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Robinson Crusoe: Adventures on the Cursed Island box art

Robinson Crusoe: Adventures on the Cursed Island

Game ID: GID0267704
Game Info
Year
2012
Players
1-4
Age
14+
Playtime
120 min
Collection
Your Tier
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Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

Robinson Crusoe: Adventures on the Cursed Island is a game created by Ignacy Trzewiczek, the author of Stronghold. This time Trzewiczek takes the players to a deserted island, where they'll play the parts of shipwreck survivors confronted by an extraordinary adventure. They'll be faced with the challenges of building a shelter, finding food, fighting wild beasts, and protecting themselves from weather changes. Building walls around their homes, animal domestication, constructing weapons and tools from what they find, and much more await them on the island. The players decide in which direction the game will unfold and – after several in-game weeks of hard work – how their settlement will look. Will they manage to discover the secret of the island in the meantime? Will they find a pirate treasure, or an abandoned village? Will they discover an underground city or a cursed temple at the bottom of a volcano? Answers to these questions lie in hundreds of event cards and hundreds of object and structure cards that can be used during the game...

Robinson Crusoe: Adventures on the Cursed Island is an epic game from Portal. You will build a shelter, palisade, weapons, you will create tools like axes, knives, sacks, you will do everything you can to… to survive. You will have to find food, fight wild beasts, protect yourself from weather changes…

Take the role of one of four characters from the ship crew (cook, carpenter, explorer, or soldier) and face the adventure. Use your determination skills to help your teammates, discuss with them your plan, and put it into practice. Debate, discuss, and work on the best plan you all can make.

Search for treasures. Discover mysteries. Follow goals of six different, engaging scenarios. Start by building a big pile of wood and setting it on fire to call for help, and then start new adventures. Become an exorcist on cursed Island. Become a treasure hunter on Volcano Island. Become a rescue team for a young lady who’s stuck on rock island…

Let the adventure live!

Description

Robinson Crusoe: Adventures on the Cursed Island is a game created by Ignacy Trzewiczek, the author of Stronghold. This time Trzewiczek takes the players to a deserted island, where they'll play the parts of shipwreck survivors confronted by an extraordinary adventure. They'll be faced with the challenges of building a shelter, finding food, fighting wild beasts, and protecting themselves from weather changes. Building walls around their homes, animal domestication, constructing weapons and tools from what they find, and much more await them on the island. The players decide in which direction the game will unfold and – after several in-game weeks of hard work – how their settlement will look. Will they manage to discover the secret of the island in the meantime? Will they find a pirate treasure, or an abandoned village? Will they discover an underground city or a cursed temple at the bottom of a volcano? Answers to these questions lie in hundreds of event cards and hundreds of object and structure cards that can be used during the game...

Robinson Crusoe: Adventures on the Cursed Island is an epic game from Portal. You will build a shelter, palisade, weapons, you will create tools like axes, knives, sacks, you will do everything you can to… to survive. You will have to find food, fight wild beasts, protect yourself from weather changes…

Take the role of one of four characters from the ship crew (cook, carpenter, explorer, or soldier) and face the adventure. Use your determination skills to help your teammates, discuss with them your plan, and put it into practice. Debate, discuss, and work on the best plan you all can make.

Search for treasures. Discover mysteries. Follow goals of six different, engaging scenarios. Start by building a big pile of wood and setting it on fire to call for help, and then start new adventures. Become an exorcist on cursed Island. Become a treasure hunter on Volcano Island. Become a rescue team for a young lady who’s stuck on rock island…

Let the adventure live!

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 91
This page: 50
Sentiment: pos 27 · mix 6 · neu 2 · neg 4
Mentions per page
Showing 1–50 of 91
Video OSjwEhoMwOs BoardGameGeek Discussion at 4:15 sentiment: positive
video_pk 98877 · mention_pk 274895
BoardGameGeek - Robinson Crusoe: Adventures on the Cursed Island video thumbnail
Click to watch at 4:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • It is still the number one favorite game.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Tile Placement — Stated as the favorite mechanic, with Carcassonne being a strong influence.
  • Worker Placement — Mentioned as a possibility for favorite mechanic due to Robinson Crusoe, but later stated tile placement is the actual favorite.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's Whisper Wood, one word for one to four players.
  • It's much heavier than Flamecraft.
  • This is definitely a strategy game. Mid midweight mid to heavy strategy game.
  • it's a big game on the table. A lot of moving parts. Gorgeous, gorgeous game because we have Sandor Tang again and Sergio Chavez.
  • So, it's a bag builder. You're pulling out these tokens. What you pull out will determine what actions you take.
  • And y'all, it is good. It is good. But it's definitely much heavier than previous Cardboard Alchemy games. It's still gorgeous though. It's still gorgeous. Still a sprawling game. And I think for the the Euro strategy lovers, this is going to be a good one.
  • Whisperwood. All one word.
  • it's perennial uh by Emily Vincent uh published by Fatout Games and art by Beth Sobo who does one of the most beautiful nature art in board games period concerning my opinion.
  • we make a beautiful prairie garden
  • And yeah, this one looks gorgeous. I was like, "Okay, I need this."
  • I'm very excited for Perennial for sure.
  • But this is Electrify for one to four players from John Declair and Ian Hutchinson.
  • Uh, it is a engine builder.
  • It's a simultaneous action selection, slice selection.
  • So it's really interesting little engine builder. It goes from like coal all the way to nuclear and solar power and all these other electricity generating things.
  • And it's just such a nice combo. Everything's connected but quick because it's simultaneously simultaneous turns to it.
  • multi-use cards and I love that.
  • So some of the cards have arrows, so it will like allow you to activate other cards that it's connected to. So you get this long chain of actions, which is really fun.
  • It's very good. And I've played it and play tested it solo which is also good and it's one that I think is kind of my favorite of what they're coming out this year.
  • It's going to be on Kickstarter and I am very excited for this.
  • It's very interesting combo of mechanisms and it really is that engine builder goodness that I absolutely love.
  • And it really is that engine builder goodness that I absolutely love.
  • So, that's Electrify from AG.
  • I love seeing that and everybody getting along. No big incidents. I think that's just amazing that so many cultures come together in spread over three different countries because not only in the United States, United States is the most in games but yeah and everybody gets along people joining in on on marches, fan marches and I think that's just awesome to see.
  • But it was funny because it was a whole circle thing for me.
  • The minions sung the Beach Boys. The banana song is the Beach Boys.
  • Yeah. That was totally Beach Boys.
  • So, my moment of positivity is it was the 4th of July and so my mom and her friends took and I went with them we went to the July 4th firework spectacular at the Hollywood Bowl.
  • It was with the Beach Boys and John Stamos and we usually try to go to the Hollywood Bowl at least once or twice every year and it was a lot of fun.
  • It's almost 11 p.m.
  • Well, the most common things are Twitch, where you can find twitch.tv/joda.
  • Uh I stream on Tuesday. I have my coffee and crowdfunding where I drink coffee and I look at all the crowdfunding campaigns from the past week that have been launched criticizing the page the game and sometimes being positive and also always pick one game but I think well that was the best one for this week.
References (from this video)
No references stored for this video.
Video 7-FMKWwZd9g Rolling Dice & Taking Names Discussion at 1538:00:10 sentiment: positive
video_pk 95195 · mention_pk 261257
Rolling Dice & Taking Names - Robinson Crusoe: Adventures on the Cursed Island video thumbnail
Click to watch at 1538:00:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • New expansion planned ('Mystery Tales' to the Lost City of Z)
  • Podcast plans to cover the game in an upcoming episode
Cons
none
Thematic elements
  • Exploration and survival
  • Lost city of Z
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is The Edible Games Cookbook and this is a cookbook that you actually make the food in it.
  • I have a lot of hype for Detective: City of Angels.
References (from this video)
No references stored for this video.
Video PNL07Bzs6Tg Rolling Dice & Taking Names Other at 55:41 sentiment: other
video_pk 94955 · mention_pk 260443
Rolling Dice & Taking Names - Robinson Crusoe: Adventures on the Cursed Island video thumbnail
Click to watch at 55:41 · YouTube ↗
Overall sentiment (raw)
Anticipated
Pros
  • Tony is excited about this game.
Cons
none
Thematic elements
  • Survival/Exploration
  • Cursed Island
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's gonna be a standalone game for the original game stronghold but it's gonna be published by stronghold games
  • we are proud and thrilled to announce a new line of expansion for you for detective written and designed by the best storytellers in the industry robbed of you pandemic legacy and Mike's a linker Pathfinder this will be a standalone case is a one case you can save your friends not campaign not something you have to devote the whole crew for that some of the weeks
  • I love the name of this I love it Imperial settlers rolling right it leaves nothing to the imagination you know exactly what the theme is you know exactly the time for game of it it is it's like so blunt that it's perfect
  • the fact that you can sit down and this this is true the example that they use with monolith arena is a fantastic idea because I can totally see sitting there and and asking a question hey how does this unit work and I'll explain to you how that unit works so I think that's a fantastic idea
  • I personally I like it when publishers put out less games cuz you could put more focus on those games
  • I was honestly surprised honestly surprised that he didn't have a video montage I may be looking at a portal through the years some games they released early on pictures of them early in the year so I'm really surprised that he didn't put that that together maybe on his youtube channel maybe the eventually he'll do that in the future
References (from this video)
No references stored for this video.
Video mrvhGXQRb7c Rolling Dice & Taking Names Discussion at 2:14:53 sentiment: other
video_pk 94954 · mention_pk 260422
Rolling Dice & Taking Names - Robinson Crusoe: Adventures on the Cursed Island video thumbnail
Click to watch at 2:14:53 · YouTube ↗
Overall sentiment (raw)
Highly Anticipated
Pros
  • An expansion is coming out in 2019.
  • One of Tony's most anticipated games.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The fashion world being a magnet
  • I've never seen Devil Wears Prada you're dead to me
  • this is a heavy euro I'm not talking like an imperial settlers he said this is a heavy crunchy euro heavy euros kind of have a niche market
  • The art of those units that is so flippin cool
  • there's going to be an Alexis skill such that there's going to be a standalone case that's narrated and handled by an Amazon Alexa its k-6
  • this is to me personally I think this is trailblazing if other publishers don't see this going on and doesn't duplicate this they're crazy
  • I think to this day that's - this is still one of my favorite two-player board games of all time
  • The boxart for academics the art of those units that is so flippin cool
  • I love economic games any I don't know why because it is so dry it is dry when you've got a market and you have a supply and demand and you drive up the price you drive down the price that sounds so boring to people when you explain it but I love love those games like stockpile
  • The flowchart for how to play raccoon Tycoon which by the way if it's approved by bgg you should see it out there
  • money is secret and if you had a bunch of stacks of coins and things like that it's not as easy as taking those paper bills fanning them out under the table to count them real quick versus a bunch of little tokens that you need to do
  • The game ends when two out of the three items are void in other words the towns the railroads or the building tiles two out of the three have to be void before the game will end
  • this game blew me away it is simple to play your flowchart is amazing
  • Raccoon Tycoon top game for 2019 yes it's February imagine that
  • it's always a fun tradition for us each year
  • I can't believe it's our fourth annual fourth annual squirrely award I know I can't believe you came up with this four years ago amazing
References (from this video)
No references stored for this video.
Video wCabA4_K5ME Rolling Dice & Taking Names Discussion at 1:10:43 sentiment: mixed
video_pk 94818 · mention_pk 259378
Rolling Dice & Taking Names - Robinson Crusoe: Adventures on the Cursed Island video thumbnail
Click to watch at 1:10:43 · YouTube ↗
Overall sentiment (raw)
Mixed
Pros
  • Scenario book is a brilliant idea for replayability.
Cons
  • A previous scenario ('Born in St.') was a negative experience.
Thematic elements
  • Island
Comparison games
none
Mechanics (from transcript analysis)
  • Scenario Book — the scenario book that's coming to Kickstarter basically it's just a book it's a book with different scenarios where you just flip to pick a scenario and you want to play it I thought that was a brilliant idea Tony so it's not a boxed expansion it's just a hardbound book that you can pull off the shelf flip to it set up a game and you're off and running with the base game of Robinson Crusoe
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's like, falling into a warm comfortable bed. It's just all nice and cozy and you know what to expect
  • I enjoy train games don't know why but I enjoy a train game
  • for an old-school euro game I really enjoyed this too it didn't have a lot of flash or dazzle or anything unique it's an older game reprinted
  • the person who wants to be first has to pay full price person who wants to be second it's got to pay full price then the next people have to pay half price and the last person doesn't underpass it's that half-price and zero price
  • if you don't have enough money to pay your expenses you're in a world of hurt
  • there's not a lot of flash to it mm-hmm solid mechanics solid concepts concepts that I enjoy
  • theme doesn't draw me in but theme turns me off maybe we are sitting there looking at what's flashy too
  • portability I can't argue with that that is the selling point of that console right now
  • Oh okay I should not have dismissed this game strictly on theme because it's a solid no little euro game
References (from this video)
No references stored for this video.
Video mQuHoH4oNo4 Rolling Dice & Taking Names Discussion at 1:28 sentiment: neutral
video_pk 93608 · mention_pk 254140
Rolling Dice & Taking Names - Robinson Crusoe: Adventures on the Cursed Island video thumbnail
Click to watch at 1:28 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's been a wonderful day so far we started around one o'clock we're going to like six o'clock and i think the last count was we had like 60 plus people going on yeah easily 60 plus marty and it's been a day of nothing but classic games
  • if you know coo that's the kind of game you got going on there
  • it's been a great experience so far
  • international tabletop day is awesome
  • play more games and keep rolling dice
  • and taking names
References (from this video)
No references stored for this video.
Video SMPhSG0Sdfs Rolling Dice & Taking Names Interview at 51:02 sentiment: positive
video_pk 93508 · mention_pk 253113
Rolling Dice & Taking Names - Robinson Crusoe: Adventures on the Cursed Island video thumbnail
Click to watch at 51:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Rich narrative experience through the storybook campaign.
  • Thematic connection to 'The Lost City of Z' enhances immersion.
  • Adds a challenging and engaging narrative layer to Robinson Crusoe.
  • Focuses on a rescue mission for Colonel Fawcett.
Cons
  • The campaign is described as 'very traumatic', implying high difficulty.
Thematic elements
  • Search for a lost city and rescue mission
  • South America
  • Storybook-driven campaign
Comparison games
none
Mechanics (from transcript analysis)
  • scenario-based gameplay — Includes a standalone scenario and a five-scenario campaign.
  • Storytelling — Utilizes a storybook with narrative paragraphs to drive the campaign.
  • Survival Elements — Players must manage resources and survive while pursuing the narrative goals.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • you don't realize how long you've played until it's over because you just start playing and you're talking and discussing and all the time all of a sudden time goes by and when you're done you look up and stoic wow it's been 2 to 3 hours and it doesn't feel like it at all
  • this is the fantasy universe
  • it's a lot of strategy not only around getting the monolith out but also trying to keep them from expanding their mana left
  • the campaign is as you mentioned about the story of the colonel Fossett who got missing in this area and players are the rescue team who needs to find him and bring him back to to Great Britain
  • Amazons sounds amazing
  • I really enjoyed playing it I was like okay I like this a lot better than the base
  • the monolith that's it that's really the two differences too Oh bigger tiles bigger tiles the graphics are gorgeous heart and everything's good the the play mats or the the player boards for the different factions are like a vinyl type material with nice cloth print on the front so production is really nice the thicker are bigger tiles which I really appreciate
References (from this video)
No references stored for this video.
Video in2XdLpdnPU Watch It Played Discussion at 1:40
video_pk 92119 · mention_pk 247367
Watch It Played - Robinson Crusoe: Adventures on the Cursed Island video thumbnail
Click to watch at 1:40 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it was me Matt Marty and I forget the other gentleman's name it's bugging me that I'm forgetting his name he was fantastic he he was uh he worked with FFG and we played learned and played Great Western tra together Marty knew how to play and he taught us he did a fantastic job teaching the game
  • so yeah so that that was another game I was really glad to have gotten a plan of anything else you want to mention before we move on from BG
  • I love Jenga so of course I'm going to love what is wony what okay so it's uh it's just the these squares those little medium big squares but they're not quite squares the cubes are a little bit wonky you could say cuz they're like shaved on edges and so you can't really stack them properly you have to angle them
  • that reminds me cuz the game came up uh Tada someone some asked about games that make make you laugh sure recently especially uh tadada and hex casters were great for making people laugh like the whole yes you know when you have to roll dice with your elbows on the table especially when someone had already played something on you and you have to have your elbows on your table and while you're doing something else yeah well you have the head on your table too and it's just impossible yeah that game's about being ridiculous super ridiculous yeah
  • it's basically just looking around and seeing if there's vacant looks on everyone's faces like they don't understand what's going on especially if while I'm reading at the same time I'm not fully understanding the rules like if it's my first time reading through the rules trying to teach the game and I'm not quite fully understanding it so there's Factor number one if you as the teacher are like I'm not getting this working that's a great reason to box it up
  • I actually enjoy these live shows a lot more than than doing the table talks enjoy them more you know what I mean they're a different kind of work like this we sit down I prepare stuff in advance takes time to set up but then when it's done it's done with table talk it's like we shot it for a couple of hours now we need to go edit that then we I likeed having the viewers be a part of it so then getting in their stuff and editing their content and it all is kind of time consuming not in a bad way but it's like you have to create time for that though if you're going to do it
  • yes my hope is that we'll be able to have those uh available in the future as well
  • I just played with Luke overcooked it's a couch only Co-op game and boy did we have a lot of fun our first play of it we were just cackling while playing that game
References (from this video)
No references stored for this video.
Video Dt7_zodVHpI Watch It Played Discussion at 1:41
video_pk 92140 · mention_pk 247452
Watch It Played - Robinson Crusoe: Adventures on the Cursed Island video thumbnail
Click to watch at 1:41 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hey everyone welcome to watch it played
  • this is going to be a very quick update and you can tell because I'm wearing my jacket as soon as I'm done here I've got to run out the door
  • this is the only chance I knew I would have to create this quick little video and I wanted to give you a couple of updates
  • so we just got back from the GTS distribution com and play Day event in Atlanta where we shot a bunch of content some of that's starting to go up on the channel
  • but tomorrow I am leaving for hcon this is a convention in Halifax Nova Scotia my old Hometown where they have a focus on comic books movies TV shows board games video games all kinds of geeker and I've been invited to be a special guest for the on the board gaming side of things which is really nice
  • so I'm looking forward to that I'm going to sit on a couple of panels I'm going to be uh demoing and teaching games while I'm there and hey if you're in the hellofax or surrounding areas and you want to come down and play some games I I'll be there and I'd love to love to see you and hang out
  • but I just want to let you know about sort of GTs and hcon because it's obviously throwing a little bit of a monkey wrench in the shooting schedule
  • so keep an eye out again for more of those coming Play Day videos expect a slight delay in our playthrough of mansions of Madness which is happening right now but we'll definitely get back to that as soon as I'm back here at the table and can shoot some more content
  • right now though behind the scenes I am working on this this is the Robinson Cruso second edition rule book
  • I played the first edition sort of so I I had the first edition I remember I sat down with it put all the pieces out I read the first three pages of the rule book and then I closed that rule book put everything back in the box and I never touched it again I don't don't critique games but that rule book uh was not very good and I feel confident saying that because I now have the second edition rule book and it is much better
  • so I'm really working on trying to figure out the best way of presenting this information so I'm at the scripting stage right now so I feel confident that I can tell you guys this is a game that we'll be featuring on the Channel with an instructional video soon
  • so if you picked up the game maybe at Essen or it's one you're thinking about picking up yes there will be a watch it played video for that if you're interested
  • all the producers now added to the ends of the videos so thanks for waiting
  • if you look in the the list of producers at the end of the videos and you don't see your name and you know you donated at the producer level or higher during last season's fundraiser or this most recent during this year the fundraiser that we held and you don't see your name there you see a misspelling or something let me know we'll get it fixed you can let me know at watchitplayedlive.com
  • okay I think that's everything I have to tell you about I got to run until the next episode thanks for watching
References (from this video)
No references stored for this video.
Video TKE84bRUaEg Watch It Played Discussion at 5:46
video_pk 92074 · mention_pk 247214
Watch It Played - Robinson Crusoe: Adventures on the Cursed Island video thumbnail
Click to watch at 5:46 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm just saying literally 85% at least of the support that I receive financially for the show comes from people like yourselves who watch and say yeah I think I'd like to see more of this please
  • I really want to show how cool and fantastic our hobby is and that hopefully I do that in a positive way
  • you know I feel like I'm in a proper workspace I'm not staring at my recycling or empty paint cans or storage or freezing to death or freezing pep to death
  • my heart right now is pretty full
  • it's not a threat it's really just a practical reality that I I just feel is important to put out there
References (from this video)
No references stored for this video.
Video TJrnLVJrpc8 Watch It Played Analysis at 1:10:17 sentiment: negative
video_pk 92098 · mention_pk 247313
Watch It Played - Robinson Crusoe: Adventures on the Cursed Island video thumbnail
Click to watch at 1:10:17 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
  • The first edition rulebook was barely understandable and completely illegible.
  • The first edition does not hold up well compared to the second edition.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's not that I wouldn't play more stuff you know if something's really cool and interesting sure why not but my laptop on camera by the way the uh uh probably that blocks it a little bit it's a little bit but it's fine it's fine you guys don't mind
  • if if she ever ends up over this way on the East Coast love to have her on for sure
  • I just don't I would say right now I don't have anything like planned specifically
  • I've been a little self-conscious about the space that I shoot in and having guests
  • Oh yes because I feel like the the illusion would be shattered for them
  • well Landon um thanks for the question I I guess I started initially just because I I I enjoyed watching other people who created YouTube videos especially around board games and I wanted to do something like that but I wanted to do something different than what was being done already
  • and this is again as I've said famously before this was before tabletop so everyone thinks a tabletop right but this was before that even existed
  • I have not played I didn't know you had the copy but I oh no I did I remember seeing it but I have not either
  • I do have a publisher at one point want to come actually to they were going to fly down to the watching PL Studios to actually teach us a game so that we could feature it on the channel
  • I felt like that wasn't going to be good because yeah you could teach it to me but unless you're willing to fly to everyone who buys a copy of this game I'm having a I have a really weird unfair advantage
  • My Hope Is that with the videos it is yeah it's a compliment to the rule book so that you can watch this and go I wasn't getting it the rule book I see it now I get it
  • Pete good friend Pete good friend of the show as well I self serving question self-serving I'm sure that seon's curious though about that too
  • I I think on the strength of blood rage which was a real hit for them knowing this is coming from the same designer and seon is kind of pushing it and promoting it as a spiritual successor to blood rage I think it has the potential for sure
  • well I recently updated my inventory and I believe on B you can H to your collection right
  • you know what I mean like if kep takes on more of the editing stuff and and I can continue to do some of the shooting but also doing his own shooting as well
  • well you answer I've been talking a lot oh no I do answer but I'll let you go
  • normally I try to run a fairly serious game and I said you know what let's try to be a little more silly and not be quite as serious it ended up being very serious as the game went on anyway
  • This is where my favorite experience was okay so normally they were going through things one at a time they went through two different of the scenarios one at a time yeah and then they said okay what we need to do now is we need to scout ahead
  • so the two of them pop into this location one of them's literally blind the other one like suddenly lost half of their powers and they have no way to contact the rest of the party great Scouts
  • we did it over Skype and I had a marvelous time I had such a good time it was really fun it made me go oh this is role playing so great
  • I actually contracted somebody to create an art print of that game that we played together featuring us as our characters in like this sort of action set piece
  • well listen if you had any questions about anything you saw there feel free to put them in the comments below and I'll gladly answer them as soon as I get a chance
  • yeah we really are going to get very polished with these things as they go on I someday someday we can make jokes about you know how rough some things are
  • I find that with Cooperative games you you tend to get at least one or two players kind of as the game dies down just have less interest or or less invested in it
  • This is what they call I think roll and right games
  • if you're looking to start and you don't know exactly who all your players are going to be you're going to invite people over for the first time my biggest tip is to is to pick games that are going to be light friendly kind of games
  • The quickest thing to kill the group is to have everyone show up drop Scythe on the table or Twilight Imperium or Twilight Imperium or something like that and then everyone's like I think video games are much more peeling
  • I I do wake up feeling like I have a knife in my back almost every day even when we're not playing games
  • I have a very difficult time playing Dark playing Sinister because I I do kind of like I I I want to be the hero of the story
  • and so I try to I someone damel in distress I try to go save it someone needs the the rats cleared out their Cellar I'll go do it you know like I just it feels like that's who I want to be ultimately in the game and I suppose ultimately in life
  • I don't think it's an acceptable risk you know and so I I I don't play either good or evil
  • well listen guys uh thanks again for joining us for another live show this has been a lot of fun it's been crazy
  • I'd love to do a convention here at some point like a small convention
  • beaches um just the scenery is just lovely
  • so the box of Neapolitan ice cream had specifically like a column of of chocolate um vanilla and strawberry and Christ's like what do you want and you were like I I like give me the strawberry and I'm like I like the chocolate
  • well yeah yeah no that happened there's more to this exciting thrilling story yeah there was just time on the live show telling a story about scooping ice cream I'm so sorry everybody
  • you know I I I see for the foreseeable future anyway like I think as long as Luke's in school um then we'll definitely stay here
  • oh I I I see these games I get excited about them and then I go okay what do I have to work on this week
  • I was actually hoping you would say it
References (from this video)
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Video _z0Z0a570w0 3 Minute Board Games Review at 0:04 sentiment: mixed
video_pk 91966 · mention_pk 246889
3 Minute Board Games - Robinson Crusoe: Adventures on the Cursed Island video thumbnail
Click to watch at 0:04 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Brutal game with overcoming odds
  • Excellent story moments
  • Perfect for solo players
  • Well varied and different scenarios
  • Action-oriented scenarios available
Cons
  • Complex with many rules to learn
  • Not new gamer friendly
  • Rulebook is a slope to work through
  • Best laid plans can be undone by unlucky events
Thematic elements
  • survival
  • a deserted island
Comparison games
  • First Martians
  • This War of Mine
Mechanics (from transcript analysis)
  • Action assignment — Then you must assign actions to the different areas on the board once all actions are assigned you resolve them in a set order.
  • building — Build allows you to either build a new item card or enhance the shelter improving its roof or defenses.
  • crafting — most likely you will need to craft everything you need to survive.
  • Dice Rolling — The next three actions use the special dice... a dice has a chance of success or failure of getting a wound or having a complication.
  • event cards — First off an event will happen... complications require you to draw an event card from the matching deck these are almost always really bad.
  • exploration — Explorer allows you discover new regions on the island which may contain resources you can gather later animals to be added to the hunt deck discoveries and important items for the scenario.
  • gathering — Gather allows you to collect resources.
  • Resource Management — This game is all about managing your limited resources planning out your moves in the most efficient way possible and dealing with calamities as they occur.
  • scenario-based objectives — In order to win this game you must complete the goals listed on the scenario and these can be dramatically different.
  • Worker Placement — Each survivor has action markers but they used to take actions on the board.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hello and welcome to Robinson Crusoe
  • it is a game for wonderful players
  • it is a very complex game
  • you're shipwrecked stranded on a deserted island with very few resources and no shelter to speak of
  • strange things are happening and you and your team need to work together to overcome the islands challenges and survive
  • this island does not appear normal
  • in order to win this game you must complete the goals listed on the scenario and these can be dramatically different
  • you must also do this without any member of the team dying due to starvation wounds cold or exposure
  • cooperative players are working together to survive on the island worker placement
  • this game is all about managing your limited resources planning out your moves in the most efficient way possible and dealing with calamities as they occur
  • hunting allows you to attack any animals you have uncovered on the island animals frequently provide food and Thurs but attacking them comes with the risk of injury
  • Explorer allows you discover new regions on the island which may contain resources you can gather later animals to be added to the hunt deck discoveries and important items for the scenario
  • Build allows you to either build a new item card or enhance the shelter improving its roof or defenses which are needed to keep out the cold rain wind and wild animals
  • finally everyone needs to eat well they will suffer wounds from starvation
  • Robinson Crusoe is a brutal game that has you start with very little and endeavor to overcome the odds to survive in a hostile environment
  • It's a real challenge and has some excellent story moments but most people's stories about the game are either narrowly surviving or dying horribly
  • It also feels like a perfect game for a solar player compared to a co-op group while co-op could be fun I think this is game that really shines for those players looking for an engaging solo experience
  • if you like the idea of building a jungle hut in a thunderstorm with a rusty blade while try to avoid being eaten by a tiger this could be a game for you
  • the single best thing about the game is the scenarios they are well varied and attempt to do very different things and explore different themes so a pure survival based but others are more action-oriented
  • however the game is complex and has many different rules and systems to learn it's not new gamer friendly and the rulebook is a slope to work through
  • it's also a game that requires a thick skin as the best laid plans in this game can be undone by an unlucky storm or disaster
  • for a newer game using the same core system but sit in the early stages of settling Mars I recommend first Martians from the same designer and for another survival themed co-op game with good soul options I recommend this war of mine
References (from this video)
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Video 1vE6V0ZdB8o 3 Minute Board Games Top List at 6:25 sentiment: positive
video_pk 91734 · mention_pk 246184
3 Minute Board Games - Robinson Crusoe: Adventures on the Cursed Island video thumbnail
Click to watch at 6:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Joy from exploring, scavenging, and building
  • Thematic
  • Challenging
  • Good solo experience
Cons
  • Merciless
  • Hard to learn rules initially
Thematic elements
  • Survival
  • Desert Island
  • Narrative heavy
Comparison games
  • Terra Mystica
  • War of the Ring second edition
  • Zooloretto
  • First Martians
Mechanics (from transcript analysis)
  • Euro mechanics — it's a mix of Euro mechanics combined with a lot of really thematic content and Randomness
  • scenario based — completing the different scenarios which are all quite different to play through
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hunter is another one of those games we ended up playing a lot at University mostly while drinking
  • Hunter has several problems it takes a lot longer to play than it should for what it is especially when you're doing the coup those can drag on quite a long time and also fundamentally it's pretty racist
  • I think the hunter idea of a Banana Republic itself is pretty dated but the idea of a corrupt government where players of different office members competing for positions and stockpiling money definitely has potential just there's got to be a better way to interpret it
  • Cosmic Encounter is still going strong and that is an achievement and a half
  • it's core idea of a simple gameplay element Modified by a whole bunch of variable Powers has had a profound influence on all of gaming and unlike a lot of designs from this period it still holds up pretty well today
  • so happy birthday to me for 42 years old today here's to 42 more
  • if you want to do the same thing yourself just go to board game geek click on advanced search and search by year published range and just fill in the year and feel free to post your list Below in the comments
References (from this video)
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Video xWXp5IxJlZs Watch It Played Discussion at 1:38
video_pk 91193 · mention_pk 244462
Watch It Played - Robinson Crusoe: Adventures on the Cursed Island video thumbnail
Click to watch at 1:38 · YouTube ↗
Pros
  • loads of variety replacing several of the original game's components including the discovery determination wound time consuming food would camp basket sack
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • these are a set of five official upgraded dual layer boards which are the same size as the originals but much more functional
  • the images are fused on with a heat transfer process and that makes them durable and scratch resistant
  • this one has loads of variety replacing several of the original games components including the discovery determination wound time consuming food would camp basket sack
  • comes with 72 book tiles
  • I've never played so this is going to be fun to explain
  • this is a trick-taking game about pairing roasted coffee beans and I mean that literally you'll be collecting cards to build coffee cups of the best combination
  • these are 5 new cards that you simply add to your trays providing more variability and outcomes
  • 13th building tile for Great Western Trail
References (from this video)
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Video htuK8cgwC-E The Dungeon Dive Discussion at 2:33 sentiment: positive
video_pk 89727 · mention_pk 238802
The Dungeon Dive - Robinson Crusoe: Adventures on the Cursed Island video thumbnail
Click to watch at 2:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deep cooperative survival experience
  • Rich thematic tone
Cons
  • Steep learning curve
  • Can be punishing
Thematic elements
  • cooperative survival against the elements
  • Isolated island survival with exploration and peril
  • narrative-driven co-op adventures and scenarios
Comparison games
none
Mechanics (from transcript analysis)
  • Cooperative Game — Players work together to survive hazards and complete goals.
  • cooperative play — Players work together to survive hazards and complete goals.
  • Dice-driven actions — Dice pools or action resolution drive outcomes.
  • Event deck / scenario sequence — Story-driven events shape the campaign.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Machina Arcana is in my top ten, an absolutely fantastic board game.
  • I am intimidated because all I've heard is just how hard and difficult the game is.
  • DCC RPG is not a good sword and sorcery game.
  • The idea of starting out weak and progressing to like god-like status in sword and sorcery fiction is the direct opposite of how many games treat progression.
References (from this video)
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Video It_mW7aST24 All You Can Board Collection Roast at 6:52
video_pk 89707 · mention_pk 238691
All You Can Board - Robinson Crusoe: Adventures on the Cursed Island video thumbnail
Click to watch at 6:52 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is one of those things where you spin it around it's sand and all the sand comes down like this isn't here
  • top shelf billing goes to the anniversary edition of cartoons beautiful like such yeah for those who don't know i love carcassonne
  • this has been fed to me on ads on my like it's like facebook instagram everything i'm getting ads fed for it to me for this thing constantly
References (from this video)
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Video kEkB4P2xXIY Shelfside Top 100 List at 15:02 sentiment: mixed
video_pk 89113 · mention_pk 236222
Shelfside - Robinson Crusoe: Adventures on the Cursed Island video thumbnail
Click to watch at 15:02 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
none
Cons
none
Thematic elements
  • Array
  • Adventure/Survival
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Here's the best way to teach games if you ask me.
  • the format of rulebooks has me convinced that like dude your game should just always have here's like the how to play.
  • this game is a euro... it's all about tech trees that's that's all I've heard of.
  • it's the best like World traversing pandemic scale level of like Eldritch Abomination fighting.
  • the most interaction... that's what Dominion is all about.
References (from this video)
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Video pxu7U3fufIw Watch It Played Discussion at 1:37
video_pk 88633 · mention_pk 234114
Watch It Played - Robinson Crusoe: Adventures on the Cursed Island video thumbnail
Click to watch at 1:37 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • survival
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm always excited and into a game if it's just a theme I've not seen before that's something fun it's something cool I like it
  • I would say there aren't enough games about the wild west
  • essentially what I'll have to do is like stardew Valley style progression in a game where it's survival but really you're just getting better and farming and building a world and all Society for yourself
  • Age of War is my favorite Yahtzee game essentially
  • it's a fast frenetic exciting quick dice game which I really really like
  • Spornmina is such a weird card game
  • Very satisfying and lovely little game.
  • a very little obscure Amigo card game that people don't talk about that much but I've always loved hamster bath
  • Our Oco or our Eco is a really great little card game that I highly recommend
  • It's a wacky wild Fast Very very quick card shedding game that just causes lots and lots of fun and laughter
  • This is a raucous fantastic incredible card game
  • Tell Stones is my personal example of a game that everybody didn't like but I do like
  • if I had just listened to the people who didn't like it I would never have played it and enjoyed it so much
References (from this video)
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Video 2wOBFvN0Vto UndeadVikingVideos Discussion at 2:13:30 sentiment: positive
video_pk 88088 · mention_pk 231256
UndeadVikingVideos - Robinson Crusoe: Adventures on the Cursed Island video thumbnail
Click to watch at 2:13:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Good game
Cons
none
Thematic elements
Comparison games
  • Leis and Clark
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the most gamery one I did was definitely Blood on the clock tower
  • welcome to time Jinx you know we almost called this the dating game but they sent us a cease and desist
  • the outlier doesn't know they're the outlier it could even be you so think about whose answers don't quite fit or seem a bit odd then on your device vote for whom you think the outlier most likely is
  • the curtain for hypnot is about to go up you'll love it there's hypnosis and people thinking they're cartoon characters or inanimate objects then they have to figure out each other's identities laugh Riot
  • sadly it was a bunch of you know get this old white men that weren't all that excited about the fact that there was a young woman that wrote a wrote a like a basically an RPG based on D and D that was people were that was doing well and so they were just like shock and awe
  • I posted a video of uh of uh the the computer reading Ticket to Ride rules I just threw it up see what would happen in your feed throw it out in the world yeah
  • it's actually like reading stuff out of order
  • I've never seen that kind of play it's never been done I mean yeah he's and here's this thing that sucks is he's his YouTube channel he's a kid right so he can't have comments turned on
  • the lead actor in parasite the main the father not the not the um the businessman father that's it yeah it's a it's odd yeah
References (from this video)
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Video Apc520Z58ME Watch It Played Top 10 List at 17:20 sentiment: positive
video_pk 87210 · mention_pk 227457
Watch It Played - Robinson Crusoe: Adventures on the Cursed Island video thumbnail
Click to watch at 17:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong theme and art
  • long-tail replayability via multiple scenarios and editions
Cons
none
Thematic elements
  • survival and exploration
  • desert island survival with volcano scenarios
Comparison games
none
Mechanics (from transcript analysis)
  • modular content / scenarios — many scenarios, minis, a tutorial campaign, companion app, and various content expansions.
  • worker placement / resource gathering — you gather resources to upgrade your survival and complete missions; has a campaign/story/Camp-like progression.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hi I'm Chaz maror watch it played host and board game Enthusiast
  • every time I play this game I get a story out of it even or especially when I lose badly
  • thematically dogs playing card games is a winning combination let's be frank
References (from this video)
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Video _U5JnRJ04_4 3 Minute Board Games Top List at 28:38 sentiment: positive
video_pk 87072 · mention_pk 227022
3 Minute Board Games - Robinson Crusoe: Adventures on the Cursed Island video thumbnail
Click to watch at 28:38 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Compelling push-your-luck mechanics
  • Challenging survival gameplay
  • Varied scenarios
Cons
  • Brutal and can lead to harsh defeats.
Thematic elements
  • Survival
  • Shipwrecked on an isolated island
Comparison games
none
Mechanics (from transcript analysis)
  • cooperative play — Players work together to survive.
  • Dice Rolling — Used to determine success or failure of actions.
  • Push Your Luck — Choosing between automatic success with fewer actions or rolling dice with potential negative outcomes.
  • scenario-based — Full of different scenarios that test players.
  • Worker Placement — Assigning actions to succeed at tasks.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video bjIEf60vxMI Ryan and Bethany Board Game Reviews Top List at 17:12 sentiment: positive
video_pk 86064 · mention_pk 221930
Ryan and Bethany Board Game Reviews - Robinson Crusoe: Adventures on the Cursed Island video thumbnail
Click to watch at 17:12 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Cooperative
  • Multiple scenarios with unique challenges
  • Interesting narrative elements that can impact later gameplay
Cons
  • Heavy
  • Challenging
Thematic elements
  • survival
  • desert island
  • scenario-based
Comparison games
none
Mechanics (from transcript analysis)
  • cooperative play — Man I feel like a lot of my games today were Cooperative
  • crafting — crafting different items and weapons
  • exploration — exploring the map
  • Resource Management — you're exploring the island you're trying to gather resources
  • scenario-based — There's a bunch of different scenarios and each one has its own different win conditions and challenges too
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is such a hilarious game we've been playing this for years with our daughters and I don't think we've ever played a game where there's not laughing happening
  • the mechanisms are board gamey kind of mechanisms but the atmosphere of it is very much of a party
  • This is one of those games that I think I am always in the mood for
  • my whole thing with games I'm just going to let let you know this in this video in case you didn't already know is I don't really care if I win and lose as long as I'm able to accomplish something
  • Season 2 was really interesting cuz you um you don't realize what had happened until about Midway through the game there's big plot twist
  • I don't know how you play test things like this like how do you do it to make it so where when people play this game you know they're going to do these things so these things get revealed this way it's incredible
  • one of the things I really liked about this game is how seamless the turns War it turns were it just happens
  • it is crazy fun and crazy stressful but like that fun stressful cuz it's all in real time
References (from this video)
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Video srpA5ZHn5MQ UndeadVikingVideos Discussion at 1150:22:40 sentiment: positive
video_pk 85757 · mention_pk 220480
UndeadVikingVideos - Robinson Crusoe: Adventures on the Cursed Island video thumbnail
Click to watch at 1150:22:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Great game
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I may have regret backing the latest Cthulhu Death May Die.
  • Fabulous minis.
  • I remember when they were cool mini or not, and and I liked that.
References (from this video)
No references stored for this video.
Video lnkS-yWmjW4 Meet Me At The Table Playthrough at 1:42:42 sentiment: positive
video_pk 85211 · mention_pk 217969
Meet Me At The Table - Robinson Crusoe: Adventures on the Cursed Island video thumbnail
Click to watch at 1:42:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Speaker prefers it hands down.
  • Fun to play with friends.
Cons
  • Speaker sold it quickly, possibly due to not meshing with their playstyle.
  • Might not be for everyone.
Thematic elements
Comparison games
  • This War of Mine
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Greetings and welcome to Meet Me at the Table. I'm Barrett. This is Colin. And we are hit and miss. Boom.
  • The box is large enough you can sleep in it. It is large enough to sleep in. It's fantastic.
  • I've played both extensively and I would say Death May Die is better in my opinion.
  • But I think Cthulhu Death May Die is just so fun to put it on the table. I can play it with non-gamers and gamers. Yep. And I have a great time every time.
  • So, isn't this a stealth game? Totally fine. I blew him all the way up. B's like Shotgun city, baby. More enemy show up more for me to kill.
  • The first experience I had with Barren was Madara. And let me tell you, it was an interesting one. Chair for an hour and a half.
  • And I just I mean I can do it before I draw, I think. No, no, I can't cuz I got to draw the chips and do my You need to have some chips to use. Okay, you got plenty of chips in here. Three. Boom. Not bad for you. Bad for the marauder.
  • This is so good. I can hardly wait to mail him a volt rock.
  • All right, let's do it. We'll fight then run then learn. Fight then run then learn. Look at the bright side. He didn't ambush us.
  • But I think Cthulhu Death May Die is just so fun to put it on the table. I can play it with non-gamers and gamers.
  • And then he's going to put one of those. Um, I just got No. calling in the chipster. Coming soon to ABC.
References (from this video)
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Video DB4bqjYyDf0 Rolling Dice & Taking Names Interview at 1:18:20 sentiment: positive
video_pk 84669 · mention_pk 215344
Rolling Dice & Taking Names - Robinson Crusoe: Adventures on the Cursed Island video thumbnail
Click to watch at 1:18:20 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Considered an evergreen game
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, we are here to talk about what's happening over at Portal Games and what's happening over with Ignosi, who did not show up at Gen Con even after I worked my fingers to the bone putting down floor and Marty put down floor and we distributed product and helped sell a few of your games out.
  • So, that that's a perfect segue because uh the the game that you were going to have uh this year at Gen Con was Age of Galaxy and because of all the issues of getting the the game into port, etc., it just did not show up in time.
  • It's unbelievable how in such small box they put so much of the meat.
  • So, yeah, Age of Galaxy, it's uh you know, there's been a trend recently over the years to I'm going to make a Forex game that plays in a short amount of time, and I think there's been varying success to that.
  • So, yeah, Bohemians will be releasing. I I have a story because I was two months ago.
  • I wrote in this article that Bohemians is a casual deck builder is you are sitting with your friends, your family, you are just living life of your artist.
  • It is not a tournament game. It is not a you know head-to-head combat game. But I believe that this mechanism will be at some point used in this head-to-head combat game. So like the concept of having trash in the middle of the table and everybody can trash cards if they want to. It gives you full control of what you want to achieve in the game. And the builder is about the building a deck. So you should have a right to create it as you want.
  • So, I mean, you're right. I mean, the rule for the game is insanely funny and stupid and crazy. And I love it how Jasper designed this card for the game.
  • It may turn out turn off some people that will say this is too controversial. This is they they don't want to play with their familiar kids and seeing such a card pop up. Uh but this is how it is. This is Paris 19th century.
  • So, for next year, I have nothing signed as a exclusive distributor for America, but I have two very interesting prototypes of the game that we are working on and they are they couldn't be more different. One of these games is a cooperative game and the other one is hand-to-head combat game.
  • So, y'all heard it here first. In 2029, look for a campaign for Imperial Settlers 15-year edition.
  • Bonanza is one of them. And they they taught me uh that for the games that are your evergreens, you just care for them.
  • This is my pet project.
  • We were aware that this is a war game which means 500 copies the highest spin run we can do because it's a war game.
  • Both of us control the Germans. It's just, you know, when it's the other person's time, are you going to do you're going to try to help yourself out or you going to try to stop him by using the Germans?
  • My marriage was strained because of the ranking segment.
  • It was great to see Imperial Miners sell out from the table.
  • This is my dream. I I wanted this box to be re-released as a one box with everything.
  • Keep rolling dice and taking names.
References (from this video)
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Video meL8VE9-ay0 Board Game Critique Top 7 List at 7:17 sentiment: positive
video_pk 83922 · mention_pk 212500
Board Game Critique - Robinson Crusoe: Adventures on the Cursed Island video thumbnail
Click to watch at 7:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • Array
  • Survival on a harsh island
  • Brutal, realism-focused survival
Comparison games
none
Mechanics (from transcript analysis)
  • Pawns/worker placement — Assign pawns to build, gather, explore and manage resources.
  • Resource and Weather Management — Manage shelter, roof, weapons, food, weather, and scenario goals.
  • Resource Management — Manage shelter, roof, weapons, food, weather, and scenario goals.
  • Story-driven Solo Victory Conditions — Compete to achieve scenario-specific goals with limited resources.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Space Invaders meets dice placement brilliance.
  • The solo puzzle is when to flip.
  • Delicious pain.
  • You play two cards each round, one top, one bottom, managing stamina like it's your last coffee.
  • The chaos bag that laughs at your hubris.
  • By round eight, I had zero fires because storms kept wrecking my roof.
  • Zero health left. Victory by a whisker.
  • Mage Knight hands you a toolbox and says, 'Build the meta yourself.'
  • I lined up concentration to juice the next action.
  • The genius. Know the timing windows. Use fast powers to reposition trouble, then slow powers to finish.
  • Solving that turn felt like cracking a safe.
  • Better than any AI opponent I've ever outsmarted.
References (from this video)
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Video AXMTYwf-6ds Board Games UnLocked Top List at 1:31:02 sentiment: positive
video_pk 82869 · mention_pk 208219
Board Games UnLocked - Robinson Crusoe: Adventures on the Cursed Island video thumbnail
Click to watch at 1:31:02 · YouTube ↗
Overall sentiment (raw)
very positive
Pros
  • Best cooperative survival games
  • New version is a significant improvement
  • Streamlined and better rulebook
  • Sheer amount of scenarios offers versatility
  • Awesome cause and effect system
Cons
  • Historically criticized for difficulty, though less so after Frostpunk.
Thematic elements
  • survival
  • desert island
Comparison games
  • Frostpunk
Mechanics (from transcript analysis)
  • Card Drafting — Uses decks of cards with top and bottom elements for events and outcomes.
  • programmed actions — Workers are assigned to tasks simultaneously, with success dependent on the number of workers.
  • scenario-based gameplay — Features numerous scenarios with varying difficulties and themes.
  • Survival — Players must manage resources and overcome challenges to survive.
  • Worker Placement — Discs represent workers sent to various tasks like hunting, building, exploring, and resting.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Sky Team is absolutely phenomenal.
  • This game is just awesome.
  • the gameplay itself is is super fun.
  • this was a super big surprise for me because I mean I never played Whistle Stop.
  • Second edition because it's just improved in literally every way.
  • This one is just absolutely fantastic.
  • This one is the simplest of the three games.
  • this one does a really cool system of like you actually lose.
  • It just they knew they knew the assignment with their writing.
  • this was I mean I know you like S. Corey if it wasn't so long. I think we both kind of settle on this one in current state being the best of the three.
  • it's a 7.3. I could have sworn this was at like a four at one point, which is fair cuz I think uh Portal Games kind of shat the bed on the game.
  • the actual gameplay of this one is one of the best uh cooperative survival games out there.
  • Awesome thing of like a good example is oh hey you actually when you're exploring you come across a shack that has some preserved food
  • this one remastered, they they condensed it down
  • The expansions for it um, Well, because now it's all cross compatible.
  • it literally is role to resolve. like you can be as strategic and tactile as you want. If dice if you roll blanks, you roll blanks and [censored] off.
  • This one's absolutely fantastic.
  • It's actually a digestible campaign game. Like you can finish it and feel satisfied
  • My only hiccup with this is its expansion. while as good as an expansion is a continuation of the main campaign story except you don't play with the characters that you were playing with.
  • The Cloud Spire one, I think you'll like though.
  • This game is literally luck the game
  • the Tangle Woods ones, I'm like, do I hate this game?
References (from this video)
No references stored for this video.
Video x92cZSjQ3tg Rob's Tabletop World Discussion at 14:34
video_pk 82224 · mention_pk 206569
Rob's Tabletop World - Robinson Crusoe: Adventures on the Cursed Island video thumbnail
Click to watch at 14:34 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Undaunted 2200 which is a very good game. Tactics II, very very good.
  • I've got all the Killforths.
  • Nemo's War, great game.
  • Defenders of the Realm, love that game. Love it.
  • I got some BattleTech on painting. Going to start painting again.
  • Ogre, great game.
  • We're going to be back in business, folks. We're going to be back in business.
  • We're going to be back to full strength again. Just like the old days.
  • People that want to work with me, great. People that don't want to work with me, great. Don't care.
  • Getting hacked, man. It was very It took a lot of wind out of my sails.
  • I'll get us there. All right, we got the other cable coming within the next month or so. Uh, they're going to be running that up here, so we're going to have fiber.
  • I got 10 videos I got to get done. I got more stuff coming.
  • We're turning the old game around.
  • I don't think I've ever been this busy. And I'm pretty happy about it.
  • We'll come back and uh, next week we'll start we'll start doing nice little short live play. Maybe we'll do uh, Val Petra.
  • Everything feels better. You know, everything feels good.
  • It is your old pal Earl.
  • This has been a long time coming and it's showing the subscriptions have gone up.
  • It's been a rough 2 days. But don't worry about it. I'll shake it off. I'll come back stronger than ever.
References (from this video)
No references stored for this video.
Video Y1vCyXi4AqM The Dice Tower Discussion at 34:11 sentiment: neutral
video_pk 82208 · mention_pk 206471
The Dice Tower - Robinson Crusoe: Adventures on the Cursed Island video thumbnail
Click to watch at 34:11 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • Dized app provides a good tutorial
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • App-Assisted Learning — we started with Robinson Crusoe using the Dized app so I didn't have to. Which That's a valid way to teach things. Just let somebody else do it.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is Food Chain Magnate.
  • Eric, your clue is Sanguin Anger.
  • That's Blood Rage.
  • Holy Knights from the Occidental Domain.
  • Paladins of the West Kingdom.
  • Stratosphere Squad.
  • Sky Team.
  • The Big One with the giant lion on the front.
  • Twilight Imperium four. Fourth edition.
  • Maritime Metropolis
  • Underwater Cities.
  • Fraudster Doctor
  • Quacks. Quacks of Quedlinburg
  • Art Curator
  • The Gallerist
  • Blue.
  • Azul.
  • Battles of Suns, Monarchical Violence.
  • Imperial Assault.
  • The Bleached Fortress.
  • White Castle.
  • Sand Bank Sovereignty.
  • Dune Dune Imperium.
  • This is the seeding round.
  • So, much like the famous game title recall, Oh. right? The this is the seeding round.
  • This game is broken. You win this game every time if you lose all your battles. Winning battles is the worst thing you can do, apparently.
  • One star review, Royalty free clip art, complete absence of graphic design, lowest possible grade components, and then priced above most ultra premium titles.
  • That is Food Chain Magnet.
  • No ducks, false advertising.
  • 70 collector's box plus crown expansion, first Kickstarter promo.
  • Watching paint dry or play this game about watching paint dry. Tough decision.
  • I love this one. I'm here to berate the designer of the game. I haven't even played the game, and it's already driving me to tears and make me want to flip the table. Who designed the pieces? Who? Zero stars for that junk.
  • This is like Sudoku, but worse and colorful.
  • Azul is way better than those.
  • The deck building is dull, the resource conversion is dull. It's just a mishmash of stuff.
  • Too old. Don't believe anyone who says that it's still relevant.
  • El Grande.
  • When I buy a core box, I expect to be able to play the game by itself and don't have to buy an expansion for it to be actually playable.
  • It's mostly about brewing coffee for rerolls.
  • It's a blowout.
  • Reading one star reviews is Oh. It's It's kind of a guilty pleasure, isn't it?
  • Remember to check out dicetower east.com if you want to register to play games with us
References (from this video)
No references stored for this video.
Video b8UIYX-9Zh8 Rob's Tabletop World Discussion at 23:34:16 sentiment: mixed
video_pk 81533 · mention_pk 203014
Rob's Tabletop World - Robinson Crusoe: Adventures on the Cursed Island video thumbnail
Click to watch at 23:34:16 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Great game
Cons
  • Is it outdated? Or is it still relevant?
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video thQOJ_v1Fws Neon Gorilla Top 10 List at 59:36 sentiment: negative
video_pk 81482 · mention_pk 202689
Neon Gorilla - Robinson Crusoe: Adventures on the Cursed Island video thumbnail
Click to watch at 59:36 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
none
Thematic elements
  • survival and resilience in a harsh environment
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The food for the soul which is is truly therape therapeutic.
  • The community that I came in on, I could be myself 100%.
  • I'm an open book. I I'm happy to talk about like, you know, any of my personal struggles.
  • This is happiness. And I told this story at the convention.
References (from this video)
No references stored for this video.
Video Aei05cGUV5g Get into games Interview at 4:46 sentiment: positive
video_pk 81312 · mention_pk 201094
Get into games - Robinson Crusoe: Adventures on the Cursed Island video thumbnail
Click to watch at 4:46 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • exceptional game
  • can play it many, many times
  • lose many times, win once maybe out of 10 games and then feel like you've done something really, really cool
Cons
none
Thematic elements
  • stranded on an island
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Strange World Above the Clouds because who doesn't love a cuddle monster?
  • Temple Code because I was terrible at it and I decided I need to do something about it because I was really embarrassed to play it with other people.
  • hydrate, bring a bottle of water, refill it.
  • don't put a lot of pressure on yourself to try and play all of the games. It is impossible.
  • It's the people, right, that make the show somehow
  • this whole hobby is about the people we play the games with rather than just the games.
References (from this video)
No references stored for this video.
Video ro6E0uATlw0 The Dice Tower Interview at 28:06 sentiment: positive
video_pk 81240 · mention_pk 200661
The Dice Tower - Robinson Crusoe: Adventures on the Cursed Island video thumbnail
Click to watch at 28:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Really, really enjoyed it.
Cons
none
Thematic elements
  • Survival on a deserted island
Comparison games
  • Pandemic
  • Spirit Island
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • officially Castles of Burgundy has grown on me.
  • Betrayal at House on the Hill. Everyone's like that's not a party game. It's like a game night game. I'm like well, that's what I want.
  • Bad Bunnies.
  • It was it was it was really it was cute. I enjoyed that one.
  • Do you expect any more Kinfire Delve sets to be produced?
  • I don't expect any more to be produced, but I you know, and I can't even say that I want more to be produced. I'm very happy with what we have, and I like it. I think there's so much variety already. I don't need more. But if they produced it, I'd buy it because I'm a sucker and that's what I do.
  • the biggest thing that I I think still shocks me sometimes is how small the industry is. It is still very um just a bunch of friends in a lot of time in a lot of ways, you know?
  • It's um in a it's a well-established industry that still has that young excitement and and kind of um um, blood in it and I I I really like that.
References (from this video)
No references stored for this video.
Video Kw9MD3qHA6s Board Game Critique Analysis at 5:33 sentiment: mixed
video_pk 81166 · mention_pk 200186
Board Game Critique - Robinson Crusoe: Adventures on the Cursed Island video thumbnail
Click to watch at 5:33 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Genuine masterpiece of cooperative design.
  • Generous narrative.
  • Inventive scenarios.
  • Emotionally resonant.
Cons
  • Terrible rulebook.
  • Rules are vague throughout.
  • Ambiguity in action descriptions.
  • Player groups regularly discover they've been playing by house rules.
Thematic elements
  • Cursed Island
  • Generous narrative.
Comparison games
none
Mechanics (from transcript analysis)
  • Cooperative — Masterpiece of cooperative design.
  • scenario-based — Inventive scenarios.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Great games shipped with terrible rulebooks.
  • The problem isn't the design, it's the documentation.
  • When the gate is broken, it doesn't matter how amazing the garden behind it is.
  • The rulebook is supposed to be the gate that lets you into the experience.
  • This isn't getting better. We're not talking about ancient games... we're talking about high production releases from the last few years that arrived with rulebooks that simply do not work.
  • That's not a learning curve, that is a wall.
  • The rulebook tried as hard as it could to hide all the weird stuff.
  • The cruelty of it is the context. This is a re-release.
  • A reprint is supposed to be your second bite at the apple, your chance to sand down every rough edge.
  • The BGG threads at launch were just flooded with rules questions, and people were asking whether later retail copies shipped with a corrected version, which is the most damning signal a rulebook can possibly send.
  • The publisher rewrites the rulebook and releases the new version as a paid product.
  • The irony is doing some heavy lifting there. That's almost too perfect.
  • Players blame themselves first.
  • And that is the real damage of a bad rulebook. It makes people feel stupid.
  • There is a difference between density and dysfunction.
  • A good rulebook scaffolds complexity. It layers information in the order a player needs it.
  • The structure is so dense and so poorly sequenced that you consistently have to read it multiple times across multiple sessions before anything coheres.
  • Community-built rule summaries became the standard learning tool, more reliable and more frequently consulted than the rulebook the game shipped with.
  • More than a decade after release, the standard recommendation for new players is still to skip the rule book and watch a video tutorial first, which is a clear signal that the official documentation never became trustworthy enough to stand on its own.
  • That's not an FAQ, that is a corrective supplement to a deficient primary document.
  • That's what bad rule books generate, this cottage industry of third-party fixes that should never have been necessary.
  • At some point, a pattern is a policy.
  • The rule book was written for people who already know how to play.
  • A game asking players to invest significantly in both time and money should not require that players outsource explanation to volunteer fans online.
  • Simplicity is no protection.
  • Writing a clear rule book is a separate skill from designing a clear game.
  • When you've spent that much money and waited that long, opening the box to find a document that cannot explain how to play feels like a betrayal of the implicit contract between publisher and backer.
  • Complexity is not an excuse for poor structure.
  • Game designers are not naturally positioned to ask that question because they already know everything. They need editors who do not.
  • Professional technical writers exist. Rule book editors exist as a dedicated specialty within the hobby now.
  • Until publishers treat rule book production as a non-negotiable line item rather than an afterthought squeezed into the final weeks of production, we will keep having this conversation, and players will keep arriving at what should have been a great first session armed with a document that sets them up to fail.
  • Every single game we've talked about today is worth playing.
  • The rulebook failures we've documented are a reason to seek out community tutorials and third-party summaries and how to play videos before your first session. They are not a reason to avoid the games entirely.
  • The rulebook is supposed to be the gate that lets you into the experience. And when the gate is broken, it doesn't matter how amazing the garden behind it is.
  • The Conan rule books were universally panned, and that experience cost Monolith both bad press and the additional expense of rewriting and posting replacement rule books to backers.
  • That's the line that should be tattooed on every studio's wall. A game designer understands their game completely and intuitively, which is exactly why they are poorly positioned to write the document that explains it to someone with zero context.
  • Until publishers treat rule book production as a non-negotiable line item rather than an afterthought squeezed into the final weeks of production, we will keep having this conversation...
References (from this video)
No references stored for this video.
Video Kw9MD3qHA6s Board Game Critique Analysis at 20:05 sentiment: positive
video_pk 81166 · mention_pk 200195
Board Game Critique - Robinson Crusoe: Adventures on the Cursed Island video thumbnail
Click to watch at 20:05 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Brilliant game
Cons
  • Rulebook issues necessitate community tutorials/summaries
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Great games shipped with terrible rulebooks.
  • The problem isn't the design, it's the documentation.
  • When the gate is broken, it doesn't matter how amazing the garden behind it is.
  • The rulebook is supposed to be the gate that lets you into the experience.
  • This isn't getting better. We're not talking about ancient games... we're talking about high production releases from the last few years that arrived with rulebooks that simply do not work.
  • That's not a learning curve, that is a wall.
  • The rulebook tried as hard as it could to hide all the weird stuff.
  • The cruelty of it is the context. This is a re-release.
  • A reprint is supposed to be your second bite at the apple, your chance to sand down every rough edge.
  • The BGG threads at launch were just flooded with rules questions, and people were asking whether later retail copies shipped with a corrected version, which is the most damning signal a rulebook can possibly send.
  • The publisher rewrites the rulebook and releases the new version as a paid product.
  • The irony is doing some heavy lifting there. That's almost too perfect.
  • Players blame themselves first.
  • And that is the real damage of a bad rulebook. It makes people feel stupid.
  • There is a difference between density and dysfunction.
  • A good rulebook scaffolds complexity. It layers information in the order a player needs it.
  • The structure is so dense and so poorly sequenced that you consistently have to read it multiple times across multiple sessions before anything coheres.
  • Community-built rule summaries became the standard learning tool, more reliable and more frequently consulted than the rulebook the game shipped with.
  • More than a decade after release, the standard recommendation for new players is still to skip the rule book and watch a video tutorial first, which is a clear signal that the official documentation never became trustworthy enough to stand on its own.
  • That's not an FAQ, that is a corrective supplement to a deficient primary document.
  • That's what bad rule books generate, this cottage industry of third-party fixes that should never have been necessary.
  • At some point, a pattern is a policy.
  • The rule book was written for people who already know how to play.
  • A game asking players to invest significantly in both time and money should not require that players outsource explanation to volunteer fans online.
  • Simplicity is no protection.
  • Writing a clear rule book is a separate skill from designing a clear game.
  • When you've spent that much money and waited that long, opening the box to find a document that cannot explain how to play feels like a betrayal of the implicit contract between publisher and backer.
  • Complexity is not an excuse for poor structure.
  • Game designers are not naturally positioned to ask that question because they already know everything. They need editors who do not.
  • Professional technical writers exist. Rule book editors exist as a dedicated specialty within the hobby now.
  • Until publishers treat rule book production as a non-negotiable line item rather than an afterthought squeezed into the final weeks of production, we will keep having this conversation, and players will keep arriving at what should have been a great first session armed with a document that sets them up to fail.
  • Every single game we've talked about today is worth playing.
  • The rulebook failures we've documented are a reason to seek out community tutorials and third-party summaries and how to play videos before your first session. They are not a reason to avoid the games entirely.
  • The rulebook is supposed to be the gate that lets you into the experience. And when the gate is broken, it doesn't matter how amazing the garden behind it is.
  • The Conan rule books were universally panned, and that experience cost Monolith both bad press and the additional expense of rewriting and posting replacement rule books to backers.
  • That's the line that should be tattooed on every studio's wall. A game designer understands their game completely and intuitively, which is exactly why they are poorly positioned to write the document that explains it to someone with zero context.
  • Until publishers treat rule book production as a non-negotiable line item rather than an afterthought squeezed into the final weeks of production, we will keep having this conversation...
References (from this video)
No references stored for this video.
Video xJUvCItTtWY Our Family Plays Games Discussion at 1:11:34 sentiment: positive
video_pk 81102 · mention_pk 199610
Our Family Plays Games - Robinson Crusoe: Adventures on the Cursed Island video thumbnail
Click to watch at 1:11:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • love the game
  • got the big version
  • keeping the core game
Cons
  • want to get that back if something happened to it
Thematic elements
  • null
  • null
  • null
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Yamatai is never going to be made again cuz I don't I'm mad about Yamatai because Desaana that's a very good game that y'all gave up on and that's a very good game.
  • UNMATCHED. NO. YES. YOU'RE NOT TOUCHING THAT. THEY'RE TAKING UNMATCHED. NO, NO, NO. I don't Okay, you're not touching none of those. None.
  • Unmatched. They stay. Every one of them.
  • This is what I deal with.
  • It takes up a lot of space in your home and you do fall in love with these games and you want to play them and then a lot of times you can't play them because you're so busy getting new stuff.
  • It's hard. It's hard.
  • I want an alarm to go off. An alarm after 365 days if you haven't played it. Yeah, it's got to go.
  • Board game collections are gaseous and tend to expand to fill the entire volume of the space you allow them in.
  • The stores are not going to help you sell your games. That's their business.
  • I wish you get a store, which is not bad. Okay. No, store credit is NOT GOOD BECAUSE THAT'S GREAT. That's great.
  • If you haven't played it in three years, get rid of it.
  • Okay. Next week, next Sunday, we will not be here. No, we won't be here, y'all. We will be at BG Spring. We are not doing a tape show because we got a lot of other videos that we've got to get done before we leave.
  • A friend asked me, did you know it takes five sheep to make one sweater? I answered I didn't even know they could knit.
References (from this video)
No references stored for this video.
Video BQOrtL3KkrU Analysis at 88:05:20 sentiment: positive
video_pk 79927 · mention_pk 193565
Robinson Crusoe: Adventures on the Cursed Island video thumbnail
Click to watch at 88:05:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Emulates survival video games well
  • Very difficult
  • Engaging scenario progression
Cons
  • Brutal difficulty
Thematic elements
  • Survival as Robinson Crusoe and crew
  • A cursed island
Comparison games
none
Mechanics (from transcript analysis)
  • exploration — Players explore the island to find resources and locations.
  • Resource Management — Players must manage resources like food and shelter.
  • scenario-based — The game progresses through different scenarios, with the core challenge being survival.
  • Set Collection — Collecting resources to build or cook with.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video TDOWMduvE1o Dungeon Dive Top 5 List at 3:18 sentiment: positive
video_pk 74143 · mention_pk 178419
Dungeon Dive - Robinson Crusoe: Adventures on the Cursed Island video thumbnail
Click to watch at 3:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • rich scenarios with high replayability
  • beautiful table presence and immersive feel
  • varied ways to approach scenarios and play styles
Cons
  • notoriously difficult to learn; steep learning curve
Thematic elements
  • cooperative survival, exploration, risk management
  • island survival/adventure with tropical environments and evolving threats
  • scenario-based with varying events and goals
Comparison games
none
Mechanics (from transcript analysis)
  • action-dice allocation — dice are used to determine actions and outcomes, adding tension and variability
  • Cooperative Game — players work together to survive on the island and meet objectives
  • cooperative play — players work together to survive on the island and meet objectives
  • Event-driven narrative — event cards drive scenarios and shape the evolving island story
  • Events — event cards drive scenarios and shape the evolving island story
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • five games that I want to either get to the table or get back to the table
  • there is no game over until the player just decides to stop playing
  • I'm going to reevaluate the game reapproach it see if I can approach the game more on its terms
  • very difficult to learn
  • looks beautiful on the table I love the way it looks I love the way it feels
References (from this video)
No references stored for this video.
Video IHOMe8G-l18 Discussion at 1:27 sentiment: negative
video_pk 70432 · mention_pk 167404
Robinson Crusoe: Adventures on the Cursed Island video thumbnail
Click to watch at 1:27 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
  • designed for you to lose
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • what's a game that you always lose at but you're going to keep playing no matter what because you just love it
  • I lose most of them probably like most games
  • Abstract strategies aren't for me they're just don't click with my brain i just get too in my head about it when i play those ones i almost always lose i like it a lot but i'm not good at it
  • my wife's a kingdom builder expert my husband kicks my butt at ticket to ride i lose 66 percent of the time every single time i just lost this game this is really fun but you're still going to play ticket to ride but you're going to keep going
  • well everybody loses a rob as a cruiser well they're designed for you to lose
  • When I say Call of Cthulhu it's a lot of fun and I really enjoy like the mythos and everything but boy do I go insane very fast
  • Russian railroad I've been losing every time of that maybe once I get my first win I'll move on right as soon as you crack that nut that's it you're out of there
References (from this video)
No references stored for this video.
Video pQ348fP-a-s Top List at 8:18 sentiment: positive
video_pk 69728 · mention_pk 166412
Robinson Crusoe: Adventures on the Cursed Island video thumbnail
Click to watch at 8:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beacon of hope for Portal Games' past glory
  • Enjoyable event decks
Cons
  • Infuriatingly difficult
  • Portal Games' recent offerings are disappointing
Thematic elements
  • Survival, exploration, resource gathering
  • Cursed Island
  • Event-driven challenges
Comparison games
none
Mechanics (from transcript analysis)
  • cooperative play — We have only ever beaten this game once
  • event cards — event decks you'll be drawing a card
  • Resource Management — gathering resources that will allow you to build like Palisades or help protect you from the elements
  • Worker Placement — exploring the island you'll be gathering resources
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • if you don't like top 100s then you may as well go and sit in a Walkin freezer a
  • splotter have got a reputation for producing games that look like [___] but they actually play really really well
  • power grid is essentially a train game but I'm glad that it isn't because I [___] hate trains
  • Vinhos is one of the greatest Cold War Games ever made nobody ever speaks to this game
  • this is a real backstabbing game cuz there's a mechanism in this game that lets you remove your opponent's cubes from the map
  • if you love Ron's yeah Shipyard has them in spades it's just a fantastic Euro game experience
  • as a roll and move racing game this is one of the best year
  • one of the most infuriating games that we have ever played
  • Robinson Crusoe is an example of when Portal Games used to make stunning titles over the years their offerings have seemed to become more and more disappointing but this it's like a Beacon of Hope
References (from this video)
No references stored for this video.
Video Nz2xOcIryF4 Review at 3:20 sentiment: positive
video_pk 69423 · mention_pk 165918
Robinson Crusoe: Adventures on the Cursed Island video thumbnail
Click to watch at 3:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beautiful production and components
  • Highly thematic connection between mechanics and theme
  • Engaging and often difficult choices
  • Game has a memory, making events impactful
  • Vast amount of scenarios and replayability
  • Great sense of survival and adventure
Cons
  • Too many exceptions to rules that can hinder flow
  • Base game could use an expanded roster of characters
  • Can be very punishing and stressful
  • Turn limits in many scenarios can feel restrictive
  • Potential for alpha gamer issue in multiplayer
Thematic elements
  • survival as castaways
  • an uninhabited island
Comparison games
  • Defenders of the Realm
  • Nemo's War
  • Arkham Horror (second edition)
Mechanics (from transcript analysis)
  • encounter deck — Each action (building, gathering, exploring) has its own encounter deck which can lead to difficult choices and consequences.
  • event cards — Features two sub-decks of event cards: storybook events tied to scenarios and random encounter events, creating replayability.
  • Item Building — Players gather supplies and explore to build various items that improve their survival engine.
  • modular expansions — The Treasure Chest expansion offers modular additions that can be mixed and matched.
  • Resource Management — Involves gathering and managing resources like food, wood, and stone, with mechanics for spoilage and storage.
  • scenario play — The game includes multiple scenarios with specific objectives and turn limits, with a new scenario book offering a wide variety.
  • Survival — Core mechanics involve building shelter, feeding explorers, hunting, storing food, and dealing with weather elements.
  • Worker Placement — Character tokens are placed on the board to select actions in a typical worker placement fashion, disguised as an adventure game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I really really enjoy this game quite a bit uh there are a few things I dislike about it
  • Robinson Crusoe is a pretty brutal game of survival
  • one of the most brilliant things about Robinson Caruso is the game has a memory
  • This game creates a lot of stress
  • I totally understand now why this game has been so popular for so long
References (from this video)
No references stored for this video.
Video x_-4gj0279g Watch It Played Playthrough
video_pk 68621 · mention_pk 164901
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Now we're going to start, you know, it's the underdog story. Everyone loves the underdog story. We're going to rally and we're going to overcome this island.
  • Swiper, no swiping. Swiper, no swiping.
  • We almost made a mistake.
  • Goodbye, Benny. Goodbye, Penny. Welcome to my belly.
  • Halfway there. Living on a prayer.
  • The reason I broke the spy glass was because there actually wasn't a ship.
  • It was all a lie.
References (from this video)
No references stored for this video.
Video x_-4gj0279g Watch It Played Playthrough at 0:31 sentiment: negative
video_pk 68621 · mention_pk 247350
Watch It Played - Robinson Crusoe: Adventures on the Cursed Island video thumbnail
Click to watch at 0:31 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • Gained wood and determination tokens from actions.
  • Successfully built a knife and a sack.
  • Increased weapon level by one.
  • Gained a mast, contributing to the wood pile.
  • Improved palisade level.
  • Discovered herbs.
  • Gained morale from various actions and discoveries.
Cons
  • Lost food due to a predator.
  • Had to take wounds.
  • Experienced rain, requiring wood and food loss.
  • Lost wood due to termites.
  • Rodney received two wounds during mast gathering.
  • Pat was attacked by a predator (Blue) and nearly died.
  • Ultimately lost the game due to character death.
Thematic elements
  • survival
  • an island
Comparison games
none
Mechanics (from transcript analysis)
  • cooperative play — The players work together to overcome the challenges of the island.
  • event cards — At various points, players draw event cards that introduce challenges, predators, or other circumstances that affect gameplay.
  • Resource Management — Players must manage resources like wood, food, and determination tokens to survive and progress.
  • Set Collection — Collecting specific items or resources is crucial for survival and completing objectives, such as gathering wood for the wood pile or finding food.
  • threat management — Players must deal with threats like predators and environmental hazards.
  • Worker Placement — Players place workers to perform actions like exploring, building, and gathering resources.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Now we're going to start, you know, it's the underdog story. Everyone loves the underdog story. We're going to rally and we're going to overcome this island.
  • Swiper, no swiping. Swiper, no swiping.
  • We almost made a mistake.
  • Goodbye, Benny. Goodbye, Penny. Welcome to my belly.
  • Halfway there. Living on a prayer.
  • The reason I broke the spy glass was because there actually wasn't a ship.
  • It was all a lie.
References (from this video)
No references stored for this video.
Video VKDWtOF2c9A watch your play table talk Analysis at 14:19
video_pk 65995 · mention_pk 160313
watch your play table talk - Robinson Crusoe: Adventures on the Cursed Island video thumbnail
Click to watch at 14:19 · YouTube ↗
Pros
none
Cons
  • Rulebook may need rewriting if the FAQ document is longer than the rulebook itself.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Beyond learning the game a rule book will often be used as a reference and so it should also serve that purpose well
  • the rule book not only needs to provide the information but it needs to provide easy ways to find the information inside of it
  • you don't want to have to be trying to pick through information on the War of 1812 and George Washington's hair stylist I just want the answer to my question so I can get back to my game
  • Blind play test your rulebook
  • if the frequently asked questions document is longer than your rule book it's time to rewrite your rule book
  • the problem is Publishers are not willing to pay a profession to write their rule book
  • Rule books should ensure you that you are contractually going to understand the game and not look like a contract for an insurance
References (from this video)
No references stored for this video.
Video kF05D1_gj28 watch it played Playthrough at 0:30 sentiment: mixed
video_pk 65103 · mention_pk 158733
watch it played - Robinson Crusoe: Adventures on the Cursed Island video thumbnail
Click to watch at 0:30 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Successful hunt yielding food and pelts
  • Warming the camp successfully negates frost
  • Exploration revealed grassland, candles, and healing herbs
  • Roof level increased by one
  • Gained two determination tokens
  • Building a hatchet and shortcut completed
  • Discovered two goats
  • Generated two wood and gained food from shortcut
  • Gained wood resource for the camp
Cons
  • Not enough pineapples for food
  • Need more wood
  • Cold front moving in
  • No weapon level for hunting
  • Snow requires discarding wood, which they don't have
  • Perishable food discarded
  • Tree fell into shelter, causing wounds
  • Morale dropped
  • Need to assign one worker and have a weapon level of at least two for predator tracking
  • Haven't focused on building the wood pile
  • Hunger damage potential
  • Friday doesn't share food
  • Suffered a wound while building rope, crossing morale drop level
  • Forgot to cover the bottom of an event card
  • Lost two health due to lack of food and wood from snow
  • Morale dropped again
  • Gangrene requires three wounds or one wound with medicine, resulting in losing a leg
  • Morale dropped further
  • Friday gained a determination token which is not great for his abilities
Thematic elements
  • island
Comparison games
none
Mechanics (from transcript analysis)
  • building — The hosts work on building structures like the roof and hatchet, and discuss abilities that reduce the cost of building.
  • Combat — The hosts discuss hunting a fox, using a pistol, and the combat level required for certain encounters.
  • Event resolution — The hosts draw and resolve event cards that impact their progress, such as cold fronts, falling trees, and predators.
  • exploration — The hosts use a map to explore new locations, revealing tiles with resources and potential dangers.
  • Morale — The hosts track their morale level, which can drop due to wounds and negative events, and can be improved using determination tokens.
  • Resource Management — The hosts discuss managing wood for warmth, food for survival, and determination tokens for abilities and morale.
  • weather — The hosts roll a weather die that can result in snow or rain, impacting their resource levels and requiring shelter.
  • Worker Placement — The hosts assign workers to tasks such as warming the camp, exploring, hunting, and working on the roof.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • well we know a cold front is moving in and that's why this token is sitting here so I'm going to spend one of my actions warming up the camp and to do this I'll have to use a piece of wood
  • well this is a fox bang jeez I think I nearly died there
  • well that's going to cause us a little bit of a problem here yeah you're right Pat because when it snows you need to discard a wood which represents you you know warming up during the cold we actually don't have any more wood here
  • well now we have to draw a new card this one tells us there's a predator in the vicinity P another Predator where's Arnold when we need him
  • please clearly please help us in the comments below let us know what you want us to do and whichever one gets the most votes that's what we'll come back and do in the next episode
References (from this video)
No references stored for this video.
Video qIDzj-V9h9s Watch It Played Playthrough at 0:30 sentiment: positive
video_pk 65105 · mention_pk 158735
Watch It Played - Robinson Crusoe: Adventures on the Cursed Island video thumbnail
Click to watch at 0:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Cooperative nature provides teamwork and shared experience.
  • Exploration of the island uncovers new areas and resources.
  • Building structures like shelters improves survival odds.
  • Thematic elements like preparing for winter add to the immersion.
Cons
  • Mistakes in gameplay can lead to negative consequences like wounds.
  • Resource scarcity, particularly food, can be a significant challenge.
  • Weather effects like frost and snow can add difficulty and resource drain.
Thematic elements
  • stranded on an island
Comparison games
none
Mechanics (from transcript analysis)
  • building — Players can construct various items and structures, such as a shovel, cellar, shelter, roof, and palisades, which aid in survival and progression.
  • cooperative play — The game is played with two people, emphasizing teamwork and shared success or failure, with specific rules for a non-player character (Friday) supporting the main players.
  • Event resolution — At the start of rounds, event cards are drawn and resolved, introducing challenges, dangers, or opportunities that affect gameplay.
  • exploration — Players uncover new tiles representing different areas of the island, which provide resources or present new challenges.
  • Resource Management — Players gather and manage resources like wood and food, which are crucial for survival, building structures, and achieving objectives.
  • Scenario Objectives — The game has specific objectives, such as preparing for winter and building a wood pile by a certain round, which guide the players' actions.
  • Worker Placement — Players assign tokens to perform actions, with the number of tokens and their placement determining the success or failure of an action, as seen with placing two people for food crates or one for exploring.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we do have a video teaching you how to do that and I'll put a link to it in the description of this one
  • if I die you lose just be aware of that
  • we'll do our best to correct them as we go along but let's see how long we can go before we make our first mistake
  • the primary objective of the game is to build this wood pile here over the course of several rounds
  • the catch about building this wood is that you can only complete one stage of it per round
  • we have to start by first putting one wood onto this section here
  • I'll reclaim my token here and then move the shovel to the future resources area
  • I encountered a wild dog first it looks at me then it bites me then it runs away this is a dr. Seuss book
  • it's about making mistakes learning from and forming a bond with the baby we never we can escape we never should have got washed ashore in the first place that was the first mistake and I apparently made a series of them since then
  • we have different definitions of what is a mistake and a near mistake
  • we've been too busy to introduce ourselves I mean I named the goat all right let's get these introductions out of the way
  • all right I'm Joel the names Noel nice to meet you under these unfortunate circumstances that we find ourselves in
  • all these mistakes are making the game because that's what this game is about it's about making mistakes learning from and forming a bond with the baby
References (from this video)
No references stored for this video.
Video 1b__PzNtWxI watch it played Rules Teach at 0:30 sentiment: positive
video_pk 65111 · mention_pk 158742
watch it played - Robinson Crusoe: Adventures on the Cursed Island video thumbnail
Click to watch at 0:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Wonderful cooperative game
  • Offers diverse scenarios
Cons
none
Thematic elements
  • survival and escape from a deserted island after a shipwreck
  • a deserted island
Comparison games
none
Mechanics (from transcript analysis)
  • cooperative play — Players work together towards a common goal.
  • Dice Rolling — Dice are used to determine success or failure for certain actions and to resolve events.
  • Modular Board — Island tiles are explored and added to the board, creating a variable play area.
  • Resource Management — Players collect and spend resources such as food and wood.
  • scenario play — The game is played through a series of distinct scenarios, each with its own setup and objectives.
  • Set Collection — Players collect various items like inventions and treasures.
  • Worker Placement — Players assign pawns to various action spaces on the board to perform tasks.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hi welcome to watch it played my name is Rodney Smith and in this video we're going to learn the wonderful four player game Robinson cruso Adventures on the cursed Island
  • Did you make it to the end of this video If you did congratulate yourself in the comments below because you deserve it Well done there was a lot here to absorb but hopefully you'll find it pretty easy to follow once you sit down and start playing your own games
References (from this video)
No references stored for this video.
Video BRyHJ6hmziY Board Game Sanctuary Review at 0:00 sentiment: positive
video_pk 50880 · mention_pk 139783
Board Game Sanctuary - Robinson Crusoe: Adventures on the Cursed Island video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Rich, immersive survival theme with high tension
  • Deep cooperative design encouraging team communication
  • Multiple scenarios provide strong replayability
  • Varied artifacts and shelter-building options add strategic depth
  • Encourages careful risk management and planning
Cons
  • Very challenging; punishing failure states can frustrate players
  • Dice-driven randomness can override strategy in some turns
  • Rulebook complexity makes onboarding lengthy
  • Cooperative fatigue in long sessions
Thematic elements
  • Survival, cooperation under pressure, improvisation
  • Isolated, deserted island survival with dangers and exploration
  • immersive, scenario-driven, escalating threats
Comparison games
none
Mechanics (from transcript analysis)
  • camp management and morale — Morale and camp status influence actions and survival odds.
  • Cooperative Game — Players must work together to survive the island's hazards.
  • cooperative play — Players must work together to survive the island's hazards.
  • dice risk and event resolution — Rolling dice triggers damage, event cards, and potential victory conditions.
  • Dice Rolling — Rolling dice triggers damage, event cards, and potential victory conditions.
  • Environmental exploration — Exploration of terrain types enables access to resources and narratives.
  • hunting and combat — Hunt beasts, defend against threats, and manage weaponry.
  • Resource gathering and crafting — Collect resources to build shelters, tools, and other essential items.
  • Scenario / Mission / Campaign Game — Base game features six distinct scenarios that drive different win/lose conditions.
  • scenario-based objectives — Base game features six distinct scenarios that drive different win/lose conditions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's Robinson Crusoe's Adventure on the Coast Island, and I love it.
  • This is probably one of the toughest cooperative games I've ever played.
  • every choice feels tense
  • gaining a victory in what you're trying to do, which is a rare occurrence.
References (from this video)
No references stored for this video.
Video buXl7aAuk_E Meet Me at the Table Playthrough at 0:00 sentiment: positive
video_pk 42715 · mention_pk 129749
Meet Me at the Table - Robinson Crusoe: Adventures on the Cursed Island video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fast-paced playthrough with strong thematic immersion
  • Highly visual, thematic minis and painter work improve recording and play experience
  • Rich, branching scenarios via the newspaper-based tokens create high replayability
  • Morale-centric design provides meaningful tension and decision points across rounds
  • Redolent of survival storytelling with a satisfying progression (roofing, diary, drums, pot, cure)
Cons
  • Rule complexity can be challenging and invites occasional errors during play
  • Weather/die mechanics can be punishing without proper shelter or planning
  • Heavy reliance on luck for exploration outcomes may feel unfair in some runs
Thematic elements
  • Survival under harsh conditions, exploration-driven narrative, and the discovery of relics, cures, and dangers.
  • Isolated tropical island during the late 19th century exploration era (1871 context with references to Henry Stanley and David Livingstone).
  • Array
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I absolutely love this game.
  • This scenario is fast and fun.
  • Watch the morale track that first round to the second round.
  • This game is fast and fun — I absolutely love this game.
  • You're down low on morale and you start taking wounds from that, then you start taking wounds from actions.
References (from this video)
No references stored for this video.
Video saoZ0DqPmz8 Board Games for One Discussion at 1:42 sentiment: positive
video_pk 42703 · mention_pk 129724
Board Games for One - Robinson Crusoe: Adventures on the Cursed Island video thumbnail
Click to watch at 1:42 · YouTube ↗
Overall sentiment (raw)
mixed_to_positive
Pros
  • Immersive survival theme
  • Cooperative play with narrative weight
  • High replayability through various scenarios
Cons
  • Steep difficulty for some groups
  • Long play sessions can be demanding
Thematic elements
  • Survival, exploration, and cooperative problem-solving against a harsh environment
  • Isolated island survival with narrative-driven scenarios
  • Story/scenario-based progression with evolving challenges
Comparison games
none
Mechanics (from transcript analysis)
  • Cooperative Game — Players work together to survive and complete survival-oriented objectives
  • cooperative play — Players work together to survive and complete survival-oriented objectives
  • Resource Management — Players manage supplies, tools, and shelter to endure events
  • Scenario-based progression — Different survival scenarios drive the game flow and outcomes
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I absolutely love this game I love it it's Cooperative it is lightweight
  • this is a keeper
  • I love the characters the aftermath it extends so this is for Nemesis
  • Escape the Dark Sector cool artwork this is a Cooperative game
  • this is the expansion which I do want to get to so I'm going to keep it
References (from this video)
No references stored for this video.
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