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The Shipwreck Arcana box art

The Shipwreck Arcana

Game ID: GID0347154
Game Info
Year
2017
Players
2-5
Age
10+
Playtime
20 min
Collection
Ratings
Creator Score
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description

Trapped in a drowned world, you and your allies are doomed -- or are you? Using a mystical deck and a healthy dose of logic, you can predict each others' fates and escape unscathed.

The Shipwreck Arcana is a compact, co-operative game of deduction, evaluation, and logic. Each player's doom constantly changes as they draw numbered fate tiles from the bag. By choosing which fate to give up and which card to play it on, you can give your allies enough information to identify the fate you're holding...which is important, as the active player cannot communicate with their allies during their turn!

Each card has strict rules governing what fates can be played on it. As doom builds up, the cards themselves fade, becoming one-time powers to help the players while new cards cycle in from the deck.

Skilled play requires carefully rationing powers, hints, and cycling, while paying attention to not only where each fate was played -- but more importantly, where it wasn't.

The rotating active player creates a different group dynamic each turn, preventing any one player from dominating the game. Inexperienced players can still use the group deduction phase to ask questions (while they are not the active player).

Description

Trapped in a drowned world, you and your allies are doomed -- or are you? Using a mystical deck and a healthy dose of logic, you can predict each others' fates and escape unscathed.

The Shipwreck Arcana is a compact, co-operative game of deduction, evaluation, and logic. Each player's doom constantly changes as they draw numbered fate tiles from the bag. By choosing which fate to give up and which card to play it on, you can give your allies enough information to identify the fate you're holding...which is important, as the active player cannot communicate with their allies during their turn!

Each card has strict rules governing what fates can be played on it. As doom builds up, the cards themselves fade, becoming one-time powers to help the players while new cards cycle in from the deck.

Skilled play requires carefully rationing powers, hints, and cycling, while paying attention to not only where each fate was played -- but more importantly, where it wasn't.

The rotating active player creates a different group dynamic each turn, preventing any one player from dominating the game. Inexperienced players can still use the group deduction phase to ask questions (while they are not the active player).

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 15
This page: 15
Sentiment: pos 12 · mix 1 · neu 0 · neg 0
Mentions per page
Showing 1–15 of 15
Video aDtwXcSBD88 Before You Play Top List at 36:18 sentiment: positive
video_pk 132367 · mention_pk 375681
Before You Play - The Shipwreck Arcana video thumbnail
Click to watch at 36:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Hidden gem
  • Cooperative deduction game
  • Plays well at higher player counts
  • Nice art
Cons
none
Thematic elements
  • Cooperative deduction based on math
  • Shipwreck
Comparison games
none
Mechanics (from transcript analysis)
  • cooperative play — Players work together to achieve a common goal.
  • Deduction — Players deduce hidden information (tile values) based on placement rules and player actions.
  • Hidden Information — Players keep their fate tokens secret.
  • Set Collection — Players aim to make seven correct predictions (scoring points).
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So today we have a list of 10 older games that were released 2017 and earlier.
  • This is not really ranked, just so you know.
  • The decision space is really interesting.
  • The look of the game and like just the overall pitch sounds like it's going to be this is going to be light, but it's brain burning.
  • The theme and the art on all of these cards are very silly, super thematic.
  • There are just so many games that come out, so many games you play, it's almost impossible for you to like formulate like a true top 50.
References (from this video)
No references stored for this video.
Video cpnZM_tjeHI Board Games UnLocked Playthrough at 0:00 sentiment: positive
video_pk 113029 · mention_pk 324680
Board Games UnLocked - The Shipwreck Arcana video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Satisfying item crafting and upgrades (e.g., Heaton Penopoly Armor, Knuckle Shield).
  • Engaging exploration and discovery of new map areas and events.
  • Meaningful narrative choices with tangible consequences.
  • Thematic integration of mechanics and story elements.
  • Excitement around acquiring powerful new units like the Earthshaker Titan.
Cons
  • Argo Fate is a critical resource that can be depleted, leading to potential failure.
  • Resource scarcity can hinder progress (e.g., needing more monuments for the knuckle shield).
  • Negative interactions with factions like the Hornsworn can be detrimental.
Thematic elements
  • Navigating the seas and mythical creatures on a quest
Comparison games
none
Mechanics (from transcript analysis)
  • Campaign progression — The game appears to be part of a larger campaign, with advancements tracked across cycles and story elements carrying over.
  • Combat — The game involves combat encounters, with specific analysis of enemy types (Hecaton) and player preparation.
  • Crafting/Item Creation — Players use collected resources to craft new gear, armor, and even Titans.
  • Dice Rolling — Dice rolls are used for various checks, including combat outcomes, random events, and resource generation (e.g., fishing).
  • diplomacy — Player choices can affect their standing with different factions (Minoans, Hornsworn).
  • map exploration — Players navigate a map, moving to different tiles which trigger events or provide resources.
  • Resource Management — Players collect and spend various resources like Fate, Danger, Triam, Monuments, Armaments, and Muscle Clusters.
  • Story Events/Adventure Hubs — Players encounter narrative events triggered by exploration or specific map locations, leading to choices and consequences.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • so we can make that the armor the Heaton penopoly armor
  • um so so yeah I mean that's pretty much it so let's keep going baby uh heading heading north 45 okay and I'm staring down the barrel of a f God heard that one in a while
  • so that was that now we can build the knuckle Shield if we so choose
  • nice I'm going to put that ship ship wer shield in there boom and that bad boy over to me baby just uh see I do so it gives you another defensive die crit evade oh okay which means that now I'd have four red defense yeah
  • uh yeah RN our adventures it's like the guy takes off his like bottle capat glasses and look through a telescope and just like this blurry outline of this like AOSS Titan beast he hasn't turned around oh he's way off way we got time what go B in the Sun have a good day okay roll a die for me
  • we gain one progress jeez which gives us another and we're L see nice we're at 12 we do that immediately no that's story section so we have do um so yeah cuz that was the encounters Hub or the Expedition Hub so now we're doing the encounters Hub which is going to be um fight yeah is going to be a fight so I'm assuming we're doing a level three lethos yes yep so that is where we will end this video
References (from this video)
No references stored for this video.
Video 7-FMKWwZd9g Rolling Dice & Taking Names Discussion at 581:44:20 sentiment: mixed
video_pk 95195 · mention_pk 261262
Rolling Dice & Taking Names - The Shipwreck Arcana video thumbnail
Click to watch at 581:44:20 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Age of Sigmar theme
  • Augmented reality features with companion app
  • Potential for online play
  • More strategic than 'Light Seekers'
Cons
  • Marty is done with CCGs and doesn't see the value
  • Concerns about the need for synchronous online play
  • Fear of it becoming like 'Star Wars Destiny' with online requirements
Thematic elements
  • Collecting cards, building decks, and playing online
  • Age of Sigmar universe
Comparison games
  • Light Seekers
  • City of Heroes
  • Star Wars Destiny
  • Ascension
Mechanics (from transcript analysis)
  • augmented reality (AR) — Cards can be scanned into an app to trigger AR experiences and a companion video game.
  • collectible card game (CCG) — The game is designed as a CCG, requiring collection of cards.
  • Digital Deck Building and Play — Players can build decks and play the card game online using scanned cards.
  • Rotating Cards — Similar to 'City of Heroes', rotating cards provide game effects.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is The Edible Games Cookbook and this is a cookbook that you actually make the food in it.
  • I have a lot of hype for Detective: City of Angels.
References (from this video)
No references stored for this video.
Video JAy8HC8ss8o Watch It Played Discussion at 1102:52:28 sentiment: positive
video_pk 90999 · mention_pk 243810
Watch It Played - The Shipwreck Arcana video thumbnail
Click to watch at 1102:52:28 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • It's really good
  • It has a constant underlying tension
  • The deduction is great
Cons
  • Can be frustrating if communication breaks down
  • Requires a specific player group that enjoys deduction and tension
Thematic elements
  • Navigating a shipwreck
Comparison games
none
Mechanics (from transcript analysis)
  • Communication Limit — Players can only communicate information about their cards through specific, limited means.
  • cooperative play — Players work together against the game.
  • Deduction — Players must deduce the meaning of other players' limited communication to make correct plays.
  • Set Collection — Players are trying to collect sets of cards based on numerical or symbolic values.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I always like to start with theme I know some people say start with the objective I like to get you kind of invested in the setting and what we're going to be doing a little bit first
  • rules turn all this lifeless junk effectively into possibly an incredibly fun experience that we're gonna have
  • the success of an IP based game I think is a good thing for our hobby overall
  • The more people I meet in life the more I realize that the way I see things it's you know it's so clear to me the way things are but to somebody else it's something else entirely different
  • You know what I was gonna say I was gonna say mechs vs. minions but I completed that game and if I remember correctly I gave that away to someone in my game group so that means now I'm not gonna bring it out but my biggest game box is the reckoners
  • The challenge with table talks is I like to pick topics that I feel feel personally invested in some way that I have like what I think is some kind of perspective to share
  • So sorry we're late it was yeah well look we're here now right
  • Let us know in the comments are you seeing and hearing me
  • Write question in all caps and then put a colon and then after that you will write your question
  • Ian and Kathy who maybe are watching tonight are having their 31st wedding anniversary
  • It's a nice, relaxing little game, I think that's how I'd describe it.
  • It's so satisfying to play.
  • It has a constant underlying tension.
  • The deduction is great.
References (from this video)
No references stored for this video.
Video 9OUp2mXZLRY kovray Top 10 List at 11:57 sentiment: positive
video_pk 88675 · mention_pk 234370
kovray - The Shipwreck Arcana video thumbnail
Click to watch at 11:57 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Exciting when high-risk plays pay off
  • Can lead to amazing moments
  • A card that instantly wins the game can be fun.
Cons
  • Can be frustrating if risky plays fail.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Player Elimination — A card exists that can win the game, causing others to lose.
  • Push Your Luck — Going for higher probability numbers like 11, which can be very rewarding but risky.
  • Set Collection — Collecting cards to build sets for points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Gateway Games well for those of you who do not know Gateway games are essentially games that are easy to uh kind of introduce you into the hobby get you involved a little bit more they're not too overly complicated and they're a lot of fun
  • essentially the game that you put on the table and you see somebody's eyes just Firework and all of a sudden they have a collection of 58 board games a month later
  • so it's a very quick game you can play it like slower if you want to but there's no need to you can choose the time and you place it and then place other tiles and you can all so place them on top of each other which is nice building it
  • I feel like not a lot of games you can rearrange like you always rearrange your hand and I am the chaotic person that never rearranges my cards so like if they can go like together everyone's like give us a moment we gotta make sure all of our twos and all the things go together in other games not Scouts and I'm just like nope this is my hand so this game is perfect for me
  • essentially what's really fun about this game is as the game progresses you're always doing something on your turn even when it's not your turn
  • it's very very satisfying with the marbles clicking together
  • it's a lot of fun to just grab the tiles that maybe the other players need or that you really need to make sure you're getting the right ones to score yourself the right points
  • that tight little finish at the end where you don't know if somebody's gonna end the game because they've made a horizontal line
  • the quick start guide is something that I'd love to see in more games because this game essentially has a two-page document that walks you through your first feature
  • this is a Cooperative real-time game
  • it's cozy yet delightfully crunchy in a way as well
  • it's so hard and my brain wants to do all the puzzles at the same time
  • for us I think I'm speaking for both of us when I say like it's just to luck based like getting those files that you want
  • I swear there was one game where we rolled 11 four times in a row like consecutively and everyone was just losing their mind and I was sitting there just raking in the points and it was amazing and I was just mad
  • but it can be a mean game
  • the quick start guide yes I want to see more of this in games
  • this is a breath of fresh air
  • it is cozy yet delightfully crunchy in a way as well
  • this game burns my brain so very very much
References (from this video)
No references stored for this video.
Video 2EwauOPvJJ4 Ryan and Bethany Board Game Reviews Top List at 21:26 sentiment: positive
video_pk 85944 · mention_pk 221312
Ryan and Bethany Board Game Reviews - The Shipwreck Arcana video thumbnail
Click to watch at 21:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • unique blend of mechanics
  • engaging real-time element
  • visually impressive deluxe edition
Cons
  • requires significant table space
  • complexity increases with more tiles
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
  • Deck Building — it kind of works in a way like a deck building game so every round you're going to buy more tiles gather all your tiles shuffle them all together and play them out again
  • Real-Time — there's a real time element to it
  • Resource Management — you also have all these different resources that you're Gathering
  • tile laying — this is a tile laying game
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is so streamlined it's so easy
  • it is a really cool game each time you play it is different because of the way the cubes drop out
  • this is a much lighter Feld it's a very cute game
  • this is just such a classic Cooperative game
  • there's never a time where I've played this game and there hasn't been some event that's come out of it that gets brought up years and years and years to come
  • we're not going for a high scoore anymore we are simply going for having the most amount of fun talking through these cases in a funny British accent
References (from this video)
No references stored for this video.
Video 3IhxxOdyHhM The Cardboard Herald Interview at 8:21:40 sentiment: positive
video_pk 84559 · mention_pk 214965
The Cardboard Herald - The Shipwreck Arcana video thumbnail
Click to watch at 8:21:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Unique gameplay
  • Challenging puzzles
  • Cooperative nature
Cons
  • Can be difficult to learn
  • Requires good communication
Thematic elements
  • exploration
  • shipwreck
  • deduction
Comparison games
none
Mechanics (from transcript analysis)
  • cooperative play — Players work together to achieve a common goal.
  • Deduction — Players use clues to deduce the location of treasures.
  • Hand Management — Players manage their hands of cards to play effectively.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The art is beautiful and makes you want to just keep playing to see more.
  • It feels epic, like you're part of a grand unfolding story.
  • It's a challenging game that requires a lot of deduction and thinking.
References (from this video)
No references stored for this video.
Video U3wluoJaFLs Chairman of the Board Top List at 2:29
video_pk 83374 · mention_pk 209924
Chairman of the Board - The Shipwreck Arcana video thumbnail
Click to watch at 2:29 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Uh, brilliant little tug-of-war game.
  • So much going on that's so easy to play.
  • It's just a really fun party game.
  • Games that you can pretty much pick up and play.
  • These are your kind of gamers games, you more heavier, more involved Euros.
  • And the winner is The Druids of Adora by the great Stefan Feld.
References (from this video)
No references stored for this video.
Video EooK1dQB1Z0 The Board Gaming Doctor Announcement at 0:09 sentiment: positive
video_pk 38708 · mention_pk 116641
The Board Gaming Doctor - The Shipwreck Arcana video thumbnail
Click to watch at 0:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Promotional card packs add value and flavor
  • Introduces strategic variety with new cards
Cons
  • Promo content may affect early balance and metagame dynamics
Thematic elements
  • Arcane experiments and nautical exploration within a thematic game world.
  • Nautical and arcane themes centered on ships, magic, and maritime adventure.
  • Array of mechanics with descriptions
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Draft and select cards to resolve arcane effects and combos.
  • Hand Management — Organize and play cards so as to optimize turns and synergy.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • expansion material has been added to board game arena for two games
  • the 10 card promo pack for shipwreck Arcana
  • double or nothing expansion to 3,000 Scoundrels is in Alpha Testing
References (from this video)
No references stored for this video.
Video ATOYjROVdsY Before You Play Playthrough
video_pk 9731 · mention_pk 166610
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • shipwreck Arcana is a fantastic one to bring on board
  • this is my first time playing it I read the rules earlier today and it just sounded exactly like my type of game
  • I loved it it creates good moments of deduction but then also uncertainty at the same time
  • it's simple to teach uh but but it's very deep
  • the game plays two to five so imagine a five player game
  • I played it so many times and I'm still never bored of it
References (from this video)
No references stored for this video.
Video ATOYjROVdsY Before You Play Playthrough at 1:26 sentiment: positive
video_pk 9731 · mention_pk 82163
Before You Play - The Shipwreck Arcana video thumbnail
Click to watch at 1:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • deep, solvable deduction with a strong social element
  • teaches quickly yet scales to deep reasoning
  • great player interaction and conversation
Cons
  • hard mode can be punishing; pacing can slow with intricate reasoning
  • requires multiple players to shine; less engaging with 2 players
Thematic elements
  • prediction, deduction, hidden-information signaling
  • abstract fortune-telling theme with nautical/arcana visuals
  • abstract, puzzle-like
Comparison games
none
Mechanics (from transcript analysis)
  • end condition and doom — doom increases on incorrect predictions or improper fades; reaching seven doom ends the game.
  • fading cards and doom track — cards fade when the sum of revealed pips meets thresholds; fading grants benefits but increases doom if done incorrectly.
  • Fate tokens — players draw two fate tokens; one is used to hint at the other, which the other players try to deduce.
  • hint-based deduction — players infer each other's hidden fate token based on token placement and card rules.
  • multi-token consistency checks — the sum, plus/minus relations, and position of tokens constrain which outcomes are possible.
  • prediction and scoring — players may choose to predict others' fate; correct predictions score points while incorrect ones raise the doom track.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • shipwreck Arcana is a fantastic one to bring on board
  • this is my first time playing it I read the rules earlier today and it just sounded exactly like my type of game
  • I loved it it creates good moments of deduction but then also uncertainty at the same time
  • it's simple to teach uh but but it's very deep
  • the game plays two to five so imagine a five player game
  • I played it so many times and I'm still never bored of it
References (from this video)
No references stored for this video.
Video AC0OZsvhWXg Foster the Meeple Top List at 8:02 sentiment: positive
video_pk 8303 · mention_pk 24345
Foster the Meeple - The Shipwreck Arcana video thumbnail
Click to watch at 8:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Really like this one
  • Surprised to see it on the list
Cons
  • Thought it was somewhat newer
Thematic elements
  • Mystery
  • Shipwreck
Comparison games
none
Mechanics (from transcript analysis)
  • Cooperative
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We love trick taking games
  • This game is so much freaking fun
  • I adore GMT games, they are becoming one of my favorite game publishers
  • If you remember Vast Crystal Caverns is in my top five games of all time
  • We bloody love it
  • We can't stop playing
  • It's a blimp game not a train game
  • That's just work
  • I don't think I want to play it
  • I'll get it eventually
References (from this video)
No references stored for this video.
Video QiTN-mSwOHA Chairman of the Board Discussion at 13:42 sentiment: positive
video_pk 4774 · mention_pk 125694
Chairman of the Board - The Shipwreck Arcana video thumbnail
Click to watch at 13:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • funky and different
  • cooperative tension
Cons
none
Thematic elements
  • weird deduction cooperative game
  • eccentric mystery
Comparison games
none
Mechanics (from transcript analysis)
  • deduction/cooperative clue solving — use clue cards to deduce numbers held by opponents
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I really like Feld's AA line of games much more than the Queen collection
  • this is a new Feld design, not a reworking or anything like that
  • two-player only kind of cat and mouse bluffing game
  • I'm quietly optimistic about Mindbug
  • roll and write, OG roll and write
  • I don't like tricktaking
References (from this video)
No references stored for this video.
Video 5Kry7ELGvsw Before You Play Top List at 38:07 sentiment: positive
video_pk 3112 · mention_pk 113405
Before You Play - The Shipwreck Arcana video thumbnail
Click to watch at 38:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • dynamic, crowded with interaction for group play
  • compact and travel-friendly in addition to clever mechanics
Cons
  • teaching can be a bit involved for first-timers
Thematic elements
  • mythic arcana and deduction
  • cooperative math/deduction puzzle around shipwrecked crew
  • cooperative with a deductive core
Comparison games
  • Mysterium
  • The Mind
Mechanics (from transcript analysis)
  • educational hint tokens — tiles/cards convey numeric/logical clues that guide the team
  • fully cooperative deduction — players share a hand of clues and must deduce a hidden answer together
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's basically discussing our top 10 games that were new to us in 2022
  • this is like a podcast today
  • Weather Machine ... would have made this list if it came out this year
  • it's a pure Euro for sure through and through
  • hirelings ... game changer for the two-player Root
References (from this video)
No references stored for this video.
Video 5mXKZ0489HQ Before You Play Discussion at 6:57 sentiment: positive
video_pk 1921 · mention_pk 5509
Before You Play - The Shipwreck Arcana video thumbnail
Click to watch at 6:57 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • visually striking artwork
  • fully cooperative and novel
Cons
  • availability limited; not in stock currently
Thematic elements
  • arcane color blocks and shipwreck clues
  • deduction game played on the bus
  • cooperative but highly thematic in feel
Comparison games
none
Mechanics (from transcript analysis)
  • Deduction — players deduce the correct cards via cooperative clues
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we were able to connect with a lot of people over there and thank you for sharing your beautiful country with us
  • the weather was just perfect and i don't know if i could say enough good things about it
  • there's a ton of tables and you just play games with your friends or with just people that you're going to meet there
  • it's a play it comes to play bring the games that you want to play there are a ton of tables
References (from this video)
No references stored for this video.
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