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Titan box art

Titan

Game ID: GID0358691
Game Info
Year
1980
Collection
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Description

This classic game of the Fantasy Monster Slug-a-thon is a standby from the The Avalon Hill Game Co of yore. The game still has a very devoted following, which is a tribute to the depth of the various strategies and approaches. The game is divided into two realms, the masterboard and the battleboards. On the masterboard, legions of mythical creatures roam about trying to recruit bigger and badder monsters and kill opposing legions in the process. When a combat occurs, the action moves to the corresponding battleboard type corresponding to the area the fight is taking place in. After lots of dice are tossed, the army that remains standing is returned to the masterboard with the spoils of war: points.

The points are used to recruit Angels and Archangels and to augment the leader character of the player's army: The Titan. As the points increase, the Titans become ever more powerful; at game end, the titan is able to kill most other character with a single blow. But be careful: If the Titan dies, the player is out of the game.

The last Titan standing is the ruler of all, and winner of the game.

Description

This classic game of the Fantasy Monster Slug-a-thon is a standby from the The Avalon Hill Game Co of yore. The game still has a very devoted following, which is a tribute to the depth of the various strategies and approaches. The game is divided into two realms, the masterboard and the battleboards. On the masterboard, legions of mythical creatures roam about trying to recruit bigger and badder monsters and kill opposing legions in the process. When a combat occurs, the action moves to the corresponding battleboard type corresponding to the area the fight is taking place in. After lots of dice are tossed, the army that remains standing is returned to the masterboard with the spoils of war: points.

The points are used to recruit Angels and Archangels and to augment the leader character of the player's army: The Titan. As the points increase, the Titans become ever more powerful; at game end, the titan is able to kill most other character with a single blow. But be careful: If the Titan dies, the player is out of the game.

The last Titan standing is the ruler of all, and winner of the game.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 10
This page: 10
Sentiment: pos 4 · mix 2 · neu 2 · neg 0
Mentions per page
Showing 1–10 of 10
Video o2Dfaki3-IE Meeple University Discussion at 2:14 sentiment: positive
video_pk 90986 · mention_pk 243744
Meeple University - Titan video thumbnail
Click to watch at 2:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "it instantly made me want to go out and get it"
  • "it's so simple but it has enough different pathways to victory"
  • "there are so many different themes as well and extensions"
  • "the game would tell you when there was no longer a tile that could go in a space"
  • "Ticket to Ride that is my favorite out of the three"
  • "it's the first game that introduced me to route building"
  • "Seafarers book has scenarios in it"
  • "introduced me to the engine-building mechanic"
  • "it's a tricky one"
  • "Jaipur I remember that"
  • "the red dragon inn"
References (from this video)
No references stored for this video.
Video 0UPokmEm5VI Meeple University Analysis at 10:38 sentiment: positive
video_pk 91009 · mention_pk 243851
Meeple University - Titan video thumbnail
Click to watch at 10:38 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Action pool management — Uses a mechanic similar to Concordia, which involves building up an action pool.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • For me it's quite important let's say you find out about the game or somebody suggests it to you a game you know that you know just like in this game have you heard this my automatic response would be to go to war game get calm page and then look at it and in my eyes guys from the title do the I remember it's on the on the desktop anyway I think on on the mobile phone or mobile the fastest different the title and obviously the picture make sure it's the right game and then my eyes go to the right down for mechanics first thing every time before going through the description
  • Mechanics for me it's the quickest one of the quickest way to find out what's the game's about
  • The mechanics are less important than the the tightness of the game
  • A giant tableau eventually breaks my brain
  • I think the perfect engine builder is is the one where you're basically winning or losing not on the quality of your engine but when
  • Mechanics for me it's the quickest one of the quickest way to find out what's the game's about.
  • I think overall for me the mechanics are less important than the the tightness of the game.
  • You want the actions that other players are taking to have a significant impact on your options or the profitability in your options.
  • Simultaneous action and turn order drafting.
  • Colome is another one I can see up there on the shelf with simultaneous oh yes he's got that same happy pigs thing yeah where you don't want to pick the most popular action and you've got a look at what around what people can do because again you can you can get yourself stuck in a situation where there's only one obvious thing for you to do and if that happens it's that's it I don't want to lose that for nobody so you gotta feed that into your strategy.
References (from this video)
No references stored for this video.
Video SDQ5qfGrvsw UndeadVikingVideos Discussion at 1:05:50 sentiment: neutral
video_pk 87960 · mention_pk 230633
UndeadVikingVideos - Titan video thumbnail
Click to watch at 1:05:50 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • Unique sinking mechanic
Cons
  • Questionable theme for children
Thematic elements
  • Survival
  • Maritime disaster
Comparison games
none
Mechanics (from transcript analysis)
  • board transformation — The game board, a cardboard ship, rotates and sinks underwater.
  • Survival — Players must maneuver to safety after the ship sinks.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we're gonna play access and Al for the first time together
  • 1942 um and that's where I'm drawing a line you know after that it's going to get it's a big time sync that I don't think anybody will really put into it
  • so I picked it up and it became like a staple diet every weekend with me and my mates
  • it had some like event things that would happen and you would read a paragraph and then you would populate the rim with monsters
  • everything else is basically if you can see on their outline in the thing if it's not gray you can hit it
  • the heroscape big thing is you can learn like the synergies of like oh okay if I use this units and this units together then this enhances this and then this enhances that
  • Nexus out was a good one Nexus Ops was good
  • Vegas Showdown we played Nexus Ops a lot we played Vegas Showdown a lot I loved Vegas Showdown but that was like that game should still be around
  • man I I bought three copies of Queens Gambit at Toys R Us
  • risk Shadow forces in 2002
  • the lady who was checking me out was Hispanic and she said to the other tyer in Spanish and I knew what she said it's like oh my God this big game is only $1.99 I'm gonna get one
  • the Red Dot you would you could hit it yeah you just had to put your eye line behind the characters and if you could see to the other any part of them yeah
  • you can change the rules of the terrain pieces and it just makes the game interesting
  • hot lava death
References (from this video)
No references stored for this video.
Video ZmYY4eORME0 Before You Play Discussion at 11:05 sentiment: mixed
video_pk 87507 · mention_pk 228817
Before You Play - Titan video thumbnail
Click to watch at 11:05 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Very creative trick-taking game.
  • Interesting deduction elements.
  • The bidding mechanic adds strategic depth.
  • Unique setup requiring table space.
  • Appeals to lovers of trick-taking games.
Cons
  • Requires a lot of table space.
  • Information becomes available quickly, potentially making it feel like an open-handed game.
  • Players can feel they have no agency if their hand is weak.
  • The arrangement of cards by opponents can reveal information.
  • The core mechanic can feel a bit frustrating if you're not dealt a good hand.
Thematic elements
  • A polar bear musician playing the xylit.
  • The xylit is made of cards representing keys and suits.
Comparison games
none
Mechanics (from transcript analysis)
  • bidding — Players bid on the number of tricks they expect to win, with bonuses for correct bids.
  • Deduction — Players must deduce the values of their cards and opponents' cards based on revealed information and gameplay.
  • Hand Management — Players manage their hand of cards which are arranged in a personal xylit.
  • Trick-Taking — A standard trick-taking game where players follow suit and the highest trump or lead suit card wins the trick.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • if our videos seem to be uh very close together within the next couple of weeks just know that we had one of our hard drives fail in the past week and some of the videos that we wanted to release weren't able to be released
  • unfortunately uh game Brewer which is a publisher in Belgium uh is shutting down
  • so if you'd like to help celebrate with us then uh do something fun I guess with your with your cat or a dog there you go if you have one at home or just treat yourself
  • it's now private it is now a private video we don't do unboxings
  • we're just basically showing you uh images of what the first setup looks like so it doesn't really spoil anything
References (from this video)
No references stored for this video.
Video Gsew5C2__sY Board Gaming Ramblings Unboxing at 1:18:04 sentiment: other
video_pk 84109 · mention_pk 213343
Board Gaming Ramblings - Titan video thumbnail
Click to watch at 1:18:04 · YouTube ↗
Overall sentiment (raw)
Intrigued
Pros
  • Looks beautiful
  • Short game
  • Interesting designers
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • nobody, including us, need this many games.
  • This is Divan. Mhm. I don't know anything about this game. I bought it because it looks beautiful.
  • This could have easily been a Reiner Knizia game I feel like.
  • And I love a reason to play Lost Ruins of Arnak Lost Ruins of Arnak because I think it's a great game.
  • We have to empty our unplayed game shelf from everything that's not 2025 releases and then we'll put it in there and the rest go on the floor until we manage to play them.
  • And it's based on the problem called what is called again it's based on the seven bridges of somewhere.
  • I feel kind of like bad about bringing a hundred games back home.
  • I I usually they go in, they go out. And that's also the thing like if I haven't played a game in a month, I will not remember the rules most of the time.
  • The longest line I saw was for coffee. In the morning before the whole office.
  • What's more important for you for the channel? Playing the popular ones or the less known niche ones?
  • My favorite animal beside the monkey which is my favorite animal. The capybara.
  • We are basically very lucky because we share a lot of hobbies.
  • The building thing Ah, it was too much building. I didn't like that too much.
  • It's been super fun. It's so many people. It's been so long since we did a live.
  • Thank you so much for watching. Like it. We wouldn't have done this if it wasn't for you.
References (from this video)
No references stored for this video.
Video 6c1JRRBve_4 The Dice Tower News at 53:18 sentiment: other
video_pk 81030 · mention_pk 199218
The Dice Tower - Titan video thumbnail
Click to watch at 53:18 · YouTube ↗
Overall sentiment (raw)
Cautiously optimistic
Pros
  • Strong intellectual property (Hitman video game)
  • Interesting mechanics like trap laying and disguises
  • Appeals to fans of the video game series
Cons
  • Stealth can be difficult to implement well in board games
  • Use of cardboard standees instead of miniatures might be a drawback for some
Thematic elements
  • Espionage/Stealth
  • Assassin world
Comparison games
  • Deep Rock Galactic
  • Sniper Elite
  • Burn Cycle
Mechanics (from transcript analysis)
  • Mix-and-match scenarios — kind of like a final girl where you can play any target at any location. Kind of that mix and match, you know, of your favorites.
  • Set Collection — Take their outfit. So now you look like a waiter.
  • Stealth — stealth in board game form is a little hard to pull off.
  • Target elimination — competeing to take out the target first.
  • Trap laying — You can do it by laying traps.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And this is uh Jason and the Argonauts. So, a solo quest with uh silver foiled cards, you know,
  • But I felt like it was a bridge too far. I hope that they I I think a couple of of little tweaks honestly could have turned it into a really good game.
  • Um, I think stealth in board game form is a little hard to pull off.
  • Why why why would you call this Legacy of Mars?
  • The legacy is the biggest complaint about this. The calling it a legacy, calling it legacy of Mars, I think is a problem.
  • It's just a big old gamble on a piece of tech that you don't know is proven, right?
  • My pick of the week is Jason and the Argonauts, a solo quest.
  • I really like the theme. Jason the Argonauts is a great theme. I think the production value here of Envorn Games is fantastic.
References (from this video)
No references stored for this video.
Video HgO4cfuFAnA Meeple University Rules Teach at 0:12 sentiment: neutral
video_pk 70552 · mention_pk 228999
Meeple University - Titan video thumbnail
Click to watch at 0:12 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • pagodas, guardians, priestesses, demons in Tibetan culture
  • Buddhist Tibet
  • tactical battle for control
Comparison games
none
Mechanics (from transcript analysis)
  • build — draw energy from the board and build pagodas, selecting origin and destination territories with constraints
  • end_conditions — game ends if one player completes three pagodas of five stories, if a player has no pagodas, if the final energy is drawn, or if 10 turns pass without energy being drawn
  • Exert — spend energy to take a fourth action; exert can apply to either basic or special actions with a total cost detail
  • Expel — move any one demon to an adjacent territory that has an empty pagota space
  • Move — move a priestess or guardian to an open slot in an adjacent territory
  • portal — regenerate/relocate both portals around the edge of the board
  • summon — roll the summon die to determine which demon is summoned; demons have natural, agitated, and exploding states
  • Train — bring new guardians or priestesses from your supply to an empty space in a territory
  • Tutorial — bring new guardians or priestesses from your supply to an empty space in a territory
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a tactical battle for control as players will place and move Guardians for protection and priestesses for worship
  • the first player to build three five-story pagodas or whoever has the most points in pagodas when the game reaches its end will be the winner
  • this is a resin prototype the final game pieces will be plastic and much more flexible and durable
  • we'll take you through what the five demons do
References (from this video)
No references stored for this video.
Video Cu9gsBPVV2Q Bower's Game Corner Analysis at 2:18 sentiment: mixed
video_pk 65669 · mention_pk 159393
Bower's Game Corner - Titan video thumbnail
Click to watch at 2:18 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • The base game at 60 euros is considered an objectively good price for the size of the box.
  • The company included miniatures, acrylics, and standees with the base game.
  • The use of clean, clear graphics for follower gifts and coins is praised for improving communication.
Cons
  • The base game pledge is not ideal as it sold only 872 people compared to the deluxe version.
  • The deluxe version's sales figures are not ideal, with a one-to-one ratio to the base game.
  • The miniatures were sold incredibly poorly, with the speaker not feeling it was surprising that it was a one-to-one ratio.
Thematic elements
  • Hitman IP
Comparison games
none
Mechanics (from transcript analysis)
  • components — Discussion of upgrade mats, acrylics, standees, and miniatures being included in various pledge levels.
  • Pledge levels — Discussion about various pledge levels including base game, all game play acrylic standees, all game play miniatures, all-in acrylic standees, and retailer pledge, with associated costs.
  • Stretch goals — Mention of stretch goals that are not printable, smuggled item pack cards, and that selling these well will encourage upgrades.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, the base game, 872 people. So, that's that's not ideal.
  • And honestly, 60 euros, like me personally, I'm looking at the size of this box and I'm looking at the like there's another box and I'm like, that feels like an objectively good price.
  • These would be really concerning if this were a different company.
  • The choice to not do that in the main video, I feel like there's a reason that people don't do that, and we saw it right there.
  • So, it's it's I love that. Very clean and clear. Kudos to them.
References (from this video)
No references stored for this video.
Video _2DD5F9qWdg Let's Table It Review at 0:15 sentiment: positive
video_pk 61871 · mention_pk 154507
Let's Table It - Titan video thumbnail
Click to watch at 0:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Accessible trick-taking with a deduction twist
  • Scales well from 2 to 5 players
  • Two-player variant with a simple dummy setup
  • Quick, fluid setup and play
  • Music-themed art that reinforces the game’s vibe
Cons
  • Light on depth for heavier gamers
  • Some players may balk at the musical notation choices described in the rulebook (e.g., dotted half note naming)
  • Box claims 30 minutes; actual playtime varies with rounds and player count
Thematic elements
  • music/deduction motif with a Xylophone-inspired aesthetic
  • A casual game night setting with trick-taking and bidding
  • light and approachable, designed for families and casual groups
Comparison games
  • Pitch
  • The Crew
Mechanics (from transcript analysis)
  • Auction / Bidding — After seeing a subset of cards, players bid how many tricks they think they will take; bidding can occur after examining adjacent cards.
  • bidding — After seeing a subset of cards, players bid how many tricks they think they will take; bidding can occur after examining adjacent cards.
  • dummy_hand_variant — In 2-player play, there are two dummy hands on one side; players always act from one side of a chosen hand, keeping flow simple.
  • Hand Management — In 2-player play, there are two dummy hands on one side; players always act from one side of a chosen hand, keeping flow simple.
  • public_information_and_deduction — The highest card in the trick is public and players deduce others' potential hands based on current knowledge.
  • scaling_with_player_count — The game scales from 2 to 5 players with adjustments to hands; uses a dummy variant for 2-player play.
  • Trick-Taking — Players follow the lead color; the highest card of the lead color wins the trick unless a trump card is played (yellow in 3-player, red in other counts).
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's kind of an interesting game
  • not knowing what's 100% in front of you
  • trick taking is second nature to us at this point
  • quick simple game really
  • this definitely had a very similar kind of flow
  • we could table this without a problem
  • it's not going to be 10 minutes around
  • the music theme does tie in really well
References (from this video)
No references stored for this video.
Video d_xg3--sqyA The Dice Tower Top 10 List at 4:48 sentiment: positive
video_pk 39809 · mention_pk 120266
The Dice Tower - Titan video thumbnail
Click to watch at 4:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • miniature buildings snap together satisfyingly
  • toy-like feel with a tangible sense of play
  • visually striking
Cons
none
Thematic elements
  • urban planning meets toy-like presentation
  • coastal hotel development with seascape
  • playful, tactile
Comparison games
none
Mechanics (from transcript analysis)
  • Modular Board — snap-together buildings; build hotels to gain view advantages
  • modular building placement — snap-together buildings; build hotels to gain view advantages
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • these are just productions that made me go, 'Wow.'
  • it's not really a game as much as it is a puzzle
  • the production I think is topnotch
  • I like the production of this one
  • the cards have a gold sheen across the cards
  • it almost looks like a toy
  • the deluxe edition feels like a jewelry box
  • this is the total package
  • I think it's one of my favorite games I've ever played
References (from this video)
No references stored for this video.
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