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Seers Catalog box art

Seers Catalog

Game ID: GID0280924
Game Info
Year
2024
Players
2-5
Age
8+
Playtime
45 min
Collection
Ratings
Creator Score
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description

The latest edition of the Seers Catalog has everything you need for stopping werewolves. Can you limit yourself to the essentials in time to save the village?

Seers Catalog is an almost-shedding card game in which each player tries to get rid of almost all of the cards in their hand. Each round, players have a unique set of artifacts that give them asymmetric abilities to help manage their hand of cards. When one player runs out of cards, the round is scored: Each card is worth -1, but if you have five or fewer cards in your hand, the lowest value on those cards is worth positive points! However, once you have five or fewer cards, you can no longer voluntarily pass, so holding on to a high-value card near the end of the round hoping for a big payout can result in total failure.

Description

The latest edition of the Seers Catalog has everything you need for stopping werewolves. Can you limit yourself to the essentials in time to save the village?

Seers Catalog is an almost-shedding card game in which each player tries to get rid of almost all of the cards in their hand. Each round, players have a unique set of artifacts that give them asymmetric abilities to help manage their hand of cards. When one player runs out of cards, the round is scored: Each card is worth -1, but if you have five or fewer cards in your hand, the lowest value on those cards is worth positive points! However, once you have five or fewer cards, you can no longer voluntarily pass, so holding on to a high-value card near the end of the round hoping for a big payout can result in total failure.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 14
This page: 14
Sentiment: pos 6 · mix 1 · neu 4 · neg 0
Mentions per page
Showing 1–14 of 14
Video LwiwkpP5Sf4 Rolling Dice & Taking Names Event Coverage at 32:43 sentiment: positive
video_pk 103728 · mention_pk 299629
Rolling Dice & Taking Names - Seers Catalog video thumbnail
Click to watch at 32:43 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Easier to understand after a guided explanation
  • Potentially confusing scoring is clarified
Cons
  • Artifacts can be confusing
  • Rulebook can be difficult to understand initially
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
  • card shedding — Players shed cards, but the goal is not to be the first or last to shed all cards.
  • Hand Management — Players manage their hands with the goal of having five or fewer cards by the end of a round.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it cost me two things actions and resources
  • the print is that small cuz it does not need to be
  • the thing that I thought was cute with one piece is the same thing here is at the beginning of the game you take seven cards off the top of your deck and that's your life and when you take damage you take one of the life cards and discard it but there may be a trigger on it which does something like maybe puts it to your hand I thought that was kind of unique
  • Evolution 2.0 that's right Evolution one of my favorite games
  • this game is for those of you that enjoy Evolution but want to play with people who have never played
  • I'm loving the concept I'm loving the idea of the um individual modules and the various biomes that they're picking
  • you can make the deck so the the game so that okay there's not a lot of player interaction not of a lot of attacking or could be there could be a lot of attacking
  • we were completely mesmerized by these things cuz they are very cool
  • they are actually very helpful for even people of advanced age because it's 4 through 99
  • the fact that it's a magnetic setting where you put an overlay in the box and you are sticking these pieces to it just blew us away
  • teaching people how to use chopsticks
  • this is the miniature game for board gamers
  • 45 minutes okay now I'm paying a lot more attention
  • this is a skirmish game
  • an army is only like 15 Miniatures I could put those together real quick and paint those real quick
  • we did another draft event tonight oh my gosh 64 people sign up for the event
  • my leaders were all of the villain the dark side that I had
  • don't judge a book by its cover
  • she made it look easy and I played that leader the night before and I felt like I was an idiot
  • you know what am I dealing with here and she just I was like wow
References (from this video)
No references stored for this video.
Video qC88i4vY2UA The Dice Tower Analysis at 6:16 sentiment: neutral
video_pk 96786 · mention_pk 265976
The Dice Tower - Seers Catalog video thumbnail
Click to watch at 6:16 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
  • too many special cards
  • too much going on
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hey everybody, I'm Tom Vassal.
  • This is look back, a series where I go through uh games that I reviewed last year during this time frame and 5 years ago, 10 years ago, and 20 years ago.
  • And I tell you what I think about the games now, if I think about them at all.
  • Twinkle Twinkle from All Play Games.
  • Men Nefer. This is from Firman Million who did Petoku and the very modern Covenant.
  • Infiltrators. This is a deduction style game, and you are working together trying to figure out these infiltrators at the playing the cards at the right time.
  • And those are the games that I reviewed 1, 5, 10, and 20 years ago.
  • Thanks so much for watching.
  • Hey. Thanks for watching another video here on the Dice Tower.
  • If you really like what we're doing here at the Dice Tower, then there are different ways to support the Dice Tower.
  • Until next time though, I'm Tom Vasel, and I hope you enjoyed this video.
References (from this video)
No references stored for this video.
Video _XStn5k2XUo Getting Games Discussion at 24:09 sentiment: positive
video_pk 87894 · mention_pk 230409
Getting Games - Seers Catalog video thumbnail
Click to watch at 24:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • re-themed from TIU IP by Bez
  • appears as a renaming of TIU-related concepts
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • two videos a week is the goal for 2024
  • it's the curse of being self-employed
  • check out my steam power mod
  • virtual tabletop lets you just be stuck in a browser
  • maps of Myera is a game about cartography where you are making a map of an island
  • I fell in love with Medina second edition
References (from this video)
No references stored for this video.
Video 878GIJt8XpM Getting Games Discussion at 2:15
video_pk 87348 · mention_pk 228104
Getting Games - Seers Catalog video thumbnail
Click to watch at 2:15 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video C2Wv9d3HxNQ Board Gaming Ramblings Discussion at 6:28
video_pk 85358 · mention_pk 218511
Board Gaming Ramblings - Seers Catalog video thumbnail
Click to watch at 6:28 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • Catalogs
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • My biggest let down is the rules for uh Transgalactica.
  • I think it's fun that a game can be the biggest disappointment and number one in the same month.
  • It's an old school Euro. Like it's high interaction, very low on the rules overhead, but a lot of interesting choices.
  • I still am unbeaten in Shipyard, which I think I I just have to stop playing it now because at some time I will not I will not win.
References (from this video)
No references stored for this video.
Video navw8T9-GE0 Chairman of the Board Other at 2:08 sentiment: neutral
video_pk 82279 · mention_pk 317304
Chairman of the Board - Seers Catalog video thumbnail
Click to watch at 2:08 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • card shedding
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video uc2FR7vOzZY Neon Gorilla Review at 0:24 sentiment: positive
video_pk 59484 · mention_pk 152037
Neon Gorilla - Seers Catalog video thumbnail
Click to watch at 0:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • rich strategic space that scales with player experience
  • artifact cards create high variability and replayability
  • interesting tension between rushing the end and avoiding point-heavy hands
Cons
  • paradox of needing to shed but not overcommit early
  • requires multiple plays to master scoring interactions
Thematic elements
  • artifact-driven trick-taking and hand management under pressure of the werewolf threat
  • Retro-fantasy world where werewolves exist and a magical catalog guides danger
  • flavor-rich items and flavor text that color the risk-reward of each play
Comparison games
  • Haggis
  • 535
  • Haggis and Bacon
Mechanics (from transcript analysis)
  • bombs and artifact cards — two artifact cards are dealt to each player; they grant special powers (go first, change suit, play again, etc.) and can dramatically shift control.
  • climbing and shedding — players ascend by playing higher melds; the goal is to shed cards while preventing opponents from outrunning you.
  • Climbing Shedding — players ascend by playing higher melds; the goal is to shed cards while preventing opponents from outrunning you.
  • Compound Scoring — when a player has six or fewer cards, a token flips to bonus, altering scoring and preventing passes in that hand.
  • dynamic endgame tension — artifact cards create uncertainty about opponents' holdings and timing, producing multiple viable paths each hand.
  • negative-point hand scoring — each card in a player's hand at the end of a round is worth -1 point; going out early can yield zero but leaves others with negatives.
  • token-based bonus scoring — when a player has six or fewer cards, a token flips to bonus, altering scoring and preventing passes in that hand.
  • Trick-Taking — lead determines allowed plays; players must top the lead with a higher value in the same meld or by bombs/artifacts.
  • trick-taking with lead constraints — lead determines allowed plays; players must top the lead with a higher value in the same meld or by bombs/artifacts.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a giant Paradox you want to get rid of your cards but not too fast
  • the big Hook is this is a giant Paradox you want to get rid of your cards but not too fast
  • I haven't played a ton of climbing shedding games just for your reference
  • this game is cheap it's easy to try out
  • if you're not a big climbing shedding game, I absolutely recommend trying this game
  • you and your game group have a high chance of liking it
References (from this video)
No references stored for this video.
Video iDERMczIJqc The Board Game Garden Discussion at 40:12 sentiment: positive
video_pk 40535 · mention_pk 122858
The Board Game Garden - Seers Catalog video thumbnail
Click to watch at 40:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • nostalgic theme
  • easy to learn
Cons
none
Thematic elements
  • shopping, catalog-based scoring
  • Retail catalog era
  • Array
Comparison games
none
Mechanics (from transcript analysis)
  • Set Collection — collect catalog items to score points
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I bought six copies of Bird Bingo and we can pass out Bingo sheets and we can pull some birds out and make weird noises
  • the box for this one is absolutely stunning you literally creating the hanging gardens of Babylon
  • Layers by KTBG it's actually a two-player only game
  • Barcelona with the new expansion which unfortunately Bor and dice weren't able to get their copies here in time so the expansion is only for pre-sale
  • No One Ever Knows what cards you have in your hand nor do they know what you have discarded
References (from this video)
No references stored for this video.
Video kVWN3emqu9s Board Game Garden Top 10 List at 21:04 sentiment: positive
video_pk 40462 · mention_pk 189321
Board Game Garden - Seers Catalog video thumbnail
Click to watch at 21:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fresh twist on shedding with asymmetric powers
  • Encourages strategic interaction and planning
  • Strong production and variety of abilities
Cons
  • Asymmetric powers may add complexity for newcomers
Thematic elements
  • cards with special abilities and artifacts
  • tabletop shedding game with asymmetric powers
  • competitive, strategic
Comparison games
none
Mechanics (from transcript analysis)
  • Asymmetric Player Powers — Each player has a wild artifact granting a unique ability each round.
  • asymmetric power cards — Each player has a wild artifact granting a unique ability each round.
  • Climbing Shedding — Players shed cards with goal to reduce hand size, while end-of-round scoring rewards lowest cards.
  • Shedding/round-end scoring — Players shed cards with goal to reduce hand size, while end-of-round scoring rewards lowest cards.
  • Threat of ending round via depletion — Ending condition occurs when someone empties their hand, triggering scoring for others.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's just a very simple push your luck card game
  • it's such a simple game but we have played this so many times with friends and family and it's just a hit every time
  • freaking love this game
  • it's such a fun time
  • I am in love with this game
  • Stool Pigeon I 100% recommend it
  • this is a great compact small drafting game
References (from this video)
No references stored for this video.
Video 8W3WVJeq6bE Board Gaming Ramblings Discussion at 12:11 sentiment: positive
video_pk 36905 · mention_pk 110818
Board Gaming Ramblings - Seers Catalog video thumbnail
Click to watch at 12:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
Cons
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • there's a 100 people watching us doing this right now
  • it's amazing that we are here
References (from this video)
No references stored for this video.
Video QiTN-mSwOHA Chairman of the Board Discussion at 1:39 sentiment: neutral
video_pk 4774 · mention_pk 125675
Chairman of the Board - Seers Catalog video thumbnail
Click to watch at 1:39 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
  • rules not yet looked at or played
  • unclear on depth from host's perspective
Thematic elements
  • card shedding
  • abstract/structured
Comparison games
none
Mechanics (from transcript analysis)
  • card shedding — players shed cards as the core mechanic; rules not yet explored by the host
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I really like Feld's AA line of games much more than the Queen collection
  • this is a new Feld design, not a reworking or anything like that
  • two-player only kind of cat and mouse bluffing game
  • I'm quietly optimistic about Mindbug
  • roll and write, OG roll and write
  • I don't like tricktaking
References (from this video)
No references stored for this video.
Video KE1g7mNsKwU Before You Play Rules Teach
video_pk 4255 · mention_pk 166537
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a hand shedding card game for two to five players
  • our goal is to try to get rid of as many cards from our hands as possible while still holding on to a few High ticket items
  • the game includes two main types of melds
  • one Wild Card which can be used as any value from 2 to 13 of any suit
  • end of round scoring as you'll see later
  • as soon as all but one sear passes then they discard all the cards
References (from this video)
No references stored for this video.
Video KE1g7mNsKwU Before You Play Rules Teach at 0:04 sentiment: neutral
video_pk 4255 · mention_pk 117972
Before You Play - Seers Catalog video thumbnail
Click to watch at 0:04 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • Clear, rule-by-rule demonstration of meld types and turn order
  • Artifacts add strategic choices and dynamic tension
  • Explicit end-of-round scoring and penalties create defining moments
Cons
  • Limited strategic depth discussed beyond the rules
  • Requires watching the video for a complete set of edge-case rules (artifacts and combos) may be clearer in the rulebook
Thematic elements
  • Werewolves vs. shopping spree
  • Players assume the roles of Sears catalog shoppers attempting to shed cards while pursuing high-value items in a humorous, competitive setting.
  • lighthearted instructional
Comparison games
none
Mechanics (from transcript analysis)
  • artifact_cards — Each player has two random artifact cards that grant special abilities and can be played for their power or forfeited with a meld.
  • bonus_token — A bonus token is flipped when a player has fewer than six cards, restricting passes and forcing continued play if a valid meld exists.
  • Melds — Players form melds by playing a single card, a pair, three/four of a kind, or a suited run (two or more consecutive cards of the same suit).
  • round_structure — The game runs over four rounds with specific setup rules and a scoring method tied to hand size and artifacts.
  • scoring_rules — End-of-round scoring awards bonus points for having the fewest cards, while leftover cards incur penalties; artifacts can influence scores.
  • trick_lead_rules — The lead meld defines the required strength for the rest of the trick; players must beat the lead or pass.
  • wild_card — A Wild Card can be used as any value from 2 to 13 of any suit and treated as part of any meld.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a hand shedding card game for two to five players
  • our goal is to try to get rid of as many cards from our hands as possible while still holding on to a few High ticket items
  • the game includes two main types of melds
  • one Wild Card which can be used as any value from 2 to 13 of any suit
  • end of round scoring as you'll see later
  • as soon as all but one sear passes then they discard all the cards
References (from this video)
No references stored for this video.
Video KR30yek7EdY Our Family Plays Games Review at 30:00 sentiment: mixed
video_pk 4082 · mention_pk 106192
Our Family Plays Games - Seers Catalog video thumbnail
Click to watch at 30:00 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • nostalgic theme
  • engaging when learning
Cons
  • tedious for some players
  • artwork considered realistic but not standout
Thematic elements
  • card shedding with catalog flavor
  • retro mail-order catalog era
  • nostalgic and quirky
Comparison games
  • Seaside
  • Panda Royale
Mechanics (from transcript analysis)
  • card shedding / drafting — Players manage a hand by shedding cards while chasing scoring opportunities.
  • card shedding / set collection — Players shed cards to manage a hand and trigger scoring effects.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • break breaking news I really do got breaking news
  • it's a co-op family game this is it this is it
  • the box art sold me the cards were cute and colorful
References (from this video)
No references stored for this video.
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