Game Info
Year
2024
Collection
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Description
The 7th Citadel is an all-new cooperative exploration and adventure game from the creators of The 7th Continent.
In this post-apocalyptic medieval fantasy world, you play as a “slave-gardener” who escapes from the Citadel of Necrodruid Ninidazir’, only to find yourself confronted by an even greater Threat!
Explore the Collapsing Lands freely by gradually unveiling the board using numbered terrain and event cards. Interact with your environment, converse with its inhabitants, and build a city that will signal the renewal of this desolate world....
As the scenarios unfold, your choices, for better or worse, will lead you inexorably to the epic finale against the Threat!
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 27
This page: 27
Sentiment:
pos 16 ·
mix 1 ·
neu 4 ·
neg 2
Showing 1–27 of 27
Video YJdsJl3hCgA
Watch It Played Top 10 List at 7:31 sentiment: positive
video_pk 90862 · mention_pk 243252
Click to watch at 7:31 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Cooperative exploration and adventure game.
- Post-apocalyptic medieval fantasy setting.
- Explore by revealing the board.
- Interact with environment and inhabitants.
- Lots of choices to make.
- Over 1000 minutes of adventure.
Cons
none
Thematic elements
- Escaping a Necrodruid and confronting a greater threat
- Post-apocalyptic medieval fantasy world
- Choices lead players toward an epic finale.
Comparison games
- The Seventh Continent
Mechanics (from transcript analysis)
- Adventure — Players interact with the environment and converse with inhabitants.
- cooperative play — One to four players work together.
- exploration — Players gradually reveal the board.
- scenario play — Scenarios unfold and choices lead to an epic finale.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- whether you're new to hobby or a seasoned gamer it seems there's always another game on the shelf waiting to be discovered
- welcome to the top 10 games we couldn't overlook this month
- keep your grilled cheese sandwiches dry and crispy
- according to the taunt al pali it's that time of year again
- however of course inevitably the side effect of this interaction with others is the sharing of philosophies
- i hate cheese i truly do but i do love board games
References (from this video)
No references stored for this video.
Video O6CA74-3QGM
Watch It Played Top 10 List at 11:43 sentiment: positive
video_pk 90840 · mention_pk 243163
Click to watch at 11:43 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
- Unbridled player enthusiasm for the Seventh Continent
- Potential for storytelling and adventure
- Kickstarter campaign with stretch goals
Cons
none
Thematic elements
- Cooperative exploration and adventure
- Post-apocalyptic medieval fantasy world
- Unfolding scenarios with player choices leading to an epic finale
Comparison games
- The Seventh Continent
Mechanics (from transcript analysis)
- cooperative play — An all-new cooperative exploration and adventure game.
- Modular Board — Gradually unveiling the board's numbered terrain and event cards.
- scenario-based play — As the scenarios unfold the choices made by the players for better or worse will lead them inexorably toward the epic finale.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- these are the top 10 games that recently stood out from the crowd to us and are now on our radar
- players face monsters inspired by h.p lovecraft's cthulhu mythos in a non-cincinnati steampunk setting
- if the goal was to simply attract cats i would have suggested basing the game on placing important documents on your desk the more critical it is that the paperwork not become covered in fur and muddy paw prints the higher your score
- players must establish their legacy by building taxing fighting and accomplishing great deeds
- it's a puzzle-propelled astronomical investigation
- the second biggest blip on our radar this month is created by the seventh citadel
- whether this version of the game rekindles the childhood wonder you discovered with it or prevents you from ever experiencing nostalgic joy again in your lifetime
- The 7th Citadel an all-new cooperative exploration and adventure game from Sirius Pulp the creators of the Seventh Continent.
- In this post-apocalyptic medieval fantasy world players explore the collapsing lands by gradually unveiling the board's numbered terrain and event cards.
- HeroQuest from Hasbro in HeroQuest one player acts as a game master revealing a maze-like dungeon piecemeal as up to four other players explore it.
- This new edition of the game which Hasbro is running its own fundraiser for on their website updates the game's plastic miniatures and 3d dungeon dressing while keeping the rules reportedly largely untouched in an effort to keep it accessible to a wide audience.
- So check it out whether this version of the game rekindles the childhood wonder you discovered with it or prevents you from ever experiencing nostalgic joy again in your lifetime.
References (from this video)
No references stored for this video.
Video oKdb5nmmGgA
Meeple University Playthrough at 12:01 sentiment: positive
video_pk 90854 · mention_pk 243201
Click to watch at 12:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
- Seventh Continent
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- This is a semi-cooperative game.
- Seven weeks of winter.
- If a monster ends a turn on the castle and we haven't defeated it we lose.
- We pick a certain instrument and then both players get to resolve all cards in their hands that have that instrument.
- We won the game.
References (from this video)
No references stored for this video.
Video 37Ivw3KtV1w
UndeadVikingVideos Discussion at 3:09:59 sentiment: neutral
video_pk 87567 · mention_pk 229078
Click to watch at 3:09:59 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
- very little played
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- played the game once on camera and then gave his review of the tutorial and it at least he's being honest about it
- all he kept doing was comparing it to another game the entire time
- the cooldown system what they call it yeah so basically if you use it if you use this action you gotta way to turn you put it on your Tableau and then at the end of you turn it slides over and once it slides off then you can take it into your hand and use it again right
- I don't like this it's the best way to do it because everyone forgets when they can take it back like you put it and you slide it and you get slides off it comes back to your hand it's it's really simple it makes it very easy to know when something when you get something back too and he's like I don't need that
- he literally watches the guy play the game wrong make mistakes and then complain about the things he did wrong
- publishing zombies
- there was like a line I couldn't believe like they haven't roped off in the back it's changed a lot since the last time I've been there and they had it roped off and people were like around the block and [__] waiting to take the picture it was weird
- it's just like a popup Rocky store they s like Rocky M bilion [__] those people that come take a picture with the Statue yeah
- you can say hi to two of us what a deal two alab Boomers two the Boomers two Boomers the original Boomers Boomer OG y
References (from this video)
No references stored for this video.
Video Pnf6ECQdNkg
Board Gaming Ramblings Top List at 6:07 sentiment: positive
video_pk 86629 · mention_pk 264601
Click to watch at 6:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Everything wanted from The Seven Continents but improved
- Scenario-based play makes it bite-sized
- Less punishing and more about exploration
- Less abstract with more direction
- Excited for more campaigns
Cons
- The need for finding food was disliked in the previous game.
Thematic elements
- Exploration
- Scenario-based
Comparison games
- The Seven Continents
Mechanics (from transcript analysis)
- exploration — Focuses more on exploration.
- scenario-based — Played in scenarios rather than one continuous campaign.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- This is a also kind of a worker placement game but you you place workers three times then you move them three times to do something else and then you are deciding what actions you want for the next round so you have like you want yes and it's really clever the timing of those things
- The actions that you do the most multiple times will uh be upgraded so you get to do them better and better the more you do them
- It's a really really fun game one of yeah obviously one of the best of the year
- I really like El Grande
- it's just pure fun
- this is a game about exploring space and trying to find a connection to the alien
- it's so tight on the resources it's like ridiculously tight
- this is a very accelerating game
- the resource management in combination with all the fun things you do on the board trying to uh basically upgrade your actions uh with these technologies that you can get this this is so much fun it's so fun
- it's so tight it gives you again that Gaia project Terror Mystic feeling where in the beginning you're like it's so hopeless
- I love the exploration of the aliens they changed up the game a little bit from time to time and it is again a plain fun game
- this is one where you have this main mechanism that makes the game really good and then you have the the um H the mini games around it which are good but it is the main thing in the middle that makes the game sing that makes the game feel like a fantastic fun time
- there's so many things about this I love and also one thing that I think in this game was absolutely Superior to Gloom Haven is like the level this sign if you could call it that
- I love how you choose your actions
- it has these Snappy it's not super fat but I'm comparing it to Gloom heaven so but it's so it's you talked about it you were right
- Amonia has it has these Snappy it's not super fat but I'm comparing it to Gloom heaven so but it's so it's you talked about it you were right
- I praed this game up and down since I played it
- I'm over the moon for this game it is such an amazing game
- There's so many corporations in this game so you have a lot of V ability
- they feel different
- the workers are different colors they don't like they they get better if you do them with a specific action and there is just so much to love
References (from this video)
No references stored for this video.
Video PODFVZ-f0ZU
UndeadVikingVideos Discussion at 1:16:27 sentiment: neutral
video_pk 86638 · mention_pk 224867
Click to watch at 1:16:27 · YouTube ↗
Overall sentiment (raw)
Neutral
Pros
none
Cons
- Encounter card drawn mirrors personal loss
Thematic elements
- Exploration with potential for loss
- Forest
Comparison games
none
Mechanics (from transcript analysis)
- Card draw — The game involves drawing cards with narrative events.
- exploration — The game involves walking through a forest.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- We're living in Star Trek
- The world that they're in is like unregulated basically
- It's just an odd thing that I can't understand why it's so popular
- Money is it's nothing it's just it's just pictures on paper that we that we trade instead of beating the shit out of each other for food
- The flavor is in the power of the cards
- They didn't put the fun in the superhero game
- Sounds like an amazing investment
- Tipping culture has gone out of just out of control
- The drones of New Jersey
- The one thing that did piss me off was when Prime started to put commercials in
- It's like we are already paying for a service and oh you're just going to shck ad want to make us pay more now you bastard
- It's like he's like um when you make an assumption you make an asset of you
- Don't you think there Matthew
- We are living in Star Trek
- Foundations of Rome it's a it's basically a pandemic system but it's a a little more meat on it
- Defenders of the realm and there was like a little tagline behind it as well uh Legends Edition legend
- the price apparently shocked everybody
- the base game it's a one to six player game but there's four Heroes oh really only comes with four of the characters
- I like the new artwork style too again a lot of people were not liking the artwork
- the new one had a completely different system I was lookforward to it
- the day turn where every player can play as many cards as they want was but the more cards you play in the night phase more actions the the the AI does against you
- everyone had their own like individual deck so it's kind of like a mini deck building I think in there
- well well what are you GNA do wine wine wine
- we thought somebody was giv us a fake dollar silver certificate
- apparently the whole thing was before we went out the gold standard you used to be able to go into a bank and give that they'd have to give you right
- yeah so I I I felt B you but I mean what are you gonna do
- if I got a pick between the two I'll go to BGG
- and for that I will give you you know like he's like I'll give you like a million dollars
- parting is such sweet sorrow
References (from this video)
No references stored for this video.
Video hDnwfRQHN70
Board Gaming Ramblings Analysis at 20:19
video_pk 86596 · mention_pk 224599
Click to watch at 20:19 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Congratulations to all the nominees and spectacular and to you for watching this award video Woo we will see you in 2025 bye
- The spoiler alert he has designed set Tea Garden Galileo galile and the designer is obviously then toas holck a designer just like came out of nowhere got so much hype this year and I will say even though like we have ranked those games we like all three of those games like two of them better than the last one but this is a designer I am looking forward to see more games from
- We are going to be bringing you the nominations and the winner for the best card game of 2024 and the nominees are Star Wars unlimited cortis an misos and 5050
- Lone wolves yay and lone wolves was one of my favorite small box games of the year so I am so glad it made the list
- If you like a High degree of uh interaction that head-to-head kind of style game this is I think my all-time favorite two-player trick game
- Congratulations Agonia for winning best narrative campaign game for 2024 in these rambling Awards
- Harmonies congratulations to Harmony is one of the most played games from this last year with the People's Choice as well over at the dice Towers uh game of the year uh so this is one that is very impressive so kudos to harmonies the winner of this year's abstract Game of the Year
- Tranquility the ascent yes congratulations indeed we have played that game do you remember we were we were building the the the oh my goodness I love that game oh there we go I love that game it's a deserved win I'm sorry I don't hate co-op games anymore it's an amazing game it's beautiful on the table if you haven't played it check it out it won fair and square this is a great game
- The winner is flip seven
- To the winner is iron Forest congratulations
- Most Innovative game is War Stories Occupied France designed by David Neil and David Thompson art by Mara and published by Osprey games congratulations to all the nominees but of course congratulations to War Stories Occupied friends
- we have made a big list of awards that we are giving away to different games
- this is all of the awards we have made a big list of awards that we are giving away to different games
- we want to highlight these amazing games that gives our or all so much joy
- I focus on cozy games welcoming games family games card games um also solo games as well
- Winner for the category of the most Innovative game is War Stories Occupied France
- that was amazing I really enjoyed that I hope you did too
- please go check all those amazing people out because they make really good content
References (from this video)
No references stored for this video.
Video c5r2mefPR2Q
UndeadVikingVideos Discussion at 8:49 sentiment: positive
video_pk 85601 · mention_pk 219753
Click to watch at 8:49 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
- Agamonia
- Bomb Busters
- Dead Cells: The Roguelike Board Game
- Fate Forge: Chronicles of Con
- Fellowship of the Ring: Trick Ticking Game
- The Gang
- Leviathan Wilds
- Primal: The Awakening
- Slay the Spire: The Board Game
- Tidal Blades 2: Rise of the Unfolders
- Wilmot's Warehouse
- Lord of the Rings: The Fellowship of the Ring: The Trick Ticking Game
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- It was fantastic. It was just there was so much stuff going on that was really enjoyable.
- Well, I think there's that one Warhammer guy that syn There's some synthesizer show synthesizer synthesizer shows that I watch that have been around for a long time.
- We must slay them.
- Thanks for nothing, Danny Nunan.
- It's like, Oh, honey, I'm so sorry.
- This is the longest running weekly live stream thing held on YouTube 10 years or so in a row.
- Americans don't even like America.
- It's not like we're keeping track here yeah, who's keeping score
- Oh, really? Runner up code names.
- You don't make a podcast.
- I mean, the definition I don't even know what you're saying.
- You're just making up words.
- So defeist.
- Yeah, that gumballs.com. They suck.
- This is not a good website.
- The two eyes are swords.
- It's like, how does anybody know this guy exists?
- I'm always impressed when things like that exist.
- Oh, yeah. I guess you can. Yes, you can. But that's not the same because podcast is a different
- It's like, oh, you know, use use use non like you have didn't make this game colorblind uh friendly.
- Be excellent to one another as Bill and Ted would say.
- The fact that the dice rolls were so unlucky against me.
- I love the game, but it's when those dice rolls don't go your way.
- It's like, Oh, you know, should he fight the wolves or should he run away?
- This is the most evil, most powerful terrorist organization in the world that never wins.
- It's like, 'No, nobody's died. This is realistic.'
References (from this video)
No references stored for this video.
Video c5r2mefPR2Q
UndeadVikingVideos Discussion at 32:30
video_pk 85601 · mention_pk 219819
Click to watch at 32:30 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- It was fantastic. It was just there was so much stuff going on that was really enjoyable.
- Well, I think there's that one Warhammer guy that syn There's some synthesizer show synthesizer synthesizer shows that I watch that have been around for a long time.
- We must slay them.
- Thanks for nothing, Danny Nunan.
- It's like, Oh, honey, I'm so sorry.
- This is the longest running weekly live stream thing held on YouTube 10 years or so in a row.
- Americans don't even like America.
- It's not like we're keeping track here yeah, who's keeping score
- Oh, really? Runner up code names.
- You don't make a podcast.
- I mean, the definition I don't even know what you're saying.
- You're just making up words.
- So defeist.
- Yeah, that gumballs.com. They suck.
- This is not a good website.
- The two eyes are swords.
- It's like, how does anybody know this guy exists?
- I'm always impressed when things like that exist.
- Oh, yeah. I guess you can. Yes, you can. But that's not the same because podcast is a different
- It's like, oh, you know, use use use non like you have didn't make this game colorblind uh friendly.
- Be excellent to one another as Bill and Ted would say.
- The fact that the dice rolls were so unlucky against me.
- I love the game, but it's when those dice rolls don't go your way.
- It's like, Oh, you know, should he fight the wolves or should he run away?
- This is the most evil, most powerful terrorist organization in the world that never wins.
- It's like, 'No, nobody's died. This is realistic.'
References (from this video)
No references stored for this video.
Video R8cAA8OkyIo
The Cardboard Herald Interview at 36:07 sentiment: positive
video_pk 84676 · mention_pk 215377
Click to watch at 36:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Fun
- More strategic than Vantage
- Good for those who like adventure games
Cons
- Not as wacky as Vantage
Thematic elements
- choose your own adventure
Comparison games
- Seventh Continent
- Vantage
Mechanics (from transcript analysis)
- Choose Your Own Adventure — Similar to Vantage, it's a choose your own adventure game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I love sci-fi. That is that is a good theme for me.
- it has um like seven modules whereas like SETI only has five, which is only a difference of two, but it's that that's so much more replay-ability because all the permutations of five different options versus seven different options. Like seven gives you so many more. So I just feel like base has a lot more replayability.
- I also recommend Hot Streak which came out. that's a fun light light betting game. if you like Camel Up, it's like the next step. And uh to me it's way more fun than Camel Up.
- and the gang, the gang is like a classic uh like new new party game classic. Um, we'll we can pull it out and have fun like at any time.
- it was a Gricola because um, besides the farming theme and also teaching me worker placement, it was probably the first worker placement game I played.
- there's just so much replay-ability in that box. Um, that you'll never see the same game twice or even close to the same game twice.
- Agricola has so much tension.
- Agria is just like such such a game that was like ahead of its time. It's still better than like 99.9% of the games that come out these days.
- if you're interested in like dungeon crawlers, uh, Gloom Haven is my favorite.
- treat it as an experience and not a game kind of situation.
- what Vantage taught me is like uh doesn't like the game in in that sort of game, it doesn't have to be like balanced to be fun, you know? It doesn't have to be like um super scripted or super strategic. If the story is interesting, then people who love stories will still love the game.
- board games is such a great place to like reconnect with friends and family and people you care about. So, um, keep gaming, keep buying games and I'll keep making them. And thank you all so much for the support.
References (from this video)
No references stored for this video.
Video qKPiWBUeIac
One Stop Co-op Shop Top List at 13:11 sentiment: positive
video_pk 84107 · mention_pk 213240
Click to watch at 13:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Awesome game
- Core card system is great and improved
- Exploration is second to none
- Specific missions provide direction
Cons
- Long campaign games are hard to get to the table due to time constraints
- Not playing as much as he'd like
- Hasn't played other campaigns yet
- Expansion is coming
- Improvement over Seven of the Continent's frustrating elements
Thematic elements
- exploration
Comparison games
- Seven of the Continent
Mechanics (from transcript analysis)
- Campaign play — longer campaign games
- Card system — the core like card system is still great, but they made it even better.
- environmental mastery — mastering your environment.
- Mission-based objectives — you've got specific missions to go on. They give you some direction in your life.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- This is my number one game of all time for competitive play. But when you play with my unofficial solo mode, yes, it's unofficial. It's still really good. Try it out. When you play with my unofficial solo mode, it drops down to number nine because I I freely admit that the game is best competitively.
- This is an awesome game from Renegade Solo series. A bag builder where you're drawing out tokens and trying to fight off enemies. Again, tons of variety with the ships. Tons of variety with the bosses. Uh so many ways to build your bag. So much excitement. I love that you defeat enemies to get new stuff in your bag. So you're not like wasting time spending money. You're just going to town.
- But the core like card system is still great, but they made it even better. The exploration is second to none. Finding out where you are in the world and mastering your environment.
- this game just punched me in the face until I said, "Okay, it's unstoppable."
- But yeah, if you're talking variety, if you're talking great card combos and awesome action play and asymmetry and just crazy goodness, you can't really go wrong with Spirit Island, right?
- But anyway, Settles and Multiverse. Love the hero variety. Love the card play. Love the boss variety. You know, is the game frustrating sometimes? Yeah, but way less than the original edition. And you just can't beat the fun.
- I love the hero variety. I love the boss variety. I like it competitive play. I like it solo. Oh, I like it co-op. I like it every way I could get it.
- Characters, variety, cool tactical play, amazing story, amazing exploration, like really take every other game on this list and take the cool things about it.
- I own way too much stuff for it. I'm not saying I like recommend it to everybody. I've spent even before they started sending me review copies of stuff, I spent like over $1,000 on this game, but I'm in. I spent it and now it's here and I can play it and it's great.
References (from this video)
No references stored for this video.
Video BHProKdZ9ZU
Board Games UnLocked Top List at 1:30:23 sentiment: positive
video_pk 83776 · mention_pk 211770
Click to watch at 1:30:23 · YouTube ↗
Overall sentiment (raw)
Positive, with caveats
Pros
- Best overworld exploration game of all time for the speaker
- More scenario-based with better direction than Seventh Continent
- Allows settlement and character upgrades
- Feeling of mastering the terrain
Cons
- Can feel too on-rails for some
- Gating mechanics can hinder exploration
- Card management can be tedious
- Towns can be time-consuming to navigate
Thematic elements
- Exploration, Survival
- Fantasy
- Scenario-based
Comparison games
- Seventh Continent
- Kingdom Death Monster
- Aridia: The Paths We Dare Tread
- Isle of Trains
Mechanics (from transcript analysis)
- cooperative play — The game can be played cooperatively.
- Deckbuilding — Players upgrade their character's deck.
- exploration — Players explore a map with a focus on discovery and interacting with the environment.
- map exploration — Players navigate a map with distinct locations and regions.
- scenario-based play — The game progresses through distinct scenarios with clear objectives.
- Settlement building — Players can upgrade their base or settlement.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- This is what Seventh Continent wanted to be.
- Distant Skies is a cleaner, more streamlined system.
- Primeial Apparel is like the the, you know, a third as long, like little it it it's done before it can get broken version.
- The game kicks me in the nard sometimes.
- Aon Trespass Odyssey to me does everything better.
- So damn cool.
- The rule book is awful.
References (from this video)
No references stored for this video.
Video RjKJDBHa2z8
Rob's Tabletop World Other at 12:38 sentiment: positive
video_pk 83402 · mention_pk 210056
Click to watch at 12:38 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Unplayed.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Hey everybody, we're doing an auction uh and uh it's going to start right this moment.
- I'm going to show you everything. We're going to do it a little bit better than last time.
- Uh, once you do that, uh, please put down what lot and how much you bid. I will get back to you if you get outbid.
- Uh, the first lot I'm I've got right in front of me, which is a ton of uh entire big box of comic books.
- So, a nice big healthy lot right there. So, uh, this is going to be Fate Forge and Orcquest.
- Whoa, whoa, whoa, whoa. I'm not going to edit that out. Why not? Why should I?
- Boy, today is not going well, huh?
- Uh, kind of a little bit of everything.
- Okay, you're going to get the main rule book here. You're going to get an expansion. You are going to get an accessory pack.
- So, uh, they got little magnets on the bottom of them so they stay in here as you can see.
- Uh, I don't know how well you can see them, but I've got all kinds of different pirates that you can you can use for uh any one of those two rule sets.
- Well, my perfection before I got hurt. This drunken dude. I mean, come on. That's a cruel cool crew cool crew mate.
- So, uh, they all are painted and they come in this nice little holiday tent to keep them safe and they're all magnetic base.
- Uh, this is the Whailing Citadel and there's another expansion. Oh, wandering forest is also in here.
- So, you're going to get all those maps and everything. Um, and all the miniatures that you need for it are in here, as well as uh uh the spell book expansion and everything else that you could possibly need to play this wonderful game.
- So, uh, good luck. That is lot number eight. Uh, and trip, uh, airplane tripods and tripods and triplanes.
- So, you get a whole bunch of stuff here for that. I mean, that is a massive set there.
- Uh, just [snorts] dream. Um, everything that you could possibly want.
- Uh, the brand new uh, Alien uh, set, meaning the miniatures. Um, the screen for it. Uh, aliens building better worlds.
- Uh oh, I missed some alien books here. Uh, the core rules for aliens, the Heart of Darkness for Aliens.
References (from this video)
No references stored for this video.
Video w-endCHv5PU
Rob's Tabletop World Discussion at 7:20 sentiment: negative
video_pk 83361 · mention_pk 209829
Click to watch at 7:20 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
- no bids
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Go look up Europa. You're talking almost $400, $500 a game.
- my first edition Blood Bowl is rare.
- My Warhammer is worth a ton.
- First edition of Space Hulk is worth a lot.
- It's It's literally tasteless [ __ ]
- Tastes like the color white. If white paste had a flavor, like white diarrhea [ __ ]
- I will cut you out of my life without even thinking without even thinking if that's what you want to do
- You either figure it out and see that these people aren't here for you. You're just entertainment for them. Or I'll just take you from this world.
- You get it out of your system or I'm not gonna let you kill your mother, I'm gonna kill you.
- I think the most important thing is is that you never give up on your family, on your children, on your grandchildren, and you give everything that you got.
- All I want written on my damn gravestone is I wish I was up there reading this.
- If in all these years I helped somebody, you want to know something? That's worth more than all the subscriptions, all the views, and all the [ __ ] YouTube YouTuber influencer [ __ ] that you can have.
References (from this video)
No references stored for this video.
Video BsjkVYJuGQI
Rob's Tabletop World Discussion at 22:19
video_pk 83352 · mention_pk 209766
Click to watch at 22:19 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I don't go to our local game shops. I I because personally I can't stand people.
- And if GW did exactly what this man is doing, okay, this game would be alive forever.
- What I consider one of the greatest games of all time.
- And that's the thing that keeps me going because it's not it's not you're not faceless to me, okay?
- The 20s have not been very kind to me.
- If you fight hard enough if you give everything that you got and you don't quit ever. You just kind of keep keep plugging along.
References (from this video)
No references stored for this video.
Video w-endCHv5PU
Rob's Tabletop World Discussion at 48:00
video_pk 83361 · mention_pk 209874
Click to watch at 48:00 · YouTube ↗
Pros
none
Cons
none
Thematic elements
- Fantasy
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Go look up Europa. You're talking almost $400, $500 a game.
- my first edition Blood Bowl is rare.
- My Warhammer is worth a ton.
- First edition of Space Hulk is worth a lot.
- It's It's literally tasteless [ __ ]
- Tastes like the color white. If white paste had a flavor, like white diarrhea [ __ ]
- I will cut you out of my life without even thinking without even thinking if that's what you want to do
- You either figure it out and see that these people aren't here for you. You're just entertainment for them. Or I'll just take you from this world.
- You get it out of your system or I'm not gonna let you kill your mother, I'm gonna kill you.
- I think the most important thing is is that you never give up on your family, on your children, on your grandchildren, and you give everything that you got.
- All I want written on my damn gravestone is I wish I was up there reading this.
- If in all these years I helped somebody, you want to know something? That's worth more than all the subscriptions, all the views, and all the [ __ ] YouTube YouTuber influencer [ __ ] that you can have.
References (from this video)
No references stored for this video.
Video TlToCxduY_0
Board Gaming Ramblings Top List at 2:15 sentiment: positive
video_pk 82446 · mention_pk 207096
Click to watch at 2:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Felt more like a classic campaign game due to scenarios and chapters.
- Accessible game.
Cons
- Too much exploration and getting killed by a bear in Seven Continent.
- Could be too much just exploration and getting killed by a bear.
Thematic elements
- Exploration and survival in a bleak world
- A bleak world
- Campaign-based with scenarios and chapters
Comparison games
- Seven Continent
Mechanics (from transcript analysis)
- Campaign play — Seventh Citadel fixed that in many ways in making it into a campaign with scenarios. So, you had more like a chapters you were playing through.
- exploration — Seventh Continent, we had everything for and it was fine for us. It was too much just exploration and getting killed by a bear.
- scenario play — So, you had more like a chapters you were playing through, which made it so it felt more like a classic campaign game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- And you're all about upgrading your spaceship or space hub basically.
- The theme is great in this game.
- It's a longer game. And that's also why it doesn't get to the table.
- It was competitive, which was interesting because it's like a different style of of a most legacy games and campaign games are cooperative.
- And also the writing and the comedy was fantastic.
- It feels like a game where you're like, I've worked my butt off the entire game for this. And it gives me two and a half points.
- It is a worker placement game. You have one worker which is going to move around from building to building.
- The looks of this game will fool you because this is a game with a lot of brutality in it.
- It's a medium euro game with a lot of great depth of choices.
- You're basically running a hotel where you're trying to attract the right guests, give them the food in the cafe that they want to fulfill their needs before you tuck lock them in the
- Frost Haven is a fantastic game.
- H just a splendid game that I am super excited to play more.
- And you're basically running a hotel where you're trying to attract the right guests, give them the food in the cafe that they want to fulfill their needs before you tuck lock them in the
- It's a very weird theme because it's like people coming to your cafe and after they eat they get locked in a room.
- It's a fantastic game. It's all about combos, trying to get the most out of your actions as possible.
- Frost Haven basically came in and said like, you don't need to be here anymore.
- And I always I loved Gloom Maven. I loved so much about it. The story was decent, but it was okay written and it was fun. The characters were really fun.
- just a splendid game that I am super excited to play more.
References (from this video)
No references stored for this video.
Video thQOJ_v1Fws
Neon Gorilla Top 10 List at 1:02:04 sentiment: negative
video_pk 81482 · mention_pk 202688
Click to watch at 1:02:04 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
none
Thematic elements
- punishing, challenging dungeon-like play
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- The food for the soul which is is truly therape therapeutic.
- The community that I came in on, I could be myself 100%.
- I'm an open book. I I'm happy to talk about like, you know, any of my personal struggles.
- This is happiness. And I told this story at the convention.
References (from this video)
No references stored for this video.
Video OvZScU450Bk
The Brothers Murph Unboxing at 3:04 sentiment: neutral
video_pk 81313 · mention_pk 201135
Click to watch at 3:04 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
- still would like to
Cons
- Have not played through Seventh Cindel yet
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Our board game collection has surpassed the 1,000 board game mark.
- It feels like it's time to do another collection tour.
- This is Tiny Epic Galaxies. It's a really fun dice rolling, resource management, engine building kind of game.
- Terraforming Mars. This is a classic.
- The feeling of terraforming Mars is just epic.
- Too Many Bones. This game has some of the coolest dice I've ever seen.
- It's a cooperative adventure game with really satisfying combat.
References (from this video)
No references stored for this video.
Video AaVLG1pYEa4
Board Games UnLocked Analysis at 7:41 sentiment: mixed
video_pk 80581 · mention_pk 196462
Click to watch at 7:41 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
- Massive map created by cards is a cool idea
Cons
- Felt dry and players lost excitement
- Cumbersome setup time involving thousands of cards
- Could be bad for videos
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
- card laying — Involves laying out a large number of cards to form the map.
- exploration — Features exploration elements.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- This is very like tribal like morbid.
- It's um it's Dark Souls King Arthur, the Arthurian legend.
- this one is kind of like it's very like tribal like morbid.
- But if we're looking at themes of negative like negative games that I just did not care about the theme
- I typically don't buy them if I if I don't like the theme.
- the way that they did the theme was was so uninspired.
- Odelin is again a good one just because it's it's Diablo generic demon fantasy thing. I find that incredibly tired.
- Vagrant song certainly unique. I don't call it bad, but it had a hard time ringing with me
- I was actually kind of glad you decided to quit that one.
- So, if we're looking at games that I think does CA uh combat one of the best I'm trying to think is I mean Osworn is definitely up there.
- That's the highlight. I mean, this is also a boss battler, but it is a campaign. But each boss is unique. I love the way that it utilizes the battle flow system. The fact that you can use cards or dice.
- Their dedication to the secret boss. I applaud. That they they did everything they could to keep it all a mystery.
- But then on repeat, the the mystery is gone, but the combat is still still great.
- Because that's all it is is boss fights. I think a game funny enough that does boss fights terribly is one we've already talked about Madara
- Madara's boss fights are [ __ ] bullet sponges with 800 health
- the AI itself when you're doing the mobs, that works relatively well for the various enemies that are in the game, and they do level up, which is nice. They get more challenging, but it kind of just boils down to more HP and more damage. It does. They still kind of run the exact same way, but they color code it so it's not just a hodgepodge of just enemies.
- the inverted paradigm system is amazing.
- And actually a good positive and probably a good negative for some is atto to KDM. It depends on how you like your boss fights.
- Don't get me wrong, they're they're extremely similar. And it just kind of depends on how you want your boss fights. KDM does it. I'm not saying KDM is necessarily a negative, but in the sense that it's combat can literally boil down to I have a character that can crit on everything
- It's too It's just way too clunky.
- God, no. A green [ __ ] Who the hell goes off a D 100?
- But yeah, folklore the affliction. This was the one had had a really cool world. I like the the fable element, the gothic horror stuff. I think the characters were unique. Um but man, fiddly as all hell.
- Yeah. And I mean, they shot for the open world.
- It would have just been better if it was if it was uh scenario based.
- but he doesn't want to carry any of his [ __ ] to my house.
- I want to see it. I want to see this game of his that he owns like everything for
- I didn't ever bring this one up because I haven't touched it in years.
- Yeah, I know. I know. You would think with how much [ __ ] he has and how much he doesn't touch it, you would that he would want to play it. I told him we could have three. We could get cuz you'd be in on it, but he doesn't want to carry it over to my house.
References (from this video)
No references stored for this video.
Video AaVLG1pYEa4
Board Games UnLocked Analysis at 45:20 sentiment: neutral
video_pk 80581 · mention_pk 196494
Click to watch at 45:20 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
- can feel dry
- no real direction
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
- Card riffling — Involves riffling through cards all day, flipping cards, and going to numbers.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- This is very like tribal like morbid.
- It's um it's Dark Souls King Arthur, the Arthurian legend.
- this one is kind of like it's very like tribal like morbid.
- But if we're looking at themes of negative like negative games that I just did not care about the theme
- I typically don't buy them if I if I don't like the theme.
- the way that they did the theme was was so uninspired.
- Odelin is again a good one just because it's it's Diablo generic demon fantasy thing. I find that incredibly tired.
- Vagrant song certainly unique. I don't call it bad, but it had a hard time ringing with me
- I was actually kind of glad you decided to quit that one.
- So, if we're looking at games that I think does CA uh combat one of the best I'm trying to think is I mean Osworn is definitely up there.
- That's the highlight. I mean, this is also a boss battler, but it is a campaign. But each boss is unique. I love the way that it utilizes the battle flow system. The fact that you can use cards or dice.
- Their dedication to the secret boss. I applaud. That they they did everything they could to keep it all a mystery.
- But then on repeat, the the mystery is gone, but the combat is still still great.
- Because that's all it is is boss fights. I think a game funny enough that does boss fights terribly is one we've already talked about Madara
- Madara's boss fights are [ __ ] bullet sponges with 800 health
- the AI itself when you're doing the mobs, that works relatively well for the various enemies that are in the game, and they do level up, which is nice. They get more challenging, but it kind of just boils down to more HP and more damage. It does. They still kind of run the exact same way, but they color code it so it's not just a hodgepodge of just enemies.
- the inverted paradigm system is amazing.
- And actually a good positive and probably a good negative for some is atto to KDM. It depends on how you like your boss fights.
- Don't get me wrong, they're they're extremely similar. And it just kind of depends on how you want your boss fights. KDM does it. I'm not saying KDM is necessarily a negative, but in the sense that it's combat can literally boil down to I have a character that can crit on everything
- It's too It's just way too clunky.
- God, no. A green [ __ ] Who the hell goes off a D 100?
- But yeah, folklore the affliction. This was the one had had a really cool world. I like the the fable element, the gothic horror stuff. I think the characters were unique. Um but man, fiddly as all hell.
- Yeah. And I mean, they shot for the open world.
- It would have just been better if it was if it was uh scenario based.
- but he doesn't want to carry any of his [ __ ] to my house.
- I want to see it. I want to see this game of his that he owns like everything for
- I didn't ever bring this one up because I haven't touched it in years.
- Yeah, I know. I know. You would think with how much [ __ ] he has and how much he doesn't touch it, you would that he would want to play it. I told him we could have three. We could get cuz you'd be in on it, but he doesn't want to carry it over to my house.
References (from this video)
No references stored for this video.
Video of6lWbpkTS0
Playthrough at 0:06 sentiment: positive
video_pk 78073 · mention_pk 189218
Click to watch at 0:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- The game offers a lot of cool things and items to collect.
- The narrative discovery through cards and encounters is engaging.
- The game provides a challenging and rewarding experience.
- It's fun to play through and learn the mechanics.
- The game has a sense of accomplishment upon completing the mission.
- The host enjoys the strategic depth and replayability implied by different paths and threats.
Cons
- The inventory can become overwhelming with too many items.
- Some actions or challenges are very difficult to overcome.
- Certain mechanics, like the need for specific 'barter' cards, can be frustrating to acquire.
- The game can feel overwhelming at times due to the complexity and number of components.
Thematic elements
- An adventure involving battling threats, carrying items to the citadel, and rebuilding after a monster attack.
- A land with a citadel, underground areas, forests, and a dried-up sea.
Comparison games
none
Mechanics (from transcript analysis)
- Card draw and hand management — Players draw cards for their action deck and must manage their hand to perform actions and overcome challenges.
- Combat — Players engage in battles against monsters and other threats, requiring successes to overcome them.
- cooperative play — Two characters, Brooks and Denim, work together, with actions and consequences often affecting both.
- Deckbuilding — Players add and potentially remove cards from their action deck throughout the game.
- Dice Rolling — Dice are used to determine outcomes in certain situations, such as checking if a card is kept or to resolve specific events.
- exploration — Players move across a map represented by tiles, revealing new locations and events.
- Set Collection — The objective requires collecting specific items, like funeral caterpillars, and bringing them back to the citadel.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- This is out of control how many things we have in our backpack.
- Oh my gosh, this was awesome. That was a fantastic epic adventure, Dasham's Awakening.
- This is still one of the my favorite games from that year. uh in one of my favorite games that I own.
- Well, I think this is just a bad play, Barrett. I think this is a horrible bad play.
References (from this video)
No references stored for this video.
Video ljNY7rT12u4
Top List at 10:47 sentiment: positive
video_pk 69412 · mention_pk 165902
Click to watch at 10:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Appeals to the promise of the seventh continent
- New venture and world presented
- Would enjoy diving into the adventure with Shira
Cons
- Very expensive ($247 for all-in, logic dictates buying all or nothing)
- Past negative experiences with Seventh Continent (damaged board, parts stuck, logistical issues)
- Lack of a suitable partner to play with
Thematic elements
- Adventure
- New world
- Puzzly life storytelling
Comparison games
- Seventh Continent
Mechanics (from transcript analysis)
- cooperative play — Requires a partner to dive into it with.
- Storytelling — Core to the game's appeal.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I have too many board games
- Every board game is a promise of a story a game night a group of friends getting together it's a memory of when you did just that
- This list of board games are games that I know and I know well games that I would add to my collection immediately
- I've wanted some of these games for years and with all of that acknowledged I I just I just can't justify getting them
- I'm an irresponsible campaign game owner
- keep dreaming whether it's your career your life the goals you have or the games you want
References (from this video)
No references stored for this video.
Video 3TZcF5J76DA
Review at 0:04 sentiment: positive
video_pk 66968 · mention_pk 162842
Click to watch at 0:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Engaging narrative and world-building.
- Deep mechanics that offer strategic choices.
- High replayability due to different scenarios and campaigns.
- Satisfying character progression system.
Cons
- Can be very challenging, requiring specific strategies or luck.
- Some objectives can be difficult to achieve without careful planning or prior knowledge.
Thematic elements
- Rebuilding a community and exploring the world after a cataclysm.
- A fallen world after a battle between necro druids and the worm master.
Comparison games
none
Mechanics (from transcript analysis)
- Bartering — Certain items can be used for bartering to gain access to locations or acquire goods.
- Companion system — Players can acquire companions, like Ratko, which provide benefits during the game, often at a life point cost.
- Deckbuilding / Hand management — Players build and manage a deck of action cards, drawing from it to perform actions and resolve tests. Cards can be kept in hand for later use or discarded.
- Exploration & Map movement — Players move across a map, revealing tiles and encountering events. Certain mechanics like 'ground shiver' gate access to some areas.
- Leveling up / Skill tree — Players can level up and improve their character's stats or unlock new abilities, represented by a skill tree and 'Hope Reborn' cards.
- questing — The game involves completing specific quest objectives, often tied to narrative elements and character goals.
- Resource management (Life, cards) — Players must manage life points to reshuffle their action deck and hand size limits for cards and items.
- Scenario-based progression — The game requires playing through introductory scenarios and then moving on to new threats or campaigns, like 'The First Garden'.
- Skill Tests — Many actions require passing skill tests, which involve drawing cards and achieving a certain number of successes, often with modifiers.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- It's one of my favorite adventure games of all time.
- I have to get 10 total for these? Usually those kind of games would take like three or four scenarios.
- This is a crazy mission. I've never had one that required you to do this kind of stuff.
- God my gosh. All right, so that was three. I got four level ups left. I was about to say, man. I was like, how can you do this without flawless play?
References (from this video)
No references stored for this video.
Video ZE3jHXXiSBY
The Dungeon Dive Review at 0:14 sentiment: positive
video_pk 61239 · mention_pk 153928
Click to watch at 0:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- No survival resource gathering or crafting like Seventh Continent; streamlined experience
- Settlement phase and city-building feel cool and rewarding
- Solo mode scales well; primary play can be done with a single hero
- Narrative book and map interaction add depth to the world
- Component design relies on cards, reducing chits and clutter; easy to set up and store
- Replay value through branching threats, multiple scenarios, and side quests
Cons
- Card management can become tedious; constant card drawing and searching can slow down flow
- Core card play system can feel slow or convoluted for some players
- If playing solo, losing requires restarting campaigns unless you house-rule an ongoing playthrough
Thematic elements
- discovery, exploration, and survival through settlement-building and narrative-driven progression
- post-apocalyptic fantasy world with elements of science fantasy and feudal sci-fi; a desolate citadel that exists in a quirky, mysterious realm
- branching scenarios with a dialogue book and quest system; combination of map-driven exploration and story beats
Comparison games
- Seventh Continent
Mechanics (from transcript analysis)
- Deck-building / action cards — Players use action cards representing stamina and actions; cards cycle through play as they explore and resolve actions.
- dialogue book / narrative integration — A dialogue book interacts with the map, community sheets, and cards, providing Choose-Your-Own-Adventure style elements and branching outcomes.
- exploration cards linked to a map — Exploration decks feed cards onto the map; green backs are revealed first, followed by yellow backs, guiding map progression.
- health as resource / recovery-based card recharges — Health acts as a currency to recharge discarded action cards; three difficulty tiers alter the recharge ratios.
- Narrative Choice — A dialogue book interacts with the map, community sheets, and cards, providing Choose-Your-Own-Adventure style elements and branching outcomes.
- quest / experience economy (Hope Reborn) — Characters have individual Quests; Hope Reborn tokens function as experience to unlock progress and character advancement.
- scouting / map-recording mechanics — Feathers (scouting actions) enable players to place discovered cards on an outdoor map; scouts can be sent to gather information.
- settlement building / preparation phase — Citadel settlement phase with buildings that provide ongoing benefits during preparation (e.g., Smithy, Watchtower, Forum, etc.).
- side quests / community development — Side quests become available via buildings (e.g., tavern) and provide additional challenges without derailing main threats.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I absolutely love that it's a very easy game to set up and put away.
- it's all cards there are no chits.
- on a turn you basically do the same thing every turn.
- there are three full boxes of these cards.
- I love a good settlement phase in a game.
- the dialogue book is definitely something new.
- Seventh Citadel like seventh continent really is just a solo game.
- This game is about Discovery and Adventure.
References (from this video)
No references stored for this video.
Video K8VsZphAwpI
Board Game Hangover Top 10 List at 8:51 sentiment: positive
video_pk 35332 · mention_pk 105468
Click to watch at 8:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Strong non-linear storytelling
- Flexible, session-splitting design allows pausing
Cons
- Heavy both in rules and time
- Not a single-session game
Thematic elements
- Choose-your-own-adventure with community-building and survival
- Weird world where worms and trees shape reality
- Multiple scenarios with inter-session community development
Comparison games
none
Mechanics (from transcript analysis)
- campaign-style exploration — Three scenarios with unique objectives and tasks
- choose-your-own adventure — Directed by story and decisions with reusable content
- Narrative Choice — Directed by story and decisions with reusable content
- Scenario / Mission / Campaign Game — Three scenarios with unique objectives and tasks
- self-built board and exploration — Board you create while exploring, between sessions you develop a community
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- One of the best ways to enjoy board games is playing all by yourself.
- This is a quick, simple game that it's easy to reach for and play because it doesn't take a lot of time and not a lot of space.
- This is a solo only war game that might take up to a whole day to play depending on the scenario.
- It's almost like taking your favorite VHS tape, putting it in, and watching your favorite scary movie, actually being in it.
- This game has an insane amount of replayability.
- So many decisions, so many cards, and the replay value is off the charts.
References (from this video)
No references stored for this video.
Video YXlNNVENOhc
Meet Me at the Table Playthrough sentiment: positive
video_pk 12787 · mention_pk 140755
Overall sentiment (raw)
positive
Pros
- Engaging narrative
- Complex exploration mechanics
- Interesting combat system
Cons
- Complex rule management
- Resource-intensive gameplay
Thematic elements
- Exploration, quest for funeral caterpillars
- Underground foundations/subterranean world
- Campaign-based adventure
Comparison games
none
Mechanics (from transcript analysis)
- Action Card Management — Players use action cards to move, fight, and resolve challenges
- exploration — Revealing and navigating through different terrain cards
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I think this was super super cool. Definitely different from having to go across the land.
References (from this video)
No references stored for this video.
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