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Oregon box art

Oregon

Game ID: GID0236090
Game Info
Year
2007
Collection
Your Tier
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Description

Taken from Boardgame News:

Oregon is a family/strategy game with a colonization-theme and a card-driven placement mechanism. The aim of the game is to position farmers and point-giving buildings in the best possible locations on the board.

The year is 1846. Gunslingers, lawmen, pioneers, and whole families left their homes in the east and midwest to try their luck in the West. They loaded their covered wagons with all they could and headed west across steppes, deserts, and mountains. Many chose to settle in Oregon, where the farming and hunting were plentiful, and they could stake out a bit of land for themselves. The players have already reached Oregon and gaze upon the rich farmland below and the potential gold and coal reserves of the mountains. They build ports on the lakes and rivers, churches, warehouses, post offices, and train stations on the plains. And, of course, they must farm the rich land to grow the food necessary for the area to grow and thrive. To win, a player must choose the right times to farm and the right times to build, for planning is necessary, even here in the untamed wilderness of Oregon! Oregon - the way the west was won...

Description

Taken from Boardgame News:

Oregon is a family/strategy game with a colonization-theme and a card-driven placement mechanism. The aim of the game is to position farmers and point-giving buildings in the best possible locations on the board.

The year is 1846. Gunslingers, lawmen, pioneers, and whole families left their homes in the east and midwest to try their luck in the West. They loaded their covered wagons with all they could and headed west across steppes, deserts, and mountains. Many chose to settle in Oregon, where the farming and hunting were plentiful, and they could stake out a bit of land for themselves. The players have already reached Oregon and gaze upon the rich farmland below and the potential gold and coal reserves of the mountains. They build ports on the lakes and rivers, churches, warehouses, post offices, and train stations on the plains. And, of course, they must farm the rich land to grow the food necessary for the area to grow and thrive. To win, a player must choose the right times to farm and the right times to build, for planning is necessary, even here in the untamed wilderness of Oregon! Oregon - the way the west was won...

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 7
This page: 7
Sentiment: pos 4 · mix 1 · neu 2 · neg 0
Mentions per page
Showing 1–7 of 7
Video juPx1JBJGwM Sir Thecos Top List at 11:37 sentiment: positive
video_pk 85556 · mention_pk 219515
Sir Thecos - Oregon video thumbnail
Click to watch at 11:37 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • very good game
  • elegant
  • very very good game
Cons
  • can't catch up to Castles of Burgundy
Thematic elements
Comparison games
  • Castles of Burgundy
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Count of the Nine Estates. Um, a game people keep suggesting to me and I've played it over the years off and on and I think it's not bad.
  • Distilled clear Srank. It's such an amazing game. I absolutely love this.
  • Draftosarus, also the game I very much enjoy. I will give this an A. S would be too much, but it's such a cute and nice uh drafting game.
  • Cluster. Uh you have um a circle made of like a rope like a ropes circle rope circle so to speak and everybody gets like the same number of magnets and you put the magnets in the middle and when you put down your last magnet you win.
  • Exobase also a game that I will bring a video to you at some point.
  • Magic Keys in English. I think um this is like a children game actually. It's a children's game, but we play like with like I think we were like four adults playing that.
  • Malus Hotos. I just released a preview video for that for the Kickstarter campaign and I enjoyed this game a lot.
  • Micro City is a pretty decent game in a small box. Um, but it's also nothing all too amazing, right?
  • Reforest clear as this is an absolutely amazing game.
  • Sally Face Strange Nightmares uh for the video game uh Sally Face and I found this game quite decent actually.
  • Stone Spine Architects uh in the roleplayer universe. And I like this a lot. I will give this an A.
  • Switch and signal. I'm a little conflicted on that one.
  • Yatsi. Yeah, this is like a guilty pleasure, right? We all know it's not an amazing game, but Yatsi is the basis for like a lot of other games with this mechanism of rolling your like rolling your dice and then being able to reroll some of them twice.
  • Buds and Blooms from Mark Tuck. Also a game that I enjoyed playing.
  • And actually, you know what? I'm actually missing one game. I also played Wingspan.
  • Wingspan would also be an S of course and would be up here.
References (from this video)
No references stored for this video.
Video dczcPFU6uD8 The Dice Tower Top List at 9:17 sentiment: mixed
video_pk 81538 · mention_pk 203072
The Dice Tower - Oregon video thumbnail
Click to watch at 9:17 · YouTube ↗
Overall sentiment (raw)
Mixed
Pros
  • I like this sort of thing.
Cons
  • Kami Sato does it in a much better way.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Where I play affects where you can play next.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Fiction: Banned Books, this is from All Play. I really like the first Fiction, guessing a five-letter word. If you like things like Wordle, um this is a good sort of one versus others game because one person is trying to stop you from guessing the word cuz they lie they have to lie about a letter each time, but you know they lie, so they're picking the right time to lie. But this offer this adds some special powers and things to it, so it's slightly better than the first one, I think, if you care about the stuff. If not, you can still play it normally, so great little game.
  • Got 5, a great deduction game for kids, wonderful components. Basically, um you everyone can see your numbers and you're guessing if this is higher or lower than your numbers and where they fit on a grid really works well for kids. There's a lot of good deduction games for kids these days. Another 8.5.
  • And Catan on the Road, what a glorious card game version of Catan, one one few games that I am going to get a copy of this for my house because my kids and family liked it so much. We can play this with anybody. It takes Catan, it distills it down into 15 minutes. What a wonderful thing. Like it a lot.
  • So, almost 15 minutes for 36 games.
  • If you have thoughts on these games, you disagree, agree, whatever it might be, let us know in the comments.
  • Like I said, you can find more information about most of these games on the Dice Tower channel or you will hear more about them in the future.
  • Hey everybody, thanks for watching another video from the Dice Tower.
  • Do you want to learn more about us, communicate with us? We have a Facebook group. We have a Discord channel. Lots of different ways to get involved with the Dice Tower.
  • You can find that in our Linktree link below. So, just click that, it will take you and you can communicate with us on Facebook, join our Facebook groups. There's lots of cool things that you can find and become part of the Dice Tower.
References (from this video)
No references stored for this video.
Video CNl2wKKbDWE BoardGameCo Analysis at 154:46:40 sentiment: neutral
video_pk 80733 · mention_pk 197651
BoardGameCo - Oregon video thumbnail
Click to watch at 154:46:40 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • Recently replayed the base game in preparation for the expansion
Cons
  • Want to play an expansion for it
  • Have not played the expansion yet
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I made three videos earlier this year. Three videos where I cover the different games I want to play, some games, some expansions, some games in 2024, all the various categories.
  • Now, I've shown off some of the things they have in the past. I have this kind of messily over here right now. Just the various uh bits and bobs of various ways you can track 10 by 10 lists or you know uh the 5x5 lists or any different kind of challenges using fun little uh blanks that go in here and then you use little meeples to track the various uh scores you the various games you've played in order to see how well you're doing on your personal challenges.
  • Um, I mean, I've played a bunch of games and I have various games I will want to play, but stick around to the end of this video and you'll see me uh put together on the fly with subject to change a challenge board for me to go through separate from my uh current challenge.
  • Speaking of my current challenge, I have a package from him that just showed up over here.
  • As much as Vegas Geek 3D does fun little magnetic boards, if you want a fun place to put your fun little magnetic board, check out these shelves behind me from Allplay, the table from AllPlay.
  • Long story short, uh he saw that I have this challenge for myself of games I want to play. And so he said, "Hey, what if I think a challenge board for you?" And I was like, "That would be awesome."
  • Do I actually have 35? 1 2 3 4 5 6 7 8 9 10. No, this is a 50 challenge board. Oh no, I need to add 50 games to the mix.
  • I'm going to go ahead and open up the tokens and simply see how well we've been doing.
  • Middle Ages is one of the games that I wanted to play and I have played Middle Ages.
References (from this video)
No references stored for this video.
Video LZrn4tqzUu8 Meeple University Rules Teach at 0:31 sentiment: neutral
video_pk 69840 · mention_pk 211335
Meeple University - Oregon video thumbnail
Click to watch at 0:31 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • wealth, prestige, trading, development
  • medieval France's law valley
Comparison games
none
Mechanics (from transcript analysis)
  • Bag Building — players draw tiles from a bag and place them on market spaces and planning spaces
  • bag management and end-game points — tiles in your bag can be converted to points; bag content matters for scoring
  • character tiles bag drafting — players draw tiles from a bag and place them on market spaces and planning spaces
  • citizens and buildings — building trading stations and collecting citizens contribute to end-game scoring via development level
  • event tiles — events resolved in phase six can grant coins or force discards
  • planning and actions — on your turn, you choose a space with all tiles filled to resolve its action and then return tiles to the bag
  • rounds and phases — the game lasts 18 rounds, with seven phases per round (hourglass, census, followers, planning, actions, event, start player)
  • Scoring sources — points come from coins, goods, citizens, and trading stations
  • Tile/Map Shifting — monks count as wild in planning and can substitute for other characters
  • top actions and map interactions — ship or wagon actions move merchants; guild hall and town hall provide actions; scriptorum and place tiles provide varied effects
  • tracks and markers — seven tracks with markers; knights track provides a passive benefit when advanced
  • Variable Phase Order — the game lasts 18 rounds, with seven phases per round (hourglass, census, followers, planning, actions, event, start player)
  • wild tiles — monks count as wild in planning and can substitute for other characters
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • In Oleon, players manage medieval societies in and around France's law valley.
  • The game plays in 18 rounds and each round plays in seven phases.
  • The expansion adds four modular elements which can be combined with the based game.
References (from this video)
No references stored for this video.
Video JziRYNuxTYg All You Can Board Analysis at 22:35 sentiment: positive
video_pk 62453 · mention_pk 154975
All You Can Board - Oregon video thumbnail
Click to watch at 22:35 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong designer pedigree (William Ayia of Kais)
  • Interesting blend of worker placement and auction mechanics
  • Adventure/story-driven flavor with quests
Cons
  • Publication details are unclear or not fully disclosed
  • Limited publicly available information on publisher and release timing
Thematic elements
  • adventure, exploration, questing
  • Fantasy/adventure world with quests
  • story-driven with adventure and quests
Comparison games
  • Spyium
  • Kais
  • Botswana
Mechanics (from transcript analysis)
  • Dutch priority auction — An auction for multiple lots where prices are determined by the number of bids on each lot.
  • Worker Placement — Players place workers to take actions; when a worker is pulled back, resources, companions, or items are claimed.
  • worker placement (with pull-back action) — Players place workers to take actions; when a worker is pulled back, resources, companions, or items are claimed.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I want to see better board game boards.
  • the trend I'd like to see stop is laziness and cutting corners.
  • crowdfunding used as a marketing tool.
  • I personally want to own more of my stuff and not have to worry about being beholden to something being shut down.
  • board games are this like persistent nostalgic thing that have always existed that you can't really you can digitize them and make these digital versions but we haven't seen them explode.
  • it's the FOMO hub of our hobby.
References (from this video)
No references stored for this video.
Video _cDCyEVi48M Board Game Sanctuary Top List at 0:37 sentiment: positive
video_pk 50886 · mention_pk 151174
Board Game Sanctuary - Oregon video thumbnail
Click to watch at 0:37 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deep, multi-layered strategy with bidding and tower optimization.
  • Varied interaction through market card bidding, creating tension each turn.
  • Interesting rule interactions (zeros, eights) that enable clever placements.
Cons
  • Rules may be dense; players may need a careful read to fully leverage the mechanics.
Thematic elements
  • engineering, resource allocation, and tower optimization
  • Tower-building contest with competitive bidding
  • mechanical, strategic, puzzle-like with a competitive edge
Comparison games
none
Mechanics (from transcript analysis)
  • bidding for market cards — Each turn revolves around bidding to acquire market cards, with higher bids winning the right to draw or take cards that impact scoring.
  • scoring via towers — Each card is worth one point, with special rules amplifying values via tower structure and special card interactions (zeros cap, eights enable stacking, etc.).
  • tower construction progression — Players build five Towers, staged from highest to lowest value, creating a vertical scoring track across the game.
  • value manipulation and placement — Some cards allow placing higher numbers on top of lower numbers; specific cards (zero and eight) have special functions that affect placement, top-heaviness, and end-game scoring dynamics.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • here are three really beautiful games in
  • I can't believe I made it through it love it
References (from this video)
No references stored for this video.
Video EL7mP6ZnfD8 BoardGameCo Discussion at 11:08 sentiment: positive
video_pk 29327 · mention_pk 86177
BoardGameCo - Oregon video thumbnail
Click to watch at 11:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • interested in invasions box and expansions for Olon
  • desire to explore a broader range of content
Cons
  • some confusion about which expansion is which
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • invasions / modular expansions — expansion box content and how it changes core gameplay.
  • Modular Board — expansion box content and how it changes core gameplay.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a new year, a fresh start, a new opportunity to succeed, as well as a new opportunity to fail.
  • I love the base game and I love the way everything clinks together.
  • Expansions don't make the game great. And so that's part of why I'm always a little hesitant.
References (from this video)
No references stored for this video.
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