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Nemesis: Lockdown box art

Nemesis: Lockdown

Game ID: GID0224850
Game Info
Year
2022
Collection
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Description

Nemesis Lockdown is the first stand alone expansion to Nemesis. During the game, players will be taken to a totally new location - a secret base on Mars, represented by a multi level board. Lockdown will retain the highly cinematic, semi-co-op experience of the original game, while introducing a lot of new, fresh mechanics.

During the tense gameplay, you and your fellow players will gather items, explore different rooms and use your actions, craft, run, and fight other species. At the same time, every player will try to complete their secret objective, that will grant them victory... Sometimes at the expense of others.

Some of the new mechanics are:

Multi-level base with stairs and elevators
Advanced computer actions
CSS hatch system
Power and light on different levels
Contingency procedure
New characters and alien race

Description

Nemesis Lockdown is the first stand alone expansion to Nemesis. During the game, players will be taken to a totally new location - a secret base on Mars, represented by a multi level board. Lockdown will retain the highly cinematic, semi-co-op experience of the original game, while introducing a lot of new, fresh mechanics.

During the tense gameplay, you and your fellow players will gather items, explore different rooms and use your actions, craft, run, and fight other species. At the same time, every player will try to complete their secret objective, that will grant them victory... Sometimes at the expense of others.

Some of the new mechanics are:

Multi-level base with stairs and elevators
Advanced computer actions
CSS hatch system
Power and light on different levels
Contingency procedure
New characters and alien race

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 13
This page: 13
Sentiment: pos 12 · mix 1 · neu 0 · neg 0
Mentions per page
Showing 1–13 of 13
Video 5qxvmE8eB5s Board Games for One Top 10 List at 0:31 sentiment: positive
video_pk 88786 · mention_pk 234825
Board Games for One - Nemesis: Lockdown video thumbnail
Click to watch at 0:31 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • immersive survival experience
  • table presence and production feel
  • strong thematic tension between cooperating and betraying
Cons
  • high price point
  • large footprint on the table
  • solo mode can be unpolished in some iterations
Thematic elements
  • survival, sci-fi horror
  • underground facility on Mars
  • semi-cooperative with traitor elements
Comparison games
  • Rococo
Mechanics (from transcript analysis)
  • cooperative survival scenario — Event-based, modular play where threats escalate as players attempt to endure.
  • Semi-Cooperative — Players work together to survive while pursuing personal goals that may conflict with others.
  • Traitor Game — Hidden objectives and potential backstabbing influence individual aims.
  • trajector/traitor dynamics — Hidden objectives and potential backstabbing influence individual aims.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's expensive it is available retail this is over a hundred dollars it's a big game it's a table hog
  • it's a beautiful game
  • this is basically a is it protect Builder sort of
  • this is a dreamscape game
  • this is full on a game and it is multiplayer
  • it's a heavy Euro with absolutely no luck involved hardly at all
  • the more people the better
  • you set up quickly party game the more people the better
  • it's stupid fun but it's so much fun I loved this
  • Rise of Fenris is like 40 50 could be wrong I'm putting them up on the screen
  • three to eight players designed by people cryptozoic entertainment
References (from this video)
No references stored for this video.
Video BD0R_PCq7zA Quackalope Top List at 4:51 sentiment: positive
video_pk 88176 · mention_pk 231852
Quackalope - Nemesis: Lockdown video thumbnail
Click to watch at 4:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Big miniatures
  • Excellent paint drop finish
  • Beautiful quality
Cons
none
Thematic elements
Comparison games
  • Nemesis Retaliation
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The Witcher the old world from go on board that's going to be my number 10
  • these are some of the tiniest Miniatures I own and yet the Fidelity the detail on these is absolutely excellent
  • Awaken Realms is known for putting out ex extremely nice miniatures and Nemesis SL lockdown is no exception to this
  • there are a few Titans in the industry when it comes to Miniatures or we're talking awaken Realms we're talking Seamon we're talking uh steam Forge games like these are some some groups that are known for making big old beefy goodlooking Minis
  • metal is probably my favorite component in any board game I love metal coins I love metal tokens and I I especially and specifically love metal Miniatures
  • Foundations of Rome this is a polyomino game it's a city-builder game okay it has some of the most beautiful production quality ever in a board game
  • Oath sorn into the deep
  • Kingdom Death does still to this day is the miniature champion of the world
  • Every single one of these was hand cut hand sculpted in clay first
  • Madara is probably the best Japanese JRPG jrpg style board game in the industry
  • the more it looks like some kind of surreal bizarre creation out of someone's head the more into it I am
References (from this video)
No references stored for this video.
Video nsuYt6h6Bqc Board Games for One Discussion at 25:27 sentiment: positive
video_pk 87340 · mention_pk 227989
Board Games for One - Nemesis: Lockdown video thumbnail
Click to watch at 25:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • balanced complexity with expanded options
  • new characters and tense late-game decisions
  • continues the Nemesis story in a fresh way
Cons
  • expensive and requires base game plus expansion
  • not ideal for very small groups
Thematic elements
  • expanded power mechanics, new characters and corporate objectives
  • Mars base; Nemesis ship has crashed on Mars
  • campaign-like with evolving objectives and events
Comparison games
  • Nemesis
  • Dark Moon
Mechanics (from transcript analysis)
  • New scenarios and ongoing story — Continues the Nemesis narrative with evolving threats and objectives
  • Power mechanics and new characters — Introduces power-based systems and new crew with distinct abilities
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a very carefully handpicked selection for you all
  • I want to have games that I absolutely love
  • the standout game here is detective City of Angels
  • this is a very carefully curated selection; open shelves and personal taste drive the picks
References (from this video)
No references stored for this video.
Video RjKJDBHa2z8 Rob's Tabletop World Other at 6:18 sentiment: positive
video_pk 83402 · mention_pk 210039
Rob's Tabletop World - Nemesis: Lockdown video thumbnail
Click to watch at 6:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hey everybody, we're doing an auction uh and uh it's going to start right this moment.
  • I'm going to show you everything. We're going to do it a little bit better than last time.
  • Uh, once you do that, uh, please put down what lot and how much you bid. I will get back to you if you get outbid.
  • Uh, the first lot I'm I've got right in front of me, which is a ton of uh entire big box of comic books.
  • So, a nice big healthy lot right there. So, uh, this is going to be Fate Forge and Orcquest.
  • Whoa, whoa, whoa, whoa. I'm not going to edit that out. Why not? Why should I?
  • Boy, today is not going well, huh?
  • Uh, kind of a little bit of everything.
  • Okay, you're going to get the main rule book here. You're going to get an expansion. You are going to get an accessory pack.
  • So, uh, they got little magnets on the bottom of them so they stay in here as you can see.
  • Uh, I don't know how well you can see them, but I've got all kinds of different pirates that you can you can use for uh any one of those two rule sets.
  • Well, my perfection before I got hurt. This drunken dude. I mean, come on. That's a cruel cool crew cool crew mate.
  • So, uh, they all are painted and they come in this nice little holiday tent to keep them safe and they're all magnetic base.
  • Uh, this is the Whailing Citadel and there's another expansion. Oh, wandering forest is also in here.
  • So, you're going to get all those maps and everything. Um, and all the miniatures that you need for it are in here, as well as uh uh the spell book expansion and everything else that you could possibly need to play this wonderful game.
  • So, uh, good luck. That is lot number eight. Uh, and trip, uh, airplane tripods and tripods and triplanes.
  • So, you get a whole bunch of stuff here for that. I mean, that is a massive set there.
  • Uh, just [snorts] dream. Um, everything that you could possibly want.
  • Uh, the brand new uh, Alien uh, set, meaning the miniatures. Um, the screen for it. Uh, aliens building better worlds.
  • Uh oh, I missed some alien books here. Uh, the core rules for aliens, the Heart of Darkness for Aliens.
References (from this video)
No references stored for this video.
Video C4nKjVU_Fbk Board Game Critique Analysis at 2:56 sentiment: positive
video_pk 63707 · mention_pk 157189
Board Game Critique - Nemesis: Lockdown video thumbnail
Click to watch at 2:56 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Power management and lighting create meaningful strategic control and safer late game.
  • New systems (CSS tokens) add depth and new exit paths, improving table dynamics.
  • Premium production with impactful upgrades (miniatures, tall components) enhances presence.
Cons
  • Heavier teach due to added systems; setup is longer due to power cables and layout; storage is a concern.
Thematic elements
  • paranoia and power management layered into a survival framework.
  • Underground Mars base, a BSL-4 facility, waking up and dealing with power management.
  • surgical, strategic, and systemic with emphasis on light/power control.
Comparison games
  • Nemesis (Original)
  • Nemesis: Retaliation
Mechanics (from transcript analysis)
  • CSS contingency tokens — Contingency procedure tokens add hidden pressure; actions can be spent to investigate and contingencies can alter outcomes.
  • distinct exit routes — CSS escape hatch and CSS contingency as separate mechanics on the time track.
  • multi-level facility — A multi-level map with elevators and layout that affects how noise and threats propagate.
  • power management and lighting — Lit sections remove noise tokens when no character is in a connected room; power routing changes risk dynamics.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Three games, pick yours.
  • Real decisions, real consequences, real moments.
  • Lockdown is the best second purchase.
  • If you're new to this franchise in 2025 and you can find retaliation at retail, buy retaliation.
  • The marines premise, the better weapons, the procedural map, the objective flexibility, these all combine into a game that still has genuine tension, but gives you actual tools to fight back.
References (from this video)
No references stored for this video.
Video PiZDnuuV2X4 ON TABLE Board Games Top 15 List at 27:16 sentiment: positive
video_pk 39726 · mention_pk 119919
ON TABLE Board Games - Nemesis: Lockdown video thumbnail
Click to watch at 27:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • adds new dimensions to Nemesis experience
  • surface exploration expands replayability
Cons
  • requires base Nemesis to play
  • additional purchase
Thematic elements
  • expanded horror, more surface exploration
  • planetary lockdown scenario expansion
  • continuation with shared universe
Comparison games
none
Mechanics (from transcript analysis)
  • continuation dlc-style expansion — extends Nemesis with new acts and surface components.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • tiny epic dungeons
  • every time when i reach another envelope and i open it to see what new scenario what new adventure awaited me
  • the app adds even more to the atmosphere
  • the entire zombie side series for being a dungeon crawler that i can easily play even with completely casual players
  • compression of the big version of gloomhaven
References (from this video)
No references stored for this video.
Video Eiw3zH_Likk Board Games for One Playthrough at 4:08 sentiment: positive
video_pk 29911 · mention_pk 152465
Board Games for One - Nemesis: Lockdown video thumbnail
Click to watch at 4:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • tight cooperative challenge with three distinct characters
  • strong sense of tension and decision-making under risk
  • varied objectives and a meaningful crafting path
  • detective/mystery elements around intruder weaknesses
Cons
  • setup is heavy and the board is very large (table hog)
  • single-camera setup limits overhead visibility of miniatures and components
Thematic elements
  • Survival against hostile intruders while uncovering weaknesses and completing mission objectives
  • Underground facility / containment base in a sci-fi horror setting
  • Array
Comparison games
  • Nemesis
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we are playing cooperative with three characters
  • it's just more challenging
  • it actually shines quite well Cooperative
  • this game is a table hog
  • when you buy the base game it will not come with the 3D little Rover it's going to be a cardboard Rover
  • there will be tears
  • the goal of the game you have to complete your objectives you have to survive have fun with that and then you have to survive the corporate contingency that's coming for you after you survive
  • it's a detective mystery thing anyway
  • this is Nemesis lockdown three-handed solo playthrough
References (from this video)
No references stored for this video.
Video KF6Y-1w0jsk Board Games for One Playthrough at 9:43 sentiment: positive
video_pk 28634 · mention_pk 152464
Board Games for One - Nemesis: Lockdown video thumbnail
Click to watch at 9:43 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • High-tension co-op play with emergent intruder dynamics
  • Hand management and crafting provide satisfying planning
  • Accessible livestream demonstration of complex rules (with cheat sheets)
Cons
  • Rule-heavy with many edge cases; easy to misread, as shown by live-stream commentary
  • Long play sessions can be time-intensive
Thematic elements
  • Survival against hostile intruders, exploration, crafting, and escape
  • Spacefaring research facility where a corporate mission goes awry
  • Emergent storytelling through player choices and event sequencing
Comparison games
  • Puzzle Dungeon
  • Pocket Dungeon
Mechanics (from transcript analysis)
  • Card Crafting — Items are crafted in a repository/CSS pods; players discard/create items to fulfill objectives.
  • Cooperative Game — Players work together to survive against intruders, with variants for solo and semi-cooperative play.
  • cooperative play — Players work together to survive against intruders, with variants for solo and semi-cooperative play.
  • Crafting and inventory management — Items are crafted in a repository/CSS pods; players discard/create items to fulfill objectives.
  • CSS pods / cargo sending system — Scheduling CSS pods to escape; pods launch at intervals depending on time token.
  • Intruder bag / random encounter deck — An intruder bag generates adult intruders; encounters and noise affect danger level.
  • Knowledge / weaknesses / archives — Knowledge tokens unlock weaknesses of intruders; archives provide powerful one-off bonuses.
  • Time Track — A round-based time track advances; managing power across floors is critical to survival.
  • Time track / power management — A round-based time track advances; managing power across floors is critical to survival.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Nemesis lockdown has solo Cooperative where's my hand cooperative
  • three-handed solo play
  • we made it Nemesis locked down three-handed solo play
  • the power on moving slow and having the power on has been the key to surviving this game
References (from this video)
No references stored for this video.
Video wrp1cwbLJSA Board Of It Top 10 List at 25:53 sentiment: mixed
video_pk 28653 · mention_pk 231717
Board Of It - Nemesis: Lockdown video thumbnail
Click to watch at 25:53 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • high thematic stakes and tension
  • strong narrative moments when successful
Cons
  • significant session length
  • can be variable in experience
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • review is more of a snapshot of a game in time than something that will last forever
  • Cult of the new we get a new game in from Kickstarter... we want to play this
  • it's evergreen for us probably like Ultimate Railroads
  • the app integration in Return to Dark Tower is probably the best board game app I've seen
  • Return to Dark Tower... the toy factor is strong, but the new expansion Covenant didn't change how I feel about the base game
References (from this video)
No references stored for this video.
Video _e_ntycmQrM Foster the Meeple Unboxing at 9:40 sentiment: positive
video_pk 5130 · mention_pk 15223
Foster the Meeple - Nemesis: Lockdown video thumbnail
Click to watch at 9:40 · YouTube ↗
Overall sentiment (raw)
very_positive
Pros
  • Complete Nemesis collection (all previous content)
  • 3D terrain adds to gameplay
  • High quality miniatures from Awakened Realms
  • Aliens-adjacent theme
  • Lots of painting opportunity
Cons
  • Can be eliminated quickly
  • Mixed reviews (some love it, some don't)
Thematic elements
  • sci-fi
  • aliens
  • space_horror
Comparison games
  • Aliens (film)
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • pandemic shame which is i just went on a kickstarter spree while i was living in egypt
  • we're gonna start a new hashtag we're going hashtag team jason zack
  • there's nothing wrong with that because i think this is going to be a great game
  • it might be number 23 which is something that is not being put out until tomorrow
  • i just want to see that in motion and working on the table
  • if you really enjoy some games by you know certain makers you're probably going to like in another one
References (from this video)
No references stored for this video.
Video uUqHMQPJn0U Chairman of the Board Discussion at 26:32 sentiment: positive
video_pk 4358 · mention_pk 12730
Chairman of the Board - Nemesis: Lockdown video thumbnail
Click to watch at 26:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong narrative through thematic events and ambient tension
  • more powerful character options and varied upgrades than original Nemesis
  • high replayability with contingencies and multiple victory routes
Cons
  • heavy rule set; not beginner-friendly
  • some players may find it punishing or opaque without prior Nemesis experience
Thematic elements
  • horror, survival, base defense
  • Mars base on a doomed exploration mission; contingencies threaten all
  • cinematic, high-stakes fatigue and chaos
Comparison games
  • Nemesis
Mechanics (from transcript analysis)
  • contingencies — endgame conditions tied to tokens that threaten the crew and mission
  • semi-cooperative / traitor mechanics — players work toward objectives while contingencies and hidden threats complicate progress
  • upgraded character decks and item crafting — characters grow stronger with upgrades and crafted gear
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this game has like hundreds of miniatures and metal components galore that were all unlocked via the Kickstarter
  • the biggest thing that surprised me is every time a game comes into our library i try to learn it as soon as possible
  • nemesis lockdown is wonderful for that and the contingencies really add a new layer of tension
  • the mirror effect... I haven't seen before; it's distilled; it's simple
  • Sleeping Gods is the best adventure game—it's 10 out of 10 for me
  • Calico is the crunchy, punishing one; Cascadia is more open and forgiving in terms of pathing
References (from this video)
No references stored for this video.
Video rbhX4k7aklA Board Game Hangover Review at 1:55 sentiment: positive
video_pk 3958 · mention_pk 81062
Board Game Hangover - Nemesis: Lockdown video thumbnail
Click to watch at 1:55 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • More escape options
  • Electricity noise management
  • Interesting new mechanics
Cons
  • More complex rules
  • Expensive
Thematic elements
  • Survival sci-fi
  • Mars base
  • Semi-cooperative survival
Comparison games
  • Nemesis
  • Nemesis Retaliation
Mechanics (from transcript analysis)
  • Electricity system — Manages noise tokens
  • Elevator/fast travel — Allows movement between spaces
  • Secret information — Players start with hidden objectives
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • All three games are semi-cooperative
  • This game is not that much about winning as it is telling a story
  • There are certainly better games for certain players
References (from this video)
No references stored for this video.
Video gS2VvLI09JQ Board Game Hangover Top List at 7:06 sentiment: positive
video_pk 1490 · mention_pk 4311
Board Game Hangover - Nemesis: Lockdown video thumbnail
Click to watch at 7:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong theme and tension
  • immersive atmosphere
Cons
  • can be punishing
  • complex with many pieces
Thematic elements
  • betrayal, suspense, procedural danger
  • horror-survival in a sci-fi environment
  • cinematic, tense, emergent story with hidden traitors
Comparison games
none
Mechanics (from transcript analysis)
  • risk management / combat — players face threats while managing resources and morale
  • semi-cooperative with traitor elements — players cooperate but some betrayals or hidden agendas exist
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • in this video we're each gonna pick our 10 best board games of all time in our honest humble opinions objective opinions so it's complete truth
  • it's my favorite Story game
  • the best work replacement deck building, like combination, I have played
  • it's a really feel good game a massive game that feels light
  • the most thematic game I think in my top 10 just surviving horror sci-fi
  • Twilight Imperium is a historic epic
References (from this video)
No references stored for this video.
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