Skip to main content
Terror in Meeple City box art

Terror in Meeple City

Game ID: GID0318304
Collection Status
Description

In Terror in Meeple City (formerly known as Rampage), you arrive in Meeple City as a gigantic, famished, scaly-skinned monster! Your goal: Dig your claws and dirty paws into the asphalt, destroy buildings, and devour innocent meeples – in short: sow terror while having fun. The monster who has caused the most damage after the carnage finally ends wins the game.

The buildings in Meeple City are comprised of floor tiles and meeples, with the meeples serving as pillars that support the floors. Four wooden vehicles are on the ground in the eight neighborhoods in the city. Each monster, which consists of a wooden paws disc and a wooden body, starts in one corner of the game board. On a turn you take two actions from four possibilities, repeating an action if desired:

Move: Pick up your monster body, flick the paws disc, then place the body back on the disc.
Demolish: If your paws are on the sidewalk surrounding a building, you can pick up your monster body, drop it onto a building, then collect any floors that have no meeples on them.
Toss a vehicle: If you're in a neighborhood with a vehicle, you can pick up the vehicle, place it on your body, then flick the vehicle at a building or another monster.
Breathe: Even while away from sidewalks with no vehicles, you can cause destruction by placing your chin on your monster's body and blowing across the board.

Monsters tend to be messy when obtaining meals, but if you knock meeples off the city board, you might be punished for letting food go to waste, costing you a tooth or letting other players take an additional action. After your two actions, you can eat unprotected meeples on the ground in your neighborhood, but you can eat only as many as the number of teeth you have. If you knock another monster to the ground, you break off one of its teeth, thereby keeping it from stealing your food! Meeples come in six colors, with the colors representing different types of inhabitants: blue (journalists), green (military), yellow (blondes), grey (old people), red (heroes), and black (businessmen). For each set of six you collect in your stomach, you score 10 points at game's end. You score points for collecting floors and teeth, too, and you can also score for achieving the goal on your character card.

In addition to the character card, each player has a power card and a superpower card unique to his monster, with the former lasting the entire game and the latter being a one-shot effect that's revealed only upon use.

Terror in Meeple City includes rules for monsters that evolve over the course of the game, that lose points for meeples not in sets, and that want to combine two game boards to allow for play with up to eight players.

Year Published
2013
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment: pos 1 · mix 0 · neu 0 · neg 0
Mentions per page
Top
Showing 1–1 of 1
Video swsI_ESQBUc Unknown Channel game_review at 0:37 sentiment: positive
video_pk 9877 · mention_pk 142986
Unknown Channel - Terror in Meeple City video thumbnail
Click to watch at 0:37 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fast, chaotic, and silly family-friendly gameplay
  • Engaging physical interactions and theatrical actions
  • Encourages laughter and shared fun among players
Cons
  • Limited strategic depth; heavy reliance on luck and timing
  • Rules may evolve during final production since this is a prototype
  • Can be chaotic and may not appeal to all gamer audiences
Thematic elements
  • Destruction, chaos, giant monsters battling for points
  • Meoville / Meeple City stadium during monster mayhem
  • light-hearted, humorous, chaotic
Comparison games
  • King of Tokyo
Mechanics (from transcript analysis)
  • blow — Blow by resting your chin on the monster's pond and exhaling to affect structures or pieces.
  • demolish — Lift the monster to destroy buildings by touching the building's sidewalk; requires proper form.
  • devouring phase — After turns, monsters devour Meeple in their area, scoring teeth tokens and managing encroaching limits.
  • Move — Flick your monster pawn along a track; if it falls off the edge, your turn ends.
  • throw a vehicle — Flipping or flicking a vehicle in the same zone as your monster to affect the board or opponents.
  • Throwing/Bouncing/Flipping — Flipping or flicking a vehicle in the same zone as your monster to affect the board or opponents.
  • Two actions per turn — Players may perform two actions per turn from a set; actions can be repeated on a turn.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Rampage is a foot stomping, mee munching, giggle fest of a silly game.
  • One of our players was laughing so hard he couldn't even do his blow action.
  • It's that type of game. lots of skill involved and little strategy, maybe depending on your objective cards.
  • A silly good time. We're not saying it's for everybody, but you want to let loose, wreak havoc, and see board game pieces fly everywhere, then definitely check out Rampage coming out soon.
  • Who wants to be the king of Tokyo when you can destroy it?
References (from this video)
No references stored for this video.
Transcript Navigation
Top
Showing 1–1 of 1
View on BoardGameGeek