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Space Station Phoenix box art

Space Station Phoenix

Game ID: GID0295796
Game Info
Year
2022
Players
2-4
Age
14+
Playtime
120 min
Collection
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Description

Space Station Phoenix is a worker-placement and resource management game set in one of Earth’s possible futures. The players are representatives of the Galactic Council, sent to Earth to build space stations to observe and perhaps interact with humanity.

Players begin the game with nine ships and a station hub. These ships act as action spaces that players use to gather resources, explore the nearby planets, and build their stations. Turns are fast and straightforward; either take ship action or take income.

Many games start players off with a small resource engine which they build up to a bigger one. In Space Station Phoenix, players start with the best production engine they will ever have and proceed to break it down part by part. As the game progresses, their actions get more efficient, but the number of ways to take those actions starts to diminish.

Space Station Phoenix also features deep re-playability with millions of possible starting positions and station parts combinations.

—description from the publisher

Description

Space Station Phoenix is a worker-placement and resource management game set in one of Earth’s possible futures. The players are representatives of the Galactic Council, sent to Earth to build space stations to observe and perhaps interact with humanity.

Players begin the game with nine ships and a station hub. These ships act as action spaces that players use to gather resources, explore the nearby planets, and build their stations. Turns are fast and straightforward; either take ship action or take income.

Many games start players off with a small resource engine which they build up to a bigger one. In Space Station Phoenix, players start with the best production engine they will ever have and proceed to break it down part by part. As the game progresses, their actions get more efficient, but the number of ways to take those actions starts to diminish.

Space Station Phoenix also features deep re-playability with millions of possible starting positions and station parts combinations.

—description from the publisher

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 15
This page: 15
Sentiment: pos 12 · mix 1 · neu 1 · neg 0
Mentions per page
Showing 1–15 of 15
Video N6YdNrHAhrY Watch It Played News at 2:53 sentiment: mixed
video_pk 89837 · mention_pk 239259
Watch It Played - Space Station Phoenix video thumbnail
Click to watch at 2:53 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Space station building
  • Worker placement and resource management
Cons
  • The concept of breaking down the best production engine could be seen as negative.
Thematic elements
  • Sci-fi, space station building, observation of humanity
  • Space, Earth
Comparison games
  • Eclipse
Mechanics (from transcript analysis)
  • Engine Building — Players start with the best production engine they'll have for the whole game and then they'll proceed to break it down part by part.
  • Resource Management — Players will be worker placing and resource managing.
  • Worker Placement — Players will be worker placing and resource managing.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Rising from the flames, I'm Matthew and welcome to the Watch It Played news.
  • Libertalia is one of those staple classics in the board game hobby from the distant time of 2012 when things were simple.
  • I think the next announcement from Stonemaier is the Viticulture expansion.
  • Don't bother interacting with us humans, we'll ruin it.
  • Typical human stuff.
  • I got shivers the first time I read the blog for this game.
  • Otherwise have had 10 years of experience making games.
  • Unlike all the wonderful comments that are being left below this video.
  • The afterlife is going to be so petty.
  • Competition to Kickstarter as a platform is in my personal opinion a very good thing.
References (from this video)
No references stored for this video.
Video NKwoDt0ihBQ Getting Games Discussion at 46:02 sentiment: positive
video_pk 89789 · mention_pk 239071
Getting Games - Space Station Phoenix video thumbnail
Click to watch at 46:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • neat space station concept
  • modular, asymmetric play hub
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • asymmetric hub — each station has an asymmetric hub with different opportunities
  • ship-based space station building — rip apart ships to build your space station; ships are work placement spots
  • Work replacement — work replacement interactions and cross-ship visits
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a relatively lightweight card game
  • looks very pleasant
  • i would love to try at some point
  • aesthetically pleasing vibe
  • i'm genuinely curious to learn more about this
References (from this video)
No references stored for this video.
Video ng_gEBldjgw Getting Games Discussion at 23:22 sentiment: neutral
video_pk 89748 · mention_pk 238884
Getting Games - Space Station Phoenix video thumbnail
Click to watch at 23:22 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think I might be kind of done with it
  • the best solution for us right now is my iphone
  • we filmed two more playthroughs and those realistically should be the first ones that go public
  • I really can't wait to hear what people think
  • we're hoping to put out the gallerist later this month
References (from this video)
No references stored for this video.
Video bNT4pKZdXOE Getting Games Discussion at 19:30
video_pk 89691 · mention_pk 238614
Getting Games - Space Station Phoenix video thumbnail
Click to watch at 19:30 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this sounds really boring but essentially i built a database of all of the content that i've made over the last eight years
  • it's an incredible number i was shocked to see that
  • it's now publicly available to everybody you can go to johngetsgames.com/games and that'll take you right to a read-only version of it
  • these are essentially passion projects that i'm working in amongst the paying work that I do
  • this is essentially a 1.0 version of the junkets games database
  • it's possible at some point i will upgrade this into an actual website
References (from this video)
No references stored for this video.
Video pxsLWoiWBKY Getting Games Discussion at 1:05 sentiment: positive
video_pk 89623 · mention_pk 238340
Getting Games - Space Station Phoenix video thumbnail
Click to watch at 1:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • asymmetric abilities add variety
  • space station construction with perks
  • replayability across different player counts
Cons
  • actions are somewhat homogeneous across turns
Thematic elements
  • asymmetric powers and perks
  • space station construction
Comparison games
none
Mechanics (from transcript analysis)
  • Asymmetric powers — each player has an asymmetric set of abilities (24 options)
  • build space station with metal — spend metal to build out your space station
  • destroy work replacement spots to gain metal — you destroy work replacement spots to obtain metal to build the space station
  • dice-based resource generation — roll dice to gain resources
  • perks from stations — stations provide perks that can be turned into various effects
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Space Station Phoenix: seven times played shows strong interest
  • kate may is a game that came out from thunder works games
  • there's going to be a Kickstarter campaign for that one going out in July
References (from this video)
No references stored for this video.
Video bITqfmD0dU8 Getting Games Top List at 8:35 sentiment: positive
video_pk 87777 · mention_pk 230006
Getting Games - Space Station Phoenix video thumbnail
Click to watch at 8:35 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • fascinating core conceit
  • arc of action spaces creates meaningful late-game options
Cons
  • downtime with more players
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this game has a really cool action selection system
  • the fact that you can sell stocks in Union Station is fascinating
  • it's a tile L game
  • the clock of the game
  • I really like Caesar it's an excellent two-player game
  • there are Dice and cards, so this is a must follow trick-taking game
  • fully Cooperative kind of escape room type game
  • it's an incredibly mean game
  • this is a cube rails game about dinosaur magnates
  • the incentives make you feel like you should do terrible things
  • Hatchi train is a climbing shedding card game
References (from this video)
No references stored for this video.
Video uZMiQry01bE Hungry Gamer Discussion at 8:05 sentiment: positive
video_pk 83424 · mention_pk 210182
Hungry Gamer - Space Station Phoenix video thumbnail
Click to watch at 8:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fantastic
  • Great engine builder
  • Elegant design
Cons
  • Lore missing in the intro
Thematic elements
  • Building a space station
  • Space
  • Lore missing in the intro
Comparison games
  • Corrosion
Mechanics (from transcript analysis)
  • Dismantling components — the way you get metal is by dismantling the ships that you use to get to the place where you're building the space station.
  • Engine Builder — it's just such a great engine builder.
  • Tableau Builder — You're building the stations in quadrants and those quadrants or sectors they call them.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • That game makes me happy every single time.
  • I enjoy what's going on because the little stories and the stories are just my kind of kind of weird and whimsical and silly.
  • I have a lot of joy teaching that game and so it was the most joyful to say, listen, I love these newspapers and we put the um my favorite critic is the Chimera because it brings two critics.
  • It's definitely a top five game for me. I will never not play it.
  • I want to say that if Mark Dainty, Luke Lori, and Will Brown had not had not gone through this procedure to bring recall to a table, there is no way I would have picked this game up.
  • Kudos to whoever like the rule book is 16 pages.
  • This game blew me away.
  • I mean just smashed it and it was like two days before the con and I was like well here we go. And I loved it.
  • It's just a joy. It's always a joy to get to the table and playing with the new expansion content was a lot of fun.
  • The amazing thing that happens with games is how much they grow over time and how much fun I had playing on TTS. That is not a fun medium, people!
  • This is not I mean it is it is a baguer and it is uh probably up there with the weight of people have been debating if Andromeda's Edge is heavier or Whisperwood's heavier.
  • It has turned out to be uh the best moment of the year. Uh I I just appreciate that that gaming time with some friends.
References (from this video)
No references stored for this video.
Video i89qX8fyv3c Hungry Gamer Other at 7:26 sentiment: positive
video_pk 82523 · mention_pk 207328
Hungry Gamer - Space Station Phoenix video thumbnail
Click to watch at 7:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Very clever game concept.
Cons
  • Played very late at night, impacting the overall experience.
Thematic elements
  • Building a space station
Comparison games
none
Mechanics (from transcript analysis)
  • Dismantling ships — Players start with ships that have abilities but must dismantle them to build their space station.
  • Engine Building — Implied by the starting abilities of ships that are used to construct the space station.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And what a clever game.
  • Really a clever clever game.
  • I really think is an underrated title and it's one that's always gonna stay on my shelf.
  • And that brings me to the number one game of the comp for me, and that was Theology.
  • I think the powers of each of the gods are very, very powerful in that way that I love where everybody has a broken power, but since everybody's got a broken power, nobody's broken
  • it has tons of situational effects, which I really like.
  • It was such a wonderful first game of so many people who didn't play and I got crushed.
  • But there you have it folks. That is Dundracon. my thoughts on it, what can be improved, and my top 15, really 16 games of the con.
References (from this video)
No references stored for this video.
Video mhfLOHq9XNs Hungry Gamer Discussion at 17:06 sentiment: positive
video_pk 81769 · mention_pk 204333
Hungry Gamer - Space Station Phoenix video thumbnail
Click to watch at 17:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Really enjoying the game
Cons
none
Thematic elements
  • Space Station
Comparison games
none
Mechanics (from transcript analysis)
  • Engine Building — Players build up an engine to perform actions and score points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The strategies are varied. It's never boring, you're never just going through a rote experience with it.
  • It is just this fun open world kind of romp that you go on.
  • It just has beautiful art on these cards.
  • And it's just so clever. So clever.
  • Every card has like five different options that you can interact with and it's just so clever. So clever.
  • I really have a hankering to play Sweetlands again.
  • Very, very heavy. Gorgeous to look at. You're going to love the production.
  • This really cool thing by using cards that you can either play for their abilities or sometimes you can play them and keep them and they will keep activating over and over again.
References (from this video)
No references stored for this video.
Video _ceDvAUIKkQ Hungry Gamer Other at 9:59 sentiment: positive
video_pk 80760 · mention_pk 197764
Hungry Gamer - Space Station Phoenix video thumbnail
Click to watch at 9:59 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • cool game
  • really had a good time playing that
  • had fun doing it
Cons
  • It's a weird little game.
  • neither original Don or I was close to beating the designer
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Tableau Building — Building your space station.
  • Worker Placement — You're going to be using these worker placement spots. And if you want to use somebody else's worker placement spot, not only have to pay for it, you got to pay a little more, you got to give them a little kickback so they can use it. But, once someone's used it, you can't use it or someone can come and block you out of your own stuff.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It is so hard to get to the table because, in my players going, all five players need to understand the game or it will fall apart.
  • HOW DO YOU KEEP GETTING AWAY from me?
  • The best game I played at KublaCon Prime 2026 is Red Dragon Inn Battle for Greyport.
  • If you are a fan of a cooperative deck building game that my favorite thing I always say is you get more cards, but you always get a card.
  • I love it so much I played it twice at one con.
  • I still say it is the one to go to in the Bay Area, bar none.
References (from this video)
No references stored for this video.
Video wnubi4Wn6Sk Playthrough at 33:40 sentiment: positive
video_pk 69157 · mention_pk 165524
Space Station Phoenix video thumbnail
Click to watch at 33:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Outstanding game
  • Really, really great game
  • Insane amount of variability
  • Fairly simple rule set
  • Super dope
  • Very cool
  • Really like it a lot
Cons
  • Generic look and name
  • Rio Grande dumped it and never did anything about it.
  • Rio Grande tendency to not push their games very hard.
Thematic elements
  • Building a space station
  • Space
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Players choose actions from a central board, with benefits for players who are leading or tied for specific actions.
  • Alien placement — Aliens of various colors (brown, teal, pink, gold) need to be placed into matching sectors, with gold aliens being wild. Humans can go anywhere. Sectors provide income, endgame scoring, or abilities.
  • Endgame scoring — Points are awarded for completed sectors, residents (aliens and humans), and majorities in alien types, with potential bonuses from hubs and built sectors.
  • Engine Building — Building out the space station with various sectors enhances income and abilities, creating an engine.
  • Hubs — Players start with a unique hub that provides different general strengths, scoring opportunities, or special powers.
  • Modular Board — The space station is built out with modular sector tiles.
  • Resource Management — Players collect resources like food, water, metal, and gems to activate cards, build sectors, and acquire aliens.
  • Set Collection — Collecting sets of aliens and humans is a key part of the game for scoring and abilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And then like still ultimately a fairly simple rule set in terms of the actions you can take. There's only a few action types. They're all easy to understand.
  • But the types of builds you can make is kind of infinite in the space station.
  • Rio Grande just dumped it and sort of never did anything about it. And the fact, we're not going to do an expansion. I'm like, yeah, that sounds like a Rio Grand kind of move to do. Uh, let's just just not give a crap about the games we make.
  • My guess is this is a typo because of the fact that you get a brown sector cuz why would you get a brown sector for gold aliens specifically? Why would you get a pink one or a blue one?
  • The whole kind of thing that you kept going like speedrunners are effing crazy.
  • It's like, Shut Sit Down are not a big YouTube channel. No, they're just not like compared to other parts of YouTube.
  • It's like, yeah, it gets difficult. Um, and the way they do a lot of them is very clever, but it does sometimes have um difficulties because of the way it works.
  • So, I mean, people still find stuff constantly of like how you're able to if you can like wedge yourself in this corner and then do this. You can like build up speed and then you eventually let it go to go you can go to like again Mario 64 speedrunning has like alternate dimensions and stuff in it. They're called parallel universes. It's a whole thing.
  • But it's like, yeah, like I'm going to I know people are going to speedrun this. It's a very speedrunny kind of game and so I'm going to actively like lean into that.
  • But, you know, it's a it is a very good tool and it's very very cool. But there's certain games where I'm like, man, I'm struggling out here because I just can't I can't see everything.
References (from this video)
No references stored for this video.
Video OtFgfgzz6Ds Getting Games Discussion at 34:40 sentiment: positive
video_pk 63356 · mention_pk 156717
Getting Games - Space Station Phoenix video thumbnail
Click to watch at 34:40 · YouTube ↗
Overall sentiment (raw)
very_positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's been a few months since we played it and i still love that game it is so good
  • arc nova is a game that i really like it's it's honestly one of the best games to come out last year
  • spoiler alert i loved space station phoenix i can't wait to play that game more
  • i was pretty frustrated playing unfathomable
References (from this video)
No references stored for this video.
Video BywFtiWazw8 Allies or Enemies Review at 0:04 sentiment: positive
video_pk 61152 · mention_pk 153694
Allies or Enemies - Space Station Phoenix video thumbnail
Click to watch at 0:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Extreme variability thanks to 24 hubs and 72 sectors, yielding many distinct setups and end-game goals.
  • Clear iconography and usable components; cards and station pieces are sturdy and legible at the table.
  • Solid integration of engine-building with dexterous diplomacy and action-card interaction.
  • Smooth overall run with a focus on puzzle-like decisions rather than overly abstract mechanics.
  • Good fit for mid-weight Euro players who enjoy planning and long-term strategy with some interaction.
Cons
  • Not particularly beginner-friendly; can be daunting for new gamers or players who struggle with balancing short-term moves against long-term planning.
  • Some thematic visuals (alien shapes and sector colors) could be more distinct to avoid setup/readability confusion.
  • Pace and feel can vary significantly with player count, which may frustrate groups seeking a consistently fast or consistently slow rhythm.
Thematic elements
  • engine-building, resource management, diplomacy, and fleet/space station construction within a competitive multi-actor environment.
  • A competitive space-era scenario focused on constructing and optimizing a modular space station, amid ship-teardown and resource competition.
  • mechanics-first Euro with light thematic flavor; puzzle-driven planning rather than cinematic storytelling.
Comparison games
none
Mechanics (from transcript analysis)
  • Card interaction and theft — Action cards on shuttle cards can be played by paying their costs; players can dismantle or steal opponents' actions, creating dynamic counterplay.
  • Crystal payment and card-specific costs — Actions are paid with crystals; if paying for your own card you pay the higher cost, and if paying for an opponent's card you pay both the higher cost to the card and the lower cost to the owner as a tax.
  • Diplomacy tracks and bonuses — A diplomacy board provides tracks where leading moves yield bonuses (gems, points, resources) whenever others perform certain actions.
  • End Game Bonuses — The game ends when a player passes 40 points, finishes their space station, or there are four or fewer aliens remaining.
  • end-game triggers — The game ends when a player passes 40 points, finishes their space station, or there are four or fewer aliens remaining.
  • Engine-building via ship cards and station components — Players draft and/or acquire ship cards and space station parts to assemble and upgrade their hub; destroying action cards yields metal to fund building.
  • High variability (hubs, sectors, and ship cards) — The game ships with 24 hubs and 72 sectors across colors, creating a wide matrix of setups and goals that shift each game.
  • Resource Management — Gaining resources via cards or dice and using them to recruit alien residents to the station, with diplomacy track progress providing bonuses.
  • Resource management and aliens — Gaining resources via cards or dice and using them to recruit alien residents to the station, with diplomacy track progress providing bonuses.
  • Turn structure: action vs income — On each turn players choose either take an action (build, gain resources, manipulate cards) or take income to refresh resources and reset card options.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Space Station Phoenix is very much a Euro game the theme is there and you will feel it to an extent but for the most part this is mechanics first which is not at all a knock it just means the sort of players that are gonna most enjoy this game will be those that like solving those Euro puzzles rather than those that want a real space themed experience as far as that puzzle goes.
  • Space Station Phoenix certainly gives you a lot of stuff in the box and for the most part it is pretty good.
  • The game ends when someone is either past 40 points or finished their space station or there are four or fewer aliens remaining.
References (from this video)
No references stored for this video.
Video 5QRR3ANR0TY Allies or Enemies Top List at 15:03 sentiment: positive
video_pk 61145 · mention_pk 153669
Allies or Enemies - Space Station Phoenix video thumbnail
Click to watch at 15:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • rich engine-building feel
  • opponent's cards can be used to disrupt others
Cons
  • complex setup for new players
Thematic elements
  • resource management via action cards
  • space station construction
  • engine-building in space
Comparison games
none
Mechanics (from transcript analysis)
  • Card Crafting — destroy/remove actions to obtain the metals needed for construction.
  • card destruction to acquire resources — destroy/remove actions to obtain the metals needed for construction.
  • Engine Building — build a scalable space station by selecting cards that trigger actions.
  • engine-building with cards — build a scalable space station by selecting cards that trigger actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's such a good Gateway game
  • the art on the cards looks fantastic
  • it's one of those simple flip and write games that you just want to play again and again
  • the lazy Susan is genius
  • Planet Unknown just knocks our socks off
References (from this video)
No references stored for this video.
Video EIiUSBj15xE Getting Games Discussion at 4:40 sentiment: positive
video_pk 5382 · mention_pk 16002
Getting Games - Space Station Phoenix video thumbnail
Click to watch at 4:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Very consistent enjoyment across plays
  • Strong core experience
Cons
  • Highs can be more stable than explosive
Thematic elements
  • Engineering, space infrastructure
  • Space station building and resource management in a sci-fi setting
  • Mechanistic / consistent gameplay
Comparison games
none
Mechanics (from transcript analysis)
  • Engine Building — Actions provide ongoing benefits across turns
  • Engine-building style actions — Actions provide ongoing benefits across turns
  • Resource Management — Players gather and allocate resources to achieve objectives
  • Resource management with set collection — Players gather and allocate resources to achieve objectives
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a euro style game that plays up to six
  • it's fully simultaneous
  • Concordia Venus ... brings in team play and that lets you play two on two which is a four player game and it also lets you play two versus two which is a six player game
  • not a euro game really it's more of a deduction style game where it's one versus many
  • I started to work on that video and I'm hoping to make it happen
  • Miniatures don't do anything for me
References (from this video)
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