of the three white magnetic pieces stick to your opponent's gaming piece.
The opponent accidentally pulls their gaming piece into their own goal hole.
If the opponent loses their gaming piece.

Each time you get a point, you must move your coin one point forward in the point slot. The player who first reaches the KLASK field wins.

During the game:

If one of the white magnetic pieces sticks to a gaming piece, the game continues; if two of the white magnetic pieces stick to one gaming piece, the opponent gets one point.
If the ball falls over the edges of the board, you must place the ball in the corner start field in the half from which the ball fell.
If one or more white magnetic pieces fall over the edges of the board, the game continues.
Each time a player scores a point, you must put the white magnetic pieces back on the white fields on the board, and the player who did not score a point places the ball in their corner start field.

Description

The KLASK game board is shaped like a ball field with two deep holes functioning as goals in each end of the field. In the middle of the field, three white magnetic pieces serve as "obstacles" – do NOT attract them to your own gaming piece! Your gaming piece is a black magnet. You control it by holding a large magnet under the board. This magnet is connected to a small magnet placed on the field. The purpose of the game is to push the small, red ball around on the field with your magnet/gaming piece, shoot the ball past the obstacles and your opponent and into the goal hole (Klask). It’s so much fun when your opponent suddenly is covered in white obstacles or you drop your gaming piece into the goal – something which might happen if you get a little too eager!

Place the game board on a table between the two players. Place the three white magnetic pieces on the white fields on the board. Put two coins in each point slot next to the "0". Each player has a black magnetic gaming piece in two parts. Place the short (thin) part on top of the board and the long (thick) part under the board in such a way, so the two parts “catch” each other. Place the ball in the corner start field. Steer it with the black gaming pieces.

The youngest player starts the game. You score a point if:

The ball ends in your opponent's hole and stays in the hole.
Two or all of the three white magnetic pieces stick to your opponent's gaming piece.
The opponent accidentally pulls their gaming piece into their own goal hole.
If the opponent loses their gaming piece.

Each time you get a point, you must move your coin one point forward in the point slot. The player who first reaches the KLASK field wins.

During the game:

If one of the white magnetic pieces sticks to a gaming piece, the game continues; if two of the white magnetic pieces stick to one gaming piece, the opponent gets one point.
If the ball falls over the edges of the board, you must place the ball in the corner start field in the half from which the ball fell.
If one or more white magnetic pieces fall over the edges of the board, the game continues.
Each time a player scores a point, you must put the white magnetic pieces back on the white fields on the board, and the player who did not score a point places the ball in their corner start field.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 37
This page: 37
Sentiment: pos 34 · mix 0 · neu 2 · neg 0
Mentions per page
Showing 1–37 of 37
Video 9GosXCKQv4g Board to Death TV - Board Game Reviews Review at 0:12 sentiment: positive
video_pk 130613 · mention_pk 372187
Board to Death TV - Board Game Reviews - KLASK video thumbnail
Click to watch at 0:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Great fun and addictive
  • Definite favorite for the holiday season
  • Light and portable party game
  • More exciting than other party games
  • Dynamic and suitable for any player's play style due to four scoring methods
  • Simply fantastic
Cons
  • Sometimes the striker does not feel in sync with the magnet under it
  • Hard to get the ball out of the corners or the sides
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Magnetic Striker — The game involves using a magnetic striker to move a ball.
  • scoring — Players score points by sending the ball into the opponent's goal, if the opponent loses control of the striker, if the striker goes into their own goal, or if the opponent has two or more white magnets on their striker.
  • serving — The youngest player starts by serving from a corner of their choice, and the person who lost the round serves first in the next round.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Clask is simply fantastic and as such it scores a huge nine out of 10
References (from this video)
No references stored for this video.
Video 5hzcPi5scaE Board Game Sanctuary Rules Teach at 0:00 sentiment: neutral
video_pk 95189 · mention_pk 261329
Board Game Sanctuary - KLASK video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • Attacks and defenses using numbered tiles
Comparison games
none
Mechanics (from transcript analysis)
  • Hand Management — The goal of this game is to play the last tile from your hand.
  • Set Collection — The number tile indicates how many copies of that tile are in the game.
  • Tile Placement — Involves using mahjong-like numbered tiles to play the last tile from your hand.
  • variable scoring — Players score based on the number on the last tile played after waves of attacks and defenses, and face-down tiles in the defend row count as bonus points.
  • Wild cards — The wild blue tiger can block against any blue numbers, and the wild red dragon can block against any red numbers.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a uniquely strange game that involves using these mahjong-like numbered tiles.
  • The goal of this game is to play the last tile from your hand, and then you'll score based on the number on the last tile that you played after a series of waves of attacks and defenses.
  • It's quite an interesting tactical game. It requires a lot of strategy.
References (from this video)
No references stored for this video.
Video Y--m6skwG5E Board Game Hangover Top List at 14:05 sentiment: positive
video_pk 95185 · mention_pk 320626
Board Game Hangover - KLASK video thumbnail
Click to watch at 14:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Active game.
  • Fun.
  • Dexterity-based.
Cons
none
Thematic elements
  • Dexterity
Comparison games
  • Crokinole
Mechanics (from transcript analysis)
  • dexterity — It's similar to table. It's an outdoor game where you have qualified. You have these wooden pieces and you have to throw yours to knock over the opponent's knights and then the medal.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Let's check which board games do we recommend 5 years ago and then see if they still hold up, still stay in collections or do we have to and we will provide some alternatives to the best board games for two players.
  • You start out with a small deck of cards and during the game you get more cards that you put into your deck.
  • It doesn't matter if you like Star Wars or don't. It's just a really, really good deck building board.
  • The legacy game is a game where you make permanent changes as you play from game to game.
  • Eurogame is an economic game where you're going to produce things mostly resources in the form of cubes and then convert them into other things or victory points.
  • This is one of the best games ever. Not only Rolling, right?
  • So my pick for that is going to be key forge. And why I like key forge is because it's safe.
  • If this video gets a thousand likes, I'll grow a mustache for one video.
  • So, Coup, was it Coup?
  • Layers is a two-player game where you are building a dungeon.
References (from this video)
No references stored for this video.
Video JsILE7zt2eM Brains On Games Review at 0:12 sentiment: positive
video_pk 88648 · mention_pk 234185
Brains On Games - KLASK video thumbnail
Click to watch at 0:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • fast and highly replayable
  • easy to learn and quick to play
  • great social interaction and laughs in multiplayer contexts
  • novel magnet mechanism that is visually appealing and tactile
  • suitable for families and mixed-age groups
Cons
  • limited to two players per session
  • requires a level playing surface for optimal play
  • not deeply strategic for avid Euro-style gamers
Thematic elements
  • magnetic pieces and fast-paced goal-scoring in a simplified sports-like arena
  • tabletop, two-player, real-time dexterity on a raised board
  • light, energetic, and humorous
Comparison games
  • Air hockey
  • Hungry Hungry Hippos
  • Crocodile
Mechanics (from transcript analysis)
  • kinetic scoring — Points are scored by getting a ball into the opponent's goal, with additional points possible via magnet-attached tokens.
  • level play surface — The board is elevated and requires a flat, stable surface to avoid ball drift and misplays.
  • magnetic control — Two-part magnetic pieces are connected beneath the board, allowing players to maneuver a ball by manipulating magnets.
  • momentum & speed — Speed, reaction time, and motor control dominate; positioning and timing are crucial for success.
  • Simultaneous Actions — Both players act at the same time without turns, creating a fast, real-time competition.
  • Simultaneous Play — Both players act at the same time without turns, creating a fast, real-time competition.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • clask is a light dexterity game
  • it's super simple and straightforward
  • it's so much fun
  • two-player simultaneous quick game
  • magnets are definitely one of them
References (from this video)
No references stored for this video.
Video y9p0VzFIQs4 UndeadVikingVideos Discussion at 2705:42:00 sentiment: positive
video_pk 87289 · mention_pk 227753
UndeadVikingVideos - KLASK video thumbnail
Click to watch at 2705:42:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Has magnetic pieces
  • Thor had copies
Cons
  • Was expensive
  • Took five weeks to get
Thematic elements
Comparison games
  • Noi Hot
Mechanics (from transcript analysis)
  • dexterity — Has magnetic pieces that are really cool.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video eOQxF3RaMGY Chairman of the Board Analysis at 19:05:48 sentiment: positive
video_pk 86914 · mention_pk 312918
Chairman of the Board - KLASK video thumbnail
Click to watch at 19:05:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • So much fun
  • Great dexterity game
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • dexterity — A great dexterity game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I don't have too many games here to talk about and but there are some very good ones.
  • Forenz was right at the top of that list.
  • It's Andrea setting's probably second most renowned game obviously H hukah being the first.
  • A real traditional Euro Style game and again if you like those dry Dusty Euros with great mechanisms a Fen is kind of like the the textbook example of a game like that.
  • This one is a game that has quite sadly flown under the radar for so many people this year.
  • I think this is a really strong Contender to be my game of the year.
  • The game Zips along at a fast pace.
  • This one has always been in my top you know 30 games of all time.
  • After all this time and after so many plays get when you play more games and you go back to play the great ones they really do kind of um you know show you why they are those great games.
  • So silky smooth and you know me and my opponent were talking about you know despite us both loving stefen Feld games uh this one might be one of the strongest examples of even if you haven't played it for quite some time you can just pull it off the shelf and know exactly where the how the game works just Dive Right In.
  • Still this one feels so different to many other tall laying games out there.
  • A really solid almost family plus weight T placement game that you can play in around 30 to 40 minutes which is always uh you know those kind of games tend to see the light of day quite a lot because they are so easy to table.
  • Because it is so much fun a great dexterity game.
  • Not loads in terms of quantity but the quality has been excellent with these traditional old school Euros by the great designers you know like Michael keyling you know wolf gan ker Stefan Feld Andrea steing with Forenz and even new Delights such as castle combo.
References (from this video)
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Video xMux54u74_k Getting Games Discussion at 28:09 sentiment: positive
video_pk 86583 · mention_pk 318768
Getting Games - KLASK video thumbnail
Click to watch at 28:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's like Vegas for board gamers
  • it's a blank canvas you could go there and do no events
  • it's like heaven
References (from this video)
No references stored for this video.
Video FuMmQWQsf90 UndeadVikingVideos Discussion at 3:47:15 sentiment: positive
video_pk 84200 · mention_pk 213768
UndeadVikingVideos - KLASK video thumbnail
Click to watch at 3:47:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The theme is intriguing.
  • The game has a unique mechanic where the player doesn't know if it's cooperative or one versus all.
Cons
none
Thematic elements
  • Uncovering secrets in a Victorian era ghost story setting.
  • Victorian era ghost story setting
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Carnival of Kalamala. That game, that game has been like reprinted how many times? It seems like
  • Antagonist of Temple of Doom.
  • Adam Pastor, a no auto game where multi-use cars and growing traumas test your crew.
  • Vantage looks cool.
  • this is basically an escape room. 18 cars.
  • 60 minutes. An 18 escape adventure. It takes an hour and it costs 10 bucks or€10.
  • You saw a full length escape room using just 18 playing cards.
  • Lay your tracks to revolutionize the Japan railway industry.
  • Oh, that looks pretty euro.
  • it's not euro, but I do like his designs.
  • Bomb busters.
  • Bombbusters.
  • That is awesome.
  • Yokohama is also awesome. Yokohama is an awesome game.
  • Tracerian Anniversary Edition.
  • It's a big giant box, right?
  • Build your Anglo-Saxon kingdoms.
  • It's got a weird It's got a weird thing going on there.
  • It's like a draft maybe or something. I don't know.
  • Well, it's like like you're creating things to help you protect you when like the Vikings show up. I don't know. It looks It looks
  • Survival of the planet.
  • Escape from the prison planet.
  • Oh, I don't like that.
  • Some hack. Schneider.
  • My apologies to Ingo Schneider and all of his friends and family. I you're much better artist than I'll ever be.
  • That sounds really fun.
  • You can already buy it on Amazon.
  • Formidable.
  • Fulfill wishes of the village population with the supply of field crops and rewards.
  • Propolis.
  • I have played propolis propulolis.
  • Isn't that uh that's a bee thing.
  • Yeah, it's bees.
  • it's basically like a splendor but with like a little extra.
  • It wasn't It's like a seven out of 10 for me. You know, it was good, but like
  • It's Splendoric, you know.
  • Oh my gosh, what a depressing theme.
  • 1975 White Christmas direct the air evacuations of Operation Frequent Wind from Saigon's rooftops.
  • Oh, that's intense.
  • Wow.
  • Well, those looping games are pretty deep. Like the small box that they're coming in.
  • They're pushing the the ship that off the the carrier. Yeah, they they cuz they were running out to so they could put more people like they because they didn't have time to refuel. The they that's true thing. So they didn't have time to refuel the helicopters and more helicopters are coming that had to land and so instead of like they just they just pushed them into the ocean.
  • Yeah. You wouldn't see that today.
  • People over machines.
  • Yeah.
  • what a depressing theme.
  • Penguin Kaboom.
  • red carpet, the leprechaun lararseny, baby.
  • Iliad, a game of trust, tragedy, and the unknown.
  • All right, this is the last one I'm clicking on. It's 1:00 in the morning, and I am I I I've got Afterboom to talk to you about, and then I got a
  • Shinjakor that puts you in a Victorian Victorian area ghost story area.
  • This game is either fully cooperative or one versus all.
  • Only you have no way of knowing which one.
  • Yeah, I like the cover.
  • Purple Lantern Games. Never even heard of them.
  • they've only made two games.
  • This is what they've made.
  • Purple Lantern Games. Let's go to your website.
  • Get the game we made.
  • They value your privacy.
  • I I I am I am convinced it does nothing. It does absolutely nothing.
  • Well, stay tuned next week everybody for our indepth
  • our in-depth analysis of the eight
References (from this video)
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Video Tt2o9VpFXhQ Board Gaming Ramblings Top 3 List at 3:01 sentiment: positive
video_pk 81884 · mention_pk 204835
Board Gaming Ramblings - KLASK video thumbnail
Click to watch at 3:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fun dexterity game with magnets
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love Klask.
  • it's all about luck in Flip Seven.
  • It's a two-player game.
  • Goa and it's my number three.
  • We got to play Goa. It's not on my list, but no, it is because it's really fun.
  • Fields of Arle is a game we played many years ago.
  • You're trying to get the peat away.
  • My number one is Keyflower.
  • Probably it is one of my favorite cooperative games.
References (from this video)
No references stored for this video.
Video SuoMEN7dCLA Grant Lyon Other at 41:04 sentiment: positive
video_pk 81710 · mention_pk 204115
Grant Lyon - KLASK video thumbnail
Click to watch at 41:04 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Twist on Rummy
  • Player interaction
  • Strategic decisions
Cons
none
Thematic elements
  • Birds
Comparison games
none
Mechanics (from transcript analysis)
  • Hand Management — Players manage their hand of cards, deciding when and how to play them.
  • Rummy — A variation of the classic rummy game, involving playing sets or runs of cards.
  • Set Collection — Players aim to collect sets of cards (e.g., three of the same number).
  • Take That — Cards played into the 'flock' (sky area) can be taken by other players.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • If you are interested in new board games that are coming to stores, to friendly local game stores, and other places right now, and you don't have to wait like 18 months to get the game, then this is the video for you.
  • I always try to include about 25 different games in this video, and I want there to be something for everybody, right?
  • So, if you are looking for like an introduction to worker placement, uh I think this is a good one for that.
  • So, yeah. And I love penguins. Love penguins.
  • This is intentionally a weird game. Uh it's leaning into It's weird.
  • This is a game that combines dice and deduction in a pirate theme.
  • This is another one I couldn't really find a lot of information on, so I don't know exactly how it plays.
  • So, yeah. And I hope you found something that you like.
References (from this video)
No references stored for this video.
Video zuaifosRCpY kovray Event Coverage at 27:26 sentiment: positive
video_pk 80532 · mention_pk 196216
kovray - KLASK video thumbnail
Click to watch at 27:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Very cute.
Cons
none
Thematic elements
  • Pillow fights
Comparison games
none
Mechanics (from transcript analysis)
  • Set Collection — trying to collect stuff animals of a particular type.
  • Trick-Taking — which is a trick taking game
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Which was Jinxo, which we brought brought to UK GE to play with people.
  • It is one of the spiel de Jarus uh um nominees and we had not played it before.
  • It is so much fun.
  • We played it with three separate groups every time. We had plenty of laughs.
  • This has hit one of our top party games.
  • Jump Masters. This is a prototype copy, I believe, of a new game from Chip Theory Games. I actually don't know much about it, but I'm excited to try it out because Chip Theory produces some really high quality stuff.
  • So, by limiting the amount of space you have in a suitcase, you can limit the num the amount of money and games you bring home.
  • No, you have to. It has to be have six sides, but that's the only rule.
  • I didn't follow that rule when making my die.
  • Tyler made a ridiculous die because it's more fun that way. Don't try to make a regular dye.
  • Paddington, UKG was pretty amazing and honestly just the people along the way.
  • Not to not to be dramatic, but I think I would die for Paddington.
  • We saw the musical, not just the bear. We saw Paddington the musical, which was 10 out of 10.
References (from this video)
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Video kMUE_KiXRoQ Grant Lyon Top List at 1:22 sentiment: positive
video_pk 80158 · mention_pk 194659
Grant Lyon - KLASK video thumbnail
Click to watch at 1:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Satisfying combos.
  • Full of epic turns.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Combo Oriented — Kokashi is all about combos
  • Engine Building — You move up one track which lets you move up another track which lets you move up another track
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Here were the top five board games I played in June.
  • This has been one of my favorite card games for a long time.
  • It's one of the games that got me into the modern hobby of board games.
  • The dealer is a really social card game that mixes cooperation and betrayal.
  • Before the rain is a great push your luck card game.
  • Eight Dragons is a really unique worker placement game.
  • Kokashi is all about combos and it is so satisfying.
References (from this video)
No references stored for this video.
Video YZcu6VIz7jw Top List at 3:04 sentiment: positive
video_pk 69692 · mention_pk 166335
KLASK video thumbnail
Click to watch at 3:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • An absolute blast.
  • Feels like a sport.
  • Player feels progression.
  • Innovative design.
  • Should be more games like this.
Cons
none
Thematic elements
  • Sport-like competition
  • Wooden table
Comparison games
none
Mechanics (from transcript analysis)
  • dexterity — It's a dexterity game where players use a paddle with a magnet to control a ball.
  • Goal Scoring — You'll be whacking the ball trying to get into your opponent's goal.
  • Magnet Play — You've got a paddle with a magnet on it one part goes under the table another part goes on it.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a channel where we give you reviews playthroughs unboxings we generally like to talk a lot of BS about table top gaming in general
  • Settlers of Catan now called Katan
  • Eldritch horror this took the overly bloated whale likee game called Arkham Horror and allegedly shrunk it down into a more manageable bite-sized game
  • Klask is an absolute Blast for me it's more like a sport
  • Carnival zombie is effectively Left for Dead The Bard game
  • Eclipse a classic Euro game that is going to stay in my collection forever
  • Spartacus a game of blood and treachery
  • Ready Set Bet this game works best with an app
  • Concordia is a fantastic game
  • Lords of Waterdeep and Lords of Water Deep you taken control of essentially a middleman
  • only a snob would tell you that this game is crap
References (from this video)
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Video tpSZzkxMogA Top List at 10:41 sentiment: positive
video_pk 69554 · mention_pk 166081
KLASK video thumbnail
Click to watch at 10:41 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Incredibly fun dexterity game
  • Engaging and addictive
  • Clever use of magnets for control
  • Dynamic playing area created by central micromagnets
  • Multiple ways to score (ball in net, trapping opponent, opponent mistakes)
  • High potential for trick shots
  • Brilliant game that the host would play anytime
Cons
  • Might not be considered a traditional 'board game' by some
  • Easy to make silly mistakes, like your magnet falling into your own goal
Thematic elements
  • Ice hockey / Football style dexterity game
  • Tabletop arena
Comparison games
  • Air hockey
  • Football (referring to a style of dexterity game, not the sport itself)
Mechanics (from transcript analysis)
  • 2-player competitive — It's explicitly mentioned as a two-player only game.
  • dexterity — Players use magnets under the table to move a marker on top and hit a ball.
  • Magnetism — The core gameplay relies on magnetic forces.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is where I take a look at the last five new to me board games I review them and I rank them in order of preference
  • On paper this is a game that sounds terrible but in practice it is a lot of fun way more fun than it has any right to be
  • I just felt like the the rest of the game felt a little bit weak and just felt a little bit too introductory to where I'm at now in terms of what I want from board games
  • it really is a game of geometry really
  • by God is this a fun dexterity game
  • it's a brilliant game regardless and I'd play this anytime anywhere cuz it is that much fun
References (from this video)
No references stored for this video.
Video 5cRRG5jfpY4 Analysis at 0:59 sentiment: positive
video_pk 66148 · mention_pk 160788
KLASK video thumbnail
Click to watch at 0:59 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • A really fun stacking game.
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
  • Stacking — A really fun stacking game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Like, I think even though you did skirt with like a little too much theme as opposed to gameplay, I think it was still so short and the humor came across and the artwork came across and you showcased your nice components.
  • This looks like an approachable, easy to learn game with a fun theme and I'm excited to see more about it.
  • Cuz like this is the number 382 family game of all time and I'm pretty sure The game you're trying to sell me is a is is is another family game, right?
  • The Trojan horse is really the 200 deluxe wooden tokens.
  • I just don't feel like they'd be doing worse on Kickstarter, right?
  • Good for BackerKit, by the way. Like cool to a third of a point grade bump up for BackerKit for greasing the wheel enough to pry people away from Kickstarter and Gamefound.
References (from this video)
No references stored for this video.
Video 7P3C8n0CVnA kovray Rules Teach at 0:05 sentiment: neutral
video_pk 63902 · mention_pk 157421
kovray - KLASK video thumbnail
Click to watch at 0:05 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Flock — play three or more cards with the same number into the sky; any cards remaining here at the end of the game will be worth a point each
  • Migrate — play one or more cards into your sky that match a meld in front of any player; melds can be taken to form a larger meld; other players who have a meld matching the number you played must give you one card from their meld
  • Roost — form a run of three or more consecutive cards that share the same suit and place it onto your Island; runs on the Island cannot be taken and will count as points; you can use cards from hand, the Horizon, or your Sky to form runs; feather tokens can modify actions; there is a sunset power to reset the Horizon once per game
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • there are three different actions available to you and you can perform up to two per turn
  • you must play three or more cards with the same number into the sky
  • the last action you have is the roost action
  • you'll score one point for each card in your Sky one point for each card on your Island and one point for every two unused feathers you have
  • if you had to migrate to one space every year what would you pick and why
References (from this video)
No references stored for this video.
Video bjQ8L6Hm5D0 Totally Tabled Gift Guide at 1:58 sentiment: positive
video_pk 37227 · mention_pk 331156
Totally Tabled - KLASK video thumbnail
Click to watch at 1:58 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Accessible to players of all ages
  • Fast-paced and high-energy
Cons
  • Relatively pricey for a small, table-top game
Thematic elements
  • abstract dexterity with magnets
Comparison games
none
Mechanics (from transcript analysis)
  • magnetic control — pawns are controlled by magnets under the table; players move pieces and flick a ball toward a goal.
  • risk/penalty — avoid magnets and holes; missteps can lose points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Dexterity games are an often forgotten part of the board game hobby, and I think they make the best gifts, especially for families with kids.
  • Clask is fast and frantic and just so much fun.
  • The best dexterity board game of all time, Clask.
  • A toy factor and table presence is essential for a great gift.
References (from this video)
No references stored for this video.
Video xIB8L6qPlIg Meeple Mountain Discussion at 11:14 sentiment: positive
video_pk 32674 · mention_pk 96760
Meeple Mountain - KLASK video thumbnail
Click to watch at 11:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Immediate engagement for kids
  • Tactile magnets add a fun element
Cons
  • Simple mechanics may not hold older players' interest
Thematic elements
  • Magnets and color/shape collection
  • Kids racing to collect discs
  • Light, tactile play for children
Comparison games
  • Kids magnets-based games
Mechanics (from transcript analysis)
  • card/token management — Manage pieces with magnetic pieces and tokens
  • Real-Time — Roll dice and use magnets to scoop up matching pieces
  • Real-time collection — Roll dice and use magnets to scoop up matching pieces
  • Set Collection — Gather discs and stars to win
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is the first ever board game version of saboteur
  • it's designed to bring people together
  • I for the most part hate cooperative games this is one however that I really like
References (from this video)
No references stored for this video.
Video VVEQgSPbiK4 Board Stupid Analysis at 27:42
video_pk 32596 · mention_pk 96500
Board Stupid - KLASK video thumbnail
Click to watch at 27:42 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • Commodity delivery
  • German-European logistics
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's now at this point the most prestigious board games award in the world.
  • There is no public influence and there is no industry influence either because they just journalists they don't take review copies they don't take payment.
  • You can only have the award logo on your box for three years.
  • The rules have to be clear, they have to be concise, there can't be any weird ambiguities.
  • It's independent as it can be, that's really cool.
References (from this video)
No references stored for this video.
Video 75aolhkdPq4 The Board Game Garden Discussion at 12:54 sentiment: positive
video_pk 31577 · mention_pk 227169
The Board Game Garden - KLASK video thumbnail
Click to watch at 12:54 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Accessible entry point with clear yet rich mechanics that reward planning and adaptation
  • Horizon and roost/flock interaction creates meaningful choices every turn
  • Feather tokens add a delightful layer of flexibility and strategic tempo
Cons
  • The rule set can feel dense for new players, especially around the interactions of flock and roost
  • Some players may find horizon management a touch abstract until play becomes familiar
  • As a prototype, component quality and final artwork could shift the perceived weight
Thematic elements
  • Bird roosting strategy with horizon deck mechanics shaping available options and scoring opportunities.
  • Caribbean islands inhabited by exotic birds seeking favorable roosting spots and strategic nests.
  • Light, playful, with a tropical flair and tongue-in-cheek humor about birds and their social dynamics.
Comparison games
  • Rummy
Mechanics (from transcript analysis)
  • card drawing and action economy — Each turn starts with drawing a card, then the active player chooses two of three possible actions to advance their board state.
  • end-of-round_scoring — End of round points come from cards in the sky, cards in the roost, ribbons for control, and leftover feather tokens; rounds scale with player count.
  • feather_tokens — Feather tokens grant flexible options: spend for extra actions, discard to draw, or change the suit of a card to better fit a roost or flock plan.
  • flock action — Flock requires placing three or more cards of the same number above the board into a dedicated flock area to score later or unlock benefits.
  • horizon — The central horizon pool contains open cards used to complete sets; it can be manipulated and refreshed to create strategic tension among players.
  • migrate action — Migrate lets a player interact with another player's meld by exchanging a card from the horizon if a meld exists, enabling disruption or collaboration.
  • roost action — Roost moves up to three consecutive cards from the horizon or hand below the board, creating a protected area and a scoring zone.
  • sunset_power — A once-per-game Sunset action resets the horizon by removing current horizon cards and refreshing with a new batch, offering a strategic reset opportunity.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Pebbles is a trick-taking area control game.
  • not a card game this is actually the only one of the three that is a dexterity game
  • this is a Twist on the classic game of rumies
  • the horizon and roost action create meaningful tension and lead to point opportunities
  • you can actually play a rook at any time even if you can play the lead suit
  • silly little squirrel get away for me
References (from this video)
No references stored for this video.
Video _L9wNsaKqTo Game Night Picks - Pair Of Dice Paradise Top 10 List at 4:30 sentiment: positive
video_pk 30386 · mention_pk 327879
Game Night Picks - Pair Of Dice Paradise - KLASK video thumbnail
Click to watch at 4:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fresh, dynamic two-player play
  • Adds spice and variety
Cons
  • Not everyone considers it a 'serious' game
Thematic elements
  • dexterity vs. strategy
  • two-player dexterity arena
  • none
Comparison games
none
Mechanics (from transcript analysis)
  • dexterity / flicking — Players flick discs to push a marble into the opponent's goal while maintaining control of their own pieces.
  • Flicking — Players flick discs to push a marble into the opponent's goal while maintaining control of their own pieces.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Tari is one of my all-time favorite games. Two-player or no, it's a top 10 game for me.
  • Chess, the ultimate two-player classic game.
  • I would rather lose Sky Team than Mythic Mischief.
  • I love Magic the Gathering. I play it. Uh, but I don't think this should be on the list.
  • That Time You Killed Me—the way you're manipulating the past, the present, and the future with your moves.
References (from this video)
No references stored for this video.
Video qVrL0pFB4kk Totally Tabled Top 50 List at 14:44 sentiment: positive
video_pk 28352 · mention_pk 334915
Totally Tabled - KLASK video thumbnail
Click to watch at 14:44 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Casual to intense; great for families and grouping
  • Simple core idea with deep skill ceiling
  • Fast rounds and accessible to new players
Cons
  • Magnets can be fiddly and occasionally wonky
  • Board setup can be noisy and magnets misbehave
Thematic elements
  • air hockey-inspired intensity with magnets
  • Dexterity-based tabletop arena
  • playful, tactile competition
Comparison games
none
Mechanics (from transcript analysis)
  • dexterity — Move a magnetic-pawn on a board to strike a ball into the opponent's goal.
  • Flicking — Move a magnetic-pawn on a board to strike a ball into the opponent's goal.
  • high interaction — Players can block, distract, or outmaneuver each other for scoring.
  • Magnetic Components — Pawns and magnets introduce friction and strategy.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • On your turn you just roll your two dice and then you're gonna use those dice values to draft tiles onto your board.
  • this game is simply a trick taking game but cooperative and I remember when I first heard that concept... in practice it feels so amazing
  • the theme is just so fantastic I love this idea of being a gallery owner
  • it's a great little puzzle
  • this is essentially a reinvention of air hockey but just better in every single way
  • you can use opponent's dice you just have to pay them for it
  • the reward is huge for this one
References (from this video)
No references stored for this video.
Video kRtFqz3DIFw Might I Suggest A Game Top List at 1:55 sentiment: positive
video_pk 12908 · mention_pk 37766
Might I Suggest A Game - KLASK video thumbnail
Click to watch at 1:55 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • zia is chaotic it's exciting it's cruel it's beautiful and it's everything in between
  • if you want to make the most out of your four and a half hour gaming window and you want a robust deep space experience
  • it's labeling it a green legacy game and promising a full reset at campaign end
  • this has been a mind at suggested game production and i'm alex your board game sommelier signing off
  • Sonora is a combination of a dexterity and a roll and write game
References (from this video)
No references stored for this video.
Video DC7IVltKKGc Board Game Hangover Top List at 7:17 sentiment: positive
video_pk 11340 · mention_pk 85288
Board Game Hangover - KLASK video thumbnail
Click to watch at 7:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Very easy to teach; quick to pick up
  • Playable with kids and adults; supports tournaments
Cons
  • Requires a smooth, flat surface for best play
  • Can be unforgiving if gear is misaligned
Thematic elements
  • mini-sport with magnets and strikers
  • Abstract table-top 'air hockey' style play
  • classic, skill-based competition
Comparison games
  • Jungle Speed
  • Ice Cool
Mechanics (from transcript analysis)
  • Air hockey-style flicking — Players flick a striker to push a puck toward the opponent's goal.
  • Magnetic table layout — Table and pieces rely on magnetic/mechanical feedback for play.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a Cooperative game so if you're really good that helps everybody
  • real time we're chucking dice we're trying to communicate we're moving monsters all within two minute period
  • it's very easy to teach you can play with kids you can play with grown-ups
  • we all know what number one is, thank you for watching
  • it's the first flicking game on this list
References (from this video)
No references stored for this video.
Video 65wqGeEcypQ Paula Deming Top List at 2:05 sentiment: positive
video_pk 11065 · mention_pk 32540
Paula Deming - KLASK video thumbnail
Click to watch at 2:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fast-paced and frantic
  • Easier to store than Crokinole
  • Great for kids
  • Publisher likely to have booth at conventions with copies available
  • Wacky and high-energy
  • Similar to air hockey which some enjoy
Cons
  • Paula frequently scores for her opponent
Thematic elements
  • Magnetic hockey competition
  • Air hockey table
  • Head-to-head dexterity
Comparison games
  • Air Hockey
Mechanics (from transcript analysis)
  • dexterity — Players use magnetic sticks from underneath the board to hit a ball into the opponent's goal
  • Flicking — Players use magnetic sticks from underneath the board to hit a ball into the opponent's goal
  • magnetic interaction — Magnets on the field can stick to the player's stick, causing the opponent to score
  • Self-inflicted Loss — Accidentally knocking your own stick into your goal gives opponent points
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I've seen enough 90 sitcoms to know it's never a good idea to try to be in two places at once
  • conventions are the perfect place to play a game that requires a larger group
  • at a convention the people who signed up to play probably really want to be there
  • I'm easily distracted at a convention it's a lot of stimulus and it's overwhelming
  • it's quick and shouty and silly and it always goes over really well
  • it's unreasonably fun and lovely and feels really good to play from a pure really tactile perspective
  • it's wacky high energy dexterity silliness and that's honestly everything I want while at a convention
  • I mean no accomplishment feels as good as that
  • it's so simple and so good and it makes me laugh with my friends
  • knowing when to try and win a trick and when to try and lose a trick makes me feel so dang smart
  • it's fascinating that depending on the style of the people I'm playing with the game can feel really different
  • it's just it's dang good y'all
References (from this video)
No references stored for this video.
Video -eOI119BfPg Board Game Hangover Top List at 9:47 sentiment: positive
video_pk 11110 · mention_pk 82672
Board Game Hangover - KLASK video thumbnail
Click to watch at 9:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • high-energy, fast rounds
  • spectator-friendly and easy to grasp
Cons
  • may require a flat, magnet-friendly surface
  • not ideal for players seeking deep strategy
Thematic elements
  • fast, tactile, precision-based table sport-inspired play
  • Magnetic table hockey with a competitive playfield
  • short, intense rounds with instant feedback
Comparison games
none
Mechanics (from transcript analysis)
  • magnetic flicking — players use magnets and striker pieces to push a puck into the goal.
  • table-hockey style scoring — points awarded for successful puck scores, with subtle strategic positioning
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a 15minute game with tons of luck yet super exciting
  • the IP really really helps to get to the table
  • it's cooperative
  • this is campaign game where you go through all the movies so you could technically watch the movie and then play one session of Harry Potter
  • the cards will combo with each other
  • apparently it's a warm-up game for something like the next game
  • the ocean wave nothing it just waved
References (from this video)
No references stored for this video.
Video mIn-na2yY0c No Rolls Barred Top List at 8:03 sentiment: positive
video_pk 10570 · mention_pk 31135
No Rolls Barred - KLASK video thumbnail
Click to watch at 8:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Excellent table presence; visually striking
  • Fast, furious, and highly replayable for two players
  • Simple to learn but hard to master
Cons
  • Limited to two players per session
  • Intense pace may deter casual players
Thematic elements
  • compact, aggressive, fast-paced competition
  • Two-player magnet-based table-top duel
  • minimalist, intense, almost sports-like
Comparison games
none
Mechanics (from transcript analysis)
  • ball-and-hole scoring — points scored when the ball falls into the opponent's hole or when mallets lose control
  • magnet-controlled mallets — players move magnets underneath the board to control mallets on top
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the maple syrup of dexterity games
  • it's the best dexterity game ever made
  • this is the collection starter
  • it's almost the cinema of dexterity gaming
References (from this video)
No references stored for this video.
Video EdwCefUz6LI The Secret Cabal Gaming Podcast Discussion at 6:51 sentiment: positive
video_pk 10218 · mention_pk 30138
The Secret Cabal Gaming Podcast - KLASK video thumbnail
Click to watch at 6:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Unique magnetic mechanics
  • Clever design
  • Fun gameplay
Cons
none
Thematic elements
  • Magnetic air hockey
  • Dexterity game
Comparison games
none
Mechanics (from transcript analysis)
  • Magnetic movement — Players move strikers underneath the board using magnets
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Looking into the future 50 years from now our kids or our nieces and nephews are gonna be rummaging around in our closet
References (from this video)
No references stored for this video.
Video Gw0DgwpayFA BoardGameGeek Top List at 8:56 sentiment: positive
video_pk 9805 · mention_pk 96200
BoardGameGeek - KLASK video thumbnail
Click to watch at 8:56 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Simple concept with deep tactics and chaos
  • Accessible and endlessly fun
Cons
  • Magnet setup can be temperamental
  • Clask can suffer from luck or table surface inconsistencies
Thematic elements
  • magnetic micro-sports in a tabletop arena
  • tabletop hockey arena with magnets
  • silly, fast-paced, competitive
Comparison games
none
Mechanics (from transcript analysis)
  • magnetic play — move under-table pieces to strike a ball into the goal
  • multi-scoring mechanics — goals, clask (self-penalty), and magnet “marshmallows” interactions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Dexterity games are just silly fun.
  • Croconol is one of the greatest games ever made. It's the greatest dexterity game ever made.
  • I defy anyone to not enjoy themselves playing this game.
  • Clask is just more fun than it has any right to be.
  • It's insane. I love flip ships.
References (from this video)
No references stored for this video.
Video K2WAjCFrEWM Board Game Hangover Review at 0:04 sentiment: positive
video_pk 9487 · mention_pk 28071
Board Game Hangover - KLASK video thumbnail
Click to watch at 0:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Simple rules
  • Always fun
  • Like air hockey but different
  • Perfect action game
Cons
none
Thematic elements
  • Sports
  • Air hockey-style
  • Dexterity
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • When starting out in this hobby, losing is a huge pressure on the newbie. But what if you lose and win together? That's why horrified is a perfect cooperative game
  • Monopoly is simple. You usually roll two dice and have a bad time. Well, in this game, you roll two dice and have a good time
  • Engine builders are really cool because you always start with nothing and then build up from that point on and it makes you feel fantastic
  • This is a game that drew me into this hobby and I'm happy I'm here
  • And we went throughout this whole segment without saying that Monopoly sucks. Isn't that great?
References (from this video)
No references stored for this video.
Video dP2CTbmLgf4 The Dice Tower Discussion at 5:44 sentiment: positive
video_pk 8719 · mention_pk 98495
The Dice Tower - KLASK video thumbnail
Click to watch at 5:44 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the first time where I thought of the whole idea of form over function where you could not figure out how to play because they just wanted to look so pretty that they didn't actually put on the board how to play.
  • It's you move you you you turn over a piece, something shows up in the grid, you move over. There's multiple game plays. It's just such a satisfying, entertaining game.
References (from this video)
No references stored for this video.
Video KMbiAp1hn0c Rolls in the Family Top List at 24:16 sentiment: positive
video_pk 8465 · mention_pk 82727
Rolls in the Family - KLASK video thumbnail
Click to watch at 24:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • easy to pull out for quick, head-to-head play
  • real-time energy and group engagement
Cons
  • magnet setup can be finicky
  • not everyone loves fast dexterity games
Thematic elements
  • magnetic striker and board-built play
  • tabletop real-time dexterity duel
  • tabletop arcade-style competition
Comparison games
  • Crokinole
  • Air Hockey-inspired dexterity games
Mechanics (from transcript analysis)
  • dexterity — real-time magnet-controlled play with fast reflexes
  • scoring_zones — players score by hitting a goal while avoiding penalties
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the box is worn, it is beaten, and yet it is still holding strong
  • you've got to have four people and you have to play it with people that you're going to be able to play with again
  • the tension of those things... I love the stress and the bet of 'is this the right move?'
  • it's the granddaddy of the genre
  • Race for the Galaxy sits the top of the list
References (from this video)
No references stored for this video.
Video x_IzGZs_s7g Our Family Plays Games Discussion at 10:26 sentiment: positive
video_pk 3943 · mention_pk 129865
Our Family Plays Games - KLASK video thumbnail
Click to watch at 10:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • unique, engaging mechanic
  • fun for family gatherings
  • strong table presence
Cons
  • may require a stable surface and space
  • can be intense for younger players
Thematic elements
  • tabletop sports with magnets
  • Tabletop magnetic hockey-like action
  • playful and competitive
Comparison games
none
Mechanics (from transcript analysis)
  • magnetic control — Players use magnets to move stones/pieces on a tabletop hockey-like field.
  • tabletop positioning — Players manipulate magnets to direct the pieces toward goals, with no traditional dice or cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the key to Breaking standards understand why the standards exist so the changes enhance the experience
  • using standards is a good thing it helps an explanation in manufacturing but breaking them can be so much more fun
  • there's a lot of space to explore with mechanisms like this that take advantage of tweaking expectations a little bit
References (from this video)
No references stored for this video.
Video gQj077Y7cQQ Board Game Hangover Top List at 2:36 sentiment: positive
video_pk 1880 · mention_pk 111503
Board Game Hangover - KLASK video thumbnail
Click to watch at 2:36 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • very quick rounds
  • easy to learn
  • adds a tournament vibe for parties
Cons
  • requires setup space
  • magnet pieces can be finicky
Thematic elements
  • air hockey-esque dexterity
  • tabletop party with quick rounds
  • fast competition with magnets
Comparison games
  • Air hockey (conceptual), other dexterity party games
Mechanics (from transcript analysis)
  • dexterity action / flicking — Two players compete in a fast mini-field with magnets influencing pieces.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's super quick
  • this is my number one rated party game
  • it's the drawing game hands down and I think it is my favorite party game of all time
  • it's a tournament in your party and have tons of fun
  • it's a hidden roll game with tons of TW tsts and it's not intimidating
References (from this video)
No references stored for this video.
Video z23bxl-usvI Board Game Hangover Top List sentiment: positive
video_pk 1598 · mention_pk 116069
Overall sentiment (raw)
positive
Pros
  • Two-player air hockey experience on a board
  • Super quick to teach
  • Easy to get into
  • Works at tournaments and events
  • Birthday party friendly
  • Playable with very young children (age 3+)
  • Playable with all ages
Cons
  • Limited to 2 players
  • Magnet mechanic adds complexity to scoring
Thematic elements
  • air hockey
  • competitive sports
  • dexterity challenge
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • you have a family I have I have a family these are the best games for all the families families
  • so in this video we're going to talk about the best family games in our humble opinions our humble objective opinions
  • there's tons of strategy to be had here it's also the deck building is satisfying
  • It's super interactive that's your turn you Chuck a bunch of dice
  • This is the game I advertise is the closest to a video game field that I've ever played and a challenging one because it's not easy to win at all
  • the worse you draw the better
  • It takes 15 minutes I mean essentially I just told you all the rules of the game
  • if you're looking for a co-op game for family that's just easy to get to the table look no further it's the best one
  • it's a simple premise and a lot of people will say hey it sounds like a lot game which yes of course it is it's Pusher like you pull out these tokens but you really influence your luck but it's really really really fun
References (from this video)
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Video IVDLQ9oVyfs The Dice Tower Top List at 23:52 sentiment: positive
video_pk 1164 · mention_pk 102935
The Dice Tower - KLASK video thumbnail
Click to watch at 23:52 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • highly engaging and kinetic
  • great spectator and party game
Cons
  • box is large, may not fit small shelves
Thematic elements
  • dexterity table-top play
  • Tabletop air hockey vibe
Comparison games
none
Mechanics (from transcript analysis)
  • dexterity_tabletop — flicking discs to score in goals or trap opponents
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Nar is a Viking themed whole thing, but the whole timing, the sequencing when you get to fire off those banners, when you're actually making that, it's one of those games that is a small footprint, but I think it builds really well.
  • With the expansion, I think it's fantastic. And they integrated some of that stuff in the new version, Sakura Slam.
  • I love Clask so much.
References (from this video)
No references stored for this video.
Video 7PnXAsEoG64 Paula Deming Top List at 39:12 sentiment: positive
video_pk 1084 · mention_pk 100263
Paula Deming - KLASK video thumbnail
Click to watch at 39:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • easy to teach the rules
  • great for a family tournament setup
Cons
  • not ideal for very young children due to small magnets
Thematic elements
  • air-hockey-esque tabletop sport
  • two-player dexterity
  • fast, competitive, tournament-ready
Comparison games
none
Mechanics (from transcript analysis)
  • dexterity/action placement — magnetized sticks, goals, and pucks; players move to score or defend
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I tried to stay away from games that I thought might make people feel stupid
  • This is quite the intro, is I own all of these games myself
  • It's high energy. It can play up to nine people
  • It's real-time dexterity
  • It's a great way to work together with your family
References (from this video)
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