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Once Upon a Time: The Storytelling Card Game box art

Once Upon a Time: The Storytelling Card Game

Game ID: GID0233643
Game Info
Year
1993
Collection
Ratings
Creator Score
Mechanic profile
Percentile rank vs. all games
Vibe profile
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Description

Once Upon A Time is a game in which the players create a story together, using cards that show typical elements from fairy tales. One player is the Storyteller and creates a story using the ingredients on their cards. They try to guide the plot towards their own ending. The other players try to use cards to interrupt the Storyteller and become the new Storyteller. The winner is the first player to play out all their cards and end with their Happy Ever After card.

The second edition, published in 1995, features an expanded card set.

The third edition, published in 2012, features multiple changes, including new artwork by Omar Rayyan, a new card set, and a simplified rulesheet.

Box says: Contains 110 story cards, 55 ending cards and a rulebook(my box has 114 role cards)
See Also

Dark Cults
The Secret Adventures of The Old Hellfire Club

Description

Once Upon A Time is a game in which the players create a story together, using cards that show typical elements from fairy tales. One player is the Storyteller and creates a story using the ingredients on their cards. They try to guide the plot towards their own ending. The other players try to use cards to interrupt the Storyteller and become the new Storyteller. The winner is the first player to play out all their cards and end with their Happy Ever After card.

The second edition, published in 1995, features an expanded card set.

The third edition, published in 2012, features multiple changes, including new artwork by Omar Rayyan, a new card set, and a simplified rulesheet.

Box says: Contains 110 story cards, 55 ending cards and a rulebook(my box has 114 role cards)
See Also

Dark Cults
The Secret Adventures of The Old Hellfire Club

Ask a Rules Question
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 14
This page: 14
Sentiment: pos 11 · mix 2 · neu 0 · neg 0
Mentions per page
Showing 1–14 of 14
Video Q0-B0PKWiVY Rolling Dice & Taking Names Analysis at 57:56
video_pk 151269 · mention_pk 424841
Rolling Dice & Taking Names - Once Upon a Time: The Storytelling Card Game video thumbnail
Click to watch at 57:56 · YouTube ↗
Pros
  • Designed as a good entry point for new players to Unmatched.
  • More straightforward gameplay compared to some other sets.
  • Features exciting characters.
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The Lord of the Rings: The King's Gambit goes live September 29th.
  • The limited edition is truly limited to the Kickstarter. That's all we're doing.
  • It's my favorite game of ours that we make. Although King's Gambit might take that over.
  • You bought the game. You play it however you want.
  • My favorite Steven story about this project is uh we were trying to get prototypes ready for Gen Con. And we wanted them to look, you know, good. And so, we were going to 3D print all the miniatures cuz we had again done all that legwork ahead of time. They'd been approved for the prototype for Gen Con and all this. But we had to get them done. So, we were looking at like an outside service and Steven says, 'For the money that it would cost us to get this printed by an outside service for like we were getting like six prototype copies, we can buy three sort of top-end Bamboo Home 3D printers and I'll just do it.' So, that's what we did. And he had he converted his like half of his office into this 3D server farm and he took some video and it's like it was they were running like 24/7 spitting out these miniatures. It was crazy.
References (from this video)
No references stored for this video.
Video haYH0OAMpfA Board to Death TV - Board Game Reviews Review at 0:17 sentiment: positive
video_pk 130766 · mention_pk 372337
Board to Death TV - Board Game Reviews - Once Upon a Time: The Storytelling Card Game video thumbnail
Click to watch at 0:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Great tool for writers, artists, and actors.
  • Nice artwork.
  • Good for families and groups who don't like competitive games.
  • Light fun game.
  • Makes a great gift.
Cons
none
Thematic elements
  • Creating a fairy tale to reach a final dramatic ending.
Comparison games
  • Dixit
  • Fabula
Mechanics (from transcript analysis)
  • Hand Management — Players play down cards with words used in their story to get rid of all their cards.
  • Storytelling — Players begin storytelling and must play cards with words used in their story, following rules for sense and flow.
  • Take That — Other players can play a card to interrupt the storyteller's story and pick up where they left off.
  • Voting — Players can challenge the storyteller, and players take votes to see if the challenge is accepted.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We enjoyed our storytelling experience and this game lived happily ever after on an eight out of 10.
References (from this video)
No references stored for this video.
Video 8fv8DtIue7U Game Night Picks - Pair Of Dice Paradise Other at 16:14 sentiment: positive
video_pk 122057 · mention_pk 351220
Game Night Picks - Pair Of Dice Paradise - Once Upon a Time: The Storytelling Card Game video thumbnail
Click to watch at 16:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • True storytelling game
  • Whole point is to tell a story cooperatively together
Cons
  • Not ranked in the top 25
Thematic elements
  • Storytelling
  • Cooperative story building
Comparison games
  • Tales of Arabian Knights
  • My City
  • Gloom Haven
  • Oath Sworn: Into the Deepwood
  • Sleeping Gods
  • Kingdom Death Monster
  • Tainted Grail: The Fall of Avalon
Mechanics (from transcript analysis)
  • Storytelling — Players play cards to contribute to a collaboratively told story.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • As high as we can get without picking the number one ranked game.
  • Because if you pick game number one, you get a penalty of 27 points.
  • It's a lot of points.
  • You call shenanigans.
  • I just don't think of them as legacy games. I think as campaign games obviously because they were had that keyword added to them and they are taking all of the all the legacy mojo
  • That game has some of the best writing I have ever experienced in a board game.
  • Looks like that's 26 points for both of us.
  • Wow, that hurts.
  • Fictional islands. What does that mean, Matthew?
  • My island is in the like 3,000 ranks. No way. That's a crime. That's an absolute crime.
  • The category is not story inference game. It's storytelling game.
  • Let this be a lesson to all of us that sometimes the categories on Board Game Geek are not interpreted the way you think they would be.
  • May I have a 10-point chip? I'm out of them. I've used so many.
  • Find a silver lining.
References (from this video)
No references stored for this video.
Video KVhHmu4Wtc4 Board Game Sanctuary Review at 2:55 sentiment: positive
video_pk 109983 · mention_pk 316600
Board Game Sanctuary - Once Upon a Time: The Storytelling Card Game video thumbnail
Click to watch at 2:55 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Provides for a very rich storytelling experience.
  • Fosters creativity and imagination.
  • Great opportunity for budding authors, writers, and RPG gamers.
  • Provides opportunity for exploring different narrative structures and character development.
  • Can be used in an educational setting to help ESL students.
  • Inspires kids and helps overcome writer's block.
  • Valuable resource for parents to inspire kids' writing.
  • Can be a very fun experience with the right people.
  • Allows for personalization with custom cards.
Cons
  • Need like-minded people who are invested in telling a rich narrative.
  • Artwork skews the game towards fairy tales, which can be limiting.
  • Ending cards are generic, predictable, and heavily skewed to the fairy tale theme.
  • Can be daunting for new groups; best to start with familiar people.
  • Judging rules for story elements can be ambiguous, potentially diminishing the game flow.
  • Customization requires purchasing a separate companion book.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Card Play — Players use story cards and ending cards to construct their narrative. Interrupt cards can be played to take over the story.
  • Hand Management — Players aim to get rid of all their story cards before playing their ending card.
  • Storytelling — Players compete against each other to tell a very rich narrative and try to skew the narrative towards their happy ending.
  • turn-based play — One player tells the story, and other players can interrupt them. The storyteller's turn ends if they ramble, can't continue, or contradict previous events.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The artwork skewers the storytellers to tell a fairy tale based story whereas when you strip the artwork back you could actually tell the story that set in space or set in an alternative timeline.
  • Once upon a time is more than just a simple fable it's more of a complex storytelling game where it puts the ownership into the minds of the players and their imaginations.
References (from this video)
No references stored for this video.
Video C1iEw-4cvPc Shelfside Playthrough at 0:00 sentiment: positive
video_pk 91243 · mention_pk 244638
Shelfside - Once Upon a Time: The Storytelling Card Game video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Encourages creative collaboration and improvisation
  • Accessible and fast-paced for groups
  • Chaotic humor enhances entertainment value
Cons
  • Interruptions can derail narrative flow
  • Competitive framing may clash with collaborative storytelling
Thematic elements
  • Narrative construction through prompts and ending cards
  • Fairy tale and mythic storytelling, evolving narrative across scenes
  • Improv storytelling with constraints and audience-like input
Comparison games
none
Mechanics (from transcript analysis)
  • Action Interruption — End cards signal the story's closure; interruption cards allow others to derail or alter the tale
  • End cards and interruption cards — End cards signal the story's closure; interruption cards allow others to derail or alter the tale
  • Hand Management — Passing and drawing mechanics to modify a player's options and keep the story moving
  • Hand management and turn passing — Passing and drawing mechanics to modify a player's options and keep the story moving
  • Scoring via endings and player voting — Points awarded based on how ending cards are used and how other players vote/interrupt
  • Storytelling — Players build a story using words on cards drawn or in hand
  • Storytelling with prompt cards — Players build a story using words on cards drawn or in hand
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we're telling a story all right
  • I'm an agent of chaos though I
  • I had no idea how to use my card
  • Jack has just interrupted every time so I don't even did like say anything yet
  • I won the game I don't think I was supposed to quite happen that way
  • we're cheating here
References (from this video)
No references stored for this video.
Video WBFfa8edLDo Shelfside Discussion at 2:14 sentiment: positive
video_pk 91278 · mention_pk 244770
Shelfside - Once Upon a Time: The Storytelling Card Game video thumbnail
Click to watch at 2:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Encourages creativity
  • Cross-generational appeal
  • Accessible storytelling
Cons
  • Language heavy depending on wordings
Thematic elements
  • Array
  • Fairy tale / storytelling
  • Collaborative storytelling with cards
Comparison games
  • Dixit
  • Pictionary
Mechanics (from transcript analysis)
  • Hand Management — Players manage cards to influence the story
  • Storytelling — Players narrate a story using cards and attempt to reach an ending
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the clues can be literally anything
  • this is like the pinnacle of accessibility
  • it's the best that games can be accessible to all ages
  • we all had fairytale the stories as a kid
References (from this video)
No references stored for this video.
Video EVsLucZW-Uo Shelfside Playthrough at 0:52 sentiment: mixed
video_pk 91177 · mention_pk 244432
Shelfside - Once Upon a Time: The Storytelling Card Game video thumbnail
Click to watch at 0:52 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Promotes collaborative storytelling and improvisation
  • Engaging social interaction with interruptions
Cons
  • Rules can be confusing for new players
  • Narrative chaos can reduce coherence
Thematic elements
  • Collaborative storytelling, diplomacy, and personal arcs through cards.
  • A fantasy kingdom with political intrigue, nobles, a blind dragon threat, and a wizardry realm.
  • episodic, improv-driven with interruptions and transformations
Comparison games
none
Mechanics (from transcript analysis)
  • Action Interruption — Players can interrupt to alter the narrative flow and steer the story.
  • Ending card / narrative ending — The story aims to reach a designated ending defined by the game's cards.
  • Hand Management — Players draw and maintain a hand; order or advantage may depend on past hands.
  • Hand management / draw and hold cards — Players draw and maintain a hand; order or advantage may depend on past hands.
  • Interrupt cards — Players can interrupt to alter the narrative flow and steer the story.
  • Story cards / storytelling — Players tell a collaborative story by playing cards that contribute to plot and characters.
  • Storytelling — Players tell a collaborative story by playing cards that contribute to plot and characters.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's still creatively bankrupt
  • Jack didn't win I didn't win I didn't lose my spiritual one
  • that was such a fun episode
  • the spaces were telling a story using cars
References (from this video)
No references stored for this video.
Video -_DsyATEPAU Gaming with Edo & Jessica Top List at 11:34 sentiment: positive
video_pk 88598 · mention_pk 233953
Gaming with Edo & Jessica - Once Upon a Time: The Storytelling Card Game video thumbnail
Click to watch at 11:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fantastic tool for role-playing and storytelling inspiration
  • Intricate illustrations on cards
  • Vast number of cards and expansions
Cons
  • Out of print
  • Not specifically used for solo play as intended
Thematic elements
  • Fairy tale storytelling
  • Card-driven inspiration for role-playing and storytelling
Comparison games
  • Marvel Champions
Mechanics (from transcript analysis)
  • Card drawing — Pull cards for inspiration in role-playing games.
  • Card illustration — Cards have intricate illustrations that aid storytelling.
  • Storytelling Cards — Cards include elements like endings, aspects, locations, and characters to guide stories.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's so fun to see the story of someone's life just go by.
  • The Pursuit of Happiness I played this solo when it first arrived 10 times I got it to the table immediately I just started playing through adding in expansions this is about the story of an individual's life you go through life stages.
  • it's a card based game tons and tons of cards.
  • but just seeing that and telling the story of their life once you get to the end.
  • It's really nice and I I don't find it depressing because I know that you're they're gonna get to old age and then that's it life is over but to look back and tell the story and to have experienced all that is just really fun.
  • I will end with another storytelling thing that I have that I know is extremely hard to find and out of print but I will mention it here just because it is fantastic for storytelling and that is the story World Series.
  • The cards all have these really really intricate illustrations on them.
  • It actually has questions on the back that can help you with storytelling and kind of looking at what's in depicted in that image.
  • Every card I shouldn't say every I think almost every single card in the entire set has another card's image sort of hidden in the background so it actually helps with bringing those together if you draw them at the same time.
  • I love these for storytelling.
  • Solo is fantastic for me because you know I love solo that's that's who I am.
  • most of the games on these shelves fall into that because I like telling stories as I'm playing.
References (from this video)
No references stored for this video.
Video cTeV9QjlvV8 Gaming with Edo & Jessica Review at 8:18 sentiment: positive
video_pk 85448 · mention_pk 218988
Gaming with Edo & Jessica - Once Upon a Time: The Storytelling Card Game video thumbnail
Click to watch at 8:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Provides ideas for telling stories
  • Adds to solo RPGs by challenging the user to make sense of what's going on
Cons
none
Thematic elements
  • storytelling
Comparison games
none
Mechanics (from transcript analysis)
  • Storytelling Cards — A storytelling card game with different categories of cards used to generate ideas for telling stories.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It took a little bit more work than RPGs that are designed for solo, but it was still very fun
  • basically after going through this and dropping these dice down and determining these villages in the area, how fast or slow the river moves, um some points of interest, some dangers, you end up with a map
  • This kind of I like this too because it does have quirky um sort of there's a quirkiness to it and I like that when I am playing solo RPGs
  • And I just found this I haven't read this in a while but I laughed out loud as I read what I wrote because it
  • But that is just that's just what I do. That's what solo RPGs really are for is having fun creating a story that really is just for you.
  • So, it wasn't as smooth as it could be in terms of just that the rules, but in terms of fun, it was great. I loved it.
References (from this video)
No references stored for this video.
Video z-nRxbX7H58 Shelfside Review at 0:00 sentiment: mixed
video_pk 60790 · mention_pk 153242
Shelfside - Once Upon a Time: The Storytelling Card Game video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • High replayability due to varied endings and stories
  • Dynamic interruptions encourage lively conversation
  • Accessible and simple rules
  • Flexible storytelling directions
  • Compact, card-based components
Cons
  • Interrupt mechanic can be too disruptive for competitive players
  • Box design is bulky/clunky and not ideal for new players
  • Lack of player aids; house rules recommended
  • Can be less engaging if players are not talkative
Thematic elements
  • Storytelling, fairy tale endings, collaborative creation
  • Fairy tale world, storytelling table-top game
  • collaborative storytelling with interruption mechanics
Comparison games
  • Snake Oil
  • Cash 'n Guns
Mechanics (from transcript analysis)
  • Action Interruption — Interrupt cards allow players to interrupt the storyteller when a card matches or as permitted by events
  • ending cards — Ending cards define fairy tale conclusions that must be realized for a win
  • interruption — Interrupt cards allow players to interrupt the storyteller when a card matches or as permitted by events
  • Story cards — Players use cards from hand to guide the tale toward an ending, discarding all story cards to trigger the ending
  • Storytelling — Players use cards from hand to guide the tale toward an ending, discarding all story cards to trigger the ending
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the ending cards make it so that the game has tons of replayability
  • the interrupting mechanic makes it too easy for someone who is really competitive to constantly interrupt
  • it's gonna be an 8 out of 10
  • I am going to give it a 9 out of 10
References (from this video)
No references stored for this video.
Video 6WrEOxbmR70 No Pun Included Other at 57:30 sentiment: positive
video_pk 42658 · mention_pk 129582
No Pun Included - Once Upon a Time: The Storytelling Card Game video thumbnail
Click to watch at 57:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fun, party‑friendly and easy to learn
  • Encourages creativity and social interaction
Cons
  • Quality depends on players' imagination
  • May feel lightweight for players seeking deeper strategy
Thematic elements
  • storytelling and improv with cards
  • Fairy tale storytelling framework
  • light, collaborative, narrative-driven
Comparison games
  • Dixit
  • Love Letter
Mechanics (from transcript analysis)
  • improv-based play — Players must adapt and weave storylines to reach endings.
  • Storytelling — Players use prompt cards to tell a collaborative story.
  • storytelling / prompt cards — Players use prompt cards to tell a collaborative story.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This town is filled with friends.
  • Dragons and sleeping, and there's a dragon hopefully being asleep.
  • Delusions of grandeur require a leap, but playing the fool is his full-time job.
  • Africa—read me the lyrics.
  • Twilight Imperium, you are correct.
  • I thought I nailed it.
References (from this video)
No references stored for this video.
Video cJ1QR9K4rL0 The Cardboard Herald Discussion at 7:54 sentiment: positive
video_pk 10760 · mention_pk 31753
The Cardboard Herald - Once Upon a Time: The Storytelling Card Game video thumbnail
Click to watch at 7:54 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • novel storytelling mechanic
  • great party/social game
Cons
  • reliant on players' storytelling skill
  • not a heavy strategy experience
Thematic elements
  • narrative construction with prompt cards
  • storytelling through fairy-tale beats
  • story-building collaboratively
Comparison games
none
Mechanics (from transcript analysis)
  • Storytelling — players weave a story using beat cards and prompts
  • storytelling via cards — players weave a story using beat cards and prompts
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the extremely tight economy in the game where every decision that you make is a resource in and of itself
  • I'm a big Bruno Katala fan and this is exactly what I look for out of a Bruno Katala game
  • it's adorable, it's cuteness incarnate
  • this is now my favorite Dinosaur Island game
  • it feels so much more substantial than a lot of rolling right games
References (from this video)
No references stored for this video.
Video uh8dFQcA3Kg Actualol Discussion at 24:13 sentiment: positive
video_pk 8384 · mention_pk 24699
Actualol - Once Upon a Time: The Storytelling Card Game video thumbnail
Click to watch at 24:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • a good gateway into more economic/stock concepts
  • thematic flavor with strategic tension
Cons
  • may be hard to find in print today
  • some players may find the drafting/auction balance fiddly
Thematic elements
  • insider trading with public and private information
  • stock market trading floor
  • satirical gateway-style economics with bluffing
Comparison games
  • Power Grid
  • Black Monday
Mechanics (from transcript analysis)
  • Auction / Bidding — players bid for stocks with hidden information revealed later
  • auction/stock bidding — players bid for stocks with hidden information revealed later
  • Hand Management — managing a hand of stocks and timing purchases for payoff
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Code Names it's only the best game ever
  • the clues you have to give are board game names
  • we are playing Code Names with a twist
  • Stock market game of insider trading and it's a great Gateway game
  • Wavelength is a cooperative party game
  • it's a NeverEnding live stream
References (from this video)
No references stored for this video.
Video CrPqLT2-TA8 The Broken Meeple Discussion at 17:49 sentiment: positive
video_pk 3705 · mention_pk 10914
The Broken Meeple - Once Upon a Time: The Storytelling Card Game video thumbnail
Click to watch at 17:49 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Smooth and quick filler experience (~30-45 minutes)
  • Production quality is solid; tiles are thick and readable
  • Accessible entry point with clear scoring cues
Cons
  • Theme is largely non-existent or incidental
  • Heavily derivative of other tile-drafting concepts
Thematic elements
  • districts and monumental construction
  • Ancient Greece city-building
  • abstract / Eurogame flavor
Comparison games
  • Small World
  • Micropolis
Mechanics (from transcript analysis)
  • Layer Building — Place tiles on the ground and potentially stack higher for additional benefits.
  • multi-level building (ground level to second level) — Place tiles on the ground and potentially stack higher for additional benefits.
  • tile drafting from a row — Draft tiles from a row to add to your city, balancing costs and potential scoring opportunities.
  • Tile Placement — Place tiles to form districts with different scoring implications.
  • tile placement for city building — Place tiles to form districts with different scoring implications.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's still only a game
  • top tens trump reviews so much on the channel
  • I want five more Spirits
  • I am down for five more Spirits
  • the audio is not going to be fantastic but at least hopefully this audio sounds a lot better
References (from this video)
No references stored for this video.
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