Skip to main content
Splito box art

Splito

Game ID: GID0298508
Game Info
Year
2022
Players
3-8
Age
8+
Playtime
30 min
Collection
Your Tier
Loading…
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description

Splito is a fun and fast card game for 3 to 8 players! Based on a draft principle, at each turn put a card between you and your neighbor on the left... or on the right! Help each other to complete the objectives but be the smartest to be the only one to win.

Each player receives 13 cards at the beginning of the game, and at the end of each turn, each player chooses a card (Objective or Value) from their hand and decides to place it between themselves and their neighbor on the left or right.

At the end of the 13 rounds, each player checks the Objectives in each zone between the players, and the two common Objectives, revealed at the beginning of the game, are also attributed to the zones that have fulfilled the conditions.

The score of each player is calculated by multiplying the points obtained in the area on their left by the points in the area on their right. Throughout the game, it is therefore necessary to balance this double alliance in order to score as well as possible on both sides and emerge as the sole winner.

Description

Splito is a fun and fast card game for 3 to 8 players! Based on a draft principle, at each turn put a card between you and your neighbor on the left... or on the right! Help each other to complete the objectives but be the smartest to be the only one to win.

Each player receives 13 cards at the beginning of the game, and at the end of each turn, each player chooses a card (Objective or Value) from their hand and decides to place it between themselves and their neighbor on the left or right.

At the end of the 13 rounds, each player checks the Objectives in each zone between the players, and the two common Objectives, revealed at the beginning of the game, are also attributed to the zones that have fulfilled the conditions.

The score of each player is calculated by multiplying the points obtained in the area on their left by the points in the area on their right. Throughout the game, it is therefore necessary to balance this double alliance in order to score as well as possible on both sides and emerge as the sole winner.

Ask a Rules Question
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 13
This page: 13
Sentiment: pos 11 · mix 0 · neu 1 · neg 1
Mentions per page
Showing 1–13 of 13
Video z8cnHgrWR7E Tabletop Tokki Discussion at 2:34 sentiment: negative
video_pk 99447 · mention_pk 277023
Tabletop Tokki - Splito video thumbnail
Click to watch at 2:34 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
  • A lot of take that elements
  • Not necessarily for me
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — you can take cards from other people.
  • Set Collection — plays like Rummy
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hopefully these first impressions will clue you in to some games you might enjoy as well as saving you some money and time researching games that you may want to pass on.
  • But without further ado, let's get started.
  • Overall, not only does this game have gorgeous presentation, but it has a lot of elements of chunkier Euro style games that fit together very smoothly and I found that it is a fairly easy teach and play with a lot of complexity in the decisions that you make from turn to turn.
  • Really, really love this one.
  • If you have a chance to check out Orléans you're a fan of Eurogames, definitely don't sleep on this one.
  • I'll definitely want to play it with more than two players before I give more thoughts on it, but I have to say that I'm very tempted, and this is rare for me, but I'm very tempted to just pay MSRP for this one so I can get it as soon as possible and try it with three, four, five because the two-player game was very interactive, very puzzly, and also didn't outstay its welcome as I found some trick-taking games with multiple rounds tend to do.
  • So, although I'm very glad that I got to try it, this isn't necessarily one that I'm looking to add to my collection personally.
  • So, there you have it. That is seven mini reviews of some new games that I got to try last month.
  • Hopefully, these first looks can give you some ideas about whether or not these games are for you.
References (from this video)
No references stored for this video.
Video VkSXXVWTYqc Chairman of the Board Discussion at 8:48 sentiment: positive
video_pk 85999 · mention_pk 221686
Chairman of the Board - Splito video thumbnail
Click to watch at 8:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Preferred weight of rolling white
  • Really good fun
  • Advocated by the host
Cons
  • Extremely punishing if mistakes are made
  • Forced to make mistakes as the board gets tighter.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Roll and Write — Players roll dice and write numbers on a grid.
  • spatial reasoning — Players mirror numbers on opposite sides of the grid and try to create groups based on numbers and their sizes.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is where I talk about all of the games that I have played over the last couple of weeks
  • Lorenzo and I think this was the first time I've ever played the game at four players I think three is the sweet spot if I'm honest
  • this is still one of the best engine builders out there I love this game I think it is terrific and it is still a top 10 for me
  • I think my strategy was mainly based on the buildings here so I got quite a few buildings down and I manag to push right to the top of the building track
  • for me this is one of the kind of modern Euro greates because it's just so well refined and so well polished and every time I play it I'm just left impressed
  • this one I always say is probably one of the cleanest examples of having a lot of things going on in such a streamlined system
  • it really is an efficiency puzzle because there's only like two rounds and there's very little slack and very little kind of room for or you know to make mistakes or you know not be efficient
  • I would say maybe the longevity isn't quite there
  • this one I'm definitely encourage you pick up if you want to try something a bit different I'm definitely being overlooked and underrated because it's a very well-designed game
  • this one I always compare to the famous coloretto works almost identically to be honest except the scoring system is different
  • it feels like a a clean Evergreen and if you want a simple easily easily approachable card game in your collect that pretty much anybody can play actually it's it's super simple but still engaging
  • splitter a game I've not played a lot recently actually but I always Advocate this little roll and white
  • it's really good fun extremely punishing actually if you make a mistake
  • Rat Jack a game I speak quite highly of when I when I first played it and reviewed it I still really like this game
  • if you like those kind of pushy luck black Jack style games but with a lot more interaction and some take that then rat Jack is a good one to look at
  • I have to admit I was very I would even say lukewarm I was quite cold in it to be honest I didn't get a lot of enjoyment from it
  • I did I still did not enjoy this one I think it's a little bit too fussy and a bit too fiddly
  • I'm not a big fan of this build a poah hand system and based on these cards because you don't know what's going to come out next and you don't really know what to you know to work towards
  • I find the um the symbology very tiny and it's not the most comfortable to look at
  • I find it a a little bit too swingy and too luck dependent
  • it kind of just feels like the game is playing you
References (from this video)
No references stored for this video.
Video bzTBDAIO52U Hungry Gamer Discussion at 2:57 sentiment: positive
video_pk 85549 · mention_pk 219467
Hungry Gamer - Splito video thumbnail
Click to watch at 2:57 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • clever, fast-playing
  • dynamic scoring
Cons
none
Thematic elements
  • fast, clever scoring game
  • Card drafting with scoring conditions changing around the board
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Players draft cards to influence scoring goals, with cards played to left or right and scoring targets changing around the board
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hands down this is the best of the Crossroads series so far
  • it's a clever, clever little game
References (from this video)
No references stored for this video.
Video kzBvVLmBGOg Hungry Gamer Analysis at 18:30 sentiment: positive
video_pk 85446 · mention_pk 218969
Hungry Gamer - Splito video thumbnail
Click to watch at 18:30 · YouTube ↗
Overall sentiment (raw)
Very positive, seen as a permanent addition to the 'take the con's bag'.
Pros
  • Super clever scoring
  • Small, easy to get to the table
  • Relatively easy to teach
  • Good filler game
Cons
none
Thematic elements
Comparison games
  • Mouse, Cheesecat, Cucumber
Mechanics (from transcript analysis)
  • Card Drafting — Players play cards in between themselves and adjacent players.
  • Objective Fulfillment — Players aim to meet shared objectives and personal scoring conditions.
  • Scoring Multiplier — The final score is determined by multiplying scores from left and right objectives.
  • Set Collection — There are conditions related to having the most of certain colored cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • if you took Sudoku and made it a board game with a little bit of adventure in it.
  • This is an intensely clever game.
  • It's super clever.
  • Small game, quick filler, It's right up there with Mouse, Cheesecat, Cucumber for me.
  • This is a bidding game where each of your different skyscrapers on this flying island has a different number on the bottom
  • And the thing with this game is it's easy to teach. It's quick to play. And it is beautiful. Just beautiful.
  • But it is exceptional.
  • this is a crisis management game that has a little bit of RPG leveling up, a whole bunch of worker placement, and as I said, crisis management, and you're chucking some dice to do some fighting and all those kinds of things.
  • This is to me my handsdown favorite deck builder out there. Period. I adore it.
  • It's a dice placement game and I I loved it.
  • It's just super asymmetric, which has that moment of, you know, some people don't know what you're doing, so maybe they don't know if you're cheating or breaking the rules or whatever it is.
  • This is based on Dante's Inferno. The game's called Inferno, which is a very cool theme to me.
  • And just it's a heavy game.
  • In fact, I think this is the absolute top limit of how heavy a Euro game can be and I still would be interested in playing it regularly.
References (from this video)
No references stored for this video.
Video brqxZlDMJho kovray Top 5 List at 12:16 sentiment: positive
video_pk 85366 · mention_pk 218561
kovray - Splito video thumbnail
Click to watch at 12:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Accessible party game with social depth
  • Rapid rounds and high player interaction
Cons
none
Thematic elements
  • score balancing through partner interaction
  • card drafting with left/right partners
  • short, fast, social drafting game
Comparison games
none
Mechanics (from transcript analysis)
  • card drafting with left/right partners — Players draft cards to form piles with the goal of maximizing the combined score from the two adjacent players.
  • multiplicative scoring between neighbors — End score is the product of your right and left scores.
  • Simultaneous Play — Players make decisions at the same time, enabling rapid rounds.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Let's make it happen.
  • Time goes by too quickly.
  • What did you play in May? What was your favorite?
  • It's simultaneous, but it also has some meat to it
  • Come sail away. Come sail away. Come sail away.
References (from this video)
No references stored for this video.
Video nREwzfWIfMY The Dice Tower Analysis at 4:18 sentiment: neutral
video_pk 81110 · mention_pk 199717
The Dice Tower - Splito video thumbnail
Click to watch at 4:18 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Players pick a card and place it between themselves and the last player, with objectives between players.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a pile of mid games as I take a look at board games on boardgamegeek.com, a repository of all things about board games.
  • These are games that don't get talked about as much.
  • it really is a very simple game from Prospero Hall.
  • This is kind of one of those games I wish I had played back in the day.
  • This is one of the best fillers out there where you have a bunch of swimmers out there.
  • I think A Fell is a fine game. I just think it's sort of broken.
  • It's a classic for a reason.
  • what a fantastic party game.
  • Phoenicia Tom Lehmann killed his own game. He eventually came out with Race for the Galaxy, which was a much, much better Phoenicia, which is why this game has kind of disappeared.
  • one of the longest rule books in history.
  • It is so complex.
  • Of all the games I talked about today, I actually I think Lynx City I like Asking for Trouble's a lot, but Lynx City is my favorite.
References (from this video)
No references stored for this video.
Video -3g0yVc-nG4 Stonemaier Games Discussion at 7:07 sentiment: positive
video_pk 80868 · mention_pk 198437
Stonemaier Games - Splito video thumbnail
Click to watch at 7:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • One of the host's favorite I cut you choose games.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • I Cut, You Choose — Described as a 'lighter I cut you choose game'.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • In my opinion, I think they are trying to make the right amount of games for people, but uh print to demand or print on demand is is very different.
  • We haven't discontinued Charter Stone. In fact, we haven't discontinued any of our games.
  • If there if there is demand for a game, we will make more of it.
  • I really love what Covenant is doing lately with these long form discussions that are available on their YouTube channel and also as a podcast.
  • I wonder if maybe it was put in there because the designer thought the game was running a little long in general.
  • My I've only played Deep Regrets once, but it lasted over 3 hours, which did feel a little long for the game.
  • I think um getting uh quantity of blind playtesting with that asymmetry and variability, and also analyzing that data.
  • I think it's a good question to ask yourself. Like how how much um if I'm putting a component that I think will cost quite a bit to make, how much value is that adding to the game?
  • I do have a recent video about regrets. In fact, I have two videos about regrets, so you can see um the types of things that I regret about game design and product design decisions.
  • If we can combine those two together for a seamless experience without increasing the price, we're happy to do that.
  • I truly truly am not interested in using AI at all.
  • I think the original Between Two Cities box, I think it was too small.
  • People the contestants on Survivor have gotten really focused in my opinion of on trying to bring people to the finale that they think they can win against.
  • "Human made no generative AI." We have that on the box of the the reprint of the Wingspan European expansion.
References (from this video)
No references stored for this video.
Video 7hWgzn4Ctzc Discussion at 19:46 sentiment: positive
video_pk 69002 · mention_pk 165312
Splito video thumbnail
Click to watch at 19:46 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Plays a lot of players (up to 8).
  • No downtime.
  • Simple objectives and card values.
  • Good for conventions and families.
  • Very social.
Cons
  • Risk of players not understanding the scoring multiplier, leading to suboptimal play.
  • Requires teaching good drafting etiquette.
Thematic elements
  • Sharing everything but the victory with teammates.
Comparison games
  • Between Two Cities
  • Between Two Castles of Mad King Ludwig
Mechanics (from transcript analysis)
  • cooperative scoring — Players score points based on the combined scores with their left and right neighbors, then multiply these scores.
  • Drafting — Players draft cards from a shared pool, deciding whether to play them to their left or right teammate.
  • Objective Fulfillment — Players score points by meeting public and private objective cards.
  • Set Collection — Players aim to collect cards matching specific objectives or values to score points with their teammates.
  • Simultaneous action selection — All players choose and reveal cards simultaneously, minimizing downtime.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We are currently in Japan right now.
  • All five of these were sent by the respective publishers.
  • Penguin Party is a game that was designed by RER Kitia.
  • This game is everywhere. It's in board game shops. It's in cafes. So, I think this is a well-known game here in Japan.
  • Rainbow is a take on card shedding, right? Hand shedding, which is basically playing combinations from your hand in order to uh shed all of your cards first.
  • If Rainbow was a take on hand shedding, this is a take on trick taking. It's truly a trick taking game.
  • The twist in Prey is all of the cards are doublesided, meaning you can rotate them.
  • Splitto. Share everything but the victory.
  • This is a simple drafting game, but it is kind of in the vein of between two cities or uh between two castles of Mat Lwig.
  • You need to be you need to work together with both of your neighbors, which is something that I failed at because I don't know what it was. I think I didn't realize that your score is the multiply the you add up the points for your left, add up the points for your right, and you multiply them together.
  • Three chapters. Choose, play, and score.
  • This game is really cool because of the three different facets.
  • This is probably my favorite of all of the games that we brought with us.
References (from this video)
No references stored for this video.
Video x30AER-8JIw Jamie, Tabletoptiktok Top List at 3:04 sentiment: positive
video_pk 61479 · mention_pk 154141
Jamie, Tabletoptiktok - Splito video thumbnail
Click to watch at 3:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • sharing two piles of cards between players
  • card game with two piles of cards
  • abstract
Comparison games
  • Between Two Castles
Mechanics (from transcript analysis)
  • Card Drafting — Players draft from two piles of cards shared between players.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This game has been around forever. In fact, this is the 25th anniversary edition.
  • The more people you have playing, the better the trades are.
  • In the super low player counts of two or three, I don't think it's as fun.
  • This is one I think you definitely want five to six players to have a really good time with.
  • This is the original. I still love it. I think it's a great play.
  • You can play this with actually it says up to 99 players, but as long as everyone has a sheet and can see the sets of cards in the middle.
  • Camel Up is this wacky camel racing game
  • you are trying to predict which camel is going to win the race, but they move in unpredictable ways.
  • This plays up to eight players, I believe.
  • I love Camel Up.
  • you definitely want five to six players to have a really good time with.
  • what you are doing is you are building a castle, one to the right of you and one to the left of you.
  • you can't neglect one or the other because you only score your lower scoring castle.
  • You're drafting tiles and then placing those tiles into your castle.
  • this is one of the games that plays much better at the higher player count.
  • If you're wanting a similar feel but not wanting it in a board game, look into the card game Splitto.
  • World Wonders. This one does top out at five, but it's one of those games where you don't necessarily know how long the round's going to be because people are going to be allocating their money.
References (from this video)
No references stored for this video.
Video MsXcwvKryno Tabletop Tolson Review at 0:39 sentiment: positive
video_pk 59734 · mention_pk 152275
Tabletop Tolson - Splito video thumbnail
Click to watch at 0:39 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • fast play sessions (roughly 15-20 minutes per game)
  • high replayability due to a large variety of cards and combinations
  • scales well to larger groups (up to eight players)
  • strong abstract aesthetic; easy to teach and pick up
Cons
  • dynamic can diminish with very small player counts (3 players noted as less ideal)
  • two-sided tableau mechanic can marginalize a player if group dynamics center around a few players
Thematic elements
  • no explicit theme; focuses on abstract design and scoring interaction
  • abstract, non-themed card game with emphasis on color, shape, and design rather than narrative
  • short, sharp rounds; competitive drafting with simultaneous reveals
Comparison games
  • 7 Wonders
  • Kodama Forest
  • Between Two Cities
  • Between Two Castles of Mad King Ludwig
Mechanics (from transcript analysis)
  • Card Drafting — players are dealt a hand of cards and, in turns, select one card to keep while passing the remaining deck to the neighbor; each player builds a small tableau on two neighboring play areas
  • central scorecards with multipliers — the game features two scorecards in the center with diamond-based multipliers that affect final scoring; performance on left and right sides is multiplied to produce the overall score
  • Compound Scoring — the game features two scorecards in the center with diamond-based multipliers that affect final scoring; performance on left and right sides is multiplied to produce the overall score
  • deck passing / two-sides tableau — the deck is placed between you and the player to your left and the player to your right; each turn you choose a card to keep and place it in either your left or right tableau, influencing scoring on both sides
  • Simultaneous Reveal — after selections are made, all players reveal their chosen cards at the same time to determine immediate impact and scoring progress
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a fascinating card game that really condenses or simplifies that concept and gives you that experience in a short card game that plays up to eight players
  • it's streamlined it's really fast
  • a load of fun
  • highly suggest that you play with more players than you do fewer
  • it's dynamic it gives that card drafting mechanic with playing into a tableau to your right and to your left
  • there are so many different cards to get to know as you pass and you compare to your left and to your right
  • it's just streamlined it's really fast and I love that it goes up to eight
  • enjoy Split with a bigger group for your game night, boy lots of fun
References (from this video)
No references stored for this video.
Video ALqwUlsn2mY Tim Chuon Discussion at 5:15 sentiment: positive
video_pk 59642 · mention_pk 152179
Tim Chuon - Splito video thumbnail
Click to watch at 5:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • easy to transport
  • strong social engagement
Cons
  • outcome can be luck-influenced
Thematic elements
  • party/ social deduction with conditional scoring
  • group table, casual setting (restaurant/bar) gameplay
  • semi-cooperative teamwork with a final winner
Comparison games
  • Lords of Hellas
  • Lords of Ragnarok
Mechanics (from transcript analysis)
  • card_deck_conditions — players draw and play cards to meet stated conditions on a card
  • Combat: Deck/Hand — players draw and play cards to meet stated conditions on a card
  • Compound Scoring — participants cooperate toward shared conditions but only one scores highest
  • semi_cooperative_scoring — participants cooperate toward shared conditions but only one scores highest
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "the most wholesome themes ever like I loved dog park and forever home"
  • "Split Ho is a really fun game how it works is you're trying to meet conditions that are on opposite sides of you"
  • "I absolutely love Scythe"
  • "I'm very excited with this overall and to compare this versus Lords of helles"
  • "Forever Home... Kickstarter is launching September 4th"
References (from this video)
No references stored for this video.
Video LIvWm7gcTbo The Board Game Garden Top List at 31:38 sentiment: positive
video_pk 31533 · mention_pk 92910
The Board Game Garden - Splito video thumbnail
Click to watch at 31:38 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • High interaction with neighbors
  • Great party game for larger groups
Cons
  • Requires careful counting and math mid-game
  • May feel chaotic for some players
Thematic elements
  • neighbor-scoring through shared cards
  • mass-participation drafting with left/right neighbors
  • social-drafting puzzle
Comparison games
  • Point Salad
Mechanics (from transcript analysis)
  • Closed Drafting — Draft cards by choosing from neighbors; simultaneous reveal and scoring on both sides.
  • Compound Scoring — Score is the product of left and right neighbor results.
  • Multiplicative Scoring — Score is the product of left and right neighbor results.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Everything Ever is the party game that you've been preparing for your entire life.
  • Time Chase is a really interesting take on a trick taking game.
  • Gap is easy to play so easy to learn; plays up to six.
References (from this video)
No references stored for this video.
Video iP287jdzHJo Chairman of the Board Discussion at 3:11 sentiment: positive
video_pk 6399 · mention_pk 94389
Chairman of the Board - Splito video thumbnail
Click to watch at 3:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Chaotic but rewarding puzzle
  • Fast-paced and tense with rolling constraints
  • Reactive and punishing when not aligning numbers
Cons
  • Can become frustrating when numbers don’t align
  • May require multiple plays to appreciate the pacing
Thematic elements
  • Numbers and groupings with a rolling-pressing feel
  • Dice-driven puzzle with sheet drafting
  • Light, chaotic yet tactical
Comparison games
none
Mechanics (from transcript analysis)
  • Dice Rolling — Roll dice and place/record numbers on sheets to form groups.
  • Dice rolling and sheet drafting — Roll dice and place/record numbers on sheets to form groups.
  • Increasing board density — More dice rolls lead to a tighter board and tougher matching.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is one of many games i'm talking about here that i did purchase at the uk games expo
  • i think i can give it a 7 out of 10
  • it's a very neat game
  • it's multiplayer solitaire with a race aspect
  • one of the all-time classics
  • this is a very well-rounded game
References (from this video)
No references stored for this video.
Transcript Navigation
Top
Showing 1–13 of 13
Game Deep Dive
View on BoardGameGeek