Skip to main content
The Fellowship of the Ring: Trick-Taking Game box art

The Fellowship of the Ring: Trick-Taking Game

Game ID: GID0329739
Game Info
Year
2024
Players
1-4
Age
10+
Playtime
30 min
Collection
Ratings
Creator Score
Mechanic profile
Percentile rank vs. all games
Vibe profile
Not enough video data yet
Description

The Fellowship of the Ring: Trick-Taking Game is a co-operative card game that plays out over eighteen chapters that lead players through the events of the novel The Fellowship of the Ring. The chapters can be played in any order, but ideally you play them in sequence.

In each chapter, each player takes a different character role — Frodo, Gandalf, Sam, Pippin, Farmer Maggot, etc. — and each character has a condition that must be met in order to pass the chapter and advance in the story. Frodo needs to capture ring cards, for example, while Pippin wants to take as few tricks as possible. As you advance through the chapters, new characters, items, and challenges are introduced to the game.

The deck consists of 37 cards, with one card being set aside as "lost" each hand. Whoever is dealt the One Ring becomes Frodo, then other players choose from the available characters based on their hand. The One Ring is the game's only trump card, but initially rings can't be led until someone plays one off-suit.

In the two-player game, one hand of cards is dealt to a dummy player, with some cards being face up and others face down. This dummy is assigned a character, and one of the human players will play cards for it based on which cards are free to be played.

In the solitaire game, one player plays four hands of face-up cards, with each hand being assigned a character and only a few cards being available at a time. After you play a trick, deal each hand a new card.

Description

The Fellowship of the Ring: Trick-Taking Game is a co-operative card game that plays out over eighteen chapters that lead players through the events of the novel The Fellowship of the Ring. The chapters can be played in any order, but ideally you play them in sequence.

In each chapter, each player takes a different character role — Frodo, Gandalf, Sam, Pippin, Farmer Maggot, etc. — and each character has a condition that must be met in order to pass the chapter and advance in the story. Frodo needs to capture ring cards, for example, while Pippin wants to take as few tricks as possible. As you advance through the chapters, new characters, items, and challenges are introduced to the game.

The deck consists of 37 cards, with one card being set aside as "lost" each hand. Whoever is dealt the One Ring becomes Frodo, then other players choose from the available characters based on their hand. The One Ring is the game's only trump card, but initially rings can't be led until someone plays one off-suit.

In the two-player game, one hand of cards is dealt to a dummy player, with some cards being face up and others face down. This dummy is assigned a character, and one of the human players will play cards for it based on which cards are free to be played.

In the solitaire game, one player plays four hands of face-up cards, with each hand being assigned a character and only a few cards being available at a time. After you play a trick, deal each hand a new card.

Ask a Rules Question
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 38
This page: 38
Sentiment: pos 29 · mix 3 · neu 3 · neg 1
Mentions per page
Showing 1–38 of 38
Video iaqXiMrhSzo The Dice Tower News at 22:42 sentiment: positive
video_pk 106465 · mention_pk 307854
The Dice Tower - The Fellowship of the Ring: Trick-Taking Game video thumbnail
Click to watch at 22:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Trick taking — The name of the game explicitly mentions 'Trick Taking Game'.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The people, we wouldn't have anything to talk about without the wonderful designers and publishers who make these fantastic games.
  • I don't believe in this well, everyone's a winner thing because we only have one trophy, you know, per game.
  • If you go and pick one of these games on these lists tonight and just go play that game, you're going to have a great time.
  • There's nothing like putting a game on the table, having people come over, play that game with you, and they go home changed.
  • When designers were designing these games, they did not know how amazing they would be. So, they decided to bring it back.
  • We're here to celebrate the art in the games we play.
  • The rules lawyers are so good that as soon as I hired them, my wife can't beat me at games anymore.
  • Innovation in games is uh more difficult than ever these days.
  • It's so great that in this crazy world uh so many people still have time and are willing to sit down with their friends and families and uh play board games.
References (from this video)
No references stored for this video.
Video 5teFv-T9uPU Tantrum House Top List at 8:13 sentiment: positive
video_pk 86495 · mention_pk 306425
Tantrum House - The Fellowship of the Ring: Trick-Taking Game video thumbnail
Click to watch at 8:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Really fun game
  • Love the theme
  • Love the gameplay
  • Cool artwork with a stained glass feel
Cons
none
Thematic elements
  • The Lord of the Rings
  • Middle-earth
  • Campaign-based, following chapters of the story
Comparison games
  • The Crew
Mechanics (from transcript analysis)
  • Campaign play — The game progresses through different chapters, functioning as a campaign.
  • cooperative play — The game is cooperative.
  • Trick-Taking — It is a trick-taking game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Baghdad crafting the cosmos from Office dog is my next game on my most anticipated games list
  • you are an Interstellar architect competing to build the Galaxy one star at a time
  • manipulate the laws of the universe to your advantage shifting gravity or the flow of time to activate useful Power Cards and even spawn Advanced life that can earn you extra victory points at the end of the game
  • use your resources wisely as you craft your Cosmic creation
  • the last one on my list is propolis from Flatout games
  • I'm really excited about this because of what it says the game's all about worker placement engine building area control and Tableau building woo it's getting me excited
  • my one concern is it says it plays in 15 to 30 minutes with all those different gameplay mechanics I'm concerned is the game going to play too fast for my taste
  • they usually put out really really good games I mean they put out Cascadia they put out Calico Point salad um love love those games
  • this game you are taking on the role of competing medieval be colonies and taking turns to deploy your worker bees to collect pollen fortify their positions and construct your hives to appease your queen and become the most glorious in the land
  • theme's kind of cute um but the gameplay could be amazing um I hope it's amazing as my number one on my most anticipated list here
References (from this video)
No references stored for this video.
Video xtZmYl_S0Es Watch It Played Discussion at 7:06 sentiment: positive
video_pk 86348 · mention_pk 223067
Watch It Played - The Fellowship of the Ring: Trick-Taking Game video thumbnail
Click to watch at 7:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's incredible it's fantastic I was super surprised by it it's really good
  • quadropolis is a game I'd love on there I love quadropolis
  • the tile placement game it's just one of those little perfect games
  • transform your TBL toop into a Galaxy at your fingertips in flickering Stars
  • flick your spaceship across the table
  • quirl quirl is a fantastic game I I truly love it
References (from this video)
No references stored for this video.
Video 0wRx-IT0DPk Board Gaming Ramblings Review at 0:07 sentiment: positive
video_pk 85873 · mention_pk 311306
Board Gaming Ramblings - The Fellowship of the Ring: Trick-Taking Game video thumbnail
Click to watch at 0:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Cooperative chapters with great storytelling.
  • Thematic character goals.
  • Makes chapters feel pretty different.
  • Worked surprisingly well with two players.
  • Love the artwork.
  • Challenging in a good way.
  • Accessible trick-taking mechanics.
Cons
  • Can have hands that are almost impossible.
  • Thematic elements are more like 'flare' and not a deep story game.
  • Not as much story as The Crew.
  • Some chapters can be very hard and require multiple plays.
  • Uncertainty about which game to choose between this and The Crew if both are completed.
Thematic elements
  • The Fellowship of the Ring
  • Players cooperatively play chapters with great storytelling.
Comparison games
  • The Crew
  • The Crew 2
  • Seven Wonders Duel
Mechanics (from transcript analysis)
  • Card drafting/assignment — Players choose characters at the beginning of a chapter, influencing their goals and how the game proceeds.
  • communication — Players can communicate about what they have in their hand, though with limitations.
  • cooperative play — Players work together to achieve common goals across chapters.
  • Hand Management — Players manage their hands of cards to fulfill their objectives and assist teammates.
  • Mission/Objective Fulfillment — Players must achieve individual character goals within the trick-taking framework to win the chapter.
  • Set Collection — One character's goal is to win a specific number of 'ring' cards.
  • Special suits — There is a special suit with fewer cards that can be played off-suit but not led initially. The 'one of rings' is the only Trump.
  • Trick-Taking — Players play cards and the highest card of the led suit wins, unless a special suit is played. Players must follow suit if possible.
  • Variable player powers — Different characters have unique goals that influence gameplay.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I like that that's like the bare minimum they could do.
  • The combinations of the characters make it still feel very different each time you play it.
  • This game is impossible to play and uh and not think about the crew.
  • This is a great game I'm going to give it an eight I think it's a good game I think it's a great game I I really enjoy this.
  • I think that it it's made so that it's a trick taking name that's very aailable for people because it's less weird than many of the weirder trick taking games that we have played.
References (from this video)
No references stored for this video.
Video Ys5t-j6bxOQ Brains On Games Review at 0:24 sentiment: positive
video_pk 85869 · mention_pk 220919
Brains On Games - The Fellowship of the Ring: Trick-Taking Game video thumbnail
Click to watch at 0:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong thematic integration with The Lord of the Rings
  • Cooperative, mission-based structure supports teamwork
  • Rich components and presentation (art, tokens, box design)
  • Chapter-based variability adds replayability
  • Previous memory/deduction layer for players enhances depth
Cons
  • Communication is limited, which can be challenging for some groups
  • Late chapters can become quite complex and restrictive
  • Requires multiple players; two-player variant uses a dummy hand
Thematic elements
  • cooperation toward completing mission-based objectives against a shared threat
  • Middle-earth, The Lord of the Rings universe
  • chapter-based, character-driven missions within a cooperative quest
Comparison games
  • The Crew
Mechanics (from transcript analysis)
  • chapter/mission progression — the game is chapter-based with different character missions per chapter; increases in complexity
  • character-mission goals — each character has a personal objective that guides coordination and trick results
  • Combat: Deck/Hand — an overlay deck (threat deck) that introduces new challenges; Sam's presence interacts with this deck in some chapters
  • lead restrictions for rings — rings cannot be led until a ring card has been played in that round
  • lost card — one card is left over at the end of the hand and can affect missions/decks
  • Memory and deduction — players must track which cards have been played to deduce others' needs and plan moves
  • Must follow — the first player to lead a trick must be followed by others who hold the led suit
  • ring as trump — the One Ring acts as the only trump card; players decide when to try to win or lose a trick with the Ring
  • Threat deck — an overlay deck (threat deck) that introduces new challenges; Sam's presence interacts with this deck in some chapters
  • Trick-Taking — the first player to lead a trick must be followed by others who hold the led suit
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a must follow trick-taking game
  • the One Ring definitely rules them all in this game
  • communication is super limited
  • I love the art work on these cards
  • it's a gorgeous component
  • you do feel like a fellow ship when you're cooperating to complete these missions
  • visual working memory meaning it's the whiteboard in your mind where you keep information
References (from this video)
No references stored for this video.
Video AzPwLaZPwoQ Board Gaming Ramblings Top List at 4:02:04 sentiment: positive
video_pk 85850 · mention_pk 220834
Board Gaming Ramblings - The Fellowship of the Ring: Trick-Taking Game video thumbnail
Click to watch at 4:02:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • fun trick-taking game
  • enjoy it thoroughly
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Trick-Taking — A fun trick-taking game. Looking forward to playing like all the chapters.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • spoiler alert is the worst Legacy game I've ever played
  • it's a fun trick taking game I'm looking forward to play like all the chapters
  • it was a complete bust for me at least
  • it just fell flat
  • it wasn't exciting at all
  • it's lighter than I remembered
  • it's a medium game
  • it's like you are there's a city and it's in a crisis and there's like Point SCS basically
  • it's like a semic coop thing because everyone can end up losing but it's a very fun game
  • it is a a great game I really really like it I was very happy to be able to play it again
  • it's such an amazing game
  • I just love age of innovation
  • it's my number one as well it's a fantastic game for all the reasons you said
  • playing heyo because it's really fun
  • everybody's just like vibing
  • it's it's just like silly fun
References (from this video)
No references stored for this video.
Video c5r2mefPR2Q UndeadVikingVideos Discussion at 19:00 sentiment: neutral
video_pk 85601 · mention_pk 219790
UndeadVikingVideos - The Fellowship of the Ring: Trick-Taking Game video thumbnail
Click to watch at 19:00 · YouTube ↗
Overall sentiment (raw)
Neutral
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
  • Trick-Taking — Mentioned as part of the game's title.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It was fantastic. It was just there was so much stuff going on that was really enjoyable.
  • Well, I think there's that one Warhammer guy that syn There's some synthesizer show synthesizer synthesizer shows that I watch that have been around for a long time.
  • We must slay them.
  • Thanks for nothing, Danny Nunan.
  • It's like, Oh, honey, I'm so sorry.
  • This is the longest running weekly live stream thing held on YouTube 10 years or so in a row.
  • Americans don't even like America.
  • It's not like we're keeping track here yeah, who's keeping score
  • Oh, really? Runner up code names.
  • You don't make a podcast.
  • I mean, the definition I don't even know what you're saying.
  • You're just making up words.
  • So defeist.
  • Yeah, that gumballs.com. They suck.
  • This is not a good website.
  • The two eyes are swords.
  • It's like, how does anybody know this guy exists?
  • I'm always impressed when things like that exist.
  • Oh, yeah. I guess you can. Yes, you can. But that's not the same because podcast is a different
  • It's like, oh, you know, use use use non like you have didn't make this game colorblind uh friendly.
  • Be excellent to one another as Bill and Ted would say.
  • The fact that the dice rolls were so unlucky against me.
  • I love the game, but it's when those dice rolls don't go your way.
  • It's like, Oh, you know, should he fight the wolves or should he run away?
  • This is the most evil, most powerful terrorist organization in the world that never wins.
  • It's like, 'No, nobody's died. This is realistic.'
References (from this video)
No references stored for this video.
Video bmac4sc9Uhg kovray Top 4 List at 1:34 sentiment: positive
video_pk 84483 · mention_pk 351554
kovray - The Fellowship of the Ring: Trick-Taking Game video thumbnail
Click to watch at 1:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • IP-driven theme
  • story-driven progression
  • character-based objectives
Cons
none
Thematic elements
  • fellowship-based journey via trick-taking
  • story world with characters from Lord of the Rings
  • story-driven with chapters and twists
Comparison games
none
Mechanics (from transcript analysis)
  • character objectives — Each character has objectives to meet each round.
  • story progression — Story/chapters progress with twists as you play.
  • Trick-Taking — Trick-taking with character objectives per round.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a cooperative two-player game where you'll be taking the roles of pirates guiding your ship through the treacherous tides.
  • Now in this game, the cards you play will move the fox in the forest.
  • Your goal is to collect all the gems.
  • Lord of the Rings, the Fellowship of the Ring trick taking game, long title.
  • you'll be taking the role of one of the characters from the Lord of the Rings.
  • Now, this does follow a story, and new chapters offer a variety of new twists and turns as you progress throughout the game and experience the Fellowship of the Ring.
References (from this video)
No references stored for this video.
Video ODuZsDJu3OE DaniCha Playthrough at 0:00 sentiment: positive
video_pk 84307 · mention_pk 354497
DaniCha - The Fellowship of the Ring: Trick-Taking Game video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Compact, unique box design
  • Beautiful wooden components with vibrant paint
  • Dual-sided, double-sided components for visual appeal
  • Special inserts that keep cards secure and organized
  • Solo-friendly with cooperative play emphasis
  • Accessible quick play time (about 20 minutes) and age 10+
Cons
  • IP familiarity may deter some buyers
  • Potentially limited appeal for non-Lord of the Rings fans
  • Box dimensions and storage may be unusual if not using the insert
Thematic elements
  • Cooperative trick-taking adventure where players work together to complete a quest
  • Middle-earth / Lord of the Rings context with a quest-based theme
  • Collaborative, puzzle-like progression through chapters
Comparison games
none
Mechanics (from transcript analysis)
  • chapter-based progression — The game includes chapter cards and a structure that progresses through chapters, with specific components and events per chapter.
  • Cooperative Game — Players work together to achieve a group objective rather than competing.
  • cooperative play — Players work together to achieve a group objective rather than competing.
  • Solo and two-player variants — Rules include solo mode and two-player adjustments.
  • Trick-Taking — Players play numbered cards; highest/lowest card wins the trick; common card play mechanic.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is actually solo friendly
  • Cooperative Quest so you could play solo
  • it's very shiny
  • this is a very interesting like dimension for a box
  • I love that idea and kudos to them for thinking of it
  • I'm excited to do a playthrough of it at least a solo playthrough
  • this is a game for 1 to four players takes about 20 minutes to play and ages 10 and up
References (from this video)
No references stored for this video.
Video j-_gUSAilZo kovray Top 10 List at 19:12 sentiment: positive
video_pk 84313 · mention_pk 320117
kovray - The Fellowship of the Ring: Trick-Taking Game video thumbnail
Click to watch at 19:12 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Strong thematic integration of the Lord of the Rings IP.
  • Plays out the entire hand, which is a preferred trick-taking element.
  • Character-specific objectives are accessible and thematic.
  • Engaging progression system adds depth.
  • Beautiful box art and component design.
Cons
none
Thematic elements
  • The Lord of the Rings
  • Middle-earth
Comparison games
none
Mechanics (from transcript analysis)
  • Hand Management — Players play out their entire hand, requiring strategic planning.
  • Objective Fulfillment — Players must complete character-specific goals throughout the game.
  • Progression System — The game introduces new elements as it progresses.
  • Trick-Taking — Core mechanic where players play cards in tricks.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The Lord of the Rings is something that I really, really enjoy.
  • In most instances, you are playing out your entire hand in this game.
  • The packaging and the product design of this game is also just phenomenal.
  • It's that one thing that's like everybody's trying to push their points up a little bit more like they want to, but you don't want to do it too much because everybody starts to gang up on you.
  • The scoring because you do better if other people do worse. And don't meet their bids.
  • Every time I played this game, it just has tickled my brain in the best way possible.
  • It takes this simple idea, I guess, and then elevates it just enough that it feels like Ilia said classic, but also doesn't um pull away from the uniqueness of this game.
  • It does have grand moments, which I love in games, as many of you know by now. You can be so confident that you're not going to take another trick and you're sitting at 25 and bam, you did. You've busted. Eat it.
References (from this video)
No references stored for this video.
Video KBy5wy0lmwc Meet Me At The Table Top List at 6:26 sentiment: positive
video_pk 84106 · mention_pk 213222
Meet Me At The Table - The Fellowship of the Ring: Trick-Taking Game video thumbnail
Click to watch at 6:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Easy to learn
  • Artwork is fantastic
  • Each chapter brings something new
  • Fully replayable
Cons
  • Not the most thematic game
  • Shines more with a full table than solo
  • Might not have as much long-term variety as other co-op tricktakers
Thematic elements
  • Retell the Tolkien story across 18 short chapters.
  • Middle Earth
  • Chapter-based storytelling
Comparison games
none
Mechanics (from transcript analysis)
  • Chapter-based objectives — Each chapter represents a different moment from the novel. And players take on the roles of characters... Each with their own special goal or condition to meet in order to pass the chapter.
  • cooperative play — The Fellowship of the Ring trick-taking game, a cooperative card game for one to four players, retells the Tolken story across 18 short chapters.
  • story progression — if you go through them sequentially, you'll actually feel the story unfold as new characters, items, and challenges are introduced along the way.
  • Trick-Taking — The Fellowship of the Ring trick-taking game, a cooperative card game for one to four players, retells the Tolken story across 18 short chapters.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Maybe it's because Sauron gave the humans nine rings of power. Or maybe it's just the nine that I've truly enjoyed. I'll let you decide.
  • The game is dripping with theme and nostalgia, especially if you're a fan of the books or films.
  • Thematically, this game just nails it.
  • Still, Journeys in Middle Earth delivers one of the most cinematic tabletop adventures out there.
  • If you're looking for the most thematic, most epic Lord of the Rings board game experience out there, War of the Ring is absolutely the one.
  • Overall, Fate of the Fellowship is a tight thematic co-op experience that captures the danger and drama of Middleear in a shorter, more approachable format.
  • A deeply thematic, endlessly replay-able adventure that lets you live out your own stories in Middle Earth.
References (from this video)
No references stored for this video.
Video boV4_W4ztuc The Dice Tower Analysis at 9:47
video_pk 81649 · mention_pk 335640
The Dice Tower - The Fellowship of the Ring: Trick-Taking Game video thumbnail
Click to watch at 9:47 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the nomination lists are more important than the awards because you can go out and just buy any of these and play them.
  • We're nominating them now, and as I always say, the nomination lists are more important than the awards because you can go out and just buy any of these and play them.
  • These are going to be games that are fantastic to teach to someone who is not necessarily part of our fantastic little world of games. Something to get them in the door, get them excited about board gaming, get them introduced to all these amazing things you can do on the tabletop now.
  • And so, we got together a group of 50 plus people, that's Dice Tower staff and the other reviewers, different reviewers, and we vote on the nominations, and so we're going to present them to you.
  • Well, too bad to each of those nominations because you have to go up against the other four. That is a tough slate.
  • if you enjoy heavy strategy games, you were eating well in 2024.
  • This is a category for games that play really well with two. It doesn't mean they are exclusively two, although that's usually what is nominated, but it's just a great game for two players.
  • This is something that for the last several, several years has become an increasingly large segment of the board gaming hobby.
  • Not only are those like pretty strong solo games, but they're also some of the games that were mentioned in top lists of last year. That shows where the category has come.
  • So, these are games that do something different. We see a lot of the same stuff, which isn't necessarily a bad thing because same can be good and comforting. But, something that does something unusual or different or feels fresh, here's some games that meet that category.
  • My goodness, you now have to ask every time you sit at the table, 'Wait, is this cooperative or competitive?' That's something that was unheard of, you know, a decade ago even.
  • I used to not really appreciate how good party games can be.
  • So, this is going to be just that implementation of the theme, really immersing you into this world and this setting, uh doing something cool, or maybe just showing you a different kind of light on a thing that you're familiar with.
  • I always find it odd how the new designer category often also every year seems to dominate best games of the year category, and I like that a lot.
  • Artwork is something that just walking by a table, you can convince me to play a game just by showing me a good box cover. And I think that it's something that can We talked about the theme, can really sell that, but it's that first entry point in the game, and can grab your attention.
  • Games are a total production, and what this category is about is saying, 'This is the most impressive full productions of a board game we've seen this year.'
  • Now, in this category, we have 10 um 10 nominees, and they kind of encompass the whole package here. You know, we're we're looking at the mechanisms, we're looking at the theme, we're looking at the artwork, just all of it. Which one brought its best to the table?
  • Games that are fantastic
  • Then our next one is Codenames, a game that really brought party games back into the light, especially word team party games.
  • This has sold a gazillion copies.
  • And that is Pandemic Legacy Season 1.
  • But this is the game. It wasn't the first legacy game, but it was definitely the one that people that kind of exploded and changed
  • changing the landscape.
  • Talk about a game that truly shook everything up.
References (from this video)
No references stored for this video.
Video hYHsVjcuNjg Totally Tabled Review at 0:00 sentiment: positive
video_pk 80894 · mention_pk 333418
Totally Tabled - The Fellowship of the Ring: Trick-Taking Game video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Official solo mode
  • Approachable cooperative trick-taker
  • Variety in tasks
  • Great for families
Cons
  • Less compelling solo experience than Four Northwood
Thematic elements
  • The Lord of the Rings
Comparison games
  • The Crew
  • Four Northwood
  • Fate of the Fellowship
Mechanics (from transcript analysis)
  • cooperative play — Players work together to achieve the objectives of all characters.
  • Hand Management — Players manage their hands of cards to fulfill character objectives.
  • Objective Fulfillment — Each character has a specific objective that must be completed to win the game or chapter.
  • solo mode — The game features an official solo mode that can be played by one to four characters.
  • Trick-Taking — The core mechanic of the game, where players play cards and the highest card of the led suit wins the trick.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a cooperative trick-taking game similar to the fantastic game The Crew.
  • Four Northwood is a must-play, one of the best simple solo card games ever made.
  • As far as solo trick-takers go, Four Northwood is definitely the more compelling experience.
  • I still think The Crew Deep Sea Mission or whatever it's called, the second version of The Crew, I still think that's my favorite.
References (from this video)
No references stored for this video.
Video CIaLewJuDLI Sir Thecos Top List at 2:00 sentiment: positive
video_pk 80612 · mention_pk 196696
Sir Thecos - The Fellowship of the Ring: Trick-Taking Game video thumbnail
Click to watch at 2:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Really like this as well
  • Really like what it's doing
  • Like it more than The Crew
Cons
  • Torn between A and B
  • Haven't played the game far enough yet
Thematic elements
  • Lord of the Rings
Comparison games
  • The Crew
Mechanics (from transcript analysis)
  • Trick-Taking — The Lord of the Rings trick-taking game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is just my opinion, right? Yours may very well differ, so let me know in the comments what you think about the games that I will be talking about today.
  • It's possible that I will rank a game differently next month.
  • So usually my rankings seem to be a little bit more on the more positive side.
  • It's not really a game. It's more like an activity, so I would give it a good C.
  • This is an amazing small box cooperative game where you like play cooperative poker.
  • I urge you if you play this, you should play real time.
  • Um it works turn-based, but it's much better real time and it's even better when you speak with a few people with people somehow.
  • It's like really great in person, right?
  • Wingspan is a number one game.
  • It's a good social deduction game that is a kind of um that is like paired with Who Am I?
  • Similar to a fake artist goes to New York, just with words instead of drawing.
  • It's a very solid game.
References (from this video)
No references stored for this video.
Video cn08-YBT434 3 Minute Board Games Rules Teach at 0:13 sentiment: positive
video_pk 80290 · mention_pk 333184
3 Minute Board Games - The Fellowship of the Ring: Trick-Taking Game video thumbnail
Click to watch at 0:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Charming Lord of the Rings theme invoking quaint, pre-movie depictions.
  • Trick-taking feels like a voyage with changing paths and increasing threats.
  • Game slowly adds elements naturally and smoothly.
  • The One Ring mechanic is a clever use of the card in a trick-taking game.
  • Positive art direction reminiscent of pre-movie Lord of the Rings.
Cons
  • Trick-taking may not click with everyone and can be frustrating.
  • Limited communication can be an issue in co-op play.
Thematic elements
  • Safely escaping from the Black Riders and keeping Frodo and the Ring safe
  • Third Age of Middle-earth
Comparison games
  • The Crew
  • The Crew II
Mechanics (from transcript analysis)
  • campaign game — You will progress through different chapters as the game goes on. Each chapter is a standalone game with its own victory conditions.
  • Hammer ability — Each player activates their hammer ability to gift and swap cards.
  • Trick-Taking — A trick is started by one player playing a card. All other players must play a card of the same suit unless they have none. A player wins the trick by having the highest number card of the leading suit.
  • Unique Player Powers — Each player will have a different character with different abilities.
  • Variable player powers — Each player will have a different character with different abilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I am legendarily terrible at trick-taking games. Unless they are cooperative, in which case I'm not any good at them, I enjoy them a heck of a lot.
  • The Lord of the Rings story is charmingly invoked here, and it's not the movie version. It's all the quaint stuff that was cut out.
  • The game somehow makes trick-taking feel like a voyage.
  • The best thing about this game is the One Ring. It's such a clever way to use the Ring in a trick-taking game.
References (from this video)
No references stored for this video.
Video ScHybIg706k Review at 0:20 sentiment: positive
video_pk 69489 · mention_pk 166013
The Fellowship of the Ring: Trick-Taking Game video thumbnail
Click to watch at 0:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fascinating communal effort
  • Charming scenarios with deep cuts on characters
  • Fresh presentation of Middle-earth
  • Surprisingly fluid two-player mode
  • Tidy delight, better than expected
Cons
  • Solo mode is less good
  • Solo mode trades suspense for logistics
  • Worrying about scenarios can be baggage
Thematic elements
  • Fellowship of the Ring narrative
  • Middle-earth
  • Sequential chapters
Comparison games
  • The Crew
  • The Crew: Mission Deep Sea
  • Seven Wonders Duel
Mechanics (from transcript analysis)
  • Campaign play — The game features 24 sequential chapters forming a campaign, with additive rules and characters introduced over time.
  • Card Drafting — Used in the two-player mode, a drafting pyramid is employed as a substitute third player.
  • Character roles — Each player embodies a character with specific obligations that must be met for the party to win.
  • cooperative play — Players must fulfill their character's obligations for the group to win, creating a 'fascinating communal effort'.
  • Trick-Taking — The core system is a trick-taking game where players must follow suit if possible, with the highest card winning.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We might just be on the precipice of the golden age of Cooperative trick takers and I'm kind of here for it
  • If you're brain works in a specific way that you like analyzing and working around constraints collaboratively then it is really quite lovely
  • The stained glass Motif goes a long way in presenting Middle Earth in a fresh way
  • It's just a tidy Delight that's honestly better than I expected it to be
References (from this video)
No references stored for this video.
Video IOZfWGt3cNs Watch It Played Rules Teach at 0:00
video_pk 68121 · mention_pk 164479
Watch It Played - The Fellowship of the Ring: Trick-Taking Game video thumbnail
Click to watch at 0:00 · YouTube ↗
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the game comes with 18 chapters you'll play through that tell an ongoing story with each providing unique challenges
  • the Standalone mode which combines many of the most challenging elements of the individual chapters
  • each card comes in one of five different types also known as suits
  • they're known as Hills mountains Shadows forests and Rings
  • the One Ring is the only ring card with this power
  • there is one catch despite the example I just showed during a round you're not allowed to lead a trick with a ring card at least not at first
  • the person playing it may decide to win the trick no matter what has been played so far or what might be played into that trick
  • ending the round now if Gandalf was a character chosen in your game their player will have one card left over
References (from this video)
No references stored for this video.
Video IOZfWGt3cNs Watch It Played Rules Teach at 0:12 sentiment: neutral
video_pk 68121 · mention_pk 336142
Watch It Played - The Fellowship of the Ring: Trick-Taking Game video thumbnail
Click to watch at 0:12 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • Discovery of new elements in future chapters is part of the fun.
  • Rulebook provides a handy guide with additional answers to questions about future chapters.
Cons
none
Thematic elements
  • the fellowship's quest to overcome evil and destroy the One Ring
  • world of JRR tokens beloved tale
  • ongoing story told across 18 chapters
Comparison games
none
Mechanics (from transcript analysis)
  • chapter structure and progression — the game is divided into chapters with new rules and cards; finishing a chapter allows moving to the next with added challenge; there are both short and long victory options and a standalone mode
  • Character Goals — each character card has a personal goal (often related to number of tricks or specific card types) that must be achieved by the end of the round
  • lead and following rules — the lead player starts each trick by playing a card face up; subsequent players must play a card that matches the lead suit if possible
  • lead restrictions on Rings — the One Ring cannot be led at the start of a round; the ring token starts on its colorless side and only after certain conditions can a ring lead be attempted
  • One Ring power — the One Ring card may win a trick regardless of the other cards played; a player may declare usage of its power, or choose not to and treat it as a value one ring
  • ring token — a ring token tracks when players may lead with a Ring; it starts on the colorless side and flips to indicate that leading with a Ring is possible for future tricks
  • rounds and tricks — a round consists of multiple tricks; players collect won cards to track progress; the round ends when all cards are played; victory occurs if all character goals are completed, otherwise the round can be reset
  • Trick-Taking — each trick involves all players playing a single card; the lead card sets the lead suit; players must follow suit if possible; the highest valued card in the lead suit wins unless the One Ring power is used
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the game comes with 18 chapters you'll play through that tell an ongoing story with each providing unique challenges
  • the Standalone mode which combines many of the most challenging elements of the individual chapters
  • each card comes in one of five different types also known as suits
  • they're known as Hills mountains Shadows forests and Rings
  • the One Ring is the only ring card with this power
  • there is one catch despite the example I just showed during a round you're not allowed to lead a trick with a ring card at least not at first
  • the person playing it may decide to win the trick no matter what has been played so far or what might be played into that trick
  • ending the round now if Gandalf was a character chosen in your game their player will have one card left over
References (from this video)
No references stored for this video.
Video DLvZ1JHQbm4 Rules Teach at 0:02 sentiment: positive
video_pk 67827 · mention_pk 164093
The Fellowship of the Ring: Trick-Taking Game video thumbnail
Click to watch at 0:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Interesting mechanics with the ring concept
  • Helps to limit possibilities and be more strategic
Cons
  • Took a bit to wrap head around the ring concept
Thematic elements
  • The Fellowship of the Ring
  • Hobbiton
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Players draw cards and assign hands to characters.
  • Hand Management — Players manage cards across multiple hands in a solo game.
  • Set Collection — Players aim to collect ring cards for Frodo's goal.
  • Trick-Taking — This is a trick-taking game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I will be starting with chapter 1 when Mr bbo Baggins of Bag End announced that he would shortly be celebrating his 111st birthday with a party of special magnificence there was much talk and excitement in hobbiton
  • The one that can win the most right now that I'm looking unfortunately it's not great looking cars but I'm going to give bbo this one this hand on the left
  • they don't want to really win any tricks at this point because they want to win the least amount of Tricks
  • it is a very interesting one it helps it helps you limit the possibilities and just be a little bit more strategic in your turns
References (from this video)
No references stored for this video.
Video KpxsLaaS_iM Review at 0:00 sentiment: positive
video_pk 67274 · mention_pk 163234
The Fellowship of the Ring: Trick-Taking Game video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Great continuation of the series.
Cons
  • A little bit more difficult than the first game.
Thematic elements
  • Cooperative trick-taking game following the story of The Two Towers
  • Lord of the Rings
Comparison games
  • The Fellowship of the Ring Trick Taking Game
Mechanics (from transcript analysis)
  • chapter-based progression — Players 'play through a number of chapters of increasing difficulty' and 'If you accomplish all your goals, then reveal the next chapter'.
  • character-specific goals — Each 'character has a goal they need to accomplish for you to win the chapter', with examples like Legolas needing 'four or more forest cards' and Gimli needing 'four or more mountain cards'.
  • cooperative play — The game is described as a 'cooperative trick-taking game'.
  • Special cards — There are 'new elements to this game like tower cards that will always win you a trick or orc cards will always lose you a trick'.
  • Trick-Taking — The game is identified as a 'trick taking game' and a 'mustfollow trick taking game' where players 'play cards from your hand and try to win the right tricks'.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The Fellowship of the Ring Trick Taking Game is one of the best card games of the last few years.
  • It came out about a year ago and it's already ranked in the top 250 games of all time on Board Game Geek out of over 25,000 games.
  • This is a great continuation of this series.
References (from this video)
No references stored for this video.
Video KpxsLaaS_iM Review at 1:15 sentiment: positive
video_pk 67274 · mention_pk 163235
The Fellowship of the Ring: Trick-Taking Game video thumbnail
Click to watch at 1:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The Fellowship of the Ring Trick Taking Game is one of the best card games of the last few years.
  • It came out about a year ago and it's already ranked in the top 250 games of all time on Board Game Geek out of over 25,000 games.
  • This is a great continuation of this series.
References (from this video)
No references stored for this video.
Video WAnGwvF3nZs Rahdo Runs Through Top 12 List at 39:41 sentiment: negative
video_pk 42356 · mention_pk 297964
Rahdo Runs Through - The Fellowship of the Ring: Trick-Taking Game video thumbnail
Click to watch at 39:41 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • beautiful production and art
Cons
  • felt boring and unoriginal compared to The Crew family of games
  • title/search confusion noted; not compelling mechanically
Thematic elements
  • thematic trick-taking in a LotR setting
  • Tolkien universe; Middle-earth
  • loved by Tolkien fans; art-forward
Comparison games
  • The Crew
Mechanics (from transcript analysis)
  • Trick-Taking — team-based or individual trick-taking with LotR theme
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's distilling the core essence of Great Western Trail down
  • rules are confusing because it's based off of feelings
  • the biggest disappointment is the thing that truly makes Seven Wonders special
  • I spilled beer across pediquette and it disintegrated the components
  • this is the ultimate journey, not the destination
  • the cardinal sin that a co-op game can do: no scalable difficulty
References (from this video)
No references stored for this video.
Video u1gEc8lQkOk Game Night Picks - Pair Of Dice Paradise Discussion at 14:50 sentiment: positive
video_pk 41584 · mention_pk 327809
Game Night Picks - Pair Of Dice Paradise - The Fellowship of the Ring: Trick-Taking Game video thumbnail
Click to watch at 14:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging for fans of the IP
  • Accessible trick-taking
Cons
  • Theme-heavy for non-fans
Thematic elements
  • trick-taking
  • Lord of the Rings theme
  • IP-driven
Comparison games
  • Skull King
  • Rebel Princess
Mechanics (from transcript analysis)
  • Character-based constraints — Character choices influence tricks and flow
  • Trick-Taking — Bidding/tricks influenced by character choices
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • A measly $500.
  • You can teach this to your grandmother in a minute.
  • The holy trinity of small box card games.
  • Wingspan is the biggest budget on my list.
References (from this video)
No references stored for this video.
Video q7CjQYsl7mw Board Game Hangover Top 10 List at 1:14 sentiment: mixed
video_pk 41542 · mention_pk 327813
Board Game Hangover - The Fellowship of the Ring: Trick-Taking Game video thumbnail
Click to watch at 1:14 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Strong thematic tie to the setting
  • Cooperative play is engaging when it works
Cons
  • Very similar to The Crew; may feel less challenging
  • Requires prior familiarity with similar games for max enjoyment
Thematic elements
  • cooperative trick-taking with narrative chapters
  • Middle-earth, The Fellowship of the Ring
  • chapters with new characters and cards; evolving story
Comparison games
  • The Crew
Mechanics (from transcript analysis)
  • cooperative trick-taking — players work together to win tricks using character abilities
  • role-based tasks — each round you pick a character who has a task (e.g., Bilbo needs three tricks)
  • story-driven/chapter progression — chapters introduce new cards and story elements
  • Trick-Taking — players work together to win tricks using character abilities
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a card shedding game, meaning you want to get rid of your cards.
  • And card upgrading game, meaning you will do this, which feels great.
  • It's very gamey, thinky, crunchy.
  • This is one of the most thematic trick taking game ever made.
  • In this cooperative game, each round you will pick a character and that character will have a task.
  • Bilbo needs to get three or more tricks.
  • There might be spoilers.
  • There might or might not, you know, stop you from exchanging cards with other players.
  • Welcome to Moon Colony Bloodbath
  • It's crazy good.
  • Vantage is one of the best, if not the best, sandbox exploration story game.
  • It's a chill, take your time, easy exploration game, and quite unique at that.
  • If you want to keep going, keep going.
References (from this video)
No references stored for this video.
Video MDclF76XYc4 Board Gaming Ramblings Top 10 List at 22:07 sentiment: positive
video_pk 40561 · mention_pk 210500
Board Gaming Ramblings - The Fellowship of the Ring: Trick-Taking Game video thumbnail
Click to watch at 22:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Campaign structure adds persistence and progression
  • Varied scenarios feel thematic
Cons
  • Knack for Lord of the Rings lore may be a barrier for non-fans
Thematic elements
  • cooperative/competitive scenario goals with character roles
  • campaign trick-taking within a Lord of the Rings-themed framework
  • epic, lore-rich, campaign-driven
Comparison games
  • The Crew
Mechanics (from transcript analysis)
  • co-op campaign — play through scenarios cooperatively with varied objectives
  • Cooperative campaign — scenarios with evolving goals and choices
  • Cooperative Game — play through scenarios cooperatively with varied objectives
  • Trick-Taking — core trick-taking with scenario-specific goals
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a clever game where you have a hand of cards and each round you are choosing three of those cards to like be in the round and you choose yourself the order of which to play.
  • It's a party game that I enjoyed quite a bit.
  • Fearless is a great trick taking game. I enjoy the twist of it being positive and negative numbers.
  • You're trying to activate as many as possible. It's a race to score.
  • The Fellowship of the Ring... it reminds me of The Crew.
References (from this video)
No references stored for this video.
Video G2bIu7oot7w Board Gaming Ramblings Awards Show at 10:30 sentiment: positive
video_pk 40230 · mention_pk 210444
Board Gaming Ramblings - The Fellowship of the Ring: Trick-Taking Game video thumbnail
Click to watch at 10:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong theme fit for trick-taking
  • Playful flavor for fans of the lore
Cons
  • Niche appeal for Tolkien-inspired crowd
Thematic elements
  • trick-taking with a fellowship narrative
  • Fantasy/honorary Tolkien-inspired theme
  • thematic, lighthearted
Comparison games
none
Mechanics (from transcript analysis)
  • Trick-Taking — players bid or follow to win tricks in a fellowship-themed cycle
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is not what they asked for. The email said all we have to do is announce the top three nominees for mediumweight games.
  • I am the ambassador to the planet Glimps on the far side of the galaxy. I am here today to announce the nominations for the best board game expansions.
  • Not an alien. Repeat, not an alien. It was a low-budgeted attempt at humor by YouTuber Cardboard East representing the board game nominations for Board Gaming Ramblings.
References (from this video)
No references stored for this video.
Video Uj7-JaHSuPs Stonemaier Games Discussion at 13:59 sentiment: positive
video_pk 37906 · mention_pk 208772
Stonemaier Games - The Fellowship of the Ring: Trick-Taking Game video thumbnail
Click to watch at 13:59 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Elegant integration of theme into trick-taking
  • Cohesive storytelling within a familiar LOTR arc
  • Accessible onboarding into the trick-taking format
Cons
  • Not everyone owns it; edition specifics are nuanced
  • May have limited depth for non-LOTR fans
Thematic elements
  • trick-taking with literary narrative
  • Lord of the Rings / Fellowship arc
  • chapter-driven trick-taking that mirrors the story
Comparison games
  • Seven Wonders Duel
Mechanics (from transcript analysis)
  • story-driven chapters — Rounds correspond to narrative chapters with thematic twists.
  • Trick-Taking — A streamlined trick-taking system themed around The Fellowship.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We're positively board gaming. Damn it.
  • If you didn't know Seven Wonders existed, this game would stand like wow, what a brilliant game.
  • You’re never too old to learn something new.
References (from this video)
No references stored for this video.
Video 3j6EqiBnxxg Board Stupid Top 5 List at 4:30 sentiment: positive
video_pk 36590 · mention_pk 215111
Board Stupid - The Fellowship of the Ring: Trick-Taking Game video thumbnail
Click to watch at 4:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Stunning production and art
  • Flavorful scenario variety
  • Great for fans of Tolkien
Cons
  • Complex for new players
  • Higher price point
Thematic elements
  • Cooperative trick-taking with scenario twists
  • Fellowship arc of Tolkien's world; chapters of fellowship
  • Immersive flavor, Tolkien text per scenario
Comparison games
  • The Crew: Quest for Planet Nine
  • The Crew: Mission Deep Sea
Mechanics (from transcript analysis)
  • Character-driven missions — Each figure (Frodo, Aragorn, Gandalf, etc) has a different mission.
  • Scenario / Mission / Campaign Game — Each figure (Frodo, Aragorn, Gandalf, etc) has a different mission.
  • Scenario-based cooperative trick-taking — Each scenario assigns roles and objectives for players to fulfill.
  • Trick-Taking — Each scenario assigns roles and objectives for players to fulfill.
  • Variable cards/decks per scenario — Decks and twist vary across chapters.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a trick taking game
  • you don't want to win the trick... you might want to lose all of them
  • The box alone is like a collector's item
  • The artwork... is the best artwork I've ever seen in a Lord of the Rings game
  • This game is good under again so many layers
  • Power Vacuum is a trick taking game with a healthy dose of political backstabbing
  • statue to your own vanity
  • it's a two-player cooperative trick taking
References (from this video)
No references stored for this video.
Video mitUaTG4oos Board Game Animal Top 10 List at 1:22 sentiment: positive
video_pk 35908 · mention_pk 223181
Board Game Animal - The Fellowship of the Ring: Trick-Taking Game video thumbnail
Click to watch at 1:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Interesting take on a classic trick-taking concept
  • Experienced designers bring credibility
Cons
  • Thematic alignment with Tolkien IP may vary for players
Thematic elements
  • Thematic trick-taking with evolving rules
  • Fellowship of the Ring theme
  • Progressive story-driven trick-taking
Comparison games
none
Mechanics (from transcript analysis)
  • Trick-Taking — A progressive trick-taking experience tied to a narrative arc.
  • trick-taking with evolving rules — A progressive trick-taking experience tied to a narrative arc.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Enthrone could be the sleeper hit of 2025, who knows—I'm calling it now.
  • These five look genuinely interesting with everything from racing and tile placement to auction abstract strategy and area majority.
  • I am very excited for this, and the ocean is an incredible realm to dive into for that kind of game.
  • Hadrian's Wall is one of my all-time favorite games and this is taking Hadrian's Wall to the next level.
  • The artwork looks fantastic and the cover alone tickled me.
References (from this video)
No references stored for this video.
Video IdoNehSk-Qk The Board Game Garden Discussion at 8:40 sentiment: positive
video_pk 34293 · mention_pk 102118
The Board Game Garden - The Fellowship of the Ring: Trick-Taking Game video thumbnail
Click to watch at 8:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • familiar license theme
  • solo mode adds solo play value
Cons
none
Thematic elements
  • trick-taking with solo mode
  • The Lord of the Rings universe
  • thematic trick-taking
Comparison games
none
Mechanics (from transcript analysis)
  • solo_mode — built-in solo variant for standalone play
  • trick_taking — classic trick-taking structure with thematic twists
  • Trick-Taking — classic trick-taking structure with thematic twists
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I am actually going to be the host of a learn and play.
  • I'm going to be wandering the halls and demoing games at packs unplugged.
  • I love this game so much it is so cute.
References (from this video)
No references stored for this video.
Video y6Y8LqMxRw0 Board Stupid Review at 0:00 sentiment: positive
video_pk 33625 · mention_pk 313261
Board Stupid - The Fellowship of the Ring: Trick-Taking Game video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • tremendous variety across the 18 chapters, with new mechanics each time
  • stunning production and art direction, best artwork in a Lord of the Rings game
  • excellent rulebook and FAQ that answers likely questions
  • high replayability: you can play multiple chapters and even replay with the final deck
  • great for fans of Lord of the Rings and for players who enjoy cooperative trick-taking
Cons
  • some chapters can be quite challenging and time-consuming
  • requires coordination and strategic discussion; not ideal for casual players
  • the final beefy deck can lead to longer play sessions (30-40 minutes for the long victory)
Thematic elements
  • cooperative, narrative-driven reward/puzzle solving across chapter-based challenges
  • Fellowship journey following the chapters of The Fellowship of the Ring (book), not the film
  • episodic, chapter-based storytelling with character-specific victory conditions
Comparison games
  • The Crew
  • The Crew: Under the Sea
Mechanics (from transcript analysis)
  • card exchange between players — certain characters can exchange cards at the start of the round to influence play
  • chapter-specific rules and story cards — each chapter adds rules and narrative cards that alter deck composition and goals
  • character-specific victory conditions — each chapter assigns a unique objective to a selected character (e.g., Frodo must win the most rings)
  • cooperative trick-taking — players work together to meet individual chapter goals while following a trick-taking structure
  • Deck Building — after all chapters, players assemble a beefier final deck to tackle a long victory scenario
  • deck-building/assembly of final deck — after all chapters, players assemble a beefier final deck to tackle a long victory scenario
  • deck-variety and discovery — new mechanics appear or disappear per chapter to create variety
  • Hidden Victory Points — each chapter assigns a unique objective to a selected character (e.g., Frodo must win the most rings)
  • Trick-Taking — players work together to meet individual chapter goals while following a trick-taking structure
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • tremendous amount of variety in all of the scenarios.
  • best artwork in a Lord of the Rings game ever produced.
  • this is such a lovely to have. It's a must have for a Lord of the Rings fan because it's production is absolutely stunning.
  • seal of excellence. 100%.
  • it could be a nice starter because you can play just a chapter and then put it away.
  • it goes on and off the table in 30 seconds.
References (from this video)
No references stored for this video.
Video htwWoqIWBHE BoardGameCo Discussion at 6:33 sentiment: neutral
video_pk 32817 · mention_pk 97251
BoardGameCo - The Fellowship of the Ring: Trick-Taking Game video thumbnail
Click to watch at 6:33 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm Alex Radcliff from Board Gameco. I hope you enjoyed this video.
  • I logged 1374 games last year.
  • I want to end 2026 by getting backlog down to at least 100 red or fewer.
  • I dropped 40 lbs this year instead of the 10 I was aiming for.
  • There were 738 videos added to the channel in 2025.
References (from this video)
No references stored for this video.
Video MsdXkOQLfPI Cardboard Herald Top 10 List at 5:21 sentiment: positive
video_pk 32285 · mention_pk 161519
Cardboard Herald - The Fellowship of the Ring: Trick-Taking Game video thumbnail
Click to watch at 5:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This wacky deck builder is just so much pure fun.
  • one of the greatest ratios of fun to rules complexity ratio I have ever seen
  • I could play this for hours and hours and hours on end and never get bored.
  • space age rocket launching good old time.
  • The secrecy of playing cards face down and never knowing if you're winning a lane.
References (from this video)
No references stored for this video.
Video eUoRKGoEZOs The Board Gaming Doctor Top 10 List at 8:24 sentiment: positive
video_pk 32315 · mention_pk 220362
The Board Gaming Doctor - The Fellowship of the Ring: Trick-Taking Game video thumbnail
Click to watch at 8:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • quick play (5 minutes or less) and re-playability
  • discovery/novelty remains with replay
Cons
none
Thematic elements
  • cooperative deck/hand management with quick play
  • The Fellowship of the Ring quest
  • story-driven, compact sessions
Comparison games
  • Slay the Spire
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The Lord of the Rings Duel for Middle Earth is better than A Just Robin Hood in my view.
  • Leviathan Wilds is the easiest to get into and play, and the spiral-bound notebook helps a lot.
  • The Fellowship plays quicker than Slay the Spire, and it still has that new-game feel.
  • Arcs is the most innovative in this category.
  • Fromage does a great job; it’s mechanically and thematically innovative.
References (from this video)
No references stored for this video.
Video wRTa11SYPNs Board Gaming Ramblings Discussion at 0:00 sentiment: mixed
video_pk 28240 · mention_pk 221989
Board Gaming Ramblings - The Fellowship of the Ring: Trick-Taking Game video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • strong thematic license
  • familiar cinematic reference
Cons
  • unclear or complex scoring for newcomers
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Trick-Taking — Players attempt to win tricks; sub-genre with thematic tokens and interaction.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • February is already gone and March is here.
  • we forgot last month but that is a new thing we want to do throughout the year.
  • we started this year with 160 unplayed games in the house.
  • the top three games that we played in February with that out of the way
  • it's the funnest game it's the best one of the month
  • click the pause button and go outside into the...
References (from this video)
No references stored for this video.
Video uVb9OiFu7Uk Board Game Garden Top 10 List at 21:50 sentiment: positive
video_pk 27777 · mention_pk 161269
Board Game Garden - The Fellowship of the Ring: Trick-Taking Game video thumbnail
Click to watch at 21:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong thematic tie-in to a beloved IP
  • potential for solo play and exploration of variants
Cons
  • not as thoroughly explored in this video as other titles
  • solo modes may rely on fan-made iterations
Thematic elements
  • fantasy fellowship adventure with strategic trick-taking
Comparison games
  • The Crew: Mission Deep Sea
Mechanics (from transcript analysis)
  • solo play potential — game is discussed as having a solo-trick-taking mode and potential fan-made solo variants for the Crew
  • Trick-Taking — game is discussed as having a solo-trick-taking mode and potential fan-made solo variants for the Crew
  • trick-taking core — standard trick-taking where lead and follow rules drive rounds
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Park life is a trick taking game that has this really cool kind of spin on trick taking where basically you are going to win a trick if you play the lowest number
  • I think it's really cool the solo version of the game is very fun where you are playing two open hands and basically each round you trying to get both hands to win an equal amount of cards or points
  • Naku Dice is a game that I have wanted for so long I played it actually early last year and fell in love with it
  • Seas of Strife is my favorite trick taking game
  • there is no Trump suit in Rebel Princess as well but the princes kind of act like a trump suit
References (from this video)
No references stored for this video.
Video bFyR-cqfGPk The Brothers Murph Playthrough at 1:01 sentiment: mixed
video_pk 4382 · mention_pk 140827
The Brothers Murph - The Fellowship of the Ring: Trick-Taking Game video thumbnail
Click to watch at 1:01 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • strong thematic integration with Lord of the Rings lore and art
  • cooperative/competitive puzzle structure that scales with player count
  • varied chapter design and event cards keep the game fresh across sessions
Cons
  • high complexity and learning curve, especially in 3-player mode
  • long play sessions for later chapters can be fatiguing on stream
  • maintaining accurate memory of many rules and exceptions can be challenging
Thematic elements
  • Fellowship of the Ring lore integrated into a multiplayer trick-taking puzzle with character-driven goals
  • Middle-earth from the Shire through Rivendell to Crick Hollow and beyond, following the Fellowship's journey as chapters unfold
  • chapter-based storytelling with flavor text interludes and in-game events mirroring the book/film arc
Comparison games
  • The Crew
Mechanics (from transcript analysis)
  • character-based victory conditions — Players select a character (e.g., Frodo, Gandalf, Bilbo, Sam, Mary, Pippen, etc.) each with its own win conditions for tricks and/or specific card requirements
  • Events — Threat cards introduce constraints and side effects (e.g., Barrow Whites, Black Riders) that influence goals and hand composition
  • exchange phase — During setup/exchange phases, players swap cards with others (sometimes with constraints based on the chosen characters)
  • Hidden Victory Points — Players select a character (e.g., Frodo, Gandalf, Bilbo, Sam, Mary, Pippen, etc.) each with its own win conditions for tricks and/or specific card requirements
  • long vs short victory conditions — Some chapters require completing multiple rounds with stricter or broader goals (multi-round victory conditions)
  • lost cards and Old Forest/Barrow mechanics — Some rounds introduce lost cards and a separate forest/deck (Old Forest) mechanic that can nullify a trick if certain conditions are met
  • one ring trump mechanic — The One Ring acts as a trump-like option that can be used to win tricks, but is not mandatory to play and is limited by the current round state
  • threat cards and event effects — Threat cards introduce constraints and side effects (e.g., Barrow Whites, Black Riders) that influence goals and hand composition
  • Trick-Taking — Each hand constitutes a trick; players must follow suit where possible; ring cards function as a special suit with unique rules
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we crushed it
  • chapter nine is going to destroy your ratio
  • the one ring can beat any card
  • this is the easiest game I've ever played
  • the art is fantastic
References (from this video)
No references stored for this video.
Video q6ycjU3KKLQ BoardGameGeek Interview at 57:21 sentiment: positive
video_pk 1231 · mention_pk 297836
BoardGameGeek - The Fellowship of the Ring: Trick-Taking Game video thumbnail
Click to watch at 57:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • most thematic trick-taker in the set
  • ties well to the books and mood
Cons
  • solo play balance and campaign design may vary
Thematic elements
  • team-based trick-taking in a narrative context
  • Lord of the Rings universe; cooperative quest feel
  • thematic, story-forward
Comparison games
  • The Crew
Mechanics (from transcript analysis)
  • cooperative trick-taking — Players cooperate to meet bids and advance the storyline
  • Trick-Taking — Players cooperate to meet bids and advance the storyline
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Game night isn't just about the rules. It's about how it feels to play.
  • No AI art was a big thing.
  • Indie game markets are a middle sweet spot for me.
  • I saw 102 movies in the theater last year.
  • Cheap and stubborn is really what it is.
References (from this video)
No references stored for this video.
Transcript Navigation
Top
Showing 1–38 of 38