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Starship Captains box art

Starship Captains

Game ID: GID0303384
Game Info
Year
2022
Players
2-4
Age
12+
Playtime
100 min
Collection
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Description

Welcome aboard and congrats on the promotion! Your "new" starship is ready to embark on its first big voyage. Just scrape off some of the rust, and she'll do fine. And that crew? Might look a little green around the edges, but they're your crew now. Make us proud.

The stars are calling...and adventure awaits!

As newly promoted Starship Captains, players are in command of their first starship and hungry to prove themselves in a galaxy full of space pirates, grumpy old androids, ancient artifacts, and interplanetary adventures.

In this 1-4 player Eurostyle game, which mixes action selection and engine building, you'll manage a diverse crew of cadets, ensigns, androids, and officers — each with different special roles and capabilities. By earning medals, you can promote and train your crew for even greater effectiveness. Similarly, you can upgrade your ship with powerful engine building technology for maximum synergy.

What will you do with this enhanced crew and ship? Explore an ever-shifting galaxy full of dangerous pirates and interplanetary missions in order to boost your reputation with three distinct galactic factions for bountiful rewards.

Do you have what it takes to deftly command your crew and become the best captain in the cosmos? We'll see!

—description from the publisher

Description

Welcome aboard and congrats on the promotion! Your "new" starship is ready to embark on its first big voyage. Just scrape off some of the rust, and she'll do fine. And that crew? Might look a little green around the edges, but they're your crew now. Make us proud.

The stars are calling...and adventure awaits!

As newly promoted Starship Captains, players are in command of their first starship and hungry to prove themselves in a galaxy full of space pirates, grumpy old androids, ancient artifacts, and interplanetary adventures.

In this 1-4 player Eurostyle game, which mixes action selection and engine building, you'll manage a diverse crew of cadets, ensigns, androids, and officers — each with different special roles and capabilities. By earning medals, you can promote and train your crew for even greater effectiveness. Similarly, you can upgrade your ship with powerful engine building technology for maximum synergy.

What will you do with this enhanced crew and ship? Explore an ever-shifting galaxy full of dangerous pirates and interplanetary missions in order to boost your reputation with three distinct galactic factions for bountiful rewards.

Do you have what it takes to deftly command your crew and become the best captain in the cosmos? We'll see!

—description from the publisher

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 27
This page: 27
Sentiment: pos 22 · mix 1 · neu 0 · neg 1
Mentions per page
Showing 1–27 of 27
Video aQsk3xgnXBQ Watch It Played News at 0:16 sentiment: positive
video_pk 89633 · mention_pk 238391
Watch It Played - Starship Captains video thumbnail
Click to watch at 0:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • unreasonably excited about this game
Cons
none
Thematic elements
  • managing a crew and upgrading a ship
  • a galaxy
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — mixes action selection and engine building.
  • Engine Building — mixes action selection and engine building.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's been a massive week of reprints reskins and new additions but it's the same old me hello i'm matthew and welcome to the board game news
  • it will straight up kill you yes absolutely yes
  • I'm unreasonably excited about this game
  • this is what i want in my life
  • frodo's cool vest or sean beans in it
  • can you believe it wow
  • I have no idea what that is is it cool
  • all i know is that in the 90s cartoon gambit was the coolest x-man right that on the show had an absolutely banging thing june
  • richard garfield's name always gives me confidence but so does reiner kenitzias
  • all i can tell you is that dream factory is a brilliant game
  • I'm a big fan which is what us fans of katan call ourselves okay
  • the expansion looks amazing
  • it certainly is contempting like tempting
  • the selection process for the shbielda jairus awards is veiled in an almost secret society type mystery
  • my guess was savannah park so i was big time wrong
References (from this video)
No references stored for this video.
Video h_KIC4q6LB8 Nights Around a Table Discussion at 2:40
video_pk 89475 · mention_pk 237643
Nights Around a Table - Starship Captains video thumbnail
Click to watch at 2:40 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it was our first trip to gen con in indianapolis also known as the best four days in gaming
  • we have a very expensive toll highway in our neck of the woods so we always tell our map apps to ignore toll roads which means it's also going to ignore the toll tunnel and the toll bridges that would get us across the border in a reasonable amount of time so instead we drove through buffalo which i mean i don't recommend it that means we took the scenic route down to indianapolis which we are expecting to be about an eight-hour drive it was 13.
  • gencon was being super safe this year by requiring masks and proof of vaccinations so the first task was to wait in this unbelievably long line to show our vaccination papers
  • if you want to go hit the comment section complaining about masks and vaccines don't even bother because i'm going to delete it
  • we thought for sure that attending a conference of 50 000 people will get the job done but we stayed masked all week and when we got home look at that no covid it's funny how that works
  • if you're gonna go to gen con i definitely recommend eating first and lining up later
  • multiple cge reps described as bonkers so i can't wait
  • i thought the component quality was a little crummy even in this deluxe version
  • indianapolis wound up being my least favorite city that starts with i and ends in indianapolis
  • Match madness duo turned out to be a compelling hit
  • i just could close my eyes for a little bit
  • this was my favorite mask of the show by the way
  • detroit seemed way cooler than indianapolis by the way let's have gencon there next year
  • cheryl jerry rigged these tim hortons cups as rain barrels to keep us dry
References (from this video)
No references stored for this video.
Video t47jFiuUQx4 Meeple University Top 10 List at 6:35 sentiment: positive
video_pk 89371 · mention_pk 237228
Meeple University - Starship Captains video thumbnail
Click to watch at 6:35 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • From Czech Games Edition
  • Great components
  • Great table presence
  • Asymmetric roles
Cons
none
Thematic elements
  • Medieval
Comparison games
  • Alchemists
Mechanics (from transcript analysis)
  • Asymmetric gameplay — Players have unique roles and agendas.
  • pool building — Identified as a pool-building game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • uh yes sister Ami yes by boarding guys and it has rondel worker placement game Wheel rather than a Rondo thank you thank you um but it was you know for everything that you'll see here it's fundamentally a uh simple worker placement leading to a tile placement but it's very interesting tile placement
  • plain craft this is this was successfully kick-started we this is the deluxe edition with beautiful components by cardboard I can't say things right now cardboard Alchemy yeah very uh very big in the hotness at the moment this one indeed indeed
  • next one is Evergreen now this is by the designer of photosynthesis it has some same feeling but I think it's not as special as rotationally as photosynthesis yeah you really struggle to uh to visualize what was going on with photosynthesis and even I did and I can rotate stuff in my head oh right yeah it's very challenging that one yeah this one Evergreen
  • next one is endless winter now this is this is the uh the Australian version which has got gas Studios so I am part of goth Studios with Mark and Carl so there's no way I'm gonna review this game I'm just telling you that I think this is going to be it's well anticipated well anticipated it'll be a in my anticipated list not because I want to get it but because I'm excited for our partner Fantasia games so it's liberation
  • if you're in Australia um Essen weekend corresponds with Pax Australia week and it'll be a demo there as well and hopefully be for sale there as well
  • this is we're helping Mozart in his last days and this is also it is going to be I think it's really good the components are great it's double layered it's from Denver games which is the rectil guys let me show you the back of the box it boxes kind of like typical Euro gaming and I was looking at the components I was punching it out the other day and look at this side it's so cool it's like it's music book but it's a double layer player board ta-da it we have not played this yet as of today but it looks like kind of like the Concordia style card play which the deck building pool building pool action Action Pool thank you so theme is great so excited for this one
  • so again what are your release am I going to see you at Essen let me know let us know in the comments section below and I'll be happy to also check it out maybe it is your game maybe someone else's game I don't care in any cases write in the comments and I'll check it out anything else Sam
  • if you enjoy this video and you want us to make this sort of video or you know maybe our most anticipated other games or our whole Essence Hall games it's probably like should be another one which is showing and then compare this video with the next one anyways if you do that please let us know like the video comments below and subscribe and hit the bell
References (from this video)
No references stored for this video.
Video 6bDeTK9PTIM Board Gaming Ramblings Top 20 List at 8:50 sentiment: positive
video_pk 89364 · mention_pk 237168
Board Gaming Ramblings - Starship Captains video thumbnail
Click to watch at 8:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Peter Hofgård's first published game with CGE
  • publisher known for quality titles
Cons
  • engine-building complexity may be dense for some
Thematic elements
  • fleet management and exploration
  • sci-fi, starship engine-building
  • sci-fi flavor
Comparison games
  • Eclipse
  • Gaia Project
Mechanics (from transcript analysis)
  • Engine Building — engine-building with actions aligned to ship development
  • engine-building — engine-building with actions aligned to ship development
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • please subscribe to the channel if you haven't done so
  • it's a button down there it's free and it helps us out a lot
  • I cannot wait to play the final version of the game
References (from this video)
No references stored for this video.
Video oPWY0VU27OY kovray Convention Recap at 25:45 sentiment: positive
video_pk 89333 · mention_pk 237056
kovray - Starship Captains video thumbnail
Click to watch at 25:45 · YouTube ↗
Overall sentiment (raw)
Very Positive
Pros
  • Looks incredible
  • Exciting visual elements
Cons
none
Thematic elements
  • null
  • Space
  • null
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • that game is very fun even if you have no idea what the answer is
  • it is a gorgeous gorgeous gorgeous game
  • there's a lot of instant gratification in this game which I loved because every single turn you would score points
  • it gives you a sense of a bit more freedom in the decisions you make
  • I think the expansion makes the game better
  • this game is absolutely beautiful you can tell right by looking just at the cover
  • single action on your turn makes it very very smooth and very very quick paced
  • I'm in awe this is probably one of the most gorgeous games I think I've seen
  • watching the gameplay and having the game explain to me I'm like I really need to play this
  • Starship captains just looks incredible
  • and the cube Tower in that game oh my God that's incorporated into the box wonderful
  • the folks from AEG and flato just high energy really great at just making that an experience
  • Rolling dice it's just like hilarious
  • just like no one remembers who wins it's always just the experience of it
  • the game is just so wonderful too
References (from this video)
No references stored for this video.
Video ACx6W_QOeiA Meeple University Unboxing at 16:46 sentiment: positive
video_pk 89305 · mention_pk 236961
Meeple University - Starship Captains video thumbnail
Click to watch at 16:46 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fun theme with Star Trek nods
  • Bright colors
  • Efficient component use
  • Modular board setup
Cons
  • Starship model looks like a toilet seat
Thematic elements
  • Space exploration
  • Space
Comparison games
none
Mechanics (from transcript analysis)
  • Action Queue — Actions go around a queue and then back into a waiting area at the end of the round.
  • exploration — Players explore with their starship on the board.
  • Track Advancement — There are three tracks on the board that are advanced.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I have not learned from previous years previous conventions had too many games
  • this is a transportation and game which must have some sort of roots so that's always exciting for me
  • this is the bit I like this is what makes me potentially see the game
  • we people would run there line up in front of their booths and then slowly getting to the booths grab the game and then pay it's insane
  • Spill feels like Disneyland for me
  • wow look at this oh musics
  • this is like beans everywhere
References (from this video)
No references stored for this video.
Video yDLltrTZLXw kovray Convention Recap at 32:19 sentiment: positive
video_pk 89124 · mention_pk 236316
kovray - Starship Captains video thumbnail
Click to watch at 32:19 · YouTube ↗
Overall sentiment (raw)
highly positive
Pros
  • been really excited to try for a while
  • looks really friendly
  • a lot of mechanics that I really enjoy
  • will probably be a game that I really like
  • simple and like all comes together onto your player board
  • appreciate that just being able to like come back to one space
  • like the different colors
  • interesting fact
  • inclusive and diversity
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Resource Management — There are a lot of mechanics that the reviewer enjoys.
  • Worker Placement — Players move characters and ships around to fulfill goals.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the fact that me and Ilia can just pull that game out and play it as a two player only game very excited
  • this is not a light no it's not like I think I've seen some people compare to like for like Terra Mystic or for toddlers like that is not the case whatsoever this is still a heavy game but it is within that like hour to hour and a half chunk where Terra Mystika can be two to four hours
  • Board game universes yes there's more games in the same universe which is one of my favorite things and you know that about me because I've said it in every video that we can I want to see more universes I want to see universes grow within the game so this is really cool
References (from this video)
No references stored for this video.
Video Y3ZgOtWEGdk Drive Thru Games Review at 25:05 sentiment: negative
video_pk 89049 · mention_pk 235877
Drive Thru Games - Starship Captains video thumbnail
Click to watch at 25:05 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • Interesting worker queue mechanic on paper
  • Cool components and physical slide mechanism
Cons
  • Do not care for it
  • Too simplified
  • Turns are often obvious
  • Lack of choice and interesting dynamics
  • Doesn't speak to the reviewer
  • Suffers from lack of replayability and strategy
Thematic elements
  • Space exploration and mission completion
  • Space
Comparison games
  • Star Trek vibe game
  • Mike Desilio from The Dice Tower
Mechanics (from transcript analysis)
  • Mission Completion — The objective is to fly around and complete different missions.
  • Resource Management — Managing colored workers is a key resource.
  • ship upgrades — Players can get upgraded tech which can upgrade their work or give them extra workers.
  • Worker Placement — Uses a conveyor belt system of workers of different colors to take actions like shooting pirates or doing missions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's just a silly fun little game
  • really really fun definitely recommend it
  • it's fun all the way around pretty much until the very end
  • the production is lavish and great and lots of fun
  • just that last end game thing which I don't think will happen every time but I think it will happen frequently
  • it just sours me a little bit I wish there was kind of a different way
  • I would definitely recommend folks take a look at it pick it up
  • it's a lot of fun just the end game can be a little bit dissatisfying
  • Dune Imperium was my favorite game of 2021
  • I feel like the rise of IX is a is a required expansion to me
  • This one I could kind of take or leave and I think especially for a first play I would never add in the Immortality expansion
  • it's almost like the card pool is almost too watered down now at this point
  • the expansion is funky it just adds some funky stuff and I don't know if it improves or worsenses the gameplay I really can't tell you
References (from this video)
No references stored for this video.
Video zO5Jp5dGsTA Hungry Gamer Top 29 List at 18:04 sentiment: positive
video_pk 85002 · mention_pk 217025
Hungry Gamer - Starship Captains video thumbnail
Click to watch at 18:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Deck Building — Cooperative, fast-paced crew management with a Star Trek-esque flavor.
  • Deck-building / crew management — Cooperative, fast-paced crew management with a Star Trek-esque flavor.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a delightful small convention.
  • The Rage Bucks program... it is fantastic.
  • It's a huge huge game library.
  • Every con should be using this Cardboard Events system.
References (from this video)
No references stored for this video.
Video QR9BPatrgH8 Other at 20:58 sentiment: positive
video_pk 79651 · mention_pk 193191
Starship Captains video thumbnail
Click to watch at 20:58 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Straightforward gameplay
  • Cool meeple upgrading mechanism
  • Sliding meeple pool mechanic
  • Satisfying epilogue system
  • Potential for kids to play due to Star Trek theme
Cons
  • May become repetitive over time
  • Initially seemed too simple
Thematic elements
  • Space exploration/Contract fulfillment
Comparison games
none
Mechanics (from transcript analysis)
  • Character/Meeple upgrade — you're upgrading um your uh meuples or characters as you go through.
  • Combat — battling the pirates
  • contract fulfillment — you are basically going through and uh contract from fulfillment.
  • Reputation tracks — There's a little bit of tracks with the different civilizations that you're trying to impress.
  • Sliding meeple pool — you have this sliding track. So you'll slide all of your meeples until a certain point and then that's the pool that you have to work with on your next turn.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, no more keeping games that are okay. No more keeping games cuz we feel bad that we bought them. No more keeping games because they're not just exactly what we want, but they're close.
  • We are being super brutal and making sure that we have the best collection for us that is possible.
  • This just it's it's like our version of Comfort Food or that book that you're going to pick up every year or two and just keep rereading.
  • The production is amazing. This the gameplay's not there.
  • Um, and again, it's that optimization of how to build this as quickly as you can yet in such a way that you can keep everything to the end and use it the best.
  • We have played 45 games from our collection and that's probably an eighth about an eighth of our collection.
  • And we are at right around 30% of the games have been cold and so I'm happy with that.
References (from this video)
No references stored for this video.
Video _tVpeccAsRk Unboxing at 3:50 sentiment: positive
video_pk 70425 · mention_pk 167393
Starship Captains video thumbnail
Click to watch at 3:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Cool artwork
  • Accessible gameplay compared to some other CGE titles
  • Provides STL files for 3D printing ship models
  • Modular ship construction
  • Not a table hog
Cons
  • No insert provided by the publisher
  • Lightweight compared to some other CGE titles
Thematic elements
  • Sci-fi space opera
  • Space exploration
Comparison games
  • Star Trek
  • The Orville
  • Spaceballs
  • Lost Ruins of Arnak
  • Space Base
Mechanics (from transcript analysis)
  • 3D Printing — The host discusses the availability of STL files for printing ship models.
  • Modular Board — The host mentions the game board has cutouts and places to visit different planets.
  • Set Collection — The host describes the mission cards having colors on them that correspond to the types of workers needed to complete them, comparing it to recipe fulfillment.
  • Worker Placement — The host mentions that players have crew members that cycle through, and workers go on their board and in their available pool.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love the artwork in the game it's cartoony, you know I like cartoony stuff.
  • if you played Arnac and you found Arnac a little too heavy for your liking this is a little bit lighter than Arnac.
  • Deal with the Devil... that game is crazy.
  • this is very funny, very wry satire is what I'm hoping for
  • It is four players only. You cannot play three players you cannot play five players two players no one player right out forget about it four players are nothing.
  • if you're pressed you can get a nice press kit with Box shots in the lobby
  • they do things that other Publishers don't do and I wish that other Publishers would follow suit and do these things
References (from this video)
No references stored for this video.
Video mV2TN4iWw9s Meeple University Playthrough
video_pk 69978 · mention_pk 166873
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "it's four rounds of play"
  • "this is actually really good I really like the look of it"
  • "I like the look of this"
References (from this video)
No references stored for this video.
Video mV2TN4iWw9s Meeple University Playthrough at 3:51 sentiment: positive
video_pk 69978 · mention_pk 236821
Meeple University - Starship Captains video thumbnail
Click to watch at 3:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong theme and production look
  • tight, short play sessions
  • interesting upgrade paths (medals/metals, rings)
  • engaging multiplayer interaction with diplomacy and pirates
Cons
  • AP (analysis paralysis) in complex decision points
  • damage management adds crunch and potential tedium
Thematic elements
  • space exploration and crew management
  • a frontier that is somewhere near the last Frontiers in space
  • play-by-play commentary about exploring the Galaxy and completing missions
Comparison games
none
Mechanics (from transcript analysis)
  • Activate a room with a worker — On a turn you activate a room in your ship by using a worker to perform the room's effect and then return the worker to the pool
  • Androids and wild crew — Androids are wild crew that can be used on missions; can be upgraded or changed via colors; one-time uses
  • Artifacts and color-matching actions — Two artifacts allow performing a room action that matches their colors; artifacts also contribute to scoring
  • Complete missions by assigning workers — Complete a mission by sending the required number of workers; bonus if colors match; board replenishes after mission
  • Gaining technologies and upgrading tracks — Gain technology tiles with various effects and placement; tracks for diplomacy and endgame scoring
  • Medals, metals, and commander rings upgrades — Metals upgrade crews/colors; medals grant points; commander rings allow two actions per turn
  • Pirates, combat, and salvage — Pirates attack; you can shoot pirates with actions; damage yields artifacts and medals
  • Queue, replenishment, and round structure — Rounds 1-4; queues replenish; round bonuses; first player rotates
  • Track Advancement — Gain technology tiles with various effects and placement; tracks for diplomacy and endgame scoring
  • Worker Placement — On a turn you activate a room in your ship by using a worker to perform the room's effect and then return the worker to the pool
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "it's four rounds of play"
  • "this is actually really good I really like the look of it"
  • "I like the look of this"
References (from this video)
No references stored for this video.
Video 2eNnmXIeUqA Meeple University Review at 0:07 sentiment: positive
video_pk 64280 · mention_pk 157731
Meeple University - Starship Captains video thumbnail
Click to watch at 0:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Many different options and strategies; can chain actions and bonuses
  • Puzzle-like planning and satisfying click-together action system
  • Star Trek-themed artwork and flavor; strong thematic connection
  • Medium-weight Euro with light artwork and accessible rules
  • Close, competitive scoring each game
Cons
  • Low player interaction; mostly solitaire-like
  • Requires careful planning; can feel challenging for some players if opponents' actions affect pacing
  • Potentially heavy on rules for new players; solo to four players requires reading a lot
Thematic elements
  • Star Trek-inspired ship management, missions, pirates, Androids, artifacts
  • Space exploration with a Star Trek-inspired ship
Comparison games
  • Galaxy Trucker
  • Pulsar
Mechanics (from transcript analysis)
  • Action selection from rooms or missions — On a turn you can take room actions or complete a mission at your location.
  • Artifacts and Androids — Artifacts can enhance actions; Androids can go on any mission.
  • Color upgrading with medals — Spending medals to change a crew member's color to enable different actions; upgrade gray to colored.
  • Combat with pirates — Yellow Room lets you shoot a pirate on an adjacent space; you gain bonuses and take damage normally.
  • Commander role — Three medals can convert a crew into a commander who can take two actions or push others back in the queue.
  • End Game Bonuses — Mission completion provides points and color-matched bonuses; end-game scoring bonuses on various tracks.
  • End-game scoring via missions and bonuses — Mission completion provides points and color-matched bonuses; end-game scoring bonuses on various tracks.
  • Movement actions — Different color rooms allow moving your ship up to a number of spaces.
  • Multi-path strategy — Various tracks and bonuses allow different strategic routes (pirate, tech, mission, etc.).
  • queue management — End of round, workers return in the order used; most return with three exceptions; affects planning.
  • Tech track and cards — Blue engineers and tech cards grant new rooms or passive abilities; some provide end-game points.
  • Worker Placement — Players place workers on their own board to take actions, not competing for shared action spaces.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is an amazing thing there's so many things that you can do.
  • It's a multiplayer Solitaire sort of game.
  • I like the different options and I like the way to click they click together.
  • It's on the lighter end of that genre.
  • The artwork looks really good and it's totally reminds me of Star Trek because of the look at the uniform.
References (from this video)
No references stored for this video.
Video njRJm0zwYzI Allies or Enemies Discussion at 0:05 sentiment: positive
video_pk 61147 · mention_pk 153682
Allies or Enemies - Starship Captains video thumbnail
Click to watch at 0:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Terrific production values and faithful Star Trek theming
  • Fast, intuitive rules; scales smoothly from 1 to 4 players
  • Clear icons and a well-designed card row that communicates bonuses effectively
  • High variability in setup and tech cards provides replay value and dynamic strategies
Cons
  • Some components feel cheaper (e.g., cardboard ships, faction tokens)
  • Interaction is comparatively passive; players may seek more direct competition
  • Tokens and artifacts require flipping and mixing, which could be streamlined with bags or trays
Thematic elements
  • Starfleet-style exploration and crew management within a space-opera universe, emphasizing discovery, technology, and frontier challenges
  • A Trek-inspired galactic voyage featuring crew development, missions, and space exploration across a modular map with faction tracks
  • celebratory, Trek-tinged homage with streamlined mechanics that foreground pacing and accessibility
Comparison games
  • Star Wars
Mechanics (from transcript analysis)
  • Crew management and leveling — Cadets gain levels (Ensign -> Commander) enabling new abilities and, in the Commander tier, a double turn.
  • End Game Bonuses — Completing missions grants Mission points and various bonuses, contributing to end-game totals.
  • faction tracks — Three faction tracks provide points and other bonuses; interaction on these tracks is mostly indirect/passive.
  • Missions and end-game scoring — Completing missions grants Mission points and various bonuses, contributing to end-game totals.
  • Queue/turn-order flow — Crew advances along a queue, and round progression pushes most players' crews forward toward a final window.
  • Room activation — On a turn, a player selects a room and moves a crew member of matching color to perform that room's action.
  • Ship movement and planet interaction — The Helm allows ship movement; landing on planets yields bonuses and potential missions.
  • Solo mode with Captain Shadow — A single-player mode against a bot that refreshes missions and tech cards, sometimes engaging pirates and introducing unique passengers.
  • Tech cards and deck variability — Tech cards provide bonuses and actions; different decks create subtle shifts in strategy and flow.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Starship captains will certainly bring people in with its terrific production and its theme and that theme really does shine through
  • a lighter game than some might expect however given the publisher and all the stuff on the table but that isn't necessarily a negative
  • this Star Trek themed experience the plays in about an hour has some interesting buttons to press and has a solid production
  • the pluses far outweigh the few minuses
  • Star Trek is more Trek than Wars, which is a fitting framing for this design
References (from this video)
No references stored for this video.
Video 5QRR3ANR0TY Allies or Enemies Top List at 9:32 sentiment: positive
video_pk 61145 · mention_pk 153665
Allies or Enemies - Starship Captains video thumbnail
Click to watch at 9:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • fun roster mechanic
  • satisfying spatial/track manipulation
Cons
  • the roster mechanic may feel fiddly to some players
Thematic elements
  • mission-based crew management and action execution
  • science fiction ship crew (red/blue/yellow workers) in a Star Trek-inspired setting
  • character roster and roster management
Comparison games
none
Mechanics (from transcript analysis)
  • roster push mechanic — at the end of each round, push crew along a track to form the next roster.
  • Worker Placement — send crew to rooms to perform actions and complete missions.
  • worker placement and action activation — send crew to rooms to perform actions and complete missions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's such a good Gateway game
  • the art on the cards looks fantastic
  • it's one of those simple flip and write games that you just want to play again and again
  • the lazy Susan is genius
  • Planet Unknown just knocks our socks off
References (from this video)
No references stored for this video.
Video j2vb2MFZBQE Stonemaier Games Top List at 4:36 sentiment: positive
video_pk 39765 · mention_pk 120027
Stonemaier Games - Starship Captains video thumbnail
Click to watch at 4:36 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Thematically rich with space-tactical flavor
  • Discounts can lead to powerful chain actions and create engine-building feel
Cons
  • Complex to learn, multiple card interactions require careful tracking
Thematic elements
  • Space opera and base-management with crew promotions
  • Space exploration and starship management with cadets and crew.
  • Thematic and space-adventure oriented
Comparison games
none
Mechanics (from transcript analysis)
  • Card-driven engine with discounts on promotions — Certain tech cards when installed provide discounts to promote cadets to higher ranks.
  • Crew management and promotions — Promote cadets to ensigns or commanders to unlock more actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Skyler: My favorite game featuring ongoing discounts is Flamecraft.
  • Dylan: This is my favorite of the West Kingdom trilogy, and managing ongoing discounts is a major key to success in the game.
  • Aaron: Space the final frontier. These are the voyages of whatever you name your ship.
  • Caitlyn: In Ark Nova, you can claim partner zoos in four of the five continents. And whenever you play an animal into your zoo that matches one of your partner zoos, you get a three credit discount on the animals cost.
  • Skyler: This creates a very low conflict environment where everyone helps to improve the town, making it awesome for families.
  • Jamie: Lord of the Rings Duel for Middle-earth really got me thinking about the decision space of do I spend money on a card now or wait to get the resource that a card provides so I don't have to pay it in the future.
References (from this video)
No references stored for this video.
Video H15AGnQFWWg Board Gaming Ramblings Discussion at 0:00 sentiment: positive
video_pk 37469 · mention_pk 112591
Board Gaming Ramblings - Starship Captains video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Accessible midweight Euro with a strong puzzle-like core
  • Solid blend of action selection and engine-building
  • Helpful two-layer/dual-sided player boards and good component design
  • Short playtime, scalable feel with 2 players and potential for 3-4 players
  • Variability via tech cards and mission layout keeps it fresh across plays
Cons
  • Thematic depth may feel subtle or underdeveloped for theme-first players
  • Card stock is not premium and could be a point of fragility
  • Variability is present but not extreme; some replayability may feel familiar over many plays
  • Some may find dynamics at 4 players more open and less tight than 3 players
Thematic elements
  • Mission-driven space exploration, crew management, encounters with pirates and aliens
  • Spacefaring sci-fi setting with starships, planets, and missions
  • Procedural, story-lite with mission cards and track-based progression
Comparison games
  • Magic: The Gathering
Mechanics (from transcript analysis)
  • action_selection — Players select actions by allocating colored crew to action spaces on a space-map-driven board.
  • artifact_system — Artifacts grant extra actions; collecting two artifacts can unlock additional turns or options.
  • combat_and_pirates — Shoot pirates for rewards and take damage; pirates provide risk and scoring opportunities.
  • Contracts — Complete contracts and missions to gain points, bonuses, and access to upgrades.
  • Engine Building — Technologies and ship upgrades enable new combos and strategies, driving progression.
  • engine_building — Technologies and ship upgrades enable new combos and strategies, driving progression.
  • mission_contracts — Complete contracts and missions to gain points, bonuses, and access to upgrades.
  • tracking_and_damage — Damage and repair management across tracks influences timing and risk-reward decisions.
  • upgrade_and_commanders — Cadets can be upgraded to commanders to enhance actions or enable double actions.
  • Worker Placement — Crew are color-coded; you must match colors to activate specific actions, creating color-based planning.
  • worker_placement — Crew are color-coded; you must match colors to activate specific actions, creating color-based planning.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a science fiction midweight Euro game
  • the two layered or double layer player board is a clever way to solve it
  • it's not one of those work replacement games where you can do actions to get more workers; it feels more like a resource management puzzle
  • artifacts are two colors and there are only three colors; you will not always be able to do that action you want to do but you are always able to do something
  • it's a tactical game
References (from this video)
No references stored for this video.
Video qzqbp7IK0Pw Game Night Picks - Pair Of Dice Paradise Discussion at 3:59
video_pk 33322 · mention_pk 98964
Game Night Picks - Pair Of Dice Paradise - Starship Captains video thumbnail
Click to watch at 3:59 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • engine building is one of my favorite because you just it's so satisfying.
  • Forgotten Waters is one of the funniest experiences you will ever have in board games.
  • Super Mega Lucky Box is like bingo on steroids.
  • I love auction games in general. RAW is my favorite auction game of all time.
  • There's no wrong way to do it.
References (from this video)
No references stored for this video.
Video pjgLi1W2rSU Board Stupid Top List at 0:00 sentiment: positive
video_pk 33100 · mention_pk 98210
Board Stupid - Starship Captains video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
very positive
Pros
  • highly modular with lots of variety in crew composition
  • engaging action queuing and upgrade tracks
  • ample room for emergent storytelling via missions
Cons
  • some players may find the sandbox approach less focused
  • could benefit from a clearer campaign arc
Thematic elements
  • crew composition, mission selection, upgrade loops
  • comic sci-fi space opera with ship-wide crew management
  • sandbox-ish but mission-driven
Comparison games
  • Galaxy Trucker
  • Dune: Imperium
Mechanics (from transcript analysis)
  • action drafting with colored crew — players draft and assign crew with different specialties to perform missions.
  • Action Queue — turn order and mission flow depend on the chosen action order.
  • queue-based action resolution — turn order and mission flow depend on the chosen action order.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's subjective if you've not tried pu me4 ranking engine which presents two different options of games out of the list.
  • The best racing game of that pure style; Heat pedal to the metal is a standout.
  • This is one of those games that's easy to pick up and play but if you manage to get to grips with the action queuing you can get some really satisfying interactions.
  • Terraforming Mars is a heavy game with a dense drafting layer but incredibly rewarding.
References (from this video)
No references stored for this video.
Video 1Pg5eNt-JZc Game Night Picks - Pair Of Dice Paradise Discussion at 7:46 sentiment: positive
video_pk 30856 · mention_pk 90971
Game Night Picks - Pair Of Dice Paradise - Starship Captains video thumbnail
Click to watch at 7:46 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong engine-building core
  • underrated status
Cons
  • learning curve for timing and slotting
Thematic elements
  • engine-building and crew management
  • space exploration / Star Trek-inspired
Comparison games
none
Mechanics (from transcript analysis)
  • Engine Building — build up capabilities over time for stronger actions
  • Worker Placement — timed actions with slotting workers to slots
  • worker placement action selection — timed actions with slotting workers to slots
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love push your luck games.
  • Wavelength is one of my favorite party games of all time.
  • Quacks of Gwedlinburgg is still in my collection, and it's one of my favorite games of all time.
  • I believe Starship Captains is both my favorite game and I think the most underrated.
  • So Clover is a great party game. It is one of those that has never failed when I introduce it to any group.
  • Camel Up is just silly fun, right? Every time I play it, there is laughter.
References (from this video)
No references stored for this video.
Video 4Kh0LlVqdpU The Broken Meeple Unboxing at 26:42 sentiment: positive
video_pk 12799 · mention_pk 37343
The Broken Meeple - Starship Captains video thumbnail
Click to watch at 26:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Gorgeous artwork and minis
  • Strong thematic homage with expansion potential
Cons
  • Complex setup and a heavy component load
  • May be on the heavier side for casual players
Thematic elements
  • Space opera homage with crew choices
  • Starship crew with Trek-inspired homage
  • Thematic with sci-fi flavor
Comparison games
  • Endless Winter
  • Northgard Uncharted Lands
Mechanics (from transcript analysis)
  • Asymmetric player boards — each captain has a distinct board with unique abilities
  • deck-building/hand management — cards provide ship actions and crew orders
  • dice and tokens — special dice and tokens drive actions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Spaceballs is comedic gold
  • the theme is so strong
  • I hate stickers
  • this is going to be a very rules intensive game
References (from this video)
No references stored for this video.
Video c7ViLWCKYWs Rolling Dice & Taking Names Discussion at 1:13:30 sentiment: positive
video_pk 7359 · mention_pk 21770
Rolling Dice & Taking Names - Starship Captains video thumbnail
Click to watch at 1:13:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • innovative worker-placement-like layer on a deck-builder
  • strong theme integration
Cons
  • setup can be fiddly for beginners
  • rule explanations can be verbose
Thematic elements
  • work-placement meets deck-building in a cooperative/competitive mix
  • space opera with exploration and fleet action
  • thematic, faction-driven with variable goals
Comparison games
  • Gauntlet
  • Everdell
Mechanics (from transcript analysis)
  • Deck Building — build a hand to perform actions, fight, and advance
  • deck-building — build a hand to perform actions, fight, and advance
  • mission and board flow — complete missions to earn points and trigger new opportunities
  • Work replacement — draft colored workers to roles and perform missions
  • Worker Placement — draft colored workers to roles and perform missions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • you're not going to make them do the 45 minute history lesson
  • the kickstarter's three two three two three two three
  • this is a vast playground for cooperative and competitive play alike
References (from this video)
No references stored for this video.
Video Bb9B7OB4XYE 3 Minute Board Games Review at 0:16 sentiment: mixed
video_pk 6997 · mention_pk 20731
3 Minute Board Games - Starship Captains video thumbnail
Click to watch at 0:16 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Epilogue chart is a standout feature that adds flavor and closure
  • Thematic visuals and crew sculpts are appealing
  • Tech-card combinations and engine-building create satisfying synergies
  • Mini-game racing mechanics on the action tracks feel fun and thematic
  • Lightweight, tongue-in-cheek tone that fits a short session
Cons
  • Design feels busy and possibly overwhelming for casual players
  • Ambiguity about target audience: family-friendly filler vs Euro-style engine-builder
  • Depth may be shallower relative to expectations for some players
Thematic elements
  • Tongue-in-cheek sci-fi adventure; missions and factions
  • Space, galaxy exploration with ships and crews
  • Humorous, light-hearted
Comparison games
  • Xia: Legends of a Drift System
  • Space Cadets
Mechanics (from transcript analysis)
  • Action selection / worker placement — Players place crew to take a variety of actions (repair, claim tech, attack pirates, move, complete missions).
  • Combat / pirate encounters — Defeat pirate ships to gain rewards and trophies; trophies (e.g., tin can robots) interact with missions.
  • Crew management / color system — Crew must be assigned by color; medals can change crew colors to access actions; damaged areas limit options.
  • Engine Building — Collect tech cards to build an engine on a shared tech board, enabling powerful combo interactions.
  • Engine-building / technology cards — Collect tech cards to build an engine on a shared tech board, enabling powerful combo interactions.
  • Missions and scoring — Take missions on planets and resolve them to gain victory points; red markers and region tracking influence scoring.
  • Resource rewards and officer upgrades — Artifacts/robots and medals fuel actions; medals can upgrade crew to officers who grant bonus actions.
  • Track-based progression and epilogue — Rewards and events move along tracks; end-of-round crew rotation and an epilogue chart shape late-game scoring.
  • Worker Placement — Players place crew to take a variety of actions (repair, claim tech, attack pirates, move, complete missions).
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • epilogue chart is the best thing about this game
  • Combos and special powers to your advantage
  • I like the overall look of the game and the crew sculpts
  • Starship Captains sets out to deliver a lightweight tongue-in-cheek game where you are exploring space and completing missions
  • awkward place as a design too busy to be very casual friendly and a bit too shallow to really sink your teeth into
  • it's not casual friendly 30 minute filler or Euro game with tech trees and engine building
  • Starship captains roddenberries get it
References (from this video)
No references stored for this video.
Video 2N9NeT5utww Rolling Dice & Taking Names Discussion at 25:05 sentiment: positive
video_pk 5496 · mention_pk 16370
Rolling Dice & Taking Names - Starship Captains video thumbnail
Click to watch at 25:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Innovative Ready Room/Queue worker flow that supports strategic planning
  • Clear color-coding of workers aiding tactical decisions
  • Production quality noted with dual-layer boards
Cons
  • Market/tech card load can feel cluttered and potentially stale without expansion
  • Learning curve for new players due to multiple interacting systems
Thematic elements
  • space exploration, piracy, mission-driven play
  • Outer space, starship exploration
  • campaign-like, mission-driven
Comparison games
  • Star Realms
Mechanics (from transcript analysis)
  • deck-building — Cards in deck provide resources, attack, and positional advantages; some cards require matching colors.
  • market drafting — Acquire ships, tech, and artifacts to improve your fleet and capabilities.
  • mission/away mission system — Missions require color-matched workers; rewards and pirate encounters drive progression.
  • Worker Placement — Cadets, Androids, and Ensigns are assigned to actions via a Ready Room/Queue system.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I really liked this game
  • bottom line I really liked this game
  • the market of cards has three types of cards
  • it's a puzzle based on the cards that you have
  • this is a light game
References (from this video)
No references stored for this video.
Video Tct99zQG_PU Board Game Spotlight Discussion at 33:22 sentiment: positive
video_pk 4730 · mention_pk 13793
Board Game Spotlight - Starship Captains video thumbnail
Click to watch at 33:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • neat theme
  • accessible to new players
Cons
none
Thematic elements
  • captaining a starship; crew-based missions
  • space exploration
Comparison games
none
Mechanics (from transcript analysis)
  • Worker Placement — use different crew to perform actions; multiple action options
  • worker replacement / action selection — use different crew to perform actions; multiple action options
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we have 50 000 people there all these brand new games and you know what it really does come down to is relationships and friendships
  • Twilight Inscription is a thing
  • don't even try to win
  • meeting new people and getting outside your little bubble of friends
  • these memories you make with people stick with you forever
  • the fact that we can connect through games and through technology and then when you do see each other in real life it's a trip
References (from this video)
No references stored for this video.
Video XQt6JdOLtEs Board Game Coffee Discussion at 16:21 sentiment: positive
video_pk 4618 · mention_pk 13515
Board Game Coffee - Starship Captains video thumbnail
Click to watch at 16:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • cool track mechanism for moving crew
  • planet missions and color-matching bonuses add strategy
Cons
  • complexity may derail first-time players
  • learning curve could be steep in a busy con setting
Thematic elements
  • aboard a starship with a crew managing missions and repairs
  • spacefaring civilization with a ship tableau
  • tableau-building and crew management with sci-fi tropes
Comparison games
  • Starship Captains (nonexistent alternative title)
Mechanics (from transcript analysis)
  • crew placement on a ship tableau — players assign crew to different positions to perform actions
  • planet exploration — sending colored crew to planets yields color-matched bonuses
  • resource/track-based bonuses — points and bonuses are advanced via tracks and cards earned in missions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the matrix mechanic changes how you buy and when you fight—adds tension
  • it's cool that you must exit the matrix to buy and upgrade—adds tension
  • the Goooddies minis look great on the table
  • hourglass mechanic in kite game is a tension-builder
  • the art and components feel premium in Gutenberg
References (from this video)
No references stored for this video.
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