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Lewis & Clark: The Expedition box art

Lewis & Clark: The Expedition

Game ID: GID0190966
Collection Status
Description

On November 30, 1803, the United States purchased Louisiana from Napoleon. U.S. President Thomas Jefferson decided to send two explorers – Meriwether Lewis and William Clark – to discover this huge terra incognita.

Lewis & Clark is a board game in which each player manages an expedition intended to cross the North American continent. Their goal is to be the first to reach the Pacific. Each one has his own Corps of Discovery that will be completed by the Native Americans and the trappers met during the journey. He has to cleverly manage his characters and also the resources he finds along the way. Beware, sometimes frugality is better than abundance.

Lewis & Clark features dual use cards. To be activated, one card must be combined with another one, which becomes unavailable for a while. Thus, players are faced with a constant dilemma: play a card or sacrifice it. During the game, each player acquires character cards that enlarge his hand, building a crew that gives him more options but it needs to be optimized as he will recycle his cards more slowly. This new "handbuilding" mechanism fits strongly with the historical background.

Since the aim of the game is to be the first on the Pacific coast, the timing and the opportunistic use of the other players' positions are crucial.

Year Published
2013
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 3
This page: 3
Sentiment: pos 2 · mix 1 · neu 0 · neg 0
Mentions per page
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Showing 1–3 of 3
Video 7ShTHdf6Dog Our Family Plays Games top_20_list at 53:40 sentiment: positive
video_pk 30683 · mention_pk 90342
Our Family Plays Games - Lewis & Clark: The Expedition video thumbnail
Click to watch at 53:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • engaging exploration theme
  • cooperative storytelling potential in group play
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • set collection / route planning — Historically themed expedition with decisions about routes and provisioning
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Life finds a way.
  • AI can't do that.
  • Talk is cheap because supply always exceeds demand.
References (from this video)
No references stored for this video.
Video DNTyOzH6Jh8 Chairman of the Board top_10_list at 12:40 sentiment: positive
video_pk 12784 · mention_pk 109197
Chairman of the Board - Lewis & Clark: The Expedition video thumbnail
Click to watch at 12:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • puzzly, strategic hand management
  • strong engine-building feel
Cons
  • potential for pace drag if mismanaged
  • punishment tokens can slow momentum
Thematic elements
  • deck-building racing and resource conversion
  • exploration and river travel
Comparison games
none
Mechanics (from transcript analysis)
  • deck_building — build and utilize a hand of cards to perform actions
  • Race — race down the river/mountains with optimal card play
  • racing — race down the river/mountains with optimal card play
  • resource_conversion — convert resources to movement and progress
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "This is a deck deconstruction game where you want to be the first player to abandon all of your artichokes"
  • "hidden movement games are a strange one for me"
  • "it's a very light game it's very quick bit of silly fun"
  • "the more weird a theme is the heavier the game is"
  • "Revive is such a great card driven Euro"
  • "best game from 2022 No Doubt"
References (from this video)
No references stored for this video.
Video KsF94FwyjV0 Chairman of the Board game_review at 4:51 sentiment: mixed
video_pk 5519 · mention_pk 121940
Chairman of the Board - Lewis & Clark: The Expedition video thumbnail
Click to watch at 4:51 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • strong deck-building and hand-management integration
  • excellent card synergy and resource conversion trees
  • dual use of cards as workers and activators adds depth
Cons
  • length can balloon beyond the box stated duration
  • frustration can arise from negative feedback loops and resource penalties
  • the pacing can feel slow for a race game at times
Thematic elements
  • exploration, river racing, deck-building
  • American frontier river expedition with mountains to traverse
  • racing with strategic deck-building and hand management
Comparison games
  • Coliseum
Mechanics (from transcript analysis)
  • crowding management — you must watch crowding on the board and timing of actions to avoid bottlenecks
  • Deck building — build and optimize a hand of cards to move downriver and through mountains
  • deck-building — build and optimize a hand of cards to move downriver and through mountains
  • hand management — cards must be sequenced for efficient activation; some cards activate others
  • negative feedback loops — poor choices can create penalties that are hard to shed mid-race
  • Resource management — cards convert into resources; managing what to use as workers versus activators is key
  • resource management and conversion — cards convert into resources; managing what to use as workers versus activators is key
  • routing/ racing — continuous decision of card usage to minimize wasted movement while racing the clock
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I cannot recommend this one
  • the box here is way too big
  • the components are very small like all the different tokens and wooden bits are a mini skill and they're quite fiddly to handle
  • this game shines for me is the deck building and the Hand management part
  • the strongest example of a game that I've played that has been completely debilitated by the length
  • this is one of the old school Euros dating back to the year 2000
  • I would rate this like a six and a half out of ten
  • I actually think I prefer Coliseum to the Princes of Florence
References (from this video)
No references stored for this video.
Transcript Navigation
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