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Onirim box art

Onirim

Game ID: GID0234420
Game Info
Year
2010
Players
1-2
Age
10+
Playtime
30 min
Collection
Your Tier
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Expansions & Family
Onirim (Second Edition)
Mechanic profile
Percentile rank vs. all games
Vibe profile
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Description

You are a Dreamwalker, lost in a mysterious labyrinth, and you must discover the oneiric doors before your dreamtime runs out – or you will remain trapped forever!

You may wander through the chambers of dreams, hoping that chance will reveal the doors, or you can linger in each type of room. In both cases, you will have to deal with the slithering Nightmares, which haunt the hallways of the labyrinth.

Onirim is a solo/cooperative card game. You (and a partner) must work (together) against the game to gather the eight Door cards before the deck runs out; you can obtain those Door cards either by playing cards of the same color three turns in a row, or by discarding (under specific circumstances) one of your powerful Key cards. In both cases you will have to decide the best use of each card in your hand and carefully play around the Nightmares. Those cards are hidden in the deck and will trigger painful dilemmas when drawn...

Basic Deck:

8 Door cards - two each of red, blue, green and brown
10 Nightmare cards
58 Labyrinth cards:
16 red chambers: 3 keys, 4 moons, 9 suns
15 blue chambers: 3 keys, 4 moons, 8 suns
14 green chambers: 3 keys, 4 moons, 7 suns
13 brown chambers: 3 keys, 4 moons, 6 suns

Three mini-expansions, all standalone and compatible with one another, are included with the basic game:

"The Towers" introduces a new type of card that allows more searching and deck manipulation, while also imposing an additional victory condition.

"Happy Dreams and Dark Premonitions" adds evil time bombs that will impede your progress at predictable moments of your quest as well as helpful but unreliable allies.

In "The Book of Steps Lost and Found", you must find the eight Door cards in a randomly given order and may remove discarded cards from the game to cast powerful spells that will help you complete this difficult task.

Description

You are a Dreamwalker, lost in a mysterious labyrinth, and you must discover the oneiric doors before your dreamtime runs out – or you will remain trapped forever!

You may wander through the chambers of dreams, hoping that chance will reveal the doors, or you can linger in each type of room. In both cases, you will have to deal with the slithering Nightmares, which haunt the hallways of the labyrinth.

Onirim is a solo/cooperative card game. You (and a partner) must work (together) against the game to gather the eight Door cards before the deck runs out; you can obtain those Door cards either by playing cards of the same color three turns in a row, or by discarding (under specific circumstances) one of your powerful Key cards. In both cases you will have to decide the best use of each card in your hand and carefully play around the Nightmares. Those cards are hidden in the deck and will trigger painful dilemmas when drawn...

Basic Deck:

8 Door cards - two each of red, blue, green and brown
10 Nightmare cards
58 Labyrinth cards:
16 red chambers: 3 keys, 4 moons, 9 suns
15 blue chambers: 3 keys, 4 moons, 8 suns
14 green chambers: 3 keys, 4 moons, 7 suns
13 brown chambers: 3 keys, 4 moons, 6 suns

Three mini-expansions, all standalone and compatible with one another, are included with the basic game:

"The Towers" introduces a new type of card that allows more searching and deck manipulation, while also imposing an additional victory condition.

"Happy Dreams and Dark Premonitions" adds evil time bombs that will impede your progress at predictable moments of your quest as well as helpful but unreliable allies.

In "The Book of Steps Lost and Found", you must find the eight Door cards in a randomly given order and may remove discarded cards from the game to cast powerful spells that will help you complete this difficult task.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 17
This page: 17
Sentiment: pos 17 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–17 of 17
Video jnsdjmlONxA DaniCha Top 20 List at 43:58 sentiment: positive
video_pk 87755 · mention_pk 229844
DaniCha - Onirim video thumbnail
Click to watch at 43:58 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • thinky solo puzzle
  • accessible app version
Cons
  • can be punishing when you miss doors
Thematic elements
  • door discovery and card management
  • dream world
  • thinky puzzle with doors
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — build a hand to unlock doors by matching icons and colors.
  • card-drafting / hand management — build a hand to unlock doors by matching icons and colors.
  • Set Collection — collect door cards by matching icons to open doors.
  • set collection / hand management — collect door cards by matching icons to open doors.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • If I needed to just pick one game to keep in my collection for the rest of my life it would be Wingspan.
  • This is your desert island pick
  • Wingspan is a staple
  • I love this game so much
  • Raising Robots is my number one
References (from this video)
No references stored for this video.
Video BgDl33BNWs8 The Brothers Murph Discussion at 1:21:03 sentiment: positive
video_pk 85005 · mention_pk 217090
The Brothers Murph - Onirim video thumbnail
Click to watch at 1:21:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • really liked it
Cons
none
Thematic elements
Comparison games
  • Castellion
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Telestrations is one of the greatest games ever made.
  • Legitimately, I think probably the greatest party game ever made. And one of the greatest games ever made.
  • Telestrations, which is just telephone with drawing, is in terms of pure fun, might be the funnest game ever made.
  • So good. Tiny Towns kind of plays a rage con. I love this game. I'm playing a butt ton on BGA right now.
  • Verdant such a good game, man.
  • Verdant of the Calico Verdant Cascadia line Verdant always feels like the one that gets left behind and I think it's my favorite of the three.
  • Viticulture I taught Viticulture I would play Viticulture Tuscany. It was great freaking love Viticulture.
  • The White Castle absolute banger.
  • The rule I and maybe this changed from the original version and the version we have, but in the version we are playing, when you take the action where you collect the blue meeples, and you're multiplying the amount of blue meeples you you collect times the amount of blue building spaces in the nine, including the space you're on, spaces, you can add cards to that.
  • YES. I DID NOT KNOW these things.
  • There were multiple rules in like Pandemic we used to play wrong cuz we read the rulebook once a long time ago, but just never read it again.
  • Someone in the comments is like looking at these cards Murph might be OP I'm like I don't know I don't know I don't think so I think we're I don't think they're that I don't think they're that great. I think we're fun and interesting but I don't think we're the strongest characters ever made.
  • I love the theme of it a lot it looks really cool it looks really cool.
  • I picked up Alhambra all time classic for me. $20 here.
  • You don't really seem to like solo games that much. I really like it. I think you'd find the card play interesting.
  • I enjoyed it. I think I enjoyed it. Me and Paula enjoyed it. Or no, Paula was just watching. Was it just you and me playing?
  • I just feel like Dinosaur World, they had the opportunity to clean up Dinosaur Island, and they just made it bigger. And I feel like it was a it was a very big missed opportunity.
  • Necessary is such an interesting question.
  • However, the game is a lot better.
  • We're not going to play without the expansion.
  • literal everyone says no one says essential. I don't think it's essential. I think it's if you got the money and you like A Feast for Odin, definitely do it. You'll never go back.
  • it levels up the game.
  • And then they just redid it again. It's it's very confusing what they're doing with that.
  • I really like Onirim. I really like Castellion.
  • A lot of other people don't like that game. It's like one of the lowest rated Oniverse games.
  • The general plan is that every year we do a Kickstarter there will be a new game.
  • I really like Onirim.
  • So, naturally being at a resort has got me thinking about like a game centered around like a resort and stuff
References (from this video)
No references stored for this video.
Video Mv-fsY4vz3I Ryan and Bethany Board Game Reviews Top List at 2:55 sentiment: positive
video_pk 84353 · mention_pk 214319
Ryan and Bethany Board Game Reviews - Onirim video thumbnail
Click to watch at 2:55 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Clever solo game
  • Simple setup (shuffling a deck)
  • Expansions add complexity without difficulty
  • Slick phone app
Cons
  • Loses a lot
  • Expansions add complexity without difficulty (can be bad)
  • Might not need the physical copy due to the app
Thematic elements
  • A solo game where the player tries to escape a labyrinth by opening doors using sets of cards, while avoiding nightmares.
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Players select cards from a common pool.
  • Deck Building — Players build and manage their deck of cards.
  • Set Collection — Players collect sets of cards to achieve objectives.
  • Solo Play — Designed for a single player.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This game's awesome.
  • It's just such a great game. This is one that has lasted has so many iterations from it.
  • It just has so many different iterations of it because it's so popular. Like there's a reason why this game I believe has standing and lasting power.
  • Oh my goodness, is it fantastic. What a great game.
  • This is a fantastic game.
  • It's wonderful, wonderful game. I will teach it to anybody anytime.
References (from this video)
No references stored for this video.
Video XNp6_Syfjwc The Dice Tower Top List at 48:31 sentiment: positive
video_pk 81632 · mention_pk 203664
The Dice Tower - Onirim video thumbnail
Click to watch at 48:31 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Relaxing
  • Good for short periods of downtime
  • Satisfying 'one more time' feel
  • Has expansion modules for variety
Cons
  • Lots of shuffling
Thematic elements
  • Dream
Comparison games
none
Mechanics (from transcript analysis)
  • Hand Management — You are trying to open a certain number of doors by playing cards one at a time in front of you, trying not to run the deck out before you do that, before you achieve the goal.
  • Modular Board — there's seven little modules expansions in there to change it up. You can make it a little harder, make it a little more dynamic, reduce the shuffling.
  • Solitaire — It's think solitaire like with a deck of cards, you know, this falls into that category.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Um I like this one a lot. It's a very It's It's It's a relaxing game. You You got a few minutes, you don't know what to do while you're waiting for such and such thing to come around, shuffle up the deck and start playing.
  • I will say I absolutely hate the cover. That is one of my least favorite covers from last year, period.
  • This game manages to feel cozy to me because of the theme, but very not cozy in the gameplay. It's very thinky.
  • And no matter who I play it with, we always find ourselves getting into the theme and talking about the family like, 'Oh, my mom's going to go play play um Whist over here with my, you know, sister.' Or whatever.
  • I think if either side holds back, especially the heroes because you're you're you've been kind of conditioned to do that um by playing other games. If you hold back, you get steamrolled and I think this game got a lot of pushback for that.
  • I just the Mancala thing, I wish more games did it. And this one does it in such a very satisfying way.
References (from this video)
No references stored for this video.
Video -zg1-xQkik8 Top List at 2538:46:40 sentiment: positive
video_pk 79656 · mention_pk 193204
Onirim video thumbnail
Click to watch at 2538:46:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Such a fun addicting game
  • So good
  • Highly recommend for solo gamers
Cons
  • Sad that it has taken this long to play it
Thematic elements
  • Escaping a nightmare realm by finding doors
  • Nightmare realm
Comparison games
  • Oniverse games
Mechanics (from transcript analysis)
  • Deck Depletion — The game is lost if the deck runs out before finding all the doors.
  • Hand Management — Players manage a hand of cards to perform actions and avoid repeating icon placements.
  • Set Collection — Players are trying to find four different colored doors.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a tag made by the wonderful Rolling Reggie.
  • It is a series of, I believe, eight questions that we are going to answer midway through the year.
  • What is a game that you've played in 2026 that you want to take on a second date?
  • Druids of Adora is the most recent title from the wonderful Stefan Feld, and I am a huge fan of Stefan Feld games.
  • This game makes me so happy.
  • What is your biggest surprise so far this year? And then also, you can, if you would like, answer what is your biggest disappointment so far this year.
  • Fyfe is a Sudoku-esque puzzle of taking these chips out of a bag and they all have different colors, icons, and numbers and you're placing them into this 5x5 grid of tokens that then each row and column is progressively going to have a different kind of objective added to it and you're trying to achieve as many of these objectives as possible.
  • I think I'm just obsessed with Sudoku. Am I okay? I don't know.
  • Postcards. So, I was so excited for Postcards.
  • Kokeshi, which in this, if you guys do have this game, this game is full of chunky acrylic tokens that are so incredibly satisfying and I have absolutely loved playing this game with those tokens.
  • Trismegistus, um by the wonderful Board & Dice. This game is absolutely stunning.
  • Todoku. Apologies if you can hear someone mowing their lawn in the background.
  • Onirim. This is a I I don't actually think it's solo only, but a lot of people just play this one solo.
  • Crits and Tricks from Inside Up Games.
  • Flip Voyage, which is another game from the same publisher that did Flip Town.
  • Iris from Crimson Board Games. Honestly, her content I feel like is most aligned with the type of content that I really enjoy that is still within the board game space.
  • Kimothy Reads and I have been loving her content recently over on TikTok.
  • J&J's Cards and Collectibles in uh Waterloo, Ontario. It is the best friendly local game store.
  • the video where I was showing you guys the expansion that I designed with my friend Daryl for Mythic Visions. So we designed the Herbalist, and I did a video kind of showcasing my journey with that.
  • tags were all the rage, favorites videos, which I kind of do here on the channel with my monthly wrap-up videos, but yeah, just like olden days YouTube just makes me really happy.
References (from this video)
No references stored for this video.
Video 8c7dwUacVNA DaniCha Playthrough at 0:06 sentiment: positive
video_pk 60939 · mention_pk 153350
DaniCha - Onirim video thumbnail
Click to watch at 0:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Spell cards add interesting strategic options (especially the second spell).
  • Expansion introduces new goals and novel deck interactions.
  • A fun and engaging solo puzzle with puzzle-like mechanics.
Cons
  • Deck can become tiny and running out before finishing eight doors is a risk.
  • Nightmare cards can disrupt the flow and limit options.
  • Blue cards can overwhelm early turns, reducing early action options.
Thematic elements
  • Array
  • Dreamlike labyrinth seeking doors
  • Solitary, with casual commentary
Comparison games
none
Mechanics (from transcript analysis)
  • Deck Building — Players manage a deck by drawing, discarding, and searching for doors or nightmares; expansion spells modify the deck.
  • Hand Management — Starting with a five-card hand, players must discard non-location cards to limbo and redraw; limbo cards reintegrate into the deck later.
  • Set Completion / Door Collection — Goal is to unlock all eight doors in a specified order to win; progress is tracked by collecting colors of doors.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm doing a solo playthrough of it.
  • The Book of steps lost and found is the expansion name.
  • I did get five out of the eight doors which I guess is pretty good.
  • The Spells were neat I didn't end up using the first spell but man this second spell was really good.
  • This is such a fun one.
  • I'm excited to just kind of go through them.
  • Let me know how you guys like these expansions maybe which ones are your favorites.
References (from this video)
No references stored for this video.
Video srArsnSY-rg Board Gaming Ramblings Discussion at 1:54 sentiment: positive
video_pk 41749 · mention_pk 126530
Board Gaming Ramblings - Onirim video thumbnail
Click to watch at 1:54 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong solo puzzle experience
  • works well in cooperative two-player mode
Cons
  • randomness can be punishing
  • theme may feel abstract to some players
Thematic elements
  • solitary exploration with color-coded door mechanics
  • dreamlike labyrinth of doors
  • puzzle-driven thematic experience
Comparison games
none
Mechanics (from transcript analysis)
  • Cooperative Game — primarily a solo experience that can be played cooperatively with two
  • deck-building / hand management — players manage a deck to attempt to open doors and exit the labyrinth
  • probabilistic exploration — success depends on drawing the correct color doors from the deck
  • Solo and cooperative play — primarily a solo experience that can be played cooperatively with two
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we've done this for quite about an hour and why stop when there's still games to go
  • boom one two three boom
  • it's basically somebody took Dominion and they took Race for the Galaxy and put it into a blender
  • I really like the cleverness of having one worker that you put down and removing the other
  • the harvesting bit is really cool
  • not my kind of game but it's still fun
References (from this video)
No references stored for this video.
Video 8FUwMEfty6Q Meeple Mountain Interview at 3:06 sentiment: positive
video_pk 36830 · mention_pk 110608
Meeple Mountain - Onirim video thumbnail
Click to watch at 3:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Loved as a mobile-friendly solitaire title
  • Streamlined for quick sessions
Cons
  • Counterpart physical edition may have variance
Thematic elements
Comparison games
  • Oni room
  • Jaipur
Mechanics (from transcript analysis)
  • solitaire play — Primarily a single-player/cooperative solitaire experience.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we have a very round catalogue so we have something for every type of gamer
  • it's nice to be able to kind of give something to everybody in every type of gamer
  • we look far and wide between our Studios internally and then also external Studios we work with as third parties
References (from this video)
No references stored for this video.
Video xWjXtFnwe50 The Board Game Garden Top List at 11:32 sentiment: positive
video_pk 28856 · mention_pk 84716
The Board Game Garden - Onirim video thumbnail
Click to watch at 11:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Highly regarded solo experience
  • distinct dream/nightmare theme
Cons
  • Can be overly luck-driven for some players
Thematic elements
  • dream exploration and escaping nightmares
  • dream labyrinth
  • solo-cooperative with dreamlike atmosphere
Comparison games
  • The Dreamscape series
  • Other solo blackjack-style puzzlers
Mechanics (from transcript analysis)
  • Card Drafting — navigate a dream deck to escape the labyrinth before time runs out
  • card drafting / dream exploration — navigate a dream deck to escape the labyrinth before time runs out
  • Set Collection — managing a hand to progress through dream doors
  • set collection / hand management — managing a hand to progress through dream doors
  • soloable / two-player interaction — designed as a solitaire experience with optional two-player variant
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • these are games from you know 1990 something all the way up to I think the most recent one is 2013
  • I really want to try Agricola because Francis and I have played Caverna we absolutely love Caverna
  • the fisherman theme that's why we tried News Fjord as well because we loved that theme
  • Onirim ... a solo game where you shuffle through your dreams and open doors
  • Robinson Crusoe ... you are trying to survive on an island cooperatively
  • Hanamikoji is absolutely beautiful and I would love to try it
  • CV is one that I would love to try the art is absolutely adorable
References (from this video)
No references stored for this video.
Video Mce1y0RlHkQ The Board Game Garden Discussion at 29:00 sentiment: positive
video_pk 28251 · mention_pk 82828
The Board Game Garden - Onirim video thumbnail
Click to watch at 29:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Compact solo game with strong theme
  • Wide adoption in the solo gaming community
Cons
  • Shuffling can be fiddly; app aid recommended by some
  • Some players find the pacing polarizing
Thematic elements
  • solitaire/1-2 player game with dream logic
  • Dreamlike, labyrinthine environment
Comparison games
none
Mechanics (from transcript analysis)
  • Deck Building — Players manage a deck of cards to navigate a dream labyrinth; shuffle-heavy and tactile handling is central
  • Deck-building with solo mode — Players manage a deck of cards to navigate a dream labyrinth; shuffle-heavy and tactile handling is central
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Skyrockets is a Cooperative game for two to five players
  • two different colors on them and those colors represent the sand timers
  • This is a real-time game where you will be playing through a bunch of different scenarios
  • I love collecting coffee games
  • I grabbed four different onverse games for 10 15 20 25 bucks what amazing
References (from this video)
No references stored for this video.
Video o9CPjhWlfo8 Board Game Hangover Top List at 3:19 sentiment: positive
video_pk 10776 · mention_pk 31797
Board Game Hangover - Onirim video thumbnail
Click to watch at 3:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • engaging solo experience
  • unique puzzle dynamics
Cons
  • can be fiddly to set up
Thematic elements
Comparison games
  • Lost Cities (card-driven puzzle feel)
Mechanics (from transcript analysis)
  • Card-drawn door/keys puzzle — Solo or two-player puzzle about collecting keys to open doors; timing and card timing matters
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "it's real time game where everybody's just quickly shoots their kiwis"
  • "it's like twister the card game"
  • "it's basically king of tokyo for two players"
  • "you can play it on a bus or anywhere"
  • "it's called alice trolley it's a memory game"
References (from this video)
No references stored for this video.
Video woo_q_mlt-A Peaky Boardgamer Rules Teach at 0:27 sentiment: positive
video_pk 9224 · mention_pk 27189
Peaky Boardgamer - Onirim video thumbnail
Click to watch at 0:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • clear explanation of solo rules and two-player variant
  • replayability supported by seven expansions
  • accessible components and straightforward setup
  • tension from nightmare cards and timing
Cons
  • complex interplay of rules can be hard for absolute beginners
  • some rules interactions are nuanced and require careful listening
  • expansion rules not fully explored in this video
Thematic elements
  • navigating a dreamscape to unlock doors and escape the dream
  • a dreamlike labyrinth world with doors representing color-based challenges
  • puzzle-driven, atmospheric solitaire/coop with dream logic
Comparison games
none
Mechanics (from transcript analysis)
  • Deck Manipulation — key cards can trigger prophecy, reshuffle and order the deck; they have special uses.
  • deck-building / draw and discard — draw from the stack to replenish hand; special handling of limbo and discard zones.
  • Hand Management — players manage a hand of cards and strategically place them in the labyrinth or discard pile.
  • multi-area play — game state includes labyrinth, door area, limbo, and discard areas; cards move between zones.
  • prophecy using key cards — key cards can trigger prophecy, reshuffle and order the deck; they have special uses.
  • Risk Management — nightmare cards impose penalties, forcing discards or reshuffles and potentially losing the game.
  • risk management via nightmare cards — nightmare cards impose penalties, forcing discards or reshuffles and potentially losing the game.
  • Set Collection — the objective is to place three cards in a row of the same color to unlock a door.
  • set-collection / set-building — the objective is to place three cards in a row of the same color to unlock a door.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Onirim is a funny little card game that plays mainly as a solo but also offers a two-player cooperative mode
  • the player's objective is to place three cards in a row of the same color when he does that he finds an oneric door of the corresponding color
  • the nightmare cards... the negative effect is that the player loses cards to the discard pile faster
  • if the stack runs out you lose time and automatically lose the game
  • there are three special uses for the key cards
  • the round proceeds to phase 3 where we simply reshuffle any cards that might be in the limbo area back in the stack
References (from this video)
No references stored for this video.
Video orb_37G8GGg BoardGameBollocks Top List at 1:38 sentiment: positive
video_pk 9012 · mention_pk 26575
BoardGameBollocks - Onirim video thumbnail
Click to watch at 1:38 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Evocative artwork and strong theme
  • Standalone solo experience with a tight loop
Cons
  • Can feel repetitive if played too often
  • Some players dislike the luck element in card draws
Thematic elements
  • Door traversal and traversal-based puzzle
  • Dreamlike Netherworld / nightmare realm
  • Card-driven, atmospheric exploration
Comparison games
  • Ouija-like deduction titles
  • Other solo door-and-card puzzle games
Mechanics (from transcript analysis)
  • Card-based exploration — Players seek to build a path of doors using specific color combos
  • deck management — Risk-reward decisions about resolving or delaying cards
  • Pattern Building — Players seek to build a path of doors using specific color combos
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a space where Mage Knight is described as the best solo game you can get your hands on today
  • it's a living breathing world inside a box
  • it's like being addicted to heroin... every month a new mythos pack is released
References (from this video)
No references stored for this video.
Video rxotTzLgN0Y Beyond Solitaire Top List at 17:32 sentiment: positive
video_pk 5720 · mention_pk 16987
Beyond Solitaire - Onirim video thumbnail
Click to watch at 17:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Compact and clever system
  • Good deduction feel in a small box
Cons
  • Difficult for players who dislike abstract themes
Thematic elements
  • solitary puzzle exploration
  • Dreamlike labyrinth world
Comparison games
  • Renegade
Mechanics (from transcript analysis)
  • Deck-building / set collection — Card-driven puzzle game with folding pathways.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the solo Gaming Community is the best community in gaming
  • this is the forever list for many players, a place where certain games become 'forever' for some people
  • the art on Kilforth is the most beautiful art I've ever seen
  • it's my number one
  • theme hooks me, and if that can hook me, I keep digging into the mechanics
  • the audience is changing and that's driving which games end up on the list
  • we need fresh voices to keep the list dynamic
References (from this video)
No references stored for this video.
Video qJV_RXM2D64 3 Minute Board Games Top List at 2:56 sentiment: positive
video_pk 5049 · mention_pk 14963
3 Minute Board Games - Onirim video thumbnail
Click to watch at 2:56 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Twilight Struggle is one of my all-time favorite games.
  • Tabletop Simulator is one of the best ways to be able to play a whole bunch of board games on your computer.
  • Terraforming Mars is my evening unwind game.
  • Slay the Spire is a really clever deck-building dungeon-crawler.
References (from this video)
No references stored for this video.
Video USBqRf7_lZ0 The Dice Tower Top List at 50:44 sentiment: positive
video_pk 3804 · mention_pk 11185
The Dice Tower - Onirim video thumbnail
Click to watch at 50:44 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Good solo experience
  • Portable and quick
Cons
  • Can be repetitive for some players
Thematic elements
  • Solitaire deck-building with light interaction
  • Dream/maze exploration
  • Dreamlike, abstract
Comparison games
none
Mechanics (from transcript analysis)
  • deck_building — Build a deck to unlock doors and progress.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Harrow County is a very unique game.
  • This is Seven Wonders. ... an excellent card drafting game.
  • Ticket to Ride is a classic and a staple at many events.
  • Root has fans and they are super fans.
References (from this video)
No references stored for this video.
Video rG20o9NfbcY Sir Thecos Top List at 42:09 sentiment: positive
video_pk 2557 · mention_pk 7533
Sir Thecos - Onirim video thumbnail
Click to watch at 42:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is highly subjective in general I award this to games that I find especially entertaining designed especially well or elegantly or view as a great overall package.
  • I don't rate games on this channel with a number I don't really like doing that; rating a game is more complex than slapping a number in front of it.
  • The definitive rating is how much I would recommend a game, and all games that award the Ace of Games too I would definitely 100% recommend.
  • these three seconds is games award if a game is exceptionally good in my opinion and that concludes today's video.
  • Wingspan is my most favorite game of all time... it gets the golden Ace of Games Award.
References (from this video)
No references stored for this video.
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