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Race for the Galaxy box art

Race for the Galaxy

Game ID: GID0258116
Game Info
Year
2007
Players
2-4
Age
12+
Playtime
60 min
Collection
Your Tier
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Expansions & Family
Jump Drive New Frontiers
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

In Race for the Galaxy, players build galactic civilizations by playing cards representing worlds or technical and social developments.

Each round, players secretly and simultaneously select an action card corresponding to one phase of a round. These phases let players draw cards, play cards, add goods to worlds, or consume goods for VP chips. Only the phases chosen will occur that round. Every player may act in a phase that occurs, but the players who chose that phase get a bonus.

Game end is triggered either when a player has built a civilization of 12 cards or when the pool of VP chips is exhausted. Each player then totals the victory points in their tableau plus any VP chips earned during play.

Detailed Overview
Race for the Galaxy tells a story of galactic discovery and expansion through a single deck of cards. Every card in the deck represents either a world that you might settle or a development that you might implement. Cards placed into your tableau represent your current achievements -- worlds you have colonized, technology you now wield -- while cards in your hand represent the options currently available to you.

To play a card, discard the number of cards equal to its cost, representing other opportunities you must forgo to concentrate on your current course. Once in your tableau, a card provides special powers during the game and, at the end, its listed number of victory points. Many worlds, once placed, also produce goods that can be traded for more cards or consumed for VP chips.

Race for the Galaxy is played in rounds. In each round, you and your opponents secretly select an action phase for the upcoming turn. You can choose to:
• Place a world in your tableau with settle or a development with develop.
• Produce goods on worlds with produce.
• Consume goods for VPs with consume.
• Add cards to your hand with explore or by trading a good.

Each round, only those phases that are selected will occur -- but they'll occur for everyone. Selecting a phase both ensures that it occurs that round and gains the selecting player a bonus.

Round follows round until someone builds their tableau to twelve cards, or until the last VP chip is claimed. The victor is the player with the most VPs.

2018 UPDATE
The second edition of the game is improved for CVD (color blindness) and includes 5 revised cards from the original version and 6 New Worlds promo homeworlds. The promo homeworlds and first edition compatible Revised Cards are both available for purchase through the BGG store.

UPC 655132003018

Description

In Race for the Galaxy, players build galactic civilizations by playing cards representing worlds or technical and social developments.

Each round, players secretly and simultaneously select an action card corresponding to one phase of a round. These phases let players draw cards, play cards, add goods to worlds, or consume goods for VP chips. Only the phases chosen will occur that round. Every player may act in a phase that occurs, but the players who chose that phase get a bonus.

Game end is triggered either when a player has built a civilization of 12 cards or when the pool of VP chips is exhausted. Each player then totals the victory points in their tableau plus any VP chips earned during play.

Detailed Overview
Race for the Galaxy tells a story of galactic discovery and expansion through a single deck of cards. Every card in the deck represents either a world that you might settle or a development that you might implement. Cards placed into your tableau represent your current achievements -- worlds you have colonized, technology you now wield -- while cards in your hand represent the options currently available to you.

To play a card, discard the number of cards equal to its cost, representing other opportunities you must forgo to concentrate on your current course. Once in your tableau, a card provides special powers during the game and, at the end, its listed number of victory points. Many worlds, once placed, also produce goods that can be traded for more cards or consumed for VP chips.

Race for the Galaxy is played in rounds. In each round, you and your opponents secretly select an action phase for the upcoming turn. You can choose to:
• Place a world in your tableau with settle or a development with develop.
• Produce goods on worlds with produce.
• Consume goods for VPs with consume.
• Add cards to your hand with explore or by trading a good.

Each round, only those phases that are selected will occur -- but they'll occur for everyone. Selecting a phase both ensures that it occurs that round and gains the selecting player a bonus.

Round follows round until someone builds their tableau to twelve cards, or until the last VP chip is claimed. The victor is the player with the most VPs.

2018 UPDATE
The second edition of the game is improved for CVD (color blindness) and includes 5 revised cards from the original version and 6 New Worlds promo homeworlds. The promo homeworlds and first edition compatible Revised Cards are both available for purchase through the BGG store.

UPC 655132003018

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 114
This page: 50
Sentiment: pos 35 · mix 2 · neu 5 · neg 0
Mentions per page
Showing 1–50 of 114
Video Hze92FLs0og The Dice Tower Top List at 12:14 sentiment: positive
video_pk 99994 · mention_pk 278064
The Dice Tower - Race for the Galaxy video thumbnail
Click to watch at 12:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Extremely fast gameplay, appealing to those who find other games too slow.
  • Focus on efficiency and quick strategic decisions.
  • Charming warp-speed aspect.
Cons
none
Thematic elements
  • rapidly building a tableau in the Race for the Galaxy system
  • space
Comparison games
  • Race for the Galaxy
  • Roll for the Galaxy
Mechanics (from transcript analysis)
  • Tableau Building — Players build a tableau by playing developments and planets.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm not being possessive about this whole thing. What I want you to pay attention to is this game room part of the sign. What kind of room is it? A game room. Got it? Okay, come with me.
  • If you're a deck building fan, it's worth digging into those pyramids with Valley of the Kings.
  • The packaging alone earns a bunch of bonus points.
  • It is silly, fun, great for a crowd, Hot Streak.
  • Thematically, this one really really grabbed me.
  • It is a dense game, not one that was easy to pick up at first... but rewarding once you get there.
  • I think this is a hidden gem hidden under the sand.
  • I mean, they won me at the title. This is This is an odd duck.
  • There's something very charming about the speed of Jump Drive.
  • No, this is pretty darn cutthroat.
  • Flying whales hauling cargo. I was absolutely in on this game.
  • If you make a move in your first turn that's not good and it ruins your game, um, that's your fault.
References (from this video)
No references stored for this video.
Video B0yPzNMX0OE The Dice Tower Top List at 12:25 sentiment: positive
video_pk 99139 · mention_pk 275859
The Dice Tower - Race for the Galaxy video thumbnail
Click to watch at 12:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Got a lot of play
  • Delightful game
  • Puzzly
  • Lovely tableau building game
Cons
  • Icon-heavy
  • Risk of letting others benefit too much from phase selection.
Thematic elements
  • Space exploration and development.
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Cards in hand can be played or churned out to pay for other cards.
  • phase selection — Players select phases, and everyone gets to do the selected action, with a bonus for the player who chose it.
  • Tableau Building — A tableau building game where cards are also used as currency.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Every summer top 100.
  • Merchant of Venus going to be number one.
  • This is sort of what you get to hear. back to the drawing board.
  • I hate to spoil it, but when all said and done, Merchant of Venus going to be number one.
References (from this video)
No references stored for this video.
Video QhIGWOib0qc The Dice Tower Review at 0:24 sentiment: positive
video_pk 94238 · mention_pk 256741
The Dice Tower - Race for the Galaxy video thumbnail
Click to watch at 0:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Adds new boards with new gameplay elements.
  • Blackjack mechanic is interesting and well-implemented.
  • River section makes gold pans more useful.
  • New buildings add variety and strategic options.
  • Chickens offer a new scoring path, though difficult.
  • Combination of boards creates interesting synergies.
  • Extra round in combined play feels like a good addition.
  • The new board sections are generally preferred over the old ones.
  • Adds good variety and is enjoyable.
Cons
  • Requires cards and rulebook from the original game.
  • Rulebook for the expansion is not well-organized and requires referencing the original rulebook.
  • Playing the combined game takes up significant table space.
  • The expansion format (not standalone) is a detractor for some.
  • The chicken strategy can be difficult to execute effectively.
Thematic elements
  • Expansion for Flip Town, adding new boards and gameplay options.
Comparison games
  • Flip Town
Mechanics (from transcript analysis)
  • Area Movement — Players move through different regions on the board, with some movement rules like not being able to go back on the railroad tracks.
  • Blackjack — A new mechanic on the board involves playing a game of blackjack to gain rewards, with options to bust, push, or succeed.
  • Flip and Write/Roll and Write — The game is a flip and write/roll and write game, and this is an expansion to an existing game in that category.
  • Set Collection — Collecting chickens is a mechanic, with a multiplier for them at the end of the game. Collecting cows of different colors is also mentioned.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • You'll have to know how to play Flip Town to understand what I'm talking about here.
  • My fairly a annoyance at the fact that this is an expansion.
  • I think the rulebook is the weirdest part because you could you could buy this and just put in your own deck of cards.
  • It's not a great rulebook, frankly, because it jumps around a lot.
  • I went over the rules and I was like, I don't want to play with that much board. I just want to play with the new board and test it out.
  • I really like the chickens.
  • I love the new blackjack.
  • This is a tricky one for me to rate because I love Flip Down. It's one of my favorite, if not my favorite, you know, flip and write, roll and write type thing.
  • I think it's just it's solid.
References (from this video)
No references stored for this video.
Video 8K97Ru99DO0 Getting Games Discussion at 27:00 sentiment: positive
video_pk 91920 · mention_pk 246760
Getting Games - Race for the Galaxy video thumbnail
Click to watch at 27:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • race-for-the-galaxy/ Puerto Rico-inspired
  • progression toward a new frontier
  • put Rico-style action selection
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — choose and execute one action per turn
  • board tiling and building — place or build on a shared board
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm not making a review videos anymore
  • I've been so excited to be playing games over this last month
  • BoardGameGeek is an amazing resource for me as a content creator
References (from this video)
No references stored for this video.
Video aIYm3vMxlQA Nights Around a Table Analysis at 7:12
video_pk 91088 · mention_pk 244136
Nights Around a Table - Race for the Galaxy video thumbnail
Click to watch at 7:12 · YouTube ↗
Pros
none
Cons
  • the fourth expansion for Race for the Galaxy, and the fifth expansion - so we're talking Xeno Invasion and Alien Artifacts - those are two separate forks. So you can't play Xeno Invasion with the first three expansions. And you can't play Xeno Invasion with Alien Artifacts, and you can't play Alien Artifacts and Xeno Invasion together - it's either base game and these three, base game and this one, base game and this one, and they... never the twain shall meet.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's a way for board game publishers to take their existing customer base that has already purchased something from them, and say "Well you like that? Heeere's more!"
  • Because usually expansions require you to have the base game in order to play with them.
  • So you don't get it home and get disappointed or feel ripped off.
  • And the cynical side of me suspects that that's just a way for publishers to train their customers to try to play their games more than other people's games, right?
  • So I have a lot of expansions in my collection that are either unopened, or they've... I've just opened them and organized them, I've played them maybe once, or they're on my big list of things that I desperately want to play, and it's all because the people I play with don't know the base game.
  • So that's really important to know going in, hoping - you know - hoping that you can mix everything together, and then finding out that you can't.
  • It should go without saying, but it just feels better playing with better stuff!
  • So what you really have to try to figure out, and it's difficult I realize, is: will paying that extra money be worth that amount of enjoyment that I will get out of extending the lifespan of the game?
  • BUY!!! BUY!!! BUY!!!
References (from this video)
No references stored for this video.
Video FvCJQOz8r9Y Nights Around a Table Unboxing at 14:05 sentiment: neutral
video_pk 91041 · mention_pk 243974
Nights Around a Table - Race for the Galaxy video thumbnail
Click to watch at 14:05 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • A very popular and famous game.
Cons
  • The insert is described as terrible.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we're gonna unbox a game today that nobody cares about
  • we're trying to fix a couple things that went on last week
  • you just get this software they lie they lie horribly don't believe them
  • this filthy evil thing this double had a lavalier there's an impedance issue
  • hours of troubleshooting and this was it
  • this came in from real grounded games a while ago it's been in the show for a long time
  • it's cool cuz it has bears and it's kind of fun to play animals sometimes
  • the title is a play do you get it
  • Based on the picture on the back would yes that it's like you oh you're building territory or traveling through the land collecting stuff
  • Izzy implicitly with the craft knife maybe not after two and a half hours of troubleshooting tech equipment
  • she makes all kinds of cool stuff she's a cosplayer she builds costumes she builds props
  • the Box fartole meter is scientifically infallible instruments
  • this one actually looks like yeah it's neat there's some thought that actually went into it
  • Race for the Galaxy such a popular game such a famous game and then the insert is just like abyss it's terrible
  • take one steal a of your choice from one of the temples take once daily
  • grab switch position of the two adjacent pieces
  • you remind me of Merida because the witch has like carvings of leaders
  • it's my I think China because their companions or any pandas are Chinese
  • it's really an excuse to try out this new tech
  • it wasn't a girl appropriate script at all
References (from this video)
No references stored for this video.
Video rOVOv3vReWQ Nights Around a Table Rules Teach at 2:19
video_pk 91017 · mention_pk 243898
Nights Around a Table - Race for the Galaxy video thumbnail
Click to watch at 2:19 · YouTube ↗
Pros
none
Cons
  • difficult to suss out what all the different icons mean
  • not recommended for brand-new to board games
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Engine Building — The host explains that engine building games have components like cards, tiles, or tokens that each have a piece of functionality, allowing players to score points or activate other components, leading to 'daisy-chain combo reactions' and generating more points as the game progresses.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So engine building games. i think i can demonstrate the concept pretty simply.
  • Well, this is cool! So i'm... i'm getting better and better.
  • So i've just demonstrated sort of how an engine builder works: you get little pieces, and you use those pieces to build a machine that hopefully generates points for you as the game goes on, and more and more points, so you're building a better and better contraption, or machine, or whatever the theme happens to be, in the game.
  • Now it's a pretty broad generalization of a mechanic.
  • So in a lot of these games, you get your whole machine up and running, your whole engine's going, and it's ready to generate points for you, aaand that's the last round and it's over.
  • The... the challenge is just getting there in just enough time to maybe squeeze some points out of it, and get your fun out of it, and then the game ends.
  • What is your favourite engine building game?
  • i have a beard. i have a corduroy jacket, and look: i'm even wearing glasses.
References (from this video)
No references stored for this video.
Video AsMNLvMnuKs Nights Around a Table Unboxing at 8:10 sentiment: positive
video_pk 90921 · mention_pk 243473
Nights Around a Table - Race for the Galaxy video thumbnail
Click to watch at 8:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Card game — Mentioned as a favorite two to four player game that the family enjoyed playing on a camping trip.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The headers will sort of read like poetry or wants them to sound like poetry.
  • The poetry is arguably a dispensable component of the game.
  • You're trying to strike a balance and go right in the middle of those two extremes.
  • if you want to use the comments below to tell me what is your favorite 2-4 player mostly cards only game you can tell me that in the comments below
References (from this video)
No references stored for this video.
Video 6T8i9EPG2ao Watch It Played Top 10 List at 9:39 sentiment: positive
video_pk 90949 · mention_pk 243572
Watch It Played - Race for the Galaxy video thumbnail
Click to watch at 9:39 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • reprint includes both the base game and the standalone Jump Drive card game
Cons
none
Thematic elements
  • building galactic civilizations
  • galaxy
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Players build Galactic Civilizations by playing game cards in front of them that represent worlds or technical and social developments.
  • Role selection — Beginning of each round players each select secretly and simultaneously one of the seven roles which correspond to the phases in which the round progresses.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • These are the top ten games that recently stood out from the crowd to us and are now on our radar.
  • Heartland first published back in 2009 was reimplemented in 2018 as Gùn Mò with a new theme set in feudal Japan but this recent resurgence and buzz for the game was likely due in part to a recent reddit post which listed games that people enjoy that are in need of a facelift and that reddit post led to the publication of an article on opinionated gamers calm covering the same topic and that article led to this segment about the game which you are watching right now.
  • Volt Robot Battle Arena is somewhat reminiscent of 2000's BattleBots.
  • It's just the way cartography works.
  • The shivers is the game on my personal radar this month because I mean just think about all of the things that I just said to describe it and what you know about me and my taste in games it's got storytelling it's got role-playing it's got puzzles so I mean it's got mystery you've got pop-ups pop-ups pop-ups pop-up books I don't know really what else I need to say but pop-up books pop-up books.
  • Is this Stockholm Syndrome in the card game Race for the Galaxy which comes in at number four this month.
  • also the vending machine is out of Fresca.
  • The game that made the biggest blip on our radar this month is that Terraforming Mars Big Box which recently wrapped up its Kickstarter campaign after around 23,000 backers raised over 2.7 million dollars to finance its production.
  • Like every gamer all of them the Terraforming Mars Big Bucks is not only a storage solution for all the Terraforming Mars material released to date including the base game five expansions and the first player rover but it also includes a set of 3D terrain tiles to dress up the game because you don't want your game to be too casual you want it to be dressed up it's a sign of respect that your game dresses up a little to impress you when you get together that was so weird why would I say that.
References (from this video)
No references stored for this video.
Video EKT6Zkdpvp8 3 Minute Board Games Other at 1:26:42 sentiment: positive
video_pk 90494 · mention_pk 241854
3 Minute Board Games - Race for the Galaxy video thumbnail
Click to watch at 1:26:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Faster than it looks, ideal for fast-paced decision making.
  • Lots of empire building in a short time.
  • Multiple endgame triggers prevent dragging.
  • Variable setup with double-sided tokens adds replayability.
  • Great presentation, especially world tiles.
  • Action selection system rewards maximizing gain and hindering opponents.
Cons
  • Military strategy seems obvious and easy to win.
  • Counters to military strategy require deep understanding.
  • Can give a bad first impression if one strategy seems stronger.
  • Competing for the same sets/bonuses can cause mutual loss.
  • Oversized trade cubes are 'ridiculous overkill'.
Thematic elements
  • Competing colonies expanding into space for resources, planets, and technology to become the premier galactic power.
  • Space colonization
  • Empire building, space exploration.
Comparison games
  • Race for the Galaxy
  • Roll for the Galaxy
Mechanics (from transcript analysis)
  • action selection — Players select one action to take each round, with the selecting player getting a bonus.
  • Card drafting (world tiles) — Taking seven world tiles, selecting one, and passing the rest.
  • Colonization — Placing colonists on worlds to flip them to their active side.
  • Development — Buying tactiles (tech cards) with credits.
  • Resource Production — Producing goods on settled worlds.
  • Set Collection — Collecting sets for victory points.
  • Trading — Selling goods for money.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video QTGQnUHy_8A Drive Thru Games Analysis at 4:22 sentiment: mixed
video_pk 90326 · mention_pk 241193
Drive Thru Games - Race for the Galaxy video thumbnail
Click to watch at 4:22 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • The 'roll selection idea' keeps the game fresh and dynamic.
  • Still recommended.
Cons
  • The host initially 'forced' themselves to like it due to its popularity.
  • The iconography can be 'obtuse'.
  • The host has 'burnt out' on it due to playing it extensively, especially digitally.
  • The host has gone back and forth on liking it over time.
  • New Frontiers is now the host's favorite of the trilogy.
  • Less variety of cards compared to San Juan, though similar vibe.
Thematic elements
  • Space exploration and development
Comparison games
  • Roll for the Galaxy
  • New Frontiers
  • San Juan
Mechanics (from transcript analysis)
  • Card Drafting — Involves drafting cards.
  • Hand Management — Building up your hand.
  • Role selection — Features a 'roll selection idea'.
  • Tableau Building — Building up your tableau of cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this one i can't recommend enough
  • it was really fun it was just a lot of fun again
  • man i really recommend this game especially when you get a good mix of players at the table four or five players and you can just really kind of slice each other's throat
  • personally I prefer doing imperium because again it's got that nasty cutthroat you know throat slice to it
  • it's not really fair to compare them because they're they're two different vibes although the mechanically they're very similar but the vibe of them is very different
References (from this video)
No references stored for this video.
Video arwNj7VaymY Nights Around a Table Discussion at 1:02:11
video_pk 90149 · mention_pk 240498
Nights Around a Table - Race for the Galaxy video thumbnail
Click to watch at 1:02:11 · YouTube ↗
Pros
  • The video for this game was one of the channel's top performers due to a 'perfect storm' of factors: a popular game, a difficult rulebook, and the availability of a digital version on Steam which increased visibility.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I've determined on on Twitch when you're trying to to build up a following on Twitch you uh they make you commit to a schedule and yet you stream the same time every week
  • This is just I I've determined on on Twitch when you're trying to to build up a following on Twitch you uh they make you commit to a schedule and yet you stream the same time every week
  • My epidemic sound subscription last they want uh 15 bucks a month for their service which now that I'm looking at other competing services I think is pretty good but what you're gonna get this stream is no music and I'd be told by many people that the music is great it's great to have on in the background it'd be maybe a little bit more easy to listen to than my dulcet tones but apologies no music on this stream except for yes you're right that jazzy funky lobby music
  • The way they made the blaster noises you know like the pew pew was they went to uh you know those cables that hold up telephone poles that have like they have like plaque plastic sheaths or condoms around them I guess to protect the metal from corrosion so they take that plastic sheet off sheath off and they hit that that tie with a fork and that was the sound of blasters and Star Wars I was like oh amazing
  • So one of the most important things your thumbnails and your titles and so he has a big subscription to a bunch of different board game channels and he looks through and there's like you know things fly on like 60 videos a day or something like that and he just steps through and you know the ones that jump out and grab his attention he clicks on
  • I know one of the people that I and many others have looked to for advice and guidance not personally but just by watching what he does is let me see if I have it open here watch yeah watch played of course rodney smith
  • So you've got uh this kid Matthew Jude who's stuff I really like listen to Matthew dude he's cool I dig him um and he he's they're doing the YouTube thing where they they cut out a person they put an outline around them to separate them from the background and then I don't know these ones to me look a little bit cluttered there's a whole pile of stuff going on there and I don't know it's another thing you got to look at I don't know if they read that well when they're really small
  • It drives me nuts that you spell it Quackalope because if you're trying to be like like Jackalope and Jackalopes from antelope and that's e-l-o-p-e and then quack anyway drives me nuts Jackalope is also e-l-o-p and you went a
  • So the key color that he's picked for me for
  • My take personally is that what Jessie's doing here I don't know it looks a little too me too YouTube it looks a little too fast food I guess to me you know what I mean like fast food they always you notice the big fast food companies they always go hot reds hot yellows hot oranges
  • So you know the the type of video in the corner in red and his his background is blue with stripes I don't know color theory wise if the red works all that well with the blue I don't find that those are necessarily colors that go all that nicely together so I might do something something different
  • But you know what do I know of Quake he's got 30,000 subs and I don't
  • Engagement is the most important stat so that's uh you know did they click on the thing and clicking on the thing is all about thumbnail and title and if they clicked on the thing did they keep watching the thing and that's a whole other it's a whole other work stream getting them just keep watching which is something I'm clearly working on as people fly out of this stream like it's on fire
  • So again you got to rely on your strengths I don't know that that's one of my strengths so I got to come up with something else but yeah so I don't know necessarily that it's their thumbnails that are getting them all those views their content is very good their banter is good they've got other other other things going for them
  • The text on the Thinker Themer thumbnails is way too small like I can't I can't read it
  • I think it's just readable it's clean it looks cool slightly cartoony slightly has a tie on you know it can can go both ways I think that's good this uh the kerning is not very good on it currently but currently auto kern no still don't like that touching anyway
  • So what I would do now to to modify this I think Michael you whoa what the hell is this I I think Michael Todd's eyes are kind of off putting in this I don't necessarily think that I would click on that and I don't know I don't know I I don't know so what I might do for this one is the reason it's called small brain big sack by the way that's another thing too is it's click baity really only if you don't fulfill your promise
  • So I have to pay attention to what um what publishers value and what they want
  • The very first one I did was for castles of burgundy it's nice to go back and see how things have improved if you think they look crappy now wait till you see the older videos
  • I am a creative generalist and companies they just want they want cogs for their machine and if you're not a super specialist cog first of all you're really hard to replace
  • The job search petered off tapered off as soon as I found out there there just didn't seem to be anything out here in Oshawa and I've kept at this so I have tried from the very beginning
  • I saw the other how to play videos that people were doing and I had criticisms of them I thought why would you put setup near the beginning of the video that is like the most boring thing about a board game how to play video puts me right to sleep if I did it and I did it at all I would put setup like at the end of the video because I know that you have to excuse me you have to capture people's attention right away you have to hook them right off the top
  • I am determined to turn this into a job just because I find that I can't rely on the market to give me a job that I would want to do that's fulfilling that I'm good at uh because I'm a specially shaped cog I believe that about myself in certain areas
  • So $500 and this is remember I'm spending full-time hours so you gotta ask yourself would I spend full-time hours making like a fraction of minimum wage doing the stuff if you're dumb like me maybe you would
  • So what I kind of have to do is tool my content according to what publishers want and in my experience so far what publishers want is not how to play videos
  • So subscribers can be misleading because people don't usually unsubscribe that's an interesting take but I could challenge you on that let me just read what Vinnie says The Dice Tower has just under three of course Dice Tower 300K despite having multiple content creators under their umbrella I'm really curious about the lone board game content creator with 1 million subscribers though
  • The trick with doing something different than nobody else is doing is you have to think of something different than nobody else is doing and bank on it being something that people will find compelling I've had all kinds of ideas for stuff that nobody else is doing and I've run it by my friends and family they're being like that no that's nuts nobody would have watched that what are you doing
  • If you look too much like you're trying to appeal to the YouTube crowd I.E younger people are like thrill seekers I don't think it's going to appeal to board game people
  • So the very best thing if you want stuff to happen on Reddit is for somebody who's not you to promote it for you
  • The reason why I don't like content and content creators is because I'm talking about perfectly shaped and sized cogs to fit in the machine that's just the machine needs something to call what we're doing and it's going to use the most commoditized term the most soulless commoditized term it can possibly come up with
  • The reason why I don't know if their thumbnails are that's another case where like I don't know if it's neces like everything's necessarily worth emulating and Shut Up & Sit Down just because you know they've got a huge fan base because it might not have been the thumbnails that got them that that fan base you know what I mean so you could be the top of your game but have not the greatest thumbnails
  • It's against the law like hate to sound like a giant nerd but that's the law you gotta check that box and the FTC has been cracking down on certain influencers on social media because they don't disclose like that and you gotta I mean people deserve to know whether you're being paid to make the thing right
  • First Look that's a I don't know get on my case if you think that's a little bit skeezy but um there are certain words that and people in marketing know this there are certain words that are attention grabbing um free is one of them you is another if you start your YouTube video or any video out and you work the word you into the introduction it's grippier so I try to do that on TikTok
  • You know I think the other thing that people look at they'll look at this logo and we'll take a look at at John Gets Games too because I think it's worthwhile but they'll look at that logo like oh yeah Shut Up & Sit Down I like what they do they'll click on it if they never heard of them I think the next thing they look at is time
  • I've barely done any top fives top tens on my channel because again I'm a I'm special I don't want to be I don't want to be like everybody else and then I don't succeed like everybody else and then I complain but like uh this was one that I did that that Monopoly one again was supposed to be the kickoff of a series so top five best board games to take camping that's widening the funnel because now you're not trying to attract people based on one single board game they might be interested in zero of the board games that I talk about in that video but you're casting the net wide enough to include people who like board games and who go camping and want to take board games camping or want to know what I think about taking board games camping you see Ryan's top 10 beige games you've suggested that before on the discord server haven't you
  • I think that's a lot of people I don't know I don't think that's a lot of people it's so small so small and sad
  • The exception I take to that is that she doesn't three minutes four minutes look she puts it right in her banners and her banners again you can tell that she looked at Ronnie Smith too and thought okay I'll do a similar thing even down to the color that she's using
  • You know what I mean so I think three minute teach of a really complicated game is a bit far-fetched
  • But you know I think the other thing that people look at they'll look at this logo and we'll take a look at at John Gets Games too because I think it's worthwhile but they'll look at that logo like oh yeah Shut Up & Sit Down I like what they do they'll click on it if they never heard of them I think the next thing they look at is time
  • I find really short rules coverages like rules girl three minute board games only good for quick overviews yeah I agree and they're fine for what they are I'm just saying don't call them how to plays don't call them rules videos right I think Jay from three-minute board games we should take a look at him too um
  • I think the other thing that people look at they'll look at this logo and we'll take a look at at John Gets Games too because I think it's worthwhile but they'll look at that logo like oh yeah Shut Up & Sit Down I like what they do they'll click on it if they never heard of them I think the next thing they look at is time
  • So you're looking at the thumbnails but you're not looking at this time like look at this Beyond the Sun playthrough and review an hour and 59
  • It's very compelling but I thought that about the Monopoly video I thought that about other stuff too Secret Life of Board Games didn't work
  • I think the other thing that people look
  • The thumbnails are all templated they have the logo in the bottom left they've got a white banner across the bottom sixth sixth of the shot
  • face it board level on this one face it board level on this one face it board level basic board level face it board level face it board level right that's their their hallmark thing
  • This i'm gonna straight up say this looks like ass this is this is not not well designed at all
  • I would shut up and sit down more for entertainment not really for recommendation recommendations since their taste don't match that's totally cool
  • the trick with reddit is that you have to be they have sort of rules if you don't if you haven't posted 10 times before you self-promote um they boot your ass right off the platform
  • I hate the word content and content creators is because i'm talking about perfectly shaped and sized cogs to fit in the machine
  • you'll always know whether it's paid or not because I always check the box that says contains paid promotion
  • hopefully this doesn't get around hopefully this doesn't get shared on reddit
  • Secret life of board games didn't work
References (from this video)
No references stored for this video.
Video BJ1iD4BBwag Gaming with Edo & Jessica Analysis at 10:09 sentiment: positive
video_pk 89554 · mention_pk 238068
Gaming with Edo & Jessica - Race for the Galaxy video thumbnail
Click to watch at 10:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Lighter version of Race for the Galaxy
  • Offers a lot of strategy
  • Iconography is easier to understand
  • Quicker gameplay
  • Two unofficial variants work well
  • Campaign mode is interesting
Cons
none
Thematic elements
Comparison games
  • Race for the Galaxy
Mechanics (from transcript analysis)
  • card-based play — It's a card-based game where you're getting income and victory points at different points in the game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • so alambra was sort of my introduction to unofficial solo variants and it was awesome
  • the solo games where your decisions have a direct impact on what happened to the solo opponent
  • official solo variants included with games that on the box say one plus are awesome but you can also find really really great ones out there that are unofficial from either fans or other designers who really like the game and just want to make it solo friendly
  • having those out there is really awesome just going back to where I started with this video finding that solo variant for Alhambra that was kind of what catapulted me into playing solo games
References (from this video)
No references stored for this video.
Video tFQovidi5mU Allies or Enemies Top 100 List at 13:08 sentiment: positive
video_pk 89508 · mention_pk 237831
Allies or Enemies - Race for the Galaxy video thumbnail
Click to watch at 13:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fast rounds
  • Tight, replayable engine with card combos
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Card-driven economy — Cards serve as actions and also drive scoring opportunities.
  • Multi-Use Cards — Cards serve as actions and also drive scoring opportunities.
  • Simultaneous action selection — Players choose actions secretly, then reveal and execute in a shared order.
  • Simultaneous Actions — Players choose actions secretly, then reveal and execute in a shared order.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We are celebrating our second anniversary of our channel so we are doing our top 100 of all time.
  • It's a really smart dice placement game where your dice are slowly moving up every turn until they retire and new dice start moving around the track.
  • Meadow is super smart as a tableau builder with a simple, elegant arrow system.
References (from this video)
No references stored for this video.
Video kEkB4P2xXIY Shelfside Top 100 List at 20:52 sentiment: mixed
video_pk 89113 · mention_pk 236234
Shelfside - Race for the Galaxy video thumbnail
Click to watch at 20:52 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
none
Cons
none
Thematic elements
  • Array
  • Science Fiction
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Here's the best way to teach games if you ask me.
  • the format of rulebooks has me convinced that like dude your game should just always have here's like the how to play.
  • this game is a euro... it's all about tech trees that's that's all I've heard of.
  • it's the best like World traversing pandemic scale level of like Eldritch Abomination fighting.
  • the most interaction... that's what Dominion is all about.
References (from this video)
No references stored for this video.
Video dmgkcXUs2bg All You Can Board Discussion at 16:46 sentiment: neutral
video_pk 88709 · mention_pk 234558
All You Can Board - Race for the Galaxy video thumbnail
Click to watch at 16:46 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we're trying out a little bit of a different format here
  • you've all been waiting patiently for us to get back to this series
  • this is wild
  • it's been a long time
References (from this video)
No references stored for this video.
Video v6ocajo45bk UndeadVikingVideos Discussion at 2:46:18 sentiment: positive
video_pk 88525 · mention_pk 233521
UndeadVikingVideos - Race for the Galaxy video thumbnail
Click to watch at 2:46:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Great game
  • Loved it
  • One of my first games.
Cons
  • Stopped playing it for some reason.
Thematic elements
Comparison games
  • Roll for the Galaxy
  • Jump Drive
Mechanics (from transcript analysis)
  • Card Drafting — Follow action system where players pick dice to trigger.
  • Dice Placement — Dice are used to trigger actions.
  • Engine Building — Building engines.
  • Tableau Building — Building up a tableau.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • you only have five tries to do it
  • it's too lucky
  • someone can just Crush by getting some good roles
  • The core still is flawed
  • I want to like it more than I do
  • she got that Mr carcasson age
  • Kickstarter is still where you gotta go
  • we call those people normies
  • I like to think that nobody's above the law
  • it's a train wreck
  • the acting is great
  • there's not a weak person weak actor in that group
  • the last lost no wow
  • absolutely sucks that Lance Reddick is no longer with us
  • The Mamas and the Papas I listen to that song a lot
  • It was great and then and then they just [ __ ] all over themselves
  • it's a little late
References (from this video)
No references stored for this video.
Video v6ocajo45bk UndeadVikingVideos Discussion at 2:47:49 sentiment: neutral
video_pk 88525 · mention_pk 233523
UndeadVikingVideos - Race for the Galaxy video thumbnail
Click to watch at 2:47:49 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • There was a database that linked them.
Cons
  • Felt like there was a database that linked them in some way.
Thematic elements
Comparison games
  • Race for the Galaxy
  • Roll for the Galaxy
  • Warp Speed
Mechanics (from transcript analysis)
  • Card game — Basically over after three cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • you only have five tries to do it
  • it's too lucky
  • someone can just Crush by getting some good roles
  • The core still is flawed
  • I want to like it more than I do
  • she got that Mr carcasson age
  • Kickstarter is still where you gotta go
  • we call those people normies
  • I like to think that nobody's above the law
  • it's a train wreck
  • the acting is great
  • there's not a weak person weak actor in that group
  • the last lost no wow
  • absolutely sucks that Lance Reddick is no longer with us
  • The Mamas and the Papas I listen to that song a lot
  • It was great and then and then they just [ __ ] all over themselves
  • it's a little late
References (from this video)
No references stored for this video.
Video wpnIdhKCMik BoardGameBollocks Top List at 7:13 sentiment: positive
video_pk 88183 · mention_pk 231917
BoardGameBollocks - Race for the Galaxy video thumbnail
Click to watch at 7:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Becomes one of the best civilization building games once you get over the barrier
  • Pretty much unparalleled if you persevere with it
Cons
  • Has some of the most mind-bendingly complex iconography in any game
  • Can be a little bit confusing due to the icons
Thematic elements
  • Building a space empire/civilization
  • Space
Comparison games
none
Mechanics (from transcript analysis)
  • Card Play — A card game where players build worlds and increase production.
  • civilization building — Players settle planets, extract resources, increase military, and expand production.
  • Simultaneous action selection — Players choose actions simultaneously, which then apply to all players based on their tableau.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • if your favorite board games aren't on this list then that is because a we haven't played them or B it's because we think they're [ __ ]
  • but until then wait for the next installment of this list right we'll see you next
  • do you agree with our list if you don't leave a comment down below and we'll come around your ass and kick your [ __ ] head in
References (from this video)
No references stored for this video.
Video vHufO7pzgLk All You Can Board Collection Roast at 39:15
video_pk 88127 · mention_pk 231580
All You Can Board - Race for the Galaxy video thumbnail
Click to watch at 39:15 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think if I had one word to describe this collection I think it would be precarious
  • Move Modern Art to the top of that stack so that you don't accidentally Crush that precious precious box
  • this shelf is failing like this shelf is going to spill
  • the best organized collection we've seen today
  • I love the shelves doing all the work
References (from this video)
No references stored for this video.
Video 7w29ZLlZLwo Let's Table It Review at 0:12 sentiment: positive
video_pk 87953 · mention_pk 230604
Let's Table It - Race for the Galaxy video thumbnail
Click to watch at 0:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Hands-on gameplay with unique components
  • Dynamic nav tools for movement
  • Strong space exploration theme
  • Engaging player interaction and competition with pirates
  • Clear scoring through deliveries and specimens
Cons
none
Thematic elements
  • Exploration, resource gathering, piracy/competition
  • Infinite Space, space exploration and cargo hauling
  • Procedural, set-collection flavor within space exploration
Comparison games
none
Mechanics (from transcript analysis)
  • Card Crafting — Ships gain new cards with stats and abilities to upgrade the vessel.
  • cargo management — Ships have limited cargo holds to store items; space management affects scoring opportunities.
  • Delivery / credits — Deliver colored asteroids to planets to gain credits; different planets reward different colors.
  • Drop and land — Components are dropped onto a sun-shaped play area and land in various spots; some drops require redrops to spread.
  • End Game Bonuses — End-game victory is determined by the most credits/money.
  • End-game scoring — End-game victory is determined by the most credits/money.
  • explore deck — The explore deck can upgrade ships, add passengers, or add specimens for points.
  • Fuel / repositioning — Fuel canisters enable dropping the ship from space to a new area, moving across the board.
  • Nav tool movement — Movement is performed with pivoting nav tools that interact with board spaces as they pass through, enabling access to new areas.
  • Player interaction / piracy — Players can interact or clash; pirates are added to increase competition and potential theft.
  • Positive Player Interaction — Players can interact or clash; pirates are added to increase competition and potential theft.
  • set collection / scoring — Collect passengers, specimens, and other items to earn in-game points; some items yield bonuses.
  • ship customization — Ships gain new cards with stats and abilities to upgrade the vessel.
  • Throwing/Bouncing/Flipping — Components are dropped onto a sun-shaped play area and land in various spots; some drops require redrops to spread.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a very Hands-On game; it has some very unique components.
  • The nav tools are the coolest thing to me and using them to move around the board and to use your drop drive to reach new areas of space so you can explore it.
  • If you want to learn exactly how to play the game please check out the video that I did on the Meeple Mountain Channel as I did a preview video for the game about 2 years ago.
  • We love getting these games to the table and we do this so you can figure out if these games are ones that you want to get to your own table.
References (from this video)
No references stored for this video.
Video t1GoeHuHnfE Board Game Buzzz Discussion at 19:25 sentiment: positive
video_pk 87958 · mention_pk 230623
Board Game Buzzz - Race for the Galaxy video thumbnail
Click to watch at 19:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • quick to play
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • a zombie side I really like that game
  • would be wingspan and so it said like love birds
  • Dice Throne is perfect because you literally can throw in like any characters
  • final girl because horror cannot be bound to a single holiday
  • Destinies and Witchwood are mentioned in context of story-driven games
  • Race for the Galaxy is one of my favorite games
  • Magic: The Gathering (Magic) is his favorite
  • the font on this card is weird
  • pandemic
  • I texted you during church
  • I would play this for Valentine's Day
References (from this video)
No references stored for this video.
Video 6ATVZoHkNBk Board Game Buzzz Discussion at 7:13 sentiment: positive
video_pk 87853 · mention_pk 230278
Board Game Buzzz - Race for the Galaxy video thumbnail
Click to watch at 7:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
  • Arnac
  • Flow
  • Wingspan
  • Splendor
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we are a fairly new channel and every channel I feel like kind of does things slightly differently
  • it's important for us to be transparent about what our numbers mean
  • the queen bee award which again will be awarding to those games that we just feel like are particularly excellent
  • leave a comment about how you rank games
References (from this video)
No references stored for this video.
Video azA7aOz1x4o Watch It Played Top 10 List at 7:19 sentiment: positive
video_pk 87626 · mention_pk 229350
Watch It Played - Race for the Galaxy video thumbnail
Click to watch at 7:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong personalization and replay value
  • thematic, accessible space setting
Cons
none
Thematic elements
  • driving, dropping, and customizing ships through a modular system
  • space / sci-fi
Comparison games
  • Dungeon Drop
Mechanics (from transcript analysis)
  • Drop Mechanism — physical dropping of components to simulate navigation and resource handling
  • sandbox-style construction / modular ships — start with a basic ship and customize with modules that alter abilities
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Saving Private Ryan the board game which sounds devastating honestly
  • it's not overly complicated
  • it's a great heads up two-player duel
  • it's just so simple to teach everyone enjoys it it's it's just a great game
  • I like expansions that add depth rather than breadth
  • the cooperative campaign what where did that come from
  • the game does a great job of maximizing enjoyment without the myriad complexities of certain other games of this type
References (from this video)
No references stored for this video.
Video FL1npNLHu0k Board Game Buzzz Top 10 List at 42:02
video_pk 87571 · mention_pk 229107
Board Game Buzzz - Race for the Galaxy video thumbnail
Click to watch at 42:02 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love this game so much
  • Cascadia truly is fantastic
  • I adore this game
References (from this video)
No references stored for this video.
Video SWIOMy0JBCI Meeple University Interview at 9:45 sentiment: positive
video_pk 87438 · mention_pk 228507
Meeple University - Race for the Galaxy video thumbnail
Click to watch at 9:45 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I remember really enjoying trying to find all those new card types for Sushi Go Party
  • I really love the game it's it's a type of game I really enjoy
  • Forest Shuffle which I really liked
  • I would love to see Coimbra expansion
  • I would probably bring Race for the Galaxy because it's the game I've been playing for the longest
References (from this video)
No references stored for this video.
Video 7jsFmRWgqdA Board Stupid Discussion at 1:13 sentiment: positive
video_pk 87076 · mention_pk 227028
Board Stupid - Race for the Galaxy video thumbnail
Click to watch at 1:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Very fun
  • Looked really really cool
  • Tactile
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Component scattering — Components are dropped into a central point and scatter across the table.
  • Pick-Up and Deliver — Players pick up loot and sell it at different planets to get points.
  • Teleportation — Players can jump drive and randomly teleport.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • what a day it's been
  • we went from light scatter to the heaviest game we played all day
  • it's a thing of beauty
  • it's quite Innovative quite Innovative everything you hoped for
  • We played it and then I immediately buy.
  • it really really good immediately accessible immediately really really fun
  • oh my God we like it's now my mission to sit down and play that before this weekend it looks freaking incredible
References (from this video)
No references stored for this video.
Video YYDMN20FRvE Heavy Cardboard Discussion at 44:04 sentiment: neutral
video_pk 86646 · mention_pk 224917
Heavy Cardboard - Race for the Galaxy video thumbnail
Click to watch at 44:04 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
  • Asian Tigers
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • There's no way to be I I can't I can't even get people to tell me their schedule two weeks in advance so it's very much a week to week thing
  • I hold it to a higher level than that and so on the downside it doesn't allow us to stream games as quickly as I would like sometimes
  • if if if the expansion for oath were included in that I would I would put that above arcs okay wow okay
  • universally okay
  • don't I think it's great the way it is just get more maps which they're doing so honestly that's my answer
  • a reprint of ground floor would be great so I can get a copy of it
References (from this video)
No references stored for this video.
Video mbtuGD4Q68o Ryan and Bethany Board Game Reviews Top List at 24:24 sentiment: positive
video_pk 86388 · mention_pk 223289
Ryan and Bethany Board Game Reviews - Race for the Galaxy video thumbnail
Click to watch at 24:24 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Really like the game
  • Fun to try and predict opponent's moves
  • Can lead to taking multiple actions per turn
Cons
  • Speaker forgets they own it and needs to play it more often
Thematic elements
  • Building a galactic empire
  • Space exploration and development
Comparison games
none
Mechanics (from transcript analysis)
  • Hand Management — Playing cards from hand to perform actions and build the tableau.
  • Role selection — Players choose actions, and others get lesser versions of those actions.
  • Tableau Building — Building a personal tableau of cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • if we reach 3,000 subscribers we would do our top 100 games of all time
  • it's like how do you pick out the best ones and then on top of that how do you rank the best ones
  • if my mind is able to be fully present which game do I prefer
  • we're going through this 10 games at a time so today's video we're going through 100 through 91
  • this is such a fun pretty game and it's so mean like you don't realize how mean this game is until you play it
  • the game playay itself is so unbelievably chill this is super relaxing experience
  • the system the gameplay of this game is so strong and so good
  • I don't care if I win or lose it doesn't matter what matters is how good of a story did I create at the end of the game
  • Ticket to Ride what a classic uh game
  • Ticket to Ride Legacy garbage it doesn't count for this
  • it is incredibly adorable it is aggressively adorable
  • absolutely a brain burner thinky experience as well
References (from this video)
No references stored for this video.
Video K9F0o1ii-7M Ryan and Bethany Board Game Reviews Top List at 18:05 sentiment: positive
video_pk 86243 · mention_pk 222585
Ryan and Bethany Board Game Reviews - Race for the Galaxy video thumbnail
Click to watch at 18:05 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Great implementation of simultaneous phase selection
  • Strategic depth in choosing actions
  • Enjoyable space civilization theme
  • Host frequently requests to play it
Cons
  • Not popular with the host's current game group
Thematic elements
  • Building a Space Civilization/Empire
  • Space
Comparison games
  • Roll for the Galaxy
  • Puerto Rico
Mechanics (from transcript analysis)
  • Card Play — playing out planets
  • Role selection — when you enact on your turn you enact one of the phases of a game um and then everyone gets to do that same phase but you get a better version of it so maybe you're drawing cards maybe you're playing out planets maybe you're doing different things
  • Tableau Building — maybe you're playing out planets maybe you're doing different things
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • you are drafting um vegetables in order to score or you are drafting um scoring cards and that's that's the entire game
  • it's another chill two-player game
  • this is a push your luck game where you are trying to go down into the water and get the best treasure
  • this is one of those kinds of games kind of like uh Puerto Rico where you when you enact uh on your turn you enact one of the phases of a game um and then everyone gets to do that same phase but you get a better version of it
  • the Pips the numbers aren't good or bad they just are different things that you're able to do
  • this is this is a monster Euro but it is oh so satisfying
  • this is a reimplementation of Brugge the previous fail game is kind of perfected in Hamburg
  • I absolutely love a this kind of this particular kind of Uno with a particular group of friends with a particular group of set of house rules at a certain time of year
  • we play with a lot of house rules we let the twos stack the plus twos stack and guess what we love it we don't care it's really fun sorry Uno purists
References (from this video)
No references stored for this video.
Video I74K9QFv5-s Heavy Cardboard Analysis at 1:20:27 sentiment: positive
video_pk 85914 · mention_pk 221105
Heavy Cardboard - Race for the Galaxy video thumbnail
Click to watch at 1:20:27 · YouTube ↗
Overall sentiment (raw)
Strongly positive; a highly-ranked classic known for its efficiency.
Pros
  • Not a surprise.
  • Number one on at least one person's list.
  • Likely number one on another person's list.
  • A lot of game in a little tiny package.
  • Little tiny playtime.
  • Has meaningful heavy decisions.
Cons
  • A bit of a surprise that it's this high on the list.
  • Considered a filler by some, though debated.
  • Playtime is very short.
Thematic elements
none
Comparison games
  • RAW
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's Dominoes Ah
  • based on reviewing the Wikipedia for dominoes um that doesn't that seem that year seems wrong. That seems way late.
  • but anything that is like a Domino's game we would recognize doesn't occur until the very end of the 18th or beginning of the 19th century.
  • and tomorrow night at 7:00 p.m., we're finishing up with Antiquity, which is pictured behind Ken's head over there.
  • Of our 402 games, only 13 are published before 1990.
  • So you got Spirit Island, you got Lizboa, you got Quest for Elorado, and 22 other games that are on one person's list.
  • 2019, PAX Premiere, Crystal Palace, and 24 other games.
  • 2015, Gallerist, Trickarion, Food Chain Magnate, 16 other games.
  • Brass, Birmingham, Obsession, Root.
  • John Company, sure. Weather Machine, Carnegi, 19 other games from 2022.
  • Age of steam. Age of steam, right? Yeah. Yeah. Obviously, right. Yeah.
  • Like trying to narrow it down is a hard thing when you when you have maybe the newer you are, the less hard that is.
  • there's going to be another one tomorrow where we go through tutorial number four of Atlantic Chase.
  • I might have a latest greatest version of Crossrox. I'm so excited about this game after hearing you guys talk about it.
  • Every game that you guys play, you're playing. It's oath.
References (from this video)
No references stored for this video.
Video BgDl33BNWs8 The Brothers Murph Discussion at 59:14 sentiment: positive
video_pk 85005 · mention_pk 217069
The Brothers Murph - Race for the Galaxy video thumbnail
Click to watch at 59:14 · YouTube ↗
Overall sentiment (raw)
Highly Positive
Pros
  • This game is so fun. It's so fun.
  • Man, this game's dope.
  • Such a fun game.
  • Amazing game.
Cons
  • Would rather run it than play it
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Dice Rolling — One person was rolling dice.
  • Movement — One person was moving the horses.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Telestrations is one of the greatest games ever made.
  • Legitimately, I think probably the greatest party game ever made. And one of the greatest games ever made.
  • Telestrations, which is just telephone with drawing, is in terms of pure fun, might be the funnest game ever made.
  • So good. Tiny Towns kind of plays a rage con. I love this game. I'm playing a butt ton on BGA right now.
  • Verdant such a good game, man.
  • Verdant of the Calico Verdant Cascadia line Verdant always feels like the one that gets left behind and I think it's my favorite of the three.
  • Viticulture I taught Viticulture I would play Viticulture Tuscany. It was great freaking love Viticulture.
  • The White Castle absolute banger.
  • The rule I and maybe this changed from the original version and the version we have, but in the version we are playing, when you take the action where you collect the blue meeples, and you're multiplying the amount of blue meeples you you collect times the amount of blue building spaces in the nine, including the space you're on, spaces, you can add cards to that.
  • YES. I DID NOT KNOW these things.
  • There were multiple rules in like Pandemic we used to play wrong cuz we read the rulebook once a long time ago, but just never read it again.
  • Someone in the comments is like looking at these cards Murph might be OP I'm like I don't know I don't know I don't think so I think we're I don't think they're that I don't think they're that great. I think we're fun and interesting but I don't think we're the strongest characters ever made.
  • I love the theme of it a lot it looks really cool it looks really cool.
  • I picked up Alhambra all time classic for me. $20 here.
  • You don't really seem to like solo games that much. I really like it. I think you'd find the card play interesting.
  • I enjoyed it. I think I enjoyed it. Me and Paula enjoyed it. Or no, Paula was just watching. Was it just you and me playing?
  • I just feel like Dinosaur World, they had the opportunity to clean up Dinosaur Island, and they just made it bigger. And I feel like it was a it was a very big missed opportunity.
  • Necessary is such an interesting question.
  • However, the game is a lot better.
  • We're not going to play without the expansion.
  • literal everyone says no one says essential. I don't think it's essential. I think it's if you got the money and you like A Feast for Odin, definitely do it. You'll never go back.
  • it levels up the game.
  • And then they just redid it again. It's it's very confusing what they're doing with that.
  • I really like Onirim. I really like Castellion.
  • A lot of other people don't like that game. It's like one of the lowest rated Oniverse games.
  • The general plan is that every year we do a Kickstarter there will be a new game.
  • I really like Onirim.
  • So, naturally being at a resort has got me thinking about like a game centered around like a resort and stuff
References (from this video)
No references stored for this video.
Video JkhvNVA4QPM kovray Interview at 3:44
video_pk 84734 · mention_pk 215772
kovray - Race for the Galaxy video thumbnail
Click to watch at 3:44 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Probably Race to the Galaxy.
  • Darwin's Journey.
  • It's my favorite game, but it's also signed by the designers, and I feel like that's pretty important.
  • There's engine building to it. There's resources to it. There's just like a lot of cool strategies to it and you can progressively get better at the game.
References (from this video)
No references stored for this video.
Video dkViBAwawoY The Brothers Murph Top List at 2:03 sentiment: positive
video_pk 84712 · mention_pk 215547
The Brothers Murph - Race for the Galaxy video thumbnail
Click to watch at 2:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Became the blueprint for so many action follow mechanisms in games.
  • Is generally one of the cooler things in a game.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Action follow — Didn't invent follow mechanisms, but became the blueprint for so many action follow mechanisms in games.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Through the Ages: A New Story of Civilization is the engine builder to end all engine builders.
  • In Twilight Struggle, one of the more interesting times in history is played out. And I love that each card is a real event that happened.
  • Gaia Project built on Terrammystica and perfected the form. It's the best one.
  • Gloom Haven: Jaws of the Lion has the best tutorial system I have ever seen in a game, and I think it legitimately creates new board gamers constantly because of the way they make it so approachable.
  • Each Spirit in Spirit Island can be played over and over as you learn how to master their abilities, and there are so much content in the box. It also just plays amazing solo.
  • Dune Imperium Uprising took Dune Imperium to a whole new level of scale and scope, and it's got them worms.
  • It's impossible to have a bad time playing Star Wars Rebellion, especially if you love Star Wars. Okay, mostly only if you love Star Wars, but it's really fun. It's Lord of the Rings in a box, and it's perfect.
  • For a solid like 6 years, Terraforming Mars was absolutely the king of the board game hobby. Unreal staying power.
  • Dune Imperium uses art based on the movies, but it doesn't feel at all like a movie tie-in cash grab.
  • The scale and epic stories that come out of Twilight Imperium fourth edition make it everlasting. Every time you play, you get a permanent memory and story. It's truly impressive.
  • The sheer amount of content in Gloom Haven and the card play makes this dungeon crawler a Eurogamer's delight.
  • Ark Nova takes Terraforming Mars' cardplay in Civilization's action card mechanisms and put it into a theme we're just way more interested in. just the absolute pinnacle of mashing up mechanisms into a masterpiece.
  • Pandemic Legacy Season 1 has deserved every single ounce of acclaim and accolades it's received over the years. It was an absolute phenomena when it came out.
  • I don't want to say anything nice about this game. I don't want to say anything nice about this game. I don't like this game though.
  • Fine. Fine.
  • Brass Birmingham is objectively a board game. Done. Easy. That was nice. Words that are written.
  • Brass rhymes with ass. Got him. You're done.
  • Brass Birmingham has one of the best examples of positive player interaction and a game I'd actually seek out to play for a player. Was that so hard?
  • So, that was one nice thing about every single game in the Board Game Geek top 100. Many games that we actually don't even really like, but there's always something nice to say. Exactly.
  • Just engage.
  • We had a lot of fun making it.
References (from this video)
No references stored for this video.
Video t4HP_7G2Jbk Board Game Buzzz Top 100 List at 41:16 sentiment: positive
video_pk 83342 · mention_pk 209725
Board Game Buzzz - Race for the Galaxy video thumbnail
Click to watch at 41:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • tight pacing
  • keep-up pressure and simultaneous play
Cons
none
Thematic elements
  • card-driven space empire building
Comparison games
none
Mechanics (from transcript analysis)
  • dual-use cards / tableau building — cards serve as currency and as actions to build your tableau
  • Multi-Use Cards — cards serve as currency and as actions to build your tableau
  • Simultaneous Actions — everyone acts concurrently, creating a dynamic pace
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this game is such a great worker placement game
  • I love talking about our top 100
  • Kim is not going anywhere
  • this game is a 10 out of 10 in my mind
  • we love Zombie Side
References (from this video)
No references stored for this video.
Video dwFmI7M3Uio Stonemaier Games Discussion at 4:10 sentiment: positive
video_pk 81956 · mention_pk 205165
Stonemaier Games - Race for the Galaxy video thumbnail
Click to watch at 4:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • High player agency and strong thematic cohesion
  • Solid engine with pacing that remains tactical
Cons
  • Recall necessary to relearn extended rule sets
Thematic elements
  • Array
  • Space exploration with action resolution
  • Action-choice-driven progression with thematic engine building
Comparison games
  • Race for the Galaxy
Mechanics (from transcript analysis)
  • Action Draft/Resolution — One player triggers an action that everyone executes, with bonuses for the triggering player.
  • Action Drafting — One player triggers an action that everyone executes, with bonuses for the triggering player.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "Mlem Space Agency is so much fun."
  • "This is a wonderful game for families with its cute theme, fun dice rolling, and quick turns."
  • "Apiary matches your shirt. It’s Bees in Space—positive player interaction throughout."
  • "Things go wrong. This engine that you built up gets destroyed."
  • "Star Wars: The Deck-Building Game is perhaps my favorite deck-building game right now."
References (from this video)
No references stored for this video.
Video oP7GVH_t-Bc Going Analog Review at 44:33 sentiment: positive
video_pk 81157 · mention_pk 200093
Going Analog - Race for the Galaxy video thumbnail
Click to watch at 44:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Players often preferred to just shuffle in expansion cards without learning new rules.
Cons
  • Expansion rule sets were sometimes ignored in favor of just adding more cards.
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
  • Card Play — Players play cards representing worlds and developments.
  • Tableau Building — Players build a tableau of cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Big deck energy.
  • You're just trying to be the last person standing.
  • There's some beauty in its simplicity for sure.
  • I wanted to have these region boards so you could see more of like other parts of France other than just Paris.
  • The time mechanism, so I could free people up from just the three cards per day.
  • I think that the big deck is like one of the easiest ways to do that.
  • People just want that big deck of cards.
References (from this video)
No references stored for this video.
Video LxcWj-nRN5U Sir Thecos Discussion at 314:51:30 sentiment: positive
video_pk 81113 · mention_pk 199829
Sir Thecos - Race for the Galaxy video thumbnail
Click to watch at 314:51:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • satisfying tableau building
  • great engine building
  • holds up well over time
Cons
  • can be a bit complex for new players
Thematic elements
  • space exploration and colonization
  • space
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — It's a classic engine builder, and it still holds up today.
  • Tableau Building — It feels really good to build up your tableau and see your synergies kick in.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • As soon as I finish playing Ark Nova, I'm thinking about Ark Nova again.
  • This is the game that made me want to try and figure out how to play card drafting games, how to play action selection games.
  • It's a classic engine builder, and it still holds up today.
  • The scale of the game is huge and it feels like you're really accomplishing something.
  • Each faction plays completely differently, offering huge replayability.
  • It's a challenging game with a lot of moving parts.
References (from this video)
No references stored for this video.
Video aPd9KN04hFI Board Game Critique Top List at 17:02 sentiment: positive
video_pk 80702 · mention_pk 197391
Board Game Critique - Race for the Galaxy video thumbnail
Click to watch at 17:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • engine-building tableau satisfaction
  • thematic richness
  • fast playtime
  • simultaneous action selection kills downtime
  • elegant information system after learning symbol language
Cons
none
Thematic elements
  • building a galactic civilization
  • galactic civilization
Comparison games
  • Terraforming Mars
Mechanics (from transcript analysis)
  • Card Drafting — building a galactic civilization card by card
  • Engine Building — delivers the same engine-building tableau satisfaction
  • Simultaneous action selection — The simultaneous action selection kills downtime entirely.
  • Tableau Building — delivers the same engine-building tableau satisfaction
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • A game can top every ranking, win every award, sell out every print run, and still sit on your table and leave you completely cold.
  • A game being widely loved does not mean it was built for you.
  • Your table is not our table.
  • If we are hard on a game you adore, that is a data point about us, not a verdict on you.
  • Race for the Galaxy instead.
  • It delivers the same engine-building tableau satisfaction, the same thematic richness of building a galactic civilization card by card in under 45 minutes.
  • Brass: Birmingham.
  • It is a game I admire far more than I enjoy.
  • Dune Imperium again.
  • Two of our 11 alternatives are the same game. I think that tells you something honest about what our table actually wants out of an evening.
References (from this video)
No references stored for this video.
Video cHZTvD7AgI4 Board Games UnLocked Other at 3:00 sentiment: neutral
video_pk 80654 · mention_pk 197037
Board Games UnLocked - Race for the Galaxy video thumbnail
Click to watch at 3:00 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Underrated game, 100%. I wish they would do an expansion.
  • God damn, I suck at this.
  • It was okay.
  • I was close
  • I'll give myself the four points. I knew it was Eggertspiele, but I was trying to do both the publisher and the designer at the same time.
  • Well, I'm going to go out on a limb and say this is Reiner Knizia as the designer.
  • It's not, dang it.
  • Oh my god. Oh my god, I'm so mad. I'm so mad.
  • That's so frustrating.
  • Significantly better this time around.
  • Let me know how well you did in the comments below.
References (from this video)
No references stored for this video.
Video H7xfM7deFSo The Dice Tower Discussion at 2:45 sentiment: positive
video_pk 80300 · mention_pk 195192
The Dice Tower - Race for the Galaxy video thumbnail
Click to watch at 2:45 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Brilliant and successful.
Cons
  • Could have been more successful with better art and iconography.
Thematic elements
Comparison games
  • Dominion
  • Beyond the Sun
  • Dice Realms
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, I was like, okay, Thunder Road is like full. That was easy. I guess I didn't need voting for that one.
  • To me, it's more it's much more important if I feel like I played well.
  • Diva wide receiver or DWR for short is a player that literally refuses to cooperate in any way and has to be the center of attention regardless of it if what they're doing is in best interest of the team.
  • It's impossible to game design around this issue where the quarterback issue has many games of built-in mechanisms to address it.
  • The munchkin. This is almost the munchkin.
  • People need to chill out about the number of nature themed games being released
  • I will say I'm getting tired of there's two parts of nature games I'm tired of. One is the obvious I'm trying to be Wingspan. I really dislike that.
  • This is cyclical and I think that right now nature themed games are very hot.
  • That was the people need to stop making dual layer boards. Got 50 hard disagrees.
  • Hexes are good sci-fi and only belong in science fiction.
References (from this video)
No references stored for this video.
Video tPpmUMJ8L6U Game Night Picks - Pair Of Dice Paradise Playthrough at 0:09 sentiment: positive
video_pk 80101 · mention_pk 194363
Game Night Picks - Pair Of Dice Paradise - Race for the Galaxy video thumbnail
Click to watch at 0:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • One good turn of Drop Drive deserves enough.
  • It's a lightweight sandbox game for two to four players that plays in 45 minutes to an hour.
  • There's planets to visit, pirates to fight, and an entire randomized universe to explore.
Cons
none
Thematic elements
  • exploration of infinite space
  • a galaxy scattered with asteroids, resources, and random encounters
Comparison games
none
Mechanics (from transcript analysis)
  • Action Point Allowance System — Players have a certain amount of movement (e.g., 6 movement, 4 movement plus roll) and can perform actions like using their drop drive.
  • Area Control — Placing market tokens on planets when asteroids are turned in, which affects future payouts and potentially the game end condition.
  • Card Drafting — Players can acquire upgrade cards or explore cards that grant new abilities or scoring opportunities.
  • Combat — Battles occur against pirates and potentially other players, with damage calculation based on dice rolls.
  • Dice Rolling — Used for combat resolution (battle stations) and potentially for movement (chaos engine).
  • Modular Board — The universe is described as 'scattered' and 'randomized', implying a non-fixed board layout.
  • Pick-Up and Deliver — Players pick up passengers and cargo (asteroids, salvage) and deliver them to specific planets.
  • player powers — Each captain has unique abilities, such as an extra slot for specimens or gaining points when using the drop drive.
  • Push Your Luck — Deciding whether to risk encountering anomalies or mines, or engaging in battles.
  • Set Collection — Collecting specific types of asteroids or specimens to turn in for credits or points.
  • Variable player powers — Different captains have unique abilities that affect gameplay.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The last person who has experienced a quantum anom anommy.
  • If it starts off the board on your turn, you drop it on.
  • He has his own ambitions.
  • Every single one of these salvages you cash in, you can get an additional card to trick out your ship.
  • My plan for success in space is I'm going to make my way this way and collect as much of this salvage as I possibly can and cash in for big fame, money, and love.
  • Moving my ship through hypermost space by dropdriving it earns me two monies, two space credits.
  • You could jettison the one that you just picked up as well.
  • I like it. Well, you know, newer is better. That's what they say.
  • An intimate encounter.
  • The difference between the two values rolled is the damage the losing ship takes.
  • So, the pirate takes two damage.
  • And that will just destroy the pirate ship because it only takes one to destroy a pirate ship.
  • So, the pirate is destroyed just like in a game sense, not in like an actual physical sense.
  • I have to keep playing with this piece that you've thrown in the trash.
  • Space yours.
  • A whole bunch ended up over there.
  • It's like one of those pool billiard shots where you make the ball pop over, the Q- ball pop over.
  • My rules? You've thought of everything.
  • That was pretty sad.
  • It got exactly where it was going to go.
  • So, we got you on the pink planet. We got me on the blue planet. Who goes first?
  • The last person who has experienced a quantum anomaly.
  • I think you just did. So, why don't you go first?
  • I will jettison this one back into space.
  • True. True. But just for the the sake of chaos, my crew jettisoned the old one and replaced it with an identical replica.
  • I love the chaos so much.
  • Choices.
  • All right. Bye. One, two, three. Oh, hey. Oh, that locked out. I just got to go pick them up again.
  • Well, have fun. Uh, that's the end of my turn. I've done all my things and introduced an anomaly just to combat your chaos a little.
  • Such balance in nature.
  • Yes. Yes. Yes. Then now at the start of every turn, you can attempt to detonate mine.
  • So, let me see. So, there's only three mines left, and it's these three right here, which all are aimed at me.
  • I'm very happily quite far away from them.
  • You know what I'm going to do, though? I'm gonna try and at least flick these out of this area.
  • Probably not hitting myself. So, let's see if I can get this to land way over there.
  • You might be able to hit me. Who knows?
  • The rules specifically say there are no doovers. So, if you like do a bad flick and do nothing and just hit the pad, sorry.
  • Oh, the rules call that out.
  • That's pretty sad.
  • So, I can't use my drop drive and earn two more credits because I'm Captain Murk Fizz the amazing.
  • Not so amazing with an empty cargo hole.
  • Okay. So, I'll pick up this salvage and then I encounter that salvage. Then I encounter some fuel. Then I encounter this fuel and I have no place to put it.
  • So, I will in true chaotic spirit jettison my pre-existing fuel to add this fuel.
  • Mhm.
  • That is a crazy little drop you just did that landed right next to your ship.
  • Somebody up there loves you in your dropping skills and somebody up there doesn't love me in my dropping skills. That's all.
  • Oh my goodness. Are you done with your turn?
  • Yeah, I'm done with my turn.
  • I will relaunch my pirate.
  • All right. And I think they will go after this uh pink asteroid. I believe that's the closest thing.
  • Put that in their hold on the pink planet. And then Okay, I've got things to do here. Yes. Yes. Going and picking up that green asteroid and then I will end up landing on this planet.
  • Now, even though I have extra movement here, as soon as you encounter the planet, you have to stop. So, I go boop. I pick this up. So, even though I have movement still left after going past this planet, once you have encountered or touched a planet in any way, you must stop and land on the planet.
  • I'm going to put this green asteroid in my cargo hold and I will encounter Omega Primal's Edgeworld.
  • So, first I will deliver my passenger. My passenger Liz Fantasmal wants to go to either a blue or yellow planet. This is the yellow one. So, I can drop them off and I'm going to get five credits for doing that. Boop.
  • Then I identify salvage. I have no salvage in my hold. So, we will not be jettisoning any to get any cards. But now I can turn in asteroids. So I have two green asteroids which I will turn in here.
  • I'm going to place one of our eight um market tokens on this. When we run out of market tokens, it ends the game.
  • So, I'm going to get four for each one of these. So I get eight credits for those two. And then I also have one blue asteroid.
  • Uh, and that can come here as well for four. Now this is just one. I'll only get four credits for it. I'm going to place another market token. So you can see the next person who delivers here, their asteroids are going to be worth fewer credits, but then at the end they're worth more, which is kind of neat. And but that's not everything you do on the planet, is it? There's actually more.
  • That's correct. First, I'm going to jettison these asteroids I've just sold.
  • They get back into the world. And now, because this is an edge world, oh, cool. This has a flux core, so I can move this planet up to three nav links in any direction. Where do I want it to go?
  • Maybe closer to these green asteroids. Why not?
  • I don't know. Let's just move it here. Why not? I don't know. I don't have a plan. I just think that's cool.
  • Now I can either explore the surface or repair my ship. I have nothing to repair, so I'm going to explore the surface. The explore rating on my ship is one, which means I take one card, and that's the one I keep. So, I'm taking one explore card. I have an upgrade, a gas extractor, plus one credit for each gas, which is white asteroids, I sell. So, that goes make some room for it here. So, I'm now the fathomless inflatable queen. I don't know how I feel about that, but I like getting bonus credits. And that will end my turn.
  • H I will start my turn by continuing my quest of getting these mines away from me and over to you. Oh well, okay. That's great. That lines it up perfectly for where I am. So, happy happy day. So, now I need to make a decision. Do I try jumping or do I try to just make it to a planet? Even though Oh, boy. I think I need to try jump driving. So, I'm gonna jettison this fuel.
  • All right.
  • And put that back into outermost space. Then I gain two credits.
  • That's right. Because your captain ability because I'm about to use my drop drive ability. I'm going to drop about a inch away from this ship.
  • Wow, that's pretty good. You can pick up a lot of stuff right there.
  • Maybe I can because I need to embrace chaos first of all. So, negative -2 to my rocket drive.
  • I will first move, which I think gets me.
  • You're not trying to pick up any of that stuff around you.
  • No, I'm trying to make it to the white world. I don't quite make it to the white planet. Pick up that guy. I will grab that and I'll add it to my cockpit, but then I will embrace chaos.
  • All right, let's see if you can move anymore. Get on that planet.
  • Three more.
  • Three. You can definitely do it.
  • I make it to the planet. Yes. And on this planet, I will first cash in this green, which they don't take. I will keep this green in my cargo hold.
  • Yeti's Edgeworld only wants pink and yellow asteroids, which they're missing out if you ask me. First, I need to deliver any passengers I have, which I have zero. Makes that easy enough. But now I can identify salvage, which was my whole goal. Yes. So, I got one, two salvage. You get one card for each one and you get to keep them both.
  • So, first up, we got flick drive. When activating your drop drive, you may flick your ship rather than dropping it. Oo, that you do have a very chaotic ship situation happening. I think I do. I think I need to embrace that. And the other card is a passenger Soul, who is an asteroid dealer. I can gain two credits for each asteroid in my hold that this planet purchases. Ooh.
  • So, the passenger will just kind of come over here and sit tight for a moment. And this guy is going to be smooshed into my ship, which I will need.
  • Let me help you.
  • Thank you. And so, my ship is now the lone chaotic wayward jumpy prism, my nickname in high school.
  • How about that? Now, you would sell your asteroids. As we already established, they don't want what you got. But this is a fuel depot, so you get to collect the nearest fuel. Oh, hi. Thank you very much. You're welcome. That and I will add that to one of my very few card holds.
  • Now, you may explore the surface. This I will do. So, please give me one card, two cards, three cards, which I will examine and decide what to keep. You get to keep one.
  • Oh, I got a nav module. Using your drop drive, we may drop from a height of one link.
  • Cool.
  • Okay. Uh, oh, I got a parasitic cargo or an extreapile cargo that I specimens that I can take. So, this one will give me points based on things how much they weigh. And this one will give me points if I get more red ones. H I think I will take I'll take this one simply because it's more credits, more points. So, these go to our discard pile over there.
  • Yes. And this gets locked into my cargo this gets locked into my cargo hold hold right there. right there.
  • Okay. So, what I think I'm going to do is flick a space mine, but not at you. I kind of want to get it out of the way of where I'm headed. So, I'm going to take this one and just try and get it like out of here.
  • It didn't work. It really got just closer to where I was going. And then my pirate that I control. Oh, is that within one link of the pirate ship?
  • Oh, that pirate ship takes uh proximity damage and will be destroyed.
  • So, I believe it jettison this cargo is gone.
  • Well, and now it's pirate time. So, it will launch.
  • Wait a minute. Oh, it's way over there. Oh, we got dueling pirates.
  • Oh, yeah. I think it's closest here. So, it's going to go here and then like get you. I mean the pirate ship you control that you are otherwise in no way affiliated with in it sighted. That's right.
  • And then I will leave the planet I am on as is the rule. And I'm just going to try and fly and pick some stuff up as I go. I'm going to hold off on using jump drive at the moment. So I want to do like this. Can I get Oh yeah. We're gonna fly to here and I get these asteroids along my path. I didn't go quite the direction I was planning, but I picked up some cool stuff, so it's gonna be fine. Okay, my cargo hold is full.
  • Okay, and I'm done with my turn.
  • I wonder if I can get this over to you. Let's try Chaz. I over y'all, I need you to know what just happened.
  • I overflow. I'm pretty sure that's how Voyager got in the Delta Quadrant.
  • We won't see that thing for 75 years.
  • Next, the pirate activates. And I've never seen this situation before. Will a pirate attack another pirate?
  • So, they both come in arms armed weapons.
  • Aha.
  • So, they battle. They battle. So, so it's just a roll v roll.
  • So, we got Oh my. Pink decimates the blue pirates. Oh boy.
  • So, blue pirate gets blowed up and pink will steal, I think. So, that will come over to there.
  • Yeah. Yeah. Let's Yeah. Boom. Boom. Steal on the pink planet. Pink just cashed in.
  • And uh there we go. So much chaos in the cosmos. Speaking of which, now it's time for a little more ship to ship action cuz I'm leaving this planet and I'm making a beline directly. Come attack me.
  • Okay, so this says after moving, roll a dieice. I haven't moved yet. That's just one thing I'm going to encounter. And I'm gonna add to that three more links.
  • You keep rolling three after three after three. I think every time you roll three.
  • Okay. And that definitely gets me to you. So, first we encounter the anomaly and then I encounter you.
  • What is it?
  • It's a Dyson sphere.
  • Place the Dyson sphere around the sun. Then collect one supercharged fuel cell, which are these guys over here. We have the Dyson sphere around the sun. And the Dyson sphere creates supercharged fuel.
  • I like how that sounds.
  • Me, too. Because as a result of discovering the Dyson sphere, I receive one of these supercharged fuel tokens here on the front of my ship. Says it doesn't go on a cargo hold. It goes on my ship.
  • Oh, there's more. So, press changed fuel token. If anyone docks with the Dyson sphere by touching one of its little pylons, they can dock with the Dyson sphere and they get one of these as well. This is a permanent little upgrade it added to the front of your ship. You can deplete this by flipping it over instead of jettisoning a fuel canister. And then if you go to a planet or dock with the Dyson sphere, you can fuel that puppy right back up.
  • Is there anything else you get to do when you dock at the pylon? Also, when you dock in the Dyson sphere, you may drop any number of fuel and or salvage, not asteroids.
  • Oh, good to know.
  • Yep. And you get three credits for each.
  • That's pretty sweet indeed. And now with the Dyson sphere construction completed, it brings us to our main event.
  • Now, you have to decide how you are approaching me for this encounter. Would you like to have uh hailing frequencies or armed weapons? And then I will choose how I respond. Oo.
  • Now remember, if you come at me with AR uh hailing frequencies, then we both get to just take one of two nearest cargo items.
  • Oh, that's nice. So, we just kind of grab something that's close to work together to superpower our tractor beams to each grab one thing.
  • Well, that sounds nice.
  • Now, we could have a battle if you would like that, but I'm going to implore you. I'm going to challenge you to choose peace.
  • Challenge me to choose peace. What happens if we tussle? We roll a battle or I could choose to surrender and just give you an item from my cargo which you would choose which thing you wanted.
  • Well, I'm coming at you guns ablazing and I
  • Why would you not have your hailing frequencies? I don't understand the choice.
  • So, I get plus four to my battle roll right here. So, I will roll my dice, add four to it, and that will be my attack damage.
  • I guess I surrender because I can't beat you. I have nothing. I have a plus zero. So, would you like a gold, a fuel, or a white asteroid? You will steal one cargo from me, and we will not roll any battle dice cuz I can't beat you. Even if I rolled a six, you'd have to have rolled a one.
  • You're going to surrender.
  • Yeah, sorry. I would like to keep more of my stuff. And I think I'm going to lose. This is called a strategy. What item would you like?
  • How's about the fuel cell? All right.
  • Well, that's a bummer.
  • Bummer indeed. I wanted to see some blowed upness.
  • Nope. Ends my turn.
  • Alrighty. I'm going to choose to not interact with a mine this turn cuz we are right near each other. So, I'm just going to leave them be for the moment. And then pirate will go. And I believe the pirate is closest to this pink asteroid. Just going to go and grab that.
  • So, I don't have any fuel to do my drop drive, but I have a plan. And that plan is to interact with our Dyson sphere here. So, I'm going to fly over to the Dyson sphere and land on it. So, I fly I'm going to land right here. I don't pick anything up along the way. But when I get there, I get to get one of these fuel cells supercharged.
  • And I have nothing to drop for credits because you stole my fuel from me in our battle. So, uh, but that's it. I have the supercharge now, which I have plans for everyone. I got plans because I'm prepping. I'm prepping for a big turn, I hope, next turn.
  • Well, I'm gonna go back to my original plan of trying to make my ship as magnanimously glorious as I possibly can. So, I'm going to use my super fuel to drop and gain two credits because of it.
  • And I will drop next to this guy right here. Boop. Oh, that's exactly where I wanted to be. So, I got four of these. And I'm going to start here, come around, here, which puts me here, and then I get my chaos dice.
  • Oh, see how far you go.
  • I get four more. Wow, you can go really far. which allows me to I Oh, yes. You just bypass the anomaly. You pick up some salvage and fuel. That's pretty sweet.
  • But before my amazing turn happens, there's a pirate. We've got to do the pirate, of course. There we go.
  • All right. And what do you think? Pink or green? I think maybe slightly closer to the green one. Scoop up the green. Yep.
  • Boop.
  • Okay. And then I make my way to salvage that. salvage that and this.
  • That's pretty good. And can you hold any of it?
  • It would be even better if I had the space to hold it. So, I will jettison that.
  • Uh, and I will, you know what? I don't need the fuel anymore cuz I got so many other things that What you need is a chaos drive.
  • All I need is a chaos drive. But first, oh, look. Oh my goodness. You know what's closest to the pirate ship is you.
  • What?
  • Yep. Armed weapons. Just how you like it. How do you respond? That's what the pirates will automatically do. By the way, they always come in with weapons armed.
  • That's tussle.
  • All right. So, you get to roll a lot in this pirate ship adds nothing to their roll.
  • I add plus four.
  • They've only rolled a two.
  • Oops. And I roll four plus four.
  • You win. Oo, you're going to get so much stuff that you can't keep.
  • That's not what's important. That's a difference of six, which means you get all of their stuff.
  • I will take the salvage and jettison this fuel and I will replenish the universe with it.
  • Nice. And now it is my turn. Okay. So, I thought I was going to need my supercharged fuel to drop over to get to the pink planet, but I actually think I'm within range to just be able to fly there.
  • Oh, so you give it to me. And I'm gonna be able to pick up this salvage along the way. I just kind of miss everything else. So, I have a salvage. Oh boy. This is going to be cool, I think. So, I am encountering my home planet. It's just a coincidence really. I have no passengers to deliver, but I will identify salvage.
  • So, I drop that and I get to take one of these explore cards, and it is a specimen. All right. So this is pretty cool. So this is a blue planet type of specimen and it will score for each one will give three credits. Well, I have this really cool prismatic specimen I started the game with and it counts as any kind of colored specimen. So this counts as a blue. So both of these will score for that. So that's pretty cool. That's going to be worth six credits plus two for this card. So I'm pretty excited to have grabbed that. That's pretty good. I'm not even done. So, now I can sell off some asteroids. I have one I have one gas or white asteroid. Uh, I get an extra credit because of my gas extractor upgrade because I'm inflatable.
  • So, this will be worth 1 + 4, five credits for that.
  • And then this planet also likes this gold. I think it might be ore. These asteroids, I have three of them. And that's four each. So that's 12 credits for turning those on. I'm in the money, the space money. I'm selling asteroids and I'm making all that bank. Okay, then I'm going to explore the surface. I have the explore rating of one. So I'll just see what I get here. A passenger who'd like to go to the gold or green planet. All right, come along cosmic Oz. I will see if I can get you there. That would be the end of my turn. And we have four of our eight market tokens placed, which means we're halfway to our ending condition. What you going to do about it? How you going to catch up to me?
  • Yeah, that that was one good turn that just
  • And every good turn deserves another, which Chaz is going to try to do himself right now as we keep playing the game. But we're going to say goodbye to you while we do that. We hope that this showed you a little bit of how this game works. We hope you enjoyed it. Thank you so much for watching. Give the video a like, subscribe to this channel, and we'll see you in the next one as we continue to take as many good turns as we possibly can.
  • What you going to do, Jess?
  • I'm going to try and figure out how to blow up your ship again.
  • Well, first your pirate needs to go. So, they're right there. Yes.
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Video uW-4mE-NXh8 Review at 0:49 sentiment: positive
video_pk 79839 · mention_pk 193400
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Overall sentiment (raw)
positive
Pros
  • Offers more to do and see compared to the base game.
  • Introduces new locations and mechanics.
  • The 'ricochet' feature is very cool and clever.
  • Hard luck is a fantastic feature.
  • The blackjack mechanic feels thematic.
  • Provides a ton of thematic fun.
  • Great additional content to the base game.
Cons
  • The press your luck elements (sheriff card, Badlands flip) are not enjoyed by everyone.
  • The game is longer in double barrel mode.
Thematic elements
  • Wild West
Comparison games
  • Flip Town
  • Flip Voyage
Mechanics (from transcript analysis)
  • Blackjack — A mechanic in the hills section where players try to beat certain totals.
  • Bounty objectives — New bounty cards offer specific goals for players to achieve for victory points.
  • Card Drafting — Players select cards to determine actions and build poker hands.
  • Dual board play — The game can be played with one (single barrel) or both (double barrel) boards, with double barrel offering more content and rounds.
  • Hard luck mitigation — Players can pay resources to remove or delay hard luck, but face penalties if they have too much.
  • Press Your Luck — Included in features like the sheriff card and the Badlands card flips.
  • Resource Management — Players manage gold nuggets, dollar bills, and victory points.
  • Ricochet bonus actions — Bonus actions on one board can trigger effects on the other board.
  • Set Collection — Collecting chickens, cows, and stopping at rail stations are examples of set collection objectives.
  • Variable player powers — New characters with unique abilities tied to specific game locations are introduced.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think it made one of my top games of the year.
  • Couldn't be a better packaging system with a 52 card deck that essentially just generates all of your actions for the game.
  • So, that is an interesting feature that I really, really like cuz you're pingponging from board to board.
  • This is the kind of uh perfect solo game, solo experience of you just sitting around puzzling it out, trying to maximize your turn, get the most bang for your buck.
  • And a lot of great additional things with New Frontier, the expansion to Flip Town.
  • Flip Voyage really surprised me and is a nice different game with the core system that you get here in Flip Town
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Video YoZSPFMHaIY Rules Teach at 0:01 sentiment: positive
video_pk 79398 · mention_pk 192803
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Click to watch at 0:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • It's a game worth learning.
  • It's got that gut-churning twist where your cards are also your money, and so your strategy is constantly changing depending on which new cards come into your hand throughout the game.
  • Great for players who like to build their own little house and don't want other players to interfere.
  • It's all about figuring out which phase the other players are going to choose so that you can make the most out of every round.
  • One of the greats.
Cons
  • Notoriously difficult to learn.
  • Confusing symbols on cards.
  • Instruction booklet is poorly written.
Thematic elements
  • Build the most powerful space empire.
  • space
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Some worlds have a red outline around them. You can't settle these worlds by paying cards - you have to conquer them with your military strength.
  • Card Drafting — In later expansions, the manual even suggests some drafting rules for the start worlds and starting hands, so if you're picky about luck, you may want to adapt those drafting rules into the base game.
  • End game trigger — When a player builds a 12th card, or takes the last Victory point chip, that triggers the end of the game and you count up all the points and see who's won.
  • Hand Management — You have a hand full of cards, and you pay to build these cards out in front of you, in a tableau. The cards in the game stand in for so many things: they are worlds you settle, and developments you build, they're money you spend, AND they stand in for the gross domestic product of your planets!
  • Resource Management — You can consume these goods later in the game. Consuming goods can net you victory points, and/or more cards - cards which you can either try to build, or use as money.
  • Role selection — There are five phases in the game, each one marked by a Roman Numeral. At the beginning of a round, everybody secretly chooses one of these five phases, and when you're all ready, everyone slaps their chosen phase down at the same time. The players who CHOSE the [phase] get a bonus perk for picking it.
  • Set Collection — Many of the cards you build are worth victory points. Some cards produce resources for you, which you can sell for more cards, or for victory points. A few cards are meta-cards, that earn you points for having certain cards in your tableau.
  • Tableau Building — You have a hand full of cards, and you pay to build these cards out in front of you, in a tableau.
  • Variable Phase Order — The phases are called in order, but not all phases may happen in a single round. You could have a phase where every player chooses Phase I:Explore, and no other phase happens.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Race for the Galaxy is notoriously difficult to learn.
  • The only rule is that you can't build two of the same building.
  • The twist where your cards are also your money presents a really fun and unique challenge.
  • Race for the Galaxy is a confusing game to learn, but it's a game worth learning.
  • Race for the Galaxy is one of the greats.
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Video WxYRRP5SUVQ Rules Teach at 0:01 sentiment: positive
video_pk 79341 · mention_pk 192745
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Overall sentiment (raw)
positive
Pros
  • tableau-building
  • role-taking
  • sci-fi theme
  • build the most powerful space empire
Cons
none
Thematic elements
  • build the most powerful space empire
  • space
Comparison games
none
Mechanics (from transcript analysis)
  • card drafting/playing — Players have a hand full of cards and use them to build their tableau. Cards can also be produced by other cards and sold for more cards or victory points.
  • Resource Management — Some cards produce resources that can be sold for more cards or victory points.
  • Role selection — There are five phases. Players secretly choose one phase each round. All players perform the chosen phase's action, but the player who chose it gets a bonus perk.
  • Tableau Building — Players pay to build cards out in front of them in a tableau. Many cards are worth victory points, some produce resources, and some earn points for having certain cards.
  • Victory Points — Many cards are worth victory points, and victory point chips are used to track progress and trigger the end of the game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's Ryan from Nights Around a Table, and this is Race for the Galaxy, a tableau-building, role-taking sci fi game for 2-4 players.
  • If you want to learn more about the rules of the game, click the link at the end of this video or in the description below to watch my complete How to Play video, which includes the overview segment you just watched.
References (from this video)
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Video Uvdb4zGwIMY Rules Teach at 0:02
video_pk 79342 · mention_pk 192746
Race for the Galaxy video thumbnail
Click to watch at 0:02 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • consuming — this one gives you a few bonuses in the Consume phase.
  • start worlds — These start worlds might give you an idea of what sort of strategy to pursue. For example, this start world gives you a head start on military, while this one gives you a few bonuses in the Consume phase.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It’s Ryan from Nights Around a Table.
  • If you’d like to know more about how to play, click the link at the end of this video or in the description below to watch my complete How to Play video, which includes the setup segment you just watched.
  • And if you like what i’m doing, click the badge to subscribe, and the bell to get notifications.
  • And now, we danc
References (from this video)
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Video g6u2R0NMHlA Review at 0:00 sentiment: positive
video_pk 79316 · mention_pk 192719
Race for the Galaxy video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Challenging decision-making
  • Overlapping simultaneous role-taking is a neat way for all players to be involved
  • Multiple ending conditions (tableau card count or point supply depletion)
  • Grows with the player
  • Enduring popularity in the hobby
Cons
  • Iconography
  • Steep learning curve
  • Dense, bland, and dry rulebook
  • Branching expansions can be inconvenient
  • Artwork for aliens and humanoids is not very good
Thematic elements
  • sci fi
Comparison games
  • Bohnanza
  • Hanabi
  • Citadels
  • Puerto Rico
  • 7 Wonders Duel
Mechanics (from transcript analysis)
  • Card Drafting — Your cards are your money. ... Do you lead off with cheap things, or do you go save up for expensive things?
  • Role-taking — Race for the Galaxy does this a little bit differently than something like Puerto Rico. What it does is there are a series of roles that you can take, and everybody can take the same role at the same time if they want to. It's sort of like a secret ballot thing.
  • tableau-building — Race for the Galaxy is a 2-4 player role-taking tableau-building sci fi card game from 2007
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It works SO WELL!
  • Race for the Galaxy is almost a game that doesn't want you to learn it!
  • This is definitely a game where the learning curve, for some bizarre reason, is inexplicably steep, despite it not being that much of a complicated game.
  • the figure drawing is... is... NOT VERY GOOD AT ALL.
  • It's definitely something that, like fine wine... uh... or me... get better with age.
  • Race for the Galaxy is fun!!
  • It's fun in the way that riding a bike is eventually fun.
  • And for a game to be talked about now going on twelve years, in a hobby that's all about what's shiny and on Kickstarter, i think is a pretty great achievement!
References (from this video)
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Video 7bGagL3Zrwg Discussion at 4:58 sentiment: positive
video_pk 79299 · mention_pk 192690
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Overall sentiment (raw)
positive
Pros
  • Features self-shuffling decks.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • self-shuffling decks — The game uses cards facedown as goods that, when discarded, contribute to a mix that makes shuffling less necessary.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • 5 Things i Love About Board games.
  • It's the reason why i don't play games like Dominion as much as i might, because i just don't like the card shuffling.
  • i like that kind of thing! i recently played a game called Caravan which has, as part of the game, thief tokens, and you can use those tokens to steal goods from other people's camels, and two of the players - it was a four player game - two of the players got really mad that i was use - i DARED to use these thief tokens that are part of the game because thieving is not nice!
  • pay attentio, board game publishers - when i turn a box over and i see die-cut bits that fit together, i think "i need to get that game!"
  • i find that board games - playing board games - is one pastime that exercises my brain in a delightful way that feels really good.
  • The #1 Thing That i Love About Board Games... is when they light up my brain like a Christmas tree!
References (from this video)
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Video Kxias0Z6d0E Analysis at 0:11
video_pk 79284 · mention_pk 192661
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Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Card game — Race for the Galaxy is a card game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Wherever you see "Uplift," it's a reference to Brin's Uplift stories.
  • The Arboreal Uplift Race card pays homage to Brin's original Uplift War cover.
  • Stories by sci fi author John Varley are referenced by this robot on the the Alien Rosetta Stone card, these blaster gems, and this Deep Space Symbionts LTD card.
  • The Scientific Cruisers card might call to mind certain enterprising ship, and the Rebel Cantina card is an obvious reference to a well-known watering hole on Tatooine.
  • This Alien First Contact Team is a reference to the poster for the movie The Right Stuff, which is based on this photo of NASA's Mercury Seven.
  • The Galactic Home Front card is a reference to Rosie the Riveter and the women who manufactured munitions during World War II.
References (from this video)
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Video BXgOQQnBmGY Other at 13:37 sentiment: positive
video_pk 70447 · mention_pk 167429
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Overall sentiment (raw)
positive
Pros
  • Interesting concept with dropping components to create the play area
  • Customizable ships and emergent ship names
  • Engaging spatial navigation mechanic
  • Visually appealing component art
Cons
  • Prototype components (styrofoam sun, unpainted line art) need improvement
  • Requires significant table presence and potential setup time
  • Filming the game is challenging due to the need for hands-on manipulation
  • Concerns about component flimsiness and placement
Thematic elements
  • space exploration and resource collection
  • sci-fi
Comparison games
  • Dungeon Drop
  • Zia
Mechanics (from transcript analysis)
  • Action Point Allowance — The game has fuel tokens that are used to move ships, suggesting a resource management element for actions.
  • Drop mechanic — Components are shaken and dropped onto the play area to create the game's 'galaxy of items' and define playable areas.
  • Modular board/components — The play area is created by dropping components, and ship upgrades are modular cards.
  • player interaction (indirect) — Pirates can interfere with player actions by collecting items that players might want, and players can fight pirates.
  • Route building/navigation — A flexible tool is used to define a ship's flight path through the dropped components.
  • Set Collection — Players collect various items like gems, salvage, and cards as they navigate the play area.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's not meant to be an entertaining experience whatsoever
  • i have like a memory like a sieve
  • it's the kind of game where you're bouncing around like duh i gotta do this and i gotta flip that and i gotta roll that die but i gotta do this at the same time it's one of those where you're bouncing all over the place certain brains thrive on that kind of chaos
  • if you thought paint drying was exciting wait till you see board game photography
  • this is tough man it's hard tough to film not tough to do
  • my recent paid job i had by the way i'm wearing i'm wearing pants right now i don't know why i mentioned that right because i'm talking about being employed by other people where you have to wear pants
  • I don't know if this looks nice no it looks about as nice as it's gonna look because it's prototype
  • you think for a guy trying to lose weight gee sure is drinking a lot of dr pepper
  • it's not rocket surgery
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