The Great King Tutankhamun has passed, and arrangements are being made to fill his Tomb with Artifacts that will travel with him to the afterlife.
Prepare to collect your offerings and cleanse your spirit as you take on the role of priests and priestesses, traveling down the Nile River to gather Artifacts for the great King’s tomb. Along the way, enchanted idols from the mighty Egyptian Gods may assist you in your journey.
Your primary goal will be to locate parts of Artifact sets. When these sets are completed, they are placed inside King Tut’s tomb to help the preparations for his burial. The priests who collected the most parts of the set will cleanse a portion of their spirit as their reward.
If you are the first player to completely cleanse your spirit (indicated by reducing your points to zero), you will so impress the new Pharaoh that he appoints you to be the next High Priest of Egypt. Will you meet the challenge and earn the new Pharaoh’s favor to become the most powerful priest in the land?
Tutankhamun features familiar gameplay from the earlier versions, while adding new Egyptian god powers and implementing a modified scoring system with new Scarab Rings and a new two-player scoring change.
- Great mechanisms
- Good benefit from moving dice
- Combines with development tiles for good points
- High-scoring game
- Customizable board spots
- Engine building through technology track
- Easier to collect cocoa compared to Token
- Brain hurts
- My third phase didn't go well once the grain track went down.
- Spatial issue with placing tiles on the pyramid.
- Not enough turns to achieve everything.
- Ancient Egypt
- Token
- Talking
Mechanics (from transcript analysis)
- Dice Placement — Mechanisms where players set up dice to move to the next spot for a benefit.
- Resource Management — Managing resources like cocoa to feed workers.
- Set Collection — Collecting technologies and bonuses from lock spaces.
- Tile Placement — Placing tiles on the pyramid.
- Worker Placement — Feeding workers with resources like cocoa.
Video topics + discussion points
Quotes (from this video)
- Awesome my brain hurts but I enjoyed it
- It feels like there's not enough time to achieve the things that you want to do
- I really like the game I like these a little bit better than talking
- My only thing about Theo to work on is that I have a little bit of spatial issue so for me when I place the tiles on the pyramid where you have to rotate that gives me a little bit of issue but other than that I thoroughly enjoy the game
References (from this video)
- Pioneered the 'ratchet' or one-way track mechanism
- Still considered a cool mechanism
- Mechanism was not immediately widespread
- Published by 'Out of the Box' which seems unusual for the time
- Egyptian Artifacts
- Das Ratchet
Mechanics (from transcript analysis)
- one-way track — Players move along a track that can only be progressed forward, not backward.
- Set Collection — Likely involves collecting sets of artifacts or goods.
Video topics + discussion points
Quotes (from this video)
- It's all about the narration, the story, the the you know, and that's I still get caught up in this map.
- It was called Remote Possibilities.
- Scotland Yard, it just it's one of those games that's way ahead of its time.
- Sid Sackson was Way ahead of his time.
- This game almost just This started a genre, but then didn't.
- Cosmic Encounter is the or one of the original asymmetric games.
- Also introduced the traitor mechanism, which was a really cool concept that again didn't really become a thing till years later.
References (from this video)
- Almost too busy
- Tutankhamun
- Ancient Egypt
- Ra
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- I had to increase this rating to a 10. I play this all the time. Love this game, it's fantastic.
- This is a remake of an older game. Um Miss Miss Miss Miss I forget the Missenium or whatever it's called. Um from Reiner Knizia and the cows are being abducted. It's weird and unusual and I There's some things I liked about it, but I can't really recommend it because I think it's too odd.
- My kids liked it more though, but 6.5.