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Targi box art

Targi

Game ID: GID0315255
Game Info
Year
2012
Players
2
Age
12+
Playtime
60 min
Collection
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Description

Unlike in other cultures, the desert Tuareg men, known as Targi, cover their faces whereas women of the tribe do not wear veils. They run the household and they have the last word at home in the tents. Different families are divided into tribes, headed by the ‘Imascheren’ (or nobles). As leader of a Tuareg tribe, players trade goods from near (such as dates and salt) and far (like pepper), in order to obtain gold and other benefits, and enlarge their family. In each round their new offerings are made. Cards are a means to an end, in order to obtain the popular tribe cards.

The board consists of a 5x5 grid: a border of 16 squares with printed action symbols and then 9 blank squares in the centre onto which cards are dealt. Meeples are placed one at a time on the spaces at the edges of the board (not including corner squares). You cannot place a meeple on a square the opponent has a meeple on already, nor on a square facing opponent's meeple. Once all meeples are placed, players then execute the actions on the border squares the meeples are on and also take the cards from the centre that match the row and column of the border meeples.

The game is predominantly scored and won by playing tribal cards to your display. These give advantages during the game and victory points at the end. Usually cards are played (or discarded) immediately once drawn. A single card can be kept in hand but then requires a special action to play it (or to discard it to free the hand spot for another card). Each card has a cost in goods to play. Goods are obtained either from border spaces or from goods cards.

The display (for scoring) consists of 3 rows of 4 cards that are filled from left to right and cannot be moved once placed (barring some special cards). There is also a balance to be found between the victory point score on the cards themselves (1-3 VP per tribal card) and in the combinations per row (a full row of 4 identical card types gets you an additional 4 VP, and a full row of 4 distinct card types gets you 2 VP).

The winner at the end of the game is the player with the most victory points.

Description

Unlike in other cultures, the desert Tuareg men, known as Targi, cover their faces whereas women of the tribe do not wear veils. They run the household and they have the last word at home in the tents. Different families are divided into tribes, headed by the ‘Imascheren’ (or nobles). As leader of a Tuareg tribe, players trade goods from near (such as dates and salt) and far (like pepper), in order to obtain gold and other benefits, and enlarge their family. In each round their new offerings are made. Cards are a means to an end, in order to obtain the popular tribe cards.

The board consists of a 5x5 grid: a border of 16 squares with printed action symbols and then 9 blank squares in the centre onto which cards are dealt. Meeples are placed one at a time on the spaces at the edges of the board (not including corner squares). You cannot place a meeple on a square the opponent has a meeple on already, nor on a square facing opponent's meeple. Once all meeples are placed, players then execute the actions on the border squares the meeples are on and also take the cards from the centre that match the row and column of the border meeples.

The game is predominantly scored and won by playing tribal cards to your display. These give advantages during the game and victory points at the end. Usually cards are played (or discarded) immediately once drawn. A single card can be kept in hand but then requires a special action to play it (or to discard it to free the hand spot for another card). Each card has a cost in goods to play. Goods are obtained either from border spaces or from goods cards.

The display (for scoring) consists of 3 rows of 4 cards that are filled from left to right and cannot be moved once placed (barring some special cards). There is also a balance to be found between the victory point score on the cards themselves (1-3 VP per tribal card) and in the combinations per row (a full row of 4 identical card types gets you an additional 4 VP, and a full row of 4 distinct card types gets you 2 VP).

The winner at the end of the game is the player with the most victory points.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 77
This page: 50
Sentiment: pos 39 · mix 1 · neu 3 · neg 1
Mentions per page
Showing 1–50 of 77
Video TSqsdkKU-E8 Watch It Played Discussion at 2:31 sentiment: positive
video_pk 91379 · mention_pk 245242
Watch It Played - Targi video thumbnail
Click to watch at 2:31 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • metal upgrades for first player marker, victory point tokens, and gold coins
  • plastic tiles for goods
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hello and welcome to watch it played
  • now anything you buy following this link will give a percentage of the proceeds back to watch it played
  • now today's coverage is going to be a selection of items from the geek up line of products which upgrade components in your favorite games
  • the images should really last a lifetime and the components are also scratch resistant
  • okay that was not my best idea
  • it's a very tactile game and these just enhance that especially because they use the game's original art
  • although I can't say that these higher quality components will attract any more birds to your aviary it certainly can't hurt
  • speaking of things that could hurt here I have one of my favorite upgrades to release so far
  • target is a favorite two-player game of mine so I'm personally pretty happy to have those for when the game hits the table
  • it's a very violent game
  • and for detective buy portal games which is the one featured in the next upgrade set
  • it's a cooperative game where you're trying to pull off a successful bank robbery
  • and now you can do it in style
  • except this time you're robbing a train
  • you can find everything that I showed you here plus lots more over at the BoardGameGeek store
  • so consider using it and I'll be back in a future video to show you some more selections in detail but until then thanks for watching
References (from this video)
No references stored for this video.
Video w3I253b7EAU Meeple University Top 10 List at 3:49 sentiment: positive
video_pk 90720 · mention_pk 242679
Meeple University - Targi video thumbnail
Click to watch at 3:49 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Gives players more options
  • Water can be used as a wild resource
  • Adds extra actions
  • Makes the game less tight
Cons
  • One reviewer prefers a tighter game
  • English version released in 2020, but originally German
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Extra actions — It adds extra actions.
  • Wild resource (water) — It adds water which can be more freely used as a wild resource.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I really like this expansion because it brings even you know the better feeling when i play wingspan
  • it's not as tight uh a friendlier game i guess
  • so the fortune is a for me it's a really good addition to try to help me.
  • i feel like taji's one of those sleeper games that only uh gamers feel like they know about
  • it is just such good cooperative game simple quick fun um easy in and out achievement unlocked
  • it adds something it's something quite innovative i haven't really seen before
  • i see it as it is to raiders of the north see what through the ages and new story of civilization was to through the ages of the story of civilization
  • So it's really nice simple quick game Castles of Tuscany.
  • I almost feels outdated because it does that because you don't really see the the ticket to ride mechanic in many serious games these days
  • it is really neat game
  • It added a newer element to the game than anything else has.
  • It's a nice different spin on classic Pandemic.
References (from this video)
No references stored for this video.
Video 1QH2JgykiZ8 Ryan and Bethany Board Game Reviews Top 10 List at 0:55 sentiment: positive
video_pk 90289 · mention_pk 241056
Ryan and Bethany Board Game Reviews - Targi video thumbnail
Click to watch at 0:55 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • trade and resource management
  • desert trading village
  • abstract
Comparison games
none
Mechanics (from transcript analysis)
  • Worker Placement — Players place workers on action spaces to gain resources and benefits.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • these are the ten absolute ones that we would, if we saw it out, run to that table and play it because we were that much intrigued by these games for whatever reason
  • color me intrigued
  • it's a two-player game
  • I personally am not putting any of those on there because they all seemed exciting to me
References (from this video)
No references stored for this video.
Video InxPnjYZtEg Nights Around a Table Playthrough at 15:02 sentiment: positive
video_pk 90259 · mention_pk 240926
Nights Around a Table - Targi video thumbnail
Click to watch at 15:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Good scope for a small box game
  • Engaging player interaction through blocking
  • Strategic depth with card placement for scoring
  • Interesting special abilities on cards
  • Interactive gameplay with audience participation
Cons
  • Some card text (overpay ability) can be ambiguous and lead to ruling discussions
  • Player picker technology for audience turns was not fully functional
Thematic elements
  • Tuareg people of the Sahara desert
  • desert
Comparison games
  • Set
  • Lost Cities
  • Odin's Ravens
  • Monumental
  • Cat Lady
  • Everdell
  • Pirate Miners and Marauders
  • Anachrony
  • Scythe
  • Terraforming Mars
  • Arnak
  • Trickerion
Mechanics (from transcript analysis)
  • action selection — Players choose from various actions represented by spaces on the board edge, such as trading resources or acquiring specific cards.
  • Card Drafting — Players select cards from a central display that is replenished from two decks (blue tribe cards and red goods cards).
  • End-game scoring — Victory points are accumulated throughout the game, and bonus points are awarded at the end based on tableau composition.
  • Hand Management — Players can reserve cards in their hand, with a limit of one card, and must use specific actions to play them.
  • Set Collection — Bonus points are awarded at the end of the game based on the arrangement of symbols in rows of the tableau (e.g., all same or all different).
  • Tableau Building — Players build a personal grid of cards ('tableau') which provide abilities and scoring opportunities.
  • Variable player powers — Some 'tribe cards' built into a player's tableau grant ongoing or one-time abilities.
  • Worker Placement — Players place 'dudes' on cards around the border of the board to take actions and gain resources or cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The player picker 9000 was supposed to work but it didn't but somehow my brain did and with I I can only assume was luck of the draw helping me along there I was able to eek out wasn't an eek out it was a 13-point spread victory against chat
  • My streamer brain versus chat lag is exactly what's happening
  • I don't even know if any of these here let's just try one let's get the rules going out here no he's not responding I heard him though let's get uh the no youtube subscribe no none of these no nothing nothing's working
  • I don't know if you guys are furiously conspiring in the war room on discord deciding what the best move is
References (from this video)
No references stored for this video.
Video Ed_FsAAjp4o Watch It Played Top 10 List at 5:53 sentiment: positive
video_pk 89898 · mention_pk 239496
Watch It Played - Targi video thumbnail
Click to watch at 5:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Perfect amount of strategy for a two-player game.
Cons
none
Thematic elements
  • Placing meeples on edge spaces to execute actions.
Comparison games
none
Mechanics (from transcript analysis)
  • Grid Movement — Consists of a 5x5 grid of cards and a border of 16 spaces with printed action symbols.
  • Worker Placement — Meeples are placed one at a time on the edge spaces of the board and then players execute the actions where those meeples align.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • As an artist I've moved away from board game puns and now I'm concentrating on board game poems.
  • The only thing that prevents our next game from being on William Shatner's list of the 100 best board games I've ever played is the simple fact that he has never made such a list.
  • For example over here Clue is Cludo.
  • Sid Saxon's glory burns bright as a flame.
  • Meeples, cardboard, the papery tactile sensation of resource tokens of plenty sets my mind adrift in a sea of die-cut screen printed possibilities.
  • On second thought board game slam poetry is an awful idea and I regret mentioning it.
  • Eventually the gin retired peacefully in Saskatchewan. The end.
References (from this video)
No references stored for this video.
Video 3V4_pDO57Wg Watch It Played Discussion at 1:55 sentiment: positive
video_pk 89643 · mention_pk 238454
Watch It Played - Targi video thumbnail
Click to watch at 1:55 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • expansion is for one of my favorite games
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • nay i don't really go in for expansions for a couple reasons we'll get into
  • i don't play any of my games enough to need any expansions really
  • board games are meant to be an experience that everybody enjoys and everybody comes away from feeling better
  • just because it's rated low doesn't mean it's bad it just means it's misunderstood
  • don't judge a book by its cover especially when it's a board game
References (from this video)
No references stored for this video.
Video VcOQ4yIN3HY Watch It Played Discussion at 4:38 sentiment: positive
video_pk 89600 · mention_pk 238248
Watch It Played - Targi video thumbnail
Click to watch at 4:38 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • New action cards
  • New border cards
  • New wooden pieces
  • Solo mode
Cons
none
Thematic elements
Comparison games
  • Targi
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this whole theme which i for one think is pretty unique just speaks to me
  • i really am excited to see big box uve farming games leave the german countryside explore something fresh
  • this new exciting marvel cinematic universe legendary expansion features characters from the first and second guardians of the galaxy movies featuring images pulled straight from both guardians of galaxy films recapturing the adventure
  • terra nova is just that a more streamlined and accessible version of terra mystica
  • Cosmos games also announced a brand new second expansion to Targi just like that out of the blue another expansion to one of my all-time favorite games
  • this thing's going to go up against charizard a carves and lacquered box metal dragon and phoenix pieces stone textured resin tiles embroidered bags fabric game boards it's a sight to behold with a price tag that's also a sight to behold 350 dollars but for a luxury item to cherish for a lifetime i think this is a pretty amazing project
  • i love the base game and this is a no-brainer to me
  • the original king's dilemma was a blast so i'm really interested to see how this one unfolds
  • that bit does sound different and exciting
  • which i have to admit is a pretty cool theme for a game it sounds like the type of anime i like
References (from this video)
No references stored for this video.
Video UQXS1dxpUG8 kovray Review at 21:46 sentiment: positive
video_pk 89528 · mention_pk 237979
kovray - Targi video thumbnail
Click to watch at 21:46 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • intricate spatial puzzle feel
  • strong two-player balance and scoring tension
Cons
none
Thematic elements
  • worker placement and tribal cards
  • legendary two-player strategy
  • strategic puzzle with interlocking decisions
Comparison games
none
Mechanics (from transcript analysis)
  • Set Collection — collect goods and use them to pay for trap cards and score points
  • site control / set collection — collect goods and use them to pay for trap cards and score points
  • Worker Placement — place workers to intersect with tribe cards and activate board actions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's skull themed spooky spooky
  • it's a quick easy card game you can set up
  • the postcards add so much theme to the game
  • it's a brain-burning, tight two-player puzzle
  • the production quality is sublime
References (from this video)
No references stored for this video.
Video ip-naKxvtyU kovray Discussion at 35:06 sentiment: other
video_pk 89568 · mention_pk 238138
kovray - Targi video thumbnail
Click to watch at 35:06 · YouTube ↗
Overall sentiment (raw)
Highly Recommended
Pros
  • Feels like a big Eurogame
  • Tactical and unique
  • Expansion made the game even better
Cons
  • The transcript does not specify cons.
Thematic elements
  • Worker Placement with Card Grid
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — The grid is made up of cards that dictate available actions.
  • Grid Movement — A unique mechanic involving placing workers on a grid and creating lines between them for actions.
  • Worker Placement — Players place workers on a grid of cards to take actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is Star Realms from Wise Wizard Games in this game you're going to be building your deck up so that you can put you your opponent's ships and bases so that their score goes down to zero the first person to do that wins it's a lot of fun
  • it's definitely a must-have for star realms lovers like i am
  • the app is amazing definitely need to check it out on steam
  • if you are a fan of two-player head-to-head card games i cannot suggest summoner wars enough
  • these are this is probably the best part of the game here look at these awesome chips
  • it's like chess but it's much easier to learn
  • Watergate is definitely a strictly two-player game
  • really just it's a really fun outside game
  • it is essentially a game where you are trying to play poker hands to win area control over these different stone tablets out in front of you
  • it's a good stress
  • this is a good one and we basically played the expansion for it and it just made the game even better
References (from this video)
No references stored for this video.
Video 8nfYyNizuzw kovray Top 10 List at 28:21 sentiment: positive
video_pk 89512 · mention_pk 237901
kovray - Targi video thumbnail
Click to watch at 28:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • tug of war mechanics with a strong race to valuable cards
  • tight decisions and tense play
  • two-player tension and blocking dynamics
Cons
none
Thematic elements
Comparison games
  • Seven Wonders Duel
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the art knit is absolutely phenomenal
  • it's a very exciting game
  • the edge of the seat factor really elevates this game
  • it's a tug and pull in an internal tug and pull
  • production, the theme, the art, the rules are easy to teach
References (from this video)
No references stored for this video.
Video wpnIdhKCMik BoardGameBollocks Top List at 8:04 sentiment: positive
video_pk 88183 · mention_pk 231918
BoardGameBollocks - Targi video thumbnail
Click to watch at 8:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • One of the best Euro games ever made
  • Has one of the best expansions that we could think of ('The Ladies of TWAH')
Cons
none
Thematic elements
  • Developing different regions of a city (religious, military, civil)
  • Ancient city
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Dice are placed into segments on the board to take actions in four different regions.
  • area influence — Contributing to buildings, deploying services, or fighting marauders.
  • Dice Rolling — Players roll dice at the beginning of the game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • if your favorite board games aren't on this list then that is because a we haven't played them or B it's because we think they're [ __ ]
  • but until then wait for the next installment of this list right we'll see you next
  • do you agree with our list if you don't leave a comment down below and we'll come around your ass and kick your [ __ ] head in
References (from this video)
No references stored for this video.
Video oxRTjTSRg4o Meeple University Haul Video at 11:03 sentiment: positive
video_pk 87329 · mention_pk 227927
Meeple University - Targi video thumbnail
Click to watch at 11:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Wheel of Time which is the fantasy series at Prime
  • Gen Con has been really awesome
  • it's a great party game so kind of feels like code name
References (from this video)
No references stored for this video.
Video 3VmPhyiwhcA Brains On Games Review at 6:19 sentiment: positive
video_pk 87175 · mention_pk 227376
Brains On Games - Targi video thumbnail
Click to watch at 6:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Favorite among the four for its puzzle feel
  • Relatable Mancala lineage with a fresh twist
Cons
  • Some players may find the end-turn capture mechanic tricky
Thematic elements
  • seed sowing and distribution
  • Ghana; mancala-inspired
  • Array
Comparison games
  • Manala
Mechanics (from transcript analysis)
  • capture via pit-end positioning — End turns in pits with two or three seeds to capture from neighboring pits.
  • Mancala — Distribute seeds around pits in a Mancala-like fashion.
  • seed sowing — Distribute seeds around pits in a Mancala-like fashion.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a charitable project too because it is all about making sure that these games are accessible for kids to play in future generations
  • Aari was my favorite of all of them
  • this one was my favorite
  • they're gorgeous
References (from this video)
No references stored for this video.
Video 5mAu571ruY4 Our Family Plays Games Discussion at 32:19 sentiment: positive
video_pk 87064 · mention_pk 226941
Our Family Plays Games - Targi video thumbnail
Click to watch at 32:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Quick and easy
  • Family-friendly
  • Features rabbits and turnips
  • Candice Harris from BGG called it amazing
Cons
none
Thematic elements
  • Turnips
Comparison games
none
Mechanics (from transcript analysis)
  • bluffing — Players use bluffing to win.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Pixies blew us away I love it love it love it love pixies
  • the actual comic covers win you over the comic covers are great
  • if you a comic lover you're going to probably love this game but if you're someone like me it's going to be all right
  • the gang um it is poker on steroids now
  • it is not a co-op game it's a it's on the box contrary to what it's on the box contrary to what is written on the box TR they made a mistake it is not Co-op
  • we lost every time we played that thing what seven times
  • some people don't know how to build a poah hand
  • the thing about the game you can't talk so there's no Alpha gamer
  • I'm confused most of the time with this gambling stuff that's why I don't do it in Vegas
References (from this video)
No references stored for this video.
Video kwfWxZKGqc8 Board Gaming Ramblings Other at 1:26 sentiment: positive
video_pk 86956 · mention_pk 226599
Board Gaming Ramblings - Targi video thumbnail
Click to watch at 1:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • It's a trick-taking game for two players.
  • It was so fun.
  • You have changing trump.
  • If you lose a trick, you can change one of your cards with a trump.
  • You play one card from your hand and one card from your tableau.
  • You have four hands: two hidden and two in front of you.
  • Some cards are face up initially, then revealed later.
  • A lot of fun.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • changing trump — If you lose a trick, you can change one of your cards with a trump.
  • Trick-Taking — It's a trick taking game for two players. You play one card from your hand and also one card from your tableau. You basically have four hands, one that's hidden and one that's like in front of you for each player. Some of the cards in the beginning are face up, so you know what is available. Later when you play a card, you reveal what's under there.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Double call
  • Did not like this one too much this was sadly very boring
  • I think the main reason I didn't like it is that it's all about destroying for the other person
  • It's a bluffing a double psychological game
  • it was good it was fine it was but it was for me I would not choose this over Hanoi G Ro or Shadow Oro
  • The big problem is that it felt too random
  • This is one that we have been enjoying a lot
  • The only negative for me is that it's a bit long
  • I think that the concept of this sounded more exciting than in I thought it was
  • it was just a fine game that I don't need to play again
References (from this video)
No references stored for this video.
Video VYN3MdsTfSM Watch It Played Top 10 List at 5:47 sentiment: positive
video_pk 86141 · mention_pk 222144
Watch It Played - Targi video thumbnail
Click to watch at 5:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Regarded as a standout two-player experience with purposeful tension
Cons
none
Thematic elements
Comparison games
  • Kassan
  • Awkward Guests
Mechanics (from transcript analysis)
  • goods and caravans — Collect goods and caravans to gain points and special abilities.
  • grid crossing — Crossing worker placements unlocks additional actions or goods.
  • points and special abilities — Scoring points along with special powers earned through board positions.
  • two-player worker placement — Players place workers on a grid to take actions; interaction comes from crossing placements.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's Dynamic it's phenomenal it's exciting
  • one of the greatest games of all time one of my favorites
  • distill tension and stress in the most lovely way into a two-player game
  • Ticket to Ride is a great example
  • the thrill of the hunt
  • I own a fair amount of Ticket to Ride expansions
References (from this video)
No references stored for this video.
Video CQvZ9nRVUw0 Tabletop Minions Analysis at 4:09
video_pk 85490 · mention_pk 219184
Tabletop Minions - Targi video thumbnail
Click to watch at 4:09 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • science fiction
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • any miniature war game can be miniatures agnostic if you believe in yourself.
  • Nearly all Warhammer miniatures will work well with the games from OnePage Rules.
  • If you don't want to try miniature agnostic games because you can't leave the models of Games Workshop behind, now you have a bunch of Warhammer models that will work in tons of miniature agnostic games.
References (from this video)
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Video m4-9nuy0vKk Meeple University Top 100 List at 11:24
video_pk 85258 · mention_pk 218163
Meeple University - Targi video thumbnail
Click to watch at 11:24 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • grid/area control — Utilizes grid layouts and blocking mechanics to control actions.
  • two-player action selection — A unique two-player dynamic that drives tension and decisions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the story of Alien in a board game
  • it's semi-ooperative
  • you feel like you're creating your own alien type of story
  • Deception Murder in Hong Kong
  • very gentle, very recommended
  • this was really the first roll and write that I saw and I still think it sets the standard
  • you can get these big chain reactions going
  • it's a completely themeless game
  • gateway deck building games
  • it's a pleasant game yet still competitive and interactive
References (from this video)
No references stored for this video.
Video BgDl33BNWs8 The Brothers Murph Discussion at 1:00:26 sentiment: positive
video_pk 85005 · mention_pk 217074
The Brothers Murph - Targi video thumbnail
Click to watch at 1:00:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Amazing game
  • Want to play the expansion
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Telestrations is one of the greatest games ever made.
  • Legitimately, I think probably the greatest party game ever made. And one of the greatest games ever made.
  • Telestrations, which is just telephone with drawing, is in terms of pure fun, might be the funnest game ever made.
  • So good. Tiny Towns kind of plays a rage con. I love this game. I'm playing a butt ton on BGA right now.
  • Verdant such a good game, man.
  • Verdant of the Calico Verdant Cascadia line Verdant always feels like the one that gets left behind and I think it's my favorite of the three.
  • Viticulture I taught Viticulture I would play Viticulture Tuscany. It was great freaking love Viticulture.
  • The White Castle absolute banger.
  • The rule I and maybe this changed from the original version and the version we have, but in the version we are playing, when you take the action where you collect the blue meeples, and you're multiplying the amount of blue meeples you you collect times the amount of blue building spaces in the nine, including the space you're on, spaces, you can add cards to that.
  • YES. I DID NOT KNOW these things.
  • There were multiple rules in like Pandemic we used to play wrong cuz we read the rulebook once a long time ago, but just never read it again.
  • Someone in the comments is like looking at these cards Murph might be OP I'm like I don't know I don't know I don't think so I think we're I don't think they're that I don't think they're that great. I think we're fun and interesting but I don't think we're the strongest characters ever made.
  • I love the theme of it a lot it looks really cool it looks really cool.
  • I picked up Alhambra all time classic for me. $20 here.
  • You don't really seem to like solo games that much. I really like it. I think you'd find the card play interesting.
  • I enjoyed it. I think I enjoyed it. Me and Paula enjoyed it. Or no, Paula was just watching. Was it just you and me playing?
  • I just feel like Dinosaur World, they had the opportunity to clean up Dinosaur Island, and they just made it bigger. And I feel like it was a it was a very big missed opportunity.
  • Necessary is such an interesting question.
  • However, the game is a lot better.
  • We're not going to play without the expansion.
  • literal everyone says no one says essential. I don't think it's essential. I think it's if you got the money and you like A Feast for Odin, definitely do it. You'll never go back.
  • it levels up the game.
  • And then they just redid it again. It's it's very confusing what they're doing with that.
  • I really like Onirim. I really like Castellion.
  • A lot of other people don't like that game. It's like one of the lowest rated Oniverse games.
  • The general plan is that every year we do a Kickstarter there will be a new game.
  • I really like Onirim.
  • So, naturally being at a resort has got me thinking about like a game centered around like a resort and stuff
References (from this video)
No references stored for this video.
Video tzN7N9WJpuk Gaming Rules! Discussion at 1:02:34 sentiment: negative
video_pk 84991 · mention_pk 216930
Gaming Rules! - Targi video thumbnail
Click to watch at 1:02:34 · YouTube ↗
Overall sentiment (raw)
Negative
Pros
none
Cons
  • Does not own the game.
  • Does not like the art style.
  • Did not enjoy it enough to cover it on the channel.
Thematic elements
none
Comparison games
  • Black Angel
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Endeavor Deep Sea is very, very high to the top of the list.
  • I am 90% sure they would say yes.
  • My current three favorite games that don't have any kind of space or science fantasy whatever uh element to them is through the ages feast roadin and Maraca.
  • So, yeah, it's very much a multiplayer solitaire game, but it's very good.
  • I believe it's a much improve a much better version of Hrien's Wall and I love the way that the combat works against the actual the the puzzle of trying to defend yourself against the different forces that are attacking you. I really like it. So yeah, Anarchy gets a big thumbs up for me.
  • Flam Rouge, fantastic game. Definitely Flam Rouge.
  • I personally don't feel it's right for me to do them at the end of the year because most of the games I will have only played once and some of them I won't have even played.
  • I personally prefer Flam Rouge to heat.
  • Anything that wins Spiel Dejars will go on to sell way more copies, especially in the family category if it gets that Spiel Dejars award on it, which they have to pay for. They have to pay to have that award put on there, which is how Spiel Dejares makes its money. But it will sell many, many copies of the game.
References (from this video)
No references stored for this video.
Video 1gr51lyheEU Board Gaming Ramblings Review at 0:06 sentiment: positive
video_pk 84213 · mention_pk 213843
Board Gaming Ramblings - Targi video thumbnail
Click to watch at 0:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Tight resource management
  • Strategic planning at the start of the game
  • Interesting interaction for a Euro game
  • Variability in setup and player boards
  • Tense track movement
  • Satisfying action selection with limited actions
  • The 'brain thing' aspect
Cons
  • Can lead to analysis paralysis (AP)
  • Two-player experience with the bot felt clunky
  • Points from combat feel less fun than other actions
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Players have a limited number of action discs per round and choose from various actions, with the key aspect being that actions are not blocked but can become more expensive.
  • Area Majority — Players compete for control in certain areas, which contributes to scoring points and defending against nomads.
  • Objective Cards — Players have objective cards that provide goals for scoring points, some of which relate to specific game actions like shipping.
  • Resource Management — Players must carefully manage resources like coins and goods to perform actions, build structures, and mitigate threats.
  • Set Collection — Players collect figurines associated with different tracks, which is mentioned as a scoring element.
  • track movement — Players move on tracks for various purposes, including advancing nomads which can trigger attacks, and advancing their own markers for set collection or other benefits.
  • Worker Placement — Players use action discs, described as workers, to place in areas on the board to perform actions like building, shipping, or military actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is another spiel release
  • This is a pretty tight resource management game
  • You don't block the actions. You just make it more expensive to go there.
  • This is a great way to score points but this is like the fun stuff because this is this is not my most favorite thing that I do in this game.
  • Gives me the brain thing.
References (from this video)
No references stored for this video.
Video Q6T-rAit8Ts Board Gaming Ramblings Top List at 12:15 sentiment: positive
video_pk 83779 · mention_pk 211786
Board Gaming Ramblings - Targi video thumbnail
Click to watch at 12:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Very interesting.
  • Very very good two player.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Hidden Information — Players have both hidden cards and face-up cards visible to the opponent.
  • Trick-Taking — A two-player trick-taking game.
  • Two cards per trick — Players play two cards each trick.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The Crew Mission Deep Sea. the crew uh and the crew search plan 9 was one of the first like it was the first co-op trick you're taking ever played I think and deep sea is better because the goals you get are v more varied
  • It takes like a dummy player to a whole new level.
  • So, the reason The Crew is not on my list is because they kind of share this spot. So, you can say I've made a top 11 and the crew is you're my number two and this is my number one. But they're they are different.
  • It's a fantastic game. You follow the Lord of the Rings story and there's going to be two more boxes.
  • James is the one who is editing all our videos. So thank you so much for that. doing a fantastic job. H these videos wouldn't be as good without James. So, please leave a comment saying hi to James and thanks for the the work.
References (from this video)
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Video hWrJwcN55hQ Stonemaier Games Discussion at 45:26 sentiment: neutral
video_pk 83614 · mention_pk 211095
Stonemaier Games - Targi video thumbnail
Click to watch at 45:26 · YouTube ↗
Overall sentiment (raw)
Neutral
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
  • Tag Discounts — Tags are used as a discount or there's an alternate cost to pay for the requirement.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • My neurodivergent brain loves efficiency puzzles and building my strategy to to time a slingshot to build up to really big turns later in the game.
  • I think that it has to be a game where the tags are used as a discount and not just as a requirement or if it is a requirement that there's an alternate cost to pay for that requirement.
  • We usually plan around three years in advance. So we are already working on the games that we will release in 2028.
  • The top pick here was watching, reading, or listening to a review.
  • Nearly 50% of people say they're willing to wait between six and 18 months to get a game.
  • 33% of people said they want to buy more games from their local game hobby or bookstores.
  • Vidiculture is practically a must-own game for any gamer.
  • I was really excited to bring something new to the hobby for the first time in a while.
  • Maybe some people are willing to wait longer because their gaming shelves are already full.
  • The most successful friendly game stores have large gaming areas that are free or low-cost.
References (from this video)
No references stored for this video.
Video THXsVqYBQxk Board Games UnLocked Top List at 59:13 sentiment: positive
video_pk 83418 · mention_pk 210155
Board Games UnLocked - Targi video thumbnail
Click to watch at 59:13 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Excellent two-player game
  • Highly strategic yet simple to learn and teach
  • Good player interaction with worker placement restriction
  • Incredibly clean and efficient gameplay
Cons
none
Thematic elements
  • Set collection
Comparison games
none
Mechanics (from transcript analysis)
  • Set Collection — Players collect sets of icons (palm trees, camels, oases) for victory points.
  • Worker Placement — Features worker placement where players cannot place workers opposite their opponent, and card selection is based on worker intersection.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Yeah, dude. I was uh on on a side note, I was uh watching an old interview with the woman that did uh Who Wants to be a Bill a millionaire. Like there was Regis who did it, then the woman who took over after him. She was interviewing Tim Curry uh and was talking about how like he's very seductive about like with like his being a villain and stuff that it's like, man, if you were the devil and you were talking to me, it's like I I'd go with you. And I was listening to him talk and I was like, damn, he really does have a sexy voice.
  • I I pretty much take what PubMed gives me and I'm like, well, that's the algorithm.
  • Um, and the and the more of those citizens you have on top of each other, um, the more powerful their action gets.
  • So, it has that follow mechanism. Okay. So, which I always like kind of because it keeps everybody engaged, right?
  • This game's kind of an anomaly nowadays just because of the amount of content you get for the price you pay.
  • This is a nonverbal cooperative uh game kind of like the crew but it's not tricktaking where you as a group are trying to diffuse wires um based off of the mission.
  • This game is very very challenging. It is. Uh but it's so quick to play that once you lose, you're like, 'Okay, reset.'
  • It's It's kind of an anomaly, but it's a really really good one. One to definitely break out during a game day.
References (from this video)
No references stored for this video.
Video N1GiqAxzO6Q Hungry Gamer Discussion at 761:21:20 sentiment: positive
video_pk 83149 · mention_pk 209075
Hungry Gamer - Targi video thumbnail
Click to watch at 761:21:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • does something that I think is so cool
  • I really like that it's actually leveraging that second kind of damn it moment that I was just talking about into a whole game.
Cons
none
Thematic elements
  • Forgotten gods making a last push to be remembered.
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Players build temples and can destroy opponents' temples.
  • Instant Win Condition — Winning by building a certain number of temples.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's number five on the BGG top 100, that's the game we're going to start with.
  • It's about trying to have the most influence in Afghanistan at the end of the game.
  • This is another one of those games that I think is just a masterpiece.
References (from this video)
No references stored for this video.
Video aAOhBKwxQ30 Man vs Meeple Analysis at 2:47 sentiment: positive
video_pk 81971 · mention_pk 205310
Man vs Meeple - Targi video thumbnail
Click to watch at 2:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
  • Undaunted
  • Santorini
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Codenames is kind of legendary.
  • Lord of the Rings Duel deserves to make it to the finals.
  • Targi has been a fan favorite of mine since the beginning.
  • Unmatched is one of those games that's been around for almost 10 years. I feel like it's going to be around for 10 more. Unmatched is here to stay.
  • Zenith is the reason I wanted to do this whole thing in the first place.
  • Lost Cities and Jaipur are two of those games from way back when where they were they were like the some of the first two great two-player board games.
  • it made me like Splendor again. Revitalized my admiration for the game.
References (from this video)
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Video OhVHuwHAgt8 Man vs Meeple Analysis at 1:29 sentiment: positive
video_pk 81859 · mention_pk 204698
Man vs Meeple - Targi video thumbnail
Click to watch at 1:29 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • One of my personal favorite two-player games.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Star Wars Rebellion was knocked out by Unmatched, which was kind of I would consider that a little bit of an upset.
  • I've read the rules. I I want to play it very badly.
  • for me anyway it is my favorite abstract game period hard stop end of story.
  • It's a great two-player game.
  • Whether it's this or Seven Wonders Duel, sort of its predecessor, it is one of, and obviously according to our Discord community, the best two-player game, at least of the 32 that we had in the tournament.
References (from this video)
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Video r7INm8pZNPQ The Board Gaming Doctor Discussion at 1:38 sentiment: positive
video_pk 81575 · mention_pk 203307
The Board Gaming Doctor - Targi video thumbnail
Click to watch at 1:38 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Introduced a little agency and strategic decision in a board game
  • enjoyed the simplistic roll and move mechanism
Cons
none
Thematic elements
Comparison games
  • Sorry
  • Chess
  • Stratego
Mechanics (from transcript analysis)
  • Blockade — A blockade is created by placing two elephants next to each other to stop opponents from advancing.
  • roll-and-move — Players roll dice and move elephants along a track; movements can be separated among elephants.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The first time in the earliest that it dawned on me that I could do something strategic in a board game.
  • I enjoyed the simplistic roll and move mechanism.
  • This was my first cooperative experience in board gaming, I think, and in fact was one of the first games I purchased for our own collection.
  • Ark Nova was the next game that really stood out to me ... everything made total sense of how to play this game just from watching that video.
  • I discovered Wingspan as well, which felt very similar with like the card play, the theme of it as well is just really nice.
References (from this video)
No references stored for this video.
Video 1i4bQ6Uqfl8 Paula Deming Top 10 List at 31:51 sentiment: positive
video_pk 81344 · mention_pk 201383
Paula Deming - Targi video thumbnail
Click to watch at 31:51 · YouTube ↗
Overall sentiment (raw)
Extremely positive
Pros
  • Unique worker placement
  • Tense gameplay
  • Challenging puzzle
  • Elements of gambling
  • Feels different from other games
Cons
  • Can get stuck with a row that won't score if needed cards don't appear.
Thematic elements
  • Tribal village
  • Desert
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — You place a pawn on one of the cards along the outside of the grid. Then your opponent goes placing one of their pawns and then you back and forth until you've both placed three pawns.
  • Grid Movement — The cards in the center of the grid change every round because you're actually drawing those and either turning in the goods cards or playing down the tribe cards in your tableau. The ones on the perimeter will always stay the same, but a robber moves around the perimeter blocking one of those cards every round.
  • Resource Management — Resources like coins are scarce while also being super important for paying for a lot of the tribe cards.
  • Set Collection — scoring at the end of the game for filled rows that have either all the same kind of tribe card in the row or all different tribe cards in the row.
  • Tableau Building — you place it in a 4x3 tableau, scoring at the end of the game for filled rows that have either all the same kind of tribe card in the row or all different tribe cards in the row.
  • Worker Placement — This game has such a unique version of worker placement
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Game number four is Jaipore.
  • What a wonderful push and pull this game has.
  • I truly I cannot recommend Jaipore highly enough.
  • And that game is Florestry.
  • I cannot believe how fun this simple little game is.
  • It makes for some incredibly exciting moments.
  • Lost Cities game number two is so ding dang incredibly good.
  • Those kinds of strategic decisions of when and what card you're playing or drawing is what makes this game just so interesting to me.
  • And it's just like a delightful kind of anger when it happens.
  • Lost Cities, don't be like me. Do not sleep on this 30-year-old game.
  • The number one game on my list is another one that has been around for a good old chunk of time. It's Tari.
  • Tari just feels so unique.
  • It just feels different from anything else I own. And I just love it. I love Tari and that's what makes it my number one game.
  • Did you skip ahead to this one? Are you a kind of person who like reads the last page of a book before you've read the rest of the book? You're a monster.
References (from this video)
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Video Zdze7n9FK0g Tantrum House Discussion at 1:03:32 sentiment: positive
video_pk 81083 · mention_pk 199437
Tantrum House - Targi video thumbnail
Click to watch at 1:03:32 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Easy to learn
  • Fast-paced rounds
  • Can be played with different names/versions
Cons
  • Special cards can add extra points if caught in hand
  • Can be challenging to manage cards effectively
Thematic elements
none
Comparison games
  • Poop Head
  • Swish
Mechanics (from transcript analysis)
  • Hand Management — Players must manage their hand of cards to play equal or lesser values than the top card on the pile, with the goal of emptying their hand first.
  • Push Your Luck — Players can choose to play face-down cards without knowing their value, risking taking the whole pile if they cannot play a correct card.
  • Set Collection — Players aim to collect four of a kind to reset the deck, as seen when Melissa plays two eights, then two more eights to make four, resetting the pile.
  • Take That — Action cards like 'tap out' allow players to skip an opponent's turn, impacting their ability to play cards.
  • Trick-Taking — While not a traditional trick-taking game, playing cards into a central pile where the highest card dictates play or requires equal/lower can be seen as a form of trick avoidance or management.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hello, hello, and welcome to the Saturday morning board game show.
  • Get comfy. Get cozy. Get ready to play. It's Tantrum House live on your Saturday.
  • We're playing games with wood and meeples. Sharing the news for all you geeky people.
  • This is an all OP focused show. The OP showcase.
  • All the games we're playing today are going to be lots of fun. Party games, card games, word games, other games from the OP, dino games. and we're actually going to be playing them.
  • We're not just telling you about them. We've actually got uh the whole crew here.
  • And you should definitely stick around to the end of the episode cuz somewhere in the middle of the show, we're going to tell you about a prize that we're giving away at the end.
  • Whoa.
  • The first game we have on the table is Flip Seven with a vengeance.
  • No one's safe.
  • Have done this one first.
  • OH, I JUST BUSTED.
  • BUSTED. Let's do this to show I wins.
  • That is so dirty.
  • It It is vengeance.
  • OH, BUSTERONI.
  • DUDE. DUDE, these 13s have been no joke.
  • OH MY GOSH. This is getting terrifying.
  • ALL RIGHT. Flip four instead of flip three. We're going flip four.
  • Might have just won the game.
  • And that's a game.
  • THE NEXT CARD WOULD HAVE BEEN a nine.
  • You could have made it.
  • I GOT 200 ON THE BUTTON.
  • With a vengeance.
  • Our next game, we're going to move over to the couch. And we will be playing Frenzy Falls, which is a card game.
  • Oo. Check out that schedule and we'll be back in one second.
  • All the whispers in the background.
  • Are we on mute?
  • No.
  • Oh, wait. Sorry.
  • Are we ready?
  • The rules are behind you, Ryan.
  • The rules are behind.
  • Okay, we're back. Next up is Frenzy Falls.
  • Ultimately, we are trying to get the victory points that are on the bottom of the cards.
  • I have not licked 20 cards yet, but if somebody else wants to play one draw,
  • proxy.
  • And it doesn't still 2, three, four, five, six, seven, eight, nine.
  • But we still didn't make it.
  • So, I'm going to put that to pull something up.
  • Do I feel like Will has
  • tough to know?
  • I'm not in that bottom row at all.
  • I don't think it matters.
  • Oh, to this one.
  • It's like too late now.
  • It doesn't matter cuz it's going to
  • She's still potentially going to
  • Is the last one going to score?
  • Whoa, whoa, whoa, whoa. Oh, sorry.
  • You have to play have to put something here.
  • Play a six.
  • I actually
  • So, basically the goal of this game is to get rid of all your cards.
  • The special cards, the tap ins and tap outs have extra points on them.
  • This game might be more divisive than flip seven dishes.
  • What do I think bothers other people is the question.
  • Too many people metagaming instead of just being themselves.
References (from this video)
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Video RYY4Zva0LHo Board Gaming Ramblings Other at 6:04 sentiment: positive
video_pk 81036 · mention_pk 199270
Board Gaming Ramblings - Targi video thumbnail
Click to watch at 6:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This blew us away like immensely.
  • It has so many different kind of puzzles and both um like both mentally but also a lot of tactile elements to it.
  • They they are like if if you like puzzle games, you're going to insta back everything that they do.
  • Our favorite puzzle experience.
  • Of all time.
  • This is one of those games where we do you have the things on the table. You look at them and you can see the connections. you might just put it away because there's so many puzzles you can do at the same time which is a great one of the great great strength of this one.
  • Most of these puzzles... is in some way word based.
  • So yeah, some fluency in English is very essential.
References (from this video)
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Video b_BZEDWhtaI TheGameBoyGeek - Hi Quality Hi Energy Board Game Reviews Review at 0:06 sentiment: positive
video_pk 80731 · mention_pk 197611
TheGameBoyGeek - Hi Quality Hi Energy Board Game Reviews - Targi video thumbnail
Click to watch at 0:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Clean look and nice art style
  • Interesting choices due to alternating card play from hand and tableau
  • Seeing half of the opponent's cards changes strategy
  • Loser changing Trump each trick keeps things dynamic and prevents runaway leaders
  • Strategic depth from knowing opponent's cards and the scoring implications of high/low cards
  • Simple mechanisms with high depth-to-complexity ratio
  • Makes you think differently than other trick-taking games
  • Straightforward design with no unnecessary elements
  • No fat on the game; it's clean and makes you think
  • Among the host's favorites
Cons
  • Not for everyone; some may want more innovation or mechanics
  • Lack of new innovation might deter players seeking novelty
Thematic elements
Comparison games
  • Claim
  • Fox in the Forest
  • Sale
  • Jekyll versus Hyde
Mechanics (from transcript analysis)
  • Hand Management — Players manage cards in their hand, choosing which to play.
  • Hidden Information — Players can see half of the opponent's cards.
  • Push Your Luck — High cards (9s and 10s) lose points if they win a trick, creating a decision about whether to win or lose.
  • Set Collection — Collecting tricks and cards with dots for points.
  • Trick-Taking — A game where players play cards and the highest card of the led suit wins the trick.
  • Trump suit — A designated suit that outranks all other suits.
  • Variable trump — The trump suit can be changed by the loser of a trick.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Grail games are games that you've always wanted, but are no longer in print and very hard to find, hence finding the holy grail.
  • This game makes you feel think differently than pretty much any other trick-taking game I've ever played.
  • It is clean. There's no fat on this game, but it makes you think differently, and that's what I want from a trick-taking game, and that's what this delivers.
  • Tango, great two-player trick-taking game. Uh it's among my favorites.
References (from this video)
No references stored for this video.
Video E90zYeyCUD4 The Dice Tower Top List at 10:36 sentiment: positive
video_pk 80683 · mention_pk 197276
The Dice Tower - Targi video thumbnail
Click to watch at 10:36 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Not overly complex
  • Good for two players
  • Comfortable to play
Cons
  • Some people might find it stressful
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Resource Management — Players collect resources to acquire cards.
  • Set Collection — Players collect cards.
  • Worker Placement — Players place workers on specific spots on the board to take actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The problem with two-player games is there's so many of them.
  • This is a great game. It really is.
  • It feels more strategic than it is.
  • It's a simple game, but it's beautiful.
  • This is just absolute comfort food kind of a game that still has a lot of player interaction.
  • You got to play to the middle to draw new cards. It's brilliant.
  • It kind of feels like cornhole but for indoors.
References (from this video)
No references stored for this video.
Video YglMHKizFQE Zilla Blitz Other at 21:23 sentiment: positive
video_pk 80598 · mention_pk 196641
Zilla Blitz - Targi video thumbnail
Click to watch at 21:23 · YouTube ↗
Overall sentiment (raw)
Very Positive
Pros
  • Deluxe edition with updated format
  • Includes expansions
  • Focuses on ancient naval combat
  • Designed by esteemed designers Richard Berg and Mark Herman
Cons
  • Host regrets not waiting for this new edition instead of buying an older one.
Thematic elements
  • Naval warfare
  • Ancient naval combat era (triremes)
Comparison games
  • Triam
Mechanics (from transcript analysis)
  • Modular Board — Implied by the deluxe edition format and inclusion of expansions.
  • Naval combat — Focuses on naval combat, specifically mentioning triremes.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a State of Siege game where you play as a solo player essentially.
  • This looks extremely juicy. If you like soliter games, if you like tactical combat, I think this one's going to be a lot of fun to play.
  • This looks like for fans of Japanese history and if you like multiplayer games that are going to give you a grand strategic experience, this like this one looks like it could be a lot of fun.
  • This is an outstanding series.
  • Halls of Haggar was fishly hard to win, but a fantastic gameplay experience and was very well regarded. This looks like the same type of experience, but another theme, another gameplay element, and more good work from Tom Games.
  • Why am I interested in this game? Well, I was reading a book about Greek history, per Greek and Persian history a while ago, and there wasn't I realized there wasn't really a lot of games that focused specifically on naval combat in the ancient era, the era of triams and all the different reams here.
  • Combat Commander Adversary solves one of the weaknesses in the game and that given the card-based nature of the play of Combat Commander, it's not a game that is very amenable at all to solitire play.
  • This is a dream come true. This looks really fun to be able to play Combat Commander Solitaire and have a a smart and and savvy opponent to go against.
References (from this video)
No references stored for this video.
Video dPPJAlo4jUU Board Games UnLocked Analysis at 10:16 sentiment: positive
video_pk 80123 · mention_pk 194495
Board Games UnLocked - Targi video thumbnail
Click to watch at 10:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • It's a great two-player game.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I feel like they just uploaded this one.
  • I have realized that I pay a lot more attention to publishers more than designers, which probably doesn't bode well, cuz you want to kind of follow the designers more than the publishers, but hey, what can you do?
  • All right, same rules looks like they kept, which is nice.
  • I didn't even try on the designer cuz I knew I wasn't going to get it.
  • I've only ever heard of this game from Tom Vassal.
  • It's something you'd see in a fever dream.
  • Wow. Kind of want to play it now, though.
  • I don't think I'm going to do that well on this one.
  • I just care about that.
  • I don't know who designed it.
  • I don't think anyone knows.
  • I've never seen that before in my life.
  • Do I see the red down there?
  • Did CMON pick this one up, too?
  • I don't know.
  • I don't think they did, but Colossal Games definitely makes sense.
  • Didn't I know that?
  • Just because that's my go-to apparently.
  • Well, I'll I don't know enough to prove them wrong.
  • I'm sure someone did.
  • This is a great two-player game.
  • Who published it?
  • Damn. That one's Arcane Wonders.
  • It's a Hasbro. Haba. Damn it, not Hasbro. I meant Haba, but I mean, I'm not going to give I don't [ ] know. But yeah, Haba makes more sense.
  • No, dang it.
  • I know I did not do as good as last one.
References (from this video)
No references stored for this video.
Video 99892uQLU4g Rules Teach at 0:13 sentiment: positive
video_pk 79841 · mention_pk 193403
Targi video thumbnail
Click to watch at 0:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The game is played over four rounds, each broken into three phases: production, release, and upkeep.
Cons
none
Thematic elements
  • Running a small anime studio that is barely staying afloat, using money from one project to fund the next, in an effort to grow in popularity and increase studio reputation.
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Merchandise tokens are placed on a track, with rewards increasing based on how many spaces are filled.
  • Card Drafting — Players can hire new staff members from face-up cards available from different decks.
  • Hand Management — Players manage networking cards which can be played after certain actions to gain additional benefits.
  • Press Your Luck — Taking on debt cards when unable to pay money, which has negative consequences at the end of the game.
  • Resource Management — Players manage money, hype, merchandise tokens, and animation levels.
  • Set Collection — Players collect script part tokens (setting, plot, twist) to fulfill production slots for anime releases.
  • Track Advancement — Players advance markers on tracks for animation levels and reputation.
  • Worker Placement — Players use staff tokens to take actions on action spaces on the main board. Multiple tokens can be placed on the same action space, with increasing costs.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • My name is Rodney Smith and in this video we're going to learn the 1 to four player game Jasogi designed by Rodrigo Esper and published by Good Games Publishing who helped sponsor this video.
References (from this video)
No references stored for this video.
Video M20Qx8TRN9U Analysis at 17:55
video_pk 70445 · mention_pk 167424
Targi video thumbnail
Click to watch at 17:55 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
  • Black Angel
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • yes i liked black angel
  • the scoring tactiles work in in an odd unexpected way that i'm going to have to bring out the the rules gremlin for
  • i've played black angel ten times and i still don't get the end of the game still scoring it's overly obtuse i still love the game
  • it's not the best game for that
  • i had the synergy worked out where i was just like i don't care if you need greenhouses i'm building them just didn't get points to get points didn't get points but man oh man i got killed i killed
  • i just don't like having hands in my videos especially because as you saw when i was doing photography on that one last week i had this this pasta sauce burn on my thumb and i had to put cover up on it i don't think my hands are all that super attractive
  • we've been playing on mars this week and last week in the week before and that's and we've only played it twice
  • the chaining of actions is the really fun part in fleet
  • my wife loves it she really took to it and uh we cracked it open and i learned how to play i taught her how to play and then very next time we sat down she's like can we play fleet i'm like yeah sure
  • the actual wall is something like three feet high spectacular and meant to keep the extremely tall six foot plus picks from attacking the romans right
  • it's a pain in the butt and the reason why i'm snapping the button too early is because i can't beam out to a monitor and see what it looks like i'm just looking at this tiny screen
  • it's very distant ribbon of energy kirk encountered one once
  • they say you can't patent game mechanics well that's not true you can patent game mechanics
  • wizards of the coast with magic the gathering patented not tapping but they patented all of magic the gathering the whole shebang every every you know the way that the cards interact and everything
  • i've been approved to be a twitch affiliate i think i've mentioned but i haven't jumped on that because one of the things you have to do when you become a twitch affiliate is promise that you won't promise that twitch gets your content first and you can't simulcast to other platforms
  • why would i cut that audience out for the you know 80 to 100 people who have subbed on twitch
  • the whole reason i invested in the printer was so that i could do those videos
  • just by the way that you print things with that machine you're kind of tidying as you go but with fdm and and the prints i mentioned this person the prints only take like i don't know two to six hours tops right because you're not doing you resin is great for little little mini things it's not doing you know big bulky stuff fdm you're doing big bulky stuff and the prints will take like i'll i'll slice it it'll be like ah it'll take a day and a half i'm like oh man a day and a half
  • it's so funny you see the content in failure if you watch those episodes i mean they're all about the failure of it
  • the game is a flipping rail it's flipping right where you acquire resources to go and build out the town and defenses using chained actions and such
  • if you haven't checked us out on discord please by all means yeah get out of there join us on the discord server
  • hopefully i mean if i don't do any more live streaming of it hopefully i'll be able to get this thing in a good shape for release on friday that's my goal
  • the dummy players stay in the compartment but dice with zeros on them go back to the depot
  • it's like what's going on here so many oopses today
  • oh no it's fast enough that you don't notice but you can kind of see as i slowly scrub you can kind of see the area where i took out the hair
  • this is why the cats aren't allowed in the basement could you imagine if they were holy cow
  • i'm going to try and explain it over twitch and that would have been super frustrating for us both
  • i don't know what the hell is going on as usual
References (from this video)
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Video RQvcZARiNVo Meeple University Review
video_pk 70120 · mention_pk 167020
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a design two player game
  • the expansion brings more forgiving
  • sand dunes ... you can send someone to a sand dune instead of to an outer space
  • it brings more options
  • it's still a two player game but putting this sort of thing out to the side is kind of like what i would expect out of a four player game being expanded to five
References (from this video)
No references stored for this video.
Video RQvcZARiNVo Meeple University Review at 0:43 sentiment: positive
video_pk 70120 · mention_pk 243339
Meeple University - Targi video thumbnail
Click to watch at 0:43 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • action selection mechanic works well with two players
  • provides three actions per turn from the outer spaces
  • tribe and goods card interaction with point scoring
  • core gameplay remains strong and engaging
Cons
  • points can feel random
  • blocking opportunities against opponents feel limited in the base game
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Action space grid with 25 cards — Outer spaces have actions; inner spaces have goods cards and tribe cards.
  • Resource Management — Base resources are salt, pepper, and dates; these are traded for gold or other things.
  • Resource management with base resources — Base resources are salt, pepper, and dates; these are traded for gold or other things.
  • Set Collection — Form sets of four matching or four different tribe cards to score points.
  • Set collection with tribe cards and goods — Form sets of four matching or four different tribe cards to score points.
  • Three-meeple action activation and intersection resolution — Place meeples on outer spaces to gain three actions; first player resolves all intersections, then second player.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a design two player game
  • the expansion brings more forgiving
  • sand dunes ... you can send someone to a sand dune instead of to an outer space
  • it brings more options
  • it's still a two player game but putting this sort of thing out to the side is kind of like what i would expect out of a four player game being expanded to five
References (from this video)
No references stored for this video.
Video J1mdYhAD8QU Meeple University Rules Teach at 4:30 sentiment: neutral
video_pk 69852 · mention_pk 214195
Meeple University - Targi video thumbnail
Click to watch at 4:30 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • the lovers
  • two-player game with a shared tableau using a tarot deck
  • abstract scoring through sets and runs
Comparison games
none
Mechanics (from transcript analysis)
  • 31 constraint — The tableau remains as long as the sum is under 31; reaching 31 can yield points.
  • Card Play — On each turn, a player selects one card from their hand and plays it face up into the tableau.
  • Compound Scoring — Score points for creating matching sets or consecutive runs; the first card played scores nothing.
  • redraw — After scoring, players redraw to six cards.
  • scoring — Score points for creating matching sets or consecutive runs; the first card played scores nothing.
  • shared tableau — Players place cards into a common tableau and score based on sets or runs.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Tango, let's dance. A game of passion, elegance, and sabotage.
  • The Lion's Share is a tactical card shedding and push your luck game for three to five players where players will try to empty their hands by playing cards which match the arcana
  • Finally for this video we have disappearing act and this is a solitire game.
  • Behold the Dealer's Tarot and teach you how to play
References (from this video)
No references stored for this video.
Video tSnA82YgbJs Playthrough at 14:48 sentiment: positive
video_pk 69717 · mention_pk 166393
Targi video thumbnail
Click to watch at 14:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • fun little game
  • good for newer people
  • appeals to social gamers
  • cute art
Cons
  • not a favorite kind of game in general
Thematic elements
  • bluffing with carrots and bunnies
  • Renaissance
Comparison games
none
Mechanics (from transcript analysis)
  • bluffing — It's all about like bluffing.
  • Deduction — accusing people of lying, accusing people of lying.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • You can add and take away uh the amount of rules that you use on the cards and stuff to make it a little bit easier. So, I feel like you can kind of scale this as well.
  • And it's just super fun. And uh I think the fact that it's just purely a puzzle game is also going to be easier to get into than like a lot of theme.
  • Turnip is a uh a little card game that is all about like bluffing.
  • It's also got weird like Renaissance art, but with carrots and bunnies. It's very cute.
  • This one you just have a tile in the center of the table and you start building out the map as you go. That's really unique.
  • And because you're working together, you get the satisfaction of like building out tiles so the landscape makes sense and adding some strategy, but the ability to talk about what you think is best uh in a cooperative way.
  • So, if I'm thinking for a new W gamer, um, man, I think I'm gonna pick it. This might be a little too heavy, but I'm gonna go for it.
  • We each have a couple of co-op options I think is always useful.
  • Like you said, which of these lists do you prefer as a way to, you know, bring someone deeper into the hobby and show them some new stuff that maybe they've never seen before?
  • Let us know who won in the comments below. And also, give yourself eight games. Look at your own collection. What are the eight games from your collection you would use for a similar type purpose?
  • Make sure you subscribe while you're here. Just no matter what you do, just show games to people because we need more people in this hobby.
References (from this video)
No references stored for this video.
Video ntVIPcAPMMU Rules Teach at 3:59 sentiment: positive
video_pk 69495 · mention_pk 166019
Targi video thumbnail
Click to watch at 3:59 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beautiful art
  • Unique mechanics
  • Fun to play
  • Solo mode provides extra playtime despite its difficulty
Cons
  • The division mechanic for activation can put people off
  • Solo mode is very brutal and difficult to win
  • Some iconography can be hard to work out
  • Wife does not enjoy the game
Thematic elements
  • Building up a town, repelling invaders
  • A town, possibly in a medieval/historical context
Comparison games
  • Castles of Burgundy
  • Cvoluion
  • Eldritch Horror
  • Arkham Horror: The Card Game
  • Tales of the Arabian Nights
  • Pick 'd Fortune
  • Cthulhu: Death May Die
  • Agria
Mechanics (from transcript analysis)
  • action selection — Choosing actions based on dice values and groups.
  • Area Majority — Gaining points or cards based on having the majority presence on event cards or in districts.
  • Dice Drafting — Players can buy dice from other players.
  • Dice Placement — Dice are used to perform actions.
  • Division for Activation — The number of actions is determined by dividing a group's total dice pips by a certain number, which can deter some players.
  • Set Collection — Collecting sets of dice and placing cubes on event cards to gain points.
  • Worker Placement — Placing meeples (people) into buildings or onto cards to activate actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The solo is like quite different because the whole thing is the it's still doing stuff like and the end result might end up similar to how it might have gone into play but I say people have I think in the solo don't we get two cards each in the two- player we get two cards each so we know what two of the scoring cards are going to be
  • Rach really doesn't like that where it's like the the thing anyway is that they're not your even like thematically they're not your dice like they aren't your color or anything they are just like different factions that for this round you have managed to influence over to your side
  • It's very tactical because to say everything can fall apart on um you having a die B off you or somebody using the die that you were planning to buy or somebody else buying that die from them first
References (from this video)
No references stored for this video.
Video k3rFpn55H0U Top List at 6:08 sentiment: positive
video_pk 69369 · mention_pk 165842
Targi video thumbnail
Click to watch at 6:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Mechanically sound
  • Tons of different approaches
  • Lots of variability
  • Well oiled machine
  • Great for a brain burner
Cons
  • Dice resolution not to everybody's taste
  • Medieval art style is not universally liked
  • Can ruin other players' plans
Thematic elements
  • Medieval
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Using dice to resolve actions.
  • dice resolution — Uses dice to resolve different actions on the board.
  • influence tracking — Increasing influence in building the cathedral.
  • player interaction — Ability to buy other players' dice.
  • Worker placement (implied) — Using exchangeable location cards or worker cards for benefits.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hey everybody and welcome back to my top 100 board games of all time
  • This is the 2024 into 2025 edition of the list and we are continuing today by counting through games 40 up to number 31
  • I have a strong feeling that next year this game could break the top 20 because it is so unique and it's just kind of a masterpiece of design
  • so that is the veil of Eternity at number 31
  • if you have enjoyed the video please be sure to hit like And subscribe to the channel and check on my other content too
References (from this video)
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Video AOVa5MOPY1A kovray Rules Teach at 0:07 sentiment: positive
video_pk 68346 · mention_pk 223270
kovray - Targi video thumbnail
Click to watch at 0:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • Tango/dance-themed card game with trump style suits
Comparison games
none
Mechanics (from transcript analysis)
  • Card-based trick-taking — Players play one card from each hand per trick; the highest card of the led suit wins.
  • Deck and initial deal — Deck contains 41 dance cards; dealer shuffles and deals ten cards to each player (five face-down, five face-up) after initial setup.
  • Exchange style card — The non-winning player may exchange the center style card with a card from their hand, potentially changing the Trump suit.
  • Reveal/flip mechanics — After a trick, players flip any revealed face-down cards; top of those could cause changes.
  • Rose card — Rose card has no suit and acts as the zero card within the current style; if you lack the style suit you must play Rose.
  • round structure — Tango is played in rounds of 10 turns; first to win two rounds ends the game.
  • Scoring by tricks and card values — Each trick is worth a point; certain card values add or subtract points; Rose is worth two points and acts as a tiebreaker.
  • Simultaneous Reveal — After a trick, players flip any revealed face-down cards; top of those could cause changes.
  • Trick-Taking — Players play one card from each hand per trick; the highest card of the led suit wins.
  • Trump style suit — A dance style card determines the Trump suit for the round.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Tango is designed by Matt Sims and David Harding
  • it's published by Grail Games
  • Let's Tango to the table and learn how to play
  • the deck of 41 dance cards
  • the Trump suit for the round
  • the Rose card has no suit
  • you must play The Rose as is
References (from this video)
No references stored for this video.
Video HOnGem6MIy4 Analysis at 7:59
video_pk 67331 · mention_pk 163311
Targi video thumbnail
Click to watch at 7:59 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's just going to be the winner of this tournament because we've done some randomization here with some of the games that we've matched up.
  • kind of a popularity contest each time.
  • there I don't think there is a single pairing where to me it's just an obvious choice. These are all going to be tough choices.
  • Again, they're all two player games, so we won't belabor it by telling you that every single time.
  • I don't mind stepping my foot on the scales as much as I possibly can, as much as you even care, but come on, Quarto.
  • I do love Crokinole, but It would have been too easy he thinks if Crokinole was on the list. Clear winner.
  • Maybe my favorite two player game. So, I mean, I it is my probably my favorite
  • It is addictive. Once I started playing it, I just kept playing it.
  • It's so good.
  • It is like one of the greatest two-player game experiences.
  • If you don't know what Zenith is, give Zenith a try.
  • This is a toss-up. This is going to be a jump ball for sure.
  • If there's a game that I think more unanimously will get uh votes other than War of the Ring, it might be Star Wars Rebellion.
  • Boop is so well loved that I think Pagan might have a uphill battle, but Pagan is a little newer.
  • Splendor Duel is worth trying for sure.
  • It is such a great two-player game.
  • Fugitive is probably uh even more so than Pagan my pick for like two-player deduction
  • Twilight Struggle I think was number one for for years. Like you forever. Like for a very very long time.
  • Lost Cities. People that have been in the hobby long enough at this point.
  • Make sure everyone has fun at the table
  • We are going to do a bracketed tournament for two player games culminating in not what I would say, it's not going to be the best two player game necessarily. It could be. It might be, but it's just going to be the winner of this tournament because we've done some randomization here with some of the games that we've matched up
  • You can fill out your own brackets, but you are also going to be picking the winners cuz we're going to be running polls on our Discord for each and every match up so that it's I mean, for lack of a better way of putting it, kind of a popularity contest each time.
  • I think Twilight Struggle was the game that popularized the two-player experience, at least as far as I'm concerned.
  • Oh, for a long time. Forever.
  • it is what a lot of people think of when you say when you say, 'Name a two-player game.' Lost Cities.
  • These These do have the the downside of being a little older games.
  • go to our Discord cuz as you're watching this right now, you can go to our Discord and go to the two-player March Madness channel on Discord. You'll be able to download the brackets. You'll be able to participate in all the polls that we're doing there.
References (from this video)
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Video WZp2H_60To4 Allies or Enemies Top 10 List at 8:09 sentiment: positive
video_pk 66212 · mention_pk 160972
Allies or Enemies - Targi video thumbnail
Click to watch at 8:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Unique outer board design and intersection mechanic
  • Expansion adds depth and layers to the base game
Cons
  • Can feel heavy or dense for some players
Thematic elements
  • resource gathering via worker placement
  • Desert trader economy
  • analytic, strategic
Comparison games
  • Carpe Diem
Mechanics (from transcript analysis)
  • Intersections / blocking — Where you place workers can restrict or enable options for yourself and your opponent.
  • Worker Placement — Outside the central area is a grid where actions are taken; intersections influence resource collection.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's really different from chess
  • it's different cards every time
  • it's a really quick playing kind of tableau builder
  • the art this is like a neon pinks and blues which I'm such a sucker for
  • it's basically bug chess
  • it's the same game again so you got air, land and sea you got three different theaters
  • it's a two-player drafting game
  • surrounding different regions of Rome and you're Pompey versus Caesar
  • this is when you're talking about it being like a full game this fills your table
References (from this video)
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Video BGiAd56uHxc Meeple University Top List at 25:15 sentiment: mixed
video_pk 64806 · mention_pk 158321
Meeple University - Targi video thumbnail
Click to watch at 25:15 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Extremely clever and simple action selection mechanism.
  • Allows for strategic blocking of opponents.
  • Characterizes a game with an excellent and interesting selection mechanic.
Cons
  • The game can be dull outside of the core selection mechanic.
  • The set collection aspect can be disappointing as a payoff.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Sequential action selection — Players place workers one after another, allowing for reactive play and blocking of opponents.
  • Two-dimensional worker placement — Workers are placed on a grid, and actions are taken at the intersection of the chosen rows and columns.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We are very excited today to share you one of the popular mechanic well-known mechanic worker placement but we are going to show you the top 10 twists that we've played in worker placement.
  • The action spaces are there you put it's blocked and uh there's one or two spaces that multiple players can go to so that's kind of the the absolute classic big classic.
  • We're going to try to pick games here that uh really do work a placement in a unique way either they're the only one that does it that way or they do something extra special.
  • Please do let us know in the comments we would love to see your comments and even every single like like it every single few subscribe to us if you liked it's always optional that would really really helpful to us.
  • This becomes so critical to the game you determine what actually will score each round because it will then the first round objective will score the second round and the third one and so on.
  • I think it's a little bit of a Targe type of game as well I didn't find the actions I was selecting right as tight or interesting but I really liked the way I was choosing the actions.
  • Variable worker value with tug of war and Superior worker bumping and level up with shared worker colors.
References (from this video)
No references stored for this video.
Video s_G6VN7iwH0 Meeple University Playthrough at 1:11 sentiment: positive
video_pk 64757 · mention_pk 158258
Meeple University - Targi video thumbnail
Click to watch at 1:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • light engine-building feel
  • modular board adds variety
  • travel-friendly/components feel approachable for two players
Cons
none
Thematic elements
  • resource trading and tableau-building within a tribal context
  • tribal society; women running the household
Comparison games
none
Mechanics (from transcript analysis)
  • end_game_trigger — the game ends after 12 rounds or when players collect enough 12 tableau cards, with highest points winning.
  • Engine Building — players activate cards to generate benefits and chain actions over the round sequence.
  • engine_building — players activate cards to generate benefits and chain actions over the round sequence.
  • Modular Board — cards on a modular board determine available actions and locations for placing figures.
  • modular_board_and_card_placement — cards on a modular board determine available actions and locations for placing figures.
  • Raid/robber — a robber/raid mechanic can block or interfere with certain rows, affecting what cards players can access.
  • Resource Management — players collect resources (salt, pepper, dates, gold) to buy or exchange for more cards and benefits.
  • resource_and_card_management — players collect resources (salt, pepper, dates, gold) to buy or exchange for more cards and benefits.
  • Tableau Building — each player places three of their tarji figures onto cards to form a 3x4 tableau and gain effects.
  • tableau_building — each player places three of their tarji figures onto cards to form a 3x4 tableau and gain effects.
  • Trading — goods can be exchanged or traded to gain different resources or points, with costs and bonuses influencing choices.
  • trading_and_exchanging_goods — goods can be exchanged or traded to gain different resources or points, with costs and bonuses influencing choices.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • two players compete to score the highest point by mainly building de tableau with three by four cards with certain combinations and engine building
  • the modular board and light engine building makes it interesting
  • highest point wins
  • small good for traveling
References (from this video)
No references stored for this video.
Video -qOhj9fttpI Getting Games Playthrough at 0:42 sentiment: neutral
video_pk 63471 · mention_pk 156880
Getting Games - Targi video thumbnail
Click to watch at 0:42 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • two-player resource management / area interaction with card tableau
  • border grid of cards around the outside with central intersections where actions occur
  • instructional
Comparison games
none
Mechanics (from transcript analysis)
  • End Game Bonuses — Endgame points come from row bonuses (four of the same type or all different types), point values on cards, and other endgame conditions from specific cards.
  • Endgame bonuses and scoring — Endgame points come from row bonuses (four of the same type or all different types), point values on cards, and other endgame conditions from specific cards.
  • Goods vs Tribe cards — There are two card types; when a Goods card is activated, a Tribe card is placed next to it (and vice versa).
  • Intersections-based actions — The intersections between tarji tokens yield actions; the amulet-bearing player performs all actions first.
  • Raid and robber mechanic — Raid cards activate when the robber reaches corner spots, imposing penalties (losing goods or points); raids occur on rounds 3, 6, 9, and 12.
  • Resource Management — Players collect resources (salt, pepper, dates) and can gain discounts on Oasis Goods via certain cards.
  • Resource management and discounts — Players collect resources (salt, pepper, dates) and can gain discounts on Oasis Goods via certain cards.
  • Row/tableau building — Cards are added to a tableau with constraints: up to three rows and four cards per row; cards cannot be moved once placed.
  • Simultaneous Actions — The intersections between tarji tokens yield actions; the amulet-bearing player performs all actions first.
  • Tableau Building — Cards are added to a tableau with constraints: up to three rows and four cards per row; cards cannot be moved once placed.
  • Tarji token placement — Players place tarji tokens on border cards with restrictions (no corners, no middle nine, not on occupied spaces, not opposite an existing tarji, not on the robber).
  • Tribe token actions — A tribe token lets you take the action of the corresponding card located at the middle intersections.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Here's the game fully set up and ready to play for our two different players now today we will be playing as the white player over here
  • this is a two-player only game where each person is going to be placing out their tarji workers around the border of a grid of cards
  • the intersections between your tarji in the middle of the grid are also going to give you action spots
References (from this video)
No references stored for this video.
Video QxhyeEkfxeY Allies or Enemies Top List at 6:50 sentiment: positive
video_pk 61205 · mention_pk 153889
Allies or Enemies - Targi video thumbnail
Click to watch at 6:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • tight worker-placement feel in a compact footprint
  • innovative middle-card mechanic
Cons
  • lighter on theme for some players
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this time on allies or enemies we are counting down our top 10 small box games for two players
  • these are great games at low cost that don't take up too much room
References (from this video)
No references stored for this video.
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