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Lost Ruins of Arnak box art

Lost Ruins of Arnak

Game ID: GID0195403
Game Info
Year
2020
Players
1-4
Age
12+
Playtime
120 min
Collection
Your Tier
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Expansions & Family
Lost Ruins of Arnak: Twisted Paths
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

On an uninhabited island in uncharted seas, explorers have found traces of a great civilization. Now you will lead an expedition to explore the island, find lost artifacts, and face fearsome guardians, all in a quest to learn the island's secrets.

Lost Ruins of Arnak combines deck-building and worker placement in a game of exploration, resource management, and discovery. In addition to traditional deck-builder effects, cards can also be used to place workers, and new worker actions become available as players explore the island. Some of these actions require resources instead of workers, so building a solid resource base will be essential. You are limited to only one action per turn, so make your choice carefully... what action will benefit you most now? And what can you afford to do later... assuming someone else doesn't take the action first!?

Decks are small, and randomness in the game is heavily mitigated by the wealth of tactical decisions offered on the game board. With a variety of worker actions, artifacts, and equipment cards, the set-up for each game will be unique, encouraging players to explore new strategies to meet the challenge.

Discover the Lost Ruins of Arnak!

—description from the publisher

Description

On an uninhabited island in uncharted seas, explorers have found traces of a great civilization. Now you will lead an expedition to explore the island, find lost artifacts, and face fearsome guardians, all in a quest to learn the island's secrets.

Lost Ruins of Arnak combines deck-building and worker placement in a game of exploration, resource management, and discovery. In addition to traditional deck-builder effects, cards can also be used to place workers, and new worker actions become available as players explore the island. Some of these actions require resources instead of workers, so building a solid resource base will be essential. You are limited to only one action per turn, so make your choice carefully... what action will benefit you most now? And what can you afford to do later... assuming someone else doesn't take the action first!?

Decks are small, and randomness in the game is heavily mitigated by the wealth of tactical decisions offered on the game board. With a variety of worker actions, artifacts, and equipment cards, the set-up for each game will be unique, encouraging players to explore new strategies to meet the challenge.

Discover the Lost Ruins of Arnak!

—description from the publisher

Ask a Rules Question
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 222
This page: 50
Sentiment: pos 35 · mix 4 · neu 2 · neg 0
Mentions per page
Showing 1–50 of 222
Video Y7wOUlJKdn4 Allies or Enemies Analysis at 0:40 sentiment: mixed
video_pk 94659 · mention_pk 258618
Allies or Enemies - Lost Ruins of Arnak video thumbnail
Click to watch at 0:40 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Adds new maps for those who play a ton of Arnak
  • New maps offer unique gameplay interactions (dark tablets, owl temple tiles, secret passages)
  • Includes many new components like site tiles, assistants, and monsters
  • Provides harder solo mode options and racing scenarios
Cons
  • Only recommended if you play a lot of Arnak and are 'tired of all of the maps you already have'
  • The core appeal is limited to the new maps, with other components being secondary
Thematic elements
  • Exploration of temples with specific characteristics (dark vs. light)
  • Owl temple; Spider temple / night dark temple
Comparison games
  • Lords of Waterdeep
Mechanics (from transcript analysis)
  • Combined Resource Tokens — Some new tokens feature 'gold slash compasses' for both idols and research track tokens.
  • dark tablets — Special tokens collected from sites and the research track, usable to play artifact cards for free, but worth negative points at the end of the game, with additional negative points for high usage.
  • New Assistants — Eight new assistants are included.
  • new monsters — Adds a 'bunch of new like monsters'.
  • New Site Tiles — Four new tiles that 'interact with the assistants'.
  • Oversized double-sided map — Introduces a much larger board compared to previous overlays, allowing for more diverse gameplay scenarios on the spider temple and owl temple sides.
  • Owl Temple Tiles — Half-puzzle pieces that, when combined, create extra free slots for idols, bypassing the need to cover idol points.
  • Secret Passages & Lantern — Allows players to place their magnifying glass and move a lantern up the research track for additional end-game points.
  • solo mode enhancements — Includes harder solo mode cards and special scenarios where players race against the bot to complete objectives.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is kind of the Swiss Army knife of Arnak expansions.
  • I would never play without this one. I think it's a must-have for Lost Ruins of Arnak.
References (from this video)
No references stored for this video.
Video OCV3Pu5CPJQ Getting Games Top 26 List at 17:56
video_pk 90957 · mention_pk 243593
Getting Games - Lost Ruins of Arnak video thumbnail
Click to watch at 17:56 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I am definitely interested in learning more about this.
  • I like Roland Wright style games.
References (from this video)
No references stored for this video.
Video n1KERjFGB9c Box of Delights Playthrough at 0:04 sentiment: mixed
video_pk 90816 · mention_pk 243069
Box of Delights - Lost Ruins of Arnak video thumbnail
Click to watch at 0:04 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Engaging decisions
  • Satisfying resource conversion
  • Exciting artifact plays
  • Rewarding research track progression
  • Interesting artifact effects
Cons
  • Low point accumulation early on
  • Rival player taking desired sites
  • Tough choices leading to missed opportunities
  • Difficulty in managing hand of cards
  • Costly actions for desired outcomes
Thematic elements
  • exploring ruins
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Rival player discovering sites, impacting point collection.
  • Card Drafting — Drawing cards from a deck and using their effects.
  • Push Your Luck — Deciding whether to take immediate smaller gains or risk for larger gains later, influenced by drawing cards and potential discoveries.
  • Resource Management — Collecting and spending various resources like gold, tablets, compasses, and arrowheads.
  • Set Collection — Collecting idols and arrowheads.
  • Variable player powers — Upgrading assistants provides unique abilities and bonuses.
  • Worker Placement — Placing archaeologists onto campsites and sites to take actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • i really love this game and i love all the tough decisions that are coming
  • so this is so frustrating
  • this is tough this is tough
  • oh i've messed up i have messed up for some reason i was thinking this could activate the campsite but it doesn't
  • i really need to do some discovering i've not discovered anything in this game it's very unusual actually to not
References (from this video)
No references stored for this video.
Video Kk2btNlMNMk Meeple University Playthrough at 2:29 sentiment: positive
video_pk 90823 · mention_pk 243094
Meeple University - Lost Ruins of Arnak video thumbnail
Click to watch at 2:29 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Prototype is solid and visually appealing; artwork described as detailed and intentional.
  • Balanced gameplay with multiple viable strategies and no obvious broken combos.
  • Two-player tension is well-structured; competitive action spaces heighten the stakes.
  • Strong thematic integration with archaeology and exploration; exciting engine-building potential.
Cons
  • Rules interaction around artifact deck top card and how flipping works was not fully clear during the discussion, indicating need for rule clarification in the prototype.
  • Prototype components may have minor misalignments; some physical production details could be improved.
Thematic elements
  • archaeology, exploration, artifact collection, guardians
  • Archaeologists in the 1930s exploring ancient ruins
  • progressive exploration with a research track and site discoveries
Comparison games
  • The Castles of Burgundy
  • Castle of Tuscany
  • Alchemists
  • Clank!
Mechanics (from transcript analysis)
  • artifacts_vs_items — Artifacts can be used multiple times (spending stone tablets for repeats); items go to the bottom of the deck and can be used immediately or later.
  • Compound Scoring — The game is played over five rounds; end-of-game scoring aggregates track points, idols, and other bonuses.
  • Deck Building — Players start with a small hand and gradually improve their deck by buying artifacts and items, then use those cards to take actions on the board.
  • deck_building — Players start with a small hand and gradually improve their deck by buying artifacts and items, then use those cards to take actions on the board.
  • end_of_round_refresh — At round end, archaeologists are returned, cards are shuffled and placed on the bottom, assistants are refreshed, and new artifacts/items are revealed.
  • exploration_and_sites — Exploration reveals new sites with various bonuses; players decide when to explore and what costs to pay (transport icons, etc.).
  • guardians_and_fear — Guardians can be fought or bribed for bonuses; fear cards impose negative points unless mitigated.
  • Multi-Use Cards — Certain cards provide discounts or immediate actions; some artifacts provide special abilities (e.g., Sea Turtle, Monkey Medallion).
  • research_track_and_assistant — Advancing on a research track yields points, with certain spaces granting assistants who can be used each round.
  • Resource Management — Five basic resources (money, compasses, stone tablets, arrowheads, Jewels) plus fear as a negative card; artifacts and items interact with these resources.
  • resources — Five basic resources (money, compasses, stone tablets, arrowheads, Jewels) plus fear as a negative card; artifacts and items interact with these resources.
  • rounds_and_scoring — The game is played over five rounds; end-of-game scoring aggregates track points, idols, and other bonuses.
  • special_actions_and_discounts — Certain cards provide discounts or immediate actions; some artifacts provide special abilities (e.g., Sea Turtle, Monkey Medallion).
  • Track Advancement — Advancing on a research track yields points, with certain spaces granting assistants who can be used each round.
  • Worker Placement — Two workers per player at five basic action spaces, with exploration allowing access to distant sites and guardians.
  • worker_placement — Two workers per player at five basic action spaces, with exploration allowing access to distant sites and guardians.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is primarily a deck building game
  • prototype but it is a very good prototype just like some of the little components might have a slight misalign but apart from that it is pretty good
  • artwork is really detailed it means something
  • not about big broken combos ... about gradually getting all of the resources you need to progress
  • two spaces are competitive in the two player game
References (from this video)
No references stored for this video.
Video poLX7r--nyY Getting Games Discussion at 2:38 sentiment: positive
video_pk 90771 · mention_pk 242897
Getting Games - Lost Ruins of Arnak video thumbnail
Click to watch at 2:38 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the entire idea of these sponsored tutorials is that i don't give my opinion the game itself is trying to sell itself
  • Jump into the pool without preparing yourself
  • i love answering all these questions
References (from this video)
No references stored for this video.
Video -IdNBzy5mtM Getting Games Discussion at 8:42 sentiment: positive
video_pk 90792 · mention_pk 242963
Getting Games - Lost Ruins of Arnak video thumbnail
Click to watch at 8:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it was like three or four a week which is just kind of bonkers
  • a fire hose honestly i'm not used to publishing that many videos
  • everything is fine
References (from this video)
No references stored for this video.
Video PBkNglciPEM The Mill Discussion at 9:10 sentiment: positive
video_pk 90782 · mention_pk 242919
The Mill - Lost Ruins of Arnak video thumbnail
Click to watch at 9:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
  • Dune Imperium
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • take care of yourselves and really take care of each other because we don't know what other people are going through
  • facial hair is not something that i can grow well; it just looks bad and creepy
References (from this video)
No references stored for this video.
Video q0WP0awz050 Getting Games Discussion at 28:27 sentiment: positive
video_pk 90737 · mention_pk 242760
Getting Games - Lost Ruins of Arnak video thumbnail
Click to watch at 28:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's gorgeous
  • the magic of board games involves another human being
  • practice makes perfect
  • it's such an amazing resource
  • 2020 has permanently changed my life
  • i love board games and i want to keep giving this a shot
References (from this video)
No references stored for this video.
Video 4LijCXvWXZk Meeple University Top 10 List at 41:17 sentiment: positive
video_pk 90718 · mention_pk 242675
Meeple University - Lost Ruins of Arnak video thumbnail
Click to watch at 41:17 · YouTube ↗
Overall sentiment (raw)
Extremely positive
Pros
  • Perfect interlocking of existing mechanics
  • Satisfying gameplay
  • Encourages tight deck building
  • Strategic turn order is a puzzle
  • Allows for efficient combos
Cons
  • Nothing truly innovative
Thematic elements
  • Discovery and research
  • Island exploration
Comparison games
none
Mechanics (from transcript analysis)
  • Deck Building — it is a deck builder that has a board placement which has a light worker placement
  • Resource Management — there's five different resources in your trading resources for other resources and gaining resources
  • Track Advancement — moving up on a research track and it's all it's all about working your way up these different things that give you victory points
  • Worker Placement — light worker placement with tablet building this mixes light worker placement with deck building
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • our top 10 games of 2020
  • it's the games we associate with this year
  • all the games i really liked were mid-weight games
  • i haven't seen any party games in 2020
  • i'm not a stagnant object i vary from time to time
  • i was super surprised when i played the crew and i love it love it love it
  • it's such a simple idea taking trick taking you know traditional style essentially traditional trick taking and turning it into a cooperative puzzle
  • it is the most innovative thing that I've seen in gaming this year
  • oh my gosh that game oh i blew my mind
  • there is nothing innovative in this game
  • it is just a perfect interlocking of things that already exist to make something that is really satisfying
  • what is your top ten from the comment sections below
  • it is subjective because this is what we personally like
References (from this video)
No references stored for this video.
Video KHGnhZrsFfE Nights Around a Table Review at 0:00 sentiment: positive
video_pk 90638 · mention_pk 242346
Nights Around a Table - Lost Ruins of Arnak video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The artwork is top-notch and gorgeous.
  • The production values and component quality are excellent.
  • Daisy-chaining mechanics are a favorite, allowing for orchestrated sequences.
  • The theme is integrated and essential to the gameplay.
  • The game is easy to learn and not a pain to get into.
  • The rules are smooth and integrated, allowing players to focus on fun.
Cons
  • There's no insert, making setup and teardown a pain.
  • The endgame involves quite a bit of min-maxing, leading to analysis paralysis.
  • There's nothing particularly novel about the mechanics or theme; they've been seen before.
Thematic elements
  • exploration, uncovering secret lost temples, discovering clues, fighting guardians
  • ruined remnants of a fictional ancient civilization, Mesoamerican jungle-y kind of civilization
Comparison games
  • Century: Spice Road
  • Keyflower
  • Lords of Waterdeep
  • Everdell
  • Pearlbrook
  • Trickerion
  • Caverna
  • Coimbra
  • Lost Cities
  • Raiders of the Lost Ark
  • Schindler's List
Mechanics (from transcript analysis)
  • card drafting / tableau building — Laying down a card, then another, building a tableau, bouncing cards off each other.
  • Hand Management — Mentioned as a core mechanic of the game.
  • Resource Management — Using a series of resources of increasing values to parley and trade for bigger resources to buy bigger stuff.
  • Set Collection — Collecting resources on tiles to gain a bigger benefit.
  • tile laying — Building out action spaces to the board.
  • Worker Placement — Throwing worker placement into the mix, buying action spaces that are generally available to one player at a time.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a GORGEOUS game, and you're gonna notice that right from the word "go," from the cover of the box, to all of its gorgeously illustrated, individualized tiles that get to put on the board. The card artwork is beautiful. Everything is - oh, mwah! Chef's kiss! It's incredible!
  • Lost Ruins of Arnak: every mechanic is in service of the theme.
  • So Lost Ruins of Arnak may not be... uh... a crucial game, or a ground-breaking game, but this is not "Find the Groundbreaking-ness." This series isn't called "Find the Crucial." This is called "Find the Fun"! And my friends... Lost Ruins of Arnak is fun.
  • The experience is smooth like buttah.
References (from this video)
No references stored for this video.
Video xeCOsdh-YLs Getting Games Discussion at 12:10 sentiment: positive
video_pk 90625 · mention_pk 242311
Getting Games - Lost Ruins of Arnak video thumbnail
Click to watch at 12:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • expressed strong affinity for the title
Cons
none
Thematic elements
Comparison games
  • Merv
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • don't buy too many games all at once unless you love that part of it
  • there's no such thing as hearing about a video too soon
  • i plan out as far ahead as i can realistically
  • i adore lost runes of arnac
  • anno 1800 legacy thanks for putting that idea into my head
  • on mars is right there at the top
References (from this video)
No references stored for this video.
Video uJtABP6BOIQ Watch It Played News at 5:16 sentiment: positive
video_pk 90420 · mention_pk 241647
Watch It Played - Lost Ruins of Arnak video thumbnail
Click to watch at 5:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • solo campaign
Cons
none
Thematic elements
  • exploration
  • uncharted waters of the Pacific Ocean
  • campaign
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Turns out I'm not inflammable. I mean infallible.
  • We now know Funko is planning to bring us 40 games and I said that I thought there would be family games with big IPs attached I'm imagining a roster of family weight games with a host of intellectual properties attached to them.
  • The Goonies: Never Say Die being designed by Prospero Hall the design team behind Villainous, FunkoVerse, Pan Am, Top Gun, Wonder Woman, talk about Fast and Furious which they also designed.
  • Maximum Apocalypse Wasted Worlds is the anticipated continuation of the cooperative roguelike game series.
  • It's that most wonderful time of the year where we all gather around our festive monitors and rekindle our love for board games by saying things like what on earth is that game.
  • Fantasy Realms is really a four year old game I suppose it's new release in German makes it eligible for a nomination but it does strike me as an odd choice as it's an older game but it's fun just maybe kind of weird to see.
  • It's not controversial but it's interesting and I like talking about board games give me a break.
  • The Goonies: Never Say Die is a one versus all asymmetrical game full of skill checks and minis and traps and treasure and puzzles and challenges as you try as a group to find hidden riches before the Goondox master which definitely has the acronym GM can undo your plans by sending the outlaw Fratelli family or even One-Eyed Willie himself after you.
  • The Adventures of Robin Hood is a storybook driven game as you live out ever evolving daring deeds.
  • MicroMacro which started its promotion last year as a series of cryptic social media posts and postcards as you solve 16 cases that span an intricate massive map.
  • Zombie teens evolution is the sequel to Zombie Kids Evolution where you'll be working to collect ingredients to find the zombie antidote before time runs out.
  • CGE has begun their launch of the solo campaign for the Lost Runes of Arnak with a free four chapter solo campaign named the Search for Professor Cuttle.
  • In the campaign the famous Professor Cuttle's expedition has vanished somewhere in the uncharted waters of the Pacific Ocean while searching for a mysterious island nobody believed existed which it seems the professor may have found but no one knows what happened to him or his expedition.
  • What an incredible burden I don't know how I do it.
  • Brass Birmingham digital has been more formally announced following last year's tease about the possibility it's allegedly most likely going to be making its way onto Steam and other platforms sometime in the very near future.
  • Dominion is getting an app now you might say to yourself Dominion already has an app is two of them and a website you can play it on but this is different and new Temple Gates Games are fitting the new app with a whole bunch of artificial intelligence which is of course deliciously ominous because it's smart enough to be able to play even win with cards that have yet to be designed essentially the AI doesn't learn how the cards work it instead learns how each element of each card works meaning that those elements when they're used on new cards you'll already know how to use them against you as you play against it.
  • Looks like an Elder Scrolls board game is on the horizon.
  • There Will Be Ghosts a new game by Isaac Vega of Dead of Winter fame.
  • It's slated as actually being a scary board game which is a concept I couldn't be more excited about.
  • The new game is being specifically designed to be a horror game that will legitimately try to frighten its players.
  • We'll be there the whole darn team to play games hold events and generally support the convention in any way we can so it's an exciting venture and we really think you'll enjoy the con.
References (from this video)
No references stored for this video.
Video 5e-B_UXGIuQ All You Can Board Discussion at 9:35 sentiment: neutral
video_pk 90416 · mention_pk 241616
All You Can Board - Lost Ruins of Arnak video thumbnail
Click to watch at 9:35 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we are moving studios that is happening
  • thank you so much for all the support
  • we're hoping to attend conventions we want to start meeting some of you guys
References (from this video)
No references stored for this video.
Video QTGQnUHy_8A Drive Thru Games Analysis at 33:21 sentiment: positive
video_pk 90326 · mention_pk 241206
Drive Thru Games - Lost Ruins of Arnak video thumbnail
Click to watch at 33:21 · YouTube ↗
Overall sentiment (raw)
Positive, but superseded by another game
Pros
  • Still enjoyable after multiple plays
  • Fun when revisited after a break
Cons
  • Becomes abstract and predictable at optimal play
  • Online play diminishes the shine
  • Deck building feels 'bolted together'
  • Outshone by Dune: Imperium for the host
Thematic elements
Comparison games
  • Dune: Imperium
  • Race for the Galaxy
Mechanics (from transcript analysis)
  • Deck Building — Mentioned in comparison to Dune: Imperium.
  • Resource Management — Implied by needing to collect resources to achieve objectives.
  • Worker Placement — Implied by finding artifact tiles and monster tiles, and optimal play scenarios.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this one i can't recommend enough
  • it was really fun it was just a lot of fun again
  • man i really recommend this game especially when you get a good mix of players at the table four or five players and you can just really kind of slice each other's throat
  • personally I prefer doing imperium because again it's got that nasty cutthroat you know throat slice to it
  • it's not really fair to compare them because they're they're two different vibes although the mechanically they're very similar but the vibe of them is very different
References (from this video)
No references stored for this video.
Video qJt2BW1cTO4 Allies or Enemies Top 10 List at 2:21 sentiment: positive
video_pk 90099 · mention_pk 240255
Allies or Enemies - Lost Ruins of Arnak video thumbnail
Click to watch at 2:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging theme
  • Strong component aesthetics
Cons
  • Rule complexity can challenge new players
Thematic elements
  • Indiana Jones–style archaeology adventure
  • Archaeological expedition on a newly discovered land
Comparison games
none
Mechanics (from transcript analysis)
  • Deck Building — Acquire and utilize action-oriented cards to gain items and abilities.
  • deck-building — Acquire and utilize action-oriented cards to gain items and abilities.
  • Item-based progression — Use items gained from sites to explore and defeat guardians.
  • Track Advancement — Use items gained from sites to explore and defeat guardians.
  • Worker Placement — Send workers to sites and guardians to obtain rewards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we have come to the end of our top 100 favorite board games countdown
  • our top 10 favorite games are going to be more likely to be ones that we both really enjoy
  • it's a sandbox and it has asymmetry and different fantasy races
  • the expansion adds one of our favorite elements which is asymmetrical player powers
  • it's cooperative and so it's super nice to have a relatively light cooperative game
References (from this video)
No references stored for this video.
Video BECEUQMWP_Q Allies or Enemies Top 100 List at 33:08 sentiment: positive
video_pk 90115 · mention_pk 240389
Allies or Enemies - Lost Ruins of Arnak video thumbnail
Click to watch at 33:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Elegant synthesis of deck-building and exploration
  • Beautiful components
Cons
  • Rules depth may overwhelm new players
Thematic elements
  • Temple exploration and artifact collection
  • Exploration on a lost island
Comparison games
  • Santorini (for exploration elements)
Mechanics (from transcript analysis)
  • Deck Building — Acquire cards to enable actions and engine progress.
  • deck-building — Acquire cards to enable actions and engine progress.
  • deck-building with engine-building — Acquire and play cards to generate actions and progress.
  • Worker Placement — Send workers to temples and explore the island for benefits.
  • worker placement with exploration — Send workers to temples and explore the island for benefits.
  • worker placement with resource management — Send workers to temples or temples' areas to collect and build.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a flip and write you each have your own individual sheets that you're filling in to build your community
  • the scores are always really close
  • it's just such a simple system but with like a little bit of surprising complexity
  • the app adds a lot to being able to do a full tour of races
  • as soon as someone's finished the whatever the thing is you're immediately stabbing them in the back
References (from this video)
No references stored for this video.
Video F8-na7gnjSk Drive Thru Games Review at 0:27 sentiment: positive
video_pk 90018 · mention_pk 240020
Drive Thru Games - Lost Ruins of Arnak video thumbnail
Click to watch at 0:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • i highly recommend this expansion
  • if you enjoyed the base game at all you 100 should get this
  • it's actually elevated the base game up much higher than it was
  • it's one of my favorites to be honest with you and it's one of my favorite solitaire experiences
  • it's really gonna just re-energize the game i think
  • supremely recommend it with the little campaign expansion they put out
References (from this video)
No references stored for this video.
Video Lm3dDZNkQg8 Drive Thru Games Top List at 6:52 sentiment: positive
video_pk 89989 · mention_pk 239920
Drive Thru Games - Lost Ruins of Arnak video thumbnail
Click to watch at 6:52 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Expansion improved the game
  • Print and play solo expansion with a narrative campaign
  • Great combination of mechanics
  • Good solo vibe
  • Excited to play through the narrative campaign again
  • Asymmetric powers of characters add depth
  • One of the best solo experiences ever had
Cons
  • The original game was fine with other players, but the list placement is for the solo experience.
Thematic elements
  • narrative campaign
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — all the different special abilities and asymmetric powers of those characters on top of that great sort of deck building engine kind of idea
  • Deck Building — marriage of all of the really awesome mechanics and deck building worker placement stuff from the original game was great stuff with kind of that solo vibe to it
  • Worker Placement — marriage of all of the really awesome mechanics and deck building worker placement stuff from the original game was great stuff with kind of that solo vibe to it
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Man that really makes it sing
  • All the other parts of the game just really make it a fun fun play
  • This one boy Ankh is really good man
  • This is one of my favorite games of all time now by far
  • The solo app is freaking amazing
  • It's like a subversion of about what power is
  • The way that those all those things kind of swirl together is really really cool
  • Don't sleep on this one if you can get it
  • Heroquest is great
  • The solo mode is really cool though
  • The solo mode is really really well done
  • Third edition has been great mostly like mostly great
  • The narrative stuff is what sucks it and pulls it all the way at the top of the list again
  • This is basically the same game as clash of cultures it's just way better
  • Clash of cultures is definitely in my top 10 games of all time
  • Which is totally new game but also kind of just Frostgrave in space
  • I've had a really a lot of fun playing Stargrave
  • The solo stuff is much better I think in Stargrave than it is in Frostgrave
References (from this video)
No references stored for this video.
Video dTWSEdVRDT8 Ryan and Bethany Board Game Reviews Shopping Guide at 14:10 sentiment: positive
video_pk 90016 · mention_pk 240008
Ryan and Bethany Board Game Reviews - Lost Ruins of Arnak video thumbnail
Click to watch at 14:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Density of meaningful decisions
  • Strong thematic coherence and tension
Cons
none
Thematic elements
  • ancient ruins, exploration, and resource gathering
  • Indiana Jones-inspired exploration
  • tense, rewarding decisions
Comparison games
none
Mechanics (from transcript analysis)
  • Engine Building — explore, gather resources, and build an engine to score
  • exploration / engine-building — explore, gather resources, and build an engine to score
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's so simple it's so slick our four-year-old can play it
  • this is crazy chaotic fun
  • this is a hilarious dexterity game
  • it's the most advanced but at the same time the rules themselves are easy
  • you can level it to your child
  • it's engaging for literally all ages
  • it's a game that can be played for players age like 4 to 99
  • love it it is a great one
References (from this video)
No references stored for this video.
Video w2Qxas_xwc8 3 Minute Board Games Other at 7:53 sentiment: mixed
video_pk 89931 · mention_pk 239623
3 Minute Board Games - Lost Ruins of Arnak video thumbnail
Click to watch at 7:53 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Very solid game
  • Excels at combining deck building and worker placement
Cons
  • Doesn't ignite the reviewer's passion
  • Runner-up in patron choice award
Thematic elements
Comparison games
  • June Imperium
Mechanics (from transcript analysis)
  • Deck Building — Has an element of deck building to them.
  • Worker Placement — One of two very similar games that are both worker placement games.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • All award shows including this one are just opinion pieces
  • Board games are constantly evolving it's one of the things I love about the hobby is game Games come out that do something different games come out that take an approach on something that's just a little unusual a little weird and you go huh why didn't someone think of this earlier
  • it's living proof that games that are pretty and come with a cosmetic sort of element don't have to be rubbish
  • They've taken a great board game one of the best board games out there and they have done a near perfect job of implementing it as an app and for me that is board game at Perfection
  • it took a genre I really really didn't care for and made me relook it and go okay maybe there's something here maybe there's something worth me looking at more games in this genre
  • just because a game's IP has been locked away because of lawyers and all that kind of carryon the mechanics can still be rebranded reorganized and repackaged into a way that can resonate that can work and that can still entertain
References (from this video)
No references stored for this video.
Video A0pDowTZ_VE kovray Game Challenge at 1:21:29
video_pk 89920 · mention_pk 239570
kovray - Lost Ruins of Arnak video thumbnail
Click to watch at 1:21:29 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • Exploring a lost island
  • A lost island
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this might become a series
  • we're strictly sticking to just the theme just the theme
  • i'm already a little bit stressed out
  • this is impossible
  • i think 30 was ambitious
  • practice makes permanent
  • six is apparently the best we can do in under a minute
  • it's really interesting because not only do we you have to know the game as a guesser you also have to be able to describe it really well as the clue giver
  • until next time where we embarrass ourselves by trying to do a one minute challenge
References (from this video)
No references stored for this video.
Video OCDfrXfnMHs Nights Around a Table Playthrough at 0:12 sentiment: positive
video_pk 89790 · mention_pk 239077
Nights Around a Table - Lost Ruins of Arnak video thumbnail
Click to watch at 0:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The expansion significantly enhances the game, making it a '10'.
  • The game is easy to teach to friends.
  • The symbols and iconography are very clear, reducing the need to consult the rulebook.
  • The game offers strategic depth with different playable characters (expedition leaders).
Cons
  • Some players might find certain aspects, like the fear cards or specific mechanics, tricky.
  • The initial setup for certain characters might require careful understanding of their abilities.
Thematic elements
  • Exploration of ancient ruins and discovery of artifacts
  • An island expedition
Comparison games
  • Wingspan
  • Meadow
  • Parks
  • Cascadia
  • Concordia
  • Mage Knight Ultimate Edition
  • The 7th Continent
  • Race for the Galaxy
Mechanics (from transcript analysis)
  • Card Drafting — Players acquire cards from a central display, such as the item deck or artifact row.
  • Resource Management — Players manage resources like coins and compasses to perform actions and purchase cards.
  • Set Collection — Players acquire various items like tablets, compasses, and artifacts, which are used to progress and gain advantages.
  • Track Advancement — The game features a research track where players advance their markers to gain benefits.
  • Worker Placement — The host describes moving a 'dude' to a site and activating its ability, a core mechanic of the game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The expansion makes it a 10.
  • The symbols are very very clear there's nothing too complex going everything like they do on the on the boards right they spell out everything that you're supposed to be doing and every you know nuanced rule or whatever and so infrequently do you have to go to the rule book it's just uh it's it's a dream that way.
  • I'm the captain man forget this I'm the captain ballsy is my middle name.
  • My whole thing could be yeah it doesn't matter at this point it's a it's exciting.
  • The Niagra Falls museum was no different this museum had what they claim to be a real Egyptian mummy that you just go and gawk at it was in a little tiny vestibule just off the big gross stuffed bird floor and I was a kid I was like a eight or nine year old kid and I remember I was touring the museum by myself for some reason because when you got a single mom you do a lot of things by yourself so I explored this vestibule the vestibule and they got a doll dimly lit and blue light and everything and there it is I you know I've seen mummies in the ROM uh it was a mummy so mommy's down in Saint Augustine Florida uh yeah it was a mummy and I was like okay that's interesting it's mommy never thought much about it for many many years until I found out that eventually the Niagra Falls museum shut down and you know I I guess there are rich people who are private buyers to when video stores close down there are people who buy out all the stock of a video store it's the same thing for museums so this person bought out all the stuff in the Niagra Falls museum and had the mummy appraised to find out you know what they could about the money and they found out that the mummy that for all these years was languishing in the back of the Niagra Falls museum was none other than Ramses the First.
References (from this video)
No references stored for this video.
Video fC_KYiepq7g Nights Around a Table Playthrough at 3:17 sentiment: positive
video_pk 89811 · mention_pk 239169
Nights Around a Table - Lost Ruins of Arnak video thumbnail
Click to watch at 3:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Asymmetric player powers (expansion)
  • Strategic depth
  • Engaging resource management
  • Interesting track mechanics
  • Good component quality (custom insert mentioned)
Cons
  • Fear cards can be detrimental
  • Some character abilities can be challenging to utilize effectively
  • Potential for analysis paralysis due to many options
Thematic elements
  • archaeological expedition
  • jungle
Comparison games
  • Lords of Waterdeep
Mechanics (from transcript analysis)
  • action selection — Players choose actions from available spaces on the board and through card effects.
  • Deck Building — The game is described as a deck builder where players acquire new cards to improve their decks.
  • Resource Management — Players manage various resources like coins, compasses, tablets, and idols to perform actions and purchase items.
  • Set Collection — The game involves collecting sets of items or resources for scoring or to activate abilities.
  • Track Advancement — Players move tokens along various tracks on the board to gain perks or activate abilities.
  • Variable player powers — The expansion 'Expedition Leaders' introduces asymmetric characters with unique abilities.
  • Worker Placement — The hosts discuss placing workers on board spaces to take actions, with the expansion adding more spaces to the board.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Ryan and my lovely wife Cheryl.
  • Oh my goodness gracious you're done.
  • We're going to take it to a vote.
  • Everything that can go wrong will go wrong today.
  • I am the Catalan generation.
  • You don't want to fart, you don't want to pee.
  • I think reality bites is the anchor for Gen X.
  • I'm finding nothing easier right now.
  • It's the monkey.
  • The tension, the jungle tension.
  • My big problem is I don't have compasses.
  • She's making it up.
  • My turn was so bloody long I forgot it was a complicated turn.
  • All my guys got all my idol slots taken up.
  • It's scoring time.
  • I beat you by nine, you beat me by eleven.
  • The explorer if you didn't see the last stream or don't know how it works, the explorer has two snacks and gets a third midway through the game.
References (from this video)
No references stored for this video.
Video xuOaauH4UYU Nights Around a Table Playthrough at 0:43 sentiment: positive
video_pk 89760 · mention_pk 238940
Nights Around a Table - Lost Ruins of Arnak video thumbnail
Click to watch at 0:43 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fun to play with custom components
  • Thematic immersion through costumes
  • Strategic depth with asymmetric powers
  • Good replayability due to different leaders
Cons
  • Costumes can be itchy (rope)
  • Potential for misinterpreting rules (exiling cards)
  • One player's costume obstructs their vision
Thematic elements
  • exploration
  • jungle
Comparison games
  • Wingspan
Mechanics (from transcript analysis)
  • Card Drafting — Players acquire new cards from a central display or 'card row'.
  • Deck Building — Players start with a basic deck of cards and acquire new cards to improve their deck's capabilities over time.
  • Resource Management — Players must manage resources such as coins, compasses, tablets, and fear cards to perform actions and progress in the game.
  • Set Collection — Players collect different types of items (like tablets, rubies, coins, and compasses) which are used for various actions and scoring.
  • Variable player powers — Each expedition leader has unique abilities and starting cards, making the gameplay asymmetric.
  • Worker Placement — Players move their explorer meeples to different locations on the board to take actions or gain resources.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The more I hear about this Adolf Hitler fella, the more I suspect he's up to no good.
  • I think the very smartest thing for me to do would be to tap my captain in order to vote my way.
  • It's like a sensory deprivation tank this costume so not as effluvian as I've been on past streams.
  • We're essentially going to die at the end of the stream because what's going on okay so yeah I don't know if only picked up the queue and we're ready to read anybody you know the rate queue is empty so let me know if you want to raid somebody in particular if not I'm going to bust out the keyboard can I have some elbow room thank you and let's go see who's streaming board games.
  • I think I have a workaround I don't think you did I think I have I think you're going to use it wrong.
  • I'm a much more gracious winner please accompany me to my tent on poison consolation tea we can sit and talk about chat about the war games to win though.
  • I have been booked out the wazoo by a bunch of publishers and all of the projects that they want me to complete are all doing like the same day it's all the same it's the same damn deadline.
References (from this video)
No references stored for this video.
Video 3r2CMT35mvM The Mill Discussion at 2:40 sentiment: neutral
video_pk 89648 · mention_pk 238482
The Mill - Lost Ruins of Arnak video thumbnail
Click to watch at 2:40 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
  • Dune Imperium
  • Lost Ruins of Arnak
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's just a thematic little thing that Ryan and Vitaly and Dave put together behind the scenes for you to enjoy
  • the automa mode is now built into viticulture itself
  • we're still aiming for q4 for pre-order and release
  • this thing's going on sale the shipping to Canada everything's going to go smooth
References (from this video)
No references stored for this video.
Video ACMwx8jPNa8 kovray Analysis at 12:23 sentiment: positive
video_pk 89674 · mention_pk 238536
kovray - Lost Ruins of Arnak video thumbnail
Click to watch at 12:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Successfully combines worker placement and deck building mechanics.
  • The mechanics feel well-integrated and not overwhelming.
Cons
none
Thematic elements
Comparison games
  • Dune: Imperium
Mechanics (from transcript analysis)
  • Deck Building — Successfully incorporated with worker placement, feeling nice but not overwhelming.
  • Worker Placement — Combined successfully with deck building, focusing on optimizing worker placement pathing.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • what makes a great game is a game that makes you happy and joyful
  • and if no one else likes that game but you like that game it's still a great game because that's how the hobby is
  • cute games are always the meanest
  • it's the experience that people have
  • i think this one is the most important category like i think this is to me what makes a game great because we introduce so many different games to so many different people i think if the if the experience at the table is memorable and it really sticks with somebody they'll come back they want to play more games and play that specific game
  • well i think my example is more skill based so my education example is actually furnace
  • because functionality it yes when it comes down to it is the game functional at its base
  • if it is it could it could potentially be a great game but who knows it can also still be a great game with a component oh yes yeah yeah again it's kind of the whole subjective intermingling of all the categories
  • every game you enjoy joy exactly it brings happiness and that's what matters
References (from this video)
No references stored for this video.
Video VoIyClbclZA Drive Thru Games Top List at 28:49 sentiment: positive
video_pk 89700 · mention_pk 238664
Drive Thru Games - Lost Ruins of Arnak video thumbnail
Click to watch at 28:49 · YouTube ↗
Overall sentiment (raw)
Very positive, especially with expansions.
Pros
  • Great solo experience with expansion and print-and-play content.
  • Thematic and adventurous feel.
  • Combines crunchy mechanics with thematic narrative.
  • Multiple ways to play solo (campaigns, different leaders).
Cons
  • Base game alone might be less engaging solo compared to expanded version.
Thematic elements
  • Exploration and exploitation
  • Mystical land
  • Indiana Jones-style adventure
Comparison games
  • Dune: Imperium
Mechanics (from transcript analysis)
  • Deck Building — The game has crunchy competitive mechanics.
  • Resource Management — The game has crunchy competitive mechanics.
  • Set Collection — The game has crunchy competitive mechanics.
  • Worker Placement — The game has crunchy competitive mechanics.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The expansion takes the solo game from like an eight... up to a 10.
  • You have all that kind of good crunchy competitive mechanics but then whoop now we disappeared into this way crazy fantasy Indiana Jones.
  • It's actually a little bit more difficult with less players... you might get your butt kicked like the first couple of times.
  • Portals to alternate realities and there's like science fiction aliens and dinosaurs and snake people and Cthulhu's type monsters and you know zombies every I mean it's like everything in there.
  • I would rather play this solo than with players but I would still play with players.
  • I want one where I can kind of build and tweak decks all on my own don't worry about playing against other players and stuff and just you know throw them at different villains and see how they work.
  • They just need to straight up reprint that sucker.
  • It scratches that D&D itch like nothing else.
  • It just immerses you unlike anything that I've that I've played anywhere on this list or anywhere else.
References (from this video)
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Video rP3-6xrqPeI kovray Review at 15:26
video_pk 89505 · mention_pk 237808
kovray - Lost Ruins of Arnak video thumbnail
Click to watch at 15:26 · YouTube ↗
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hello everybody my name is ilya and my name is tyler together we make up coverage a couple that loves to play board games and we also love pokemon
  • and what happens when those two combine amazing wonderful gloriousness
  • we're basically just putting cards out collecting combinations and taking either scoring cards or the actual fruit but here you're going to be collecting eevees and eevee evolutions
  • swirl cafe and games is a wonderful one-stop shop for anything pokemon related board games cards drinks they have it
  • well and you know we just love pokemon crossing over into the board game world so this was such a phenomenal opportunity for us to embrace both of our passions
  • if you're ever in the west edmonton area make sure to check them out show them some love or you can learn more about them at swirlyg.com
  • how do you win the giveaway well stay tuned because we in the spirit of pokemon we thought we'd do a fun challenge with this video
  • i have no idea what's going on
  • we're gonna dive into that and keep an eye out for a code word because that is how you're going to be entered to give away
  • this is the easy one is it a snail
  • that's six points right off the bat tyler's off to a strong start everybody
  • it's not toast but it's the mouse from root
  • okay do you know what yeah it's from decorum yes it's the house from decorum
  • i hope you get this one i think he will i believe in you
  • oh they're tiles oh my goodness
  • it's a doozy everybody i actually think the problem here is that once i get stuck on a game it's hard for me to get out of get up or maybe don't get out of it who knows
  • here's the component ah ship shape yeah
  • i am doing progressively worse
  • well it is supposed to increase with difficulties though so well this is an elephant
  • uh hippogriff lion thing this one could be tricky a lion with wings sitting on a statue it's a sphinx sphinx
  • i like this challenge i don't think i like this challenge
  • my brain doesn't think in 3d when it's looking in a 2d image
  • final answer i don't have an answer at all
  • oh uh for forbidden something is one of the is it one of the forbiddens it has to be like forbidden island final answer yes you are correct it is forbidden island one of the idols you have yeah exactly
  • a snail is it a snail it's a snail
  • did you rotate them at all or anything or is that just that is the proper orientation
  • oh geez a calico cat it is a calico cat yeah
  • oh it's the sagrada board yeah easy i thought this would be a bit more challenging
  • what why did you take it at this angle that's the proper angle why couldn't you take it head-on it looks like almost an egyptian thing
  • besides ankh i love this challenge what egyptian themed game might we have
  • oh gosh a tiny town's hammer final answer uh has to be final answer that is incorrect no it's the hammer from the happy game
  • you got the one point good job that was the trick i knew you would say the tiny towns
  • oh no oh no
  • thread thread so throw in that thread in the comments down below in order to be able to entry to win
  • a game within a game about games i think maybe it's because there's a little like fingerprint on your computer screen right now but it looks like it's a frog
  • way to drag me tyler dragging you like but it kind of it looks like there's a it's a frog and this eyeball is there so like now i have to get my brain out of that get out of there get out of there
  • oh geez it's from um parks yeah yeah and what is a hiker it is one of the programs yes meeples i guess
  • an egg a rice ball what the heck
  • it's the box okay um it's um oh gosh um the artichoke game
  • it is correct it is called abandon all artichokes you get 1.5 points for that one because you didn't get the name yeah i couldn't remember i knew it was artichokes
  • and that is our code word everybody thread thread so throw in that thread in the comments down below in order to be able to entry to win
  • point salad evie version exactly
  • and they don't sell this in north america so if you could win one of the few copies in north america that got imported that's actually a good disclaimer because the game is in um korean korean yeah
  • so it won't there's it's fairly language independent but there's a few cards that do have and you can easily just translate over with your phone and it's pretty easy to get the grasp but it plays identically i want to say to points out
  • i want to say law students of arnak well that's not the game
  • yeah so in order to enter our giveaway to win a copy of evie points out
  • if you enjoyed this type of video let us know because we're always happy to do the challenges and do something fun and to shake things up
  • and if you're new to our channel make sure you hit that thumbs up button hit that subscribe button and join us in the comments where we talk about board games because we love love love chatting about them
References (from this video)
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Video _nGo4U4ogvQ Nights Around a Table Discussion at 48:15:12 sentiment: positive
video_pk 89404 · mention_pk 237346
Nights Around a Table - Lost Ruins of Arnak video thumbnail
Click to watch at 48:15:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Received promo cards
  • Completes collection of promos
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • welcome everybody. welcome to all six of you good to see you
  • omelet is going to be moderating for us for this very special this very special stream
  • i don't know so if i missed something please let me know and chat if people subscribe or if things happen i'm not going to get notified
  • we have the very best people
  • i don't wanna miss any of these i don't wanna miss any and you might see my jammies don't don't be shocked don't be shocked to learn that i don't wear pants on stream or uh practically ever in my entire life
References (from this video)
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Video 5j2Akws4xPE Nights Around a Table Discussion at 2:09 sentiment: positive
video_pk 88922 · mention_pk 235399
Nights Around a Table - Lost Ruins of Arnak video thumbnail
Click to watch at 2:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Seems pretty fun
  • High risk reward
  • Magic items, shenanigans, and hijinks
Cons
  • Something you don't want to mess with
Thematic elements
  • Adventure
  • Jungles
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • If you could inhabit the world of any board game which one would you most like to live in?
  • Don't want to choose one that would kill me!
  • That's scary as hell!
  • The Elder Gods approaching Earth slowly is... is reality?
  • Think about what's happening right now in the world we live in!
References (from this video)
No references stored for this video.
Video 16D-njd0Z7I Drive Thru Games Top List at 18:45 sentiment: positive
video_pk 88916 · mention_pk 235324
Drive Thru Games - Lost Ruins of Arnak video thumbnail
Click to watch at 18:45 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Climbed up the list with expansions
  • Nice solo campaign expansion
  • Leaders expansion adds asymmetry
  • Works well at 1, 2, and 3 players
  • Fantasy Indiana Jones style theme
  • Cool card play, worker placement, deck building
Cons
  • Four player can go a little long
  • More unforgiving than Endless Winter
Thematic elements
  • Indiana Jones style exploration with magic
  • Fantasy-esque island expedition
Comparison games
  • Endless Winter
Mechanics (from transcript analysis)
  • Deck Building — deck building lots of fun stuff
  • exploration — exploring and going through that and revealing tiles
  • Resource Management — Worker placement deck building lots of fun stuff just lots to chew on
  • Worker Placement — really cool nice card play Worker placement
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • these are my favorite games these may not be like the best quality games in some cases
  • it's a really really cool mechanic and then it has all the fun scoring stuff of the original Seven Wonders game
  • it's a two-player game two-player game only there's not really anything else to talk about player count wise with this one
  • it's just a really cool tight experience great production all this stuff
  • there's been tons tons of stuff for it and it has been like six starter sets and then all this little like packs of uh you know different War bands and stuff that you can buy
  • yes that bugs me I really like the game that really bugs me
  • artistically graphic design wise is my favorite just because there is just a lot going on on this game
  • I just prefer it mechanically just that much better
  • galors and venos bear like a nice perfect marriage of theme and mechanics
  • and gosh if it ain't thematic I'm telling you it's thematic
References (from this video)
No references stored for this video.
Video OHOJpnXpTsg Allies or Enemies Discussion at 3:24 sentiment: positive
video_pk 88673 · mention_pk 234285
Allies or Enemies - Lost Ruins of Arnak video thumbnail
Click to watch at 3:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging integration of deck-building with exploration-driven progress
  • Strong campaign/play pattern potential through expansions
Cons
  • Can be heavy and time-consuming for some groups
Thematic elements
  • archaeology and exploration
  • Ancient ruins on an exploration-forward site
Comparison games
none
Mechanics (from transcript analysis)
  • Deck Building — players draft and use cards to perform actions and gain advantages
  • deck-building — players draft and use cards to perform actions and gain advantages
  • Worker Placement — players place workers on sites to gather resources and progress on the expedition
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the Saturday was packed it was like it was shoulder nose to nose butt to butt all the way across the whole thing
  • we hovered so much we were real creepers for this game
  • this is one that we did purchase because we enjoyed the play three of it
  • if you haven't ever taken part in the playtest zone you should you should do that at some of these conventions
  • it's an amazing game that we will be talking about in the future
References (from this video)
No references stored for this video.
Video RmVOVMTy2Ks UndeadVikingVideos Discussion at 58:42 sentiment: positive
video_pk 88628 · mention_pk 234083
UndeadVikingVideos - Lost Ruins of Arnak video thumbnail
Click to watch at 58:42 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Host received a copy as a gift
  • Host heard good things about the game
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the White House plumbers with uh Woody Harris it was about Watergate
  • that looked good
  • it was a pretty funny if all this [ __ ] is like even somewhat true that happened in the series it was pretty wild what the [ __ ] happened
  • she's still working man
  • she's got like three or four credits every year
  • I can't think of a movie I've seen her in in forever and for a while there she was in a ton of stuff
  • 99 was a big year
  • 97 was a big year
References (from this video)
No references stored for this video.
Video 3Dl6WKnvjnI Board Game Buzzz Discussion at 8:57 sentiment: positive
video_pk 88515 · mention_pk 233442
Board Game Buzzz - Lost Ruins of Arnak video thumbnail
Click to watch at 8:57 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • First game I bought; hooked and addicted
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's definitely calm peaceful just slowly building out your little ecosystem
  • my dream gaming day and how it was to play War of the Ring with the Lord of the Rings cast
  • Flamecraft... the cute animals just completely suck me in
  • I really enjoy Magic the Gathering but something about it I get angry when I lose
  • Parks is always one that I'm like down to play and ready to play
  • Honey Buzz I love honey Buzz I am clearly I mean clearly I'm obsessed with like honeybees
  • Beast is another one I feel like it's a little bit to kind of get into and I feel like every time I play I kind of remind myself the rules but I love Beast
  • Candyland for obvious reasons
  • Obsession for obvious reasons
  • I need to live in Flamecraft
References (from this video)
No references stored for this video.
Video CUIxUkSMsqA BoardGameBollocks Analysis at 1:24 sentiment: positive
video_pk 88417 · mention_pk 232985
BoardGameBollocks - Lost Ruins of Arnak video thumbnail
Click to watch at 1:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Enjoyable
  • Satisfying worker placement and resource management
Cons
  • Worn out theme
  • Lacks originality
Thematic elements
  • People going into a jungle to find treasures and take them out
  • Jungle expedition
Comparison games
none
Mechanics (from transcript analysis)
  • Resource Management — Getting resources trading them in to go up these tracks to give you points.
  • Worker Placement — A worker placement game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Castle burgundy is a dice game you're rolling a cut of dice you'll be using the result to take different actions to expand your Province to send Goods off to different markets and all that sort of stuff you know typical themeless affair that Stephen Feld will always always offer you but that doesn't mean anything it's still a fantastic experience I still love playing castles of Burg today and is still a fascinating romp even if you do want to push that gun out of the window
  • it's a game by Jamie stigmar stonar games it's side yeah this game changed the landscape with their Kickstarter campaign it created its own unique Universe with some fantastic artwork and it's wrongly regarded as a war game it's the threat of war that is the more concerning thing in this game
  • it's a fine game but it's just not as good as everybody tells you that it is
  • Love Twilight Struggle it's a great two player only game there's a lot of debt fear it's not perfect there's a few problems with the way that the cards come in and out of the game and it can be long if you take your time and you're going to have to do that if you want to win so yeah Twilight Struggle we don't play this all the time even though I love the maybe we should play a little bit more yeah
  • Vlad sh's Rule books turn my brain into soup
  • it's a space themed reimagining of Terror mystica
  • Spirit Island it's overrated piece of trash
References (from this video)
No references stored for this video.
Video _eXPS4Mha7E Board Games for One Discussion at 19:00
video_pk 88297 · mention_pk 232467
Board Games for One - Lost Ruins of Arnak video thumbnail
Click to watch at 19:00 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • Array
  • Array
  • exploration, deck-building, worker placement, resource collection
  • Array
  • ancient island ruins with temples, exploration, and exploration-based progression
  • Array
  • Array
  • Array
  • positive
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's partially a deck builder where you are trying to clean out your deck thin it out so you just keep the best cards
  • I prefer Lost Ruins of Arnak that's just a thematic preference
  • you start out with two workers and you can gain a third
  • this is sponsored by Cape Fear games
References (from this video)
No references stored for this video.
Video bZO78LGLtjs BoardGameBollocks Top List at 0:54 sentiment: positive
video_pk 88130 · mention_pk 231592
BoardGameBollocks - Lost Ruins of Arnak video thumbnail
Click to watch at 0:54 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Made infinitely better with the first expansion giving players unique roles and special abilities.
  • Improves enough on the genre to bump it ahead of Lords of Waterdeep.
Cons
  • A little bit abstract.
  • If you don't like work placement Euro games, you won't like this one.
  • Haven't played the second expansion which focuses on solo mode.
Thematic elements
Comparison games
  • Lords of Waterdeep
Mechanics (from transcript analysis)
  • Resource Management — Gathering resources to allow for missions.
  • Set Collection — Progressing up tracks that give victory points.
  • Worker Placement — Placing workers on a board to gather resources.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • fear not after this there's only going to be two more segments and then it will be Christmas day
  • this was made infinitely better with the first expansion where each player was given a role and each role had a unique special ability
  • the artwork in all own is really really nice it's in the same vein as twice it's got that old medieval style artwork that is remin of the days before people invented caffeine
  • kis is the granddaddy of worker placement games for a reason
  • space base is another one of them games that takes an idea that's already been implemented and turns it into something else
  • it's called the granddaddy of area control games in the same way that kis is called the granddaddy of worker placement games
  • Dogs of War is one of the most overproduced games that you can imagine
  • playing RV Caesar is like saying goodbye to the world off into the Wilderness and living in a cave
  • the fact that seven wonders can condense an epic civilization building game down to 30 minutes or less is nothing short of astonishing
  • the way that all the cards are related to historical events and historical facts even if they are a little bit B towards the United States and the West means that Twilight Struggle is a fascinating game
  • Feed the Kraken is an absolutely fantastic party game
  • if you can find it and you got a large number of people especially at your Christmas piss up this should be a game that you pull out instead of your penis
References (from this video)
No references stored for this video.
Video FL1npNLHu0k Board Game Buzzz Top 10 List at 22:10
video_pk 87571 · mention_pk 229101
Board Game Buzzz - Lost Ruins of Arnak video thumbnail
Click to watch at 22:10 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love this game so much
  • Cascadia truly is fantastic
  • I adore this game
References (from this video)
No references stored for this video.
Video vaJPUelYA9I Watch It Played Discussion at 6:06
video_pk 87511 · mention_pk 228830
Watch It Played - Lost Ruins of Arnak video thumbnail
Click to watch at 6:06 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's a Wonderful game I absolutely adore it.
  • It's a phenomenal game it's absolutely brilliant and I love it I truly love it.
  • I've spent more money on it than I should have.
  • Be kind to yourself and to those around you.
References (from this video)
No references stored for this video.
Video eEGJiZhv-yk Tabletop Tolson Top 5 List at 12:48 sentiment: positive
video_pk 87368 · mention_pk 228207
Tabletop Tolson - Lost Ruins of Arnak video thumbnail
Click to watch at 12:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • clever balance of engine-building and exploration
  • two-worker constraint adds tension
  • artifact cards provide points
Cons
  • setup can be fiddly
  • complex rule set for new players
Thematic elements
  • combining worker placement with deck-building and exploration
  • island exploration and archaeology
  • adventure/treasure-hunting
Comparison games
none
Mechanics (from transcript analysis)
  • Deck-building and card synergy — acquire cards and use them for actions and artifacts
  • exploration/dig locations and guardians — explore sites, fight guardians, gain rewards
  • Multi-Use Cards — cards with different uses depending on context
  • Worker Placement — two workers to assign each turn; other actions exist
  • worker placement with limited workers — two workers to assign each turn; other actions exist
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's just so interesting and clever and fun
  • this is simultaneous essentially
  • tapestry has endless play
  • these games are dynamite
  • Marvel Champions the card game
References (from this video)
No references stored for this video.
Video kpHmpPG8gDc Nights Around a Table Unboxing at 54:16 sentiment: mixed
video_pk 87311 · mention_pk 227848
Nights Around a Table - Lost Ruins of Arnak video thumbnail
Click to watch at 54:16 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • The insert designed by the Uner family was amazing with cool shipping crates.
Cons
  • Expansions mean the original inserts don't fit.
  • Resizing inserts is a complicated and daunting exercise.
  • Arnak has been sitting open for months due to the difficulty of resizing inserts.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I am pioneering a new term as of this video you heard it here first folks the term is TGOO which stands for thank God I missed out
  • This is the kind of thing this is why I don't get to sleep is I just lay awake in bed langage changes right
  • The moment you make the thing it's automatically trademarked but that isn't true for the United States
  • The big dumb box for big dumb dummies fits perfectly in a cax cube isn't that so smart
  • My tummy is saying it's time to wrap up
  • The number one most frequently played game in our entire flipping collection
References (from this video)
No references stored for this video.
Video SWYbhWDatbQ Getting Games Discussion
video_pk 87024 · mention_pk 226790
Pros
none
Cons
none
Thematic elements
Comparison games
  • Splendor
  • Ticket to Ride
  • Ark Nova
  • Cascadia
  • Earth
  • Terraforming Mars
  • Great Western Trail
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a board game convention like there are 16 specific games every year they sometimes rotate what those games are but not by a lot and every day four tournaments fire off you can only play in one of those four tournaments and it is a single elimination style tournament until you are basically last person standing if you are the last person standing you win
  • it's board gaming for money which uh makes it you know some folks have like strong feelings about that
  • it's not about winning it's about having a fun time it's about playing a good game it's about being a good Sportsman
References (from this video)
No references stored for this video.
Video SWYbhWDatbQ Getting Games Discussion
video_pk 87024 · mention_pk 265072
Pros
none
Cons
none
Thematic elements
Comparison games
  • Splendor
  • Ticket to Ride
  • Ark Nova
  • Cascadia
  • Earth
  • Terraforming Mars
  • Great Western Trail
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a board game convention like there are 16 specific games every year they sometimes rotate what those games are but not by a lot and every day four tournaments fire off you can only play in one of those four tournaments and it is a single elimination style tournament until you are basically last person standing if you are the last person standing you win
  • it's board gaming for money which uh makes it you know some folks have like strong feelings about that
  • it's not about winning it's about having a fun time it's about playing a good game it's about being a good Sportsman
References (from this video)
No references stored for this video.
Video 5mAu571ruY4 Our Family Plays Games Discussion at 13:43 sentiment: positive
video_pk 87064 · mention_pk 226930
Our Family Plays Games - Lost Ruins of Arnak video thumbnail
Click to watch at 13:43 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Host loves the game
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Pixies blew us away I love it love it love it love pixies
  • the actual comic covers win you over the comic covers are great
  • if you a comic lover you're going to probably love this game but if you're someone like me it's going to be all right
  • the gang um it is poker on steroids now
  • it is not a co-op game it's a it's on the box contrary to what it's on the box contrary to what is written on the box TR they made a mistake it is not Co-op
  • we lost every time we played that thing what seven times
  • some people don't know how to build a poah hand
  • the thing about the game you can't talk so there's no Alpha gamer
  • I'm confused most of the time with this gambling stuff that's why I don't do it in Vegas
References (from this video)
No references stored for this video.
Video RfOa-ocmwFA Banter and Boards Discussion at 11:14 sentiment: positive
video_pk 86684 · mention_pk 225244
Banter and Boards - Lost Ruins of Arnak video thumbnail
Click to watch at 11:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Very engaging teach-through from staff
  • Expansions available at event; strong selling point
Cons
none
Thematic elements
Comparison games
  • Dune Imperium
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Pax unplugged was a lot of fun but also draining in a good way
  • pace yourself and it's okay to take breaks
  • this has given me a lot more time to really think about and reflect on how the whole convention went
  • if you've been interested in going and have had that curiosity, go
  • I can't wait to play them
References (from this video)
No references stored for this video.
Video PQJX-lilL6Q Board Gaymes James Top 10 List at 4:35 sentiment: positive
video_pk 86511 · mention_pk 223966
Board Gaymes James - Lost Ruins of Arnak video thumbnail
Click to watch at 4:35 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • deck-building / worker placement
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I am such a data nerd
  • I highly recommend you going out and buying the board game stats app
  • the board game stats app is only $7.99 in the Canadian App Store
  • It is so pretty
References (from this video)
No references stored for this video.
Video aGuIm3AdhIU Get into games Top 10 List at 35:16 sentiment: positive
video_pk 86441 · mention_pk 223572
Get into games - Lost Ruins of Arnak video thumbnail
Click to watch at 35:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • tight, satisfying gameplay
  • clear synergy between actions
  • modular setup and approachable teach
Cons
  • can be heavy to teach for new players
  • player count balance can shift pacing
Thematic elements
  • exploration, treasure hunting, research
  • Tropical island with ruins and discoveries
  • Array
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Blood on the Clock Tower is the best social deduction game I've played.
  • Vulture Culture is pretty much, dare I say, the perfect worker placement game.
  • Everdell is still number one.
  • Planet Unknown is a puzzle tile-laying game with a Lazy Susan.
  • Expeditions it's really good; I'm genuinely surprised that it's higher than Scythe.
  • Raiders of the North Sea it's a really good entry into worker placement.
References (from this video)
No references stored for this video.
Video SK_09TcPjB4 Ryan and Bethany Board Game Reviews Top 100 List at 3:00 sentiment: positive
video_pk 86191 · mention_pk 222293
Ryan and Bethany Board Game Reviews - Lost Ruins of Arnak video thumbnail
Click to watch at 3:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Nice components
  • Engaging drafting mechanic
Cons
  • Long-term memory of orders can be tricky
  • Occasional complexity for new players
Thematic elements
  • Array
Comparison games
  • Forces of Ravenshire
Mechanics (from transcript analysis)
  • Drafting — Players draft resources or cards to advance on various tracks and achieve goals.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it is insanely clever
  • this is a full Cooperative game by Matt Leacock
  • it's a sandbox game you can do whatever you want
  • this has replaced Code Names for me
  • it's elegant design
  • it's so silly and so funny
  • two stages in this game you're placing trees everywhere
  • you will not win it by chance
References (from this video)
No references stored for this video.
Video 2YmrQBpvtzA Man vs Meeple Top List at 8:38 sentiment: positive
video_pk 85952 · mention_pk 221384
Man vs Meeple - Lost Ruins of Arnak video thumbnail
Click to watch at 8:38 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Expansions add significant variability with unique player mini-games
  • Transforms the game into one centered on player boards
  • Clear and impactful changes to gameplay
  • Makes the game feel fresh and different with each character
Cons
  • The original game's player board was serviceable but not remarkable.
  • The tent colors were the only difference on the original player boards.
Thematic elements
  • Archaeological exploration
Comparison games
none
Mechanics (from transcript analysis)
  • Deck Building — Different characters have different cards in their decks.
  • Player Board — Expansions introduce variable player boards, each with unique mini-games and mechanics.
  • Variable player powers — Each character has distinct abilities and components, affecting gameplay.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The game builds from like the first round where you how many points do you score? Six. And to the last round, how many points did you score? 2004, right?
  • The artwork by Manny on those platforms and the production, the artwork, all of it's really cool. Really, really good.
  • This one takes the cake. And the big thing here is the variability.
  • This is effectively, in my opinion, one of the first player boards that introduced, at least to my knowledge, introduced that concept of having a bunch of stuff on your playerboard and then removing it throughout the game.
  • It made a game that wasn't really about player boards definitely a game about player boards.
  • The way that they designed this playerboard to accommodate all of the different uses of cards is actually kind of genius.
  • This playerboard serves as my guide to go through all of the important things you have to teach because the mechanisms for how you play the game, what you do in the structure of a round, not terribly difficult, but all of the different things you can do are on this board in all these sections.
  • It really makes a kind of more heavier game easier to understand because the way they presented all this information.
  • This playerboard is the reason I went to Ryan I said Ryan we should do a top 10 player boards This literally is the playerboard because when I open this thing and I see this playerboard, it just makes me want to play Revive.
  • Everything you're doing in the game, you are always always interacting with your playerboard in some fashion in a really satisfying fashion.
  • This for me, you know, and some people, you know, graphic design and illustrations uh are divisive. You know, a lot of people like some things the way they look, some people don't. This one to me, for me personally, this is what I want games to look like.
  • Sometimes the a game is terrible when what'
  • We have done it. We have compiled not just any top 10 list, but the top 10 player boards of all time.
  • The playerboard because when I open this thing and I see this playerboard, it just makes me want to play Revive.
  • It is one of the more colorful, rich looking um euros that we've had in quite some time and one of probably a reason why it's one of our favorites.
  • And I will always love and there are this is kind of summing up all of these because there are so many that we could have choose from, but I always love when you're sitting down at something and it feels like it's an inworld component.
  • Games can live or die based on how well their player boards are designed for sure.
References (from this video)
No references stored for this video.
Video a3NVftbhPkE The Broken Meeple Discussion at 18:53
video_pk 85935 · mention_pk 221262
The Broken Meeple - Lost Ruins of Arnak video thumbnail
Click to watch at 18:53 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Ark Nova is my favorite game of all time.
  • Look at how gorgeous that thing is. Oh my god, I am drooling. This is such a pretty insert to get out.
  • So, inserts I think are worth it.
  • The money you get in those two games is garbage.
  • I do have a lot of inserts in a lot of my games. Now, some of them I probably shouldn't have bought because the game doesn't get played often enough.
  • Upgrade it from something that's crap to something that's really good. Don't upgrade something that's already good to something that's just a bit more good. It's not worth the money.
  • People don't respect wood enough. Wood pieces are great.
  • I don't care about miniatures in games now. I'm getting sick and tired of gray miniatures in all my games.
  • The Folded Space insert for Civilization and New Dawn is a thing of genius.
  • Do bling your games is good, but remember that you're paying a lot of money for it.
  • Live comedy these days has suffered a lot because of all the political correctness nonsense.
  • The golden age of comedians is sadly dying out.
References (from this video)
No references stored for this video.
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