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Trekking the National Parks box art

Trekking the National Parks

Game ID: GID0365254
Collection Status
Description

Imagine yourself staring down a giant Grizzly in Katmai National Park.
Take a canoe ride alongside alligators in the swampy waters of the Everglades.
Trek the trails that define our nation’s most valuable public resource – the National Parks!

Trekking the National Parks is a spirited family board game that lets players experience the U.S. National Parks in a fun and competitive way.

Up to six players compete in a cross country race to visit the National Parks and collect the most points. Gathering colored trek cards allows players to move across the map and claim valuable park cards. If a player is the first to visit a National Park, they collect that park's colored stone, which award bonus points at the end of the game. Players must jockey for position and make tough tactical decisions at every turn to emerge victorious!

Year Published
2014
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 4
This page: 4
Sentiment: pos 4 · mix 0 · neu 0 · neg 0
Mentions per page
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Showing 1–4 of 4
Video 0Jxed3tl3gc Unknown Channel playthrough at 0:03 sentiment: positive
video_pk 38410 · mention_pk 115662
Unknown Channel - Trekking the National Parks video thumbnail
Click to watch at 0:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Campy theme that fits a national park setting
  • Simple action-selection mechanic suggested by the transcript
  • Appears family-friendly and approachable
Cons
  • Not enough information to assess depth or full gameplay experience
Thematic elements
  • Camping and exploration
  • National Parks in the United States
Comparison games
none
Mechanics (from transcript analysis)
  • Area movement — Move to different national parks or locations on the board based on card play.
  • card drafting — Choose actions from a hand of cards each turn to perform movement and camping actions.
  • card drafting / action selection — Choose actions from a hand of cards each turn to perform movement and camping actions.
  • end game bonuses — Points are earned at the end of the game based on park visits and camping achievements.
  • End-game scoring — Points are earned at the end of the game based on park visits and camping achievements.
  • Movement — Move to different national parks or locations on the board based on card play.
  • Resource management — Bear Paws tokens used as a resource to take actions.
  • resource management tokens — Bear Paws tokens used as a resource to take actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • let's get campy in a national park
  • I only get two actions so I'm going to discard one card
  • congratulations I get to go camping
  • enjoy the bison and gain points at the end of the game
References (from this video)
No references stored for this video.
Video -9ao8iZy7DQ Unknown Channel playthrough at 0:00 sentiment: positive
video_pk 33545 · mention_pk 152429
Unknown Channel - Trekking the National Parks video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fan-made solo mode available on BoardGameGeek
Cons
none
Thematic elements
  • Park visiting and resource management
  • National parks exploration
  • Gameplay-focused excerpt
Comparison games
none
Mechanics (from transcript analysis)
  • Card-driven movement — Move to locations by spending a card.
  • end-game scoring / set collection — Points accrue based on visits and resources collected.
  • Resource management — Collect and discard resources (e.g., stones) to influence scoring and progress.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • tracking the national parks is a two to five player game with a fan-made solo mode available on board geek I think
  • I'd like to visit Mammoth Cave first
  • need to spend a card to move there
  • give me points maybe I'll get the most
  • I have them both so I'm going to discard them and whoopy doll there I am in Mammoth Cave
References (from this video)
No references stored for this video.
Video AlLyxFANmq4 Going Analog interview at 8:59 sentiment: positive
video_pk 13575 · mention_pk 39667
Going Analog - Trekking the National Parks video thumbnail
Click to watch at 8:59 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • accessible and thematic
  • great for family play
Cons
  • might be repetitive for some players
Thematic elements
  • outdoor adventure and conservation
  • national park exploration and route-building
  • family-friendly exploration
Comparison games
none
Mechanics (from transcript analysis)
  • set collection / route-building — Construct routes through parks to maximize points
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • yelling is cathartic, it's good for you
  • my asian parents won't be too disappointed
  • it's the warm-up, but you're doing great
References (from this video)
No references stored for this video.
Video KF5RDKms7vk Beyond Solitaire interview at 18:35 sentiment: positive
video_pk 541 · mention_pk 1621
Beyond Solitaire - Trekking the National Parks video thumbnail
Click to watch at 18:35 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Accessible for families and casual players
  • Deliberate design that leans toward simple, quick plays
Cons
Thematic elements
Comparison games
  • Trekking the World
Mechanics (from transcript analysis)
  • unknown
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • solo gamers are inherently selfish and I don't mean that in a bad way because I'm saying this about myself but I always want it to be my turn
  • the critique is a way of sharing love and appreciation with another person you want them to succeed
  • ideas are cheap, it's about execution
  • a good designer can take a bad idea and make a good game; a bad designer cannot take a bad idea and make a good game
  • the duality of myself between the confidence and the ego and the humility
  • it's not here to tear down egos but to help others succeed
  • I want it to always be my turn
  • being visible is an incredibly important thing for people in this industry
References (from this video)
No references stored for this video.
Transcript Navigation
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