Skip to main content
Lawyer Up box art

Lawyer Up

Game ID: GID0187378
Game Info
Year
2021
Players
1-2
Age
14+
Playtime
60 min
Collection
Your Tier
Loading…
Mechanic profile
Not enough video data yet
Vibe profile
How this game feels to play
Description

In Lawyer Up, a two-player asymmetrical card game, players take on the roles of attorneys facing off against each other in a courtroom case. One player takes on the role of the prosecution and the other takes on the role of defense. Each case has its own unique mechanisms and story from Murder to Racketeering.

Lawyer Up is a game of arguments, influence and strategies. Players start with Discovery, where they will go through all the evidence of the case and draft what they think is important for them to win. Then Players will take turns calling and questioning witnesses - building arguments by chaining together cards with the same symbols and earning influence. Attorneys then spend their influence to sway the biases of the jury to their side of the argument.

—description from the designer

Description

In Lawyer Up, a two-player asymmetrical card game, players take on the roles of attorneys facing off against each other in a courtroom case. One player takes on the role of the prosecution and the other takes on the role of defense. Each case has its own unique mechanisms and story from Murder to Racketeering.

Lawyer Up is a game of arguments, influence and strategies. Players start with Discovery, where they will go through all the evidence of the case and draft what they think is important for them to win. Then Players will take turns calling and questioning witnesses - building arguments by chaining together cards with the same symbols and earning influence. Attorneys then spend their influence to sway the biases of the jury to their side of the argument.

—description from the designer

Ask a Rules Question
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 18
This page: 18
Sentiment: pos 9 · mix 3 · neu 1 · neg 3
Mentions per page
Showing 1–18 of 18
Video wCabA4_K5ME Rolling Dice & Taking Names Discussion at 33:01 sentiment: positive
video_pk 94818 · mention_pk 259372
Rolling Dice & Taking Names - Lawyer Up video thumbnail
Click to watch at 33:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The prototype sounded interesting.
  • It's a two-player game with distinct roles.
  • Everything about it feels like a court case.
  • Clever card play is used.
  • The evidence gathering is a strategic card drafting mechanic.
  • The witness mechanism is really cool.
  • Different cases offer replayability.
  • The objection tokens add a strategic layer.
  • It works really well thematically.
Cons
  • The host was initially questioning if it was as good as described.
  • The explanation of influencing witnesses was clarified mid-explanation.
  • The number of jurors was initially misstated as ten instead of twelve.
Thematic elements
  • Legal Defense and Prosecution
Comparison games
  • Watergate
Mechanics (from transcript analysis)
  • Card Drafting — Players draft cards during the evidence gathering phase.
  • Deck Building — Players build decks of cards representing evidence and special abilities.
  • Influence Mechanism — Players use card play to gain influence over witnesses and jurors.
  • objection tokens — Players have a limited number of tokens to object to opponent's cards.
  • Witness calling — Players call witnesses to the middle of the table, trying to gain influence over them.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's like, falling into a warm comfortable bed. It's just all nice and cozy and you know what to expect
  • I enjoy train games don't know why but I enjoy a train game
  • for an old-school euro game I really enjoyed this too it didn't have a lot of flash or dazzle or anything unique it's an older game reprinted
  • the person who wants to be first has to pay full price person who wants to be second it's got to pay full price then the next people have to pay half price and the last person doesn't underpass it's that half-price and zero price
  • if you don't have enough money to pay your expenses you're in a world of hurt
  • there's not a lot of flash to it mm-hmm solid mechanics solid concepts concepts that I enjoy
  • theme doesn't draw me in but theme turns me off maybe we are sitting there looking at what's flashy too
  • portability I can't argue with that that is the selling point of that console right now
  • Oh okay I should not have dismissed this game strictly on theme because it's a solid no little euro game
References (from this video)
No references stored for this video.
Video nLlsGGH2bKI Game Night Picks - Pair Of Dice Paradise Top List at 11:24 sentiment: positive
video_pk 91120 · mention_pk 244262
Game Night Picks - Pair Of Dice Paradise - Lawyer Up video thumbnail
Click to watch at 11:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Steady increase of interest thanks to positive reviews.
  • The Kickstarter is approaching.
Cons
  • Never represent yourself in court ever.
Thematic elements
  • Legal battles and courtroom cases
  • Courtroom
  • Players act out standard elements of court cases.
Comparison games
none
Mechanics (from transcript analysis)
  • Evidence Review — Players get to act out the standard elements of court cases, review evidence, question witnesses.
  • Jury Decision — Players make their case to try and get the jewellery on their side.
  • Role-playing — Players take on asymmetrical roles of attorneys.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • by my estimation there are 3.6 million games released each week which doesn't sound right now I say it out loud but there are a ton aboard card and tabletop games released each month so it's inevitable that some of them are going to slip the cracks like some kind of determined eel or greased baboon
  • Chaz is created a mysterious an intricate programmatic formula which assigns each of these games an underdog score ranging from 1 to 100 while it is true that I don't fully understand chances formula I've seen it it's a lie and I think it might be sentient possibly evil
  • MKULTRA was proven to be real and it's not just me thinking this TVs can see you all pigeons are Holograms now that's only imported because there's also this evil demon horse radishes only came into existence five years ago it's the mandala effect Apple computers are reverse engineered technology from a downed alien spaceship the Berenstein bears fun not today Internet
  • Yes well done Chaz what a way to treat a classic cornerstone a modern board-gaming with the respect it deserves
  • please I can't stress this enough never represent yourself in court ever
References (from this video)
No references stored for this video.
Video 37Ivw3KtV1w UndeadVikingVideos Discussion at 3:07:01 sentiment: neutral
video_pk 87567 · mention_pk 229074
UndeadVikingVideos - Lawyer Up video thumbnail
Click to watch at 3:07:01 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
  • not a favorite type of game
  • requires two players
Thematic elements
  • Legal
Comparison games
none
Mechanics (from transcript analysis)
  • legal simulation — The game simulates a courtroom legal battle.
  • two-player — The game is designed for two players.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • played the game once on camera and then gave his review of the tutorial and it at least he's being honest about it
  • all he kept doing was comparing it to another game the entire time
  • the cooldown system what they call it yeah so basically if you use it if you use this action you gotta way to turn you put it on your Tableau and then at the end of you turn it slides over and once it slides off then you can take it into your hand and use it again right
  • I don't like this it's the best way to do it because everyone forgets when they can take it back like you put it and you slide it and you get slides off it comes back to your hand it's it's really simple it makes it very easy to know when something when you get something back too and he's like I don't need that
  • he literally watches the guy play the game wrong make mistakes and then complain about the things he did wrong
  • publishing zombies
  • there was like a line I couldn't believe like they haven't roped off in the back it's changed a lot since the last time I've been there and they had it roped off and people were like around the block and [__] waiting to take the picture it was weird
  • it's just like a popup Rocky store they s like Rocky M bilion [__] those people that come take a picture with the Statue yeah
  • you can say hi to two of us what a deal two alab Boomers two the Boomers two Boomers the original Boomers Boomer OG y
References (from this video)
No references stored for this video.
Video 9eQ9sVz9Ys8 Chairman of the Board Discussion at 17:13 sentiment: negative
video_pk 87232 · mention_pk 227539
Chairman of the Board - Lawyer Up video thumbnail
Click to watch at 17:13 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • Appealing concept of prosecution or defense.
  • Untapped potential.
Cons
  • Gameplay was lackluster.
  • Gameplay was swingy.
  • Considered a clunky mess.
Thematic elements
  • Legal proceedings
Comparison games
none
Mechanics (from transcript analysis)
  • tug-of-war — The gameplay is described as a tug-of-war style game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Um I'd have slight concerns about the replayability of the game, but please do correct me uh on that.
  • Maybe a little bit maybe a bit oversaturated in terms of how many there are out there.
  • Unfortunately, I'm not familiar with either of those.
  • Um I also thought that there wasn't enough mitigation in terms of activating the spots that you wanted.
  • Um and pretty much the uh the cards not doing anything terribly interesting either.
  • Um but I just like it in every way. But I'm a big sucker for really good Dawn games. I think he's a brilliant designer.
  • Um hopefully I'll get copies of those for for sale relatively soon.
References (from this video)
No references stored for this video.
Video N2FE8cEDTPA The Dice Tower Analysis at 3:47 sentiment: positive
video_pk 80877 · mention_pk 198544
The Dice Tower - Lawyer Up video thumbnail
Click to watch at 3:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Very fun
  • Fascinating
Cons
  • No like right or wrong
Thematic elements
  • opposing council in a trial
  • trial
  • storytelling of a trial
Comparison games
none
Mechanics (from transcript analysis)
  • Proving a case — Players have to prove their case and sway a jury.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hey everybody, I'm Tom Bassel. Welcome to look back. Here on the Dice Tower, I go back in time and I tell you what I think about games that I reviewed a year, five, 10, and 20 years ago. And I tell you what I think about them now, if I think about them at all.
  • So, there you go, folks. Those are the games I reviewed one, five, 10, and 20 years ago. Thanks for watching. I'm Tom Vassel. We'll see you next time.
  • Hey, uh, thanks for watching another video here on the Dice Tower. Uh, we really appreciate you stopping by and checking our things out. Thanks so much for joining us today.
  • Tell your friends about the Dice Tower. Until next time though, I'm Tom Vassel, and I hope you enjoyed this video.
References (from this video)
No references stored for this video.
Video J3nuIUeQL9g Ryan and Bethany Board Game Reviews Top List at 5:43
video_pk 71172 · mention_pk 168524
Ryan and Bethany Board Game Reviews - Lawyer Up video thumbnail
Click to watch at 5:43 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • Array
  • Array
  • asynchronous two-player courtroom battles
  • Array
  • Courtroom courtroom drama and legal strategy
  • Array
  • Array
  • Array
  • positive
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • missing pieces of your soul out of the shadows by bidding on building paths
  • the box cover is really pretty and creepy
  • they're literally jigsaw puzzles that you build and then somehow... you study them
  • i really really like lost cities i mean it is smooth simple streamlined and intense
  • this is the one that i wanted to read the description
  • the thing that really gets me in this is that you're rolling the dice on this like dice mountain
References (from this video)
No references stored for this video.
Video z7_sQ4mRFW4 Discussion at 0:33
video_pk 70415 · mention_pk 167373
Lawyer Up video thumbnail
Click to watch at 0:33 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We hadn't played board games together all summer, so the fellas and i booked a place out in cottage country for a Boys Board Game Weekend
  • Each boy was allowed to bring one small, one medium, and one large game for consideration.
  • It was a really great weekend - we had a lot of fun playing board games into the wee hours, and i'd definitely do it again next year.
References (from this video)
No references stored for this video.
Video MWXkNgBEY9A Review at 0:01 sentiment: positive
video_pk 65785 · mention_pk 159565
Lawyer Up video thumbnail
Click to watch at 0:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Plays out a courtroom drama well
  • Discovery system adds great decision point, tension, and replayability
  • Card play feels like a back and forth argument
  • Winning over a witness or juror feels rewarding
  • Clever game design
  • Kept as a 'great game a keeper'
Cons
  • Core box only has two cases, others sold separately
  • Rulebook is tiny
Thematic elements
  • legal drama
  • courtroom
Comparison games
  • Ace Attorney
  • 12 Angry Men
Mechanics (from transcript analysis)
  • Card Play — The card play is central to the game, making it feel like a back and forth argument.
  • Deck Building — The discovery system involves preparing game decks by drawing three cards, keeping one, handing one to an opponent, and burying the third.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The reason I backed this game is I was a big fan of the designer and publishers's previous work, Maximum Apocalypse.
  • It's definitely more Ace Attorney than 12 Angry Men.
  • The real gold here, though, is the card play and how the mechanics make it feel like a back and forth argument.
  • Lawyer Up, classic example of a game that probably should have been on the channel a couple of years ago, but just slipped through the cracks.
  • Okay, now we have lawyer up and that's going to go into great game a keeper.
References (from this video)
No references stored for this video.
Video o5Xub_7CFYc watch it played Rules Teach at 0:13 sentiment: positive
video_pk 64514 · mention_pk 157980
watch it played - Lawyer Up video thumbnail
Click to watch at 0:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Clear instructional walkthrough of setup and core play flow.
Cons
  • No mention of numerical ratings; may be incomplete for advanced play rules.
Thematic elements
  • legal drama / courtroom battle
  • courtroom drama / trial on the table
  • procedural courtroom arguments with witnesses and jury
Comparison games
  • Case 0-0: The Art of the Crime
  • Case 0-1: Fair Amount Tragedy
  • The Witch Trial
  • The Godfather
Mechanics (from transcript analysis)
  • Bias tokens and influence dials — Players gain influence by matching bias symbols on played cards to their witness; influence is tracked on color-coded dials.
  • deck management — If a deck runs out, players continue playing with remaining cards; discard piles exist but some cards in procedure area remain usable.
  • Discovery phase — Both players draw three cards from the case deck, assign them to their own deck, the opponent's deck, or a buried deck, and repeat until all cards are assigned.
  • End Game Bonuses — The case ends when all key witnesses are resolved or when a player has no cards left; evaluator checks who has more swayed jurors.
  • Ending conditions — The case ends when all key witnesses are resolved or when a player has no cards left; evaluator checks who has more swayed jurors.
  • Evidence and argument cards — Cards with bias symbols and effects are played as evidence or arguments to influence jurors.
  • Five actions on a turn — On a turn, a player may choose one of five actions: play evidence/argument, play a procedure, activate a procedure, use a sidebar, or pass.
  • Objections — Once per witness, a player may object to an opponent's argument by spending an objection token, discarding that argument.
  • Opening hand setup — Players draw an opening hand of five cards; there is no hand limit and they may discard and redraw to five.
  • Procedures — Procedures can be played face up or in the examination stack; they grant actions that can be activated later to perform effects.
  • Sidebar — Sidebar tokens allow private conversations with the judge; drawing a card and gaining the judge's favor.
  • Swaying bias — Winning influence can sway jurors by moving their tokens, according to the defense/prosecution color and symbol-specific rules.
  • Tags — Sidebar tokens allow private conversations with the judge; drawing a card and gaining the judge's favor.
  • Witness calling — The current favored player calls a witness; the witness has a primary and secondary value used for influence.
  • Witness resolution — After both players pass, influence totals are compared to determine the witness outcome and possibly trigger defeat/victory effects.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • lawyer up designed by samuel l bailey and michael grenade and published by rockmanor games
  • these cases including the two that come in the core box are infinitely replayable there's no one solution to a case
  • for your first game they recommend using case 0-0 which is centered around an art forgery
  • there are five possible actions play evidence or an argument play a procedure sidebar or pass
  • justice is to be served you'll need to call your witnesses
References (from this video)
No references stored for this video.
Video JasMPDRaoM0 Let's Table It Review at 0:16 sentiment: positive
video_pk 61987 · mention_pk 154609
Let's Table It - Lawyer Up video thumbnail
Click to watch at 0:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong thematic integration; the courtroom/legality theme is vividly reflected in both card text and decision points.
  • Tight two-player design with meaningful choices on every turn, avoiding filler actions.
  • Excellent replayability due to multiple cases and variable card distribution each game.
  • A helpful reference card and structured flow keep the game approachable during play.
  • Thematic tension and the back-and-forth of sway and witness outcomes create satisfying climaxes.
Cons
  • Session length can feel long for a two-player match as players read and evaluate many cards during play.
  • Initial setup and rule-reading can be dense for newcomers; a teach-through may be helpful.
  • Some players who prefer heavier analysis or a longer narrative may find the pacing brisk but lack depth for extended play.
Thematic elements
  • Legal strategy, courtroom persuasion, witness interrogation, and argument construction under pressure.
  • A courtroom drama setting where two players assume opposing legal sides (prosecution vs defense) across multiple distinct cases, with jurors, witnesses, and evidence shaping the outcome.
  • Array
Comparison games
none
Mechanics (from transcript analysis)
  • Bias symbol matching and chaining — Cards contain bias icons; the first card must align with a bias on the witness, and subsequent cards must match the previous bias to chain effects.
  • Case-based replayability — Season 1 includes four cases (two base, two expansions, per the host), ensuring different witnesses, cards, and victory conditions each playthrough.
  • Drafting and hand management — Each round you select a card for yourself, give one to the opponent, and bury one; the distribution of these cards determines your immediate options and long-term planning.
  • Influence and witness resolution — You accumulate influence on your dial tied to witness interactions; the goal is to outperform your opponent when resolving a witness and sway the jury.
  • Influence Points — You accumulate influence on your dial tied to witness interactions; the goal is to outperform your opponent when resolving a witness and sway the jury.
  • Legacy Game — Season 1 includes four cases (two base, two expansions, per the host), ensuring different witnesses, cards, and victory conditions each playthrough.
  • Procedural cards and judge's favor — Procedural cards can be activated later for special effects; judge's favor tokens influence when actions can be resolved.
  • Sidebar and objections — A sidebar system lets players gain extra resources; objection tokens provide one-time disruption options to discard an opponent card.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • two-player only card game where one player will play as the prosecutor and the other will play as the defense
  • art forgery case a murder case a Godfather case and a witch trial case
  • four cases in all
  • the game feels tight and feels like it can go either way
  • the design does a great job connecting the mechanics with a theme
  • this is lawyer up season 1 with season 2 already out
References (from this video)
No references stored for this video.
Video V6FTb5tNEP0 Let's Table It Rules Teach at 0:16 sentiment: positive
video_pk 61994 · mention_pk 154616
Let's Table It - Lawyer Up video thumbnail
Click to watch at 0:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging courtroom-themed gameplay
  • Two-player asymmetric duel with clear roles
  • Flavorful cards with art and flavor text
  • Feels like being in the courtroom
Cons
  • Complex rules for new players
  • Possible ambiguity around objection rules
Thematic elements
  • law, bias, evidence, and courtroom strategy
  • courtroom drama between prosecution and defense
  • procedural, argument-driven
Comparison games
none
Mechanics (from transcript analysis)
  • Bias/Jury influence — 12 jury members with different skepticism values; you move a marker toward your side by influencing the jurors with bias tokens
  • Case selection and judge influence — choose one of four cases and a judge who will begin favoring the prosecution
  • Discovery — draft vital evidence to support your case and bury evidence that might help your opponent; decide which cards to keep, give, or bury
  • Objections — three objections per entire trial; using them can discard a witness or disrupt the flow
  • Trial and Witness questioning — call witnesses and present powerful arguments along with the drafted evidence
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • you will definitely feel like you're in the courtroom with this game
  • three objections for the entire trial
References (from this video)
No references stored for this video.
Video 25mNZ38sS_8 Game Night Picks - Pair Of Dice Paradise Top 25 List at 17:44 sentiment: positive
video_pk 35822 · mention_pk 107165
Game Night Picks - Pair Of Dice Paradise - Lawyer Up video thumbnail
Click to watch at 17:44 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm really looking forward to deranged and hoping that leaves my sanity intact
  • I never got a chance to play star fares of Catan so this is gonna be my first introduction
  • zona is an adventure board game design for one to four players
References (from this video)
No references stored for this video.
Video vJwdlkZz_FY Board Of It Review at 0:00 sentiment: mixed
video_pk 32515 · mention_pk 96206
Board Of It - Lawyer Up video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Strong thematic fit for a two-player tug-of-war card game
  • Engaging back-and-forth dynamics with solid tactical depth
  • High replayability due to multiple cases and modular expansion potential
  • Flavorful art and humorous flavor text that enhances the experience
Cons
  • Rulebook described as bare-bones and hard to fully grasp
  • Notable randomness can lead to swingy outcomes and feelings of luck rather than skill
  • Core deck remains similar across sides, reducing long-term variability
  • Buried evidence mechanic may dilute novelty and complicate balance
Thematic elements
  • Legal maneuvering and courtroom strategy presented with humorous flavor and vivid card art
  • Courtroom drama with case variants (art forgery, murder) and thematic twists (Salem witch trials, 1920s gangster motif)
  • episodic trial narratives driven by witness calls and evolving evidence
Comparison games
none
Mechanics (from transcript analysis)
  • Action Interruption — Tokens enable interrupting, drawing, or triggering card actions for strategic advantage
  • Card Drafting — Players draft from a central pool to build their core decks, with case-specific cards added to the mix
  • Case-specific cards and buried evidence — Each case introduces unique cards and a buried evidence deck that adds variability across games
  • Core deck symmetry with case variation — Both sides share an identical core deck; only case-specific cards vary, adding variety through caseloads
  • Deck management and reshuffle rules — The deck does not automatically reshuffle when depleted; a special rule card allows shuffling the discard into the deck
  • Deck Manipulation — The deck does not automatically reshuffle when depleted; a special rule card allows shuffling the discard into the deck
  • Influence and jury sway — Witness wins grant influence to sway jurors; majority jurors determine the winner unless a variant shifts the goal
  • Modular Board — The modular system supports adding new cases and mechanics via expansions
  • Modular expansions and new cases — The modular system supports adding new cases and mechanics via expansions
  • Objection, sidebar, and procedure tokens — Tokens enable interrupting, drawing, or triggering card actions for strategic advantage
  • Symbol matching puzzle — Card play hinges on matching symbols to the previous card or to the witness, creating a planning-heavy sequence
  • Turn-based back-and-forth with action timing — Players alternate playing action cards; timing and sequencing are crucial for optimal play
  • Witness call and value-based resolution — A round's witness is called; the player with the higher value wins the witness and gains influence
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the theme fits really well with much beloved two-player head-to-head tug-of-war card playing game kind of genre
  • it's a really nice head-to-head experience
  • one of the things here is that in a lot of other similar games usually you're forced to pick between the number and the action and here you're not
  • lawyer up has an absolutely terrific theme
  • it's not a must-have but they're certainly fun to be had
References (from this video)
No references stored for this video.
Video X02ff5WdwkM Board Games for One Discussion at 8:00 sentiment: mixed
video_pk 31395 · mention_pk 92465
Board Games for One - Lawyer Up video thumbnail
Click to watch at 8:00 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Strong courtroom theming with clear competitive objective
Cons
  • As discussed, may not perfectly align card play with case logic in all plays
Thematic elements
  • litigation and strategy in a court of law
  • modern courtroom drama and evidence gathering
  • courtroom negotiation and argumentation
Comparison games
  • Unforgiven
Mechanics (from transcript analysis)
  • card-driven evidence & witness actions — cards provide evidence and witness actions to sway jurors
  • Compound Scoring — players attempt to influence jurors to win the case
  • juror influence scoring — players attempt to influence jurors to win the case
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is Unforgiven the Lincoln assassination trial, it's a two-player game
  • it's not difficult to find from what I understand
  • the main mechanic is the Seven Wonders dual mechanic you see up here with the cards
  • learning the game is actually not hard at all, it's actually a very easy game to learn
  • could play this easily in an hour
  • it's just such a neat story, it's got real pictures colorized, and it's a nice design
References (from this video)
No references stored for this video.
Video nhXcsiwPCn0 Board Of It Discussion at 13:02 sentiment: mixed
video_pk 31126 · mention_pk 91787
Board Of It - Lawyer Up video thumbnail
Click to watch at 13:02 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • thematic and engaging for lawyers/strategic minds
  • scenario variation adds replayability
Cons
  • rulebook criticized as poor
  • could be less accessible without errata or FAQs
Thematic elements
  • legal strategy and courtroom litigation
  • courtroom courtroom drama
  • head-to-head, card-driven duel with scenarios
Comparison games
  • Watergate
  • 1960: Making of a President
Mechanics (from transcript analysis)
  • End Game Bonuses — end of round influence points depend on scenario outcomes
  • Hand Management — draft five cards each round and manage their value and effects
  • scenario-driven play — different courtroom scenarios change win conditions and how jurors are swayed
  • variable end-game scoring — end of round influence points depend on scenario outcomes
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a very cute tableau builder
  • i've really been loving it
  • it's savage and cutthroat
  • the rulebook is pretty crap
  • it's probably the most beautiful game we have in our collection
  • it's a huge table hog
  • it's a nice chess like battle
  • you could win with buying no blocks
References (from this video)
No references stored for this video.
Video FbkgW5w12EA TableTop Wolf Review sentiment: negative
video_pk 10436 · mention_pk 30740
Overall sentiment (raw)
negative
Pros
  • Original theme
  • Unique game concept
Cons
  • Lackluster solo mode
  • Inconsistent point generation
  • Lack of strategic depth
  • Immersion-breaking random evidence
Thematic elements
  • Legal trial simulation
  • Courtroom
  • Witness-based case building
Comparison games
  • Liar Liar
Mechanics (from transcript analysis)
  • Card Play — Playing evidence and argument cards to sway jurors
  • Point accumulation — Gaining points through strategic card plays
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hopefully Series 2 addresses my concerns and brings some fresh life to this mediocre game
References (from this video)
No references stored for this video.
Video A4KfrQ0G6r0 Chairman of the Board Top List at 4:41 sentiment: negative
video_pk 3014 · mention_pk 8777
Chairman of the Board - Lawyer Up video thumbnail
Click to watch at 4:41 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • strong thematic flavor (legal drama)
Cons
  • time-wasting turns
  • back-and-forth feel
  • frustrating mechanics
Thematic elements
  • legal strategy with jury influence
  • courtroom drama; defense vs prosecution
  • tug-of-war jury persuasion through card play
Comparison games
none
Mechanics (from transcript analysis)
  • card play / jury interaction — cards influence jurors through a tug-of-war mechanic
  • long-term planning — early turns can feel useless until near the end
  • Tug of War — turn order and impact swing as jurors align
  • Tug-of-war scoring — turn order and impact swing as jurors align
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • there's no super Superfluous rules there's no fiddliness so it's quite nice and pure
  • this one stays true to what hidden role or hidden movement game should be
  • I think this one is still my favorite one as one person takes the role of Jack the Ripper
  • I absolutely hated this game I did not like anything about it apart from the visuals very stylish and I'm deluxified looking game
  • the colorblind-friendly at all and me and my brother are both quite badly colorblind
  • not colorblind friendly at all and me and my brother are both quite badly colorblind
  • the ketchup mechanism in this game
  • one of the nearest misses I've ever played
  • therefore it's just not subtle
References (from this video)
No references stored for this video.
Video 77kzgxcpksk Getting Games Playthrough at 0:00 sentiment: positive
video_pk 1742 · mention_pk 5033
Getting Games - Lawyer Up video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Rich, thematic courtroom mechanics that mirror real trial dynamics
  • Clear dichotomy between prosecution and defense strategies with meaningful choices
  • Discovery phase adds strategic depth before courtroom play
  • Multiple witnesses and scenarios encourage replayability
Cons
  • Complex symbol system and numerous edge cases may be daunting for new players
  • Prototype components described in the video; final production may vary
Thematic elements
  • Legal strategy, evidence manipulation, juror bias
  • Courtroom trial with prosecution vs defense
  • Procedural, instructional
Comparison games
none
Mechanics (from transcript analysis)
  • Buried evidence — Some cards go to buried evidence face-down and are not immediately usable, offering ways to pull them out later or deny them to the opponent.
  • Deck Building — Players construct a deck of evidence and arguments during a discovery phase, selecting which cards go into their own deck, which go to the opponent, and which are buried.
  • Deck-building / discovery — Players construct a deck of evidence and arguments during a discovery phase, selecting which cards go into their own deck, which go to the opponent, and which are buried.
  • Influence economy and endgame scoring — Influence is earned during examinations and used to sway jurors; the endgame is resolved by comparing influence and locking all jurors or by closing arguments after nine witnesses.
  • Influence Points — Influence is earned during examinations and used to sway jurors; the endgame is resolved by comparing influence and locking all jurors or by closing arguments after nine witnesses.
  • Juror manipulation: lock/unlock — There are 12 jurors with individual biases; the prosecution aims to lock them to win, while the defense can unlock with specific actions.
  • Procedures and sidebar actions — Procedures are special cards with on-card symbols that can be played for immediate or future effects, including refreshes of objections and sidebar actions.
  • Witness examinations and bias matching — During the courtroom phase, players play cards with bias icons that must align with the previously played card to chain arguments and influence jurors.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the game will end immediately
  • we are going to lock all 12 jurors
  • you can't lock or unlock one bias on a specific juror
  • this is the defendant's personal diary
  • we shuffle all evidence in your discard back into your deck
References (from this video)
No references stored for this video.
Transcript Navigation
Top
Showing 1–18 of 18
Game Deep Dive
View on BoardGameGeek