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Summoner Wars box art

Summoner Wars

Game ID: GID0308216
Game Info
Year
2009
Players
2
Age
9+
Playtime
60 min
Collection
Ratings
Creator Score
Expansions & Family
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

GAME SYSTEM

This entry is to allow for discussion/rating of the game system as a whole. It is not for a specific product or release. Versions will appear on the individual item pages.

Summoner Wars is a fast-playing, action-packed 2-4 player card game. Players take on the role of Summoners: powerful beings who harness the power of mysterious Summoning Stones to lead their race to conquest on the war-torn planet of Itharia. These Summoners wield terrible magic on the battlefield, freezing their foes in place, draining their enemies of power, and even bringing rains of fire down from the heavens. But most notoriously, they summon their great race’s hordes of warriors to the battlefield, to clash in the never-ending struggle for supremacy. A Summoner is both mage and general, and must combine their wizardly might with clever tactics to defeat the enemy Summoner on the opposite side of the battle.

Each Starter Set of Summoner Wars contains 2 complete, battle-ready Factions, ready to jump you and an opponent into the thick of the War for Itharia. Each Faction is a unique race or civilization with its own secret goals, be it wild-eyed Elves bent on revenge, or blood-crazed Goblins who merely want to set the world ablaze. Starter Sets also include everything you will need to play, including a Battle Mat, Wound counters, dice, and a rulebook.

But the war doesn’t end there! Summoner Wars is fully expandable with entirely new faction decks such as the hideous Undead of the Fallen Kingdom, or the righteous and knightly Human Vanguards. In addition, each Faction will have its own expansions, adding new warriors, summoners, and abilities to allow for a never-ending mix of combat options and surprises. Expansions will also include Mercenary units - warriors who care nothing for politics and will fight for any side that can afford them!

Summoner Wars uses a simple but deep rules set to capture both the strategy of deck construction and card playing, with the tactics of miniature war games. By purchasing expansions or multiple Starter Sets, players can customize their Faction Decks to suit any style of play and to keep their opponents guessing. During the game, players summon and move their various warriors about the battlefield using their unique powers and abilities to wreak havoc on the enemy lines. In the course of a game each side will inflict terrible casualties upon the other in their brutal quest for victory.

Description

GAME SYSTEM

This entry is to allow for discussion/rating of the game system as a whole. It is not for a specific product or release. Versions will appear on the individual item pages.

Summoner Wars is a fast-playing, action-packed 2-4 player card game. Players take on the role of Summoners: powerful beings who harness the power of mysterious Summoning Stones to lead their race to conquest on the war-torn planet of Itharia. These Summoners wield terrible magic on the battlefield, freezing their foes in place, draining their enemies of power, and even bringing rains of fire down from the heavens. But most notoriously, they summon their great race’s hordes of warriors to the battlefield, to clash in the never-ending struggle for supremacy. A Summoner is both mage and general, and must combine their wizardly might with clever tactics to defeat the enemy Summoner on the opposite side of the battle.

Each Starter Set of Summoner Wars contains 2 complete, battle-ready Factions, ready to jump you and an opponent into the thick of the War for Itharia. Each Faction is a unique race or civilization with its own secret goals, be it wild-eyed Elves bent on revenge, or blood-crazed Goblins who merely want to set the world ablaze. Starter Sets also include everything you will need to play, including a Battle Mat, Wound counters, dice, and a rulebook.

But the war doesn’t end there! Summoner Wars is fully expandable with entirely new faction decks such as the hideous Undead of the Fallen Kingdom, or the righteous and knightly Human Vanguards. In addition, each Faction will have its own expansions, adding new warriors, summoners, and abilities to allow for a never-ending mix of combat options and surprises. Expansions will also include Mercenary units - warriors who care nothing for politics and will fight for any side that can afford them!

Summoner Wars uses a simple but deep rules set to capture both the strategy of deck construction and card playing, with the tactics of miniature war games. By purchasing expansions or multiple Starter Sets, players can customize their Faction Decks to suit any style of play and to keep their opponents guessing. During the game, players summon and move their various warriors about the battlefield using their unique powers and abilities to wreak havoc on the enemy lines. In the course of a game each side will inflict terrible casualties upon the other in their brutal quest for victory.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 97
This page: 50
Sentiment: pos 30 · mix 5 · neu 3 · neg 3
Mentions per page
Showing 1–50 of 97
Video b0hRQgQCU4M Board Games UnLocked Top List at 12:38 sentiment: positive
video_pk 151941 · mention_pk 426620
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Overall sentiment (raw)
positive
Pros
  • Second edition fixed combat issues.
  • Fantastic skirmish game.
  • Tons of expansions and factions.
  • Card-based maneuvering is genius.
  • Each faction plays completely different.
  • Love that the factions play differently.
Cons
  • Did not like the original Summoner Wars.
  • Hated the combat in the original.
  • Not sure how many factions are new vs. from the original.
Thematic elements
  • Two players controlling summoners battling each other.
Comparison games
none
Mechanics (from transcript analysis)
  • Combat — Involves dice rolling for combat resolution.
  • Deck Building — Card-based maneuvering is a key mechanic.
  • Resource Management — Mana is gained from killing units and is used to summon more units and cast spells.
  • Skirmish game — A 1v1 skirmish game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Final girl is just Exquisite in terms of theme and atmosphere and I mean gam play it's a it's a lucky game but I find this game to be such a blast
  • every single box and there's two seasons out at this point um already confirmed or not confirmed uh Series 3 is funded and in production so three series since 2021 and all of it is compatible with one another you can mix locations you can mix Killers uh with each other you can mix final girls
  • Sleeping Gods is still currently my favorite game
  • the sheer storytelling and sandbox nature while also keeping it I mean this looks insane like this this is a [ ] ton of content
  • the combat in the game is more of a puzzle which I really really enjoy
  • that's not even on the list anymore I don't own this uh this game was great until you got to the small box expansions The Big Box expansions were easily uh done very very well but there's a lot of small box ones that were just ass
  • this also kind of fell off for me it kind of started to become more tedious to jump into
  • Mythic games and they their aradas are still almost like they feel like a mess they it's like you need an Arata to an to the Arata
  • it's kind of like the plug-and playay yeah Cooperative survival like go to a planet and deal with the puzzles that that scenario is giving you on that particular Planet
References (from this video)
No references stored for this video.
Video IWDxa0-pJAw Board Games UnLocked Top List at 509:50:00 sentiment: positive
video_pk 151939 · mention_pk 426594
Board Games UnLocked - Summoner Wars video thumbnail
Click to watch at 509:50:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Second edition fixed issues from the first edition (custom dice are more reliable).
  • Many factions and units available, with more planned.
  • Fits a player's playstyle.
  • Grid positioning is crucial.
  • Summoner abilities offer unique strategic options.
  • Excellent companion app for online play and solo campaigns.
  • Reinforcement packs allow for deck customization.
Cons
  • Reviewer used to hate the game before the second edition.
  • Some factions might not fit a player's playstyle.
  • Certain factions were perceived as potentially broken in the first edition.
Thematic elements
Comparison games
  • Aran Wars
  • Dice Throne
Mechanics (from transcript analysis)
  • Deck Building — Players build decks specific to their faction, managing resources and card activations.
  • Faction Asymmetry — Each faction has unique units, spells, and playstyles.
  • Grid Combat — Units are moved and positioned on a grid board for tactical combat.
  • Summoning — Players summon units and cast spells using magic (mana) gained during the game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's not necessarily a war game but it's also not like I don't know it's it's weird.
  • I pretty much was just looking for like kind of like dudes on a map battling but not scenario based necessarily.
  • To me a skirmish game is like your side is gonna have more than one like character.
  • It feels like you're actually in a Star Wars dogfight.
  • The dial system for movement is genius.
References (from this video)
No references stored for this video.
Video vPkjyfdFamQ Board Games UnLocked Playthrough at 0:17 sentiment: mixed
video_pk 151332 · mention_pk 424954
Board Games UnLocked - Summoner Wars video thumbnail
Click to watch at 0:17 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
none
Cons
  • The online mode was kind of wigging out.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Summoner Wars Online tournament.
  • The Spectral Conclave is not my play style.
  • Muglug. Before this unit attacks, he may spend one boost from any number of friendly units within three spaces. This unit has plus one strength during that attack for each boost spent.
  • Got it.
  • That's pretty solid.
  • Vinegate which breathes from your draw pile hand thing.
  • At the start of your turn, boost this unit. At the end of your opponent's turn, if this unit has three or more boosts, remove all boosts and one damage from it.
  • Feed the pack. During your turn, this unit may target a damage friendly wolf unit within two spaces. If it does, destroy this unit and remove two damage from the target.
  • Glurp is kind of cool. Attacks and destroys. You may place the destroyed unit with a vine gate. Retreat draw pile.
  • I need I really need to read everything.
  • Ooh, pretty solid.
  • Oh god. And I don't have um
  • Can I play this in summon phase?
  • Emerge. Move one boost from up to three friendly units to this card. You may retrieve a champion from your draw or discard pile. Reveal it. Add it to your hand. Reduce the cost of the next champion you summon by the number of boost on this card. That is good. That means I can get Glurf out pretty quick.
  • My witch.
  • Damn it.
  • I will just to see if I kill it. I would have killed it anyway, but it gives me the five I need.
  • Oh god, they have six magic, too.
  • My vinemaner. Oh my god. How'd you get over there?
  • We are cooked.
  • I totally forgot about that extra extra boost.
  • Well, I guess it's over.
  • That was nasty. And that was quick.
  • I completely blanked. I have not seen the Moon Moonstep Wolves at all.
  • That was the power move right there. I just wasn't paying attention.
  • All right. Well, Moonstep Wolves, move on.
References (from this video)
No references stored for this video.
Video PRlq8LBCZvc Board Games UnLocked Top List at 41:31 sentiment: positive
video_pk 134287 · mention_pk 383227
Board Games UnLocked - Summoner Wars video thumbnail
Click to watch at 41:31 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Combat feels better with guaranteed hits
  • Each faction is unique
  • Low cost of entry with lots of content
  • Well-balanced gameplay
Cons
  • Phoenix Elves are considered terrible by the reviewer
  • Original app writing was awful
Thematic elements
  • Card-based skirmish game
Comparison games
  • Arkam Horror: The Card Game
  • Lord of the Rings: The Card Game
  • Magic: The Gathering
Mechanics (from transcript analysis)
  • Card Drafting — Players draft cards to cast spells and summon units.
  • Deck Building — Players build decks for their factions.
  • Dice Rolling — Dice are used for combat resolution.
  • Variable player powers — Each faction and summoner has unique abilities and playstyles.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The setup is always different at the beginning of the game as well.
  • This game is so much fun I I was just I got the feeling that I got when I first played it.
  • The gameplay is still extremely solid uh it's a very very difficult Cooperative game but that's what you want.
  • Every single one you've brought up and this is not like a knock on you just even if I was describing them it's like uh you're Gathering resources and going up on a track they all sound the [ __ ] same but I know when you play them they they all play differently and feel different.
  • This game has the most video game feel versus other board games that try to incorporate that.
  • This is topnotch if you like seven seven wonders duel this is a better version of Seven Wonders duel.
  • Thank you from the bottom of my heart to everyone who has shown concerns about my health after a long diagnostic process I have been diagnosed with ALS and we are still coming to terms with the news.
References (from this video)
No references stored for this video.
Video FGFh8LsUymg Board to Death TV - Board Game Reviews Review at 0:10 sentiment: positive
video_pk 130929 · mention_pk 372545
Board to Death TV - Board Game Reviews - Summoner Wars video thumbnail
Click to watch at 0:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Great factions
  • Interesting interactions between factions
Cons
none
Thematic elements
  • faction warfare
Comparison games
none
Mechanics (from transcript analysis)
  • Ability copying — He can copy the name and ability of another cloak unit.
  • Ability Negation — Their event cards allow for more movement exchanging units on the board healing and negating the enemy's faction abilities.
  • Attack Value Buff — Makinda Ru who has a power shot which adds two to her attack value if she hasn't moved.
  • Attack Value Buff based on position — Dagger who increases his attack value by three if he's closer to the enemy's back row than his factions.
  • board control — Their event cards focus on board control from assassinating an enemy common unit to allow a thief maybe to get to the back row.
  • board manipulation — Their event cards allow for more movement exchanging units on the board.
  • Coordinated Movement — Lioness who all move as a pride after your other units finished with their movement step.
  • Costed Movement after attack — Affects all scam who can escape by spending a magic point to move up to two spaces after he attacked.
  • Damage Reduction — Cloaking themselves in shadow which make them receive wounds only on a six.
  • Deck Building — They're faction deck this is cloaks and uh this is jungle elves.
  • Extra Attacks — Shira who may attack a second time after an attack.
  • Extra Movement — Magic drain and raiding which allow a thief to move in additional three spaces.
  • Finishing Blows — Scrapper who calls on other Scrappers to finish off a unit he just wounded but didn't kill.
  • Healing — Their event cards allow for more movement exchanging units on the board healing and negating the enemy's faction abilities.
  • Long-range Movement — Lioner who can move up to seven spaces in a clear straight line.
  • Magic Drain — Magic drain and raiding which allow a thief to move in additional three spaces.
  • Mobility — The jungle elves main strength is mobility and range attacks that can shoot through your own units.
  • Movement through units — Miti mway who may move through common units and inflict one wound on them.
  • ranged attacks — The jungle elves main strength is mobility and range attacks that can shoot through your own units.
  • Ranged Attacks through units — Violet who can attack through other units with a range.
  • Stealing/Discard — Thief who steals from the enemy if he's in their back row to force the player to discard a card.
  • Surprise/Discard — The cloak strength rely on surprise making enemies discard and board control.
  • Unit Buffing — Their Summoner is abua shei instead of attacking he can send a magic to a point to increase a jungle elf unit attack value by one.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Played Hat games brought out great factions with these and be on the lookout for Summoner Wars Master sets which include an actual board and six factions.
  • It's cool to see how different factions interact with each other.
References (from this video)
No references stored for this video.
Video OuSXQzEnj_Y Board to Death TV - Board Game Reviews Analysis at 9:38 sentiment: positive
video_pk 130860 · mention_pk 372362
Board to Death TV - Board Game Reviews - Summoner Wars video thumbnail
Click to watch at 9:38 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Tactical combat with a clear objective (defeat enemy Summoner)
  • Unique faction decks offer distinct playstyles
  • Simple core rules but deep strategic potential through card combos
  • Satisfying resource loop where defeating enemies fuels further summoning
Cons
  • Complexity arises from numerous unique card abilities and potential combos.
Thematic elements
  • Tactical combat between fantasy factions, focused on defeating the enemy Summoner.
  • Fantasy realm.
Comparison games
none
Mechanics (from transcript analysis)
  • Deck Building — Players start with a unique, customizable deck. Destroyed units go to a magic pile used to summon more troops.
  • Dice Rolling — Used to determine hits in combat. Roll a number of dice equal to attack value, with 3 or better being a hit.
  • Resource Management — Destroyed units are converted into 'magic' used to summon more troops.
  • Summoner Unit — Each player controls a powerful Summoner unit, acting as a central piece.
  • Tactical combat — Players move warriors on a board to attack and defeat the enemy Summoner.
  • Unique unit abilities — Each card (unit) has its own unique ability, creating combo possibilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • M Mystics is a is a story driven family board game and it's purely Cooperative
  • the movement spaces are actually worked into the art of the board
  • it's um a rather deep rather meaty uh strategy game
  • BioShock Infinite Siege of Columbia takes place uh during the events of the video game itself
  • Summoner Wars one of our Flagship games it's a tactical uh game of combat
  • the basic rules are super simple where it gets uh meaty and complex is that each card has its own unique ability
References (from this video)
No references stored for this video.
Video -FiEMceijkk Board Games UnLocked Playthrough at 0:17 sentiment: positive
video_pk 127065 · mention_pk 362123
Board Games UnLocked - Summoner Wars video thumbnail
Click to watch at 0:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The potions and their effects are interesting.
  • The game requires significant strategy.
  • The host enjoys the Deepwood Grokes faction.
Cons
  • The rules can be complex to remember or look up.
  • The name 'Deepwood Grokes' is found to be 'disgusting'.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Area of Effect (AoE) — Some abilities affect units within a certain range, such as 'friendly units within two spaces'.
  • boost — A mechanic used to augment unit abilities, which can be moved between units or spent.
  • building — The host mentions building 'gates', suggesting structures can be placed on the board.
  • Combat — Attacking enemy units to deal damage and potentially destroy them.
  • Discard — A mechanic involving removing cards from hand or play, often to retrieve them later or to make space.
  • Potions — Event cards that have various effects, some being automatic and others requiring boosts.
  • Protect — An ability that forces adjacent enemies to target units with this ability, described as 'basically taunt'.
  • Summoning — The act of bringing new units onto the board, often adjacent to specific units.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Viewer discretion is advised.
  • Uh, this is going to be game two with uh the chosen groves versus the Deepwood Oaks.
  • Uh, the Deepwood Grokes, which just sounds like a uh just a disgusting ass name.
  • Basically taunt.
  • This is my champion.
  • I wish there was like a rule book on here. I just can't remember.
  • Thanks, Google AI.
  • Damn, I'm getting really unlucky.
  • That's game, baby.
  • The Deepwood Grokes, that was my nickname in high school.
References (from this video)
No references stored for this video.
Video mqwzHzJAuGY Board Games UnLocked Playthrough at 0:19 sentiment: positive
video_pk 122988 · mention_pk 353219
Board Games UnLocked - Summoner Wars video thumbnail
Click to watch at 0:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Can be played online
  • Quick gameplay (20-minute video)
  • Fun to play as a solo tournament
Cons
  • Host has to sync up with someone else for in-person play
  • Uncertainty about AI difficulty
Thematic elements
  • Fantasy battle between factions
Comparison games
none
Mechanics (from transcript analysis)
  • Area control/positioning — The host discusses unit placement on the battlefield, moving units to specific squares, and adjacency bonuses, indicating the importance of board position.
  • Combat — The host describes units attacking, dealing damage, and the strength of units during attacks, with specific mentions of dice rolls and damage values.
  • Deck Building — The host mentions having different factions with available decks and the discard pile, implying a deck-building or hand-management aspect.
  • Resource Management — The host mentions 'magic' as a resource used for summoning and discarding cards to gain magic, showing a resource management element.
  • Structures — The host mentions building structures like 'gates' and their potential effects on gameplay.
  • Summoning — The host explains summoning units, including cultists and specific champion units like Sekhmet, and the cost associated with summoning.
  • Unit Abilities — The host describes various unit abilities, such as summoning other units, adding damage to the summoner, gaining strength, and replacing units from the discard pile.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Now, the original plan was to actually do this in person, but uh I just don't think I have the time to be able to actually sync this up with someone else.
  • So, the first one is going to be the Crimson Order versus the Wayfarers and I have done a random wheel and I will be playing the Crimson Order.
  • And it'll be quicker cuz I was only a 20-minute video, which is pretty awesome.
  • Okay, so the Crimson Order will move on.
References (from this video)
No references stored for this video.
Video 1m9Muw0wIqs Board Games UnLocked Top List at 27:17 sentiment: negative
video_pk 117051 · mention_pk 330156
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Overall sentiment (raw)
negative
Pros
  • The Swamp Orc faction with vine walls was liked.
Cons
  • Dumb movement
  • Confusing win condition
  • Poor dice rolls
  • Ran out of deck often
  • Most factions were disliked
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • deck management — Managing your deck of cards and summoner.
  • Summoning — Players summon units to fight.
  • two-player combat — A strictly two-player game focused on combat.
  • unit movement — Moving units around the board.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a list of top 10 games I hate but it's a revised edition.
  • I also rated these games at how pissed off I got while playing them.
  • Worst game I have ever played.
References (from this video)
No references stored for this video.
Video U8Msuqo7DOM Board Games UnLocked Review at 0:15 sentiment: positive
video_pk 115069 · mention_pk 327768
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Overall sentiment (raw)
positive
Pros
  • Much cleaner and more streamlined than the first edition.
  • Unique factions play drastically different from one another.
  • Simple rules yet interesting gameplay.
  • Quick skirmishes with some depth.
  • Custom dice make hitting much more reliable and rewarding.
  • Mana system works well; simple to gain mana.
  • Grid placement is interesting and strategic.
  • Cards are used as units, avoiding the expense of miniatures.
  • Placement, maneuvering, and attack strategy matter.
  • Risk/reward system for mana generation.
  • Graveyard recursion for champions is powerful.
  • Deck construction is limited and thematic, similar to Commander.
  • Artwork is high fantasy, colorful, and vibrant.
  • Significantly better than the first edition.
Cons
  • Destroying the opponent's gate might be more important than directly attacking them.
  • The card orientation (sideways) is strange and awkward to handle.
  • The insert for the game is poor.
  • First edition was considered one of the worst games.
Thematic elements
  • Skirmish combat with unique factions
Comparison games
  • Magic
  • Rage
  • Chain Mail
  • Ashes
Mechanics (from transcript analysis)
  • Deck construction — Players can construct custom summoner decks by mixing cards from different faction decks, adhering to specific requirements for summoner life, starting units, events, and common units, and matching deck symbols.
  • Dice Rolling — The custom dice have a 2/3 chance to hit with range and a 5/6 chance to hit with melee, significantly reducing misses compared to the first edition.
  • graveyard recursion — Players can discard champions to gain magic and then pay life to summon them back, which was described as 'broken'.
  • Grid Movement — The placement of the grid is interesting, with half yours and half mine, and gates can only be placed in the first three rows or around your champion.
  • Mana system — Simple kill a thing, get mana for it. The mana generation system works really well.
  • Resource Management — Players manage mana to summon units and play cards, with strategies involving sacrificing cards or units for mana.
  • Risk/Reward — Players can choose between focusing on weakening the opponent's champion for less mana or whittling down other units for more mana.
  • Unit Abilities — Units have unique abilities such as buffing adjacent units, teleporting, resurrecting, relentless attacks, life drain, and gaining strength based on damage taken.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • i hated this game like whenever i was first in the hobby the first edition um just absolutely pissed me off and it really just kind of came down to like whenever you're fighting um like it was just it was i believe it was literally a d6 and it was like oh okay missed missed and it's just like what the [__] is the point of anything that I'm doing if I'm always gonna be missing here
  • second edition is a lot of fun
  • the uniqueness so far from the different factions I've played um they do play drastically different from one another
  • the mana system or uh magic generation system works really well
  • the custom dice yeah these were real nice like you're almost always gonna hit and that's rewarding
  • I like deck construction that's limiting like that. Otherwise I think it's too wide open.
  • this is way better than the other game
  • I'm gonna give it a nine man it's right there with you.
  • The dice like if you're gonna add randomness at least give it to where oh look at all the hits the odds of you missing are very low.
  • this game is superb.
References (from this video)
No references stored for this video.
Video u2Jayud9wiQ Board Games UnLocked Playthrough at 0:17 sentiment: positive
video_pk 115070 · mention_pk 327769
Board Games UnLocked - Summoner Wars video thumbnail
Click to watch at 0:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Plays differently and is much better than another mentioned game (implied Ashes: Rise of the Phoenixborn)
  • Interesting unit abilities like Spirit Bond and Raise the Dead.
Cons
none
Thematic elements
  • Summoners warring over summoning stones
  • Aetharia
Comparison games
  • Ashes
Mechanics (from transcript analysis)
  • Card Play — Players play cards to summon units, cast spells, or activate abilities. Some cards have costs in 'magic' or life.
  • Combat — Units attack each other, dealing damage based on dice rolls and unit stats. Special abilities can modify combat outcomes.
  • Dice Rolling — Dice rolls determine the success and damage of attacks.
  • Discard Pile Interaction — Certain abilities interact with units in the discard pile, allowing them to be resurrected.
  • Hand Management — Players manage a hand of cards, deciding when to play them.
  • Structures — Players can build structures like gates that affect gameplay.
  • Summoning — Players spend 'magic' to bring units onto the board from their hand or discard pile.
  • Unit Abilities — Units have unique abilities that affect movement, combat, or other units, such as 'Spirit Bond', 'Imbued Speed', 'Raise the Dead', 'Blood Fury', 'Swift Shot', 'Momentum', 'Imbued Life', and 'Trample'.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • viewer discretion is advised
  • Oh god my neck I don't know what I did
  • This game plays different and it's better much much better
References (from this video)
No references stored for this video.
Video hGVu1hWYWNU Board Games UnLocked Review at 0:18 sentiment: mixed
video_pk 114735 · mention_pk 326973
Board Games UnLocked - Summoner Wars video thumbnail
Click to watch at 0:18 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
none
Cons
  • Can't really do gorilla tactics with some factions.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Magic generation — Gaining magic is a key part of the game.
  • Summoner abilities — Each summoner has an overarching ability that synergizes with other units.
  • Unit Combat — The game involves dealing damage and killing units.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • They give off the vibe that they wanna blitzkrieg you wanna get in fast and hit hard right and they do it very well.
  • The shelter is very low health so there's that risk reward.
  • Their coolest thing about them is high stability infiltration.
  • I feel far more vague.
  • I think the cloaks they definitely synergize extremely well with their with their own factions but i think the cloaks are a little bit more unique.
References (from this video)
No references stored for this video.
Video E0vKulPKlwE Board Games UnLocked Review at 0:21 sentiment: positive
video_pk 113858 · mention_pk 325686
Board Games UnLocked - Summoner Wars video thumbnail
Click to watch at 0:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Best dual pack to come out.
  • Best pairing of mechanics.
  • Super fun to play.
  • Felt masked really well against each other.
  • Factions seem tailored to fight one another.
  • Releasing two factions at a time feels like Magic pre-con dual decks meant to go head to head.
Cons
none
Thematic elements
Comparison games
  • Magic pre-con decks
  • Magic dual decks
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • if you're drawing, you're winning.
  • This is the best dual pack to come out.
  • This is the best pairing of mechanics.
  • How bad is it to just be like anyway, I'm gonna morph this beast into this monstrosity. Oh, it's sick.
References (from this video)
No references stored for this video.
Video 2gUMiJ2aF3I Zilla Blitz Interview at 27:18 sentiment: positive
video_pk 108863 · mention_pk 314366
Zilla Blitz - Summoner Wars video thumbnail
Click to watch at 27:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Tactical fantasy war game
  • Clever magic system
  • Unique factions and replayability
  • Addictive gameplay
  • Interesting strategic choices
Cons
  • Can be too addictive (app version)
  • Newer artwork is considered too cartoony by the reviewer
Thematic elements
  • Tactical fantasy war game
  • Fantasy
Comparison games
  • Tom Vassal's top 10 list
Mechanics (from transcript analysis)
  • Card-based units — Uses cards for units, each with unique artwork, powers, and ratings.
  • Deck building (faction specific) — Each race has its own deck of special events and abilities.
  • Dice-based combat — Uses simple dice rolls for combat.
  • Faction-specific setup — Each race starts differently with a setup card, leading to different matchups.
  • Gridded map — Played on a grid board where cards are moved.
  • Magic System — Requires players to discard cards to build a magic pile, then discard from that pile to cast spells.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I always argue that it's easier to write a 100-page rulebook than it is to write a 25-page rulebook.
  • If you're playing a game and not having fun, you're doing it wrong.
  • Chaos is fun. Chaos is also highly realistic in military realm.
  • The reason people love it is because of the narrative. It it You are creating a story as you play.
  • It's the people who come up with a good plan B and plan C that can get through it.
  • It is a giant cooperative science fiction war game.
  • I always wanted to do a cooperative war game.
References (from this video)
No references stored for this video.
Video S8vlplG8eMw The Dice Tower Top List at 0:11 sentiment: positive
video_pk 103754 · mention_pk 299894
The Dice Tower - Summoner Wars video thumbnail
Click to watch at 0:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • You got to play from the gut when you play with these guys.
  • They're tricky. They're a little bit funky. They're a little bit uh uh hard to pin down both you as the player playing them and certainly as the opponent Josh trying to hit something, and they keep vanishing, changing into something else.
  • This tree fella uproots himself and becomes an absolute beast.
  • It's a It's a double-edged sword. It's that idea that it's, you know, it's in your hands how much you rev up your engine, but you don't want to blow a piston out of the side.
  • You are burning through your own people in order to get that sort of forbidden power.
  • I really enjoy the idea that uh you know, you are playing the the evil characters in this world, right? And that's that's the faction you are.
  • Any game that gives me a faction where that's a thing I can pursue, I'm there.
References (from this video)
No references stored for this video.
Video 9HMZtFaYR3M The Dice Tower Discussion at 4:15:00 sentiment: mixed
video_pk 103697 · mention_pk 299534
The Dice Tower - Summoner Wars video thumbnail
Click to watch at 4:15:00 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hey everybody, I'm Tom Vasel. Welcome to Week In Review, where we go past back over the past week and uh we talk about all the different videos we did.
  • I reviewed West Story, which I gave a five out of 10 to.
  • This is one of those games uh like Space Base uh in which you are rolling dice and then everybody gets something off of the little town they've built in front of themselves.
  • It has this one really cool concept, which uh has to do with where you are on the score track around the board. Uh matters it it it denotes and delineates what you may affect on the board, which is neat.
  • I reviewed The Dwarves of Alfhelm, which I gave an eight out of 10 to. This is a 1.5 uh version of uh Nidavellir and I like this better.
  • Nidavellir I thought was a little had this one great idea mechanically, in which you're using these upgradeable tokens to simultaneously bid on things, but you get better ones, you get to manipulate things. Great.
  • I reviewed a couple of new packs for Summoner Wars second edition.
  • And one of those two got a 10 out of 10.
  • Hey everyone, it's Chris time. This week I took a look at five games.
  • Blorp, I give a five. That Blorp was It's a tiling game, kind of like Carcassonne, but you're building your own area. It's a little bit too strange, and the scoring's not fun for the amount of of effort and work.
  • Zombie Princess, I give a 6.5. I think it's actually more of a six. I wish I liked this one as a follow-up to Rebel Princess, a trick-taking game wherein you are trying to bid and hit that number of bids, but there's also so many wacky effects I don't think that it blends well and has a convoluted scoring.
  • It's fun, I enjoy it. It's not good enough, so a six I said point five. Six. I'm changing it to a six, I'm
References (from this video)
No references stored for this video.
Video 9HMZtFaYR3M The Dice Tower Discussion at 43:04:40 sentiment: positive
video_pk 103697 · mention_pk 299538
The Dice Tower - Summoner Wars video thumbnail
Click to watch at 43:04:40 · YouTube ↗
Overall sentiment (raw)
Highly Positive (for one pack)
Pros
  • One of the new packs received a 10 out of 10 rating.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hey everybody, I'm Tom Vasel. Welcome to Week In Review, where we go past back over the past week and uh we talk about all the different videos we did.
  • I reviewed West Story, which I gave a five out of 10 to.
  • This is one of those games uh like Space Base uh in which you are rolling dice and then everybody gets something off of the little town they've built in front of themselves.
  • It has this one really cool concept, which uh has to do with where you are on the score track around the board. Uh matters it it it denotes and delineates what you may affect on the board, which is neat.
  • I reviewed The Dwarves of Alfhelm, which I gave an eight out of 10 to. This is a 1.5 uh version of uh Nidavellir and I like this better.
  • Nidavellir I thought was a little had this one great idea mechanically, in which you're using these upgradeable tokens to simultaneously bid on things, but you get better ones, you get to manipulate things. Great.
  • I reviewed a couple of new packs for Summoner Wars second edition.
  • And one of those two got a 10 out of 10.
  • Hey everyone, it's Chris time. This week I took a look at five games.
  • Blorp, I give a five. That Blorp was It's a tiling game, kind of like Carcassonne, but you're building your own area. It's a little bit too strange, and the scoring's not fun for the amount of of effort and work.
  • Zombie Princess, I give a 6.5. I think it's actually more of a six. I wish I liked this one as a follow-up to Rebel Princess, a trick-taking game wherein you are trying to bid and hit that number of bids, but there's also so many wacky effects I don't think that it blends well and has a convoluted scoring.
  • It's fun, I enjoy it. It's not good enough, so a six I said point five. Six. I'm changing it to a six, I'm
References (from this video)
No references stored for this video.
Video Mxs6p3tqq6g Watch It Played Behind The Scenes at 3:50
video_pk 92582 · mention_pk 248816
Watch It Played - Summoner Wars video thumbnail
Click to watch at 3:50 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we're not reviewing the game we don't necessarily play until we understand every facet of the game instead we'll play until we've decided whether or not we're having fun with it and would want to play it several more times
  • my favorite game is whatever I think the other people I'm playing with are going to enjoy because for me most of the time board gaming is really just that social experience and what I enjoy is when I'm sitting with a group of people and all of us are having a really good time
  • there's just so much of it and it's so easy for many of us to obtain it particularly when it comes to digital media that uh it's just very hard for something to have any kind of staying power when there's so many shiny objects to catch our attention
  • we're not a review Series so there's not the same kind of conflict of interest there we're only going to play games that we enjoy but there are enough games that we enjoy that we can't possibly cover them all
  • this has been just a fantastic ride anytime you do something on the Internet you open yourself up to criticism and trolling and we just have an experience that everyone has been super kind and supportive and we don't take anything for granted we just appreciate how far we've been able to get with this and if it had to end I would be I would be fine with that because I really the whole experience has been really gratifying
  • I hope they remember the emphasis on fairness following the rules problem solving being able to beat your competitor and at the same time be a good sport about it to take a loss well all of those things are things that I hope as a father I leave behind for my children
References (from this video)
No references stored for this video.
Video j4a4rzshhrw Watch It Played Discussion at 1:14
video_pk 92506 · mention_pk 248626
Watch It Played - Summoner Wars video thumbnail
Click to watch at 1:14 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is actually uh still the wall that we normally use now but it's the other side of it which was painted green
  • I've been asked about that if you've already donated and claimed a perk but now you'd like to go to a higher level is it possible to do that and it is and I'll explain to you how you do that in just a moment
  • there is a spelling error uh in Wanda speech bubble Ricardo crosa does not speak English natively I do so I should have caught this but it was actually Luke who caught it after I printed out he's like Dad there's a spelling error here oh man anyway
  • if you've donated at the Visionary level you can pick any one of these three unlocked images and if you donate at the curator level you get all three of them
  • if you've already donated to the fundraiser but now you'd like to claim a higher perk level there's not a direct way to do this in Indiegogo but all you have to do is donate the difference and then select no perk on my end I'm keeping a spreadsheet so I'll be able to see the total amount of your donation and then award you the perk at that level
  • the next game giveaway fundraiser draw would be for Dungeon roll that has now been unlocked and when we unlock the next game draw it will be for soccer Row
  • I should should also apologize I know I'm calling this game soccer to the rest of the world it's known as football but hey I'm here in North America so forgive me for my Oddball North American ways
  • if you haven't donated though don't worry buddy you can still get into the draw just head over to our fundraiser page in the update section where I posted this video there's going to be some text instructions there about how you can enter into the draw absolutely free
References (from this video)
No references stored for this video.
Video gqgFflGS08c Watch It Played Fundraiser Announcement at 4:56 sentiment: positive
video_pk 92513 · mention_pk 248646
Watch It Played - Summoner Wars video thumbnail
Click to watch at 4:56 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I have been so fortunate to be able to spend so much of my time doing something that I thoroughly enjoy and get such satisfaction out of and so I want you to understand I don't feel entitled to your support financially or otherwise but I am just so grateful for it because it allows me to continue doing something that I love doing so much
  • if the series has been valuable to you in some way maybe it's helped you to spend your money well so you picked up a game that you knew would be a good fit for your family because of something you saw here or maybe it helped you avoid a couple of stinkers maybe it's just provided you with some entertainment whatever it is then I would ask for your support as a vote of confidence that this is something that I should continue doing
  • I realize I cannot create an episode every time that all of you are going to enjoy equally but I do hope that through this variety I will keep things fresh I'll help introduce you not only to games that you know you're already going to like but maybe some styles of games you wouldn't normally try out but hey you can watch it played and maybe discover that it's something that you would enjoy playing
  • I want to continue to fully support all of the video content that's created by that I mean that even if today you're just now going back and watching even one of our oldest videos from 2 years ago and you leave a comment there or you have a question I am going to go and I'm going to respond to that because I see your contributions those comments and those questions as a sign that what we're doing matters to you I mean otherwise you wouldn't leave those comments and so I want to let you know it matters to me and so by responding to you that's how I show it and that interaction it really is important to me
  • listen we're Gamers and social interaction is a part of that I mean unless you're exclusively playing solo games and so being able to create this series and feel connected to the larger Gaming Community is really something special and I want to be able to return that favor by letting you know that you're connecting with us and it really matters
  • I am commissioning unique digital artwork that I can send to you and will only be sent to you through this fundraiser but the artwork is going to be done by an actual board game artist and they're going to be depicting moments that occurred during gameplay that you watched and were involved in
  • I would like for all of you to do the same thing I want this to be a special momento of your involvement and support of our series
  • if you can't donate if it's just not something you're able to do or you simply don't want to do it I perfectly understand I just appreciate that you watch this video and you continue to watch our series and be a part of it until the next episode
References (from this video)
No references stored for this video.
Video kB_P2uQwglA Watch It Played Discussion at 8:43 sentiment: positive
video_pk 92505 · mention_pk 248613
Watch It Played - Summoner Wars video thumbnail
Click to watch at 8:43 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Custom tuck boxes made for all factions with official faction dice are a must-have.
Cons
none
Thematic elements
  • Factions
Comparison games
none
Mechanics (from transcript analysis)
  • Dice — Official faction dice to go with the tuck boxes.
  • Tuck boxes — Custom tuck boxes made for all the factions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • do you buy toys for your toys in other words do you purchase or make some enhancements to upgrade the components that come with your game just to bring that something extra to the gameplay
  • so i borrowed some petri dishes and radioactive labeling tape to give my pandemic game some more character
  • having physical treasures or keys adds more weight to how the story might be told
  • we also recently picked up i dark overlord and to show who the overlord was i got out my black cape
  • i went to a windshield shop and i got them to cut out a custom sized piece of plexiglass which i could then lay over top of the board once all the trains on there
  • i have my dreadfleet game in a pirate's chest and use a holo atlas book for the cards to go in
  • listen no one said the upgrades had to be expensive
  • as 3d printers become more and more mainstream and more affordable don't you just think this is going to dominate how board game prototypes are made
  • i have replaced the paper money in most of my games with poker chips for they are more solid and make a nice clinking sound
  • my only guilty pleasure is my dice tower i hate dice that roll on the floor
  • if our dice roll off the table onto the floor we always re-roll them even if the dice land on the table but they're on top of a token and they're just slightly slanted we re-roll those as well if it's not flat we take it back that's our smith's rule
  • i found some actual game of thrones souvenirs which would normally be way too expensive but they were 50 off i couldn't resist
  • fish tank gravel
  • i went on board gay geek and i found the file that lets you play sort of the game from the ghostbusters theme
  • they all will they're the ones i will use for playing relic
  • i designed my own pitches
  • i found painted figs.com
  • when you take damage in the game you will be inflicting pain to your victim so you put a little pin in there where you take damage
  • i totally saw yours and copied your idea
  • damn dice box now they won't go all over the place
References (from this video)
No references stored for this video.
Video BFxI3HifHwU Rolling Dice & Taking Names Discussion at 1:22:10 sentiment: positive
video_pk 90471 · mention_pk 241766
Rolling Dice & Taking Names - Summoner Wars video thumbnail
Click to watch at 1:22:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Provides a miniatures game feel without the assembly and painting.
  • Tactical gameplay with different faction abilities.
  • Streamlined rules make it easy to learn and play quickly.
  • Unique deck building with pre-built factions and customization options.
  • Updated board and art.
  • Fast setup and gameplay.
  • A new app is being developed for digital play.
Cons
  • Some players may not like the updated art style.
  • Mastering specific factions and their combos can be challenging.
  • Netrunner may have influenced a preference for more complex deck building.
Thematic elements
  • Summoners battling each other with units and magic
Comparison games
  • Ashes: Rise of the Phoenixborn
Mechanics (from transcript analysis)
  • action selection — Players choose actions such as summoning, moving units, building structures, attacking, and managing magic.
  • Card Drafting — Players summon units and cast spells by playing cards from their hand.
  • Deck Building — Factions come with pre-built decks, but players can customize them with expansions.
  • Dice Rolling — Dice are used for combat resolution, with icons representing different attack types.
  • Magic System — A streamlined magic tracking system is used, and magic is spent to summon units.
  • Summoning — Players summon units onto the board from gates.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • If you're facing real monsters know that you're going to be in a fight
  • The intrigue is what held my attention
  • The rule book oh my gosh it's dry it's like the rules reference guide from FFG
  • This game looks gorgeous gorgeous on the table
  • The action selection that was the best part of the game
  • It's a tactical game to me I've always viewed this game as a miniatures game with cards
  • Simple minds simple pleasures
References (from this video)
No references stored for this video.
Video ip-naKxvtyU kovray Discussion at 27:17 sentiment: other
video_pk 89568 · mention_pk 238134
kovray - Summoner Wars video thumbnail
Click to watch at 27:17 · YouTube ↗
Overall sentiment (raw)
Highly Recommended
Pros
  • Awesome fantasy card game
  • Each faction plays differently
  • Tactical grid movement
  • Unique deck management mechanic
Cons
  • The transcript does not specify cons.
Thematic elements
  • Fantasy Card Combat
  • Fantasy
Comparison games
none
Mechanics (from transcript analysis)
  • Card game — A head-to-head card game where players summon units and cast spells.
  • Deck Building — Opportunity for players to build their own decks outside of the game.
  • deck management — Players must manage their decks, as there is no reshuffling once depleted.
  • Grid Movement — Units are moved and positioned on a game board grid.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is Star Realms from Wise Wizard Games in this game you're going to be building your deck up so that you can put you your opponent's ships and bases so that their score goes down to zero the first person to do that wins it's a lot of fun
  • it's definitely a must-have for star realms lovers like i am
  • the app is amazing definitely need to check it out on steam
  • if you are a fan of two-player head-to-head card games i cannot suggest summoner wars enough
  • these are this is probably the best part of the game here look at these awesome chips
  • it's like chess but it's much easier to learn
  • Watergate is definitely a strictly two-player game
  • really just it's a really fun outside game
  • it is essentially a game where you are trying to play poker hands to win area control over these different stone tablets out in front of you
  • it's a good stress
  • this is a good one and we basically played the expansion for it and it just made the game even better
References (from this video)
No references stored for this video.
Video EDqvTVseZhU BoardGameBollocks Top List at 1:54 sentiment: negative
video_pk 88470 · mention_pk 233223
BoardGameBollocks - Summoner Wars video thumbnail
Click to watch at 1:54 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
  • Shitty paper mat.
  • Cards used as units.
  • Aesthetic is terrible.
  • Need to buy extra factions for full experience.
  • Difficult to remember unit abilities.
  • Boring slog.
Thematic elements
Comparison games
  • Memoir 44
Mechanics (from transcript analysis)
  • Faction Play — This game works on the principle of getting different factions. The master set gives you a few but not enough you can have to go out and buy extra factions in order to explore this game.
  • Unit Abilities — Where each unit has its own special ability it's very difficult to remember what each bloody unit does.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The Windsor girl Crest is sterile as a unit that's had an irreversible vasectomy.
  • The aesthetic of the game is complete crap, it's like somebody has mixed up a lot of sick in a cement mixer and just splashed it all over the board.
  • We got the uh the larger expansion hoping that that would fix some of the problems and it didn't, it just exacerbated it.
  • You constantly have to check for dominance right and this can change at any time during the game.
  • I felt like I was sinking through the Earth's crust into the magma and just getting burnt from my toes upwards.
  • It's basically top trumps with birds.
  • When you've got a market employee that tries to manipulate the consumer and you've got a depthless and toothless game underneath it.
References (from this video)
No references stored for this video.
Video xEjuVBm-gXA All You Can Board Discussion at 24:40 sentiment: positive
video_pk 88226 · mention_pk 232132
All You Can Board - Summoner Wars video thumbnail
Click to watch at 24:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Combat: Deck/Hand — leader (Summoner) vs opponent with unit decks; spatial and puzzle-like movement
  • grid-based skirmish with decks — leader (Summoner) vs opponent with unit decks; spatial and puzzle-like movement
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We are in Victory Pines which is a local board game store here in Winnipeg
  • 30 Games total 10 categories
  • this is a gift guide
References (from this video)
No references stored for this video.
Video 14RWXb5vFYM Brains On Games Review at 0:00 sentiment: positive
video_pk 87473 · mention_pk 228698
Brains On Games - Summoner Wars video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Highly replayable due to multiple factions and deck options
  • App/browser version enables online play with asynchronous turns
  • Flexible deck construction adds variability
  • In-person play feels tactile and strategic
Cons
  • No built-in organizer for cards in the physical box
  • Two-player only (not suitable for larger groups)
  • Some players may find the setup and indexing on the table crowded
Thematic elements
  • asymmetric duel between Summoners and their minions
  • two-player fantasy battlefield where two Summoners compete on a modular board
  • competitive skirmish with deck-building elements
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — movement on a grid-like board with gates and structures controlling spaces
  • asymmetric turns — opponent's turns can be taken in a different order when using the app/browser version
  • combat and damage — dice-based combat with symbols indicating swords, arrows, or wild; damage counters and health tracking
  • Combat: Damage Based — dice-based combat with symbols indicating swords, arrows, or wild; damage counters and health tracking
  • Deck Building — preconstructed decks that can be combined or customized; cards represent units and actions
  • deck-building — preconstructed decks that can be combined or customized; cards represent units and actions
  • Resource Management — manage magic (resource) and draw/discard to optimize summons
  • Summoning — spending magic to summon units onto the board
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I just love it I can't say enough good things about this game
  • the online implementation of the game is a great option
  • there are a lot of decks... the decks interact in various ways
  • the fact that you're not you're not married to the preconstructed decks you can construct your own
  • I love that I can play it with people who are far away
References (from this video)
No references stored for this video.
Video 9yg2AIYdu6E The Dungeon Dive Interview at 11:15
video_pk 87449 · mention_pk 228560
The Dungeon Dive - Summoner Wars video thumbnail
Click to watch at 11:15 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The Experience doesn't start when they start playing the game The First Time The Experience starts when you open the box
  • I like Zone movement because if you if you think about it like I don't know why we have such tightly grided uh games where you're counting out your character's movement spaces
  • The app really does for us is it um that barrier of Entry that I talked about earlier um the app really helps with that because what it does is it'll just walk you through the setup process which makes it really easy
  • It's going to be more like a you know like a classic pulp sci-fi Adventure it's always going to be a lot of pew pew going on
  • Your character starts off you have a deck of 10 cards it's a deck builder and so oh cool you have you start off with 10 cards
References (from this video)
No references stored for this video.
Video tRZlpwEz5X8 All You Can Board Discussion at 53:47 sentiment: negative
video_pk 86676 · mention_pk 225177
All You Can Board - Summoner Wars video thumbnail
Click to watch at 53:47 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • Well-regarded two-player experience; asymmetric factions; strong design potential
Cons
  • Text-heavy cards; long setup; high cognitive load; not ideal for casual play
  • Requires learning and repeated play to master
Thematic elements
  • Hero/leader combat with cards
  • Two-player fantasy skirmish; asymmetric factions
  • fantasy tactical combat
Comparison games
  • Santorini Trickshot
  • The Crew
Mechanics (from transcript analysis)
  • card-based tactical combat — Deck-building/leader-based skirmish with portals and units
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm going to go over right now the list of games that I've acquired in 2024
  • I've decided to get rid of the bottom three
  • it's sunk cost fallacy and I don't need to hold on to this
  • the three I mentioned are Admirals, Rosio, Rap Gods
  • this is one of those 'it's the wrong theme for today' moments
  • I don't want to be gaslit into justifying my position in the comments
References (from this video)
No references stored for this video.
Video O-xEzrWNkbQ Hungry Gamer Analysis at 0:37 sentiment: positive
video_pk 86554 · mention_pk 224252
Hungry Gamer - Summoner Wars video thumbnail
Click to watch at 0:37 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
  • Summer Wars
  • Conquest Princess
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • my game of the year winner Conquest princess
  • Summoner Wars it is
  • I know a lot of people are devastated over dog park
  • it has been redeemed and it will move on
  • Harrow County with the upset knocking out mind space
References (from this video)
No references stored for this video.
Video O_6t2lqq_Zo Hungry Gamer Analysis at 4:40 sentiment: positive
video_pk 86256 · mention_pk 222661
Hungry Gamer - Summoner Wars video thumbnail
Click to watch at 4:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Combat — just a fantastic head-to-head combat game
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is my video where I recap what games hit the table the most
  • it is the best game that didn't make my three idiots game of the year list
  • it's got the craziest and most amazing toy Factor at least in the deluxe edition wonderful components
  • I don't get any cash here but I'm just able to use it to get more games
  • all the money that I'm making from YouTube and channel memberships it does all go back into this hobby
References (from this video)
No references stored for this video.
Video Dn9UCqyWhGk One Stop Co-op Shop Analysis at 4:53 sentiment: positive
video_pk 84084 · mention_pk 213105
One Stop Co-op Shop - Summoner Wars video thumbnail
Click to watch at 4:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • One of my favorite games of all time
  • Clearly, it's a keep
  • Great online implementation
  • Solo modes and solo campaigns online
  • Awesome awesome game
  • One of the best designs
  • One of my favorite games out there
  • Definitely a keep
Cons
  • Don't buy every faction because I don't play with my kids as often as I might
  • Wish they had a solo co-op mode like they did for Ash's reward
Thematic elements
Comparison games
  • Ash's Reward
Mechanics (from transcript analysis)
  • Online Implementation — Has a great online implementation with solo modes and solo campaigns.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Seven games kept out of 12. Although some of these were like favorites. They got reprints or, you know, competitive coverage of my favorite games ever or expansions for some of my favorite games ever. So, only a few of these are really surprising, I would say.
References (from this video)
No references stored for this video.
Video AXMTYwf-6ds Board Games UnLocked Top List at 1:10:21 sentiment: positive
video_pk 82869 · mention_pk 208215
Board Games UnLocked - Summoner Wars video thumbnail
Click to watch at 1:10:21 · YouTube ↗
Overall sentiment (raw)
very positive
Pros
  • Second edition is an improvement in every way
  • Improved combat
  • Radically unique factions
  • Simple to play
Cons
none
Thematic elements
  • faction combat
Comparison games
none
Mechanics (from transcript analysis)
  • Card-driven combat — Uses cards for movement and abilities, with combat involving dice rolls.
  • Deck Building — Finite decks require players to manage their resources carefully.
  • direct player elimination — Players attack each other's summoner to win.
  • Faction Asymmetry — Each faction has unique units, abilities, and playstyles.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Sky Team is absolutely phenomenal.
  • This game is just awesome.
  • the gameplay itself is is super fun.
  • this was a super big surprise for me because I mean I never played Whistle Stop.
  • Second edition because it's just improved in literally every way.
  • This one is just absolutely fantastic.
  • This one is the simplest of the three games.
  • this one does a really cool system of like you actually lose.
  • It just they knew they knew the assignment with their writing.
  • this was I mean I know you like S. Corey if it wasn't so long. I think we both kind of settle on this one in current state being the best of the three.
  • it's a 7.3. I could have sworn this was at like a four at one point, which is fair cuz I think uh Portal Games kind of shat the bed on the game.
  • the actual gameplay of this one is one of the best uh cooperative survival games out there.
  • Awesome thing of like a good example is oh hey you actually when you're exploring you come across a shack that has some preserved food
  • this one remastered, they they condensed it down
  • The expansions for it um, Well, because now it's all cross compatible.
  • it literally is role to resolve. like you can be as strategic and tactile as you want. If dice if you roll blanks, you roll blanks and [censored] off.
  • This one's absolutely fantastic.
  • It's actually a digestible campaign game. Like you can finish it and feel satisfied
  • My only hiccup with this is its expansion. while as good as an expansion is a continuation of the main campaign story except you don't play with the characters that you were playing with.
  • The Cloud Spire one, I think you'll like though.
  • This game is literally luck the game
  • the Tangle Woods ones, I'm like, do I hate this game?
References (from this video)
No references stored for this video.
Video 7YzsTssgtYA One Stop Co-op Shop Discussion at 1:24 sentiment: positive
video_pk 82112 · mention_pk 206183
One Stop Co-op Shop - Summoner Wars video thumbnail
Click to watch at 1:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • deep faction asymmetry
  • strong tactical decisions
  • ongoing interest and collection growth (factions)
Cons
  • complex rules for new players
  • some balancing considerations with expansions
Thematic elements
  • faction-based tactical duels
  • fantasy battlefield
  • mythic battles with asymmetric factions
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — players vie for control of zones on a modular board
  • Card-driven combat — cards evolve unit capabilities and affect combat outcomes
  • Combat: Deck/Hand — cards evolve unit capabilities and affect combat outcomes
  • Dice-based resolution — combat outcomes are resolved with dice
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this one continues to be amazing.
  • I'm usually not a FOMO buy everything kind of guy, but I wanted to have every single faction for this one.
  • Love Leviathan Wild. Very happy that my son loved it too and requested to play it multiple times.
  • I could see myself culling the original Unstoppable.
  • It's like you're solving word puzzles almost like Wordle ish, but you're moving around like this little map with this card-based action system.
References (from this video)
No references stored for this video.
Video 63KMT72z7ZY The Dice Tower Discussion at 3:59 sentiment: positive
video_pk 81880 · mention_pk 204790
The Dice Tower - Summoner Wars video thumbnail
Click to watch at 3:59 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • absolutely amazing
  • Better than the first edition
  • I still love it to this day
Cons
none
Thematic elements
  • Array
  • Fantasy
  • Competitive strategy with factions
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Twilight Struggle, amazing game.
  • Ticket to Ride Marklin, which is my favorite Ticket to Ride.
  • Five years ago, I reviewed Summoner Wars, which was absolutely amazing.
  • Room 25 is kind of like that.
  • Dive. Gorgeous game.
  • Last year, I reviewed Box Monster, a game where you're for kids where you're sticking your hands inside a box to feel things out.
References (from this video)
No references stored for this video.
Video Wedusl6NmOY The Dice Tower Event Coverage at 1:55
video_pk 80700 · mention_pk 197353
The Dice Tower - Summoner Wars video thumbnail
Click to watch at 1:55 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hey everybody, Tom Vasel here and we are going to the opening day of a board convention here in the Philippines and this is the first day.
  • So, the game buying area is finished.
  • Here's one of these from Table Toys, one of the Spiel des Jahres nominees.
  • And here's the big stage where this morning's They'll have a presentation this morning.
  • This is the view from the stage. You can see kind of the whole thing. They're expecting 20,000 guests, at least 10,000, 15,000. It's going to be a packed thing.
  • The energy here is pretty high.
  • The ultimate play for fun, board card game.
  • I just think it's kind of neat, you know, you have all this and then you can just go outside and see sort of a jungle-esque nature here.
  • It's 9:30, the convention really opens at 10:00.
  • We did our bingo game, our Metro Bingo, which was a lot of fun.
  • The line is almost all the way out the door.
  • But this is not bad for the convention for people to buy this many games.
  • Well, that was a long day.
  • I had a good first day. A great time, a lot of people.
  • I saw tons of games being played and bought. It was a really great time.
  • Thank you everybody for joining me. We'll come back to you for more. There's still three more days of the convention to go.
References (from this video)
No references stored for this video.
Video rElaBO_YCPI The Dice Tower Event Coverage at 9:56 sentiment: neutral
video_pk 80657 · mention_pk 197078
The Dice Tower - Summoner Wars video thumbnail
Click to watch at 9:56 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • All right, I heard there's just shy of 4,000 people in the building at this point in time.
  • Trying to find something to eat is hard here. Not because it's hard to find something to eat, but just because there is so much delicious food to eat.
  • So, we say end of the year the game will be available.
  • this was incredible friendliness that we saw here. Incredible outpouring of just people wanting to gather and play games.
References (from this video)
No references stored for this video.
Video 3260HfGnFRU Watch It Played Playthrough
video_pk 68572 · mention_pk 164852
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • oh that got really exciting
  • the object of the game is to completely eliminate your opponent's summoner
  • this is the event of the season
  • gate is free
References (from this video)
No references stored for this video.
Video RvX4EmbZhUw Watch It Played Playthrough
video_pk 68768 · mention_pk 165048
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • welcome back to watch it played my name is Rodney Smith this is Andrew and we are continuing our Seminole Wars playthrough
  • I just want to say a quick thanks everyone who's been continuing to watch our series and saying nice comments and giving thumbs up I even heard a couple people say that they picked up the game and took the time to write plaid hat games let them know they watched our series and that helped encourage them to purchase the game that's really kind of you appreciate you doing that so I want to say quick thanks to you for that as well
  • the smell bringer you might be right
  • this episode has been a real roller coaster for me I've been up I've been down enough down again down
  • I've done as much damage to myself as I care to do for this turn um we're gonna do something a little different this time
  • we had some IndieGoGo fundraisers who donated at the playmaker level and so I'm gonna email all of them and ask them to give me suggestions about what I should do as a last-ditch effort to get out of this hole that I'm in and I'm gonna pick one of those that I like the best and I'll announce who got chosen in the next episode until then you can post your mocking comments to me in the youtube channel or your words of support or your words of praise to Andrea at her great rolling ability
  • we hope to see you on the next episode when I thanks for watching
References (from this video)
No references stored for this video.
Video BMUioB9MRoA Watch It Played Playthrough
video_pk 68770 · mention_pk 165050
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Welcome back to Watch and it played. My name is Rodney Smith. This is Andrea.
  • And we're continuing our Summer of Wars playthrough.
  • So, this would be great to use on a lut ball because he has a seven cost. So, that would reduce him down to two.
  • We're having a fallen kingdom sale here. So out comes Elut Ball.
  • I need you guys to help me decide what I'm going to be doing on my next turn.
References (from this video)
No references stored for this video.
Video f0JLP_5VID0 Watch It Played Playthrough
video_pk 68771 · mention_pk 165051
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Welcome back to watch it played my name is rodney smith this is and we're back for some more summoning some more warring
  • it's not gonna be Andrews turn let me tell you something there's a real help having you guys suggest what to do for a move
  • you won't be able to see the cards in her hand but you can certainly suggest what unit she should move and attack with and if she feels like it she might might pick one of them and go with that
  • and I need your help deciding what to do next thing people I've got Doug skull into a little bit of a trap here I need to help get him out of that or the very least make him very effective before he goes down amongst all these smelly heroes
  • good smelling euros yes good smelling heroes thanks again for watching we'll see in the next episode
References (from this video)
No references stored for this video.
Video 3260HfGnFRU Watch It Played Playthrough at 0:10 sentiment: positive
video_pk 68572 · mention_pk 241890
Watch It Played - Summoner Wars video thumbnail
Click to watch at 0:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Interesting mix of cheap units enabling swarms and diverse strategies
  • Dynamic event cards that alter combat and dice outcomes
  • Deep tactical options: gates, boosts, and a variety of unit types (clingers, beasts, rhino, champions)
  • Close, tense back-and-forth with a dramatic finish
Cons
  • Rules can be dense and require attention to details during play
  • Dice-driven combat introduces luck that can swing outcomes
  • Magic management can become tight in the heat of the match
Thematic elements
  • unit boosting and synergy between units
  • fantasy battleground featuring cave goblins vs savannah elves (faction leaders like Sneaks and Abuashi)
  • tactical combat with skirmish-style clashes
Comparison games
none
Mechanics (from transcript analysis)
  • Attacks and dice — Attacks involve rolling dice; symbols like bows and swords trigger effects; some units gain extra attacks.
  • Beast Rider — A unit that can move multiple spaces and gains strength when moved, reflecting mounted mobility.
  • Boosts and Boost tokens — Units can be boosted to increase health or grant extra attacks; summoners boost adjacent units.
  • Chant of weaving/power — A summoning-support event that boosts adjacent units and enhances future summons.
  • Clinger — A zero-cost unit that clings to adjacent units and moves with them.
  • Combat: Dice — Attacks involve rolling dice; symbols like bows and swords trigger effects; some units gain extra attacks.
  • Gate building — Players build gates (often for free or at low cost) to expand board presence and bolster defense.
  • Pylon and Enrage the Horn (events) — Epic events that modify combat, including granting extra attacks to multiple units.
  • Rhino trampling — A trampling unit that can move through enemies and other units, dealing damage along the way.
  • Smeg (champion) — A zero-cost champion with boost mechanics; can be sustained on the board by spending magic.
  • Sneak swap — During the attack phase, zero-cost units can be swapped in for additional attacking opportunities.
  • Summoning phase — Players spend magic to summon units; summons must be placed orthogonally adjacent to a gate.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • oh that got really exciting
  • the object of the game is to completely eliminate your opponent's summoner
  • this is the event of the season
  • gate is free
References (from this video)
No references stored for this video.
Video 6h1a5wOvM1k The Hungry Gamer Top 10 List at 7:45 sentiment: positive
video_pk 66144 · mention_pk 160779
The Hungry Gamer - Summoner Wars video thumbnail
Click to watch at 7:45 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong entry point for new players due to clear faction identities
  • High replay diversity thanks to different factions
  • Good potential for campaign-style or ongoing play
Cons
  • Age of design may show in some interactions compared to newer games
Thematic elements
  • Array
  • Fantasy
  • Factions with episodic flavor; narrative flavor from play in different factions
Comparison games
  • Wandering Galaxy
  • Forgot Waters
Mechanics (from transcript analysis)
  • asymmetric factions — Each faction has unique abilities and playstyles, requiring different strategies and counterplays.
  • Asymmetric Mechanics — Each faction has unique abilities and playstyles, requiring different strategies and counterplays.
  • Deck Building — Players construct and optimize a deck around their chosen faction, enabling varied unit deployment and tactics.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is the most scientific way of deciding the best game
  • the Fellowship of the Ring trick taking game from Office dog I believe
  • the app has amazing voice acting and storytelling
  • Elder Scrolls is now my favorite game of all time
  • Captain's Chair is based on the Imperium system I think this is better in every single way
  • Fate Forge is a campaign game you can play in a relatively short window, but it's still deeply narrative
References (from this video)
No references stored for this video.
Video m6keQIuWvGM watch it played Discussion at 4:23 sentiment: positive
video_pk 65615 · mention_pk 159339
watch it played - Summoner Wars video thumbnail
Click to watch at 4:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • host really wants to show this game
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • if I left the show I wouldn't be missed but if they did I don't know I might have a riot on my hand
  • that game is going to drive me insane
  • Yomi is another game that you play with cards like Flash Duel but instead of having just two or three abilities you have an entire deck full of abilities for your fighter and then you face off against another opponent who also has their own unique deck of cards
References (from this video)
No references stored for this video.
Video JaEnj3-1pW0 Watch It Played Discussion at 0:07 sentiment: neutral
video_pk 65605 · mention_pk 159324
Watch It Played - Summoner Wars video thumbnail
Click to watch at 0:07 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
  • Dungeon Run
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hey I bought all your stuff because I watch it played
  • your videos are awesome Rodney hope this money helps
  • listen I'd love if you give one of the ones you saved from me to someone else because I already have the full set of Arkham Horror miniatures
  • you guys did a fantastic job finding all the clues and then finding the answers to the clues and we had 74 people submit to this contest
  • connor milen or milhon not sure if I'm pronouncing that right but either way you are the winner congratulations
References (from this video)
No references stored for this video.
Video OdFqkFj1A8M Watch It Played Rules Teach at 0:19 sentiment: positive
video_pk 65610 · mention_pk 159333
Watch It Played - Summoner Wars video thumbnail
Click to watch at 0:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The master set comes with six different factions, and starter sets come with two each.
  • All factions are unique and allow for full gameplay out of the box.
  • Faction decks can be purchased separately and do not change the rules of the game.
  • The gaming experience from separate faction decks is similar to the starter sets.
  • The setup cards clearly show how to set up starting units and provide a turn phase summary.
  • The first player's turn has a slight handicap to even out the advantage of going first.
Cons
  • The first player has a handicap on their first turn (skip draw, summon, play event cards, reduced movement), making it harder to build magic.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Combat Dice — Attacks involve rolling dice, and some abilities modify attack values or add extra dice.
  • Deck building/Faction decks — The game uses faction decks, and players can pick up different sets which come with unique factions that do not overlap. Faction decks can be purchased separately and do not change the core rules of the game.
  • Discard Pile Interaction — Cards, particularly units, can be moved from the discard pile back to the battlefield or used to power abilities.
  • Healing — The Vanguard faction has units with healing abilities, allowing them to spend magic points to remove wound markers from other units.
  • Line of Sight — Ranged units cannot attack through friendly units, enemy units, or walls unless a special ability allows it.
  • Magic pile — When units are destroyed, they normally go into the opponent's magic pile. Some abilities can alter this outcome.
  • Magic points — Magic points are a resource used for abilities like summoning units from the discard pile or healing.
  • Protection — The guardian knight has a 'protector' ability that forces enemy units adjacent to it to target the guardian knight instead of other units.
  • Summoner abilities — Summoners have unique abilities, such as the Fallen Kingdom's summoner being able to 'raise the dead' by spending magic points to return common units from the discard pile to the battlefield, or the Vanguard's summoner having a 'greater healing' ability.
  • Turn structure — A standard turn involves draw, summon, play event cards, movement, attack, and build magic phases. The first player's turn has a modified structure, skipping several phases and limiting movement.
  • Unit Abilities — Units have special abilities like infectability (removing a discarded unit and placing it on the destroyed unit's space), magic locked (chance to avoid going into the opponent's magic pile when destroyed), soul harvest (adding defeated unit cards underneath the Reaper to increase attack value and gain extra dice), and hail of arrows (increasing attack value based on adjacent friendly archers).
  • Unit Placement — Newly summoned units must be placed adjacent to one of your walls, and walls must be played on your side of the battlefield. Units can be summoned into the opponent's half if the wall is positioned correctly.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • My name is Rodney Smith.
  • In this episode, I'm going to introduce you to the two factions that Andrew and I will be using for our playthrough. And then I'm going to show you how to set up for a game of Summoner Wars.
  • The first one was from Fluan 83, and he wanted to know, can you attack through other units?
  • Now, you'll remember in the last video I mentioned when you want to summon a new unit to the battlefield, it has to be placed adjacent to one of your walls.
  • All right, so give me a second. I'm going to grab the two faction decks that me and Andrew are going to be playing with, and I'll show you which ones they are.
  • Normally in our video series, if a game has expansions or variants, we don't include it in our playthrough because we want to show you how the game plays if you just had the base set.
  • So, the faction I'll be using is the Fallen Kingdom.
  • This is my summoner, the most important card in the deck. It has the ability to raise the dead.
  • Well, I guess that answers that question. This unit has the infectability.
  • And here is the Vanguard's faction deck that Andrea is going to be using. And her summoner is called Sarah Eldwin, and she has the greater healing ability.
  • And just so you don't think, it's a bunch of healing and protective pansies on her faction. There's also the stalwart archer.
  • So, her units are all clumped together in a very protective formation, whereas my guys are kind of spread out and shambling around.
  • All right, so using this card as a reference, I've set up my starting units on the board, including my wall.
  • And here's Andrea's side all set up as well.
  • So, the first thing each player does is they roll a dieice. And whoever gets the highest value decides whether they want to go first or they want to make their opponent go first.
  • Okay. Okay, so once you've got the game board set up, you just need to make sure you have the wound markers close by and then the dice.
  • So in the next video, we can begin the actual gameplay.
  • And as always, we want to get you involved.
  • Now Andrea and I talked about whether or not you should be helping me out during the game play or Andrea.
  • Smart girl. I can't argue with that. So, you're stuck with me. Sorry if you were disappointed.
  • All right, one last thing before I go. This is going to be the first episode where I take advantage of our Watch It Played editors.
  • Basically, the editors are going to help make me look better, hopefully help the show be better, which I'm looking forward to.
  • All right. Well, in the next episode, as I said, we'll be getting the actual gameplay. Thanks again for watching it played. We'll see you then.
References (from this video)
No references stored for this video.
Video LT4054SBojw Watch It Played Rules Teach at 0:38 sentiment: positive
video_pk 65611 · mention_pk 159334
Watch It Played - Summoner Wars video thumbnail
Click to watch at 0:38 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fully compatible sets and factions
  • Expandable with new factions and reinforcement packs
  • Can be adapted for 3-4 player games
Cons
none
Thematic elements
  • Wars and Summoning Things
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control/Movement — Units move across a grid-based battlefield. Movement is limited to adjacent spaces and cannot be diagonal. New units must be placed adjacent to walls.
  • Card Play — Factions are represented by decks of cards. Cards include units, event cards, and wall cards. Units move and attack, event cards influence the game, and wall cards provide protection and placement strategy.
  • Combat — Units attack other units by rolling dice equal to their attack value. Rolls of three or higher are hits. Units can be destroyed if their wounds equal their life points.
  • Deck Building — Factions are represented by decks of cards. The game is expandable with new factions and reinforcement packs to modify faction decks.
  • Resource Management — Summoning units costs magic points, which are paid by moving cards from the magic pile to the discard pile. Players can also add cards from their hand to their magic pile during the build magic phase.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • In our series, we will teach you how to play a game. And then over the course of several episodes, we'll actually play that game.
  • If you are able to remove your opponent's summoner from the battlefield, you immediately declare yourself as the winner.
  • And those are the rules for summoner wars.
  • As a reward to you, I'm giving you the first clue in the contest that we're going to be holding during this series. And the clue is plaid.
References (from this video)
No references stored for this video.
Video KvbahPnUbGA Watch It Played Rules Teach at 1:00 sentiment: mixed
video_pk 65609 · mention_pk 159332
Watch It Played - Summoner Wars video thumbnail
Click to watch at 1:00 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • The overhead cam helps viewers follow the game by seeing the entire board.
  • Units can come back from the discard pile, allowing for strategic recovery.
  • Champion units have powerful abilities like increased attack or fear effects.
Cons
  • The first player has a limited turn with fewer actions.
  • Some units have abilities that are less effective if their conditions aren't met (e.g., Zombie Warrior needing units in the discard pile).
Thematic elements
Comparison games
  • Mansions of Madness
Mechanics (from transcript analysis)
  • Card draw — Players draw cards from a deck at the start of their turn.
  • Dice Rolling for Attack — Attacks are resolved by rolling dice, with specific target numbers for hits.
  • Discard Pile Interaction — Units can be brought back from the discard pile, or have abilities that interact with it.
  • event cards — Special cards that have unique effects, such as altering unit stats or interacting with other game elements.
  • Healing — A priest unit has the ability to heal wounds from adjacent common units instead of attacking.
  • Magic/Resource Building — Players build 'magic' by discarding cards, which is then used to summon units or play event cards.
  • Summoning units — Players spend magic points to bring new units onto the board.
  • Unit Abilities — Specific abilities are tied to units, such as the Zombie Warrior's ability to bring back other zombie warriors from the discard pile upon killing an opponent's unit, or the Champion Skull's fear ability.
  • unit movement — Units are moved across the board by spending movement points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm going to crush you, by the way.
  • So, this will be my revenge game for the world to see.
  • Have fun doing hardly nothing this turn.
  • Get out your pruning shears. The garden knight is coming.
  • This is like the sixth take. Every time I say I'm dumping magic, she interprets it in some other rude way. I'm not taking a dump. I'm dumping magic. Sure.
  • Teenagers.
References (from this video)
No references stored for this video.
Video cS3ahGWhkoM watch it played Rules Teach at 8:47 sentiment: mixed
video_pk 65606 · mention_pk 159326
watch it played - Summoner Wars video thumbnail
Click to watch at 8:47 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Engaging gameplay with strategic choices.
  • Clear explanation of rules and mechanics.
  • Interactive experience with viewer suggestions.
  • Fun thematic elements for the undead team.
Cons
  • Host admits to making mistakes in previous episodes.
  • Can be complex with unit abilities and interactions (e.g., Archangel's flight).
  • Defeat can be sudden and decisive.
Thematic elements
  • undead team, cheating death
Comparison games
none
Mechanics (from transcript analysis)
  • Card draw — Players draw cards to refill their hand or as part of their turn. Running out of cards is mentioned as a possibility.
  • Combat/Attack — Units attack with dice, with a certain number of hits needed to defeat an opponent. The outcome determines where the defeated unit goes (discard pile, magic pile, or under another unit).
  • Discard Pile / Magic Pile — Defeated units and played cards go into specific piles. Some unit abilities interact with these piles, like bringing a new Zombie Warrior from the discard pile.
  • Movement — Units have specific movement rules, with some units like the Archangel having 'greater flight' allowing them to move extra spaces and through walls.
  • Resource management (magic) — Players accumulate and spend magic points to perform actions like summoning units or activating abilities.
  • Summoning — Players spend magic points to bring units onto the board, such as a Priest, a Wall, or an Archangel. The cost and placement of these units are key.
  • Unit Abilities — Specific units have unique abilities, such as the Reaper attacking with an additional die when a card is underneath it, or the Archangel's 'greater flight'.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm playing the undead team these guys are never more happy than when they got one foot in the grave and they're cheating death right
  • this goes to show you how important it can be to know the strengths and weaknesses of your opponent's deck
  • Apparently I was doomed to fail because there's a flying angel on Andrea's team
  • I really appreciate some of you having faith in me that maybe I could win this but it's over I've been defeated hopefully though you understand how this game works and you have a really good idea about whether or not this game would be good for you
  • there's been contest Clues teasingly and annoyingly dropped in each of the episodes and I haven't explained to anyone how this contest actually works
References (from this video)
No references stored for this video.
Video H1JjZVriPsk Watch It Played Discussion at 0:48 sentiment: neutral
video_pk 65564 · mention_pk 159284
Watch It Played - Summoner Wars video thumbnail
Click to watch at 0:48 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • welcome back to watch play my name is Lou Smith and this is Rodney Smith and we are doing an unboxing video and a draw video for puzzle strike
  • for the last 5 days I've been scripting filming editing and and uploading that video it's actually uploading right now so it should be online in a day or so
  • we're going to have another draw we're doing well in the Indiegogo fundraiser and we reached a perk level where I said I give away some more stuff
  • Gamers you never fail to disappoint always a treat to get boxes from you guys a lot of fun
  • we've opened a box we've done a draw we've given you some updates the next time you see us we're going to be playing and Mystics
References (from this video)
No references stored for this video.
Video DLFtUTCvt7A Watch It Played Rules Teach at 0:06 sentiment: positive
video_pk 65424 · mention_pk 159092
Watch It Played - Summoner Wars video thumbnail
Click to watch at 0:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Exciting game for two to four players.
  • Combines card game and tactical miniatures game elements.
  • Unique play styles, units, special abilities, and tactics for each faction.
  • Easy to learn but has tactical depth.
  • Players don't have to break the bank to expand their experience or try out new factions.
  • Master set provides six different factions; starter set provides two.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Units are summoned adjacent to walls, and walls can be attacked and destroyed.
  • Card game — Combines elements of a card game and a tactical miniatures game.
  • Deck Building — Players choose from a variety of faction decks, each with unique play styles, units, special abilities, and tactics.
  • Dice rolling combat — Units attack by rolling dice, with values of three or higher counting as hits.
  • event cards — Players play timely event cards which have effects that take place when played.
  • maneuvering — Players maneuver units strategically on the battlefield.
  • Resource Management — Players manage their reserve of magic and build up resources by placing cards into their magic pile.
  • Summoning — Players summon units to the battlefield by spending magic cards.
  • tactical miniatures — Combines elements of a card game and a tactical miniatures game.
  • Unit Abilities — Units have special abilities that are key to the game's strategy.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Summoner Wars is an exciting game for two to four players that combines elements of both a card game and a tactical miniatures game.
  • The central character to each faction deck is the Summoner.
  • If a player's Summoner ever receives enough wounds that it would be destroyed that player loses the game making it your goal to destroy your opponent's Summoner first.
  • Summoner Wars is easy to learn but mastering the Tactical depths of the the gamepl will keep players coming back over and over again.
  • Summoner Wars captures the exciting play of a Miniatures game an entire Army is contained within a single deck of cards so you don't have to break the bank to expand your experience or just try out a new faction.
References (from this video)
No references stored for this video.
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